[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NYsteeTZTC/springsettings.810595.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f151001d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 21659 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/810595/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 224ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467fee30] using map "Gecko Isle 1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Gecko Isle 1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467fee30] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 100ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (116 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 623ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 895ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 722ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 134ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 129ms [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] UltraGodzilla was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/810595/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 144 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8e532cfb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=65c66a20 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e20aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e20aa file="cache/104dev-maintenance/paths/Gecko Isle 1.1.pe-f14e20aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8e532cfb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=65c66a20 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e20ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e20ba file="cache/104dev-maintenance/paths/Gecko Isle 1.1.pe2-f14e20ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (685ms, checksum e3500186)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11438,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/810595/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15ea0c95bb9a3e040be8d964e23fdb743d82392bf94d742853a7d7b12c81350aa4fc3bdb3a8fb227dd82e621999abfcdd9869321711016b6b70e8221eefb19ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cd65f4f1e262654782a68eed026066b949a96d1235ae2c6047a1ac3884c3ad4228d87d2e4e6e1523fa356c64a5da60699d7b0598822de4634715fba8ad6dd7bc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53b0faf0,0x62be8b90}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: cc34fa5dbdf7f1232c007047b27b7080 [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from aceunit1 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: aceunit1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15ea0c95bb9a3e040be8d964e23fdb743d82392bf94d742853a7d7b12c81350aa4fc3bdb3a8fb227dd82e621999abfcdd9869321711016b6b70e8221eefb19ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cd65f4f1e262654782a68eed026066b949a96d1235ae2c6047a1ac3884c3ad4228d87d2e4e6e1523fa356c64a5da60699d7b0598822de4634715fba8ad6dd7bc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={07dbf360,4f7d20f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15ea0c95bb9a3e040be8d964e23fdb743d82392bf94d742853a7d7b12c81350aa4fc3bdb3a8fb227dd82e621999abfcdd9869321711016b6b70e8221eefb19ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cd65f4f1e262654782a68eed026066b949a96d1235ae2c6047a1ac3884c3ad4228d87d2e4e6e1523fa356c64a5da60699d7b0598822de4634715fba8ad6dd7bc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[Game::Load][lua{Rules,Gaia}={07168130,49875448}]" [f=-000001] Allies: I choose: PurpleRain! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [3792,78.202095,6725]: 0 finished unit Recon Commander [f=-000001] [0] Event [4332,76.3634644,2449]: 1 finished unit Engineer Commander [f=0000000] [0] izirayd, team: 0, elo:2993 [f=0000000] [0] aceunit1, team: 1, elo:2519 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [3864,77.1801758,6832]: 0 finished unit Cloakbot Factory [f=0000011] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000011] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000011] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000011] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000011] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000011] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000011] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000011] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000011] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000011] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000011] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000011] !transmitlobby @voice@buildUnit@reload [f=0000014] [14] Event [4264,73.2286453,2640]: 1 finished unit Cloakbot Factory [f=0000134] [134] Event [3672,192.278137,6632]: 0 finished unit Wind/Tidal Generator [f=0000241] [241] Event [4472,79.0238953,2456]: 1 finished unit Metal Extractor [f=0000375] [375] Event [3752,78.4202576,6776]: 0 finished unit Metal Extractor [f=0000456] [456] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Conjurer [f=0000463] [463] Event [4264,73.3877563,2649.6001]: 1 finished unit Conjurer [f=0000539] [539] Event [3608,210.032959,6632]: 0 finished unit Wind/Tidal Generator [f=0000586] [586] Event [4648,79.3782043,2408]: 1 finished unit Metal Extractor [f=0000662] [662] Event [4264,73.3877563,2649.6001]: 1 finished unit Glaive [f=0000704] [704] Event [3544,218.19519,6648]: 0 finished unit Wind/Tidal Generator [f=0000874] [874] Event [4552,77.1539307,2232]: 1 finished unit Metal Extractor [f=0000972] [972] Event [4264,73.3877563,2649.6001]: 1 finished unit Glaive [f=0000979] [979] Event [3544,79.3782043,6808]: 0 finished unit Metal Extractor [f=0001142] [1142] Event [3672,78.3349609,6952]: 0 finished unit Metal Extractor [f=0001156] [1156] Event [3496,227.689362,6664]: 0 finished unit Wind/Tidal Generator [f=0001201] [1201] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0001387] [1387] Event [3648,197.848663,6592]: 0 finished unit Radar Tower [f=0001387] [1387] Event [4536,80.1065063,2440]: 1 finished unit Solar Collector [f=0001472] [1472] Event [4264,73.3877563,2649.6001]: 1 finished unit Glaive [f=0001608] [1608] Event [3592,78.9582825,6936]: 0 finished unit Solar Collector [f=0001614] [1614] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0001801] [1801] Event [4568,78.899231,2296]: 1 finished unit Solar Collector [f=0001825] [1825] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0002037] [2037] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0002083] [2083] Event [4378.70703,5.83744192,3954.80347]: 1 lost unit Glaive [f=0002135] [2135] Event [4264,73.3877563,2649.6001]: 1 finished unit Conjurer [f=0002141] [2141] Event [3672,78.6499023,6872]: 0 finished unit Solar Collector [f=0002153] [2153] Event [4488,78.4596252,2248]: 1 finished unit Solar Collector [f=0002240] [2240] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0002287] [2287] Event [4497.2334,4.45804739,4682.80127]: 1 lost unit Glaive [f=0002453] [2453] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0002715] [2715] Event [2449.7937,16.9555721,5744.70605]: 1 lost unit Glaive [f=0002738] [2738] Event [4400,46.3027954,2080]: 1 finished unit Lotus [f=0002765] [2765] Event [3624,80.6838989,6776]: 0 finished unit Solar Collector [f=0002824] [2824] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0002867] [2867] Event [2168,109.435425,5560]: 0 finished unit Metal Extractor [f=0002898] [2898] Event [4264,73.3877563,2649.6001]: 1 finished unit Reaver [f=0003049] [3049] Event [4488,78.5646057,2328]: 1 finished unit Solar Collector [f=0003049] [3049] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0003254] [3254] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0003285] [3285] Event [2072,108.431549,5384]: 0 finished unit Metal Extractor [f=0003476] [3476] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0003608] [3608] Event [2296,108.497162,5400]: 0 finished unit Metal Extractor [f=0003786] [3786] Event [4264,73.3877563,2649.6001]: 1 finished unit Reaver [f=0003868] [3868] Event [2600.8125,48.5022049,1342.22266]: 1 lost unit Conjurer [f=0003880] [3880] Event [4385.65674,20.7043972,2886.84912]: 0 lost unit Glaive [f=0003902] [3902] Event [3728,78.6302185,6976]: 0 finished unit Lotus [f=0003934] [3934] Event [4248,65.9341431,2408]: 1 finished unit Caretaker [f=0003941] [3941] Event [2496,53.0018616,1328]: 1 lost unit Lotus [f=0003977] [3977] Event [2144,110.203094,5312]: 0 finished unit Lotus [f=0003978] [3978] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Conjurer [f=0004184] [4184] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0004246] [4246] Event [2360,107.355499,5416]: 0 finished unit Solar Collector [f=0004309] [4309] Event [5527.4707,6.06652021,2611.86328]: 1 lost unit Conjurer [f=0004379] [4379] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0004470] [4470] Event [2280,108.38562,5464]: 0 finished unit Solar Collector [f=0004574] [4574] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0004691] [4691] Event [4264,73.3877563,2649.6001]: 1 finished unit Knight [f=0004695] [4695] Event [2232,108.58902,5384]: 0 finished unit Solar Collector [f=0004769] [4769] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0004868] [4868] Event [4512,285.04657,2608]: 1 finished unit Radar Tower [f=0004920] [4920] Event [2312,108.451233,5336]: 0 finished unit Solar Collector [f=0004964] [4964] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0005118] [5118] Event [4264,73.3877563,2649.6001]: 1 finished unit Conjurer [f=0005161] [5161] Event [2136,108.267517,5400]: 0 finished unit Solar Collector [f=0005177] [5177] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0005317] [5317] Event [5133.81445,6.04160166,2802.78613]: 0 lost unit Glaive [f=0005357] [5357] Event [4264,73.3877563,2649.6001]: 1 finished unit Conjurer [f=0005385] [5385] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0005467] [5467] Event [2056,108.694,5448]: 0 finished unit Solar Collector [f=0005557] [5557] Event [4312,76.058197,2296]: 1 finished unit Solar Collector [f=0005567] [5567] Event [5220.32275,6.77979612,2221.9873]: 0 lost unit Glaive [f=0005627] [5627] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0005716] [5716] Event [4264,73.3877563,2649.6001]: 1 finished unit Conjurer [f=0005807] [5807] Event [4210.20996,60.6443748,2799.47339]: 1 lost unit Conjurer [f=0005879] [5879] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0005910] [5910] Event [4264,73.3877563,2649.6001]: 1 finished unit Ronin [f=0005935] [5935] Event [4210.27637,73.3877563,2709.33057]: 0 lost unit Glaive [f=0005938] [5938] Event [6024,108.411865,6696]: 0 finished unit Metal Extractor [f=0005945] [5945] Event [2088,110.032501,5320]: 0 finished unit Solar Collector [f=0005988] [5988] Event [3768,78.9451599,6936]: 0 finished unit Caretaker [f=0006048] [6048] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0006194] [6194] Event [4264,73.3877563,2649.6001]: 1 finished unit Ronin [f=0006254] [6254] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0006346] [6346] Event [2232,108.313446,5576]: 0 finished unit Solar Collector [f=0006427] [6427] Event [4384,30.4673386,2864]: 1 finished unit Lotus [f=0006471] [6471] Event [6024,108.169098,6872]: 0 finished unit Metal Extractor [f=0006517] [6517] Event [4264,73.3877563,2649.6001]: 1 finished unit Sling [f=0006553] [6553] Event [3949.59229,5.82364655,2915.52222]: 1 lost unit Ronin [f=0006565] [6565] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0006665] [6665] Event [2104,109.920959,5544]: 0 finished unit Solar Collector [f=0006800] [6800] Event [3784,77.2523499,7016]: 0 finished unit Caretaker [f=0006825] [6825] Event [4096,19.3031311,2832]: 1 finished unit Lotus [f=0006850] [6850] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Conjurer [f=0006970] [6970] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0006994] [6994] Event [4264,73.3877563,2649.6001]: 1 finished unit Sling [f=0006996] [6996] Event [6184,109.435425,6792]: 0 finished unit Metal Extractor [f=0007060] [7060] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0007071] [7071] Event [4313.14355,15.8535433,2048.11963]: 0 lost unit Glaive [f=0007130] [7130] Event [4400,46.3027954,2080]: 1 lost unit Lotus [f=0007150] [7150] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0007210] [7210] Event [4552,77.1539307,2232]: 1 lost unit Metal Extractor [f=0007240] [7240] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0007278] [7278] Event [4648,79.3782043,2408]: 1 lost unit Metal Extractor [f=0007329] [7329] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0007353] [7353] Event [4264,73.3877563,2649.6001]: 1 finished unit Sling [f=0007365] [7365] Event [2184,109.304199,5496]: 0 finished unit Solar Collector [f=0007382] [7382] Event [4488,78.263916,2248]: 1 lost unit Solar Collector [f=0007419] [7419] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0007509] [7509] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0007513] [7513] Event [4350.01904,9.37797928,2004.51953]: 0 lost unit Glaive [f=0007550] [7550] Event [6144,108.64151,6688]: 0 finished unit Lotus [f=0007568] [7568] Event [4363.80469,58.4854889,2123.88477]: 0 lost unit Glaive [f=0007599] [7599] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0007600] [7600] Event [4360.10596,77.5701904,2244.88159]: 0 lost unit Glaive [f=0007658] [7658] Event [4348.93262,78.4584656,2371.8999]: 0 lost unit Glaive [f=0007688] [7688] Event [4387.13135,79.0144119,2381.55908]: 0 lost unit Glaive [f=0007689] [7689] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0007727] [7727] Event [4380.27344,78.3796921,2395.31885]: 0 lost unit Glaive [f=0007746] [7746] Event [4465.71533,76.2336655,2191.62036]: 0 lost unit Glaive [f=0007768] gg [f=0007779] [7779] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0007780] [7780] Event [4433.85498,78.5944824,2472.35498]: 0 lost unit Glaive [f=0007817] [7817] Event [4439.05371,79.3887329,2503.78174]: 0 lost unit Glaive [f=0007839] gg [f=0007849] [7849] Event [undefined]: aceunit1 resigned [f=0007849] game_message: aceunit1 has been destroyed! [f=0007849] game_message: izirayd wins! [f=0007849] Submitting stats [f=0007849] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007849] Part| Total Time|Time of the last 0.5s [f=0007849] Draw 8309.53ms 12.14% [f=0007849] Lua::Callins::Synced 3188.13ms 38.20% [f=0007849] Lua::Callins::Unsynced 9577.01ms 10.76% [f=0007849] Lua::CollectGarbage::Synced 261.62ms 0.10% [f=0007849] Lua::CollectGarbage::Unsynced 521.50ms 0.20% [f=0007849] Misc::Profiler::AddTime 29.67ms 0.00% [f=0007849] Sim 11573.36ms 68.61% [f=0007849] [7849] Received game_message: aceunit1 has been destroyed! [f=0007849] [7849] Received game_message: izirayd wins! [f=0007850] [7850] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007850] [7850] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007850] [7850] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007850] [7850] Game End Stats Values: 2,2075,2110,2075,2110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,8.03938389,7.4666667,8.03938389,2000,2000,2000,2000,6.33333302,5.74666643,6.33333302,5.74666643,0,0,0,0,0,0,0,0,75,110,75,110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007850] [7850] Game End Stats Values: 3,2410,2300,2410,2300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.1043072,8,10.1043072,2000,2000,2000,2000,9.52000046,8.19999886,9.52000046,8.19999886,185,120,185,120,0,0,0,0,225,180,225,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007850] [7850] Game End Stats Values: 4,2475,2550,2475,2550,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12.9587278,8,12.9587278,2000,2000,2000,2000,15.5977926,10.5466671,15.5977926,10.5466671,250,185,250,185,0,0,0,0,225,365,225,365,0,0,0,0,52.000103,0,52.000103,0,0,0,0,0 [f=0007850] [7850] Game End Stats Values: 5,2610,2740,2610,2740,0.34626147,5.25396299,0.34626147,5.25396299,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,16.6185093,9.60000038,16.6185093,2000,2055,2000,2055,16.1452789,12.950263,16.1452789,12.950263,315,250,315,250,0,0,0,0,295,435,295,435,0,0,0,0,100.166306,0,100.166306,0,0,0,0,0 [f=0007850] [7850] Game End Stats Values: 6,2805,2940,2805,2940,1.5145632,13.5745087,1.5145632,13.5745087,0,0,0,0,0,0,0,0,0,0,0,0,81.9000168,84.5000153,81.9000168,84.5000153,0,0,0,0,12,16.4215832,12,16.4215832,2000,2055,2000,2055,12.677886,13.154705,12.677886,13.154705,370,380,370,380,0,65,0,65,435,505,435,505,65,65,65,65,102.332939,0,102.332939,0,84.5000153,84.5000153,84.5000153,84.5000153 [f=0007850] [7850] Game End Stats Values: 7,2740,3005,2740,3005,6.11730814,20.098774,6.11730814,20.098774,0,0,0,0,0,0,0,0,0,0,0,0,120.900032,169.000031,120.900032,169.000031,0,0,0,0,14,13.9620962,14,13.9620962,2000,2055,2000,2055,17.7290859,13.0349531,17.7290859,13.0349531,305,445,305,445,0,130,0,130,435,505,435,505,130,65,130,65,175.167313,0,175.167313,0,169.000031,127.400032,169.000031,127.400032 [f=0007850] [7850] Game End Stats Values: 8,3055,3280,3055,3280,7.0029254,33.530159,7.0029254,33.530159,0,0,0,0,0,0,0,0,0,0,0,0,120.900032,195.000031,120.900032,195.000031,90,0,90,0,14.2666664,16.0272045,14.2666664,16.0272045,2000,2055,2000,2055,13.3145742,14.6687593,13.3145742,14.6687593,460,575,460,575,0,195,0,195,505,650,505,650,195,65,195,65,183.667572,0,183.667572,0,195.000031,127.400032,195.000031,127.400032 [f=0007850] [7850] Game End Stats Values: 9,3055,3485,3055,3485,10.1311131,37.868763,10.1311131,37.868763,0,0,0,0,0,0,0,0,0,0,0,0,120.900032,195.000031,120.900032,195.000031,90,0,90,0,16,19.1039162,16,19.1039162,2000,2055,2000,2055,17.5752258,16.4092407,17.5752258,16.4092407,460,705,460,705,0,195,0,195,505,725,505,725,195,65,195,65,257.336365,0,257.336365,0,195.000031,127.400032,195.000031,127.400032 [f=0007850] [7850] Game End Stats Values: 10,3335,3795,3335,3795,10.5713797,42.6112785,10.5713797,42.6112785,0,0,0,0,0,0,0,0,0,0,0,0,185.900024,387.511444,185.900024,387.511444,90,180,90,180,16,18.8502178,16,18.8502178,2180,2055,2180,2055,15.4848881,19.2228336,15.4848881,19.2228336,560,760,560,760,65,387.500153,65,387.500153,505,800,505,800,387.500153,130,387.500153,130,301.666992,0,301.666992,0,387.511444,192.400024,387.511444,192.400024 [f=0007850] [7850] Game End Stats Values: 11,3215,4065,3215,4065,10.5796194,45.4903183,10.5796194,45.4903183,0,0,0,0,0,0,0,0,0,0,0,0,185.900024,507.511902,185.900024,507.511902,90,180,90,180,16,17.1350536,16,17.1350536,2180,2055,2180,2055,14.3672323,19.3919353,14.3672323,19.3919353,440,890,440,890,65,507.500153,65,507.500153,505,940,505,940,507.500153,130,507.500153,130,323.332336,0,323.332336,0,507.511902,192.400024,507.511902,192.400024 [f=0007850] [7850] Game End Stats Values: 12,3620,4335,3620,4335,10.5867605,52.7018394,10.5867605,52.7018394,0,0,0,0,0,0,0,0,0,0,0,0,202.166245,507.511902,202.166245,507.511902,90,180,90,180,16,21.0259132,16,21.0259132,2235,2055,2235,2055,16.8227024,19.6807652,16.8227024,19.6807652,790,1020,790,1020,65,507.500153,65,507.500153,505,1080,505,1080,570.833557,130,570.833557,130,323.332336,0,323.332336,0,507.511902,208.666245,507.511902,208.666245 [f=0007850] [7850] Game End Stats Values: 13,3860,4535,3860,4535,12.3067808,71.1077576,12.3067808,71.1077576,0,0,0,0,0,0,0,0,0,0,0,0,299.332245,507.511902,299.332245,507.511902,90,180,90,180,16,26.9986801,16,26.9986801,2235,2055,2235,2055,13.581336,20.4270611,13.581336,20.4270611,1030,1150,1030,1150,130,507.500153,130,507.500153,505,1150,505,1150,570.833557,195,570.833557,195,336.666077,0,336.666077,0,507.511902,305.832245,507.511902,305.832245 [f=0007850] [7850] Game End Stats Values: 14,3930,4605,3930,4605,15.0884418,103.719498,15.0884418,103.719498,0,0,0,0,0,0,0,0,0,0,0,0,364.332245,672.518372,364.332245,672.518372,90,180,90,180,17.0666676,30.0549622,17.0666676,30.0549622,2235,2055,2235,2055,12.7854452,21.3741169,12.7854452,21.3741169,1030,1150,1030,1150,195,627.500122,195,627.500122,575,1220,575,1220,690.833557,260,690.833557,260,336.666077,0,336.666077,0,678.957336,370.832245,678.957336,370.832245 [f=0007850] [7850] Game End Stats Values: 15,4110,5060,4110,5060,20.5478897,160.442047,20.5478897,160.442047,0,0,0,0,0,0,0,0,0,0,0,0,476.13208,850.633118,476.13208,850.633118,90,180,90,180,18,35.315937,18,35.315937,2235,2235,2235,2235,12.9639654,28.3281574,12.9639654,28.3281574,1210,1280,1210,1280,260,627.500122,260,627.500122,575,1365,575,1365,690.833557,325,690.833557,325,336.666077,65.6665802,336.666077,65.6665802,857.072083,494.332031,857.072083,494.332031 [f=0007850] [7850] Game End Stats Values: 16,4210,5340,4210,5340,20.9265118,211.880386,20.9265118,211.880386,0,0,0,0,0,0,0,0,0,0,0,0,534.631592,860.918762,534.631592,860.918762,180,180,180,180,18,38.7973137,18,38.7973137,2235,2235,2235,2235,12.6252422,27.2692394,12.6252422,27.2692394,1220,1345,1220,1345,260,717.500122,260,717.500122,575,1580,575,1580,780.833557,325,780.833557,325,336.666077,75.3333206,336.666077,75.3333206,867.357727,552.831543,867.357727,552.831543 [f=0007850] [7850] Game End Stats Values: 17,4310,5845,4310,5845,21.8448792,271.299072,21.8448792,271.299072,0,0,0,0,0,0,0,0,0,0,0,0,632.165833,1000.38855,632.165833,1000.38855,180,180,180,180,17.7333336,38.6095848,17.7333336,38.6095848,2235,2415,2235,2415,13.5278931,29.9612446,13.5278931,29.9612446,1320,1595,1320,1595,325,807.500122,325,807.500122,575,1655,575,1655,870.833557,390,870.833557,390,349.999817,100.666847,349.999817,100.666847,1006.82751,664.375732,1006.82751,664.375732 [f=0007850] [7850] Game End Stats Values: 18,4190,6135,4190,6135,22.5998993,313.424164,22.5998993,313.424164,0,0,0,0,0,0,0,0,0,0,0,0,854.475342,1615.61658,854.475342,1615.61658,180,270,180,270,12.1333332,38.255291,12.1333332,38.255291,2235,2415,2235,2415,9.39700127,28.6083412,9.39700127,28.6083412,1420,1725,1420,1725,520,1027.50012,520,1027.50012,355,1725,355,1725,1090.8335,585,1090.8335,585,353.999939,100.666847,353.999939,100.666847,1658.77002,934.775024,1658.77002,934.775024 [f=0007850] [7850] Game End Stats Values: 19,4190,5875,4190,5875,22.7311935,344.01004,22.7311935,344.01004,0,0,0,0,0,0,0,0,0,0,0,0,1209.49792,2319.60059,1209.49792,2319.60059,180,270,180,270,10.2857141,38.9153175,10.2857141,38.9153175,2235,2415,2235,2415,8.21875572,30.1694088,8.21875572,30.1694088,1420,1465,1420,1465,845,1027.50012,845,1027.50012,355,1725,355,1725,1090.8335,975,1090.8335,975,353.999939,100.666847,353.999939,100.666847,2363.59497,1299.82532,2363.59497,1299.82532 [f=0007862] [7862] Event [4386.521,77.8963928,2491.60059]: 0 lost unit Glaive [f=0007869] [7869] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0007959] [7959] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0007987] Spectator aceunit1 left the game: normal quit [f=0007987] [7987] Event [undefined]: aceunit1 quit [f=0008049] [8049] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0008137] No clients connected, shutting down server [f=0008137] Server shutdown [f=0008139] [8139] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0008183] [8183] Event [6064,108.228149,6768]: 0 finished unit Lotus [f=0008229] [8229] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0008317] [8317] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0008407] [8407] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0008497] [8497] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0008587] [8587] Event [3864.01465,76.1238098,6822.3999]: 0 finished unit Glaive [f=0008734] [8734] Event [5968,107.814789,6800]: 0 finished unit Lotus [f=0010079] [10079] Event [2280,149.367371,8152]: 0 finished unit Metal Extractor [f=0010664] [10664] Event [2072,148.888397,8200]: 0 finished unit Metal Extractor [f=0011669] [11669] Event [1032,69.5690918,8104]: 0 finished unit Metal Extractor [f=0012135] Autoquit sending quit command. [f=0012135] [QuitAction] user exited to system [f=0012135] [SpringApp::Kill][1] fromRun=1 [f=0012135] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012135] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012135] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012135] [ThreadPool::SetThreadCount][2] workers=0 [f=0012135] [SpringApp::Kill][2] [f=0012135] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012135] [Game::KillLua][3] dtor=0 luaUI=0x535c6680 [f=0012135] Start widgetHandler:Shutdown [f=0012135] Shutdown - SaveOrderList Complete [f=0012135] Writing last game win data [f=0012135] Shutdown - SaveConfigData Complete [f=0012135] Shutdown Widget - Save/Load API [f=0012135] Shutdown Widget - Chili Highlight [f=0012135] Shutdown Widget - Draw After Chili [f=0012135] Shutdown Widget - EPIC Menu [f=0012135] Shutdown Widget - Chili Widget Selector [f=0012135] Shutdown Widget - Chili Minimap [f=0012135] Shutdown Widget - Local Team Colors [f=0012135] Shutdown Widget - Display Keys 2 [f=0012135] Shutdown Widget - Save Game Menu [f=0012135] Shutdown Widget - Unit Icons [f=0012135] Shutdown Widget - Noises [f=0012135] Shutdown Widget - HealthBars [f=0012135] Shutdown Widget - Win Counter [f=0012135] Shutdown Widget - SpringRTS Replay Stats [f=0012135] Shutdown Widget - BuildETA [f=0012135] Shutdown Widget - Modular Comm Info [f=0012135] Shutdown Widget - Stereo3D [f=0012135] Shutdown Widget - Showeco and Grid Drawer [f=0012135] Shutdown Widget - Point Tracker [f=0012135] Shutdown Widget - Music Player [f=0012135] Shutdown Widget - Missile Silo Range [f=0012135] Shutdown Widget - MinimapEvents [f=0012135] Shutdown Widget - Mex Placement Handler [f=0012135] Shutdown Widget - Local Widgets Config [f=0012135] Shutdown Widget - Highlight Geos [f=0012135] Shutdown Widget - Grab Input [f=0012135] Input grabbing is disabled! [f=0012135] Shutdown Widget - MetalFeatures (new) [f=0012135] Shutdown Widget - Darkening [f=0012135] Shutdown Widget - Context Menu [f=0012135] Shutdown Widget - Chili Spectator Panels [f=0012135] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012135] Shutdown Widget - Chili Nuke Warning [f=0012135] Shutdown Widget - Chili EndGame Window [f=0012135] Shutdown Widget - Chili Economy Panel Default [f=0012135] Shutdown Widget - CameraShake [f=0012135] Shutdown Widget - Attack AoE [f=0012135] Shutdown Widget - Map Edge Extension [f=0012135] Shutdown Widget - Selection Send [f=0012135] Shutdown Widget - LupsManager [f=0012135] Shutdown Widget - Newton Firezone [f=0012135] Shutdown Widget - Chili Crude Player List [f=0012135] Shutdown Widget - Chili Pro Console [f=0012135] Shutdown Widget - Lasso Terraform GUI [f=0012135] Shutdown Widget - Lups [f=0012135] Shutdown Widget - Chili Framework [f=0012135] Shutdown Widget - Chili Core Selector [f=0012135] Shutdown Widget - Custom Markers [f=0012135] Shutdown Widget - Pause Screen [f=0012135] Shutdown Widget - Text To Speech Control [f=0012135] Shutdown Widget - Persistent Build Height [f=0012135] Shutdown Widget - Layout Handler [f=0012135] End widgetHandler:Shutdown [f=0012135] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={358882,53567239} {int,ext,rec}Allocs={21372075,0,0} {chunk,block}Bytes={53567239,0} [f=0012135] [Game::KillLua][1] dtor=0 luaGaia=0x62be8b90 [f=0012135] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={291824,48061787} {int,ext,rec}Allocs={21372077,0,0} {chunk,block}Bytes={48061787,0} [f=0012135] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={291824,48061787} {int,ext,rec}Allocs={21372077,0,0} {chunk,block}Bytes={48061787,0} [f=0012135] [Game::KillLua][2] dtor=0 luaRules=0x53b0faf0 [f=0012135] Start gadgetHandler:Shutdown [f=0012135] Shutdown - StartSetup [f=0012135] Shutdown - UnitMorph [f=0012135] Shutdown - LupsNanoSpray [f=0012135] Shutdown - Missile Silo Controller [f=0012135] Shutdown - Modular Comm Info [f=0012135] Shutdown - Terrain Texture Handler [f=0012135] Shutdown - UnitCloakShield [f=0012135] Shutdown - Starlight Handler [f=0012135] End gadgetHandler:Shutdown [f=0012135] Start gadgetHandler:Shutdown [f=0012135] Shutdown - Save/Load [f=0012135] Shutdown - UnitMorph [f=0012135] Shutdown - Modular Comm Info [f=0012135] Shutdown - Retreat Command [f=0012135] Shutdown - Shockwaves [f=0012135] Shutdown - Teleport Throw [f=0012135] Shutdown - UnitCloakShield [f=0012135] Shutdown - Lups Cloak FX [f=0012135] Shutdown - Lups [f=0012135] Shutdown - Lups Shield [f=0012135] End gadgetHandler:Shutdown [f=0012135] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21372125,0,0} {chunk,block}Bytes={0,0} [f=0012135] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21372125,0,0} {chunk,block}Bytes={0,0} [f=0012135] [Game::KillLua][4] dtor=0 [f=0012135] [Game::~CGame][1] [f=0012135] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012135] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012135] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012135] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012135] [Game::KillLua][4] dtor=1 [f=0012135] [Game::KillMisc][1] [f=0012135] [Game::KillMisc][2] [f=0012135] [Game::KillMisc][3] [f=0012135] [Game::KillRendering][1] [f=0012135] [3DOParser::Kill] allocated 137 pieces [f=0012135] [S3OParser::Kill] allocated 2656 pieces [f=0012135] [AssParser::Kill] allocated 217 pieces [f=0012135] [Game::KillInterface][1] [f=0012135] [Game::KillInterface][2] [f=0012135] [Game::KillSimulation][1] [f=0012135] [Game::KillSimulation][2] [f=0012135] [CCollisionHandler] dis-/continuous tests: 0/118135 [f=0012135] [Game::KillSimulation][3] [f=0012135] [~CPathCache(32x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012135] [~CPathCache(32x36)] cacheHits=40 hitPercentage=40% numHashColls=0 maxCacheSize=5 [f=0012135] [~CPathCache(64x72)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012135] [~CPathCache(64x72)] cacheHits=102 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012135] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012135] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012135] [LosHandler::Kill] raycast instance cache-{hits,misses}={4960,6045}; shared=2%; cached=43% [f=0012135] [Game::KillSimulation][4] [f=0012135] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0012135] [Game::~CGame][2] [f=0012135] [Game::~CGame][3] [f=0012135] [SpringApp::Kill][3] [f=0012135] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 127514 bytes sent 111539 bytes recv'd [f=0012135] [SpringApp::Kill][4] font=0x467157e0 [f=0012135] [SpringApp::Kill][5] [f=0012135] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x454ba7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2412ms file="objects3d/strikecom_4.dae" indx=5351 inflSize=1499kb readTime=129ms file="objects3d/benzcom2.s3o" indx=4833 inflSize=223kb readTime=36ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4515 inflSize=55kb readTime=29ms file="units/staticradar.lua" indx=6695 inflSize=4kb readTime=29ms file="luaui/configs/integral_menu_commands.lua" indx=2806 inflSize=22kb readTime=27ms file="bitmaps/loadpictures/metalandenergy.png" indx=503 inflSize=1541kb readTime=26ms file="objects3d/strikecom_1.dae" indx=5345 inflSize=1500kb readTime=24ms file="unittextures/tatex/energy100.bmp" indx=7432 inflSize=48kb readTime=24ms file="objects3d/spherecloaker.s3o" indx=5310 inflSize=61kb readTime=23ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 50472172 bytes cached in 2805 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=44 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/gecko_isle_1.1.sd7 (0x468c0cf0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x4678d6e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x468cf620) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f1510083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 231399 bytes cached in 72 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]