[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.49UU5Yb47m/springsettings.810274.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f959801d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 22058 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/810274/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 171ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x460cf110] using map "Trojan Hills v05" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Trojan Hills v05", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x460cf110] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 101ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 907ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1026ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 65ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 717ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 221ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 33ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 140ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/810274/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 42 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37afe [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37afe file="cache/104dev-maintenance/paths/Trojan Hills v05.pe-65b37afe.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37b0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37b0e file="cache/104dev-maintenance/paths/Trojan Hills v05.pe2-65b37b0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (263ms, checksum 23caeef5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11437,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/810274/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53f071e0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e6d8f85dd36c54a135d8860b4596f592 [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: KingLunchBox changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={5c9651e8,00000000}]" [f=-000001] Allies: I choose: Hobart! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={25e89ce8,00000000}]" [f=-000001] Allies: I choose: PurpleRain! [f=-000001] [0] Event [4258,510.495087,1186]: 0 finished unit Recon Commander [f=-000001] [0] Event [3622,346.783203,5569]: 1 finished unit Engineer Commander [f=0000000] [0] izirayd, team: 0, elo:2978 [f=0000000] [0] KingLunchBox, team: 1, elo:2414 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [3488,356.399048,5752]: 1 finished unit Cloakbot Factory [f=0000027] [27] Event [4152,505.184631,1232]: 0 finished unit Cloakbot Factory [f=0000027] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000027] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000027] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000027] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000027] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000027] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000027] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000027] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000027] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000027] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000027] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000027] !transmitlobby @voice@buildUnit@reload [f=0000134] [134] Event [4280,513.847168,1112]: 0 finished unit Wind/Tidal Generator [f=0000241] [241] Event [3480,350.731262,5496]: 1 finished unit Metal Extractor [f=0000390] [390] Event [4392,513.345337,1256]: 0 finished unit Metal Extractor [f=0000456] [456] Event [3478.3999,362.339539,5752]: 1 finished unit Conjurer [f=0000459] [459] Event [4152,502.828064,1241.59998]: 0 finished unit Conjurer [f=0000509] [509] Event [4360,517.971191,1096]: 0 finished unit Wind/Tidal Generator [f=0000631] [631] Event [4008,346.97821,5528]: 1 finished unit Metal Extractor [f=0000661] [661] Event [3478.3999,362.339539,5752]: 1 finished unit Glaive [f=0000689] [689] Event [4440,522.193359,1080]: 0 finished unit Wind/Tidal Generator [f=0000865] [865] Event [3478.3999,362.339539,5752]: 1 finished unit Glaive [f=0000997] [997] Event [4152,502.828064,1241.59998]: 0 finished unit Glaive [f=0001070] [1070] Event [3478.3999,362.339539,5752]: 1 finished unit Glaive [f=0001110] [1110] Event [3992,502.915344,1160]: 0 finished unit Metal Extractor [f=0001232] [1232] Event [4104,507.84668,1064]: 0 finished unit Wind/Tidal Generator [f=0001381] [1381] Event [3768,346.323608,5880]: 1 finished unit Metal Extractor [f=0001442] [1442] Event [3478.3999,362.339539,5752]: 1 finished unit Glaive [f=0001463] [1463] Event [4152,502.828064,1241.59998]: 0 finished unit Glaive [f=0001627] [1627] Event [4032,502.326202,1232]: 0 finished unit Radar Tower [f=0001667] [1667] Event [4184,511.11969,824]: 0 finished unit Metal Extractor [f=0001754] [1754] Event [3752,347.992859,5800]: 1 finished unit Wind/Tidal Generator [f=0001790] [1790] Event [4152,502.828064,1241.59998]: 0 finished unit Glaive [f=0001808] [1808] Event [3478.3999,362.339539,5752]: 1 finished unit Glaive [f=0001996] [1996] Event [4152,502.828064,1241.59998]: 0 finished unit Glaive [f=0002040] [2040] Event [3319.38965,495.08194,2504.59766]: 1 lost unit Glaive [f=0002055] [2055] Event [5368,366.430817,5272]: 1 finished unit Metal Extractor [f=0002205] [2205] Event [4152,502.828064,1241.59998]: 0 finished unit Glaive [f=0002311] [2311] Event [3672,348.069214,5720]: 1 finished unit Wind/Tidal Generator [f=0002408] [2408] Event [4152,502.828064,1241.59998]: 0 finished unit Glaive [f=0002535] [2535] Event [5624,387.890869,5544]: 1 finished unit Metal Extractor [f=0002609] [2609] Event [4328,688.844116,2152]: 0 finished unit Wind/Tidal Generator [f=0002619] [2619] Event [4152,502.828064,1241.59998]: 0 finished unit Glaive [f=0002646] [2646] Event [3478.3999,362.339539,5752]: 1 finished unit Glaive [f=0002932] [2932] Event [4152,502.828064,1241.59998]: 0 finished unit Glaive [f=0002940] [2940] Event [4360,696.612061,2248]: 0 finished unit Wind/Tidal Generator [f=0002940] [2940] Event [5688,381.541199,5144]: 1 finished unit Metal Extractor [f=0003002] [3002] Event [2696,358.553772,536]: 0 finished unit Metal Extractor [f=0003182] [3182] Event [4152,502.828064,1241.59998]: 0 finished unit Glaive [f=0003193] [3193] Event [4392,696.786621,2360]: 0 finished unit Wind/Tidal Generator [f=0003224] [3224] Event [5584,382.861328,5344]: 1 finished unit Lotus [f=0003303] [3303] Event [3608,348.778381,5640]: 1 finished unit Wind/Tidal Generator [f=0003455] [3455] Event [3478.3999,362.339539,5752]: 1 finished unit Glaive [f=0003477] [3477] Event [4152,502.828064,1241.59998]: 0 finished unit Glaive [f=0003623] [3623] Event [3528,351.058594,5560]: 1 finished unit Wind/Tidal Generator [f=0003696] [3696] Event [4360,718.606689,2520]: 0 finished unit Metal Extractor [f=0003783] [3783] Event [3478.3999,362.339539,5752]: 1 finished unit Glaive [f=0003795] [3795] Event [4152,502.828064,1241.59998]: 0 finished unit Glaive [f=0003840] [3840] Event [3576,347.120056,5528]: 1 finished unit Wind/Tidal Generator [f=0003851] [3851] Event [2472,345.26535,248]: 0 finished unit Metal Extractor [f=0004056] [4056] Event [3478.3999,362.339539,5752]: 1 finished unit Glaive [f=0004080] [4080] Event [3656,344.828949,5544]: 1 finished unit Wind/Tidal Generator [f=0004129] [4129] Event [4336,718.203064,2656]: 0 finished unit Lotus [f=0004217] [4217] Event [4152,502.828064,1241.59998]: 0 finished unit Conjurer [f=0004350] [4350] Event [3736,344.097961,5560]: 1 finished unit Wind/Tidal Generator [f=0004436] [4436] Event [3478.3999,362.339539,5752]: 1 finished unit Conjurer [f=0004436] [4436] Event [4152,502.828064,1241.59998]: 0 finished unit Glaive [f=0004550] [4550] Event [4446.60254,370.513977,5644.61865]: 0 lost unit Glaive [f=0004596] [4596] Event [3480,350.731262,5496]: 1 lost unit Metal Extractor [f=0004604] [4604] Event [3503.68945,338.820984,5343.79492]: 0 lost unit Glaive [f=0004613] [4613] Event [2248,334.769897,696]: 0 finished unit Metal Extractor [f=0004620] [4620] Event [3816,343.879761,5560]: 1 finished unit Wind/Tidal Generator [f=0004659] [4659] Event [4552,713.588135,2904]: 0 finished unit Metal Extractor [f=0004663] [4663] Event [3478.3999,362.339539,5752]: 1 finished unit Glaive [f=0004685] [4685] Event [3944,501.704346,1176]: 0 finished unit Wind/Tidal Generator [f=0004718] [4718] Event [3492.02954,340.255035,5208.73926]: 1 lost unit Glaive [f=0004725] [4725] Event [4152,502.828064,1241.59998]: 0 finished unit Glaive [f=0004744] [4744] Event [3502.34033,348.967346,5088.5498]: 1 lost unit Glaive [f=0004807] [4807] Event [4008,346.97821,5528]: 1 lost unit Metal Extractor [f=0004860] [4860] Event [6072,596.654358,3944]: 1 finished unit Metal Extractor [f=0004928] [4928] Event [3992,503.864502,1096]: 0 finished unit Wind/Tidal Generator [f=0004934] [4934] Event [4152,502.828064,1241.59998]: 0 finished unit Glaive [f=0005005] [5005] Event [5597.72705,347.619812,4921.42578]: 0 lost unit Glaive [f=0005021] [5021] Event [3656,344.828949,5544]: 1 lost unit Wind/Tidal Generator [f=0005043] [5043] Event [3816,343.879761,5560]: 1 lost unit Wind/Tidal Generator [f=0005055] [5055] Event [5840,627.420654,3968]: 1 finished unit Radar Tower [f=0005085] [5085] Event [4296,708.438599,3160]: 0 finished unit Metal Extractor [f=0005098] [5098] Event [4379.8999,365.728271,5721.86426]: 1 lost unit Glaive [f=0005141] [5141] Event [4152,502.828064,1241.59998]: 0 finished unit Glaive [f=0005144] [5144] Event [3736,344.097961,5560]: 1 lost unit Wind/Tidal Generator [f=0005155] [5155] Event [3896,345.690857,5576]: 1 lost unit Wind/Tidal Generator [f=0005168] [5168] Event [3478.3999,362.339539,5752]: 1 finished unit Glaive [f=0005212] [5212] Event [4024,505.751953,1016]: 0 finished unit Wind/Tidal Generator [f=0005223] [5223] Event [3392,366.365356,5840]: 1 finished unit Lotus [f=0005350] [5350] Event [4152,502.828064,1241.59998]: 0 finished unit Glaive [f=0005385] [5385] Event [3791.18359,341.206207,5095.3418]: 0 lost unit Glaive [f=0005390] [5390] Event [3478.3999,362.339539,5752]: 1 finished unit Glaive [f=0005401] [5401] Event [3838.83936,335.180908,5185.41943]: 1 lost unit Glaive [f=0005442] [5442] Event [4042.80493,353.264221,5844.88965]: 1 lost unit Glaive [f=0005467] [5467] Event [4072,507.966675,936]: 0 finished unit Wind/Tidal Generator [f=0005561] [5561] Event [4152,502.828064,1241.59998]: 0 finished unit Glaive [f=0005590] [5590] Event [4223.44385,355.714264,5792.24902]: 1 lost unit Glaive [f=0005594] [5594] Event [3478.3999,362.339539,5752]: 1 finished unit Glaive [f=0005645] [5645] Event [3576,347.120056,5528]: 1 lost unit Wind/Tidal Generator [f=0005751] [5751] Event [4104,508.948608,856]: 0 finished unit Wind/Tidal Generator [f=0005766] [5766] Event [4023.32861,344.430573,5426.51611]: 1 lost unit Glaive [f=0005771] [5771] Event [4152,502.828064,1241.59998]: 0 finished unit Glaive [f=0005800] [5800] Event [3478.3999,362.339539,5752]: 1 finished unit Glaive [f=0005931] [5931] Event [3760,348.101959,5696]: 1 lost unit Lotus [f=0005981] [5981] Event [4152,502.828064,1241.59998]: 0 finished unit Glaive [f=0005983] [5983] Event [3891.05762,350.418091,5692.45068]: 1 lost unit Glaive [f=0006021] [6021] Event [4152,509.057678,776]: 0 finished unit Wind/Tidal Generator [f=0006023] [6023] Event [3884.26831,350.36322,5862.08936]: 1 lost unit Glaive [f=0006046] [6046] Event [3752,347.992859,5800]: 1 lost unit Wind/Tidal Generator [f=0006086] [6086] Event [3768,346.581482,5880]: 1 lost unit Metal Extractor [f=0006180] [6180] Event [3648,348.504944,5760]: 1 lost unit Lotus [f=0006191] [6191] Event [4152,502.828064,1241.59998]: 0 finished unit Glaive [f=0006199] [6199] Event [3672,348.356079,5720]: 1 lost unit Wind/Tidal Generator [f=0006254] [6254] Event [3528,351.058594,5560]: 1 lost unit Wind/Tidal Generator [f=0006261] [6261] Event [4216,510.268707,760]: 0 finished unit Wind/Tidal Generator [f=0006337] [6337] Event [5240,338.80661,4344]: 1 finished unit Metal Extractor [f=0006340] [6340] Event [3647.97754,347.276764,5663.78857]: 1 lost unit Conjurer [f=0006366] [6366] Event [3608,348.780518,5640]: 1 lost unit Wind/Tidal Generator [f=0006375] [6375] Event [3642.19873,345.010956,5653.75195]: 0 lost unit Glaive [f=0006485] [6485] Event [4248,513.825378,840]: 0 finished unit Wind/Tidal Generator [f=0006579] [6579] Event [3478.3999,362.366699,5752]: 1 finished unit Conjurer [f=0006605] [6605] Event [3559.67139,350.196381,5667.42188]: 0 lost unit Glaive [f=0006665] [6665] Event [5406.54785,340.783478,4577.48926]: 0 lost unit Glaive [f=0006672] [6672] Event [3582.65991,350.782684,5695.05713]: 0 lost unit Glaive [f=0006740] [6740] Event [4296,516.923828,920]: 0 finished unit Wind/Tidal Generator [f=0006899] [6899] Event [4320,707.183899,3264]: 0 finished unit Lotus [f=0006994] [6994] Event [4328,518.222107,1000]: 0 finished unit Wind/Tidal Generator [f=0007098] [7098] Event [3857.97656,345.6651,5605.25928]: 1 lost unit Glaive [f=0007128] [7128] Event [4152,502.828064,1241.59998]: 0 finished unit Conjurer [f=0007196] [7196] Event [3576,350.960388,5848]: 1 lost unit Solar Collector [f=0007311] [7311] Event [3488,362.339539,5752]: 1 lost unit Cloakbot Factory [f=0007328] [7328] Event [3552.31714,346.585999,5827.5376]: 1 lost unit Conjurer [f=0007337] [7337] Event [3613.5813,346.568207,5635.521]: 0 lost unit Glaive [f=0007339] [7339] Event [4408,518.189392,1160]: 0 finished unit Wind/Tidal Generator [f=0007341] [7341] Event [3624,347.62793,5768]: 1 lost unit Solar Collector [f=0007347] [7347] Event [3636.40381,347.62793,5748.78613]: 0 lost unit Glaive [f=0007362] [7362] Event [3740.59277,345.438019,5608.7876]: 0 lost unit Glaive [f=0007365] [7365] Event [2384,341.337738,480]: 0 finished unit Lotus [f=0007384] gg [f=0007457] [7457] Event [undefined]: KingLunchBox resigned [f=0007457] game_message: KingLunchBox has been destroyed! [f=0007457] game_message: izirayd wins! [f=0007457] Submitting stats [f=0007457] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007457] Part| Total Time|Time of the last 0.5s [f=0007457] Draw 7687.70ms 18.60% [f=0007457] Lua::Callins::Synced 2298.42ms 16.82% [f=0007457] Lua::Callins::Unsynced 9751.66ms 18.20% [f=0007457] Lua::CollectGarbage::Synced 212.27ms 0.10% [f=0007457] Lua::CollectGarbage::Unsynced 506.44ms 4.55% [f=0007457] Misc::Profiler::AddTime 31.02ms 0.10% [f=0007457] Sim 8473.04ms 60.04% [f=0007457] [7457] Received game_message: KingLunchBox has been destroyed! [f=0007457] [7457] Received game_message: izirayd wins! [f=0007458] [7458] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007458] [7458] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007458] [7458] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007458] [7458] Game End Stats Values: 2,2075,2110,2075,2110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,8.69323349,7.4666667,8.69323349,2000,2000,2000,2000,6.2383008,5.72766018,6.2383008,5.72766018,0,0,0,0,0,0,0,0,75,110,75,110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007458] [7458] Game End Stats Values: 3,2400,2300,2400,2300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12.7547102,8,12.7547102,2000,2000,2000,2000,8.80852127,7.91490126,8.80852127,7.91490126,250,120,250,120,0,0,0,0,150,180,150,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007458] [7458] Game End Stats Values: 4,2465,2475,2465,2475,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,14.274065,8,14.274065,2000,2000,2000,2000,9.82980156,8.80852127,9.82980156,8.80852127,315,185,315,185,0,0,0,0,150,290,150,290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007458] [7458] Game End Stats Values: 5,2640,2735,2640,2735,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,39,46.8000031,39,46.8000031,0,0,0,0,8,14.5840158,8,14.5840158,2000,2055,2000,2055,11.361721,10.2127819,11.361721,10.2127819,380,315,380,315,0,0,0,0,260,365,260,365,0,0,0,0,0,0,0,0,46.8000031,39,46.8000031,39 [f=0007458] [7458] Game End Stats Values: 6,2715,2865,2715,2865,0.60272008,0,0.60272008,0,0,0,0,0,0,0,0,0,0,0,0,0,46.8000031,81.2500153,46.8000031,81.2500153,0,0,0,0,9.15979004,14.0312538,9.15979004,14.0312538,2000,2055,2000,2055,12.4231834,11.7447014,12.4231834,11.7447014,380,445,380,445,0,65,0,65,335,365,335,365,65,0,65,0,0,0,0,0,81.2500153,50.7000046,81.2500153,50.7000046 [f=0007458] [7458] Game End Stats Values: 7,2890,3030,2890,3030,1.12266195,0,1.12266195,0,0,0,0,0,0,0,0,0,0,0,0,0,46.8000031,81.2500153,46.8000031,81.2500153,0,0,0,0,9.4742136,12.8280973,9.4742136,12.8280973,2000,2055,2000,2055,14.2049046,11.7447014,14.2049046,11.7447014,445,575,445,575,0,65,0,65,445,400,445,400,65,0,65,0,0,0,0,0,81.2500153,50.7000046,81.2500153,50.7000046 [f=0007458] [7458] Game End Stats Values: 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10,3290,3585,3290,3585,2.70943236,0,2.70943236,0,0,0,0,0,0,0,0,0,28.7070007,0,28.7070007,0,58.5000076,167.049973,58.5000076,167.049973,90,0,90,0,11.1356497,16.1121998,11.1356497,16.1121998,2000,2055,2000,2055,17.535284,15.5744982,17.535284,15.5744982,575,835,575,835,0,65,0,65,625,695,625,695,65,0,65,0,0,0,0,0,167.049973,62.4000092,167.049973,62.4000092 [f=0007458] [7458] Game End Stats Values: 11,3545,3860,3545,3860,4.53950453,0,4.53950453,0,0,0,0,0,0,0,0,0,98.2122498,0,98.2122498,0,70.2000122,178.749954,70.2000122,178.749954,90,90,90,90,13.6626682,17.129097,13.6626682,17.129097,2000,2055,2000,2055,17.6114063,17.489399,17.6114063,17.489399,760,1020,760,1020,0,65,0,65,695,695,695,695,65,0,65,0,0,0,0,0,178.749954,74.1000137,178.749954,74.1000137 [f=0007458] [7458] Game End Stats Values: 12,3375,4080,3375,4080,5.04483986,3.22413158,5.04483986,3.22413158,0,0,0,0,0,0,0,0,102.659882,0,102.659882,0,233.588211,558.73822,233.588211,558.73822,90,90,90,90,15.3816471,17.8863144,15.3816471,17.8863144,2000,2055,2000,2055,16.1188278,20.002224,16.1188278,20.002224,630,1020,630,1020,130,345,130,345,655,915,655,915,410,130,410,130,0,0,0,0,572.112427,239.725021,572.112427,239.725021 [f=0007458] [7458] Game End Stats Values: 13,3480,4190,3480,4190,6.28485823,13.2609844,6.28485823,13.2609844,0,0,0,0,0,0,0,0,125.019165,0,125.019165,0,353.600128,796.773621,353.600128,796.773621,180,90,180,90,15.8036995,22.3421726,15.8036995,22.3421726,2055,2055,2055,2055,15.6571684,23.1372623,15.6571684,23.1372623,695,1020,695,1020,260,541.833374,260,541.833374,550,1025,550,1025,606.833374,260,606.833374,260,0,0,0,0,840.619629,371.113312,840.619629,371.113312 [f=0007458] [7458] Game End Stats Values: 14,3315,4390,3315,4390,9.78324032,33.6552505,9.78324032,33.6552505,0,0,0,0,0,0,0,0,186.504364,0,186.504364,0,396.500061,1032.54065,396.500061,1032.54065,180,90,180,90,14.2482567,25.1718006,14.2482567,25.1718006,2055,2055,2055,2055,15.807725,24.5937138,15.807725,24.5937138,565,1150,565,1150,260,836.833374,260,836.833374,515,1095,515,1095,901.833374,260,901.833374,260,0,0,0,0,1087.57507,424.716858,1087.57507,424.716858 [f=0007458] [7458] Game End Stats Values: 15,3005,4590,3005,4590,10.0475159,60.1723518,10.0475159,60.1723518,0,0,0,0,0,0,0,0,194.862457,16.0952148,194.862457,16.0952148,458.818939,1523.46057,458.818939,1523.46057,180,90,180,90,11.1105337,23.3213882,11.1105337,23.3213882,2055,2055,2055,2055,14.8261614,25.0019035,14.8261614,25.0019035,435,1280,435,1280,260,1259.50024,260,1259.50024,335,1165,335,1165,1324.50024,260,1324.50024,260,0,0,0,0,1611.41882,529.935791,1611.41882,529.935791 [f=0007458] [7458] Game End Stats Values: 16,3045,4400,3045,4400,10.0475159,90.5980072,10.0475159,90.5980072,0,0,0,0,0,0,0,0,334.402405,298.026276,334.402405,298.026276,647.123535,1996.26245,647.123535,1996.26245,180,90,180,90,8.19884109,24.0787601,8.19884109,24.0787601,2055,2055,2055,2055,15.1915178,25.2624741,15.1915178,25.2624741,435,1020,435,1020,455,1414.50024,455,1414.50024,375,1235,375,1235,1479.50024,520,1479.50024,520,0,0,0,0,2088.37598,743.867798,2088.37598,743.867798 [f=0007458] [7458] Game End Stats Values: 17,2980,4645,2980,4645,10.0475159,128.923035,10.0475159,128.923035,0,0,0,0,0,0,0,0,456.688141,402.529541,456.688141,402.529541,700.787048,2084.27588,700.787048,2084.27588,180,180,180,180,8,36.104866,8,36.104866,2055,2055,2055,2055,15.5744972,25.7891026,15.5744972,25.7891026,370,1140,370,1140,455,1502.50024,455,1502.50024,375,1270,375,1270,1567.50024,520,1567.50024,520,0,0,0,0,2176.3877,801.431335,2176.3877,801.431335 [f=0007458] [7458] Game End Stats Values: 18,2060,4510,2060,4510,10.0475159,164.476624,10.0475159,164.476624,0,0,0,0,0,0,0,0,535.359314,579.848633,535.359314,579.848633,725.383484,2581.61255,725.383484,2581.61255,180,270,180,270,8,43.7325974,8,43.7325974,1255,2055,1255,2055,15.5745001,27.1844997,15.5745001,27.1844997,250,880,250,880,520,2422.50024,520,2422.50024,375,1305,375,1305,2548.00024,780,2548.00024,780,1.16666663,0,1.16666663,0,2816.46143,1121.60193,2816.46143,1121.60193 [f=0007484] [7484] Event [1941.25647,718.705688,3561.50659]: 1 lost unit Glaive [f=0007490] [7490] Event [3610.64893,347.62793,5788.94092]: 1 lost unit Conjurer [f=0007602] Spectator KingLunchBox left the game: normal quit [f=0007602] [7602] Event [undefined]: KingLunchBox quit [f=0007610] [7610] Event [4456,517.065674,1240]: 0 finished unit Wind/Tidal Generator [f=0007747] No clients connected, shutting down server [f=0007747] Server shutdown [f=0007939] [7939] Event [4488,514.621826,1320]: 0 finished unit Wind/Tidal Generator [f=0008235] [8235] Event [3832,574.616089,3944]: 0 finished unit Metal Extractor [f=0008850] [8850] Event [3240,496.762085,3736]: 0 finished unit Metal Extractor [f=0011954] Autoquit sending quit command. [f=0011954] [QuitAction] user exited to system [f=0011954] [SpringApp::Kill][1] fromRun=1 [f=0011954] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011954] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011954] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011954] [ThreadPool::SetThreadCount][2] workers=0 [f=0011954] [SpringApp::Kill][2] [f=0011954] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011954] [Game::KillLua][3] dtor=0 luaUI=0x5a3ffa40 [f=0011954] Start widgetHandler:Shutdown [f=0011954] Shutdown - SaveOrderList Complete [f=0011954] Writing last game win data [f=0011954] Shutdown - SaveConfigData Complete [f=0011954] Shutdown Widget - Chili Highlight [f=0011954] Shutdown Widget - Save/Load API [f=0011954] Shutdown Widget - Draw After Chili [f=0011954] Shutdown Widget - EPIC Menu [f=0011954] Shutdown Widget - Chili Minimap [f=0011954] Shutdown Widget - Chili Widget Selector [f=0011954] Shutdown Widget - Local Team Colors [f=0011954] Shutdown Widget - Display Keys 2 [f=0011954] Shutdown Widget - Save Game Menu [f=0011954] Shutdown Widget - HealthBars [f=0011954] Shutdown Widget - Noises [f=0011954] Shutdown Widget - Unit Icons [f=0011954] Shutdown Widget - Win Counter [f=0011954] Shutdown Widget - BuildETA [f=0011954] Shutdown Widget - SpringRTS Replay Stats [f=0011954] Shutdown Widget - Modular Comm Info [f=0011954] Shutdown Widget - CameraShake [f=0011954] Shutdown Widget - Chili Economy Panel Default [f=0011954] Shutdown Widget - Chili EndGame Window [f=0011954] Shutdown Widget - Chili Nuke Warning [f=0011954] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011954] Shutdown Widget - Chili Spectator Panels [f=0011954] Shutdown Widget - Context Menu [f=0011954] Shutdown Widget - Darkening [f=0011954] Shutdown Widget - MetalFeatures (new) [f=0011954] Shutdown Widget - Grab Input [f=0011954] Input grabbing is disabled! [f=0011954] Shutdown Widget - Highlight Geos [f=0011954] Shutdown Widget - Local Widgets Config [f=0011954] Shutdown Widget - Mex Placement Handler [f=0011954] Shutdown Widget - MinimapEvents [f=0011954] Shutdown Widget - Missile Silo Range [f=0011954] Shutdown Widget - Music Player [f=0011954] Shutdown Widget - Point Tracker [f=0011954] Shutdown Widget - Showeco and Grid Drawer [f=0011954] Shutdown Widget - Stereo3D [f=0011954] Shutdown Widget - Attack AoE [f=0011954] Shutdown Widget - Map Edge Extension [f=0011954] Shutdown Widget - Selection Send [f=0011954] Shutdown Widget - LupsManager [f=0011954] Shutdown Widget - Newton Firezone [f=0011954] Shutdown Widget - Chili Pro Console [f=0011954] Shutdown Widget - Chili Crude Player List [f=0011954] Shutdown Widget - Lasso Terraform GUI [f=0011954] Shutdown Widget - Chili Framework [f=0011954] Shutdown Widget - Lups [f=0011954] Shutdown Widget - Custom Markers [f=0011954] Shutdown Widget - Chili Core Selector [f=0011954] Shutdown Widget - Pause Screen [f=0011954] Shutdown Widget - Layout Handler [f=0011954] Shutdown Widget - Persistent Build Height [f=0011954] Shutdown Widget - Text To Speech Control [f=0011954] End widgetHandler:Shutdown [f=0011954] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={366917,53086211} {int,ext,rec}Allocs={21345815,0,0} {chunk,block}Bytes={53086211,0} [f=0011954] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011954] [Game::KillLua][2] dtor=0 luaRules=0x53f071e0 [f=0011954] Start gadgetHandler:Shutdown [f=0011954] Shutdown - StartSetup [f=0011954] Shutdown - UnitMorph [f=0011954] Shutdown - LupsNanoSpray [f=0011954] Shutdown - Missile Silo Controller [f=0011954] Shutdown - Modular Comm Info [f=0011954] Shutdown - Terrain Texture Handler [f=0011954] Shutdown - UnitCloakShield [f=0011954] Shutdown - Starlight Handler [f=0011954] End gadgetHandler:Shutdown [f=0011954] Start gadgetHandler:Shutdown [f=0011954] Shutdown - Save/Load [f=0011954] Shutdown - UnitMorph [f=0011954] Shutdown - Modular Comm Info [f=0011954] Shutdown - Retreat Command [f=0011954] Shutdown - Shockwaves [f=0011954] Shutdown - Teleport Throw [f=0011954] Shutdown - UnitCloakShield [f=0011954] Shutdown - Lups Cloak FX [f=0011954] Shutdown - Lups [f=0011954] Shutdown - Lups Shield [f=0011954] End gadgetHandler:Shutdown [f=0011954] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21345863,0,0} {chunk,block}Bytes={0,0} [f=0011954] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21345863,0,0} {chunk,block}Bytes={0,0} [f=0011954] [Game::KillLua][4] dtor=0 [f=0011954] [Game::~CGame][1] [f=0011954] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011954] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011954] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011954] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011954] [Game::KillLua][4] dtor=1 [f=0011954] [Game::KillMisc][1] [f=0011954] [Game::KillMisc][2] [f=0011954] [Game::KillMisc][3] [f=0011954] [Game::KillRendering][1] [f=0011954] [3DOParser::Kill] allocated 137 pieces [f=0011954] [S3OParser::Kill] allocated 2643 pieces [f=0011954] [AssParser::Kill] allocated 215 pieces [f=0011954] [Game::KillInterface][1] [f=0011954] [Game::KillInterface][2] [f=0011954] [Game::KillSimulation][1] [f=0011954] [Game::KillSimulation][2] [f=0011954] [CCollisionHandler] dis-/continuous tests: 0/13976 [f=0011954] [Game::KillSimulation][3] [f=0011954] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011954] [~CPathCache(24x24)] cacheHits=19 hitPercentage=16% numHashColls=0 maxCacheSize=13 [f=0011954] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011954] [~CPathCache(48x48)] cacheHits=357 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011954] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011954] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011954] [LosHandler::Kill] raycast instance cache-{hits,misses}={4571,6788}; shared=6%; cached=34% [f=0011954] [Game::KillSimulation][4] [f=0011954] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0011954] [Game::~CGame][2] [f=0011954] [Game::~CGame][3] [f=0011954] [SpringApp::Kill][3] [f=0011954] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 124907 bytes sent 114596 bytes recv'd [f=0011954] [SpringApp::Kill][4] font=0x45fe27e0 [f=0011954] [SpringApp::Kill][5] [f=0011954] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x46050a00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2447ms file="objects3d/strikecom_1.dae" indx=5345 inflSize=1500kb readTime=71ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=50ms file="luarules/gadgets/api_saveload.lua" indx=1580 inflSize=37kb readTime=39ms file="objects3d/strikecom_3.dae" indx=5349 inflSize=1499kb readTime=38ms file="objects3d/tarantula.s3o" indx=5368 inflSize=126kb readTime=37ms file="bitmaps/gpl/groundflash.tga" indx=442 inflSize=188kb readTime=32ms file="objects3d/strikecom_2.dae" indx=5347 inflSize=1499kb readTime=30ms file="objects3d/strikecom_4.dae" indx=5351 inflSize=1499kb readTime=28ms file="objects3d/corsent.s3o" indx=4974 inflSize=122kb readTime=27ms file="luaui/widgets/unit_ghostsite.lua" indx=4658 inflSize=6kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 51351772 bytes cached in 2798 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=11 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/trojan_hills_v05.sd7 (0x46197880) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x460cad20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x46195430) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f9598083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]