[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.5MzmOX4w7V/springsettings.809413.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f784001d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 22096 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/809413/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 173ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45c16410] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45c16410] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 98ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 841ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1026ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 71ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 794ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 170ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 116ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/809413/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a1f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a1f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-a0196a1f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a2f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a2f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-a0196a2f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (628ms, checksum 9bc0b410)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11438,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/809413/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x530b56e0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: e035f65d3331e7c6def34948bf54ffe2 [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from UltraGodzilla [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: UltraGodzilla changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[Game::Load][lua{Rules,Gaia}={467075c0,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={3fc4a0b0,00000000}]" [f=-000001] [Game::ClientReadNet] added new player izirayd with number 2 to team 0 [f=-000001] > SPRINGIE:User izirayd|hoverskirm|6_7||False|LOL||RU [f=-000001] lol gay sea [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={479a01d0,00000000}]" [f=-000001] gl [f=-000001] hf [f=-000001] [0] Event [5198,-17.602882,6850]: 0 finished unit Recon Commander [f=-000001] [0] Event [1371,-19.111694,2938]: 1 finished unit Recon Commander [f=0000000] [0] Godde, team: 0, elo:3389 [f=0000000] [0] UltraGodzilla, team: 1, elo:2958 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [5104,0,6752]: 0 finished unit Shipyard [f=0000008] !transmitlobby @voice@buildUnit@add;shipcon;Mariner [f=0000008] !transmitlobby @voice@buildUnit@add;shipscout;Cutter [f=0000008] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter [f=0000008] !transmitlobby @voice@buildUnit@add;subraider;Seawolf [f=0000008] !transmitlobby @voice@buildUnit@add;shipriot;Corsair [f=0000008] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral [f=0000008] !transmitlobby @voice@buildUnit@add;shipassault;Siren [f=0000008] !transmitlobby @voice@buildUnit@add;shiparty;Envoy [f=0000008] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr [f=0000008] !transmitlobby @voice@buildUnit@reload [f=0000010] [10] Event [1464,0,2984]: 1 finished unit Gunship Plant [f=0000240] [240] Event [5128,-1,6968]: 0 finished unit Metal Extractor [f=0000241] [241] Event [1480,-1,2856]: 1 finished unit Metal Extractor [f=0000261] [261] Event [5104,-2,6760]: 0 finished unit Cutter [f=0000393] [393] Event [1465,20.8842659,2984]: 1 finished unit Gnat [f=0000524] izirayd added point: :D [f=0000525] [525] Event [5336,-1,6712]: 0 finished unit Metal Extractor [f=0000571] [571] Event [1224,-1,3064]: 1 finished unit Metal Extractor [f=0000576] [576] Event [5104,0,6760]: 0 finished unit Hunter [f=0000677] [677] Event [1465,20.8842659,2984]: 1 finished unit Gnat [f=0000690] [690] Event [1256,0,2984]: 1 finished unit Wind/Tidal Generator [f=0000809] [809] Event [1320,0,2936]: 1 finished unit Wind/Tidal Generator [f=0000915] [915] Event [4952,-1,6584]: 0 finished unit Metal Extractor [f=0000968] [968] Event [1400,0,2904]: 1 finished unit Wind/Tidal Generator [f=0001019] [1019] Event [1465,20.8842659,2984]: 1 finished unit Gnat [f=0001087] [1087] Event [5104,0,6760]: 0 finished unit Hunter [f=0001174] [1174] Event [5080,0,6584]: 0 finished unit Wind/Tidal Generator [f=0001410] [Game::ClientReadNet] added new player Rhade with number 3 to team 0 [f=0001410] > SPRINGIE:User Rhade|vehraid|5_5||False|||HU [f=0001432] Connection attempt from Rhade [f=0001432] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0001432] -> Connection established (given id 3) [f=0001442] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=0001442] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001502] [1502] Event [5104,-2,6760]: 0 finished unit Cutter [f=0001646] [1646] Event [1465,20.8842659,2984]: 1 finished unit Locust [f=0001721] [1721] Event [5104,-2,6760]: 0 finished unit Cutter [f=0001878] [1878] Event [1608,-1,3240]: 1 finished unit Metal Extractor [f=0001931] [1931] Event [5080,0,6488]: 0 finished unit Wind/Tidal Generator [f=0001996] [1996] Event [5104,-2,6760]: 0 finished unit Cutter [f=0002136] [2136] Event [1608,0,3160]: 1 finished unit Wind/Tidal Generator [f=0002201] [2201] Event [5104,-2,6760]: 0 finished unit Cutter [f=0002250] [2250] Event [1608,0,3064]: 1 finished unit Wind/Tidal Generator [f=0002288] [2288] Event [1465,20.8842659,2984]: 1 finished unit Gnat [f=0002407] [2407] Event [5104,-2,6760]: 0 finished unit Cutter [f=0002456] [2456] Event [1608,-1,3240]: 1 lost unit Metal Extractor [f=0002464] [2464] Event [1605.64087,0,3431.89673]: 0 lost unit Hunter [f=0002613] [2613] Event [5104,-2,6760]: 0 finished unit Cutter [f=0002633] izirayd added point: :D [f=0002804] [2804] Event [5104,-2,6760]: 0 finished unit Cutter [f=0002861] [2861] Event [1480,-1,2856]: 1 lost unit Metal Extractor [f=0002940] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=0002985] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=0002985] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[Game::Load][lua{Rules,Gaia}={33f23af0,00000000}]" [f=0003007] [3007] Event [1465,20.8842659,2984]: 1 finished unit Locust [f=0003010] [3010] Event [5104,-2,6760]: 0 finished unit Cutter [f=0003221] [3221] Event [4531.62402,12.4992027,5335.11279]: 1 lost unit Gnat [f=0003269] [3269] Event [1254.95044,0,2796.10669]: 0 lost unit Hunter [f=0003309] [3309] Event [5104,-2,6760]: 0 finished unit Cutter [f=0003314] [3314] Event [5160,0,6600]: 0 finished unit Wind/Tidal Generator [f=0003316] [3316] Event [1608,-1,3240]: 1 finished unit Metal Extractor [f=0003348] [3348] Event [1560,0,2984]: 1 finished unit Wind/Tidal Generator [f=0003542] [3542] Event [5160,0,6504]: 0 finished unit Wind/Tidal Generator [f=0003601] [3601] Event [5104,-2,6760]: 0 finished unit Cutter [f=0003755] [3755] Event [5160,0,6408]: 0 finished unit Wind/Tidal Generator [f=0003769] [3769] Event [1480,-1,2856]: 1 finished unit Metal Extractor [f=0003901] [3901] Event [5104,-2,6760]: 0 finished unit Cutter [f=0003911] [3911] Event [5080,0,6408]: 0 finished unit Wind/Tidal Generator [f=0004122] [4122] Event [1465,20.8842659,2984]: 1 finished unit Locust [f=0004155] [4155] Event [5104,-2,6760]: 0 finished unit Cutter [f=0004276] [4276] Event [5120,-5,6624]: 0 finished unit Lotus [f=0004276] [4276] Event [1504,-5,3120]: 1 finished unit Lotus [f=0004375] [4375] Event [1671.55957,-2,3478.17847]: 0 lost unit Cutter [f=0004402] [4402] Event [5104,-2,6760]: 0 finished unit Cutter [f=0004417] [4417] Event [1792.89624,-2,3410.85327]: 0 lost unit Cutter [f=0004633] [4633] Event [5104,-2,6760]: 0 finished unit Cutter [f=0004730] [4730] Event [4599.97656,80.6549683,6380.39551]: 1 lost unit Gnat [f=0004791] [4791] Event [4280.31299,12.3821526,6256.72803]: 1 lost unit Gnat [f=0004858] [4858] Event [5104,-2,6760]: 0 finished unit Cutter [f=0004900] [4900] Event [1465,20.8842659,2984]: 1 finished unit Locust [f=0004965] [4965] Event [5640,-1,5672]: 0 finished unit Metal Extractor [f=0005083] [5083] Event [5104,-2,6760]: 0 finished unit Cutter [f=0005505] [5505] Event [5848,-1,5288]: 0 finished unit Metal Extractor [f=0005565] [5565] Event [1465,20.8842659,2984]: 1 finished unit Locust [f=0005696] [5696] Event [5104,0,6760]: 0 finished unit Mariner [f=0005864] [5864] Event [1624,0,3336]: 1 finished unit Caretaker [f=0005955] [5955] Event [6216,-1,5400]: 0 finished unit Metal Extractor [f=0006164] [6164] Event [1465,20.8842659,2984]: 1 finished unit Locust [f=0006292] [6292] Event [1465,20.8842659,2984]: 1 finished unit Blastwing [f=0006311] [6311] Event [5104,0,6760]: 0 finished unit Mariner [f=0006344] [6344] Event [5936,-5,5472]: 0 finished unit Lotus [f=0006406] [6406] Event [5448,0,5848]: 0 finished unit Wind/Tidal Generator [f=0006413] [6413] Event [1465,20.8842659,2984]: 1 finished unit Blastwing [f=0006536] [6536] Event [5104,-2,6760]: 0 finished unit Cutter [f=0006571] [6571] Event [5384,0,5944]: 0 finished unit Wind/Tidal Generator [f=0006585] [6585] Event [1465,20.8842659,2984]: 1 finished unit Blastwing [f=0006697] [6697] Event [4736,0,6432]: 0 finished unit Radar Tower [f=0006734] [6734] Event [5320,0,6040]: 0 finished unit Wind/Tidal Generator [f=0006775] [6775] Event [5104,-2,6760]: 0 finished unit Cutter [f=0006798] [6798] Event [5128,-1,6968]: 0 lost unit Metal Extractor [f=0006831] [6831] Event [5105.43018,97.6639252,7070.21924]: 1 lost unit Gnat [f=0006899] [6899] Event [5256,0,6136]: 0 finished unit Wind/Tidal Generator [f=0007001] [7001] Event [5104,-2,6760]: 0 finished unit Cutter [f=0007020] [7020] Event [968,-1,4552]: 1 finished unit Metal Extractor [f=0007063] [7063] Event [5192,0,6232]: 0 finished unit Wind/Tidal Generator [f=0007065] [7065] Event [1465,20.8842659,2984]: 1 finished unit Locust [f=0007226] [7226] Event [5104,-2,6760]: 0 finished unit Cutter [f=0007282] [7282] Event [4873.63867,34.291153,6580.77637]: 1 lost unit Blastwing [f=0007315] [7315] Event [5031.30029,32.2751389,6495.72559]: 1 lost unit Blastwing [f=0007348] [7348] Event [5128,0,6328]: 0 finished unit Wind/Tidal Generator [f=0007380] izirayd added point: wow [f=0007452] [7452] Event [5104,-2,6760]: 0 finished unit Cutter [f=0007621] [7621] Event [5544,-1,4248]: 0 lost unit Metal Extractor [f=0007629] [7629] Event [3640,-1,7240]: 0 finished unit Metal Extractor [f=0007635] [7635] Event [728,-1,5000]: 1 finished unit Metal Extractor [f=0007677] [7677] Event [5104,-2,6760]: 0 finished unit Cutter [f=0007678] [7678] Event [1465,20.8842659,2984]: 1 finished unit Locust [f=0007738] [7738] Event [5272,0,6360]: 0 finished unit Wind/Tidal Generator [f=0007793] [7793] Event [2212.38989,50.5301056,7355]: 1 lost unit Locust [f=0007888] [7888] Event [5272,0,6456]: 0 finished unit Wind/Tidal Generator [f=0007902] [7902] Event [5104,-2,6760]: 0 finished unit Cutter [f=0007976] [7976] Event [5936,-5,5472]: 0 lost unit Lotus [f=0008026] [8026] Event [5848,-1,5288]: 0 lost unit Metal Extractor [f=0008037] [8037] Event [5256,0,6552]: 0 finished unit Wind/Tidal Generator [f=0008087] [8087] Event [5192,-1,4200]: 0 finished unit Metal Extractor [f=0008141] [8141] Event [5104,-2,6760]: 0 finished unit Cutter [f=0008152] [8152] Event [3022.15015,-2,7178.91016]: 0 lost unit Cutter [f=0008189] [8189] Event [3192,-1,7480]: 0 finished unit Metal Extractor [f=0008198] [8198] Event [1224,-1,5256]: 1 finished unit Metal Extractor [f=0008220] [8220] Event [1465,20.8842659,2984]: 1 finished unit Locust [f=0008274] [8274] Event [5256,0,6648]: 0 finished unit Wind/Tidal Generator [f=0008279] [8279] Event [6216,-1,5400]: 0 lost unit Metal Extractor [f=0008374] [8374] Event [5104,-2,6760]: 0 finished unit Cutter [f=0008400] [8400] Event [2635.44189,-2,7391.69678]: 0 lost unit Cutter [f=0008472] [8472] Event [5240,0,6744]: 0 finished unit Wind/Tidal Generator [f=0008572] [8572] Event [1465,20.8842659,2984]: 1 finished unit Locust [f=0008685] [8685] Event [5544,-1,4248]: 0 finished unit Metal Extractor [f=0008707] [8707] Event [1465,20.8842659,2984]: 1 finished unit Blastwing [f=0008755] izirayd added point: aa? [f=0008790] [8790] Event [1392,0,5072]: 1 finished unit Radar Tower [f=0008857] [8857] Event [1465,20.8842659,2984]: 1 finished unit Blastwing [f=0008891] [8891] Event [5104,-2,6760]: 0 finished unit Cutter [f=0008908] [8908] Event [3179.14868,-2,7158.46143]: 0 lost unit Cutter [f=0008954] [Rhade] Allies: why? [f=0008969] [8969] Event [5456,-5,4240]: 0 finished unit Lotus [f=0008976] [8976] Event [4952,-1,6584]: 0 finished unit Metal Extractor [f=0009040] [9040] Event [1465,20.8842659,2984]: 1 finished unit Blastwing [f=0009119] [9119] Event [1376,-5,4976]: 1 finished unit Lotus [f=0009119] [9119] Event [5104,-2,6760]: 0 finished unit Cutter [f=0009150] [9150] Event [3317.91821,-2,7459.67188]: 0 lost unit Cutter [f=0009171] izirayd added point: for def [f=0009223] [9223] Event [3347.8877,-2,7569.41797]: 0 lost unit Cutter [f=0009238] [9238] Event [3336.73804,-2,7374.45557]: 0 lost unit Cutter [f=0009299] [9299] Event [3020.448,-2,7682.56299]: 0 lost unit Cutter [f=0009300] [9300] Event [5640,-1,5672]: 0 lost unit Metal Extractor [f=0009341] [9341] Event [3192,-1,7480]: 0 lost unit Metal Extractor [f=0009351] [9351] Event [5328,-5,4208]: 0 finished unit Lotus [f=0009410] [9410] Event [3240.97314,21.1592159,7174.74805]: 1 lost unit Locust [f=0009432] [9432] Event [5448,0,5848]: 0 lost unit Wind/Tidal Generator [f=0009454] [9454] Event [5104,-2,6760]: 0 finished unit Cutter [f=0009464] [9464] Event [1465,20.8842659,2984]: 1 finished unit Locust [f=0009464] [9464] Event [3424,-5,7216]: 0 finished unit Lotus [f=0009480] [Rhade] Allies: it is very weak [f=0009519] [9519] Event [5384,0,5944]: 0 lost unit Wind/Tidal Generator [f=0009585] [9585] Event [2733.32153,22.8037376,6642.93896]: 1 lost unit Locust [f=0009686] [9686] Event [5104,-2,6760]: 0 finished unit Cutter [f=0009748] [9748] Event [5320,0,6040]: 0 lost unit Wind/Tidal Generator [f=0009853] [9853] Event [5104,-2,6760]: 0 finished unit Cutter [f=0009920] [9920] Event [1465,20.8842659,2984]: 1 finished unit Locust [f=0009996] [9996] Event [5104,-2,6760]: 0 finished unit Cutter [f=0010006] [10006] Event [4021.58154,31.3804741,6290.23584]: 1 lost unit Blastwing [f=0010044] izirayd added point: [f=0010075] [10075] Event [4736,0,6432]: 0 lost unit Radar Tower [f=0010086] [10086] Event [3360,-5,7280]: 0 finished unit Lotus [f=0010146] [10146] Event [5104,-2,6760]: 0 finished unit Cutter [f=0010297] [10297] Event [4551.48828,21.7111111,7017.06836]: 1 lost unit Locust [f=0010373] [10373] Event [5104,-2,6760]: 0 finished unit Cutter [f=0010384] [10384] Event [1465,20.8842659,2984]: 1 finished unit Locust [f=0010419] [10419] Event [3200,0,7296]: 0 finished unit Radar Tower [f=0010544] [10544] Event [2232,0,5080]: 1 finished unit Wind/Tidal Generator [f=0010569] [10569] Event [3192,-1,7480]: 0 lost unit Metal Extractor [f=0010677] [10677] Event [5128,-1,6968]: 0 finished unit Metal Extractor [f=0010739] [10739] Event [2184,0,4952]: 1 finished unit Wind/Tidal Generator [f=0010757] [10757] Event [5104,-2,6760]: 0 finished unit Cutter [f=0010767] izirayd added point: 1 aa unit and spam corsairs [f=0010768] [10768] Event [5159.71094,21.7284718,4267.22168]: 1 lost unit Locust [f=0010782] [10782] Event [3649.73315,22.4689903,7692.32031]: 1 lost unit Locust [f=0010815] [10815] Event [5328,-5,4336]: 0 finished unit Lotus [f=0010859] [10859] Event [2136,0,4984]: 1 finished unit Wind/Tidal Generator [f=0010899] [10899] Event [6048.37695,21.696806,4246.09814]: 1 lost unit Locust [f=0010926] [10926] Event [3019.69409,104.130684,6607.46143]: 1 lost unit Locust [f=0010979] [10979] Event [2088,0,5000]: 1 finished unit Wind/Tidal Generator [f=0010992] [10992] Event [5104,-2,6760]: 0 finished unit Cutter [f=0011080] [11080] Event [1465,20.8842659,2984]: 1 finished unit Locust [f=0011099] [11099] Event [2040,0,5032]: 1 finished unit Wind/Tidal Generator [f=0011175] [11175] Event [5087.88867,-2,7015.91553]: 0 lost unit Cutter [f=0011202] [11202] Event [1465,20.8842659,2984]: 1 finished unit Blastwing [f=0011249] [11249] Event [1992,0,5048]: 1 finished unit Wind/Tidal Generator [f=0011291] [11291] Event [5128,-1,6968]: 0 lost unit Metal Extractor [f=0011320] [11320] Event [1465,20.8842659,2984]: 1 finished unit Blastwing [f=0011342] [11342] Event [1392,0,5072]: 1 lost unit Radar Tower [f=0011343] [11343] Event [5248,0,4288]: 0 finished unit Radar Tower [f=0011348] [11348] Event [1502.99915,-2,4979.11279]: 0 lost unit Cutter [f=0011363] [11363] Event [1512.40442,-2,5284.56543]: 0 lost unit Cutter [f=0011399] [11399] Event [1944,0,5080]: 1 finished unit Wind/Tidal Generator [f=0011407] [11407] Event [5142.51074,-2,7090.90234]: 0 lost unit Cutter [f=0011436] [11436] Event [1465,20.8842659,2984]: 1 finished unit Blastwing [f=0011436] Spectator Rhade left the game: normal quit [f=0011436] [11436] Event [undefined]: Rhade quit [f=0011453] [11453] Event [5104,-2,6760]: 0 finished unit Cutter [f=0011475] [11475] Event [1224,-1,5256]: 1 lost unit Metal Extractor [f=0011567] [11567] Event [968,-1,4552]: 1 lost unit Metal Extractor [f=0011579] [11579] Event [1896,0,5096]: 1 finished unit Wind/Tidal Generator [f=0011597] [11597] Event [1197.79846,29.8909626,5029.80811]: 1 lost unit Blastwing [f=0011641] [11641] Event [1109.05591,103.26535,4622.75098]: 1 lost unit Locust [f=0011667] [11667] Event [5104,-2,6760]: 0 finished unit Cutter [f=0011722] [11722] Event [5832.49561,22.5440617,6469.79346]: 1 lost unit Locust [f=0011749] [11749] Event [1376,-5,4976]: 1 lost unit Lotus [f=0011766] [11766] Event [1426.44409,-2,4708.97314]: 0 lost unit Cutter [f=0011789] [11789] Event [1465,20.8842659,2984]: 1 finished unit Locust [f=0011812] [11812] Event [5104,-2,6760]: 0 finished unit Cutter [f=0011826] [11826] Event [1128.3186,-2,4823.9624]: 0 lost unit Cutter [f=0011852] [11852] Event [728,-1,5000]: 1 lost unit Metal Extractor [f=0011875] [11875] Event [undefined]: UltraGodzilla resigned [f=0011875] game_message: UltraGodzilla has been destroyed! [f=0011875] game_message: Godde wins! [f=0011875] Submitting stats [f=0011875] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011875] Part| Total Time|Time of the last 0.5s [f=0011875] Draw 10636.54ms 19.56% [f=0011875] Lua::Callins::Synced 5264.15ms 15.00% [f=0011875] Lua::Callins::Unsynced 13327.20ms 20.36% [f=0011875] Lua::CollectGarbage::Synced 454.57ms 0.10% [f=0011875] Lua::CollectGarbage::Unsynced 742.38ms 0.10% [f=0011875] Misc::Profiler::AddTime 47.09ms 0.10% [f=0011875] Sim 21071.08ms 66.53% [f=0011875] [11875] Received game_message: UltraGodzilla has been destroyed! [f=0011875] [11875] Received game_message: Godde wins! [f=0011876] [11876] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011876] [11876] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011876] [11876] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011876] [11876] Game End Stats Values: 2,2165,2145,2165,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.26666689,6.4000001,6.26666689,6.4000001,90,70,90,70,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011876] [11876] Game End Stats Values: 3,2400,2320,2400,2320,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.63999939,8,8.63999939,8,2000,2000,2000,2000,9.19999981,9.46666622,9.19999981,9.46666622,180,170,180,170,0,0,0,0,220,150,220,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011876] [11876] Game End Stats Values: 4,2525,2530,2525,2530,2.1712985,0,2.1712985,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.2800007,8.31999874,11.2800007,8.31999874,2000,2000,2000,2000,10.1447535,13.1111107,10.1447535,13.1111107,270,270,270,270,0,0,0,0,255,260,255,260,0,20.6666546,0,20.6666546,0,0,0,0,0,0,0,0 [f=0011876] [11876] Game End Stats Values: 5,2745,2670,2745,2670,5.62168074,0,5.62168074,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6000013,9.19999886,11.6000013,9.19999886,2000,2000,2000,2000,10.2300253,12,10.2300253,12,490,410,490,410,0,0,0,0,255,260,255,260,0,20.6666546,0,20.6666546,0,0,0,0,0,0,0,0 [f=0011876] [11876] Game End Stats Values: 6,2855,2845,2855,2845,9.02222919,0,9.02222919,0,0,0,0,0,0,0,0,0,0,0,0,0,2.51612902,0,2.51612902,0,0,0,0,0,11.7600002,9.91999912,11.7600002,9.91999912,2000,2000,2000,2000,11.6933699,12,11.6933699,12,490,550,490,550,0,0,0,0,365,295,365,295,0,20.6666546,0,20.6666546,0,0,0,0,0,2.51612902,0,2.51612902 [f=0011876] [11876] Game End Stats Values: 7,2905,2885,2905,2885,16.4685783,0,16.4685783,0,0,0,0,0,0,0,0,0,0,0,0,0,132.361771,286.129547,132.361771,286.129547,0,0,0,0,13.9200001,10.3999996,13.9200001,10.3999996,2000,2000,2000,2000,11.5630903,11.7333336,11.5630903,11.7333336,580,590,580,590,100,75,100,75,325,295,325,295,75,120.666656,75,120.666656,0,0,0,0,288.066315,132.361771,288.066315,132.361771 [f=0011876] [11876] Game End Stats Values: 8,3050,3025,3050,3025,24.5199623,0,24.5199623,0,0,0,0,0,0,0,0,0,0,0,0,0,190.258682,387.591827,190.258682,387.591827,0,0,0,0,14,10.3999996,14,10.3999996,2000,2000,2000,2000,9.47009182,12,9.47009182,12,800,730,800,730,100,150,100,150,250,295,250,295,150,120.666656,150,120.666656,0,0,0,0,391.143738,190.258682,391.143738,190.258682 [f=0011876] [11876] Game End Stats Values: 9,3070,3065,3070,3065,36.3524513,0,36.3524513,0,0,0,0,0,0,0,0,0,0,0,0,0,238.048691,455.473877,238.048691,455.473877,0,0,0,0,14.5599985,11.0400019,14.5599985,11.0400019,2000,2000,2000,2000,9.85549927,12,9.85549927,12,710,700,710,700,200,150,200,150,360,365,360,365,240,220.666656,240,220.666656,0,0,0,0,459.025787,238.048691,459.025787,238.048691 [f=0011876] [11876] Game End Stats Values: 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16,4280,4520,4280,4520,128.7155,0,128.7155,0,0,0,0,0,0,0,0,0,0,0,0,0,733.333923,1284.08118,733.333923,1284.08118,90,180,90,180,15.1999979,16.3200016,15.1999979,16.3200016,2180,2055,2180,2055,18.7167606,17.8666668,18.7167606,17.8666668,1575,1520,1575,1520,340,240,340,240,435,765,435,765,420,360.666656,420,360.666656,111.666931,0,111.666931,0,1288.57056,737.34668,1288.57056,737.34668 [f=0011876] [11876] Game End Stats Values: 17,4485,4655,4485,4655,133.392014,0,133.392014,0,0,0,0,0,0,0,0,0,0,0,0,0,750.645203,1460.70923,750.645203,1460.70923,90,180,90,180,15.1999979,19.6800003,15.1999979,19.6800003,2180,2055,2180,2055,12.9784336,16,12.9784336,16,1705,1660,1705,1660,415,330,415,330,510,760,510,760,510,435.666656,510,435.666656,111.666931,0,111.666931,0,1465.60376,764.634766,1465.60376,764.634766 [f=0011876] [11876] Game End Stats Values: 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22,5000,4885,5000,4885,146.810806,20.9970016,146.810806,20.9970016,0,0,0,0,0,0,0,0,0,0,0,0,1826.57996,2768.19434,1826.57996,2768.19434,180,270,180,270,15.1999979,24.7999973,15.1999979,24.7999973,2235,2055,2235,2055,18.0438747,19.5623283,18.0438747,19.5623283,1925,1730,1925,1730,1360.66675,385,1360.66675,385,660,830,660,830,1115,1561.33337,1115,1561.33337,111.666931,0,111.666931,0,2819.12012,2157.05493,2819.12012,2157.05493 [f=0011876] [11876] Game End Stats Values: 23,4945,5115,4945,5115,147.187241,34.135437,147.187241,34.135437,0,0,0,0,0,0,0,0,0,0,0,0,1966.02966,3067.98462,1966.02966,3067.98462,180,360,180,360,15.1999979,22.4799995,15.1999979,22.4799995,2235,2055,2235,2055,18.0250969,16.8758945,18.0250969,16.8758945,1870,1940,1870,1940,1430.66675,385,1430.66675,385,660,760,660,760,1390,1631.33337,1390,1631.33337,111.666931,0,111.666931,0,3118.9104,2302.44751,3118.9104,2302.44751 [f=0011876] [11876] Game End Stats Values: 24,4835,5290,4835,5290,147.666122,39.6895409,147.666122,39.6895409,0,0,0,0,0,0,0,0,0,0,0,0,2043.88782,3215.96167,2043.88782,3215.96167,180,450,180,450,15.1999979,21.2000008,15.1999979,21.2000008,2235,2000,2235,2000,18.0319252,16.3702755,18.0319252,16.3702755,1760,2080,1760,2080,1485.66675,440,1485.66675,440,660,760,660,760,1720,1686.33337,1720,1686.33337,111.666931,0,111.666931,0,3270.85864,2460.62573,3270.85864,2460.62573 [f=0011876] [11876] Game End Stats Values: 25,4685,5560,4685,5560,148.489319,48.8459816,148.489319,48.8459816,0,0,0,0,0,0,0,0,0,0,0,0,2305.04932,3670.04272,2305.04932,3670.04272,180,450,180,450,15.8399963,21.2000008,15.8399963,21.2000008,2235,2055,2235,2055,18.0548801,19.3270988,18.0548801,19.3270988,1540,2220,1540,2220,1514.66675,440,1514.66675,440,730,835,730,835,2160,1715.33337,2160,1715.33337,111.666931,42,111.666931,42,3724.9397,2846.88452,3724.9397,2846.88452 [f=0011876] [11876] Game End Stats Values: 26,4660,5650,4660,5650,149.448318,69.7987061,149.448318,69.7987061,0,0,0,0,0,0,0,0,0,0,0,0,2515.44727,4080.94629,2515.44727,4080.94629,180,540,180,540,19.5199986,21.2000008,19.5199986,21.2000008,2235,2055,2235,2055,18.0639324,26.28018,18.0639324,26.28018,1375,2220,1375,2220,1584.66675,660,1584.66675,660,870,835,870,835,2600,1785.33337,2600,1785.33337,111.666931,142.75,111.666931,142.75,4144.79834,3057.28247,4144.79834,3057.28247 [f=0011876] [11876] Game End Stats Values: 27,4305,5490,4305,5490,151.402542,86.2466431,151.402542,86.2466431,0,0,0,0,0,0,0,0,0,2.91897583,0,2.91897583,2840.9353,4988.1748,2840.9353,4988.1748,180,540,180,540,23.2799988,21.2000008,23.2799988,21.2000008,2180,2110,2180,2110,15.863615,24.1665287,15.863615,24.1665287,1155,2080,1155,2080,1869.66675,1140,1869.66675,1140,790,760,790,760,3135,2148.3335,3135,2148.3335,111.666931,237.568909,111.666931,237.568909,5061.76855,3438.18091,5061.76855,3438.18091 [f=0011876] [11876] Game End Stats Values: 28,4085,5420,4085,5420,154.780899,92.0359421,154.780899,92.0359421,0,0,0,0,0,0,0,0,0,58.4596558,0,58.4596558,2991.97778,5106.01318,2991.97778,5106.01318,90,540,90,540,24.8000011,21.1999989,24.8000011,21.1999989,2180,2110,2180,2110,12.5630636,21.9232159,12.5630636,21.9232159,1100,2010,1100,2010,2009.66675,1305,2009.66675,1305,715,760,715,760,3575,2288.3335,3575,2288.3335,111.666931,260.318909,111.666931,260.318909,5239.37207,3689.69189,5239.37207,3689.69189 [f=0011890] [11890] Event [1949.37866,99.9773178,3307.16089]: 1 lost unit Locust [f=0011895] [11895] Event [1944,0,5080]: 1 lost unit Wind/Tidal Generator [f=0011898] [11898] Event [1608,-1,3240]: 1 lost unit Metal Extractor [f=0011901] [11901] Event [2040,0,5032]: 1 lost unit Wind/Tidal Generator [f=0011911] [11911] Event [1172.19775,88.0204239,4607.92676]: 1 lost unit Locust [f=0011920] [11920] Event [1139.22815,99.5205841,4528.23779]: 1 lost unit Locust [f=0011922] [11922] Event [6186.40527,99.5002441,7038.02588]: 1 lost unit Locust [f=0011961] [11961] Event [5104,-2,6760]: 0 finished unit Cutter [f=0011999] Spectator UltraGodzilla left the game: normal quit [f=0011999] [11999] Event [undefined]: UltraGodzilla quit [f=0012028] Spectator izirayd left the game: normal quit [f=0012028] [12028] Event [undefined]: izirayd quit [f=0012111] [12111] Event [5104,-2,6760]: 0 finished unit Cutter [f=0012138] No clients connected, shutting down server [f=0012138] Server shutdown [f=0012261] [12261] Event [5104,-2,6760]: 0 finished unit Cutter [f=0012411] [12411] Event [5104,-2,6760]: 0 finished unit Cutter [f=0012561] [12561] Event [5104,-2,6760]: 0 finished unit Cutter [f=0012712] [12712] Event [5104,-2,6760]: 0 finished unit Cutter [f=0012862] [12862] Event [5104,-2,6760]: 0 finished unit Cutter [f=0013012] [13012] Event [5104,-2,6760]: 0 finished unit Cutter [f=0013160] [13160] Event [5104,-2,6760]: 0 finished unit Cutter [f=0013310] [13310] Event [5104,-2,6760]: 0 finished unit Cutter [f=0013460] [13460] Event [5104,-2,6760]: 0 finished unit Cutter [f=0013610] [13610] Event [5104,-2,6760]: 0 finished unit Cutter [f=0013760] [13760] Event [5104,-2,6760]: 0 finished unit Cutter [f=0013910] [13910] Event [5104,-2,6760]: 0 finished unit Cutter [f=0014061] [14061] Event [5104,-2,6760]: 0 finished unit Cutter [f=0014211] [14211] Event [5104,-2,6760]: 0 finished unit Cutter [f=0014361] [14361] Event [5104,-2,6760]: 0 finished unit Cutter [f=0014511] [14511] Event [5104,-2,6760]: 0 finished unit Cutter [f=0014661] [14661] Event [5104,-2,6760]: 0 finished unit Cutter [f=0014812] [14812] Event [5104,-2,6760]: 0 finished unit Cutter [f=0014962] [14962] Event [5104,-2,6760]: 0 finished unit Cutter [f=0015112] [15112] Event [5104,-2,6760]: 0 finished unit Cutter [f=0015261] [15261] Event [5104,-2,6760]: 0 finished unit Cutter [f=0015410] [15410] Event [5104,-2,6760]: 0 finished unit Cutter [f=0015560] [15560] Event [5104,-2,6760]: 0 finished unit Cutter [f=0015570] Autoquit sending quit command. [f=0015570] [QuitAction] user exited to system [f=0015570] [SpringApp::Kill][1] fromRun=1 [f=0015570] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015570] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015570] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015570] [ThreadPool::SetThreadCount][2] workers=0 [f=0015570] [SpringApp::Kill][2] [f=0015570] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015570] [Game::KillLua][3] dtor=0 luaUI=0x61501bf0 [f=0015570] Start widgetHandler:Shutdown [f=0015570] Shutdown - SaveOrderList Complete [f=0015570] Writing last game win data [f=0015570] Shutdown - SaveConfigData Complete [f=0015570] Shutdown Widget - Save/Load API [f=0015570] Shutdown Widget - Chili Highlight [f=0015570] Shutdown Widget - Draw After Chili [f=0015570] Shutdown Widget - EPIC Menu [f=0015570] Shutdown Widget - Chili Widget Selector [f=0015570] Shutdown Widget - Chili Minimap [f=0015570] Shutdown Widget - Local Team Colors [f=0015570] Shutdown Widget - Display Keys 2 [f=0015570] Shutdown Widget - Save Game Menu [f=0015570] Shutdown Widget - Unit Icons [f=0015570] Shutdown Widget - Noises [f=0015570] Shutdown Widget - HealthBars [f=0015570] Shutdown Widget - Win Counter [f=0015570] Shutdown Widget - SpringRTS Replay Stats [f=0015570] Shutdown Widget - BuildETA [f=0015570] Shutdown Widget - Modular Comm Info [f=0015570] Shutdown Widget - Stereo3D [f=0015570] Shutdown Widget - Showeco and Grid Drawer [f=0015570] Shutdown Widget - Point Tracker [f=0015570] Shutdown Widget - Music Player [f=0015570] Shutdown Widget - Missile Silo Range [f=0015570] Shutdown Widget - MinimapEvents [f=0015570] Shutdown Widget - Mex Placement Handler [f=0015570] Shutdown Widget - Local Widgets Config [f=0015570] Shutdown Widget - Highlight Geos [f=0015570] Shutdown Widget - Grab Input [f=0015570] Input grabbing is disabled! [f=0015570] Shutdown Widget - MetalFeatures (new) [f=0015570] Shutdown Widget - Darkening [f=0015570] Shutdown Widget - Context Menu [f=0015570] Shutdown Widget - Chili Spectator Panels [f=0015570] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015570] Shutdown Widget - Chili Nuke Warning [f=0015570] Shutdown Widget - Chili EndGame Window [f=0015570] Shutdown Widget - Chili Economy Panel Default [f=0015570] Shutdown Widget - CameraShake [f=0015570] Shutdown Widget - Attack AoE [f=0015570] Shutdown Widget - Map Edge Extension [f=0015570] Shutdown Widget - Selection Send [f=0015570] Shutdown Widget - LupsManager [f=0015570] Shutdown Widget - Newton Firezone [f=0015570] Shutdown Widget - Chili Crude Player List [f=0015570] Shutdown Widget - Chili Pro Console [f=0015570] Shutdown Widget - Lasso Terraform GUI [f=0015570] Shutdown Widget - Lups [f=0015570] Shutdown Widget - Chili Framework [f=0015570] Shutdown Widget - Chili Core Selector [f=0015570] Shutdown Widget - Custom Markers [f=0015570] Shutdown Widget - Pause Screen [f=0015570] Shutdown Widget - Text To Speech Control [f=0015570] Shutdown Widget - Persistent Build Height [f=0015570] Shutdown Widget - Layout Handler [f=0015570] End widgetHandler:Shutdown [f=0015570] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={398370,55549241} {int,ext,rec}Allocs={23530382,0,0} {chunk,block}Bytes={55549241,0} [f=0015570] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015570] [Game::KillLua][2] dtor=0 luaRules=0x530b56e0 [f=0015570] Start gadgetHandler:Shutdown [f=0015570] Shutdown - StartSetup [f=0015570] Shutdown - UnitMorph [f=0015570] Shutdown - LupsNanoSpray [f=0015570] Shutdown - Missile Silo Controller [f=0015570] Shutdown - Modular Comm Info [f=0015570] Shutdown - Terrain Texture Handler [f=0015570] Shutdown - UnitCloakShield [f=0015570] Shutdown - Starlight Handler [f=0015570] End gadgetHandler:Shutdown [f=0015570] Start gadgetHandler:Shutdown [f=0015570] Shutdown - Save/Load [f=0015570] Shutdown - UnitMorph [f=0015570] Shutdown - Modular Comm Info [f=0015570] Shutdown - Retreat Command [f=0015570] Shutdown - Shockwaves [f=0015570] Shutdown - Teleport Throw [f=0015570] Shutdown - UnitCloakShield [f=0015570] Shutdown - Lups Cloak FX [f=0015570] Shutdown - Lups [f=0015570] Shutdown - Lups Shield [f=0015570] End gadgetHandler:Shutdown [f=0015570] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23530411,0,0} {chunk,block}Bytes={0,0} [f=0015570] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23530411,0,0} {chunk,block}Bytes={0,0} [f=0015570] [Game::KillLua][4] dtor=0 [f=0015570] [Game::~CGame][1] [f=0015570] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015570] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015570] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015570] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015570] [Game::KillLua][4] dtor=1 [f=0015570] [Game::KillMisc][1] [f=0015570] [Game::KillMisc][2] [f=0015570] [Game::KillMisc][3] [f=0015570] [Game::KillRendering][1] [f=0015570] [3DOParser::Kill] allocated 146 pieces [f=0015570] [S3OParser::Kill] allocated 2734 pieces [f=0015570] [AssParser::Kill] allocated 217 pieces [f=0015570] [Game::KillInterface][1] [f=0015570] [Game::KillInterface][2] [f=0015570] [Game::KillSimulation][1] [f=0015570] [Game::KillSimulation][2] [f=0015570] [CCollisionHandler] dis-/continuous tests: 45/101729 [f=0015570] [Game::KillSimulation][3] [f=0015570] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015570] [~CPathCache(32x32)] cacheHits=266 hitPercentage=50% numHashColls=0 maxCacheSize=23 [f=0015570] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015570] [~CPathCache(64x64)] cacheHits=290 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015570] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015570] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015570] [LosHandler::Kill] raycast instance cache-{hits,misses}={19072,33062}; shared=1%; cached=36% [f=0015570] [Game::KillSimulation][4] [f=0015570] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0015570] [Game::~CGame][2] [f=0015570] [Game::~CGame][3] [f=0015570] [SpringApp::Kill][3] [f=0015570] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 164257 bytes sent 259187 bytes recv'd [f=0015570] [SpringApp::Kill][4] font=0x45b357e0 [f=0015570] [SpringApp::Kill][5] [f=0015570] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x45bb1c80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2744ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=41ms file="objects3d/sharpshooter.s3o" indx=5270 inflSize=90kb readTime=33ms file="bitmaps/other/burst.tga" indx=512 inflSize=39kb readTime=33ms file="scripts/chicken_blimpy.lua" indx=5463 inflSize=1kb readTime=32ms file="bitmaps/pd/lightningball.tga" indx=538 inflSize=256kb readTime=30ms file="bitmaps/pd/lightningball4.tga" indx=540 inflSize=48kb readTime=29ms file="bitmaps/pd/splashbase.tga" indx=561 inflSize=64kb readTime=27ms file="scripts/factoryspider.lua" indx=5561 inflSize=1kb readTime=22ms file="objects3d/amphraider2.s3o" indx=4757 inflSize=115kb readTime=21ms file="objects3d/strikecom_1.dae" indx=5345 inflSize=1500kb readTime=19ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 52674521 bytes cached in 2813 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x45ca36c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45ba9dd0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45cb1fe0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f7840083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]