[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.S96Ar24eSP/springsettings.808884.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f740801d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 22075 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/808884/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 178ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45c26b50] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45c26b50] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1007ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 693ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 46ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 149ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Godde was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/808884/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd0e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-1d1bdd0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd1e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd1e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-1d1bdd1e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (249ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11438,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/808884/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52864df0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a315f55dac1ac684cd3a325f437eed85 [f=-000001] Connection attempt from Loocheenchancz [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Loocheenchancz changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={47ee99b8,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={80755d18,00000000}]" [f=-000001] Allies: I choose: necro! [f=-000001] Allies: I choose: dan je borec! [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [663,199.570923,2062]: 0 finished unit Recon Commander [f=-000001] [0] Event [5496,199.582031,2241]: 1 finished unit Engineer Commander [f=0000000] [0] Loocheenchancz, team: 0, elo:1848 [f=0000000] [0] brianfreeman, team: 1, elo:1806 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [712,199.562531,2000]: 0 finished unit Shieldbot Factory [f=0000006] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000006] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000006] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000006] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000006] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000006] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000006] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000006] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000006] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000006] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000006] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000006] !transmitlobby @voice@buildUnit@reload [f=0000013] [13] Event [5392,199.562531,2272]: 1 finished unit Rover Assembly [f=0000240] [240] Event [728,199.562531,2104]: 0 finished unit Metal Extractor [f=0000271] [271] Event [5416,199.562531,1992]: 1 finished unit Metal Extractor [f=0000439] [439] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Mason [f=0000465] [465] Event [632,199.562531,2120]: 0 finished unit Solar Collector [f=0000472] [472] Event [724,199.562531,2000]: 0 finished unit Convict [f=0000496] [496] Event [5480,199.562531,1992]: 1 finished unit Solar Collector [f=0000712] [712] Event [724,199.562531,2000]: 0 finished unit Bandit [f=0000750] [750] Event [504,199.562531,1976]: 0 finished unit Solar Collector [f=0000752] [752] Event [5592,199.562531,2120]: 1 finished unit Solar Collector [f=0000972] [972] Event [724,199.562531,2000]: 0 finished unit Bandit [f=0001113] [1113] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Scorcher [f=0001358] [1358] Event [5704,199.562531,2248]: 1 finished unit Solar Collector [f=0001425] [1425] Event [392,199.562531,1864]: 0 finished unit Solar Collector [f=0001894] [1894] Event [520,199.562531,1832]: 0 finished unit Metal Extractor [f=0001990] [1990] Event [5640,199.562531,2280]: 1 finished unit Metal Extractor [f=0002013] [2013] Event [184,199.562531,1096]: 0 finished unit Metal Extractor [f=0002049] [2049] Event [5312,199.562531,1904]: 1 finished unit Lotus [f=0002058] [2058] Event [724,199.562531,2000]: 0 finished unit Convict [f=0002103] [2103] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Scorcher [f=0002484] [2484] Event [724,199.562531,2000]: 0 finished unit Rogue [f=0002514] [2514] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Scorcher [f=0002570] [2570] Event [272,199.562531,1056]: 0 finished unit Lotus [f=0003064] [3064] Event [1832,199.562531,2152]: 0 finished unit Metal Extractor [f=0003087] [3087] Event [72,199.562531,1064]: 0 finished unit Solar Collector [f=0003117] [3117] Event [5776,199.562531,2432]: 1 finished unit Lotus [f=0003199] [3199] Event [5880,199.562531,1192]: 1 finished unit Metal Extractor [f=0003208] [3208] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Scorcher [f=0003295] [3295] Event [1768,199.562531,2248]: 0 finished unit Solar Collector [f=0003385] [3385] Event [724,199.562531,2000]: 0 finished unit Convict [f=0003551] [3551] Event [168,199.562531,968]: 0 finished unit Solar Collector [f=0003586] [3586] Event [1880,199.562531,2280]: 0 finished unit Solar Collector [f=0003611] [3611] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Scorcher [f=0003758] [3758] Event [5544,199.562531,904]: 1 finished unit Metal Extractor [f=0003874] [3874] Event [1888,199.562531,2176]: 0 finished unit Lotus [f=0003994] [3994] Event [280,199.562531,2904]: 0 finished unit Metal Extractor [f=0004042] [4042] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Mason [f=0004161] [4161] Event [216,199.562531,184]: 0 lost unit Metal Extractor [f=0004261] [4261] Event [724,199.562531,2000]: 0 finished unit Thug [f=0004281] [4281] Event [5984,199.562531,1088]: 1 finished unit Lotus [f=0004368] [4368] Event [294.994751,199.562531,33.6037025]: 1 lost unit Scorcher [f=0004419] [4419] Event [5192,199.562531,632]: 1 finished unit Metal Extractor [f=0004516] [4516] Event [1784,199.562531,2904]: 0 finished unit Metal Extractor [f=0004540] [4540] Event [323.729218,199.562531,320.318451]: 1 lost unit Scorcher [f=0004550] [4550] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Scorcher [f=0004707] [4707] Event [184,199.562531,280]: 0 finished unit Solar Collector [f=0004731] [4731] Event [5240,199.562531,728]: 1 finished unit Solar Collector [f=0004857] [4857] Event [2216,199.562531,1496]: 0 finished unit Metal Extractor [f=0004872] [4872] Event [544,199.562531,3152]: 0 finished unit Lotus [f=0005028] [5028] Event [724,199.562531,2000]: 0 finished unit Thug [f=0005069] [5069] Event [544,199.562531,3152]: 0 lost unit Lotus [f=0005148] [5148] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Scorcher [f=0005153] [5153] Event [216,199.562531,184]: 0 finished unit Metal Extractor [f=0005166] [5166] Event [487.411346,199.615936,3060.17358]: 0 lost unit Convict [f=0005229] [5229] Event [5960,199.562531,3000]: 1 finished unit Metal Extractor [f=0005250] [5250] Event [5352,199.562531,808]: 1 finished unit Solar Collector [f=0005257] [5257] Event [376,199.562531,3000]: 0 lost unit Solar Collector [f=0005287] [5287] Event [5504,199.562531,1008]: 1 finished unit Lotus [f=0005313] [5313] Event [280,199.562531,2904]: 0 lost unit Metal Extractor [f=0005382] [5382] Event [2120,199.562531,1512]: 0 finished unit Solar Collector [f=0005601] [5601] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Scorcher [f=0005630] [5630] Event [5464,199.562531,888]: 1 finished unit Solar Collector [f=0005714] [5714] Event [724,199.562531,2000]: 0 finished unit Convict [f=0005810] [5810] Event [2088,199.562531,1320]: 0 finished unit Solar Collector [f=0005880] [5880] Event [872,199.562531,216]: 0 finished unit Metal Extractor [f=0005938] [5938] Event [5872,199.562531,3088]: 1 finished unit Picket [f=0006015] [6015] Event [2376,199.562531,3144]: 0 finished unit Metal Extractor [f=0006062] [6062] Event [5560,199.562531,984]: 1 finished unit Solar Collector [f=0006098] [6098] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Scorcher [f=0006209] [6209] Event [5168,199.562531,480]: 1 finished unit Lotus [f=0006319] [6319] Event [2008,199.562531,1224]: 0 finished unit Solar Collector [f=0006450] [6450] Event [5992,199.562531,1240]: 1 finished unit Solar Collector [f=0006504] [6504] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Scorcher [f=0006581] [6581] Event [724,199.562531,2000]: 0 finished unit Bandit [f=0006675] [6675] Event [5800,199.562531,1192]: 1 finished unit Solar Collector [f=0006779] [6779] Event [5928,199.562531,3928]: 1 finished unit Metal Extractor [f=0006822] [6822] Event [724,199.562531,2000]: 0 finished unit Bandit [f=0006873] [6873] Event [1960,199.562531,1096]: 0 finished unit Metal Extractor [f=0006886] [6886] Event [365.972229,199.631439,2851.7959]: 0 lost unit Convict [f=0006895] [6895] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Mason [f=0006902] [6902] Event [332.306213,199.630814,2815.77856]: 1 lost unit Scorcher [f=0006912] [6912] Event [5672,199.562531,1080]: 1 finished unit Solar Collector [f=0007004] [7004] Event [1888,199.562531,2176]: 0 lost unit Lotus [f=0007054] [7054] Event [1832,199.456329,2152]: 0 lost unit Metal Extractor [f=0007063] [7063] Event [724,199.562531,2000]: 0 finished unit Bandit [f=0007103] [7103] Event [1880,199.602356,2280]: 0 lost unit Solar Collector [f=0007215] [7215] Event [5976,199.562531,1368]: 1 finished unit Solar Collector [f=0007248] [7248] Event [2320,199.562531,1344]: 0 lost unit Lotus [f=0007303] [7303] Event [724,199.562531,2000]: 0 finished unit Bandit [f=0007303] [7303] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Scorcher [f=0007374] [7374] Event [1847.23096,199.425995,2327.35645]: 1 lost unit Scorcher [f=0007383] [7383] Event [1789.26477,199.563019,2378.92725]: 0 lost unit Bandit [f=0007386] [7386] Event [2181.05737,199.562531,1261.70349]: 0 lost unit Convict [f=0007405] [7405] Event [5840,199.562531,3888]: 1 finished unit Picket [f=0007423] [7423] Event [1900.02405,199.562531,1976.94434]: 0 lost unit Bandit [f=0007450] [7450] Event [2216,199.562531,1496]: 0 lost unit Metal Extractor [f=0007496] [7496] Event [1768,199.562531,2248]: 0 lost unit Solar Collector [f=0007515] [7515] Event [2408,199.562531,3352]: 0 finished unit Metal Extractor [f=0007544] [7544] Event [724,199.562531,2000]: 0 finished unit Bandit [f=0007545] [7545] Event [5944,199.562531,1496]: 1 finished unit Solar Collector [f=0007576] [7576] Event [4376,199.562531,1192]: 1 finished unit Metal Extractor [f=0007595] [7595] Event [1960,199.562531,1096]: 0 lost unit Metal Extractor [f=0007680] [7680] Event [2120,199.562531,1512]: 0 lost unit Solar Collector [f=0007737] [7737] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Fencer [f=0007764] [7764] Event [2411.25952,199.562531,2133.79272]: 1 lost unit Scorcher [f=0007787] [7787] Event [2088,199.562531,1320]: 0 lost unit Solar Collector [f=0007875] [7875] Event [5928,199.562531,1624]: 1 finished unit Solar Collector [f=0007887] [7887] Event [2008,199.562531,1224]: 0 lost unit Solar Collector [f=0008069] [8069] Event [2043.5719,199.605011,1592.75952]: 0 lost unit Bandit [f=0008092] [8092] Event [2067.11011,199.632599,1599.0116]: 0 lost unit Bandit [f=0008104] [8104] Event [5272,199.562531,3896]: 1 finished unit Metal Extractor [f=0008186] [8186] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Fencer [f=0008220] [8220] Event [5912,199.562531,1752]: 1 finished unit Solar Collector [f=0008281] [8281] Event [4272,199.562531,1328]: 1 finished unit Picket [f=0008307] [8307] Event [724,199.562531,2000]: 0 finished unit Outlaw [f=0008375] [8375] Event [1096,199.562531,392]: 0 lost unit Stardust [f=0008430] [8430] Event [2472,199.562531,3112]: 0 finished unit Solar Collector [f=0008544] [8544] Event [4312,199.562531,1944]: 1 finished unit Metal Extractor [f=0008565] [8565] Event [5880,199.562531,1880]: 1 finished unit Solar Collector [f=0008635] [8635] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Fencer [f=0008654] [8654] Event [1184.67676,199.562531,341.892822]: 1 lost unit Scorcher [f=0008655] [8655] Event [2472,199.562531,3256]: 0 finished unit Solar Collector [f=0008682] [8682] Event [724,199.562531,2000]: 0 finished unit Convict [f=0008717] [8717] Event [1095.56116,199.562531,414.052032]: 0 lost unit Bandit [f=0008780] [8780] Event [5216,199.562531,3824]: 1 finished unit Picket [f=0008895] [8895] Event [5864,199.562531,2008]: 1 finished unit Solar Collector [f=0008955] [8955] Event [2472,199.562531,3400]: 0 finished unit Solar Collector [f=0009084] [9084] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Fencer [f=0009151] [9151] Event [3712,199.562531,1008]: 1 finished unit Picket [f=0009240] [9240] Event [5848,199.562531,2136]: 1 finished unit Solar Collector [f=0009322] [9322] Event [3944,199.562531,2600]: 1 finished unit Metal Extractor [f=0009476] [9476] Event [724,199.562531,2000]: 0 finished unit Convict [f=0009533] [9533] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Fencer [f=0009570] [9570] Event [5816,199.562531,2264]: 1 finished unit Solar Collector [f=0009630] [9630] Event [3784,199.562531,952]: 1 finished unit Metal Extractor [f=0009705] [9705] Event [2808,199.562531,2664]: 0 finished unit Metal Extractor [f=0009853] [9853] Event [724,199.562531,2000]: 0 finished unit Convict [f=0009901] [9901] Event [1160,199.562531,312]: 0 finished unit Stardust [f=0009940] [9940] Event [1832,198.982849,2152]: 0 finished unit Metal Extractor [f=0009960] [9960] Event [2888,199.562531,2744]: 0 finished unit Solar Collector [f=0009982] [9982] Event [4200,199.562531,3016]: 1 finished unit Metal Extractor [f=0010027] [10027] Event [5811.50439,199.562531,2047.9209]: 1 finished unit Engineer Commander [f=0010076] [10076] Event [1978.78333,199.562531,1799.27502]: 1 lost unit Scorcher [f=0010113] [10113] Event [5720,199.562531,2040]: 1 finished unit Caretaker [f=0010138] [10138] Event [2042.73877,199.562531,1901.35425]: 0 lost unit Bandit [f=0010158] [10158] Event [1906.85486,199.562531,1766.91711]: 1 lost unit Scorcher [f=0010202] [10202] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Ripper [f=0010305] [10305] Event [3032,199.562531,2856]: 0 finished unit Solar Collector [f=0010374] [10374] Event [2157.56445,199.562531,1916.91992]: 0 lost unit Outlaw [f=0010395] [10395] Event [3664,199.562531,688]: 1 finished unit Picket [f=0010408] [10408] Event [5736,199.562531,2152]: 1 finished unit Caretaker [f=0010601] [10601] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Ripper [f=0010616] [10616] Event [724,199.562531,2000]: 0 finished unit Outlaw [f=0010649] [10649] Event [2219.02905,199.562531,1857.94897]: 0 lost unit Thug [f=0010680] [10680] Event [3176,199.562531,2968]: 0 finished unit Solar Collector [f=0010730] [10730] Event [3512,199.562531,3352]: 1 finished unit Metal Extractor [f=0010730] [10730] Event [5752,199.562531,2328]: 1 finished unit Caretaker [f=0010782] [10782] Event [2514.15454,199.562531,2001.68665]: 1 lost unit Fencer [f=0010874] [10874] Event [3736,199.562531,744]: 1 finished unit Metal Extractor [f=0010890] [10890] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Ripper [f=0010928] [10928] Event [2216,199.130554,1496]: 0 finished unit Metal Extractor [f=0010930] [10930] Event [5912,199.562531,2408]: 1 finished unit Solar Collector [f=0010935] [10935] Event [3208,199.562531,2904]: 0 finished unit Metal Extractor [f=0010999] [10999] Event [2558.52734,199.458115,1987.76868]: 1 lost unit Fencer [f=0011070] [11070] Event [2496.1665,199.562531,2236.53271]: 0 lost unit Thug [f=0011108] [11108] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Ripper [f=0011166] [11166] Event [5944,199.562531,2536]: 1 finished unit Solar Collector [f=0011171] [11171] Event [724,199.562531,2000]: 0 finished unit Thug [f=0011191] [11191] Event [2487.34888,199.656586,2003.9635]: 1 lost unit Fencer [f=0011250] [11250] Event [3112,199.562531,2680]: 0 finished unit Solar Collector [f=0011336] [11336] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Ripper [f=0011407] [11407] Event [5960,199.562531,2664]: 1 finished unit Solar Collector [f=0011465] [11465] Event [3736,199.562531,3784]: 1 finished unit Metal Extractor [f=0011530] [11530] Event [2500.11768,203.553391,2411.04907]: 0 lost unit Rogue [f=0011576] [11576] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Badger [f=0011580] [11580] Event [3192,199.562531,2584]: 0 finished unit Solar Collector [f=0011690] [11690] Event [5992,199.562531,2792]: 1 finished unit Solar Collector [f=0011727] [11727] Event [724,199.562531,2000]: 0 finished unit Thug [f=0011811] [11811] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Badger [f=0011842] [11842] Event [1960,199.054871,1096]: 0 finished unit Metal Extractor [f=0011925] [11925] Event [3256,199.562531,2488]: 0 finished unit Metal Extractor [f=0012005] [12005] Event [6024,199.562531,2920]: 1 finished unit Solar Collector [f=0012039] [12039] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Badger [f=0012055] [12055] Event [2371.92651,199.562531,1880.09363]: 1 lost unit Fencer [f=0012055] [12055] Event [2363.74097,199.562531,1920.3595]: 0 lost unit Outlaw [f=0012154] [12154] Event [4328,199.562531,3992]: 1 finished unit Metal Extractor [f=0012202] [12202] Event [600,199.584503,3208]: 0 finished unit Metal Extractor [f=0012277] [12277] Event [2040,199.588165,1096]: 0 finished unit Solar Collector [f=0012281] [12281] Event [724,199.562531,2000]: 0 finished unit Thug [f=0012315] [12315] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Badger [f=0012338] [12338] Event [6056,199.562531,3048]: 1 finished unit Solar Collector [f=0012418] [12418] Event [2453.60376,201.444519,1768.05359]: 1 lost unit Fencer [f=0012596] [12596] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Badger [f=0012701] [12701] Event [3352,199.562531,1432]: 1 finished unit Metal Extractor [f=0012729] [12729] Event [6056,199.562531,3192]: 1 finished unit Solar Collector [f=0012761] [12761] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Scorcher [f=0012837] [12837] Event [724,199.562531,2000]: 0 finished unit Thug [f=0012868] [12868] Event [3662.40186,199.562531,2614.93726]: 1 finished unit Claw [f=0012884] [12884] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Scorcher [f=0012909] [12909] Event [616,199.562531,1832]: 0 finished unit Caretaker [f=0013036] [13036] Event [3718.44971,199.562531,2756.96118]: 1 finished unit Claw [f=0013036] [13036] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Scorcher [f=0013048] [13048] Event [6040,199.562531,3320]: 1 finished unit Solar Collector [f=0013083] [13083] Event [3716.97778,256.757233,2731.52686]: 1 finished unit Claw [f=0013145] [13145] Event [3783.93555,199.562531,2863.16724]: 1 finished unit Claw [f=0013168] [13168] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Scorcher [f=0013175] [13175] Event [1832,199.562531,104]: 0 lost unit Metal Extractor [f=0013203] [13203] Event [3747.2063,199.562531,2844.55908]: 1 finished unit Claw [f=0013236] [13236] Event [3783.93555,199.562531,2863.16724]: 1 lost unit Claw [f=0013239] [13239] Event [3256,199.343872,2488]: 0 lost unit Metal Extractor [f=0013251] [13251] Event [3735.5332,199.562531,2830.78369]: 1 finished unit Claw [f=0013251] [13251] Event [280,199.060059,2904]: 0 finished unit Metal Extractor [f=0013285] [13285] Event [664,199.562531,1848]: 0 finished unit Caretaker [f=0013309] [13309] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Mason [f=0013310] [13310] Event [3660.10303,199.562531,2764.10229]: 1 finished unit Claw [f=0013338] [13338] Event [2001.13831,199.355194,206.087494]: 0 lost unit Convict [f=0013356] [13356] Event [3944,199.562531,2600]: 1 lost unit Metal Extractor [f=0013367] [13367] Event [3719.05249,256.140808,2734.12988]: 1 finished unit Claw [f=0013376] [13376] Event [3015.82886,199.587112,1561.98804]: 0 lost unit Thug [f=0013384] [13384] Event [6040,199.562531,3448]: 1 finished unit Solar Collector [f=0013419] [13419] Event [2936,199.562531,1208]: 1 finished unit Metal Extractor [f=0013453] [13453] Event [3762.60864,199.562531,2710.38452]: 1 finished unit Claw [f=0013464] [13464] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Scorcher [f=0013509] [13509] Event [5992.15186,199.562531,3369.97461]: 1 finished unit Engineer Commander [f=0013527] [13527] Event [2136,199.636841,1240]: 0 finished unit Solar Collector [f=0013538] [13538] Event [3634.42969,199.562531,2721.69507]: 1 finished unit Claw [f=0013599] [13599] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Fencer [f=0013599] [13599] Event [712,199.562531,1864]: 0 finished unit Caretaker [f=0013602] [13602] Event [2808,199.562531,2664]: 0 lost unit Metal Extractor [f=0013606] [13606] Event [3693.79199,301.562531,2757.32104]: 1 finished unit Claw [f=0013658] [13658] Event [6024,199.562531,3576]: 1 finished unit Solar Collector [f=0013688] [13688] Event [3639.49121,199.562531,2632.39355]: 1 finished unit Claw [f=0013705] [13705] Event [3621.89648,199.562531,2680.6355]: 1 finished unit Claw [f=0013743] [13743] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Fencer [f=0013777] [13777] Event [3718.41187,264.9216,2754.78418]: 1 finished unit Claw [f=0013786] [13786] Event [3704,199.562531,2744]: 0 lost unit Stinger [f=0013788] [13788] Event [3352,199.562531,1432]: 1 lost unit Metal Extractor [f=0013829] [13829] Event [760,199.562531,1880]: 0 finished unit Caretaker [f=0013832] [13832] Event [1257.19373,199.454407,376.000061]: 0 lost unit Bandit [f=0013855] [13855] Event [3725.59814,199.357727,2675.77832]: 1 finished unit Claw [f=0013874] [13874] Event [3640.69336,199.454239,2793.55127]: 1 finished unit Claw [f=0013879] [13879] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Fencer [f=0013896] [13896] Event [2972.03101,199.562531,2488.05371]: 1 lost unit Ripper [f=0013903] [13903] Event [6008,199.562531,3704]: 1 finished unit Solar Collector [f=0013911] [13911] Event [2965.78003,199.562531,2729.51196]: 1 lost unit Mason [f=0013926] [13926] Event [1513.59717,199.562531,166.418213]: 1 lost unit Ripper [f=0013956] [13956] Event [2232,199.598389,1384]: 0 finished unit Solar Collector [f=0013957] [13957] Event [2984,199.562531,2632]: 1 lost unit Stardust [f=0014016] [14016] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Fencer [f=0014017] [14017] Event [2904,199.246048,1608]: 1 finished unit Metal Extractor [f=0014019] [14019] Event [808,199.562531,1880]: 0 finished unit Caretaker [f=0014028] [14028] Event [3208,199.562531,2904]: 0 lost unit Metal Extractor [f=0014032] [14032] Event [1418.94751,199.562531,218.072296]: 1 lost unit Ripper [f=0014061] [14061] Event [968,199.562531,3464]: 0 finished unit Metal Extractor [f=0014133] [14133] Event [1449.0343,199.562531,291.38623]: 1 lost unit Ripper [f=0014150] [14150] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Fencer [f=0014151] [14151] Event [3150.01025,199.559769,2602.53882]: 1 finished unit Claw [f=0014165] [14165] Event [3192,199.562531,2584]: 0 lost unit Solar Collector [f=0014189] [14189] Event [6008,199.562531,3832]: 1 finished unit Solar Collector [f=0014190] [14190] Event [3054.87354,199.616943,2749.0083]: 1 lost unit Scorcher [f=0014193] [14193] Event [856,199.562531,1896]: 0 finished unit Caretaker [f=0014207] [14207] Event [3169.28833,199.448792,1227.49084]: 0 lost unit Thug [f=0014221] [14221] Event [3097.91577,199.688217,2552.28125]: 1 finished unit Claw [f=0014250] [14250] Event [3226.73901,199.566513,2651.78149]: 1 finished unit Claw [f=0014285] [14285] Event [2909.86743,199.562531,2558.9668]: 1 lost unit Scorcher [f=0014294] [14294] Event [3070.96948,199.565247,2645.17627]: 1 finished unit Claw [f=0014321] [14321] Event [2770.14526,199.654419,2578.7063]: 1 lost unit Scorcher [f=0014322] [14322] Event [3092.05811,199.562531,2985.8186]: 1 finished unit Claw [f=0014362] [14362] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Ripper [f=0014378] [14378] Event [904,199.562531,1912]: 0 finished unit Caretaker [f=0014398] [14398] Event [3230.51025,199.520859,2969.26318]: 1 finished unit Claw [f=0014400] [14400] Event [2904,199.246048,1608]: 1 lost unit Metal Extractor [f=0014416] [14416] Event [3038.02661,199.562531,2902.4231]: 1 finished unit Claw [f=0014457] [14457] Event [5992,199.562531,3960]: 1 finished unit Solar Collector [f=0014474] [14474] Event [3106.37769,199.565689,2828.61816]: 1 finished unit Claw [f=0014505] [14505] Event [2928.75903,199.562531,2842.24927]: 1 finished unit Claw [f=0014529] [14529] Event [3098.54956,224.918137,2700.02954]: 1 finished unit Claw [f=0014536] [14536] Event [3112,199.562531,2680]: 0 lost unit Solar Collector [f=0014537] [14537] Event [3098.54956,199.562531,2700.02954]: 1 lost unit Claw [f=0014583] [14583] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Ripper [f=0014598] [14598] Event [2741.91333,199.654388,2605.58179]: 1 finished unit Claw [f=0014635] [14635] Event [3944,199.054871,2600]: 1 finished unit Metal Extractor [f=0014637] [14637] Event [5848,199.562531,3976]: 1 finished unit Solar Collector [f=0014651] [14651] Event [3067.60547,199.562531,3026.15015]: 1 finished unit Claw [f=0014661] [14661] Event [3179.49414,232.905243,2978.05249]: 1 finished unit Claw [f=0014668] [14668] Event [3079.26123,199.562531,2987.85522]: 1 finished unit Claw [f=0014672] [14672] Event [3176,199.562531,2968]: 0 lost unit Solar Collector [f=0014672] [14672] Event [3179.49414,199.562531,2978.05249]: 1 lost unit Claw [f=0014750] [14750] Event [724,199.562531,2000]: 0 finished unit Outlaw [f=0014774] [14774] Event [2632,199.562531,744]: 1 finished unit Metal Extractor [f=0014786] [14786] Event [2883.41724,199.657166,2635.32544]: 1 finished unit Claw [f=0014809] [14809] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Ripper [f=0014821] [14821] Event [2926.979,199.562531,2789.76074]: 1 finished unit Claw [f=0014826] [14826] Event [2789.52979,199.371414,2705.07104]: 1 finished unit Claw [f=0014833] [14833] Event [2817.36377,199.563385,2795.67261]: 1 finished unit Claw [f=0014854] [14854] Event [2888,199.562531,2744]: 0 lost unit Solar Collector [f=0014877] [14877] Event [5720,199.562531,3976]: 1 finished unit Solar Collector [f=0014878] [14878] Event [724,199.562531,2000]: 0 finished unit Outlaw [f=0014895] [14895] Event [3106.60767,199.344193,1325.16577]: 0 lost unit Thug [f=0014973] [14973] Event [3118.57178,199.627762,1445.00989]: 1 finished unit Claw [f=0014994] [14994] Event [3039.19653,233.323578,2861.77954]: 1 finished unit Claw [f=0014997] [14997] Event [724,199.562531,2000]: 0 finished unit Outlaw [f=0015006] [15006] Event [3098.01416,199.563461,2752.61011]: 1 finished unit Claw [f=0015019] [15019] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Ripper [f=0015100] [15100] Event [724,199.562531,2000]: 0 finished unit Thug [f=0015131] [15131] Event [5592,199.562531,3976]: 1 finished unit Solar Collector [f=0015165] [15165] Event [2968.88843,199.623856,2780.45898]: 1 finished unit Claw [f=0015169] [15169] Event [2912.15771,199.562531,2905.59863]: 1 finished unit Claw [f=0015214] [15214] Event [3032,199.562531,2856]: 0 lost unit Solar Collector [f=0015229] [15229] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Ripper [f=0015274] [15274] Event [724,199.562531,2000]: 0 finished unit Thug [f=0015391] [15391] Event [724,199.562531,2000]: 0 finished unit Rogue [f=0015401] [15401] Event [5464,199.562531,3976]: 1 finished unit Solar Collector [f=0015454] [15454] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Badger [f=0015493] [15493] Event [724,199.562531,2000]: 0 finished unit Rogue [f=0015537] [15537] Event [2722.01733,199.562531,2494.61719]: 1 finished unit Claw [f=0015569] [15569] Event [2780.80493,199.562531,2362.19678]: 1 finished unit Claw [f=0015633] [15633] Event [724,199.562531,2000]: 0 finished unit Rogue [f=0015655] [15655] Event [5336,199.562531,3976]: 1 finished unit Solar Collector [f=0015676] [15676] Event [3059.41382,199.637268,2596.07275]: 1 finished unit Claw [f=0015677] [15677] Event [2472,199.562531,3112]: 0 lost unit Solar Collector [f=0015679] [15679] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Badger [f=0015771] [15771] Event [2788.60718,199.494141,2710.45654]: 1 finished unit Claw [f=0015821] [15821] Event [2836.53296,199.244537,2741.31128]: 0 lost unit Thug [f=0015873] [15873] Event [2472,199.572601,3256]: 0 lost unit Solar Collector [f=0015877] [15877] Event [2943.05444,199.682205,2808.84595]: 1 finished unit Claw [f=0015896] [15896] Event [2808.68848,199.470474,2711.72217]: 1 finished unit Claw [f=0015904] [15904] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Badger [f=0015966] [15966] Event [2376,199.562531,3144]: 0 lost unit Metal Extractor [f=0016052] [16052] Event [2408,199.562531,3352]: 0 lost unit Metal Extractor [f=0016125] [16125] Event [2250.14526,199.656403,2249.78711]: 1 lost unit Scorcher [f=0016141] [16141] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Badger [f=0016167] [16167] Event [2231.14233,234.164505,2219.75928]: 1 finished unit Claw [f=0016176] [16176] Event [2231.14233,199.333908,2219.75928]: 1 lost unit Claw [f=0016292] [16292] Event [2472,199.562531,3400]: 0 lost unit Solar Collector [f=0016336] [16336] Event [2295.69019,199.5672,2026.05688]: 1 finished unit Claw [f=0016339] [16339] Event [2414.39746,200.391434,1798.37256]: 1 lost unit Ripper [f=0016351] [16351] Event [2295.69019,199.5672,2026.05688]: 1 lost unit Claw [f=0016443] [16443] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Badger [f=0016502] [16502] Event [2430.36768,199.412704,2041.28247]: 1 finished unit Claw [f=0016504] [16504] Event [2423.375,199.546951,2112.69849]: 1 finished unit Claw [f=0016504] [16504] Event [2496.00269,199.444626,1993.08301]: 1 finished unit Claw [f=0016516] [16516] Event [2430.36768,199.412704,2041.28247]: 1 lost unit Claw [f=0016516] [16516] Event [2496.00269,199.444626,1993.08301]: 1 lost unit Claw [f=0016516] [16516] Event [2423.375,199.546951,2112.69849]: 1 lost unit Claw [f=0016580] [16580] Event [2780.80493,199.562531,2362.19678]: 1 lost unit Claw [f=0016598] [16598] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Scorcher [f=0016615] [16615] Event [2651.07349,199.268433,2699.50317]: 1 lost unit Fencer [f=0016676] [16676] Event [2677.78784,199.562531,2029.80151]: 1 finished unit Claw [f=0016699] [16699] Event [2677.78784,199.562531,2029.80151]: 1 lost unit Claw [f=0016729] [16729] Event [2858.7395,199.562531,2131.74463]: 1 finished unit Claw [f=0016736] [16736] Event [2830.19556,199.562531,2068.95459]: 1 finished unit Claw [f=0016745] [16745] Event [2858.7395,199.562531,2131.74463]: 1 lost unit Claw [f=0016750] [16750] Event [2987.59644,199.562531,2203.0835]: 1 finished unit Claw [f=0016764] [16764] Event [2931.71021,199.562531,2232.69019]: 0 lost unit Outlaw [f=0016766] [16766] Event [2830.19556,199.562531,2068.95459]: 1 lost unit Claw [f=0016766] [16766] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Scorcher [f=0016767] [16767] Event [2889.41138,199.564377,2230.40063]: 0 lost unit Outlaw [f=0016776] [16776] Event [2894.08862,199.532257,2207.64404]: 0 lost unit Outlaw [f=0016843] [16843] Event [2979.47412,199.563782,2226.94312]: 1 finished unit Claw [f=0016864] [16864] Event [720,199.562531,1736]: 0 finished unit Fusion Reactor [f=0016895] [16895] Event [2660.39331,199.564117,2797.54321]: 1 lost unit Fencer [f=0016927] [16927] Event [2804.99805,199.562531,2491.91699]: 1 finished unit Claw [f=0016932] [16932] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Scorcher [f=0017012] [17012] Event [724,199.562531,2000]: 0 finished unit Outlaw [f=0017027] [17027] Event [2761.79126,199.477325,2566.68164]: 1 finished unit Claw [f=0017049] [17049] Event [2672.67212,199.564713,2844.61743]: 1 lost unit Fencer [f=0017055] [17055] Event [2658.9751,199.580307,2867.01978]: 1 lost unit Scorcher [f=0017097] [17097] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Scorcher [f=0017130] [17130] Event [2640,199.562531,848]: 0 finished unit Lotus [f=0017143] [17143] Event [724,199.562531,2000]: 0 finished unit Outlaw [f=0017212] [17212] Event [724,199.562531,2000]: 0 finished unit Rogue [f=0017219] [17219] Event [2700.37988,199.562531,3102.14453]: 1 lost unit Fencer [f=0017250] [17250] Event [2904,198.753952,1608]: 1 finished unit Metal Extractor [f=0017251] [17251] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Mason [f=0017282] [17282] Event [2709.12671,199.495117,3286.55029]: 1 lost unit Fencer [f=0017296] [17296] Event [2754.78589,199.562531,3034.99341]: 1 finished unit Claw [f=0017311] [17311] Event [2654.30981,199.562531,3059.99097]: 1 finished unit Claw [f=0017313] [17313] Event [2812.15967,199.562531,3127.56006]: 1 finished unit Claw [f=0017318] [17318] Event [2632,199.562531,744]: 1 lost unit Metal Extractor [f=0017323] [17323] Event [2749.51343,199.562531,3127.62329]: 0 lost unit Thug [f=0017327] [17327] Event [2757.87769,199.547928,3082.7522]: 0 lost unit Rogue [f=0017373] [17373] Event [2724.74927,199.454941,3088.21387]: 0 lost unit Thug [f=0017379] [17379] Event [724,199.562531,2000]: 0 finished unit Racketeer [f=0017383] [17383] Event [2819.39355,199.562531,3074.21826]: 1 finished unit Claw [f=0017410] [17410] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Scorcher [f=0017411] [17411] Event [2876.75439,199.562531,3012.56055]: 0 lost unit Rogue [f=0017468] [17468] Event [2844.69702,199.586517,3021.67163]: 1 finished unit Claw [f=0017479] [17479] Event [2981.56787,199.562531,3016.75]: 1 finished unit Claw [f=0017485] [17485] Event [2809.74438,199.562531,2974.24536]: 1 finished unit Claw [f=0017487] [17487] Event [2930.55786,199.564194,2936.24219]: 1 finished unit Claw [f=0017568] [17568] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Fencer [f=0017615] [17615] Event [2916.94409,233.548767,3054.49951]: 1 finished unit Claw [f=0017615] [17615] Event [2925.12354,199.562531,3052.61353]: 0 lost unit Rogue [f=0017618] [17618] Event [724,199.562531,2000]: 0 finished unit Racketeer [f=0017629] [17629] Event [2940.31885,211.09523,3116.97485]: 1 finished unit Claw [f=0017668] [17668] Event [2925.19873,199.241898,3035.71582]: 1 finished unit Claw [f=0017670] [17670] Event [2835.89038,199.562531,3078.36304]: 1 finished unit Claw [f=0017677] [17677] Event [5525.91113,197.756989,3831.71826]: 1 finished unit Engineer Commander [f=0017679] [17679] Event [2990.95337,199.917786,3075.92334]: 1 finished unit Claw [f=0017689] [17689] Event [3016.95068,199.562927,3044.68188]: 1 finished unit Claw [f=0017702] [17702] Event [724,199.562531,2000]: 0 finished unit Rogue [f=0017735] [17735] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Fencer [f=0017741] [17741] Event [1842.78223,199.628326,2070.56763]: 1 finished unit Claw [f=0017799] [17799] Event [724,199.562531,2000]: 0 finished unit Rogue [f=0017899] [17899] Event [1842.78223,-800.3717,2070.56763]: 1 lost unit Claw [f=0017900] [17900] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Fencer [f=0017905] [17905] Event [1836.89966,221.922989,2144.64185]: 1 finished unit Claw [f=0017918] [17918] Event [5456,199.562531,3616]: 1 finished unit Strider Hub [f=0018015] [18015] Event [724,199.562531,2000]: 0 finished unit Outlaw [f=0018034] [18034] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Fencer [f=0018064] [18064] Event [1836.89966,-801.0387,2144.64185]: 1 lost unit Claw [f=0018066] [18066] Event [2080,199.562531,3392]: 0 lost unit Lotus [f=0018100] [18100] Event [2073.58984,199.413742,3395.23071]: 1 finished unit Claw [f=0018136] [18136] Event [undefined]: Loocheenchancz resigned [f=0018136] game_message: Loocheenchancz has been destroyed! [f=0018136] game_message: brianfreeman wins! [f=0018136] Submitting stats [f=0018136] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018136] Part| Total Time|Time of the last 0.5s [f=0018136] Draw 18196.13ms 37.00% [f=0018136] Lua::Callins::Synced 9220.59ms 9.60% [f=0018136] Lua::Callins::Unsynced 21631.46ms 45.30% [f=0018136] Lua::CollectGarbage::Synced 580.23ms 0.30% [f=0018136] Lua::CollectGarbage::Unsynced 1157.24ms 0.60% [f=0018136] Misc::Profiler::AddTime 71.00ms 0.10% [f=0018136] Sim 30243.91ms 42.40% [f=0018136] [18136] Received game_message: Loocheenchancz has been destroyed! [f=0018136] [18136] Received game_message: brianfreeman wins! [f=0018137] [18137] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018137] [18137] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018137] [18137] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018137] [18137] Game End Stats Values: 2,2195,2075,2195,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,7.4666667,7.4666667,7.4666667,7.4666667,2000,1200,2000,1200,6.20919371,6.51379156,6.20919371,6.51379156,120,0,120,0,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018137] [18137] Game End Stats Values: 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36,13070,7400,13070,7400,1127.3606,1542.52942,1127.3606,1542.52942,0,0,0,0,0,0,0,0,95.9199829,4770.93115,95.9199829,4770.93115,6156.76221,3962.51001,6156.76221,3962.51001,1050,1110,1050,1110,77.5999985,30.1333332,77.5999985,30.1333332,3495,2460,3495,2460,55.1052818,38.2039566,55.1052818,38.2039566,4580,2010,4580,2010,4358.33301,3408.83325,4358.33301,3408.83325,3945,1820,3945,1820,3918.83325,4608.33301,3918.83325,4608.33301,0,272.502106,0,272.502106,4233.9126,6315.3418,4233.9126,6315.3418 [f=0018137] [18137] Game End Stats Values: 37,13460,7000,13460,7000,1164.65527,1542.52942,1164.65527,1542.52942,0,0,0,0,0,0,0,0,95.9199829,4770.93115,95.9199829,4770.93115,6832.91553,4182.86768,6832.91553,4182.86768,1050,1110,1050,1110,80,27.333334,80,27.333334,3495,2460,3495,2460,51.900074,36.6174088,51.900074,36.6174088,4970,1830,4970,1830,4758.33301,3538.83325,4758.33301,3538.83325,3945,1600,3945,1600,4048.83325,5008.33301,4048.83325,5008.33301,0,272.502106,0,272.502106,4492.57813,6993.73193,4492.57813,6993.73193 [f=0018137] [18137] Game End Stats Values: 38,13470,6930,13470,6930,1266.01843,1542.52942,1266.01843,1542.52942,0,0,0,0,0,0,0,0,95.9199829,4853.33496,95.9199829,4853.33496,7096.22461,4447.44971,7096.22461,4447.44971,1050,1110,1050,1110,80,26,80,26,3495,2460,3495,2460,58.1713066,33.4185562,58.1713066,33.4185562,4980,1830,4980,1830,4828.33301,3918.83325,4828.33301,3918.83325,3945,1530,3945,1530,4428.83301,5078.33301,4428.83301,5078.33301,29.999958,272.502106,29.999958,272.502106,4757.16016,7276.09375,4757.16016,7276.09375 [f=0018137] [18137] Game End Stats Values: 39,13450,7430,13450,7430,1377.64441,1546.4491,1377.64441,1546.4491,0,0,0,0,0,0,0,0,95.9199829,4920.24609,95.9199829,4920.24609,7281.71729,4734.51318,7281.71729,4734.51318,1050,1110,1050,1110,80,40,80,40,3495,2460,3495,2460,56.855484,33.679863,56.855484,33.679863,4960,1330,4960,1330,5078.33301,4328.83301,5078.33301,4328.83301,3945,2530,3945,2530,4838.83301,5828.33301,4838.83301,5828.33301,29.999958,272.502106,29.999958,272.502106,5097.55908,7569.57422,5097.55908,7569.57422 [f=0018137] [18137] Game End Stats Values: 40,13420,7640,13420,7640,1483.47681,1555.20654,1483.47681,1555.20654,0,0,0,0,0,0,0,0,95.9199829,4920.24609,95.9199829,4920.24609,7819.62988,5087.1875,7819.62988,5087.1875,1050,1200,1050,1200,80,61,80,61,3495,2460,3495,2460,58.015625,34.0023918,58.015625,34.0023918,4930,1450,4930,1450,5678.33301,4683.83301,5678.33301,4683.83301,3945,2530,3945,2530,5193.83301,6428.33301,5193.83301,6428.33301,51.1667633,272.502106,51.1667633,272.502106,5453.14307,8121.30664,5453.14307,8121.30664 [f=0018137] [18137] Game End Stats Values: 41,15790,8110,15790,8110,1577.9093,1605.59985,1577.9093,1605.59985,0,0,0,0,0,0,0,0,95.9199829,4920.24609,95.9199829,4920.24609,7945.71826,5094.66895,7945.71826,5094.66895,1050,1200,1050,1200,80,61,80,61,5445,2460,5445,2460,56.6213417,38.7780914,56.6213417,38.7780914,5350,1920,5350,1920,5798.33301,4683.83301,5798.33301,4683.83301,3945,2530,3945,2530,5193.83301,6548.33301,5193.83301,6548.33301,60.000164,302.500275,60.000164,302.500275,5466.52832,8247.39453,5466.52832,8247.39453 [f=0018137] [18137] Game End Stats Values: 42,15930,8360,15930,8360,1612.67065,1632.98291,1612.67065,1632.98291,0,0,0,0,0,0,0,0,95.9199829,4920.24609,95.9199829,4920.24609,7989.06348,5094.66895,7989.06348,5094.66895,1050,1200,1050,1200,80,61,80,61,5445,2460,5445,2460,56.3669968,38.8951302,56.3669968,38.8951302,5490,2170,5490,2170,5841.6665,4683.83301,5841.6665,4683.83301,3945,2530,3945,2530,5193.83301,6591.6665,5193.83301,6591.6665,60.000164,302.500275,60.000164,302.500275,5466.52832,8290.73926,5466.52832,8290.73926 [f=0018140] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0018140] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0018140] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0018140] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0018140] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0018140] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0018140] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0018140] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0018140] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0018140] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0018140] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0018140] !transmitlobby @voice@buildUnit@reload [f=0018140] [18140] Event [3352,199.054871,1432]: 1 finished unit Metal Extractor [f=0018146] [18146] Event [2027.21802,199.562531,2202.58545]: 1 finished unit Claw [f=0018146] [18146] Event [2190.94482,199.644318,2160.40186]: 1 finished unit Claw [f=0018168] [18168] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Fencer [f=0018170] [18170] Event [2176.37695,203.193787,2291.69214]: 1 finished unit Claw [f=0018178] [18178] Event [2343.47168,199.562531,2214.46216]: 0 lost unit Outlaw [f=0018200] [18200] Event [2232.42993,199.328568,2219.00244]: 1 finished unit Claw [f=0018240] [18240] Event [2374.25464,230.942764,2325.83911]: 1 finished unit Claw [f=0018260] [18260] Event [2500.24634,199.353165,2242.97656]: 1 finished unit Claw [f=0018267] [18267] Event [2497.56494,199.389526,2224.67627]: 1 finished unit Claw [f=0018314] Spectator Loocheenchancz left the game: normal quit [f=0018314] [18314] Event [undefined]: Loocheenchancz quit [f=0018327] Player brianfreeman left the game: normal quit [f=0018327] [18327] Event [undefined]: brianfreeman quit [f=0018333] No clients connected, shutting down server [f=0018333] Server shutdown [f=0018378] [18378] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Ripper [f=0018468] [18468] Event [4216,199.562531,3976]: 1 finished unit Stinger [f=0018497] [18497] Event [4216,199.562531,1992]: 1 finished unit Stinger [f=0018587] [18587] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Ripper [f=0018679] [18679] Event [5576,199.562531,3480]: 1 finished unit Caretaker [f=0018797] [18797] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Ripper [f=0018967] [18967] Event [5576,199.562531,3592]: 1 finished unit Caretaker [f=0019007] [19007] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Ripper [f=0019217] [19217] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Ripper [f=0019252] [19252] Event [5576,199.476929,3672]: 1 finished unit Caretaker [f=0019443] [19443] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Badger [f=0019673] [19673] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Badger [f=0019907] [19907] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Badger [f=0020134] [20134] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Badger [f=0020360] [20360] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Badger [f=0020494] [20494] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Scorcher [f=0020620] [20620] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Scorcher [f=0020740] [20740] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Scorcher [f=0020860] [20860] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Scorcher [f=0020973] [20973] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Mason [f=0021100] [21100] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Scorcher [f=0021227] [21227] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Fencer [f=0021255] [21255] Event [3640,199.562531,3832]: 1 finished unit Stinger [f=0021364] [21364] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Fencer [f=0021366] [21366] Event [4264,199.562531,1176]: 1 finished unit Stinger [f=0021503] [21503] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Fencer [f=0021633] [21633] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Fencer [f=0021768] [21768] Event [5374.00781,200.207626,2272.02954]: 1 finished unit Fencer [f=0021912] Autoquit sending quit command. [f=0021912] [QuitAction] user exited to system [f=0021912] [SpringApp::Kill][1] fromRun=1 [f=0021912] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021912] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021912] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021912] [ThreadPool::SetThreadCount][2] workers=0 [f=0021912] [SpringApp::Kill][2] [f=0021912] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021912] [Game::KillLua][3] dtor=0 luaUI=0x519f7450 [f=0021912] Start widgetHandler:Shutdown [f=0021912] Shutdown - SaveOrderList Complete [f=0021912] Writing last game win data [f=0021912] Shutdown - SaveConfigData Complete [f=0021912] Shutdown Widget - Chili Highlight [f=0021912] Shutdown Widget - Save/Load API [f=0021912] Shutdown Widget - Draw After Chili [f=0021912] Shutdown Widget - EPIC Menu [f=0021912] Shutdown Widget - Chili Minimap [f=0021912] Shutdown Widget - Chili Widget Selector [f=0021912] Shutdown Widget - Local Team Colors [f=0021912] Shutdown Widget - Display Keys 2 [f=0021912] Shutdown Widget - Save Game Menu [f=0021912] Shutdown Widget - HealthBars [f=0021912] Shutdown Widget - Noises [f=0021912] Shutdown Widget - Unit Icons [f=0021912] Shutdown Widget - Win Counter [f=0021912] Shutdown Widget - BuildETA [f=0021912] Shutdown Widget - SpringRTS Replay Stats [f=0021912] Shutdown Widget - Modular Comm Info [f=0021912] Shutdown Widget - CameraShake [f=0021912] Shutdown Widget - Chili Economy Panel Default [f=0021912] Shutdown Widget - Chili EndGame Window [f=0021912] Shutdown Widget - Chili Nuke Warning [f=0021912] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021912] Shutdown Widget - Chili Spectator Panels [f=0021912] Shutdown Widget - Context Menu [f=0021912] Shutdown Widget - Darkening [f=0021912] Shutdown Widget - MetalFeatures (new) [f=0021912] Shutdown Widget - Grab Input [f=0021912] Input grabbing is disabled! [f=0021912] Shutdown Widget - Highlight Geos [f=0021912] Shutdown Widget - Local Widgets Config [f=0021912] Shutdown Widget - Mex Placement Handler [f=0021912] Shutdown Widget - MinimapEvents [f=0021912] Shutdown Widget - Missile Silo Range [f=0021912] Shutdown Widget - Music Player [f=0021912] Shutdown Widget - Point Tracker [f=0021912] Shutdown Widget - Showeco and Grid Drawer [f=0021912] Shutdown Widget - Stereo3D [f=0021912] Shutdown Widget - Attack AoE [f=0021912] Shutdown Widget - Map Edge Extension [f=0021912] Shutdown Widget - Selection Send [f=0021912] Shutdown Widget - LupsManager [f=0021912] Shutdown Widget - Newton Firezone [f=0021912] Shutdown Widget - Chili Pro Console [f=0021912] Shutdown Widget - Chili Crude Player List [f=0021912] Shutdown Widget - Lasso Terraform GUI [f=0021912] Shutdown Widget - Chili Framework [f=0021912] Shutdown Widget - Lups [f=0021912] Shutdown Widget - Custom Markers [f=0021912] Shutdown Widget - Chili Core Selector [f=0021912] Shutdown Widget - Pause Screen [f=0021912] Shutdown Widget - Layout Handler [f=0021912] Shutdown Widget - Persistent Build Height [f=0021912] Shutdown Widget - Text To Speech Control [f=0021912] End widgetHandler:Shutdown [f=0021912] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={386346,57281033} {int,ext,rec}Allocs={27722875,0,0} {chunk,block}Bytes={57281033,0} [f=0021912] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021912] [Game::KillLua][2] dtor=0 luaRules=0x52864df0 [f=0021912] Start gadgetHandler:Shutdown [f=0021912] Shutdown - StartSetup [f=0021912] Shutdown - UnitMorph [f=0021912] Shutdown - LupsNanoSpray [f=0021912] Shutdown - Missile Silo Controller [f=0021912] Shutdown - Modular Comm Info [f=0021912] Shutdown - Terrain Texture Handler [f=0021912] Shutdown - UnitCloakShield [f=0021912] Shutdown - Starlight Handler [f=0021912] End gadgetHandler:Shutdown [f=0021912] Start gadgetHandler:Shutdown [f=0021912] Shutdown - Save/Load [f=0021912] Shutdown - UnitMorph [f=0021912] Shutdown - Modular Comm Info [f=0021912] Shutdown - Retreat Command [f=0021912] Shutdown - Shockwaves [f=0021912] Shutdown - Teleport Throw [f=0021912] Shutdown - UnitCloakShield [f=0021912] Shutdown - Lups Cloak FX [f=0021912] Shutdown - Lups [f=0021912] Shutdown - Lups Shield [f=0021912] End gadgetHandler:Shutdown [f=0021912] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27722905,0,0} {chunk,block}Bytes={0,0} [f=0021912] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27722905,0,0} {chunk,block}Bytes={0,0} [f=0021912] [Game::KillLua][4] dtor=0 [f=0021912] [Game::~CGame][1] [f=0021912] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021912] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021912] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021912] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021912] [Game::KillLua][4] dtor=1 [f=0021912] [Game::KillMisc][1] [f=0021912] [Game::KillMisc][2] [f=0021912] [Game::KillMisc][3] [f=0021912] [Game::KillRendering][1] [f=0021912] [3DOParser::Kill] allocated 137 pieces [f=0021912] [S3OParser::Kill] allocated 2782 pieces [f=0021912] [AssParser::Kill] allocated 238 pieces [f=0021912] [Game::KillInterface][1] [f=0021912] [Game::KillInterface][2] [f=0021912] [Game::KillSimulation][1] [f=0021912] [Game::KillSimulation][2] [f=0021912] [CCollisionHandler] dis-/continuous tests: 0/226203 [f=0021912] [Game::KillSimulation][3] [f=0021912] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021912] [~CPathCache(24x16)] cacheHits=57 hitPercentage=21% numHashColls=0 maxCacheSize=11 [f=0021912] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021912] [~CPathCache(48x32)] cacheHits=179 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021912] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021912] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021912] [LosHandler::Kill] raycast instance cache-{hits,misses}={4443,12006}; shared=1%; cached=26% [f=0021912] [Game::KillSimulation][4] [f=0021912] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0021912] [Game::~CGame][2] [f=0021912] [Game::~CGame][3] [f=0021912] [SpringApp::Kill][3] [f=0021912] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 231226 bytes sent 181328 bytes recv'd [f=0021912] [SpringApp::Kill][4] font=0x45b3a7e0 [f=0021912] [SpringApp::Kill][5] [f=0021912] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x45bb5a10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2957ms file="objects3d/strikecom_2.dae" indx=5347 inflSize=1499kb readTime=105ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=54ms file="objects3d/amphassault.s3o" indx=4750 inflSize=151kb readTime=49ms file="objects3d/behecrash.s3o" indx=4817 inflSize=57kb readTime=33ms file="luarules/configs/dynamic_comm_skins.lua" indx=1216 inflSize=1kb readTime=32ms file="objects3d/starlight_satellite.dae.lua" indx=5333 inflSize=0kb readTime=24ms file="luarules/configs/start_setup.lua" indx=1288 inflSize=0kb readTime=24ms file="unittextures/factoryveh1.png" indx=6998 inflSize=1077kb readTime=23ms file="objects3d/starlight_satellite.dae" indx=5332 inflSize=149kb readTime=23ms file="objects3d/cremcom5.s3o" indx=5003 inflSize=200kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 54113411 bytes cached in 2830 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x45cb3220) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45bb6fd0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45cafdc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f7408083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]