[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.IXPrcg5nly/springsettings.808726.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3dcc01d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 22098 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/808726/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 217ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x459f3af0] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x459f3af0] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 207ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 799ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 928ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 87ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 701ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 81ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/808726/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3bdee4a1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3bdee4a1 file="cache/104dev-maintenance/paths/Wanderlust v03.pe-3bdee4a1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3bdee4b1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3bdee4b1 file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-3bdee4b1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (168ms, checksum e9aec6f8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11435,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/808726/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x534a8480,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3e8df45dfe845adb6e3335fc5fdaa0bf [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from indaled [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: indaled changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={4c7817a0,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[Game::Load][lua{Rules,Gaia}={48e6e7c8,00000000}]" [f=-000001] Allies: I choose: PurpleRain! [f=-000001] Allies: I choose: Firelobster! [f=-000001] [0] Event [4959,211.794739,2467]: 0 finished unit Recon Commander [f=-000001] [0] Event [640,100.002075,2724]: 1 finished unit Recon Commander [f=0000000] [0] izirayd, team: 0, elo:2971 [f=0000000] [0] indaled, team: 1, elo:2381 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000030] [30] Event [4824,211.792023,2384]: 0 finished unit Shieldbot Factory [f=0000030] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000030] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000030] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000030] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000030] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000030] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000030] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000030] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000030] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000030] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000030] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000030] !transmitlobby @voice@buildUnit@reload [f=0000068] [68] Event [728,100,2632]: 1 finished unit Spider Factory [f=0000179] [179] Event [5016,265.206085,2568]: 0 finished unit Wind/Tidal Generator [f=0000250] [250] Event [764,100,2632]: 1 finished unit Flea [f=0000301] [301] Event [696,100,2760]: 1 finished unit Metal Extractor [f=0000337] [337] Event [764,100,2632]: 1 finished unit Flea [f=0000429] [429] Event [764,100,2632]: 1 finished unit Flea [f=0000448] [448] Event [4812,211.792023,2384]: 0 finished unit Convict [f=0000450] [450] Event [4968,211.792023,2328]: 0 finished unit Metal Extractor [f=0000520] [520] Event [764,100,2632]: 1 finished unit Flea [f=0000522] с таким пингом только и играть микро карту) [f=0000569] [569] Event [5064,267.69046,2520]: 0 finished unit Wind/Tidal Generator [f=0000611] [611] Event [764,100,2632]: 1 finished unit Flea [f=0000691] [691] Event [984,100,2760]: 1 finished unit Metal Extractor [f=0000704] [704] Event [5096,249.057648,2456]: 0 finished unit Wind/Tidal Generator [f=0000915] [915] Event [920,100,2840]: 1 finished unit Solar Collector [f=0001004] у тя статус пинга красный [f=0001020] [1020] Event [4776,211.792023,2520]: 0 finished unit Metal Extractor [f=0001139] [1139] Event [4952,245.331085,2600]: 0 finished unit Wind/Tidal Generator [f=0001142] [1142] Event [4536,211.792023,1912]: 0 finished unit Metal Extractor [f=0001144] [1144] Event [776,100,2856]: 1 finished unit Solar Collector [f=0001357] [1357] Event [4812,211.792023,2384]: 0 finished unit Bandit [f=0001431] [1431] Event [4883.63428,211.792023,2495.19775]: 0 finished unit Terraform [f=0001635] [1635] Event [648,100,2856]: 1 finished unit Solar Collector [f=0001665] [1665] Event [4812,211.792023,2384]: 0 finished unit Bandit [f=0001671] [1671] Event [764,100,2632]: 1 finished unit Redback [f=0001905] [1905] Event [4944,271.792023,2448]: 0 finished unit Lotus [f=0002029] [2029] Event [744,100,2952]: 1 finished unit Solar Collector [f=0002040] [2040] Event [4812,211.792023,2384]: 0 finished unit Bandit [f=0002157] [2157] Event [3390.72998,211.792023,1864.00122]: 1 lost unit Flea [f=0002203] [2203] Event [4112,370.792023,1888]: 0 finished unit Radar Tower [f=0002460] [2460] Event [4812,211.792023,2384]: 0 finished unit Convict [f=0002664] [2664] Event [744,100,3064]: 1 finished unit Solar Collector [f=0002709] [2709] Event [4812,211.792023,2384]: 0 finished unit Bandit [f=0002874] [2874] Event [2255.56421,304.956085,3208.11035]: 0 lost unit Bandit [f=0002903] [2903] Event [4440,100,1352]: 0 finished unit Metal Extractor [f=0003014] [3014] Event [764,100,2632]: 1 finished unit Recluse [f=0003029] [3029] Event [4812,211.792023,2384]: 0 finished unit Bandit [f=0003113] [3113] Event [776,100,3176]: 1 finished unit Metal Extractor [f=0003203] [3203] Event [4840,211.792023,2536]: 0 finished unit Wind/Tidal Generator [f=0003330] [3330] Event [4152,100,1352]: 0 finished unit Metal Extractor [f=0003574] [3574] Event [4812,211.792023,2384]: 0 finished unit Rogue [f=0003578] [3578] Event [5032,211.792023,2376]: 0 finished unit Wind/Tidal Generator [f=0003653] [3653] Event [768,100,2736]: 1 finished unit Lotus [f=0003859] [3859] Event [4360,100,936]: 0 finished unit Metal Extractor [f=0003891] [3891] Event [5016,211.792023,2280]: 0 finished unit Wind/Tidal Generator [f=0003897] [3897] Event [4812,211.792023,2384]: 0 finished unit Bandit [f=0004033] [4033] Event [764,100,2632]: 1 finished unit Recluse [f=0004143] [4143] Event [4424,100,952]: 0 finished unit Solar Collector [f=0004212] [4212] Event [4812,211.792023,2384]: 0 finished unit Bandit [f=0004219] [4219] Event [4936,211.792023,2200]: 0 finished unit Wind/Tidal Generator [f=0004443] [4443] Event [4344,100,1000]: 0 finished unit Solar Collector [f=0004544] [4544] Event [764,100,2632]: 1 finished unit Weaver [f=0004565] [4565] Event [4812,211.792023,2384]: 0 finished unit Bandit [f=0004605] [4605] Event [4856,211.792023,2120]: 0 finished unit Wind/Tidal Generator [f=0004635] [4635] Event [600,211.792023,2200]: 1 finished unit Metal Extractor [f=0004682] [4682] Event [3929.24634,304.956085,3090.4209]: 1 lost unit Flea [f=0004838] [4838] Event [4296,100,920]: 0 finished unit Solar Collector [f=0004860] [4860] Event [3360.5874,391.745361,2987.24365]: 1 lost unit Flea [f=0004865] [4865] Event [3339.79224,380.899261,2977.83276]: 1 lost unit Flea [f=0004883] [4883] Event [4904,211.792023,3752]: 0 finished unit Metal Extractor [f=0004936] [4936] Event [4812,211.792023,2384]: 0 finished unit Bandit [f=0004981] [4981] Event [4776,211.792023,2040]: 0 finished unit Wind/Tidal Generator [f=0005051] [5051] Event [3767.20825,304.956085,2742.42017]: 0 lost unit Bandit [f=0005187] [5187] Event [4812,211.792023,2384]: 0 finished unit Bandit [f=0005220] [5220] Event [168,211.792023,1784]: 1 finished unit Metal Extractor [f=0005258] [5258] Event [4696,211.792023,1960]: 0 finished unit Wind/Tidal Generator [f=0005281] [5281] Event [3812.52222,304.956085,2780.79175]: 0 lost unit Bandit [f=0005321] [5321] Event [3804.09741,304.956085,2932.39746]: 0 lost unit Bandit [f=0005328] [5328] Event [4176,100,1136]: 0 finished unit Lotus [f=0005364] [5364] Event [3787.0437,304.956085,2987.50708]: 0 lost unit Bandit [f=0005374] [5374] Event [3767.44067,304.956085,3037.14478]: 0 lost unit Bandit [f=0005460] [5460] Event [5000,211.792023,3976]: 0 finished unit Metal Extractor [f=0005540] [5540] Event [4616,211.792023,1880]: 0 finished unit Wind/Tidal Generator [f=0005595] [5595] Event [360,211.792023,1592]: 1 finished unit Metal Extractor [f=0005949] [5949] Event [4812,211.792023,2384]: 0 finished unit Thug [f=0005982] [5982] Event [3555.23267,304.956085,3263.91406]: 0 lost unit Bandit [f=0005984] [5984] Event [464,211.792023,1504]: 1 finished unit Lotus [f=0005985] [5985] Event [3556.51147,304.956085,3288.64404]: 0 lost unit Bandit [f=0005985] [5985] Event [3574.27197,304.965424,3272.37427]: 0 lost unit Bandit [f=0006064] [6064] Event [764,100,2632]: 1 finished unit Redback [f=0006359] [6359] Event [576,211.792023,1792]: 1 finished unit Lotus [f=0006475] [6475] Event [4812,211.792023,2384]: 0 finished unit Outlaw [f=0006655] [6655] Event [1728,393.151398,3872]: 1 lost unit Lotus [f=0006727] [6727] Event [4812,211.792023,2384]: 0 finished unit Rogue [f=0006926] [6926] Event [764,100,2632]: 1 finished unit Recluse [f=0006981] [6981] Event [4812,211.792023,2384]: 0 finished unit Rogue [f=0007280] [7280] Event [1927.90991,393.151398,3777.52393]: 0 lost unit Bandit [f=0007320] [7320] Event [888,211.792023,808]: 1 finished unit Metal Extractor [f=0007368] [7368] Event [4812,211.792023,2384]: 0 finished unit Thug [f=0007433] [7433] Event [4904,211.792023,3752]: 0 lost unit Metal Extractor [f=0007545] [7545] Event [3224,393.151398,248]: 0 finished unit Metal Extractor [f=0007639] [7639] Event [4812,211.792023,2384]: 0 finished unit Convict [f=0007762] [7762] Event [1696,386.94046,3888]: 1 finished unit Lotus [f=0007795] [7795] Event [764,100,2632]: 1 finished unit Recluse [f=0007844] [7844] Event [3200,393.151398,336]: 0 finished unit Lotus [f=0008022] [8022] Event [4812,211.792023,2384]: 0 finished unit Convict [f=0008055] [8055] Event [232,211.792023,360]: 1 finished unit Metal Extractor [f=0008167] [8167] Event [1760,393.151398,3792]: 1 finished unit Lotus [f=0008189] [8189] Event [3056,393.151398,368]: 0 finished unit Lotus [f=0008213] [8213] Event [4696,211.792023,2280]: 0 finished unit Caretaker [f=0008397] [8397] Event [4812,211.792023,2384]: 0 finished unit Thug [f=0008460] [8460] Event [152,211.792023,136]: 1 finished unit Metal Extractor [f=0008460] [8460] Event [4904,207.730591,3752]: 0 finished unit Metal Extractor [f=0008575] [8575] Event [4600,211.792023,2296]: 0 finished unit Caretaker [f=0008676] [8676] Event [1928,393.151398,3848]: 1 finished unit Metal Extractor [f=0008700] [8700] Event [2632,393.151398,312]: 0 finished unit Metal Extractor [f=0008706] [8706] Event [4812,211.792023,2384]: 0 finished unit Thug [f=0008744] [8744] Event [304,211.792023,112]: 1 finished unit Lotus [f=0008788] [8788] Event [764,100,2632]: 1 finished unit Weaver [f=0008916] [8916] Event [4812,211.792023,2384]: 0 finished unit Thug [f=0009059] [9059] Event [352,211.792023,336]: 1 finished unit Lotus [f=0009126] [9126] Event [4812,211.792023,2384]: 0 finished unit Thug [f=0009133] [9133] Event [764,100,2632]: 1 finished unit Weaver [f=0009225] [9225] Event [2072,393.151398,328]: 0 finished unit Metal Extractor [f=0009274] [9274] Event [4112,370.792023,1888]: 0 lost unit Radar Tower [f=0009321] [9321] Event [2520,393.151398,3784]: 1 finished unit Metal Extractor [f=0009428] [9428] Event [4812,211.792023,2384]: 0 finished unit Outlaw [f=0009465] [9465] Event [4248,211.792023,3304]: 0 finished unit Metal Extractor [f=0009509] [9509] Event [464,211.792023,512]: 1 finished unit Lotus [f=0009587] [9587] Event [2064,393.151398,432]: 0 finished unit Lotus [f=0009640] [9640] Event [764,100,2632]: 1 finished unit Recluse [f=0009698] [9698] Event [3751.73535,211.792023,2145.82031]: 0 lost unit Outlaw [f=0009710] [9710] Event [3616.28735,206.240768,2004.4668]: 0 lost unit Thug [f=0009750] [9750] Event [4812,211.792023,2384]: 0 finished unit Rogue [f=0009816] [9816] Event [3360.02686,212.302414,1775.22156]: 1 lost unit Recluse [f=0009850] [9850] Event [3619.31714,211.792023,2143.87158]: 0 lost unit Thug [f=0009980] [9980] Event [3128,393.151398,3752]: 1 finished unit Metal Extractor [f=0010106] [10106] Event [2192,393.151398,464]: 0 finished unit Lotus [f=0010162] [10162] Event [764,100,2632]: 1 finished unit Recluse [f=0010189] [10189] Event [4632,211.792023,2072]: 0 finished unit Stinger [f=0010247] [10247] Event [4812,211.792023,2384]: 0 finished unit Rogue [f=0010327] [10327] Event [2128,393.151398,448]: 0 finished unit Radar Tower [f=0010355] [10355] Event [4812,211.792023,2384]: 0 finished unit Bandit [f=0010355] [10355] Event [2960,393.151398,3696]: 1 finished unit Lotus [f=0010456] [10456] Event [4812,211.792023,2384]: 0 finished unit Bandit [f=0010561] [10561] Event [4812,211.792023,2384]: 0 finished unit Bandit [f=0010628] [10628] Event [3358.67871,375.039215,3008.1875]: 1 lost unit Flea [f=0010670] [10670] Event [4812,211.792023,2384]: 0 finished unit Bandit [f=0010679] [10679] Event [1208,251.542023,2136]: 1 finished unit Wind/Tidal Generator [f=0010725] [10725] Event [1848,211.792023,1928]: 1 finished unit Metal Extractor [f=0010837] [10837] Event [1128,275.143585,2184]: 1 finished unit Wind/Tidal Generator [f=0010847] [10847] Event [4152,100,1352]: 0 lost unit Metal Extractor [f=0010927] [10927] Event [2960,393.151398,3696]: 1 lost unit Lotus [f=0010983] [10983] Event [3128,393.151398,3752]: 1 lost unit Metal Extractor [f=0010994] [10994] Event [1048,355.885773,2232]: 1 finished unit Wind/Tidal Generator [f=0011039] [11039] Event [764,100,2632]: 1 finished unit Recluse [f=0011086] [11086] Event [3152,393.151398,3856]: 1 lost unit Lotus [f=0011100] [11100] Event [4176,100,1136]: 0 lost unit Lotus [f=0011102] [11102] Event [2520,392.635834,3784]: 1 lost unit Metal Extractor [f=0011130] [11130] Event [3676.84058,211.792023,1734.48999]: 0 lost unit Bandit [f=0011144] [11144] Event [968,308.682648,2296]: 1 finished unit Wind/Tidal Generator [f=0011150] [11150] Event [3677.8186,211.792145,1704.39697]: 0 lost unit Bandit [f=0011183] [11183] Event [3767.24609,173.297943,1607.33447]: 0 lost unit Bandit [f=0011318] [11318] Event [3576,304.956085,3480]: 0 finished unit Metal Extractor [f=0011324] [11324] Event [888,313.651398,2344]: 1 finished unit Wind/Tidal Generator [f=0011327] [11327] Event [2063.8623,389.499115,3827.16187]: 1 lost unit Weaver [f=0011410] [11410] Event [3765.39087,145.160187,1392.26404]: 0 lost unit Bandit [f=0011423] [11423] Event [4812,211.792023,2384]: 0 finished unit Bandit [f=0011470] [11470] Event [2552,304.956085,2024]: 1 finished unit Metal Extractor [f=0011526] [11526] Event [1760,393.151398,3792]: 1 lost unit Lotus [f=0011533] [11533] Event [1928,393.151398,3848]: 1 lost unit Metal Extractor [f=0011647] [11647] Event [1696,387.171783,3888]: 1 lost unit Lotus [f=0011694] [11694] Event [2248,393.151398,424]: 0 finished unit Stinger [f=0011700] [11700] Event [4248,100,1240]: 0 finished unit Stinger [f=0011709] [11709] Event [4248,100,1240]: 0 lost unit Stinger [f=0011711] [11711] Event [4225.93848,99.5088425,1280.03113]: 0 lost unit Convict [f=0011759] [11759] Event [764,100,2632]: 1 finished unit Redback [f=0011774] [11774] Event [4360,100,936]: 0 lost unit Metal Extractor [f=0011840] [11840] Event [4249.59424,95.8607788,1293.71753]: 0 lost unit Convict [f=0011923] [11923] Event [4296,99.5790863,920]: 0 lost unit Solar Collector [f=0011928] [11928] Event [4344,99.3004608,1000]: 0 lost unit Solar Collector [f=0012070] [12070] Event [4424,100,952]: 0 lost unit Solar Collector [f=0012089] [12089] Event [3128,389.089813,3752]: 0 finished unit Metal Extractor [f=0012108] [12108] Event [4812,211.792023,2384]: 0 finished unit Thug [f=0012140] [12140] Event [4440,100,1352]: 0 lost unit Metal Extractor [f=0012210] [12210] Event [2104,393.151398,280]: 0 finished unit Wind/Tidal Generator [f=0012250] [12250] Event [776,100,3176]: 1 lost unit Metal Extractor [f=0012269] [12269] Event [764,100,2632]: 1 finished unit Weaver [f=0012317] [12317] Event [4812,211.792023,2384]: 0 finished unit Thug [f=0012329] [12329] Event [2184,393.151398,280]: 0 finished unit Wind/Tidal Generator [f=0012464] [12464] Event [2264,393.151398,264]: 0 finished unit Wind/Tidal Generator [f=0012552] [12552] Event [4424.80322,256.240631,1712.84766]: 1 lost unit Redback [f=0012576] [12576] Event [4812,211.792023,2384]: 0 finished unit Thug [f=0012598] [12598] Event [768,100,2736]: 1 lost unit Lotus [f=0012644] [12644] Event [2344,393.151398,264]: 0 finished unit Wind/Tidal Generator [f=0012667] [12667] Event [764,100.34552,2632]: 1 lost unit Recluse [f=0012677] [12677] Event [undefined]: indaled resigned [f=0012677] game_message: indaled has been destroyed! [f=0012677] game_message: izirayd wins! [f=0012677] Submitting stats [f=0012677] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012677] Part| Total Time|Time of the last 0.5s [f=0012677] Draw 10080.24ms 18.68% [f=0012677] Lua::Callins::Synced 4820.82ms 33.07% [f=0012677] Lua::Callins::Unsynced 13545.70ms 22.68% [f=0012677] Lua::CollectGarbage::Synced 326.98ms 0.10% [f=0012677] Lua::CollectGarbage::Unsynced 751.38ms 0.60% [f=0012677] Misc::Profiler::AddTime 46.94ms 0.10% [f=0012677] Sim 15057.08ms 67.83% [f=0012677] [12677] Received game_message: indaled has been destroyed! [f=0012677] [12677] Received game_message: izirayd wins! [f=0012678] [12678] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012678] [12678] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012678] [12678] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012678] [12678] Game End Stats Values: 2,2150,2155,2150,2155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,7.4666667,8.1037941,7.4666667,8.1037941,2000,1200,2000,1200,5.97305012,5.5999999,5.97305012,5.5999999,75,120,75,120,0,0,0,0,75,35,75,35,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012678] [12678] Game End Stats Values: 3,2275,2300,2275,2300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,8,10.5453978,8,10.5453978,2000,1200,2000,1200,8.48700047,7.74230099,8.48700047,7.74230099,125,120,125,120,0,0,0,0,150,180,150,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012678] [12678] Game End Stats Values: 4,2415,2485,2415,2485,0.66458136,0,0.66458136,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,10.3999996,13.0917797,10.3999996,13.0917797,2000,1200,2000,1200,9.77480602,10.0776958,9.77480602,10.0776958,125,120,125,120,0,0,0,0,290,365,290,365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012678] [12678] Game End Stats Values: 5,2725,2635,2725,2635,5.73227167,0,5.73227167,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,12.5333338,14.8410225,12.5333338,14.8410225,2000,1200,2000,1200,10.068346,11.5995016,10.068346,11.5995016,365,270,365,270,0,0,0,0,360,365,360,365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012678] [12678] Game End Stats Values: 6,2770,2855,2770,2855,13.7952499,0,13.7952499,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,0,25,0,890,0,890,14.8000002,13.978941,14.8000002,13.978941,2000,1255,2000,1255,10.268033,11.5995016,10.268033,11.5995016,340,345,340,345,0,25,0,25,430,365,430,365,25,0,25,0,0,0,0,0,25,0,25,0 [f=0012678] [12678] Game End Stats Values: 7,2840,2975,2840,2975,25.3135777,0,25.3135777,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,0,25,0,890,0,890,16,11.9674072,16,11.9674072,2000,1255,2000,1255,10.4983892,11.5995016,10.4983892,11.5995016,340,465,340,465,0,25,0,25,500,365,500,365,25,0,25,0,0,0,0,0,25,0,25,0 [f=0012678] [12678] Game End Stats Values: 8,3195,3125,3195,3125,41.7901611,0,41.7901611,0,0,0,0,0,0,0,0,0,0,0,0,0,74.9999924,35.1653328,74.9999924,35.1653328,0,890,0,890,18,13.040885,18,13.040885,2000,1255,2000,1255,10.8289385,12.4696026,10.8289385,12.4696026,620,540,620,540,75,25,75,25,575,440,575,440,25,75,25,75,0,0,0,0,37.706665,74.9999924,37.706665,74.9999924 [f=0012678] [12678] Game End Stats Values: 9,3195,3390,3195,3390,60.4278374,4.91372299,60.4278374,4.91372299,0,0,0,0,0,0,0,0,0,0,0,0,74.9999924,35.1653328,74.9999924,35.1653328,0,890,0,890,18,19.3823795,18,19.3823795,2000,1255,2000,1255,12.8390102,14.7859821,12.8390102,14.7859821,620,660,620,660,75,25,75,25,575,585,575,585,25,75,25,75,0,0,0,0,37.706665,74.9999924,37.706665,74.9999924 [f=0012678] [12678] Game End Stats Values: 10,3565,3575,3565,3575,85.7740555,16.6472015,85.7740555,16.6472015,0,0,0,0,0,0,0,0,0,0,0,0,74.9999924,35.1653328,74.9999924,35.1653328,90,890,90,890,18,21.8815708,18,21.8815708,2000,1255,2000,1255,13.2862501,16.7317314,13.2862501,16.7317314,900,735,900,735,75,25,75,25,575,695,575,695,25,75,25,75,0,0,0,0,37.706665,74.9999924,37.706665,74.9999924 [f=0012678] [12678] Game End Stats Values: 11,3565,3825,3565,3825,112.046921,18.6195641,112.046921,18.6195641,0,0,0,0,0,0,0,0,0,0,0,0,74.9999924,35.1653328,74.9999924,35.1653328,90,890,90,890,18,17.0129623,18,17.0129623,2000,1255,2000,1255,13.3480244,17.3229904,13.3480244,17.3229904,900,810,900,810,75,25,75,25,575,870,575,870,25,75,25,75,0,0,0,0,37.706665,74.9999924,37.706665,74.9999924 [f=0012678] [12678] Game End Stats Values: 12,3735,4155,3735,4155,140.031433,30.5055981,140.031433,30.5055981,0,0,0,0,0,0,0,0,0,0,0,0,141.838684,145.701324,141.838684,145.701324,90,890,90,890,18,20.4776669,18,20.4776669,2000,1255,2000,1255,14.5817308,18.1083508,14.5817308,18.1083508,995,960,995,960,75,100,75,100,650,1050,650,1050,100,75,100,75,0,0,0,0,148.242645,147.233032,148.242645,147.233032 [f=0012678] [12678] Game End Stats Values: 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27,6390,7360,6390,7360,311.722107,514.251526,311.722107,514.251526,0,0,0,0,0,0,0,0,874.584961,284.88443,874.584961,284.88443,2427.83716,1970.40491,2427.83716,1970.40491,540,2090,540,2090,22.8818073,24.8572826,22.8818073,24.8572826,2000,1615,2000,1615,28.0107651,28.2644157,28.0107651,28.2644157,2500,2125,2500,2125,1775,1128.5,1775,1128.5,1350,1530,1350,1530,1128.5,1955,1128.5,1955,0,0,0,0,1979.59265,2641.11304,1979.59265,2641.11304 [f=0012678] [12678] Game End Stats Values: 28,6630,7015,6630,7015,338.043304,530.29895,338.043304,530.29895,0,0,0,0,0,0,0,0,1151.08643,284.88443,1151.08643,284.88443,3030.97852,2185.10718,3030.97852,2185.10718,540,2090,540,2090,22.2510262,17.6951771,22.2510262,17.6951771,2000,1615,2000,1615,29.4327488,28.2155342,29.4327488,28.2155342,2740,2065,2740,2065,2795,1128.5,2795,1128.5,1350,1245,1350,1245,1128.5,2975,1128.5,2975,0,0,0,0,2194.29346,3376.84741,2194.29346,3376.84741 [f=0012678] [12678] Game End Stats Values: 29,6395,7480,6395,7480,351.404785,531.471741,351.404785,531.471741,0,0,0,0,0,0,0,0,1287.92151,284.88443,1287.92151,284.88443,3130.10449,2762.88794,3130.10449,2762.88794,450,2090,450,2090,20.2814007,17.7388039,20.2814007,17.7388039,2000,1615,2000,1615,27.3247681,26.7284889,27.3247681,26.7284889,2670,2425,2670,2425,2795,1293.5,2795,1293.5,1275,1350,1275,1350,1533.5,2975,1533.5,2975,0,0,0,0,2918.81006,3475.97339,2918.81006,3475.97339 [f=0012678] [12678] Game End Stats Values: 30,6395,7395,6395,7395,351.404785,531.471741,351.404785,531.471741,0,0,0,0,0,0,0,0,1287.92151,284.88443,1287.92151,284.88443,3274.18555,3021.94287,3274.18555,3021.94287,450,2090,450,2090,17.1293411,28.4616337,17.1293411,28.4616337,2000,1615,2000,1615,25.8120022,26.526001,25.8120022,26.526001,2670,2305,2670,2305,2795,1394.0835,2795,1394.0835,1275,1385,1275,1385,1634.0835,3095,1634.0835,3095,0,0,0,0,3189.71924,3623.53589,3189.71924,3623.53589 [f=0012685] [12685] Event [764,100.478745,2632]: 1 lost unit Recluse [f=0012688] [12688] Event [4486.77734,256.890472,1657.75024]: 1 lost unit Redback [f=0012694] [12694] Event [4683.11768,187.555466,1570.19556]: 0 lost unit Thug [f=0012696] [12696] Event [744,100,2952]: 1 lost unit Solar Collector [f=0012705] [12705] Event [744,100.202286,3064]: 1 lost unit Solar Collector [f=0012716] [12716] Event [696,100.014053,2760]: 1 lost unit Metal Extractor [f=0012719] [12719] Event [903.150635,211.792023,496.544525]: 1 lost unit Recon Commander [f=0012723] [12723] Event [648,100.188202,2856]: 1 lost unit Solar Collector [f=0012724] [12724] Event [2472,304.956085,2216]: 1 lost unit Stardust [f=0012726] [12726] Event [920,100.187202,2840]: 1 lost unit Solar Collector [f=0012809] [12809] Event [2424,393.151398,264]: 0 finished unit Wind/Tidal Generator [f=0012882] [12882] Event [4812,211.792023,2384]: 0 finished unit Thug [f=0012904] Spectator indaled left the game: normal quit [f=0012904] [12904] Event [undefined]: indaled quit [f=0012914] [12914] Event [2520,385.698395,3784]: 0 finished unit Metal Extractor [f=0012965] No clients connected, shutting down server [f=0012965] Server shutdown [f=0012989] [12989] Event [2504,393.151398,248]: 0 finished unit Wind/Tidal Generator [f=0013083] [13083] Event [4812,211.792023,2384]: 0 finished unit Thug [f=0013169] [13169] Event [2584,393.151398,248]: 0 finished unit Wind/Tidal Generator [f=0013349] [13349] Event [2664,393.151398,232]: 0 finished unit Wind/Tidal Generator [f=0013362] [13362] Event [4812,211.792023,2384]: 0 finished unit Outlaw [f=0013517] [13517] Event [4812,211.792023,2384]: 0 finished unit Rogue [f=0013589] [13589] Event [2744,393.151398,232]: 0 finished unit Wind/Tidal Generator [f=0013661] [13661] Event [4812,211.792023,2384]: 0 finished unit Rogue [f=0013694] [13694] Event [1928,389.089813,3848]: 0 finished unit Metal Extractor [f=0013754] [13754] Event [2824,393.151398,232]: 0 finished unit Wind/Tidal Generator [f=0013825] [13825] Event [4812,211.792023,2384]: 0 finished unit Rogue [f=0013921] [13921] Event [2904,393.151398,216]: 0 finished unit Wind/Tidal Generator [f=0013995] [13995] Event [4812,211.792023,2384]: 0 finished unit Rogue [f=0014101] [14101] Event [2984,393.151398,216]: 0 finished unit Wind/Tidal Generator [f=0014165] [14165] Event [4812,211.792023,2384]: 0 finished unit Rogue [f=0014279] [14279] Event [3064,393.151398,216]: 0 finished unit Wind/Tidal Generator [f=0014299] [14299] Event [1920,393.151398,3712]: 0 finished unit Lotus [f=0014459] [14459] Event [3144,393.151398,200]: 0 finished unit Wind/Tidal Generator [f=0014639] [14639] Event [3224,393.151398,200]: 0 finished unit Wind/Tidal Generator [f=0014879] [14879] Event [2080,393.151398,3664]: 0 finished unit Lotus [f=0016589] Autoquit sending quit command. [f=0016589] [QuitAction] user exited to system [f=0016589] [SpringApp::Kill][1] fromRun=1 [f=0016589] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016589] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016589] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016589] [ThreadPool::SetThreadCount][2] workers=0 [f=0016589] [SpringApp::Kill][2] [f=0016589] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016589] [Game::KillLua][3] dtor=0 luaUI=0x613792e0 [f=0016589] Start widgetHandler:Shutdown [f=0016589] Shutdown - SaveOrderList Complete [f=0016589] Writing last game win data [f=0016589] Shutdown - SaveConfigData Complete [f=0016589] Shutdown Widget - Save/Load API [f=0016589] Shutdown Widget - Chili Highlight [f=0016589] Shutdown Widget - Draw After Chili [f=0016589] Shutdown Widget - EPIC Menu [f=0016589] Shutdown Widget - Chili Widget Selector [f=0016589] Shutdown Widget - Chili Minimap [f=0016589] Shutdown Widget - Local Team Colors [f=0016589] Shutdown Widget - Display Keys 2 [f=0016589] Shutdown Widget - Save Game Menu [f=0016589] Shutdown Widget - Unit Icons [f=0016589] Shutdown Widget - Noises [f=0016589] Shutdown Widget - HealthBars [f=0016589] Shutdown Widget - Win Counter [f=0016589] Shutdown Widget - SpringRTS Replay Stats [f=0016589] Shutdown Widget - BuildETA [f=0016589] Shutdown Widget - Modular Comm Info [f=0016589] Shutdown Widget - Stereo3D [f=0016589] Shutdown Widget - Showeco and Grid Drawer [f=0016589] Shutdown Widget - Point Tracker [f=0016589] Shutdown Widget - Music Player [f=0016589] Shutdown Widget - Missile Silo Range [f=0016589] Shutdown Widget - MinimapEvents [f=0016589] Shutdown Widget - Mex Placement Handler [f=0016589] Shutdown Widget - Local Widgets Config [f=0016589] Shutdown Widget - Highlight Geos [f=0016589] Shutdown Widget - Grab Input [f=0016589] Input grabbing is disabled! [f=0016589] Shutdown Widget - MetalFeatures (new) [f=0016589] Shutdown Widget - Darkening [f=0016589] Shutdown Widget - Context Menu [f=0016589] Shutdown Widget - Chili Spectator Panels [f=0016589] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016589] Shutdown Widget - Chili Nuke Warning [f=0016589] Shutdown Widget - Chili EndGame Window [f=0016589] Shutdown Widget - Chili Economy Panel Default [f=0016589] Shutdown Widget - CameraShake [f=0016589] Shutdown Widget - Attack AoE [f=0016589] Shutdown Widget - Map Edge Extension [f=0016589] Shutdown Widget - Selection Send [f=0016589] Shutdown Widget - LupsManager [f=0016589] Shutdown Widget - Newton Firezone [f=0016589] Shutdown Widget - Chili Crude Player List [f=0016589] Shutdown Widget - Chili Pro Console [f=0016589] Shutdown Widget - Lasso Terraform GUI [f=0016589] Shutdown Widget - Lups [f=0016589] Shutdown Widget - Chili Framework [f=0016589] Shutdown Widget - Chili Core Selector [f=0016589] Shutdown Widget - Custom Markers [f=0016589] Shutdown Widget - Pause Screen [f=0016589] Shutdown Widget - Text To Speech Control [f=0016589] Shutdown Widget - Persistent Build Height [f=0016589] Shutdown Widget - Layout Handler [f=0016589] End widgetHandler:Shutdown [f=0016589] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={489793,62419464} {int,ext,rec}Allocs={23316015,0,0} {chunk,block}Bytes={62419464,0} [f=0016589] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016589] [Game::KillLua][2] dtor=0 luaRules=0x534a8480 [f=0016589] Start gadgetHandler:Shutdown [f=0016589] Shutdown - StartSetup [f=0016589] Shutdown - UnitMorph [f=0016589] Shutdown - LupsNanoSpray [f=0016589] Shutdown - Missile Silo Controller [f=0016589] Shutdown - Modular Comm Info [f=0016589] Shutdown - Terrain Texture Handler [f=0016589] Shutdown - UnitCloakShield [f=0016589] Shutdown - Starlight Handler [f=0016589] End gadgetHandler:Shutdown [f=0016589] Start gadgetHandler:Shutdown [f=0016589] Shutdown - Save/Load [f=0016589] Shutdown - UnitMorph [f=0016589] Shutdown - Modular Comm Info [f=0016589] Shutdown - Retreat Command [f=0016589] Shutdown - Shockwaves [f=0016589] Shutdown - Teleport Throw [f=0016589] Shutdown - UnitCloakShield [f=0016589] Shutdown - Lups Cloak FX [f=0016589] Shutdown - Lups [f=0016589] Shutdown - Lups Shield [f=0016589] End gadgetHandler:Shutdown [f=0016589] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23316045,0,0} {chunk,block}Bytes={0,0} [f=0016589] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23316045,0,0} {chunk,block}Bytes={0,0} [f=0016589] [Game::KillLua][4] dtor=0 [f=0016589] [Game::~CGame][1] [f=0016589] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016589] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016589] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016589] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016589] [Game::KillLua][4] dtor=1 [f=0016589] [Game::KillMisc][1] [f=0016589] [Game::KillMisc][2] [f=0016589] [Game::KillMisc][3] [f=0016589] [Game::KillRendering][1] [f=0016589] [3DOParser::Kill] allocated 137 pieces [f=0016589] [S3OParser::Kill] allocated 2712 pieces [f=0016589] [AssParser::Kill] allocated 215 pieces [f=0016589] [Game::KillInterface][1] [f=0016589] [Game::KillInterface][2] [f=0016589] [Game::KillSimulation][1] [f=0016589] [Game::KillSimulation][2] [f=0016589] [CCollisionHandler] dis-/continuous tests: 0/75842 [f=0016589] [Game::KillSimulation][3] [f=0016589] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016589] [~CPathCache(20x16)] cacheHits=17 hitPercentage=28% numHashColls=0 maxCacheSize=6 [f=0016589] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016589] [~CPathCache(40x32)] cacheHits=75 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016589] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016589] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016589] [LosHandler::Kill] raycast instance cache-{hits,misses}={3122,10163}; shared=2%; cached=21% [f=0016589] [Game::KillSimulation][4] [f=0016589] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0016589] [Game::~CGame][2] [f=0016589] [Game::~CGame][3] [f=0016589] [SpringApp::Kill][3] [f=0016589] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 174937 bytes sent 214429 bytes recv'd [f=0016589] [SpringApp::Kill][4] font=0x459097e0 [f=0016589] [SpringApp::Kill][5] [f=0016589] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x459ee210) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2248ms file="objects3d/strikecom_4.dae" indx=5351 inflSize=1499kb readTime=93ms file="objects3d/commrecon.s3o" indx=4903 inflSize=114kb readTime=41ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=22ms file="luarules/gadgets/game_perks.lua" indx=1634 inflSize=6kb readTime=22ms file="objects3d/dante.s3o" indx=5010 inflSize=112kb readTime=21ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=18ms file="gamedata/resources.lua" indx=902 inflSize=5kb readTime=18ms file="objects3d/strikecom_2.dae" indx=5347 inflSize=1499kb readTime=18ms file="objects3d/strikecom_1.dae" indx=5345 inflSize=1500kb readTime=18ms file="objects3d/strikecom_3.dae" indx=5349 inflSize=1499kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 52050955 bytes cached in 2816 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x45a77080) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x459868a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45a8abf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f3dcc083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]