[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.s12yWJ8ZLz/springsettings.808436.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb49c01d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 22102 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/808436/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 175ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44bf3da0] using map "Fifteen Platforms v1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fifteen Platforms v1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44bf3da0] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 102ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 968ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1092ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 780ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 158ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: Void Handler LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: fog_layer LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Void Handler >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: fog_layer >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 82ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] CHAOSBOSS was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/808436/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 27 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=525fbcc1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=efc5c1eb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=ecab0f9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=50f032b3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=50f032b3 file="cache/104dev-maintenance/paths/Fifteen Platforms v1.pe-50f032b3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=525fbcc1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=efc5c1eb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=ecab0f9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=50f032c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=50f032c3 file="cache/104dev-maintenance/paths/Fifteen Platforms v1.pe2-50f032c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (290ms, checksum 5ac71e83)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11435,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/808436/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2eca9be5e99f748da3ebf62e11c5724bec61f88d11d20bfa995d3dea189299e8605d1b536532dab7956c787d67075359159ccbcb297690bacd374f47fc85b47a" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=26b7fa84b96a9958269a2df4c8b627871085d5ef9e5261775d7ab5715898ee75756c7650637a5a410cbd0b293941c4a5ff7e0c8c2535af04a7f9f0eae4cc1d00]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=340f23ffac54079f38fd65be964af8fd6880cd74bdaba356464f313afc18dccf04061683ed5baf2c430ea67e22f027539f82585ade0c9e691eec1a229f458990]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5331e4f0,0x6666ad20}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1cc2f35d630a6f9a2f501e9c4596f592 [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: KingLunchBox changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2eca9be5e99f748da3ebf62e11c5724bec61f88d11d20bfa995d3dea189299e8605d1b536532dab7956c787d67075359159ccbcb297690bacd374f47fc85b47a" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Anir [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Anir changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2eca9be5e99f748da3ebf62e11c5724bec61f88d11d20bfa995d3dea189299e8605d1b536532dab7956c787d67075359159ccbcb297690bacd374f47fc85b47a" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=26b7fa84b96a9958269a2df4c8b627871085d5ef9e5261775d7ab5715898ee75756c7650637a5a410cbd0b293941c4a5ff7e0c8c2535af04a7f9f0eae4cc1d00]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=340f23ffac54079f38fd65be964af8fd6880cd74bdaba356464f313afc18dccf04061683ed5baf2c430ea67e22f027539f82585ade0c9e691eec1a229f458990]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={6093dd08,6093a090}]" [f=-000001] Allies: I choose: Hobart! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=26b7fa84b96a9958269a2df4c8b627871085d5ef9e5261775d7ab5715898ee75756c7650637a5a410cbd0b293941c4a5ff7e0c8c2535af04a7f9f0eae4cc1d00]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=340f23ffac54079f38fd65be964af8fd6880cd74bdaba356464f313afc18dccf04061683ed5baf2c430ea67e22f027539f82585ade0c9e691eec1a229f458990]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[Game::Load][lua{Rules,Gaia}={19065be8,1f46d8e8}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Commander 2! [f=-000001] glhf [f=-000001] thanks you too [f=-000001] [0] Event [1085,297.055298,943]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5012,297.055786,5119]: 1 finished unit Recon Commander [f=0000000] [0] Anir, team: 1, elo:2686 [f=0000000] [0] KingLunchBox, team: 0, elo:2355 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [1232,297.052765,1000]: 0 finished unit Cloakbot Factory [f=0000004] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000004] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000004] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000004] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000004] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000004] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000004] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000004] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000004] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000004] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000004] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000004] !transmitlobby @voice@buildUnit@reload [f=0000021] [21] Event [5112,297.052765,5192]: 1 finished unit Gunship Plant [f=0000240] [240] Event [1096,297.052765,1096]: 0 finished unit Metal Extractor [f=0000256] [256] Event [5048,297.052765,5048]: 1 finished unit Metal Extractor [f=0000298] [298] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0000464] [464] Event [1080,297.052765,1000]: 0 finished unit Solar Collector [f=0000500] [500] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0000689] [689] Event [1080,297.052765,888]: 0 finished unit Solar Collector [f=0000713] [713] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0000736] [736] Event [5048,297.052765,5544]: 1 finished unit Metal Extractor [f=0000854] [854] Event [5048,297.052765,5496]: 1 finished unit Wind/Tidal Generator [f=0000905] [905] Event [5112.00146,317.937042,5191]: 1 finished unit Wasp [f=0001002] [1002] Event [1080,297.052765,760]: 0 finished unit Solar Collector [f=0001028] [1028] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0001057] [1057] Event [5048,297.052765,5416]: 1 finished unit Wind/Tidal Generator [f=0001082] [1082] Event [5112.00146,317.937042,5191]: 1 finished unit Blastwing [f=0001263] [1263] Event [5112.00146,317.937042,5191]: 1 finished unit Blastwing [f=0001341] [1341] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0001486] [1486] Event [1016,297.052765,664]: 0 finished unit Solar Collector [f=0001663] [1663] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0001663] [1663] Event [3472,561.743164,4896]: 1 finished unit Radar Tower [f=0001975] [1975] Event [1096,297.052765,600]: 0 finished unit Metal Extractor [f=0002028] [2028] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0002060] [2060] Event [1130.08313,328.891266,1098.1626]: 1 lost unit Blastwing [f=0002174] [2174] Event [5016,297.052765,5336]: 1 finished unit Solar Collector [f=0002332] [2332] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0002346] [2346] Event [2536,297.052765,5240]: 1 finished unit Metal Extractor [f=0002535] [2535] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0002744] [2744] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0003012] [3012] Event [5072,297.052765,4928]: 1 finished unit Lotus [f=0003115] [3115] Event [1241.59998,297.052765,1000]: 0 finished unit Conjurer [f=0003165] [3165] Event [5112.00146,317.937042,5191]: 1 finished unit Harpy [f=0003228] [3228] Event [5429.36621,297.052765,5388.41797]: 0 lost unit Glaive [f=0003325] [3325] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0003351] [3351] Event [5048,297.052765,5544]: 1 lost unit Metal Extractor [f=0003358] [3358] Event [5048,297.052765,5496]: 1 lost unit Wind/Tidal Generator [f=0003367] [3367] Event [5013.33057,297.052765,5587.58154]: 0 lost unit Glaive [f=0003387] [3387] Event [2032,297.052765,5216]: 1 finished unit Lotus [f=0003405] [3405] Event [4857.75928,297.052765,5534.85254]: 0 lost unit Glaive [f=0003420] [3420] Event [1200,297.052765,1200]: 0 finished unit Picket [f=0003465] [3465] Event [4667.02881,297.052765,5457.82178]: 0 lost unit Glaive [f=0003518] [3518] Event [4516.90723,347.908325,5395.26465]: 0 lost unit Glaive [f=0003535] [3535] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0003691] [3691] Event [1168,297.052765,720]: 0 finished unit Lotus [f=0003692] [3692] Event [2136,297.052765,5240]: 1 finished unit Metal Extractor [f=0003744] [3744] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0003954] [3954] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0004050] [4050] Event [5048,297.052765,5544]: 1 finished unit Metal Extractor [f=0004215] [4215] Event [3446.12646,297.052765,3785.38159]: 0 lost unit Glaive [f=0004255] [4255] Event [600,297.052765,1096]: 0 finished unit Metal Extractor [f=0004444] [4444] Event [1241.59998,297.052765,1000]: 0 finished unit Gremlin [f=0004541] [4541] Event [5112,297.052765,4984]: 1 finished unit Solar Collector [f=0004717] [4717] Event [5112.00146,317.937042,5191]: 1 finished unit Harpy [f=0004833] [4833] Event [2232,297.052765,5224]: 1 finished unit Solar Collector [f=0004846] [4846] Event [2344,376.451874,904]: 0 finished unit Metal Extractor [f=0004867] [4867] Event [5224,297.052765,5000]: 1 finished unit Wind/Tidal Generator [f=0004960] [4960] Event [696,297.052765,1048]: 0 finished unit Solar Collector [f=0004985] [4985] Event [1241.59998,297.052765,1000]: 0 finished unit Gremlin [f=0005039] [5039] Event [5304,297.052765,5000]: 1 finished unit Wind/Tidal Generator [f=0005189] [5189] Event [5368,297.052765,5000]: 1 finished unit Wind/Tidal Generator [f=0005268] [5268] Event [824,297.052765,1048]: 0 finished unit Solar Collector [f=0005354] [5354] Event [5432,297.052765,5000]: 1 finished unit Wind/Tidal Generator [f=0005421] [5421] Event [2344,297.052765,5224]: 1 finished unit Solar Collector [f=0005451] [5451] Event [5112.00146,317.937042,5191]: 1 finished unit Blastwing [f=0005466] [5466] Event [2592,561.743164,992]: 0 finished unit Radar Tower [f=0005559] [5559] Event [952,297.052765,1064]: 0 finished unit Solar Collector [f=0005617] [5617] Event [1241.59998,297.052765,1000]: 0 finished unit Gremlin [f=0005654] [5654] Event [5512,297.052765,4968]: 1 finished unit Solar Collector [f=0005770] [5770] Event [2456,297.052765,5224]: 1 finished unit Solar Collector [f=0005895] [5895] Event [5544,297.052765,5048]: 1 finished unit Metal Extractor [f=0006027] [6027] Event [5112.00146,317.937042,5191]: 1 finished unit Blastwing [f=0006085] [6085] Event [1241.59998,297.052765,1000]: 0 finished unit Gremlin [f=0006196] [6196] Event [5112.00146,317.937042,5191]: 1 finished unit Blastwing [f=0006211] [6211] Event [2032,297.052765,5344]: 1 finished unit Lotus [f=0006230] [6230] Event [968,297.052765,920]: 0 finished unit Caretaker [f=0006421] [6421] Event [1241.59998,297.052765,1000]: 0 finished unit Gremlin [f=0006538] [6538] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0006578] [6578] Event [2493.89063,331.783844,2433.25073]: 1 lost unit Blastwing [f=0006613] [6613] Event [5112.00146,317.937042,5191]: 1 finished unit Wasp [f=0006768] [6768] Event [1241.59998,297.052765,1000]: 0 finished unit Conjurer [f=0006810] [6810] Event [3624,297.052765,904]: 0 lost unit Metal Extractor [f=0006896] [6896] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0007016] [7016] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0007135] [7135] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0007263] [7263] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0007272] [7272] Event [2592,561.743164,992]: 0 lost unit Radar Tower [f=0007393] [7393] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0007510] [7510] Event [5384,297.052765,5112]: 1 finished unit Caretaker [f=0007616] [7616] Event [1232,561.743164,4880]: 1 finished unit Radar Tower [f=0007651] [7651] Event [1563.60803,316.031189,991.360413]: 0 lost unit Glaive [f=0007681] [7681] Event [1241.59998,297.052765,1000]: 0 finished unit Conjurer [f=0007799] [7799] Event [1704.14331,370.51355,726.786804]: 0 lost unit Glaive [f=0007998] [7998] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0008182] [8182] Event [5112.00146,317.937042,5191]: 1 finished unit Nimbus [f=0008237] [8237] Event [5064,297.052765,5480]: 1 finished unit Wind/Tidal Generator [f=0008317] [8317] Event [4588.84082,318.852875,5246.00928]: 0 lost unit Glaive [f=0008366] [8366] Event [4675.52637,297.052765,5338.28955]: 0 lost unit Glaive [f=0008401] [8401] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0008425] [8425] Event [4804.15283,297.052765,5501.78125]: 0 lost unit Glaive [f=0008452] [8452] Event [4909.58594,297.052765,5380.94873]: 0 lost unit Glaive [f=0008460] [8460] Event [1040,561.743164,2592]: 0 finished unit Radar Tower [f=0008486] [8486] Event [4918.48682,297.052765,5348.2207]: 0 lost unit Glaive [f=0008506] [8506] Event [4907.02148,297.052765,5368.71094]: 1 lost unit Recon Commander [f=0008506] [8506] Event [4912.05664,297.052765,5346.66016]: 0 lost unit Glaive [f=0008508] [8508] Event [4938.63232,297.052765,5362.20605]: 0 lost unit Glaive [f=0008508] [8508] Event [4885.85205,297.052765,5393.69385]: 0 lost unit Glaive [f=0008577] [8577] Event [1256,297.052765,840]: 0 finished unit Razor [f=0008640] [8640] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0008698] [8698] Event [4483.45898,360.464508,5029.66357]: 0 lost unit Gremlin [f=0008755] [8755] Event [4766.91357,311.540253,4888.01807]: 1 lost unit Nimbus [f=0008794] [8794] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0008906] [8906] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0009193] [9193] Event [1241.59998,297.052765,1000]: 0 finished unit Conjurer [f=0009403] [9403] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0009426] [9426] Event [888,376.451874,2344]: 0 finished unit Metal Extractor [f=0009555] [9555] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0009695] [9695] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0009722] [9722] Event [4752.12793,318.003387,5265.77979]: 1 lost unit Harpy [f=0009730] [9730] Event [5112.00146,317.937042,5191]: 1 finished unit Nimbus [f=0009766] [9766] Event [5232.14795,297.052765,5493.2373]: 0 lost unit Gremlin [f=0009806] [9806] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0009868] [9868] Event [3792,297.052765,3296]: 1 finished unit Lotus [f=0009912] [9912] Event [5053.95996,297.052765,5672.56299]: 0 lost unit Gremlin [f=0009946] [9946] Event [4184.67041,297.052765,3424.6665]: 0 lost unit Glaive [f=0009955] [9955] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0009964] [9964] Event [3624,297.052765,904]: 0 finished unit Metal Extractor [f=0010009] [10009] Event [3792,297.052765,3296]: 1 lost unit Lotus [f=0010034] [10034] Event [3784,297.052765,3400]: 1 lost unit Storage [f=0010222] [10222] Event [1241.59998,297.052765,1000]: 0 finished unit Conjurer [f=0010253] [10253] Event [2344,376.451874,904]: 0 finished unit Metal Extractor [f=0010340] [10340] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0010399] [10399] Event [5112.00146,317.937042,5191]: 1 finished unit Blastwing [f=0010400] [10400] Event [5048.00586,297.052765,4635.59082]: 0 lost unit Glaive [f=0010458] [10458] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0010475] [10475] Event [4684.29248,405.690063,5187.4375]: 1 lost unit Blastwing [f=0010498] [10498] Event [5031.9917,297.052765,4835.18066]: 0 lost unit Glaive [f=0010571] [10571] Event [4975.06738,297.052765,5158.98828]: 0 lost unit Glaive [f=0010637] [10637] Event [5072,297.052765,4928]: 1 lost unit Lotus [f=0010690] [10690] Event [5048,297.052765,5544]: 1 lost unit Metal Extractor [f=0010731] [10731] Event [4940.81934,297.052765,5009.18896]: 0 lost unit Glaive [f=0010770] [10770] Event [2512,561.743164,1136]: 0 finished unit Radar Tower [f=0010783] [10783] Event [1241.59998,297.052765,1000]: 0 finished unit Gremlin [f=0010808] [10808] Event [4024,297.052765,904]: 0 finished unit Metal Extractor [f=0010896] [10896] Event [2136,297.052765,5096]: 1 finished unit Storage [f=0010944] [10944] Event [5384,297.052765,5112]: 1 lost unit Caretaker [f=0011001] [11001] Event [1241.59998,297.052765,1000]: 0 finished unit Gremlin [f=0011025] [11025] Event [5560.37549,297.052765,5085.69092]: 0 lost unit Glaive [f=0011045] [11045] Event [5544,297.052765,5048]: 1 lost unit Metal Extractor [f=0011228] [11228] Event [2584,297.052765,5144]: 1 finished unit Solar Collector [f=0011232] [11232] Event [1241.59998,297.052765,1000]: 0 finished unit Gremlin [f=0011245] [11245] Event [5248.56299,297.052765,5554.53174]: 0 lost unit Gremlin [f=0011316] [11316] Event [5432,297.052765,5000]: 1 lost unit Wind/Tidal Generator [f=0011345] [11345] Event [5368,297.052765,5000]: 1 lost unit Wind/Tidal Generator [f=0011375] [11375] Event [5304,297.052765,5000]: 1 lost unit Wind/Tidal Generator [f=0011378] [11378] Event [2472,297.052765,5128]: 1 finished unit Solar Collector [f=0011400] lol gg [f=0011407] [11407] Event [5224,297.052765,5000]: 1 lost unit Wind/Tidal Generator [f=0011464] [11464] Event [1241.59998,297.052765,1000]: 0 finished unit Gremlin [f=0011467] [11467] Event [3808,297.052765,1024]: 0 finished unit Lotus [f=0011476] [11476] Event [5048,297.052765,5048]: 1 lost unit Metal Extractor [f=0011519] [11519] Event [undefined]: Anir resigned [f=0011519] game_message: Anir has been destroyed! [f=0011519] game_message: KingLunchBox wins! [f=0011519] Submitting stats [f=0011519] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011519] Part| Total Time|Time of the last 0.5s [f=0011519] Draw 9124.63ms 19.30% [f=0011519] Lua::Callins::Synced 5262.39ms 21.69% [f=0011519] Lua::Callins::Unsynced 12290.23ms 24.98% [f=0011519] Lua::CollectGarbage::Synced 427.01ms 0.10% [f=0011519] Lua::CollectGarbage::Unsynced 614.34ms 0.50% [f=0011519] Misc::Profiler::AddTime 41.41ms 0.10% [f=0011519] Sim 13584.75ms 61.39% [f=0011519] [11519] Received game_message: Anir has been destroyed! [f=0011519] [11519] Received game_message: KingLunchBox wins! [f=0011520] [11520] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011520] [11520] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011520] [11520] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011520] [11520] Game End Stats Values: 2,2140,2075,2075,2140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,7,6.76666689,6.76666689,7,65,0,0,65,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011520] [11520] Game End Stats Values: 3,2410,2185,2185,2410,0.00032875,0,0,0.00032875,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.5333338,8,8,10.5333338,2000,2000,2000,2000,9.50002193,10.0600004,10.0600004,9.50002193,195,0,0,195,0,0,0,0,215,185,185,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011520] [11520] Game End Stats Values: 4,2610,2570,2570,2610,6.66174316,1.68896317,1.68896317,6.66174316,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.333333,9.64891911,9.64891911,13.333333,2000,2000,2000,2000,9.9440937,11.7125959,11.7125959,9.9440937,325,350,350,325,0,0,0,0,285,220,220,285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011520] [11520] Game End Stats Values: 5,2745,2625,2625,2745,18.9846573,10.8576183,10.8576183,18.9846573,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.1999998,11.2587433,11.2587433,15.1999998,2000,2055,2055,2000,10.3215284,12.2112427,12.2112427,10.3215284,390,350,350,390,0,0,0,0,355,220,220,355,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011520] [11520] Game End Stats Values: 6,2885,2640,2640,2885,31.9279423,13.8572407,13.8572407,31.9279423,0,0,0,0,0,0,0,0,0,0,0,0,19.7999992,33.6139336,33.6139336,19.7999992,0,0,0,0,15.333333,10.7318764,10.7318764,15.333333,2000,2055,2055,2000,11.4828854,11.7999754,11.7999754,11.4828854,455,295,295,455,0,0,0,0,430,290,290,430,0,55,55,0,0,0,0,0,70.0428009,19.7999992,19.7999992,70.0428009 [f=0011520] [11520] Game End Stats Values: 7,3015,2715,2715,3015,39.5869293,14.1377869,14.1377869,39.5869293,0,0,0,0,0,0,0,0,0,0,0,0,19.7999992,33.6139336,33.6139336,19.7999992,0,0,0,0,14,11.0580759,11.0580759,14,2000,2055,2055,2000,12.1105995,13.9520378,13.9520378,12.1105995,585,295,295,585,0,0,0,0,430,365,365,430,0,55,55,0,0,0,0,0,134.049255,19.7999992,19.7999992,134.049255 [f=0011520] [11520] Game End Stats Values: 8,3200,2805,2805,3200,55.7202263,15.0618029,15.0618029,55.7202263,0,0,0,0,0,0,0,0,0,0,0,0,19.7999992,87.0600891,87.0600891,19.7999992,0,90,90,0,15.1999998,11.7768803,11.7768803,15.1999998,2000,2055,2055,2000,12.6755533,15.1616011,15.1616011,12.6755533,770,295,295,770,0,0,0,0,430,365,365,430,0,55,55,0,0,0,0,0,187.495407,19.7999992,19.7999992,187.495407 [f=0011520] [11520] Game End Stats Values: 9,3105,3085,3085,3105,64.2874298,17.4197884,17.4197884,64.2874298,0,0,0,0,0,0,0,0,0,0,0,0,329.72287,329.120056,329.120056,329.72287,100,180,180,100,16,13.6864071,13.6864071,16,2000,2055,2055,2000,12.1711464,14.2771997,14.2771997,12.1711464,575,595,595,575,75,325,325,75,430,255,255,430,325,165,165,325,0,0,0,0,459.049164,358.135437,358.135437,459.049164 [f=0011520] [11520] Game End Stats Values: 10,3325,3160,3160,3325,86.1930771,17.4197884,17.4197884,86.1930771,0,0,0,0,0,0,0,0,0,0,0,0,329.72287,329.120056,329.120056,329.72287,190,180,180,190,16,12.4178562,12.4178562,16,2000,2055,2055,2000,13.0603771,16.4000034,16.4000034,13.0603771,705,595,595,705,75,325,325,75,430,330,330,430,325,165,165,325,0,30.0000191,30.0000191,0,459.049164,358.135437,358.135437,459.049164 [f=0011520] [11520] Game End Stats Values: 11,3485,3235,3235,3485,96.9716415,17.4197884,17.4197884,96.9716415,0,0,0,0,0,0,0,0,0,11.8168335,11.8168335,0,329.72287,394.120056,394.120056,329.72287,190,180,180,190,16,12.1132689,12.1132689,16,2000,2055,2055,2000,13.2985706,17.0599995,17.0599995,13.2985706,790,595,595,790,75,390,390,75,505,405,405,505,390,165,165,390,0,30.0000191,30.0000191,0,524.049194,358.135437,358.135437,524.049194 [f=0011520] [11520] Game End Stats Values: 12,3560,3710,3710,3560,106.103691,18.3211384,18.3211384,106.103691,0,0,0,0,0,0,0,0,0,14.2446289,14.2446289,0,329.72287,394.120056,394.120056,329.72287,190,180,180,190,16,13.9957685,13.9957685,16,2000,2055,2055,2000,14.5888033,17.2600899,17.2600899,14.5888033,790,895,895,790,75,390,390,75,580,580,580,580,390,165,165,390,0,30.0000191,30.0000191,0,524.049194,358.135437,358.135437,524.049194 [f=0011520] [11520] Game End Stats Values: 13,3850,3815,3815,3850,116.179245,19.6512241,19.6512241,116.179245,0,0,0,0,0,0,0,0,0,122.240875,122.240875,0,329.72287,394.120056,394.120056,329.72287,190,180,180,190,18.1333332,15.7869568,15.7869568,18.1333332,2000,2055,2055,2000,16.4717045,22.2219963,22.2219963,16.4717045,940,895,895,940,75,390,390,75,720,685,685,720,390,238.999832,238.999832,390,0,30.0000191,30.0000191,0,524.049194,358.135437,358.135437,524.049194 [f=0011520] [11520] Game End Stats Values: 14,4125,4080,4080,4125,138.035263,25.4832458,25.4832458,138.035263,0,0,0,0,0,0,0,0,0,160.073914,160.073914,0,329.72287,394.120056,394.120056,329.72287,190,180,180,190,21.0666676,18.7430897,18.7430897,21.0666676,2055,2055,2055,2055,17.9904003,17.5888004,17.5888004,17.9904003,1090,950,950,1090,75,390,390,75,790,895,895,790,390,238.999832,238.999832,390,11.3333311,30.0000191,30.0000191,11.3333311,524.049194,358.135437,358.135437,524.049194 [f=0011520] [11520] Game End Stats Values: 15,4455,4355,4355,4455,151.605576,55.0634727,55.0634727,151.605576,0,0,0,0,0,0,0,0,0,215.853821,215.853821,0,329.72287,394.120056,394.120056,329.72287,190,270,270,190,22,27.8333092,27.8333092,22,2235,2055,2055,2235,16.7046852,20.8520145,20.8520145,16.7046852,1240,1060,1060,1240,75,390,390,75,790,970,970,790,390,238.999832,238.999832,390,11.3333311,30.0000191,30.0000191,11.3333311,524.049194,358.135437,358.135437,524.049194 [f=0011520] [11520] Game End Stats Values: 16,4670,4485,4485,4670,171.52829,105.924065,105.924065,171.52829,0,0,0,0,0,0,0,0,0,332.219727,332.219727,0,384.722931,407.708191,407.708191,384.722931,190,270,270,190,22,29.6155815,29.6155815,22,2235,2055,2055,2235,17.1281834,22.6907043,22.6907043,17.1281834,1455,1190,1190,1455,130,390,390,130,790,970,970,790,390,348.999817,348.999817,390,11.3333311,30.0000191,30.0000191,11.3333311,567.230591,413.135498,413.135498,567.230591 [f=0011520] [11520] Game End Stats Values: 17,4910,4485,4485,4910,188.35965,184.704544,184.704544,188.35965,0,0,0,0,0,0,0,0,0,569.837402,569.837402,0,384.722931,420.893616,420.893616,384.722931,190,270,270,190,22,29.5174847,29.5174847,22,2235,2055,2055,2235,16.0820904,24.5520325,24.5520325,16.0820904,1770,1190,1190,1770,130,403.166687,403.166687,130,715,970,970,715,478.166687,348.999817,348.999817,478.166687,11.3333311,30.0000191,30.0000191,11.3333311,612.234619,413.135498,413.135498,612.234619 [f=0011520] [11520] Game End Stats Values: 18,4985,4720,4720,4985,210.284088,225.746536,225.746536,210.284088,0,0,0,0,0,0,0,0,0,591.259521,591.259521,0,469.377258,475.893616,475.893616,469.377258,190,270,270,190,22,29.4606934,29.4606934,22,2180,2290,2290,2180,15.1616278,22.0361328,22.0361328,15.1616278,1900,1190,1190,1900,130,458.166687,458.166687,130,715,970,970,715,533.166687,348.999817,348.999817,533.166687,11.3333311,30.0000191,30.0000191,11.3333311,667.234619,497.789795,497.789795,667.234619 [f=0011520] [11520] Game End Stats Values: 19,5040,4665,4665,5040,238.421082,233.785721,233.785721,238.421082,0,0,0,0,0,0,0,0,0,591.259521,591.259521,0,614.155212,680.937012,680.937012,614.155212,190,270,270,190,22,27.9207478,27.9207478,22,2180,2290,2290,2180,15.5757999,19.8359451,19.8359451,15.5757999,1955,1135,1135,1955,130,588.166687,588.166687,130,715,970,970,715,663.166687,403.999817,403.999817,663.166687,11.3333311,30.0000191,30.0000191,11.3333311,906.313171,642.568176,642.568176,906.313171 [f=0011520] [11520] Game End Stats Values: 20,4640,4190,4190,4640,270.592621,280.248962,280.248962,270.592621,0,0,0,0,0,0,0,0,0,591.259521,591.259521,0,2290.2771,1169.11365,1169.11365,2290.2771,190,270,270,190,22,26.9280968,26.9280968,22,2235,1090,1090,2235,15.8447676,22.3975468,22.3975468,15.8447676,1500,1895,1895,1500,1330,1108.16675,1108.16675,1330,715,935,935,715,1183.16675,1673.99976,1673.99976,1183.16675,11.3333311,30.0000191,30.0000191,11.3333311,1552.4491,2430.29224,2430.29224,1552.4491 [f=0011520] [11520] Game End Stats Values: 21,4965,3430,3430,4965,299.140259,289.053986,289.053986,299.140259,0,0,0,0,0,0,0,0,0,964.859497,964.859497,0,2699.94263,1312.04626,1312.04626,2699.94263,470,270,270,470,22,18.0285873,18.0285873,22,2235,1090,1090,2235,15.6031761,15.8870049,15.8870049,15.6031761,1545,1135,1135,1545,1330,1258.16675,1258.16675,1330,715,935,935,715,1333.16675,2433.99976,2433.99976,1333.16675,11.3333311,30.0000191,30.0000191,11.3333311,1702.53479,2851.21436,2851.21436,1702.53479 [f=0011520] [11520] Game End Stats Values: 22,5225,3430,3430,5225,326.879181,290.297272,290.297272,326.879181,0,0,0,0,0,0,0,0,0,965.887878,965.887878,0,2810.02979,1312.04626,1312.04626,2810.02979,470,270,270,470,22,17.3422508,17.3422508,22,2235,1090,1090,2235,15.549264,15.3828869,15.3828869,15.549264,1730,1135,1135,1730,1330,1258.16675,1258.16675,1330,790,935,935,790,1333.16675,2433.99976,2433.99976,1333.16675,11.3333311,30.0000191,30.0000191,11.3333311,1703.06384,2961.30151,2961.30151,1703.06384 [f=0011520] [11520] Game End Stats Values: 23,5270,3925,3925,5270,352.657532,304.928802,304.928802,352.657532,0,0,0,0,0,0,0,0,0,1007.1662,1007.1662,0,3290.14868,1578.46484,1578.46484,3290.14868,470,360,360,470,22,17.2638931,17.2638931,22,2235,1090,1090,2235,19.3785534,16.2754364,16.2754364,19.3785534,1775,1540,1540,1775,1330,1408.16675,1408.16675,1330,790,935,935,790,1483.16675,2788.99976,2788.99976,1483.16675,41.3333473,30.0000191,30.0000191,41.3333473,2120.30005,3441.42041,3441.42041,2120.30005 [f=0011520] [11520] Game End Stats Values: 24,5455,3535,3535,5455,369.778107,366.354553,366.354553,369.778107,0,0,0,0,0,0,0,0,0,1297.42554,1297.42554,0,3466.80103,1762.55811,1762.55811,3466.80103,470,270,270,470,22,16.258688,16.258688,22,2235,1090,1090,2235,19.7880383,20.2617149,20.2617149,19.7880383,1810,1240,1240,1810,1444,1623.16675,1623.16675,1444,940,935,935,940,1698.16675,3202.99976,3202.99976,1698.16675,41.3333473,43.333313,43.333313,41.3333473,2339.33789,3620.05933,3620.05933,2339.33789 [f=0011520] [11520] Game End Stats Values: 25,5400,3370,3370,5400,376.43045,412.255554,412.255554,376.43045,0,0,0,0,0,0,0,0,0,1539.29309,1539.29309,0,4028.20459,2073.44019,2073.44019,4028.20459,470,180,180,470,22,15.3553734,15.3553734,22,2290,1090,1090,2290,21.8434849,22.0800591,22.0800591,21.8434849,1700,1240,1240,1700,1664,1883.16675,1883.16675,1664,940,860,860,940,2023.16675,3422.99976,3422.99976,2023.16675,41.3333473,103.333534,103.333534,41.3333473,2680.35327,4207.3584,4207.3584,2680.35327 [f=0011520] [11520] Game End Stats Values: 26,5560,3285,3285,5560,383.709625,423.790985,423.790985,383.709625,0,0,0,0,0,0,0,0,0,1542.5929,1542.5929,0,4680.95215,2247.51392,2247.51392,4680.95215,470,180,180,470,22,16.8143234,16.8143234,22,2290,910,910,2290,23.7052784,13.2690315,13.2690315,23.7052784,1785,1240,1240,1785,1919,2033.16675,2033.16675,1919,1015,955,955,1015,2238.16675,3677.99976,3677.99976,2238.16675,41.3333473,103.333534,103.333534,41.3333473,2872.52466,4865.67578,4865.67578,2872.52466 [f=0011520] [11520] Game End Stats Values: 27,5800,2380,2380,5800,385.963287,433.450714,433.450714,385.963287,0,0,0,0,0,0,0,0,0,1542.5929,1542.5929,0,4815.54736,2247.51392,2247.51392,4815.54736,560,180,180,560,22,16.9752789,16.9752789,22,2290,910,910,2290,23.7504082,12.1732988,12.1732988,23.7504082,1935,480,480,1935,2134,2033.16675,2033.16675,2134,1015,810,810,1015,2238.16675,4653,4653,2238.16675,41.3333473,103.333534,103.333534,41.3333473,2872.52466,5029.57617,5029.57617,2872.52466 [f=0011551] [11551] Event [5112,297.052765,4984]: 1 lost unit Solar Collector [f=0011553] [11553] Event [5512,297.052765,4968]: 1 lost unit Solar Collector [f=0011557] [11557] Event [5112,297.052765,5192]: 1 lost unit Gunship Plant [f=0011562] [11562] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0011568] [11568] Event [5016,297.052765,5336]: 1 lost unit Solar Collector [f=0011625] Spectator Anir left the game: normal quit [f=0011625] [11625] Event [undefined]: Anir quit [f=0011666] [11666] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0011767] [11767] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0011805] No clients connected, shutting down server [f=0011805] Server shutdown [f=0011940] [11940] Event [1241.59998,297.052765,1000]: 0 finished unit Conjurer [f=0012051] [12051] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0012156] [12156] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0012255] [12255] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0012353] [12353] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0012456] [12456] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0012628] [12628] Event [1241.59998,297.052765,1000]: 0 finished unit Conjurer [f=0012726] [12726] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0012818] [12818] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0012922] [12922] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0013013] [13013] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0013117] [13117] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0013274] [13274] Event [1241.59998,297.052765,1000]: 0 finished unit Conjurer [f=0013372] [13372] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0013462] [13462] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0013566] [13566] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0013657] [13657] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0013761] [13761] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0013932] [13932] Event [1241.59998,297.052765,1000]: 0 finished unit Conjurer [f=0014031] [14031] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0014136] [14136] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0014242] [14242] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0014332] [14332] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0014437] [14437] Event [1241.59998,297.052765,1000]: 0 finished unit Glaive [f=0014594] [14594] Event [1241.59998,297.052765,1000]: 0 finished unit Conjurer [f=0016458] Autoquit sending quit command. [f=0016458] [QuitAction] user exited to system [f=0016458] [SpringApp::Kill][1] fromRun=1 [f=0016458] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016458] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016458] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016458] [ThreadPool::SetThreadCount][2] workers=0 [f=0016458] [SpringApp::Kill][2] [f=0016458] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016458] [Game::KillLua][3] dtor=0 luaUI=0x525e7aa0 [f=0016458] Start widgetHandler:Shutdown [f=0016458] Shutdown - SaveOrderList Complete [f=0016458] Writing last game win data [f=0016458] Shutdown - SaveConfigData Complete [f=0016458] Shutdown Widget - Chili Highlight [f=0016458] Shutdown Widget - Save/Load API [f=0016458] Shutdown Widget - Draw After Chili [f=0016458] Shutdown Widget - EPIC Menu [f=0016458] Shutdown Widget - Chili Minimap [f=0016458] Shutdown Widget - Chili Widget Selector [f=0016458] Shutdown Widget - Local Team Colors [f=0016458] Shutdown Widget - Display Keys 2 [f=0016458] Shutdown Widget - Save Game Menu [f=0016458] Shutdown Widget - HealthBars [f=0016458] Shutdown Widget - Noises [f=0016458] Shutdown Widget - Unit Icons [f=0016458] Shutdown Widget - Win Counter [f=0016458] Shutdown Widget - BuildETA [f=0016458] Shutdown Widget - SpringRTS Replay Stats [f=0016458] Shutdown Widget - Modular Comm Info [f=0016458] Shutdown Widget - CameraShake [f=0016458] Shutdown Widget - Chili Economy Panel Default [f=0016458] Shutdown Widget - Chili EndGame Window [f=0016458] Shutdown Widget - Chili Nuke Warning [f=0016458] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016458] Shutdown Widget - Chili Spectator Panels [f=0016458] Shutdown Widget - Context Menu [f=0016458] Shutdown Widget - Darkening [f=0016458] Shutdown Widget - MetalFeatures (new) [f=0016458] Shutdown Widget - Grab Input [f=0016458] Input grabbing is disabled! [f=0016458] Shutdown Widget - Highlight Geos [f=0016458] Shutdown Widget - Local Widgets Config [f=0016458] Shutdown Widget - Mex Placement Handler [f=0016458] Shutdown Widget - MinimapEvents [f=0016458] Shutdown Widget - Missile Silo Range [f=0016458] Shutdown Widget - Music Player [f=0016458] Shutdown Widget - Point Tracker [f=0016458] Shutdown Widget - Showeco and Grid Drawer [f=0016458] Shutdown Widget - Stereo3D [f=0016458] Shutdown Widget - Attack AoE [f=0016458] Shutdown Widget - Map Edge Extension [f=0016458] Shutdown Widget - Selection Send [f=0016458] Shutdown Widget - LupsManager [f=0016458] Shutdown Widget - Newton Firezone [f=0016458] Shutdown Widget - Chili Pro Console [f=0016458] Shutdown Widget - Chili Crude Player List [f=0016458] Shutdown Widget - Lasso Terraform GUI [f=0016458] Shutdown Widget - Chili Framework [f=0016458] Shutdown Widget - Lups [f=0016458] Shutdown Widget - Custom Markers [f=0016458] Shutdown Widget - Chili Core Selector [f=0016458] Shutdown Widget - Pause Screen [f=0016458] Shutdown Widget - Layout Handler [f=0016458] Shutdown Widget - Persistent Build Height [f=0016458] Shutdown Widget - Text To Speech Control [f=0016458] End widgetHandler:Shutdown [f=0016458] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={380612,58072327} {int,ext,rec}Allocs={22846031,0,0} {chunk,block}Bytes={58072327,0} [f=0016458] [Game::KillLua][1] dtor=0 luaGaia=0x6666ad20 [f=0016458] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={313872,52608091} {int,ext,rec}Allocs={22846033,0,0} {chunk,block}Bytes={52608091,0} [f=0016458] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={313872,52608091} {int,ext,rec}Allocs={22846033,0,0} {chunk,block}Bytes={52608091,0} [f=0016458] [Game::KillLua][2] dtor=0 luaRules=0x5331e4f0 [f=0016458] Start gadgetHandler:Shutdown [f=0016458] Shutdown - StartSetup [f=0016458] Shutdown - UnitMorph [f=0016458] Shutdown - LupsNanoSpray [f=0016458] Shutdown - Missile Silo Controller [f=0016458] Shutdown - Modular Comm Info [f=0016458] Shutdown - Terrain Texture Handler [f=0016458] Shutdown - UnitCloakShield [f=0016458] Shutdown - Starlight Handler [f=0016458] End gadgetHandler:Shutdown [f=0016458] Start gadgetHandler:Shutdown [f=0016458] Shutdown - Save/Load [f=0016458] Shutdown - UnitMorph [f=0016458] Shutdown - Modular Comm Info [f=0016458] Shutdown - Retreat Command [f=0016458] Shutdown - Shockwaves [f=0016458] Shutdown - Teleport Throw [f=0016458] Shutdown - UnitCloakShield [f=0016458] Shutdown - Lups Cloak FX [f=0016458] Shutdown - Lups [f=0016458] Shutdown - Lups Shield [f=0016458] End gadgetHandler:Shutdown [f=0016458] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22846153,0,0} {chunk,block}Bytes={0,0} [f=0016458] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22846153,0,0} {chunk,block}Bytes={0,0} [f=0016458] [Game::KillLua][4] dtor=0 [f=0016458] [Game::~CGame][1] [f=0016458] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016458] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016458] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016458] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016458] [Game::KillLua][4] dtor=1 [f=0016458] [Game::KillMisc][1] [f=0016458] [Game::KillMisc][2] [f=0016458] [Game::KillMisc][3] [f=0016458] [Game::KillRendering][1] [f=0016458] [3DOParser::Kill] allocated 137 pieces [f=0016458] [S3OParser::Kill] allocated 2752 pieces [f=0016458] [AssParser::Kill] allocated 240 pieces [f=0016458] [Game::KillInterface][1] [f=0016458] [Game::KillInterface][2] [f=0016458] [Game::KillSimulation][1] [f=0016458] [Game::KillSimulation][2] [f=0016458] [CCollisionHandler] dis-/continuous tests: 0/18832 [f=0016458] [Game::KillSimulation][3] [f=0016458] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016458] [~CPathCache(24x24)] cacheHits=97 hitPercentage=49% numHashColls=0 maxCacheSize=9 [f=0016458] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016458] [~CPathCache(48x48)] cacheHits=397 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016458] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016458] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016458] [LosHandler::Kill] raycast instance cache-{hits,misses}={7791,8213}; shared=10%; cached=39% [f=0016458] [Game::KillSimulation][4] [f=0016458] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0016458] [Game::~CGame][2] [f=0016458] [Game::~CGame][3] [f=0016458] [SpringApp::Kill][3] [f=0016458] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 172953 bytes sent 109589 bytes recv'd [f=0016458] [SpringApp::Kill][4] font=0x44b7f7e0 [f=0016458] [SpringApp::Kill][5] [f=0016458] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x44bedfd0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2470ms file="objects3d/corcomalt.s3o" indx=4942 inflSize=114kb readTime=44ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=43ms file="units/cloakbomb.lua" indx=6556 inflSize=2kb readTime=36ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=29ms file="scripts/cloakjammer.lua" indx=5522 inflSize=2kb readTime=25ms file="bitmaps/gpl/explosion2/exp00_4.tga" indx=429 inflSize=16kb readTime=25ms file="scripts/dynassault.lua" indx=5540 inflSize=11kb readTime=25ms file="scripts/dynstrike.lua" indx=5543 inflSize=24kb readTime=24ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=21ms file="luaui/widgets/lups_wrapper.lua" indx=4605 inflSize=0kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 54188605 bytes cached in 2820 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=46 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fifteen_platforms_v1.sd7 (0x44d37510) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44bfb200) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44ecd320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fb49c083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 231399 bytes cached in 72 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]