[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.2ZietN5ZfE/springsettings.808417.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f07b001d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 22108 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/808417/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 170ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44cb6020] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44cb6020] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 866ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1026ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 37ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 77ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 706ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 212ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 118ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/808417/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a1f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a1f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-a0196a1f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a2f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a2f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-a0196a2f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (558ms, checksum 9bc0b410)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11437,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/808417/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5214c850,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 27b8f35da46dafd617b13374939337a8 [f=-000001] Connection attempt from hawk588 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: hawk588 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Quack3rs [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Quack3rs changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Quack3rs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Quack3rs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hawk588" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hawk588" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Zhao_Yun with number 2 to team 0 [f=-000001] > SPRINGIE:User Zhao_Yun|hoverskirm|5_5||False|||RU [f=-000001] Connection attempt from Zhao_Yun [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zhao_Yun" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zhao_Yun" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hawk588" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hawk588" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hawk588" string="[Game::Load][lua{Rules,Gaia}={2707fc70,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Quack3rs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Quack3rs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Quack3rs" string="[Game::Load][lua{Rules,Gaia}={594b0508,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zhao_Yun" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zhao_Yun" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zhao_Yun" string="[Game::Load][lua{Rules,Gaia}={21c13118,00000000}]" [f=-000001] [0] Event [1455,-15.997192,3132]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4951,-16.358398,6832]: 1 finished unit Engineer Commander [f=0000000] [0] hawk588, team: 0, elo:1500 [f=0000000] [0] Quack3rs, team: 1, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [1512,-16.00174,3048]: 0 finished unit Amphbot Factory [f=0000011] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000011] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000011] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000011] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000011] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000011] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000011] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000011] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000011] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000011] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000011] !transmitlobby @voice@buildUnit@reload [f=0000240] [240] Event [1608,-1,3240]: 0 finished unit Metal Extractor [f=0000325] [325] Event [5128,-1,6968]: 1 finished unit Metal Extractor [f=0000359] [359] Event [1528,0,3208]: 0 finished unit Wind/Tidal Generator [f=0000479] [479] Event [1448,0,3192]: 0 finished unit Wind/Tidal Generator [f=0000599] [599] Event [1368,0,3160]: 0 finished unit Wind/Tidal Generator [f=0000719] [719] Event [1304,0,3112]: 0 finished unit Wind/Tidal Generator [f=0000871] [871] Event [4720,-1,6864]: 1 finished unit Hovercraft Platform [f=0000933] [933] Event [1548,-16.039093,3048]: 0 finished unit Conch [f=0000990] [990] Event [1224,-1,3064]: 0 finished unit Metal Extractor [f=0001012] [1012] Event [4947.03369,-16.524269,6825.39258]: 1 finished unit Engineer Commander [f=0001192] [1192] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0001451] [1451] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0001539] [1539] Event [4719.95068,0,6896]: 1 finished unit Quill [f=0001702] [1702] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0001761] [1761] Event [1480,-1,2856]: 0 finished unit Metal Extractor [f=0001791] [1791] Event [4719.95068,0,6896]: 1 finished unit Dagger [f=0001935] [1935] Event [1432,0,2904]: 0 finished unit Wind/Tidal Generator [f=0002048] [2048] Event [4719.95068,0,6896]: 1 finished unit Dagger [f=0002137] [2137] Event [1368,0,2952]: 0 finished unit Wind/Tidal Generator [f=0002368] [2368] Event [1304,0,3000]: 0 finished unit Wind/Tidal Generator [f=0002591] [2591] Event [1272,0,3048]: 0 finished unit Wind/Tidal Generator [f=0002685] [2685] Event [1548,-16.039093,3048]: 0 finished unit Archer [f=0002767] [2767] Event [2736,-5,4464]: 0 finished unit Lotus [f=0002888] [2888] Event [4719.95068,0,6896]: 1 finished unit Dagger [f=0003012] [3012] Event [4947.03369,-16.524269,6825.39258]: 1 finished unit Engineer Commander [f=0003155] [3155] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0003175] [3175] Event [1584,-5,2816]: 0 finished unit Lotus [f=0003408] [3408] Event [4719.95068,0,6896]: 1 finished unit Dagger [f=0003511] [3511] Event [2976,-5,4304]: 0 finished unit Lotus [f=0003533] [3533] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0003617] [3617] Event [4952,-1,6584]: 1 finished unit Metal Extractor [f=0003694] [3694] Event [4710.39697,0,6491.39795]: 1 lost unit Dagger [f=0003737] [3737] Event [4746.66455,-67.018433,6460.70996]: 0 lost unit Duck [f=0003788] [3788] Event [4719.95068,0,6896]: 1 finished unit Dagger [f=0003841] [3841] Event [4856.01953,0,6481.57227]: 1 lost unit Dagger [f=0003845] [3845] Event [4812.06689,-39.852261,6491.2832]: 0 lost unit Duck [f=0003948] [3948] Event [1696,-5,3328]: 0 finished unit Lotus [f=0003961] [3961] Event [4839.09473,-25.923264,6527.92285]: 0 lost unit Duck [f=0004012] [4012] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0004060] [4060] Event [2808,-1,4328]: 0 finished unit Metal Extractor [f=0004522] [4522] Event [1184,-5,3296]: 0 finished unit Lotus [f=0004661] [4661] Event [1548,-16.039093,3048]: 0 finished unit Archer [f=0004863] [4863] Event [4719.95068,0,6896]: 1 finished unit Scalpel [f=0005041] [5041] Event [1088,41.9973755,2896]: 0 finished unit Radar Tower [f=0005066] [5066] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0005347] [5347] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0005586] [5586] Event [2920,0,4440]: 0 finished unit Stardust [f=0005634] [5634] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0005746] [5746] Event [4616,-1,6792]: 1 finished unit Urchin [f=0006192] [6192] Event [1548,-16.039093,3048]: 0 finished unit Archer [f=0006448] [6448] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0006704] [6704] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0006752] [6752] Event [3864,-1,5384]: 0 finished unit Metal Extractor [f=0006956] [6956] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0007320] [7320] Event [968,-1,4552]: 0 finished unit Metal Extractor [f=0007510] [7510] Event [1548,-16.039093,3048]: 0 finished unit Archer [f=0007901] [7901] Event [3992,0,5592]: 0 finished unit Stardust [f=0007975] [7975] Event [1548,-16.039093,3048]: 0 finished unit Conch [f=0007980] [7980] Event [728,-1,5000]: 0 finished unit Metal Extractor [f=0008232] [8232] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0008326] [8326] Event [4112,-5,5408]: 0 finished unit Lotus [f=0008328] [8328] Event [4719.95068,0,6896]: 1 finished unit Halberd [f=0008488] [8488] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0008580] [8580] Event [1224,-1,5256]: 0 finished unit Metal Extractor [f=0008743] [8743] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0008941] [8941] Event [3536,-5,5440]: 0 finished unit Lotus [f=0009228] [9228] Event [4719.95068,0,6896]: 1 finished unit Halberd [f=0009298] [9298] Event [1548,-16.039093,3048]: 0 finished unit Archer [f=0009551] [9551] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0009646] [9646] Event [1544,0,2968]: 0 finished unit Caretaker [f=0009807] [9807] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0009835] [9835] Event [4103.39014,-90.724068,6906.66846]: 0 lost unit Duck [f=0009964] [9964] Event [1496,0,2968]: 0 finished unit Caretaker [f=0010001] [10001] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0010364] [10364] Event [1448,0,2968]: 0 finished unit Caretaker [f=0010624] [10624] Event [1548,-16.039093,3048]: 0 finished unit Archer [f=0010806] [10806] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0011024] [11024] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0011252] [11252] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0011347] [11347] Event [4719.95068,0,6896]: 1 finished unit Halberd [f=0011352] [11352] Event [3816,-1,5656]: 0 finished unit Urchin [f=0011684] [11684] Event [1548,-16.039093,3048]: 0 finished unit Archer [f=0011941] [11941] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0012155] [12155] Event [936,0,4600]: 0 finished unit Wind/Tidal Generator [f=0012185] [12185] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0012426] [12426] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0012605] [12605] Event [904,0,4552]: 0 finished unit Wind/Tidal Generator [f=0012819] [12819] Event [2584,0,5768]: 0 finished unit Stardust [f=0012904] [12904] Event [1548,-16.039093,3048]: 0 finished unit Archer [f=0012999] [12999] Event [888,0,4664]: 0 finished unit Wind/Tidal Generator [f=0013082] [13082] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0013086] [13086] Event [4088,-1,5208]: 0 finished unit Urchin [f=0013231] [13231] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0013330] [13330] Event [840,0,4728]: 0 finished unit Wind/Tidal Generator [f=0013363] [13363] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0013665] [13665] Event [792,0,4792]: 0 finished unit Wind/Tidal Generator [f=0013809] [13809] Event [1548,-16.039093,3048]: 0 finished unit Scallop [f=0013872] [13872] Event [4888,-23.200073,6960]: 1 finished unit Fusion Reactor [f=0013957] [13957] Event [760,0,4872]: 0 finished unit Wind/Tidal Generator [f=0014085] [14085] Event [1548,-16.039093,3048]: 0 finished unit Archer [f=0014232] [14232] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0014312] [14312] Event [792,0,4952]: 0 finished unit Wind/Tidal Generator [f=0014372] [14372] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0014502] [14502] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0014624] [14624] Event [5192,-1,4200]: 0 finished unit Metal Extractor [f=0014625] [14625] Event [856,0,5016]: 0 finished unit Wind/Tidal Generator [f=0014704] [14704] Event [5005.35156,0,6530.81689]: 1 lost unit Dagger [f=0014773] [14773] Event [5006.02832,-16.523951,6528.5874]: 0 lost unit Duck [f=0014798] [14798] Event [4904.99854,0.26308015,6452.45996]: 1 lost unit Halberd [f=0014822] [14822] Event [4984.28076,-16.013741,6571.86133]: 0 lost unit Duck [f=0014822] [14822] Event [4959.24805,-16.066372,6549.76123]: 0 lost unit Duck [f=0014826] [14826] Event [4952,-1,6584]: 1 lost unit Metal Extractor [f=0014827] [14827] Event [4976.98096,-16.20731,6551.23828]: 0 lost unit Duck [f=0014831] [14831] Event [5043.37451,0,6755.60596]: 1 lost unit Dagger [f=0014839] [14839] Event [5038.00635,-15.760785,6580.15381]: 0 lost unit Duck [f=0014842] [14842] Event [4943.75684,-17.939909,6486.57617]: 0 lost unit Duck [f=0014885] [14885] Event [4986.77881,-26.860733,6457.70459]: 0 lost unit Duck [f=0014896] [14896] Event [4938.27686,-17.683008,6496.51318]: 0 lost unit Duck [f=0014915] [14915] Event [1548,-16.039093,3048]: 0 finished unit Scallop [f=0014926] [14926] Event [920,0,5064]: 0 finished unit Wind/Tidal Generator [f=0014938] [14938] Event [4923.78906,0.53819734,6475.96973]: 1 lost unit Halberd [f=0014980] [14980] Event [4835.40967,-29.64296,6489.29004]: 0 lost unit Duck [f=0014994] [14994] Event [4924.66797,-17.503792,6584.18799]: 0 lost unit Duck [f=0014996] [14996] Event [4886.02295,-16.922422,6540.43408]: 0 lost unit Duck [f=0014999] [14999] Event [4920.72559,-16.407635,6537.81836]: 0 lost unit Duck [f=0015077] [15077] Event [4962.70752,0,6347.28369]: 1 lost unit Halberd [f=0015187] [15187] Event [1548,-16.039093,3048]: 0 finished unit Archer [f=0015221] [15221] Event [984,0,5112]: 0 finished unit Wind/Tidal Generator [f=0015309] [15309] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0015321] [15321] Event [5544,-1,4248]: 0 finished unit Metal Extractor [f=0015347] [15347] Event [5336,-1,6712]: 1 lost unit Metal Extractor [f=0015423] [15423] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0015459] [15459] Event [1032,0,5176]: 0 finished unit Wind/Tidal Generator [f=0015524] [15524] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0015595] [15595] Event [5128,-1,6968]: 1 lost unit Metal Extractor [f=0015759] [15759] Event [1096,0,5208]: 0 finished unit Wind/Tidal Generator [f=0015824] [15824] Event [4008,-1,3000]: 0 finished unit Metal Extractor [f=0015911] [15911] Event [1548,-16.039093,3048]: 0 finished unit Scallop [f=0016021] [16021] Event [1144,0,5256]: 0 finished unit Wind/Tidal Generator [f=0016101] [16101] Event [1548,-16.039093,3048]: 0 finished unit Archer [f=0016201] [16201] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0016297] [16297] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0016389] [16389] Event [3944,-1,2648]: 0 finished unit Metal Extractor [f=0016396] [16396] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0016413] Player Quack3rs left the game: timeout [f=0016413] [16413] Event [undefined]: Quack3rs timed out [f=0016716] [16716] Event [1548,-16.039093,3048]: 0 finished unit Scallop [f=0016750] [16750] Event [4628.01611,0,6452.0332]: 1 lost unit Dagger [f=0016762] [16762] Event [5848,-1,5288]: 0 finished unit Metal Extractor [f=0016800] [16800] Event [4522.99561,-88.843987,6674.59229]: 0 lost unit Duck [f=0016873] [16873] Event [4616,-1,6792]: 1 lost unit Urchin [f=0016896] [16896] Event [1548,-16.039093,3048]: 0 finished unit Archer [f=0016984] [16984] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0017074] [17074] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0017084] [17084] Event [4768.37451,0,6968.1001]: 1 lost unit Quill [f=0017112] [17112] Event [4720,-1,6864]: 1 lost unit Hovercraft Platform [f=0017154] [17154] Event [4692.82129,-12.141464,6697.66943]: 0 lost unit Archer [f=0017168] [17168] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0017285] [17285] Event [6216,-1,5400]: 0 finished unit Metal Extractor [f=0017403] [17403] Event [4821.54395,-36.562462,6969.4375]: 1 lost unit Engineer Commander [f=0017420] [17420] Event [4724.76221,-73.054214,7007.70068]: 0 lost unit Duck [f=0017424] [17424] Event [4727.28516,-65.520203,7052.25244]: 0 lost unit Duck [f=0017424] [17424] Event [4717.28955,-70.618286,7030.37451]: 0 lost unit Duck [f=0017450] [17450] Event [1548,-16.039093,3048]: 0 finished unit Scallop [f=0017545] [17545] Event [4888,-23.200073,6960]: 1 lost unit Fusion Reactor [f=0017622] [17622] Event [1548,-16.039093,3048]: 0 finished unit Archer [f=0017712] [17712] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0017745] [17745] Event [4729.14355,-14.830917,6683.24951]: 0 lost unit Archer [f=0017802] [17802] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0017892] [17892] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0017990] [17990] Event [5640,-1,5672]: 0 finished unit Metal Extractor [f=0018170] [18170] Event [1548,-16.039093,3048]: 0 finished unit Scallop [f=0018340] [18340] Event [1548,-16.039093,3048]: 0 finished unit Archer [f=0018412] [18412] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0018499] [18499] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0018573] [18573] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0018727] [18727] Event [3976,0,2696]: 0 finished unit Wind/Tidal Generator [f=0018822] game_message: Quack3rs has been destroyed! [f=0018822] [18822] Event [undefined]: Quack3rs resigned [f=0018822] game_message: hawk588 wins! [f=0018822] Submitting stats [f=0018822] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018822] Part| Total Time|Time of the last 0.5s [f=0018822] Draw 11016.37ms 36.16% [f=0018822] Lua::Callins::Synced 5788.83ms 9.86% [f=0018822] Lua::Callins::Unsynced 14512.95ms 41.73% [f=0018822] Lua::CollectGarbage::Synced 444.05ms 1.39% [f=0018822] Lua::CollectGarbage::Unsynced 705.79ms 2.19% [f=0018822] Misc::Profiler::AddTime 58.13ms 0.10% [f=0018822] Sim 17885.10ms 26.29% [f=0018822] [18822] Event [5316.00879,0,6056.3208]: 1 lost unit Scalpel [f=0018822] [18822] Received game_message: Quack3rs has been destroyed! [f=0018822] [18822] Received game_message: hawk588 wins! [f=0018823] [18823] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018823] [18823] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018823] [18823] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018823] [18823] Game End Stats Values: 2,1275,2110,1275,2110,0,0.54772258,0,0.54772258,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.62666607,7.4666667,7.62666607,1200,2000,1200,2000,6,6.43651485,6,6.43651485,0,0,0,0,0,0,0,0,75,110,75,110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018823] [18823] Game End Stats Values: 3,2075,2215,2075,2215,0,1.34154236,0,1.34154236,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.3600006,8,11.3600006,2000,2000,2000,2000,8,8.0529213,8,8.0529213,0,0,0,0,0,0,0,0,75,215,75,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018823] [18823] Game End Stats Values: 4,2230,2520,2230,2520,0,8.28809834,0,8.28809834,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12.8000021,8,12.8000021,2155,2000,2155,2000,8,9.92976952,8,9.92976952,0,230,0,230,0,0,0,0,75,290,75,290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018823] [18823] Game End Stats Values: 5,2440,2755,2440,2755,0,14.0460949,0,14.0460949,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12.8000021,8,12.8000021,2155,2000,2155,2000,8,10.3838663,8,10.3838663,210,390,210,390,0,0,0,0,75,365,75,365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018823] [18823] Game End Stats Values: 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41,220,10625,220,10625,0,255.485413,0,255.485413,0,0,0,0,0,0,0,0,1990.68164,231.370605,1990.68164,231.370605,2500.07568,4441.74805,2500.07568,4441.74805,0,1530,0,1530,4.33333349,33.2000084,4.33333349,33.2000084,0,2595,0,2595,2,34.0458565,2,34.0458565,220,4640,220,4640,1640,5066.5,1640,5066.5,0,1860,0,1860,5141.5,2760,5141.5,2760,0,0,0,0,5353.24023,4135.28564,5353.24023,4135.28564 [f=0018823] [18823] Game End Stats Values: 42,220,11165,220,11165,0,258.8125,0,258.8125,0,0,0,0,0,0,0,0,2020.68164,231.370605,2020.68164,231.370605,2500.07568,4441.74805,2500.07568,4441.74805,0,1530,0,1530,2,33.2000084,2,33.2000084,0,2595,0,2595,2,36.0884781,2,36.0884781,220,5180,220,5180,1640,5066.5,1640,5066.5,0,1860,0,1860,5141.5,2760,5141.5,2760,0,0,0,0,5353.24023,4135.28564,5353.24023,4135.28564 [f=0018823] [18823] Game End Stats Values: 43,220,11360,220,11360,0,264.586823,0,264.586823,0,0,0,0,0,0,0,0,2046.68164,231.370605,2046.68164,231.370605,2500.07568,4615.16211,2500.07568,4615.16211,0,1530,0,1530,2,33.3846207,2,33.3846207,0,2595,0,2595,2,36.4441795,2,36.4441795,220,5340,220,5340,1640,5066.5,1640,5066.5,0,1895,0,1895,5141.5,2760,5141.5,2760,0,0,0,0,5526.6543,4135.28564,5526.6543,4135.28564 [f=0018882] [18882] Event [1548,-16.039093,3048]: 0 finished unit Scallop [f=0018885] [18885] Event [4008,0,2760]: 0 finished unit Wind/Tidal Generator [f=0018974] Spectator Zhao_Yun left the game: normal quit [f=0018974] [18974] Event [undefined]: Zhao_Yun quit [f=0019041] [19041] Event [4040,0,2824]: 0 finished unit Wind/Tidal Generator [f=0019072] [19072] Event [1548,-16.039093,3048]: 0 finished unit Archer [f=0019109] No clients connected, shutting down server [f=0019109] Server shutdown [f=0019161] [19161] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0019171] [19171] Event [4024,0,2888]: 0 finished unit Wind/Tidal Generator [f=0019248] [19248] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0019289] [19289] Event [4056,0,2952]: 0 finished unit Wind/Tidal Generator [f=0019338] [19338] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0019563] [19563] Event [1548,-16.039093,3048]: 0 finished unit Scallop [f=0019728] [19728] Event [1548,-16.039093,3048]: 0 finished unit Archer [f=0019803] [19803] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0019878] [19878] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0019953] [19953] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0020177] [20177] Event [1548,-16.039093,3048]: 0 finished unit Scallop [f=0020342] [20342] Event [1548,-16.039093,3048]: 0 finished unit Archer [f=0020418] [20418] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0020493] [20493] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0020568] [20568] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0020792] [20792] Event [1548,-16.039093,3048]: 0 finished unit Scallop [f=0020957] [20957] Event [1548,-16.039093,3048]: 0 finished unit Archer [f=0021033] [21033] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0021108] [21108] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0021183] [21183] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0021407] [21407] Event [1548,-16.039093,3048]: 0 finished unit Scallop [f=0021572] [21572] Event [1548,-16.039093,3048]: 0 finished unit Archer [f=0021648] [21648] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0021723] [21723] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0021798] [21798] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0022022] [22022] Event [1548,-16.039093,3048]: 0 finished unit Scallop [f=0022186] [22186] Event [1548,-16.039093,3048]: 0 finished unit Archer [f=0022262] [22262] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0022337] [22337] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0022412] [22412] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0022637] [22637] Event [1548,-16.039093,3048]: 0 finished unit Scallop [f=0022801] [22801] Event [1548,-16.039093,3048]: 0 finished unit Archer [f=0022877] [22877] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0022952] [22952] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0023027] [23027] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0023252] [23252] Event [1548,-16.039093,3048]: 0 finished unit Scallop [f=0023417] [23417] Event [1548,-16.039093,3048]: 0 finished unit Archer [f=0023492] [23492] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0023567] [23567] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0023642] [23642] Event [1548,-16.039093,3048]: 0 finished unit Duck [f=0023649] Autoquit sending quit command. [f=0023649] [QuitAction] user exited to system [f=0023649] [SpringApp::Kill][1] fromRun=1 [f=0023649] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023649] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023649] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023649] [ThreadPool::SetThreadCount][2] workers=0 [f=0023649] [SpringApp::Kill][2] [f=0023649] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023649] [Game::KillLua][3] dtor=0 luaUI=0x624caf90 [f=0023649] Start widgetHandler:Shutdown [f=0023649] Shutdown - SaveOrderList Complete [f=0023649] Writing last game win data [f=0023649] Shutdown - SaveConfigData Complete [f=0023649] Shutdown Widget - Chili Highlight [f=0023649] Shutdown Widget - Save/Load API [f=0023649] Shutdown Widget - Draw After Chili [f=0023649] Shutdown Widget - EPIC Menu [f=0023649] Shutdown Widget - Chili Minimap [f=0023649] Shutdown Widget - Chili Widget Selector [f=0023649] Shutdown Widget - Local Team Colors [f=0023649] Shutdown Widget - Display Keys 2 [f=0023649] Shutdown Widget - Save Game Menu [f=0023649] Shutdown Widget - HealthBars [f=0023649] Shutdown Widget - Noises [f=0023649] Shutdown Widget - Unit Icons [f=0023649] Shutdown Widget - Win Counter [f=0023649] Shutdown Widget - BuildETA [f=0023649] Shutdown Widget - SpringRTS Replay Stats [f=0023649] Shutdown Widget - Modular Comm Info [f=0023649] Shutdown Widget - CameraShake [f=0023649] Shutdown Widget - Chili Economy Panel Default [f=0023649] Shutdown Widget - Chili EndGame Window [f=0023649] Shutdown Widget - Chili Nuke Warning [f=0023649] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023649] Shutdown Widget - Chili Spectator Panels [f=0023649] Shutdown Widget - Context Menu [f=0023649] Shutdown Widget - Darkening [f=0023649] Shutdown Widget - MetalFeatures (new) [f=0023649] Shutdown Widget - Grab Input [f=0023649] Input grabbing is disabled! [f=0023649] Shutdown Widget - Highlight Geos [f=0023649] Shutdown Widget - Local Widgets Config [f=0023649] Shutdown Widget - Mex Placement Handler [f=0023649] Shutdown Widget - MinimapEvents [f=0023649] Shutdown Widget - Missile Silo Range [f=0023649] Shutdown Widget - Music Player [f=0023649] Shutdown Widget - Point Tracker [f=0023649] Shutdown Widget - Showeco and Grid Drawer [f=0023649] Shutdown Widget - Stereo3D [f=0023649] Shutdown Widget - Attack AoE [f=0023649] Shutdown Widget - Map Edge Extension [f=0023649] Shutdown Widget - Selection Send [f=0023649] Shutdown Widget - LupsManager [f=0023649] Shutdown Widget - Newton Firezone [f=0023649] Shutdown Widget - Chili Pro Console [f=0023649] Shutdown Widget - Chili Crude Player List [f=0023649] Shutdown Widget - Lasso Terraform GUI [f=0023649] Shutdown Widget - Chili Framework [f=0023649] Shutdown Widget - Lups [f=0023649] Shutdown Widget - Custom Markers [f=0023649] Shutdown Widget - Chili Core Selector [f=0023649] Shutdown Widget - Pause Screen [f=0023649] Shutdown Widget - Layout Handler [f=0023649] Shutdown Widget - Persistent Build Height [f=0023649] Shutdown Widget - Text To Speech Control [f=0023649] End widgetHandler:Shutdown [f=0023649] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={302576,49405606} {int,ext,rec}Allocs={23319445,0,0} {chunk,block}Bytes={49405606,0} [f=0023649] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0023649] [Game::KillLua][2] dtor=0 luaRules=0x5214c850 [f=0023649] Start gadgetHandler:Shutdown [f=0023649] Shutdown - StartSetup [f=0023649] Shutdown - UnitMorph [f=0023649] Shutdown - LupsNanoSpray [f=0023649] Shutdown - Missile Silo Controller [f=0023649] Shutdown - Modular Comm Info [f=0023649] Shutdown - Terrain Texture Handler [f=0023649] Shutdown - UnitCloakShield [f=0023649] Shutdown - Starlight Handler [f=0023649] End gadgetHandler:Shutdown [f=0023649] Start gadgetHandler:Shutdown [f=0023649] Shutdown - Save/Load [f=0023649] Shutdown - UnitMorph [f=0023649] Shutdown - Modular Comm Info [f=0023649] Shutdown - Retreat Command [f=0023649] Shutdown - Shockwaves [f=0023649] Shutdown - Teleport Throw [f=0023649] Shutdown - UnitCloakShield [f=0023649] Shutdown - Lups Cloak FX [f=0023649] Shutdown - Lups [f=0023649] Shutdown - Lups Shield [f=0023649] End gadgetHandler:Shutdown [f=0023649] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23319474,0,0} {chunk,block}Bytes={0,0} [f=0023649] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23319474,0,0} {chunk,block}Bytes={0,0} [f=0023649] [Game::KillLua][4] dtor=0 [f=0023649] [Game::~CGame][1] [f=0023649] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023649] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023649] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023649] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023649] [Game::KillLua][4] dtor=1 [f=0023649] [Game::KillMisc][1] [f=0023649] [Game::KillMisc][2] [f=0023649] [Game::KillMisc][3] [f=0023649] [Game::KillRendering][1] [f=0023649] [3DOParser::Kill] allocated 137 pieces [f=0023649] [S3OParser::Kill] allocated 2768 pieces [f=0023649] [AssParser::Kill] allocated 215 pieces [f=0023649] [Game::KillInterface][1] [f=0023649] [Game::KillInterface][2] [f=0023649] [Game::KillSimulation][1] [f=0023649] [Game::KillSimulation][2] [f=0023649] [CCollisionHandler] dis-/continuous tests: 0/80330 [f=0023649] [Game::KillSimulation][3] [f=0023649] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023649] [~CPathCache(32x32)] cacheHits=20 hitPercentage=43% numHashColls=0 maxCacheSize=4 [f=0023649] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023649] [~CPathCache(64x64)] cacheHits=57 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023649] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023649] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023649] [LosHandler::Kill] raycast instance cache-{hits,misses}={15050,6832}; shared=13%; cached=56% [f=0023649] [Game::KillSimulation][4] [f=0023649] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0023649] [Game::~CGame][2] [f=0023649] [Game::~CGame][3] [f=0023649] [SpringApp::Kill][3] [f=0023649] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 246881 bytes sent 142686 bytes recv'd [f=0023649] [SpringApp::Kill][4] font=0x44bcd7e0 [f=0023649] [SpringApp::Kill][5] [f=0023649] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x44c429e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2409ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=55ms file="objects3d/can.s3o" indx=4851 inflSize=64kb readTime=41ms file="objects3d/amphassault.s3o" indx=4750 inflSize=151kb readTime=29ms file="luaui/widgets/missilesilo_range.lua" indx=4613 inflSize=5kb readTime=28ms file="objects3d/hoverassault_dead.s3o" indx=5106 inflSize=90kb readTime=27ms file="scripts/bomberriot.lua" indx=5457 inflSize=1kb readTime=24ms file="objects3d/spiderriot.s3o" indx=5321 inflSize=134kb readTime=22ms file="objects3d/behecrash.s3o" indx=4817 inflSize=57kb readTime=21ms file="bitmaps/loadpictures/constructionmods.png" indx=492 inflSize=4000kb readTime=20ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=19ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 54165529 bytes cached in 2816 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x44d3a660) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44cb3e20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44ed1c00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f07b0083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]