[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.cjidv4UbOc/springsettings.808052.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f923c01d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 22133 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/808052/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46187970] using map "Adansonia v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Adansonia v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46187970] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 102ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 750ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1116ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 79ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 691ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 198ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 130ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Ghetto Feature Placer LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Ghetto Feature Placer >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TriPoloski was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/808052/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3d203db0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3d203db0 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe-3d203db0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3d203dc0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3d203dc0 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe2-3d203dc0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (584ms, checksum 5bb361ef)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11436,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/808052/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5268c580,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 7572f25dd1ff1018c3bb1c77939337a8 [f=-000001] Connection attempt from RedEagle_P1 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: RedEagle_P1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanielBres45 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: DanielBres45 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanielBres45" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanielBres45" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[Game::Load][lua{Rules,Gaia}={22ad4880,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanielBres45" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanielBres45" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanielBres45" string="[Game::Load][lua{Rules,Gaia}={56d08558,00000000}]" [f=-000001] Allies: I choose: Bob the Builder! [f=-000001] [0] Event [2677,125.388245,5902]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5377,125.388672,1098]: 1 finished unit Recon Commander [f=0000000] [0] RedEagle_P1, team: 1, elo:2000 [f=0000000] [0] DanielBres45, team: 0, elo:1811 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [2760,125.388184,5960]: 0 finished unit Amphbot Factory [f=0000011] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000011] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000011] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000011] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000011] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000011] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000011] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000011] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000011] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000011] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000011] !transmitlobby @voice@buildUnit@reload [f=0000046] [46] Event [5512,125.388184,1192]: 1 finished unit Gunship Plant [f=0000070] [Game::ClientReadNet] added new player Do6p9l4ok with number 2 to team 0 [f=0000070] > SPRINGIE:User Do6p9l4ok|athena|2_3||False|BRO|Empire|RU [f=0000101] Connection attempt from Do6p9l4ok [f=0000101] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0000101] -> Connection established (given id 2) [f=0000212] [Game::ClientReadNet][LOGMSG] sender="Do6p9l4ok" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0000212] [Game::ClientReadNet][LOGMSG] sender="Do6p9l4ok" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000240] [240] Event [2632,125.388184,5960]: 0 finished unit Metal Extractor [f=0000286] [286] Event [5528,125.388184,1080]: 1 finished unit Metal Extractor [f=0000306] [306] Event [2760.05518,125.388184,5924]: 0 finished unit Duck [f=0000359] [359] Event [2648,125.388184,6040]: 0 finished unit Wind/Tidal Generator [f=0000479] [479] Event [2728,125.388184,6072]: 0 finished unit Wind/Tidal Generator [f=0000661] [661] Event [5160,125.388184,984]: 1 finished unit Metal Extractor [f=0000674] [674] Event [2824,125.388184,6120]: 0 finished unit Wind/Tidal Generator [f=0000766] [766] Event [2760.05518,125.388184,5924]: 0 finished unit Conch [f=0000886] [886] Event [5256,125.388184,1000]: 1 finished unit Solar Collector [f=0000931] [931] Event [5512,146.272446,1193]: 1 finished unit Wasp [f=0001097] [Game::ClientReadNet][LOGMSG] sender="Do6p9l4ok" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=0001146] [Game::ClientReadNet][LOGMSG] sender="Do6p9l4ok" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=0001146] [Game::ClientReadNet][LOGMSG] sender="Do6p9l4ok" string="[Game::Load][lua{Rules,Gaia}={4b8cbdd8,00000000}]" [f=0001156] [1156] Event [2936,125.388184,6088]: 0 finished unit Metal Extractor [f=0001264] [1264] Event [2760.05518,125.388184,5924]: 0 finished unit Duck [f=0001266] [1266] Event [5160,125.388184,1080]: 1 finished unit Solar Collector [f=0001851] [1851] Event [2896,125.388184,5968]: 0 finished unit Lotus [f=0001876] [Do6p9l4ok] Okay, im gonna watch [f=0001908] [1908] Event [2760.05518,125.388184,5924]: 0 finished unit Duck [f=0001926] [1926] Event [5080,125.388184,1000]: 1 finished unit Solar Collector [f=0002002] [2002] Event [2600,125.388184,6344]: 0 finished unit Metal Extractor [f=0002108] [2108] Event [5512,146.272446,1193]: 1 finished unit Locust [f=0002136] [2136] Event [3704,24.9975586,1160]: 1 finished unit Metal Extractor [f=0002180] [2180] Event [2944,125.388184,5952]: 0 finished unit Radar Tower [f=0002297] [2297] Event [2760.05518,125.388184,5924]: 0 finished unit Duck [f=0002551] [2551] Event [2760.05518,125.388184,5924]: 0 finished unit Duck [f=0002810] [2810] Event [3576,24.9975586,936]: 1 finished unit Metal Extractor [f=0002811] [2811] Event [5432,125.388184,728]: 1 finished unit Metal Extractor [f=0003015] [3015] Event [2760.05518,125.388184,5924]: 0 finished unit Conch [f=0003150] [3150] Event [5352,125.388184,744]: 1 finished unit Solar Collector [f=0003244] [3244] Event [5512,146.272446,1193]: 1 finished unit Locust [f=0003279] [3279] Event [2760.05518,125.388184,5924]: 0 finished unit Duck [f=0003381] [3381] Event [3464,24.9975586,1176]: 1 finished unit Metal Extractor [f=0003525] [3525] Event [2760.05518,125.388184,5924]: 0 finished unit Duck [f=0003586] [3586] Event [5376,125.388184,960]: 1 finished unit Lotus [f=0003657] [3657] Event [5512,146.272446,1193]: 1 finished unit Gnat [f=0003735] [3735] Event [4152,125.406494,4824]: 0 finished unit Metal Extractor [f=0003780] [3780] Event [2760.05518,125.388184,5924]: 0 finished unit Duck [f=0003882] [3882] Event [5424,125.388184,976]: 1 finished unit Radar Tower [f=0003904] [3904] Event [3584,24.9975586,1088]: 1 finished unit Lotus [f=0003982] [Do6p9l4ok] Can you read my message? [f=0004015] [4015] Event [5512,146.272446,1193]: 1 finished unit Gnat [f=0004038] [4038] Event [2760.05518,125.388184,5924]: 0 finished unit Duck [f=0004064] [4064] Event [4280,125.388184,5016]: 0 finished unit Metal Extractor [f=0004155] [4155] Event [5512,125.388184,744]: 1 finished unit Solar Collector [f=0004307] [4307] Event [5512,146.272446,1193]: 1 finished unit Gnat [f=0004430] [4430] Event [5432,125.388184,648]: 1 finished unit Solar Collector [f=0004587] [4587] Event [3464,24.9975586,1176]: 1 lost unit Metal Extractor [f=0004596] [4596] Event [5512,146.272446,1193]: 1 finished unit Gnat [f=0004607] [4607] Event [3263.80298,24.9397106,1076.76221]: 0 lost unit Duck [f=0004671] [4671] Event [3308.37256,24.9993134,1090.15479]: 0 lost unit Duck [f=0004745] [4745] Event [1328,123.447266,5936]: 0 finished unit Lotus [f=0004773] [4773] Event [4440,125.38208,5144]: 0 finished unit Metal Extractor [f=0004830] [4830] Event [5624,125.388184,1080]: 1 finished unit Solar Collector [f=0004875] [4875] Event [5512,146.272446,1193]: 1 finished unit Gnat [f=0004961] [4961] Event [2760.05518,125.388184,5924]: 0 finished unit Conch [f=0005085] [5085] Event [5432,125.388184,1064]: 1 finished unit Solar Collector [f=0005382] [5382] Event [4608,24.9975586,6096]: 0 finished unit Lotus [f=0005612] [5612] Event [4176,125.388184,5104]: 0 finished unit Lotus [f=0005650] [5650] Event [5424,125.388184,976]: 1 finished unit Sparrow [f=0005829] [5829] Event [1208,125.369873,5976]: 0 finished unit Metal Extractor [f=0005949] [5949] Event [3464,23.8371468,1176]: 1 finished unit Metal Extractor [f=0006147] [6147] Event [2398.90356,-11.854856,1268.54626]: 0 lost unit Duck [f=0006315] [6315] Event [4200,125.388184,4936]: 0 finished unit Solar Collector [f=0006457] [6457] Event [4488,24.9975586,6040]: 0 finished unit Metal Extractor [f=0006584] [6584] Event [5512,146.272446,1193]: 1 finished unit Hercules [f=0006839] [6839] Event [5512,146.272446,1193]: 1 finished unit Gnat [f=0006909] [6909] Event [4360,125.388184,5112]: 0 finished unit Solar Collector [f=0006999] [6999] Event [2760.05518,125.388184,5924]: 0 finished unit Angler [f=0007109] [7109] Event [5512,146.272446,1193]: 1 finished unit Gnat [f=0007323] [7323] Event [4600,24.9975586,6280]: 0 finished unit Metal Extractor [f=0007379] [7379] Event [5512,146.272446,1193]: 1 finished unit Gnat [f=0007517] [7517] Event [3674.20483,454.230774,5363.73584]: 1 lost unit Sparrow [f=0007772] [7772] Event [4048,125.388184,5104]: 0 lost unit Lotus [f=0008068] [8068] Event [4129.24512,157.107437,5019.23291]: 0 lost unit Engineer Commander [f=0008072] [8072] Event [4162.21973,188.211243,5025.95166]: 1 lost unit Gnat [f=0008075] [8075] Event [4157.38184,173.538956,5050.146]: 1 lost unit Gnat [f=0008081] [8081] Event [4066.59546,176.580429,5054.68848]: 1 lost unit Gnat [f=0008083] [8083] Event [4176,123.214111,5104]: 0 lost unit Lotus [f=0008088] [8088] Event [4127.44531,206.58728,5027.27588]: 1 lost unit Gnat [f=0008089] [8089] Event [4108.33105,230.102142,5063.3667]: 1 lost unit Gnat [f=0008149] [8149] Event [4280,125.388184,5016]: 0 lost unit Metal Extractor [f=0008192] [8192] Event [4152,125.406494,4824]: 0 lost unit Metal Extractor [f=0008262] [8262] Event [4432,258.212891,4928]: 0 lost unit Radar Tower [f=0008376] [8376] Event [4021.8606,125.482094,5252.07959]: 0 lost unit Duck [f=0008387] [8387] Event [4440,125.38208,5144]: 0 lost unit Metal Extractor [f=0008445] [8445] Event [4004.34961,125.255997,5264.25781]: 0 lost unit Duck [f=0008464] [8464] Event [4160,122.055359,5104]: 1 lost unit Lotus [f=0008473] [8473] Event [4728,24.9975586,6056]: 0 finished unit Metal Extractor [f=0008496] [8496] Event [3998.22754,125.833008,5142.04541]: 0 lost unit Duck [f=0008504] [8504] Event [4103.48438,227.273544,5158.50635]: 1 lost unit Locust [f=0008609] [8609] Event [4006.33374,125.651474,5231.60938]: 0 lost unit Duck [f=0008644] [8644] Event [1112,125.388184,5992]: 0 finished unit Hacksaw [f=0008679] [8679] Event [2760.05518,125.388184,5924]: 0 finished unit Angler [f=0008988] [8988] Event [4200,125.388184,4936]: 0 lost unit Solar Collector [f=0009000] [9000] Event [4288,125.991592,5168]: 1 finished unit Lotus [f=0009051] [Do6p9l4ok] too fast [f=0009107] [9107] Event [4360,125.388184,5112]: 0 lost unit Solar Collector [f=0009132] [9132] Event [undefined]: DanielBres45 resigned [f=0009132] game_message: DanielBres45 has been destroyed! [f=0009132] game_message: RedEagle_P1 wins! [f=0009132] Submitting stats [f=0009132] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009132] Part| Total Time|Time of the last 0.5s [f=0009132] Draw 8785.65ms 10.08% [f=0009132] Lua::Callins::Synced 3866.16ms 60.38% [f=0009132] Lua::Callins::Unsynced 9744.74ms 12.18% [f=0009132] Lua::CollectGarbage::Synced 266.42ms 0.10% [f=0009132] Lua::CollectGarbage::Unsynced 513.35ms 1.20% [f=0009132] Misc::Profiler::AddTime 31.27ms 0.10% [f=0009132] Sim 10342.67ms 80.14% [f=0009132] [9132] Received game_message: DanielBres45 has been destroyed! [f=0009132] [9132] Received game_message: RedEagle_P1 wins! [f=0009133] [9133] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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9,3335,3500,3500,3335,23.1062374,13.2667608,13.2667608,23.1062374,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,11.8634977,15.8666668,15.8666668,11.8634977,2055,2000,2000,2055,12.2493448,16.8840618,16.8840618,12.2493448,860,680,680,860,0,0,0,0,330,730,730,330,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009133] [9133] Game End Stats Values: 10,3570,3825,3825,3570,23.8085728,14.7264595,14.7264595,23.8085728,0,0,0,0,0,0,0,0,0,0,0,0,0,67.2940369,67.2940369,0,90,180,180,90,12.1789303,16,16,12.1789303,2055,2055,2055,2055,13.2468224,18.0973148,18.0973148,13.2468224,1020,860,860,1020,0,0,0,0,405,730,730,405,0,0,0,0,0,0,0,0,67.2940369,0,0,67.2940369 [f=0009133] [9133] Game End Stats Values: 11,3645,4055,4055,3645,24.1158485,16.3254929,16.3254929,24.1158485,0,0,0,0,0,0,0,0,0,0,0,0,0,78.9764481,78.9764481,0,90,180,180,90,14.3578243,17.4666672,17.4666672,14.3578243,2055,2055,2055,2055,15.7538185,18.1066017,18.1066017,15.7538185,1020,950,950,1020,0,0,0,0,480,870,870,480,0,0,0,0,0,0,0,0,78.9764481,0,0,78.9764481 [f=0009133] [9133] Game End Stats Values: 12,3650,4230,4230,3650,24.2022285,23.4938393,23.4938393,24.2022285,0,0,0,0,0,0,0,0,0,0,0,0,78.6581268,197.65921,197.65921,78.6581268,180,180,180,180,14.3829842,20.3999996,20.3999996,14.3829842,2055,2055,2055,2055,16.5390911,17.0112228,17.0112228,16.5390911,860,1130,1130,860,75,160,160,75,555,865,865,555,160,75,75,160,0,0,0,0,197.65921,78.6581268,78.6581268,197.65921 [f=0009133] [9133] Game End Stats Values: 13,3890,4300,4300,3890,24.3000469,46.3864098,46.3864098,24.3000469,0,0,0,0,0,0,0,0,0,0,0,0,78.6581268,197.65921,197.65921,78.6581268,270,180,180,270,11.3253717,23.2000008,23.2000008,11.3253717,2055,2055,2055,2055,20.3398533,17.5261726,17.5261726,20.3398533,1010,1130,1130,1010,75,160,160,75,555,935,935,555,194.999985,75,75,194.999985,0,0,0,0,197.65921,78.6581268,78.6581268,197.65921 [f=0009133] [9133] Game End Stats Values: 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16,4120,5305,5305,4120,25.7737217,96.1325378,96.1325378,25.7737217,0,0,0,0,0,0,0,0,120.520721,0,0,120.520721,127.943832,279.285187,279.285187,127.943832,360,180,180,360,14.6837254,24,24,14.6837254,2055,2750,2750,2055,21.1083717,19.6907959,19.6907959,21.1083717,930,1365,1365,930,75,240,240,75,775,1010,1010,775,275,75,75,275,0,0,0,0,279.285187,127.943832,127.943832,279.285187 [f=0009133] [9133] Game End Stats Values: 17,4370,5485,5485,4370,27.0432186,122.85762,122.85762,27.0432186,0,0,0,0,0,0,0,0,206.71048,0,0,206.71048,127.943832,279.285187,279.285187,127.943832,360,180,180,360,17.1483955,19.2000008,19.2000008,17.1483955,2055,2750,2750,2055,22.0846329,16.5816708,16.5816708,22.0846329,1110,1545,1545,1110,75,240,240,75,845,1010,1010,845,275,75,75,275,0,0,0,0,279.285187,127.943832,127.943832,279.285187 [f=0009133] [9133] Game End Stats Values: 18,4445,5340,5340,4445,27.5361557,161.354111,161.354111,27.5361557,0,0,0,0,0,0,0,0,286.373413,0,0,286.373413,695.924988,313.68924,313.68924,695.924988,360,180,180,360,18.7367134,18,18,18.7367134,2055,2750,2750,2055,23.2328625,16.566433,16.566433,23.2328625,1110,1400,1400,1110,310,240,240,310,920,1010,1010,920,275,310,310,275,0,0,0,0,313.68924,695.924988,695.924988,313.68924 [f=0009133] [9133] Game End Stats Values: 19,3155,4890,4890,3155,27.9800491,213.0625,213.0625,27.9800491,0,0,0,0,0,0,0,0,428.236176,139.088318,139.088318,428.236176,1640.87769,1614.83582,1614.83582,1640.87769,270,180,180,270,11.9092693,23.6000004,23.6000004,11.9092693,855,2750,2750,855,20.5629272,21.1805592,21.1805592,20.5629272,1110,950,950,1110,760,1488,1488,760,920,1010,1010,920,1613,760,760,1613,0,0,0,0,1731.0332,1643.02051,1643.02051,1731.0332 [f=0009133] [9133] Game End Stats Values: 20,2765,3920,3920,2765,28.2645454,264.754272,264.754272,28.2645454,0,0,0,0,0,0,0,0,1090.02075,442.114502,442.114502,1090.02075,1844.29248,2051.84253,2051.84253,1844.29248,270,180,180,270,6.14849281,24,24,6.14849281,855,2000,2000,855,16.6856327,21.4461174,21.4461174,16.6856327,870,730,730,870,998.666687,2004.33325,2004.33325,998.666687,770,1010,1010,770,2129.33325,1748.66663,1748.66663,2129.33325,0,0,0,0,2198.88745,2013.39795,2013.39795,2198.88745 [f=0009133] [9133] Game End Stats Values: 21,3015,3920,3920,3015,28.6619892,314.382935,314.382935,28.6619892,0,0,0,0,0,0,0,0,1268.50171,666.080078,666.080078,1268.50171,1929.21448,2185.07275,2185.07275,1929.21448,490,180,180,490,4.97257948,24,24,4.97257948,855,2000,2000,855,16.0264969,21.3085823,21.3085823,16.0264969,970,730,730,970,998.666687,2154.33325,2154.33325,998.666687,700,1010,1010,700,2279.33325,1748.66663,1748.66663,2279.33325,0,0,0,0,2332.11768,2098.31982,2098.31982,2332.11768 [f=0009133] [9133] Game End Stats Values: 22,2945,4010,4010,2945,28.6619892,325.368988,325.368988,28.6619892,0,0,0,0,0,0,0,0,1333.66833,682.001953,682.001953,1333.66833,1929.21448,2209.85547,2209.85547,1929.21448,490,270,270,490,3.72933626,24,24,3.72933626,855,2000,2000,855,16,20.1972141,20.1972141,16,970,730,730,970,998.666687,2224.33325,2224.33325,998.666687,630,1010,1010,630,2349.33325,1748.66663,1748.66663,2349.33325,0,0,0,0,2356.90039,2099.72485,2099.72485,2356.90039 [f=0009165] [9165] Event [1328,123.447266,5936]: 0 lost unit Lotus [f=0009165] [9165] Event [933.209167,125.388184,6130.80225]: 0 lost unit Conch [f=0009181] [9181] Event [2632,125.461884,5960]: 0 lost unit Metal Extractor [f=0009181] !transmitlobby @voice@buildUnit@remove;amphcon [f=0009181] !transmitlobby @voice@buildUnit@remove;amphraid [f=0009181] !transmitlobby @voice@buildUnit@remove;amphimpulse [f=0009181] !transmitlobby @voice@buildUnit@remove;amphfloater [f=0009181] !transmitlobby @voice@buildUnit@remove;amphriot [f=0009181] !transmitlobby @voice@buildUnit@remove;amphassault [f=0009181] !transmitlobby @voice@buildUnit@remove;amphlaunch [f=0009181] !transmitlobby @voice@buildUnit@remove;amphaa [f=0009181] !transmitlobby @voice@buildUnit@remove;amphbomb [f=0009181] !transmitlobby @voice@buildUnit@remove;amphtele [f=0009181] !transmitlobby @voice@buildUnit@reload [f=0009211] Spectator DanielBres45 left the game: normal quit [f=0009211] [9211] Event [undefined]: DanielBres45 quit [f=0009223] Spectator Do6p9l4ok left the game: normal quit [f=0009223] [9223] Event [undefined]: Do6p9l4ok quit [f=0009400] No clients connected, shutting down server [f=0009400] Server shutdown [f=0009584] [9584] Event [5512,146.272446,1193]: 1 finished unit Locust [f=0010245] [10245] Event [5512,146.272446,1193]: 1 finished unit Locust [f=0010920] [10920] Event [5512,146.272446,1193]: 1 finished unit Locust [f=0011595] [11595] Event [5512,146.272446,1193]: 1 finished unit Locust [f=0012270] [12270] Event [5512,146.272446,1193]: 1 finished unit Locust [f=0012945] [12945] Event [5512,146.272446,1193]: 1 finished unit Locust [f=0013620] [13620] Event [5512,146.272446,1193]: 1 finished unit Locust [f=0013787] Autoquit sending quit command. [f=0013787] [QuitAction] user exited to system [f=0013787] [SpringApp::Kill][1] fromRun=1 [f=0013787] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013787] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013787] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013787] [ThreadPool::SetThreadCount][2] workers=0 [f=0013787] [SpringApp::Kill][2] [f=0013787] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013787] [Game::KillLua][3] dtor=0 luaUI=0x6211b190 [f=0013787] Start widgetHandler:Shutdown [f=0013787] Shutdown - SaveOrderList Complete [f=0013787] Writing last game win data [f=0013787] Shutdown - SaveConfigData Complete [f=0013787] Shutdown Widget - Save/Load API [f=0013787] Shutdown Widget - Chili Highlight [f=0013787] Shutdown Widget - Draw After Chili [f=0013787] Shutdown Widget - EPIC Menu [f=0013787] Shutdown Widget - Chili Widget Selector [f=0013787] Shutdown Widget - Chili Minimap [f=0013787] Shutdown Widget - Local Team Colors [f=0013787] Shutdown Widget - Display Keys 2 [f=0013787] Shutdown Widget - Save Game Menu [f=0013787] Shutdown Widget - Unit Icons [f=0013787] Shutdown Widget - Noises [f=0013787] Shutdown Widget - HealthBars [f=0013787] Shutdown Widget - Win Counter [f=0013787] Shutdown Widget - SpringRTS Replay Stats [f=0013787] Shutdown Widget - BuildETA [f=0013787] Shutdown Widget - Modular Comm Info [f=0013787] Shutdown Widget - Stereo3D [f=0013787] Shutdown Widget - Showeco and Grid Drawer [f=0013787] Shutdown Widget - Point Tracker [f=0013787] Shutdown Widget - Music Player [f=0013787] Shutdown Widget - Missile Silo Range [f=0013787] Shutdown Widget - MinimapEvents [f=0013787] Shutdown Widget - Mex Placement Handler [f=0013787] Shutdown Widget - Local Widgets Config [f=0013787] Shutdown Widget - Highlight Geos [f=0013787] Shutdown Widget - Grab Input [f=0013787] Input grabbing is disabled! [f=0013787] Shutdown Widget - MetalFeatures (new) [f=0013787] Shutdown Widget - Darkening [f=0013787] Shutdown Widget - Context Menu [f=0013787] Shutdown Widget - Chili Spectator Panels [f=0013787] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013787] Shutdown Widget - Chili Nuke Warning [f=0013787] Shutdown Widget - Chili EndGame Window [f=0013787] Shutdown Widget - Chili Economy Panel Default [f=0013787] Shutdown Widget - CameraShake [f=0013787] Shutdown Widget - Attack AoE [f=0013787] Shutdown Widget - Map Edge Extension [f=0013787] Shutdown Widget - Selection Send [f=0013787] Shutdown Widget - LupsManager [f=0013787] Shutdown Widget - Newton Firezone [f=0013787] Shutdown Widget - Chili Crude Player List [f=0013787] Shutdown Widget - Chili Pro Console [f=0013787] Shutdown Widget - Lasso Terraform GUI [f=0013787] Shutdown Widget - Lups [f=0013787] Shutdown Widget - Chili Framework [f=0013787] Shutdown Widget - Chili Core Selector [f=0013787] Shutdown Widget - Custom Markers [f=0013787] Shutdown Widget - Pause Screen [f=0013787] Shutdown Widget - Text To Speech Control [f=0013787] Shutdown Widget - Persistent Build Height [f=0013787] Shutdown Widget - Layout Handler [f=0013787] End widgetHandler:Shutdown [f=0013787] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={340140,50719795} {int,ext,rec}Allocs={21235009,0,0} {chunk,block}Bytes={50719795,0} [f=0013787] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013787] [Game::KillLua][2] dtor=0 luaRules=0x5268c580 [f=0013787] Start gadgetHandler:Shutdown [f=0013787] Shutdown - StartSetup [f=0013787] Shutdown - UnitMorph [f=0013787] Shutdown - LupsNanoSpray [f=0013787] Shutdown - Missile Silo Controller [f=0013787] Shutdown - Modular Comm Info [f=0013787] Shutdown - Terrain Texture Handler [f=0013787] Shutdown - UnitCloakShield [f=0013787] Shutdown - Starlight Handler [f=0013787] End gadgetHandler:Shutdown [f=0013787] Start gadgetHandler:Shutdown [f=0013787] Shutdown - Save/Load [f=0013787] Shutdown - UnitMorph [f=0013787] Shutdown - Modular Comm Info [f=0013787] Shutdown - Retreat Command [f=0013787] Shutdown - Shockwaves [f=0013787] Shutdown - Teleport Throw [f=0013787] Shutdown - UnitCloakShield [f=0013787] Shutdown - Lups Cloak FX [f=0013787] Shutdown - Lups [f=0013787] Shutdown - Lups Shield [f=0013787] End gadgetHandler:Shutdown [f=0013787] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21235039,0,0} {chunk,block}Bytes={0,0} [f=0013787] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21235039,0,0} {chunk,block}Bytes={0,0} [f=0013787] [Game::KillLua][4] dtor=0 [f=0013787] [Game::~CGame][1] [f=0013787] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013787] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013787] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013787] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013787] [Game::KillLua][4] dtor=1 [f=0013787] [Game::KillMisc][1] [f=0013787] [Game::KillMisc][2] [f=0013787] [Game::KillMisc][3] [f=0013787] [Game::KillRendering][1] [f=0013787] [3DOParser::Kill] allocated 137 pieces [f=0013787] [S3OParser::Kill] allocated 2857 pieces [f=0013787] [AssParser::Kill] allocated 248 pieces [f=0013787] [Game::KillInterface][1] [f=0013787] [Game::KillInterface][2] [f=0013787] [Game::KillSimulation][1] [f=0013787] [Game::KillSimulation][2] [f=0013787] [CCollisionHandler] dis-/continuous tests: 65/594749 [f=0013787] [Game::KillSimulation][3] [f=0013787] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013787] [~CPathCache(32x28)] cacheHits=3 hitPercentage=8% numHashColls=0 maxCacheSize=5 [f=0013787] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013787] [~CPathCache(64x56)] cacheHits=14 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013787] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013787] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013787] [LosHandler::Kill] raycast instance cache-{hits,misses}={4548,10641}; shared=1%; cached=29% [f=0013787] [Game::KillSimulation][4] [f=0013787] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0013787] [Game::~CGame][2] [f=0013787] [Game::~CGame][3] [f=0013787] [SpringApp::Kill][3] [f=0013787] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 145684 bytes sent 109528 bytes recv'd [f=0013787] [SpringApp::Kill][4] font=0x4609d7e0 [f=0013787] [SpringApp::Kill][5] [f=0013787] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x461170b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2292ms file="objects3d/commrecon2.s3o" indx=4904 inflSize=114kb readTime=45ms file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1779 inflSize=2kb readTime=36ms file="objects3d/strikecom_3.dae" indx=5349 inflSize=1499kb readTime=31ms file="objects3d/strikecom_2.dae" indx=5347 inflSize=1499kb readTime=24ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=22ms file="gamedata/resources.lua" indx=902 inflSize=5kb readTime=21ms file="luaui/widgets/api_cluster_detection.lua" indx=3715 inflSize=25kb readTime=19ms file="bitmaps/cc/brightblueexplo.tga" indx=408 inflSize=64kb readTime=19ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=19ms file="objects3d/strikecom_1.dae" indx=5345 inflSize=1500kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 54116486 bytes cached in 2821 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=82 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/adansonia_v4.1.sd7 (0x4624db00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x4611eba0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x46259d50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f923c083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]