[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.yAxhR1jzh8/springsettings.807305.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa2c801d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 22203 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/807305/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 193ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x447bad80] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x447bad80] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 95ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1031ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 731ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 148ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 122ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/807305/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184803d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184803d file="cache/104dev-maintenance/paths/Intersection v4.1.pe-1184803d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184804d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184804d file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-1184804d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (277ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11438,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/807305/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51039570,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: bef7ef5d075af2ae96e018764596f592 [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: KingLunchBox changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Rhade [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (native)] [f=-000001] [0] Event [undefined]: Rhade changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={52bf1108,00000000}]" [f=-000001] Allies: I choose: Hobart! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[Game::Load][lua{Rules,Gaia}={55a90038,00000000}]" [f=-000001] Allies: I choose: Omega Weltall! [f=-000001] [0] Event [4690,261.996521,4523]: 0 finished unit Recon Commander [f=-000001] [0] Event [716,261.996704,724]: 1 finished unit Engineer Commander [f=0000000] [0] KingLunchBox, team: 1, elo:2422 [f=0000000] [0] Rhade, team: 0, elo:2275 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [792,261.995605,928]: 1 finished unit Cloakbot Factory [f=0000022] [22] Event [4616,261.995605,4488]: 0 finished unit Jumpbot Factory [f=0000022] !transmitlobby @voice@buildUnit@add;jumpcon;Constable [f=0000022] !transmitlobby @voice@buildUnit@add;jumpscout;Puppy [f=0000022] !transmitlobby @voice@buildUnit@add;jumpraid;Pyro [f=0000022] !transmitlobby @voice@buildUnit@add;jumpblackhole;Placeholder [f=0000022] !transmitlobby @voice@buildUnit@add;jumpskirm;Moderator [f=0000022] !transmitlobby @voice@buildUnit@add;jumpassault;Jack [f=0000022] !transmitlobby @voice@buildUnit@add;jumpsumo;Jugglenaut [f=0000022] !transmitlobby @voice@buildUnit@add;jumparty;Firewalker [f=0000022] !transmitlobby @voice@buildUnit@add;jumpaa;Toad [f=0000022] !transmitlobby @voice@buildUnit@add;jumpbomb;Skuttle [f=0000022] !transmitlobby @voice@buildUnit@reload [f=0000241] [241] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0000307] [307] Event [792,261.403564,937.599976]: 1 finished unit Glaive [f=0000360] [360] Event [680,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0000480] [480] Event [584,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0000495] [495] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0000514] [514] Event [792,261.403564,937.599976]: 1 finished unit Glaive [f=0000600] [600] Event [488,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0000720] [720] Event [4792,261.995605,4328]: 0 finished unit Solar Collector [f=0000728] [728] Event [792,261.403564,937.599976]: 1 finished unit Glaive [f=0000840] [840] Event [392,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0000845] [845] Event [4616.03662,261.995605,4464]: 0 finished unit Pyro [f=0000936] [936] Event [792,261.403564,937.599976]: 1 finished unit Glaive [f=0000960] [960] Event [4920,261.995605,4440]: 0 finished unit Solar Collector [f=0001095] [1095] Event [4888,261.995605,4536]: 0 finished unit Wind/Tidal Generator [f=0001364] [1364] Event [792,261.403564,937.599976]: 1 finished unit Glaive [f=0001445] [1445] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0001604] [1604] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0001649] [1649] Event [296,261.995605,664]: 1 finished unit Wind/Tidal Generator [f=0001733] [1733] Event [792,261.403564,937.599976]: 1 finished unit Glaive [f=0001849] [1849] Event [280,261.995605,584]: 1 finished unit Wind/Tidal Generator [f=0002048] [2048] Event [792,261.403564,937.599976]: 1 finished unit Glaive [f=0002083] [2083] Event [280,261.995605,504]: 1 finished unit Wind/Tidal Generator [f=0002118] [2118] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0002163] [2163] Event [4616.03662,261.995605,4464]: 0 finished unit Pyro [f=0002298] [2298] Event [264,261.995605,424]: 1 finished unit Wind/Tidal Generator [f=0002342] [2342] Event [792,261.403564,937.599976]: 1 finished unit Glaive [f=0002610] [2610] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0002643] [2643] Event [792,261.403564,937.599976]: 1 finished unit Glaive [f=0002675] [2675] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0002836] [2836] Event [4456,261.995605,4360]: 0 finished unit Solar Collector [f=0002882] [2882] Event [792,261.403564,937.599976]: 1 finished unit Glaive [f=0003025] [3025] Event [4448,261.995605,4448]: 0 finished unit Radar Tower [f=0003098] [3098] Event [4616.03662,261.995605,4464]: 0 finished unit Pyro [f=0003135] [3135] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0003269] [3269] Event [792,261.403564,937.599976]: 1 finished unit Conjurer [f=0003300] [3300] Event [4552,261.995605,4328]: 0 finished unit Solar Collector [f=0003333] [3333] Event [4616.03662,261.995605,4464]: 0 finished unit Puppy [f=0003491] [3491] Event [792,261.403564,937.599976]: 1 finished unit Glaive [f=0003526] [3526] Event [4312,261.995605,4456]: 0 finished unit Solar Collector [f=0003576] [3576] Event [4616.03662,261.995605,4464]: 0 finished unit Puppy [f=0003584] [3584] Event [912,261.995605,592]: 1 finished unit Lotus [f=0003699] [3699] Event [792,261.403564,937.599976]: 1 finished unit Glaive [f=0003745] [3745] Event [4344,261.995605,4584]: 0 finished unit Wind/Tidal Generator [f=0003910] [3910] Event [792,261.403564,937.599976]: 1 finished unit Glaive [f=0003929] [3929] Event [4376,261.995605,4680]: 0 finished unit Wind/Tidal Generator [f=0004035] [4035] Event [760,261.995605,264]: 1 lost unit Metal Extractor [f=0004064] [4064] Event [480,261.995605,816]: 1 finished unit Lotus [f=0004159] [4159] Event [792,261.403564,937.599976]: 1 finished unit Glaive [f=0004190] [4190] Event [264,261.995605,264]: 1 lost unit Metal Extractor [f=0004201] [4201] Event [4616.03662,261.995605,4464]: 0 finished unit Constable [f=0004256] [4256] Event [264,261.995605,424]: 1 lost unit Wind/Tidal Generator [f=0004265] [4265] Event [179.447861,261.995605,731.50061]: 1 lost unit Glaive [f=0004279] [4279] Event [88.6336975,261.995605,710.255249]: 0 lost unit Pyro [f=0004354] [4354] Event [4448,261.995605,4448]: 0 finished unit Sparrow [f=0004354] game_message: Morph complete: Radar Tower -> Sparrow [f=0004354] [4354] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0004391] [4391] Event [270.15155,262.298126,334.873444]: 1 lost unit Glaive [f=0004428] [4428] Event [680,262.463135,296]: 1 finished unit Solar Collector [f=0004434] [4434] Event [479.925018,261.995605,367.823944]: 1 lost unit Glaive [f=0004482] [4482] Event [347.655762,262.363312,264.512329]: 1 lost unit Glaive [f=0004500] [4500] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0004544] [4544] Event [792,261.403564,937.599976]: 1 finished unit Glaive [f=0004545] [4545] Event [120.62928,261.995605,129.894318]: 0 lost unit Pyro [f=0004643] [4643] Event [1672,57.7231445,1416]: 1 lost unit Metal Extractor [f=0004677] [4677] Event [1416,57.729248,1656]: 1 lost unit Metal Extractor [f=0004705] [4705] Event [1552,57.7414551,1552]: 1 lost unit Lotus [f=0004731] [4731] Event [520,261.995605,248]: 1 finished unit Solar Collector [f=0004813] [4813] Event [1258.21094,55.1781807,1478.82886]: 1 lost unit Conjurer [f=0004864] [4864] Event [792,261.403564,937.599976]: 1 finished unit Glaive [f=0004892] [4892] Event [4616.03662,261.995605,4464]: 0 finished unit Pyro [f=0004905] [4905] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0005069] [5069] Event [792,261.403564,937.599976]: 1 finished unit Glaive [f=0005186] [5186] Event [1412.18994,57.7554703,1697.81958]: 1 lost unit Glaive [f=0005223] [5223] Event [1448.44556,57.7619133,1730.89954]: 1 lost unit Glaive [f=0005265] [5265] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0005275] [5275] Event [792,261.403564,937.599976]: 1 finished unit Glaive [f=0005466] [5466] Event [4408,261.995605,4776]: 0 finished unit Wind/Tidal Generator [f=0005486] [5486] Event [792,261.403564,937.599976]: 1 finished unit Glaive [f=0005566] [5566] Event [4616.03662,261.995605,4464]: 0 finished unit Pyro [f=0005580] [5580] Event [3672,57.7841797,3400]: 0 finished unit Solar Collector [f=0005592] [5592] Event [2783.56055,55.2070961,2061.198]: 1 lost unit Glaive [f=0005696] [5696] Event [792,261.403564,937.599976]: 1 finished unit Glaive [f=0005706] [5706] Event [4440,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0005895] [5895] Event [264,257.482971,264]: 1 finished unit Metal Extractor [f=0005931] [5931] Event [4520,261.995605,4872]: 0 finished unit Wind/Tidal Generator [f=0006020] [6020] Event [4263.95996,54.0135498,2936.88037]: 1 lost unit Glaive [f=0006072] [6072] Event [3372.22827,103.095284,3359.59985]: 1 lost unit Glaive [f=0006073] [6073] Event [792,261.403564,937.599976]: 1 finished unit Conjurer [f=0006120] [6120] Event [3421.88013,92.6593628,3305.47632]: 1 lost unit Glaive [f=0006164] [6164] Event [3456,79.1586914,3232]: 0 finished unit Lotus [f=0006174] [6174] Event [3420.62305,92.5602341,3309.49707]: 1 lost unit Glaive [f=0006180] [6180] Event [3770.27271,71.5013275,3174.41553]: 1 lost unit Glaive [f=0006187] [6187] Event [4600,261.995605,4872]: 0 finished unit Wind/Tidal Generator [f=0006207] [6207] Event [3708.86279,92.4249878,3179.71631]: 1 lost unit Glaive [f=0006220] [6220] Event [3407.23755,93.6976547,3310.47339]: 1 lost unit Glaive [f=0006252] [6252] Event [3414.84717,97.9956665,3333.96875]: 1 lost unit Glaive [f=0006257] [6257] Event [4616.03662,261.995605,4464]: 0 finished unit Pyro [f=0006269] [6269] Event [792,261.403564,937.599976]: 1 finished unit Glaive [f=0006360] [6360] Event [760,257.482971,264]: 1 finished unit Metal Extractor [f=0006455] [6455] Event [4680,261.995605,4872]: 0 finished unit Wind/Tidal Generator [f=0006455] [6455] Event [523.701416,254.157074,3705.37744]: 1 lost unit Glaive [f=0006477] [6477] Event [792,261.403564,937.599976]: 1 finished unit Glaive [f=0006626] [6626] Event [3608,57.6682129,3480]: 0 finished unit Solar Collector [f=0006651] [6651] Event [376,262.356628,264]: 1 finished unit Solar Collector [f=0006687] [6687] Event [792,261.403564,937.599976]: 1 finished unit Glaive [f=0006725] [6725] Event [4776,261.995605,4888]: 0 finished unit Wind/Tidal Generator [f=0006915] [6915] Event [3512,57.7719727,3608]: 0 finished unit Solar Collector [f=0006933] [6933] Event [344,262.282166,408]: 1 finished unit Solar Collector [f=0006937] [6937] Event [792,261.403564,937.599976]: 1 finished unit Glaive [f=0006994] [6994] Event [4856,261.995605,4792]: 0 finished unit Wind/Tidal Generator [f=0007109] [7109] Event [496,262.000183,384]: 1 finished unit Lotus [f=0007152] [7152] Event [792,261.403564,937.599976]: 1 finished unit Glaive [f=0007249] [7249] Event [4856,261.995605,4664]: 0 finished unit Wind/Tidal Generator [f=0007290] [7290] Event [392,261.995605,664]: 1 finished unit Solar Collector [f=0007350] [7350] Event [3216,147.548584,3216]: 0 finished unit Radar Tower [f=0007493] [7493] Event [792,261.403564,937.599976]: 1 finished unit Ronin [f=0007504] [7504] Event [4776,261.995605,4584]: 0 finished unit Wind/Tidal Generator [f=0007691] [7691] Event [3660.51025,254.077072,926.270386]: 1 lost unit Glaive [f=0007782] [7782] Event [792,261.403564,937.599976]: 1 finished unit Ronin [f=0007784] [7784] Event [3120,57.7353516,3072]: 0 finished unit Lotus [f=0007808] [7808] Event [4760,261.995605,4712]: 0 finished unit Wind/Tidal Generator [f=0007836] [7836] Event [1300.31262,164.882095,3846.86426]: 1 lost unit Glaive [f=0008067] [8067] Event [792,261.403564,937.599976]: 1 finished unit Ronin [f=0008070] [8070] Event [4616.03662,261.995605,4464]: 0 finished unit Jack [f=0008129] [8129] Event [696,261.995605,648]: 1 finished unit Caretaker [f=0008219] [8219] Event [3946.05615,248.006577,1271.65686]: 1 lost unit Glaive [f=0008247] [8247] Event [792,261.403564,937.599976]: 1 finished unit Ronin [f=0008405] [8405] Event [792,261.403564,937.599976]: 1 finished unit Ronin [f=0008455] [8455] Event [4616.03662,261.995605,4464]: 0 finished unit Constable [f=0008729] [8729] Event [224,262.205566,800]: 1 finished unit Lotus [f=0008766] [8766] Event [792,261.403564,937.599976]: 1 finished unit Reaver [f=0008832] [8832] Event [4616.03662,261.995605,4464]: 0 finished unit Constable [f=0008900] [8900] Event [4584,261.995605,4632]: 0 finished unit Caretaker [f=0008974] [8974] Event [792,261.403564,937.599976]: 1 finished unit Conjurer [f=0009138] [9138] Event [792,261.403564,937.599976]: 1 finished unit Ronin [f=0009200] [9200] Event [4616.03662,261.995605,4464]: 0 finished unit Pyro [f=0009290] [9290] Event [792,261.403564,937.599976]: 1 finished unit Ronin [f=0009435] [9435] Event [2568,55.5319824,2568]: 0 finished unit Metal Extractor [f=0009454] [9454] Event [792,261.403564,937.599976]: 1 finished unit Ronin [f=0009558] [9558] Event [4888,261.995605,4712]: 0 finished unit Wind/Tidal Generator [f=0009570] [9570] Event [4616.03662,261.995605,4464]: 0 finished unit Constable [f=0009580] [9580] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0009619] [9619] Event [792,261.403564,937.599976]: 1 finished unit Ronin [f=0009654] [9654] Event [670.458008,55.4610291,2083.89307]: 1 lost unit Conjurer [f=0009677] [9677] Event [664,54.0366211,2184]: 1 lost unit Metal Extractor [f=0009735] [9735] Event [4632,261.995605,4632]: 0 finished unit Caretaker [f=0009782] [9782] Event [792,261.403564,937.599976]: 1 finished unit Ronin [f=0009828] [9828] Event [4920,261.995605,4616]: 0 finished unit Wind/Tidal Generator [f=0009941] [9941] Event [4616.03662,261.995605,4464]: 0 finished unit Placeholder [f=0010125] [10125] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0010143] [10143] Event [792,261.403564,937.599976]: 1 finished unit Reaver [f=0010151] [10151] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0010353] [10353] Event [792,261.403564,937.599976]: 1 finished unit Conjurer [f=0010590] [10590] Event [1672,53.210434,1416]: 1 finished unit Metal Extractor [f=0010634] [10634] Event [792,261.403564,937.599976]: 1 finished unit Ronin [f=0010698] [10698] Event [616,261.995605,664]: 1 finished unit Caretaker [f=0010777] [10777] Event [792,261.403564,937.599976]: 1 finished unit Ronin [f=0010826] [10826] Event [3320,55.2084961,1800]: 0 finished unit Metal Extractor [f=0010891] [10891] Event [1696,57.6698151,1488]: 1 finished unit Lotus [f=0010968] [10968] Event [792,261.403564,937.599976]: 1 finished unit Ronin [f=0011104] [11104] Event [4616.03662,261.995605,4464]: 0 finished unit Moderator [f=0011107] [11107] Event [1700.07324,57.9164085,1529.67188]: 0 lost unit Pyro [f=0011125] [11125] Event [1600,60.3781738,1584]: 1 lost unit Lotus [f=0011146] [11146] Event [1536,57.7658691,1680]: 1 lost unit Lotus [f=0011160] [11160] Event [1686.61438,106.185043,1678.06812]: 0 lost unit Pyro [f=0011181] [11181] Event [1696,55.039238,1488]: 1 lost unit Lotus [f=0011210] [11210] Event [792,261.403564,937.599976]: 1 finished unit Ronin [f=0011269] [11269] Event [1672,53.210434,1416]: 1 lost unit Metal Extractor [f=0011332] [11332] Event [1523.09558,58.1958313,1556.07385]: 1 lost unit Reaver [f=0011462] [11462] Event [896,261.995605,224]: 1 finished unit Lotus [f=0011472] [11472] Event [792,261.403564,937.599976]: 1 finished unit Ronin [f=0011476] [11476] Event [2472,55.5258789,2584]: 0 finished unit Stinger [f=0011516] [11516] Event [1416,57.729248,1656]: 1 lost unit Metal Extractor [f=0011530] [11530] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0011692] [11692] Event [4360,254.177002,1288]: 0 finished unit Metal Extractor [f=0011694] [11694] Event [1163.97839,93.4688263,1678.1875]: 0 lost unit Pyro [f=0011724] [11724] Event [1051.24329,57.8898888,1659.13257]: 1 lost unit Engineer Commander [f=0011734] [11734] Event [1111.48303,73.3081589,1645.86353]: 0 lost unit Pyro [f=0011874] [11874] Event [4616.03662,261.995605,4464]: 0 finished unit Moderator [f=0011911] [11911] Event [1348.28223,57.697998,1774.20447]: 1 lost unit Ronin [f=0011919] [11919] Event [4936,261.995605,4944]: 0 finished unit Fusion Reactor [f=0011920] [11920] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0011946] [11946] Event [792,261.403564,937.599976]: 1 finished unit Reaver [f=0011967] [11967] Event [760,254.20752,3832]: 0 lost unit Metal Extractor [f=0012127] [12127] Event [885.042786,113.719452,1747.89758]: 1 lost unit Ronin [f=0012197] [12197] Event [792,261.403564,937.599976]: 1 finished unit Conjurer [f=0012227] [12227] Event [4616.03662,261.995605,4464]: 0 finished unit Moderator [f=0012272] [12272] Event [2392,55.5380859,2520]: 0 finished unit Stardust [f=0012379] [12379] Event [792,261.403564,937.599976]: 1 finished unit Ronin [f=0012475] [12475] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0012514] [12514] Event [4616.03662,261.995605,4464]: 0 finished unit Moderator [f=0012560] [12560] Event [792,261.403564,937.599976]: 1 finished unit Ronin [f=0012583] [12583] Event [4209.60742,261.995605,4564.39063]: 0 finished unit Terraform [f=0012670] [12670] Event [2952,54.0244141,4472]: 0 lost unit Metal Extractor [f=0012758] [12758] Event [792,261.403564,937.599976]: 1 finished unit Ronin [f=0012878] [12878] Event [3490.20337,136.602371,4408.00586]: 1 lost unit Glaive [f=0012882] [12882] Event [3470.68237,132.639984,4397.61865]: 1 lost unit Glaive [f=0012917] [12917] Event [3896,254.256348,792]: 0 finished unit Solar Collector [f=0012920] [12920] Event [4616.03662,261.995605,4464]: 0 finished unit Pyro [f=0012920] [12920] Event [792,261.403564,937.599976]: 1 finished unit Ronin [f=0012971] [12971] Event [2658.51221,54.0152473,4729.47412]: 0 lost unit Constable [f=0013038] [13038] Event [2480,55.5258789,2480]: 0 finished unit Faraday [f=0013108] [13108] Event [792,261.403564,937.599976]: 1 finished unit Ronin [f=0013175] [13175] Event [1210.27039,54.1480751,2067.53491]: 1 lost unit Ronin [f=0013179] [13179] Event [2632,55.5380859,2584]: 0 finished unit Solar Collector [f=0013180] [13180] Event [1155.64526,55.2832146,2054.6792]: 0 lost unit Pyro [f=0013348] [13348] Event [3816,254.177002,840]: 0 finished unit Solar Collector [f=0013366] [13366] Event [4616.03662,261.995605,4464]: 0 finished unit Moderator [f=0013375] [13375] Event [4120,300.182861,4520]: 0 finished unit Stardust [f=0013460] [13460] Event [3529.48242,145.262604,4344.72021]: 1 lost unit Ronin [f=0013486] [13486] Event [792,261.403564,937.599976]: 1 finished unit Reaver [f=0013553] [13553] Event [3648.47217,169.679398,4384.3667]: 1 lost unit Ronin [f=0013563] [13563] Event [3664.69312,172.733704,4459.46338]: 1 lost unit Ronin [f=0013630] [13630] Event [3690.646,178.092209,4430.40527]: 1 lost unit Ronin [f=0013657] [13657] Event [3668.63916,173.004395,4481.14697]: 1 lost unit Ronin [f=0013658] [13658] Event [2552,55.5319824,2632]: 0 finished unit Solar Collector [f=0013663] [13663] Event [3664.22461,172.74588,4523.64551]: 1 lost unit Ronin [f=0013734] [13734] Event [792,261.403564,937.599976]: 1 finished unit Conjurer [f=0013738] [13738] Event [3668.01709,173.673203,4561.1167]: 1 lost unit Ronin [f=0013760] [13760] Event [3681.05713,180.673767,4583.15674]: 1 lost unit Ronin [f=0013773] [13773] Event [3500.95337,138.602661,4276.82861]: 1 lost unit Ronin [f=0013810] gg [f=0013860] [13860] Event [3562.6748,151.660141,4368.15186]: 1 lost unit Ronin [f=0013869] [13869] Event [3768,254.177002,760]: 0 finished unit Solar Collector [f=0013881] [13881] Event [undefined]: KingLunchBox resigned [f=0013881] game_message: KingLunchBox has been destroyed! [f=0013881] game_message: Rhade wins! [f=0013881] Submitting stats [f=0013881] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013881] Part| Total Time|Time of the last 0.5s [f=0013881] Draw 11885.49ms 14.19% [f=0013881] Lua::Callins::Synced 6021.45ms 12.89% [f=0013881] Lua::Callins::Unsynced 15196.23ms 12.59% [f=0013881] Lua::CollectGarbage::Synced 370.92ms 0.10% [f=0013881] Lua::CollectGarbage::Unsynced 796.36ms 0.10% [f=0013881] Misc::Profiler::AddTime 53.81ms 0.00% [f=0013881] Sim 19705.98ms 79.32% [f=0013881] [13881] Received game_message: KingLunchBox has been destroyed! [f=0013881] [13881] Received game_message: Rhade wins! [f=0013882] [13882] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[f=0013882] [13882] Game End Stats Values: 31,9765,5170,5170,9765,1544.75293,977.335205,977.335205,1544.75293,0,0,0,0,0,0,0,0,183.967529,89.6519012,89.6519012,183.967529,3867.87158,2587.13403,2587.13403,3867.87158,1290,450,450,1290,88.2732925,23.9186535,23.9186535,88.2732925,2415,1160,1160,2415,39.9192848,18.9519691,18.9519691,39.9192848,2865,2590,2590,2865,3967.5,1736.5,1736.5,3967.5,3195,970,970,3195,1971.50024,4108.8335,4108.8335,1971.50024,0,546.995422,546.995422,0,2721.68628,4446.97363,4446.97363,2721.68628 [f=0013882] [13882] Game End Stats Values: 32,9905,4480,4480,9905,1673.45422,1007.85522,1007.85522,1673.45422,0,0,0,0,0,0,0,0,183.967529,118.995003,118.995003,183.967529,4619.70752,2826.70776,2826.70776,4619.70752,1290,450,450,1290,89.7390518,23.1141186,23.1141186,89.7390518,2415,1160,1160,2415,40.3801003,19.5476665,19.5476665,40.3801003,2865,1900,1900,2865,4777.5,1736.5,1736.5,4777.5,3335,970,970,3335,1971.50024,4918.8335,4918.8335,1971.50024,0,610.669861,610.669861,0,3121.82495,5220.83936,5220.83936,3121.82495 [f=0013892] [13892] Event [3441.08887,127.211563,4344.24268]: 1 lost unit Reaver [f=0013923] [13923] Event [792,261.470215,937.599976]: 1 finished unit Ronin [f=0014002] Player Rhade left the game: normal quit [f=0014002] [14002] Event [undefined]: Rhade quit [f=0014049] Spectator KingLunchBox left the game: normal quit [f=0014049] [14049] Event [undefined]: KingLunchBox quit [f=0014055] No clients connected, shutting down server [f=0014055] Server shutdown [f=0014194] [14194] Event [2584,55.5258789,2504]: 0 finished unit Solar Collector [f=0014284] [14284] Event [4616.03662,261.995605,4464]: 0 finished unit Firewalker [f=0014408] [14408] Event [3848,254.231934,712]: 0 finished unit Solar Collector [f=0014961] [14961] Event [4616.03662,261.995605,4464]: 0 finished unit Jack [f=0015022] [15022] Event [3384,55.2695313,1816]: 0 finished unit Solar Collector [f=0015338] [15338] Event [4424,254.219727,1304]: 0 finished unit Solar Collector [f=0015546] [15546] Event [3304,55.1779785,1864]: 0 finished unit Solar Collector [f=0015588] [15588] Event [4616.03662,261.995605,4464]: 0 finished unit Jack [f=0015773] [15773] Event [4344,254.177002,1352]: 0 finished unit Solar Collector [f=0016063] [16063] Event [3256,55.1901855,1784]: 0 finished unit Solar Collector [f=0016203] [16203] Event [4616.03662,261.995605,4464]: 0 finished unit Jack [f=0016277] [16277] Event [4296,254.152588,1272]: 0 finished unit Solar Collector [f=0016452] [16452] Event [4616.03662,261.995605,4464]: 0 finished unit Pyro [f=0016625] [16625] Event [3336,55.2451172,1736]: 0 finished unit Solar Collector [f=0016712] [16712] Event [4616.03662,261.995605,4464]: 0 finished unit Moderator [f=0016796] [16796] Event [4376,254.128174,1224]: 0 finished unit Solar Collector [f=0016963] [16963] Event [4616.03662,261.995605,4464]: 0 finished unit Pyro [f=0017222] [17222] Event [4616.03662,261.995605,4464]: 0 finished unit Moderator [f=0017473] [17473] Event [4616.03662,261.995605,4464]: 0 finished unit Pyro [f=0017732] [17732] Event [4616.03662,261.995605,4464]: 0 finished unit Moderator [f=0017835] Autoquit sending quit command. [f=0017835] [QuitAction] user exited to system [f=0017835] [SpringApp::Kill][1] fromRun=1 [f=0017835] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017835] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017835] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017835] [ThreadPool::SetThreadCount][2] workers=0 [f=0017835] [SpringApp::Kill][2] [f=0017835] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017835] [Game::KillLua][3] dtor=0 luaUI=0x50ab00d0 [f=0017835] Start widgetHandler:Shutdown [f=0017835] Shutdown - SaveOrderList Complete [f=0017835] Writing last game win data [f=0017835] Shutdown - SaveConfigData Complete [f=0017835] Shutdown Widget - Chili Highlight [f=0017835] Shutdown Widget - Save/Load API [f=0017835] Shutdown Widget - Draw After Chili [f=0017835] Shutdown Widget - EPIC Menu [f=0017835] Shutdown Widget - Chili Minimap [f=0017835] Shutdown Widget - Chili Widget Selector [f=0017835] Shutdown Widget - Local Team Colors [f=0017835] Shutdown Widget - Display Keys 2 [f=0017835] Shutdown Widget - Save Game Menu [f=0017835] Shutdown Widget - HealthBars [f=0017835] Shutdown Widget - Noises [f=0017835] Shutdown Widget - Unit Icons [f=0017835] Shutdown Widget - Win Counter [f=0017835] Shutdown Widget - BuildETA [f=0017835] Shutdown Widget - SpringRTS Replay Stats [f=0017835] Shutdown Widget - Modular Comm Info [f=0017835] Shutdown Widget - CameraShake [f=0017835] Shutdown Widget - Chili Economy Panel Default [f=0017835] Shutdown Widget - Chili EndGame Window [f=0017835] Shutdown Widget - Chili Nuke Warning [f=0017835] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017835] Shutdown Widget - Chili Spectator Panels [f=0017835] Shutdown Widget - Context Menu [f=0017835] Shutdown Widget - Darkening [f=0017835] Shutdown Widget - MetalFeatures (new) [f=0017835] Shutdown Widget - Grab Input [f=0017835] Input grabbing is disabled! [f=0017835] Shutdown Widget - Highlight Geos [f=0017835] Shutdown Widget - Local Widgets Config [f=0017835] Shutdown Widget - Mex Placement Handler [f=0017835] Shutdown Widget - MinimapEvents [f=0017835] Shutdown Widget - Missile Silo Range [f=0017835] Shutdown Widget - Music Player [f=0017835] Shutdown Widget - Point Tracker [f=0017835] Shutdown Widget - Showeco and Grid Drawer [f=0017835] Shutdown Widget - Stereo3D [f=0017835] Shutdown Widget - Attack AoE [f=0017835] Shutdown Widget - Map Edge Extension [f=0017835] Shutdown Widget - Selection Send [f=0017835] Shutdown Widget - LupsManager [f=0017835] Shutdown Widget - Newton Firezone [f=0017835] Shutdown Widget - Chili Pro Console [f=0017835] Shutdown Widget - Chili Crude Player List [f=0017835] Shutdown Widget - Lasso Terraform GUI [f=0017835] Shutdown Widget - Chili Framework [f=0017835] Shutdown Widget - Lups [f=0017835] Shutdown Widget - Custom Markers [f=0017835] Shutdown Widget - Chili Core Selector [f=0017835] Shutdown Widget - Pause Screen [f=0017835] Shutdown Widget - Layout Handler [f=0017835] Shutdown Widget - Persistent Build Height [f=0017835] Shutdown Widget - Text To Speech Control [f=0017835] End widgetHandler:Shutdown [f=0017835] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={305454,51261757} {int,ext,rec}Allocs={24317987,0,0} {chunk,block}Bytes={51261757,0} [f=0017835] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017835] [Game::KillLua][2] dtor=0 luaRules=0x51039570 [f=0017835] Start gadgetHandler:Shutdown [f=0017835] Shutdown - StartSetup [f=0017835] Shutdown - UnitMorph [f=0017835] Shutdown - LupsNanoSpray [f=0017835] Shutdown - Missile Silo Controller [f=0017835] Shutdown - Modular Comm Info [f=0017835] Shutdown - Terrain Texture Handler [f=0017835] Shutdown - UnitCloakShield [f=0017835] Shutdown - Starlight Handler [f=0017835] End gadgetHandler:Shutdown [f=0017835] Start gadgetHandler:Shutdown [f=0017835] Shutdown - Save/Load [f=0017835] Shutdown - UnitMorph [f=0017835] Shutdown - Modular Comm Info [f=0017835] Shutdown - Retreat Command [f=0017835] Shutdown - Shockwaves [f=0017835] Shutdown - Teleport Throw [f=0017835] Shutdown - UnitCloakShield [f=0017835] Shutdown - Lups Cloak FX [f=0017835] Shutdown - Lups [f=0017835] Shutdown - Lups Shield [f=0017835] End gadgetHandler:Shutdown [f=0017835] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24318017,0,0} {chunk,block}Bytes={0,0} [f=0017835] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24318017,0,0} {chunk,block}Bytes={0,0} [f=0017835] [Game::KillLua][4] dtor=0 [f=0017835] [Game::~CGame][1] [f=0017835] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017835] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017835] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017835] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017835] [Game::KillLua][4] dtor=1 [f=0017835] [Game::KillMisc][1] [f=0017835] [Game::KillMisc][2] [f=0017835] [Game::KillMisc][3] [f=0017835] [Game::KillRendering][1] [f=0017835] [3DOParser::Kill] allocated 155 pieces [f=0017835] [S3OParser::Kill] allocated 2715 pieces [f=0017835] [AssParser::Kill] allocated 217 pieces [f=0017835] [Game::KillInterface][1] [f=0017835] [Game::KillInterface][2] [f=0017835] [Game::KillSimulation][1] [f=0017835] [Game::KillSimulation][2] [f=0017835] [CCollisionHandler] dis-/continuous tests: 0/402730 [f=0017835] [Game::KillSimulation][3] [f=0017835] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017835] [~CPathCache(20x20)] cacheHits=22 hitPercentage=21% numHashColls=0 maxCacheSize=8 [f=0017835] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017835] [~CPathCache(40x40)] cacheHits=227 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017835] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017835] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017835] [LosHandler::Kill] raycast instance cache-{hits,misses}={4536,15673}; shared=3%; cached=20% [f=0017835] [Game::KillSimulation][4] [f=0017835] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0017835] [Game::~CGame][2] [f=0017835] [Game::~CGame][3] [f=0017835] [SpringApp::Kill][3] [f=0017835] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 188156 bytes sent 153670 bytes recv'd [f=0017835] [SpringApp::Kill][4] font=0x447447e0 [f=0017835] [SpringApp::Kill][5] [f=0017835] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x447b2bd0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2671ms file="objects3d/logroach.s3o" indx=5135 inflSize=22kb readTime=88ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=82ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=67ms file="bitmaps/loadpictures/facplop.png" indx=494 inflSize=3075kb readTime=61ms file="anims/cursorjump_1.png" indx=46 inflSize=1kb readTime=29ms file="units/staticradar.lua" indx=6695 inflSize=4kb readTime=28ms file="objects3d/detriment.s3o" indx=5030 inflSize=514kb readTime=28ms file="objects3d/catapult.s3o" indx=4854 inflSize=217kb readTime=27ms file="objects3d/tarantula.s3o" indx=5368 inflSize=126kb readTime=24ms file="unitpics/asteroid.png" indx=6166 inflSize=10kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 52813996 bytes cached in 2817 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x448baab0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x4482e000) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44a4e980) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fa2c8083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]