[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Pu61fHIYjm/springsettings.806966.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbee001d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 22223 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/806966/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467f5780] using map "Eye of Horus v13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Eye of Horus v13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467f5780] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 99ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 647ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 729ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 173ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 691ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 75ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Rhade was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/806966/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b1343 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b1343 file="cache/104dev-maintenance/paths/Eye of Horus v13.pe-b42b1343.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b1353 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b1353 file="cache/104dev-maintenance/paths/Eye of Horus v13.pe2-b42b1353.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (385ms, checksum e7ca5d2b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11438,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/806966/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55080d80,0x54da4ee0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2bbbee5d056a7b69682907344596f592 [f=-000001] Connection attempt from Benny4537 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Benny4537 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from moleculeman88 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: moleculeman88 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="moleculeman88" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="moleculeman88" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[Game::Load][lua{Rules,Gaia}={904b6a10,476400b8}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="moleculeman88" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="moleculeman88" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="moleculeman88" string="[Game::Load][lua{Rules,Gaia}={06348548,06349568}]" [f=-000001] Allies: I choose: gabriel! [f=-000001] Mole Man! [f=-000001] hello there [f=-000001] heheheh [f=-000001] [0] Event [3506,16.3051758,5781]: 0 finished unit Recon Commander [f=-000001] [0] Event [756,15.3863525,1080]: 1 finished unit Recon Commander [f=0000000] [0] moleculeman88, team: 0, elo:2297 [f=0000000] [0] Benny4537, team: 1, elo:2283 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [688,11.8748474,1184]: 1 finished unit Tank Foundry [f=0000219] [219] Event [3584,13.1286621,5760]: 0 finished unit Radar Tower [f=0000241] [241] Event [808,15.2709961,1080]: 1 finished unit Metal Extractor [f=0000606] [606] Event [712,15.4742432,1064]: 1 finished unit Solar Collector [f=0000701] [701] Event [688,15.3066902,1212]: 1 finished unit Welder [f=0000916] [916] Event [376,18.2757568,1080]: 1 finished unit Metal Extractor [f=0001044] [1044] Event [3584,13.1286621,5760]: 0 finished unit Sparrow [f=0001044] game_message: Morph complete: Radar Tower -> Sparrow [f=0001044] [1044] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0001478] [1478] Event [472,17.2265625,1080]: 1 finished unit Solar Collector [f=0001590] [1590] Event [3080,14.1036987,3608]: 0 finished unit Gunship Plant [f=0001590] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0001590] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0001590] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0001590] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0001590] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0001590] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0001590] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0001590] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0001590] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0001590] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0001590] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0001590] !transmitlobby @voice@buildUnit@reload [f=0001901] [1901] Event [296,28.0206299,232]: 1 finished unit Metal Extractor [f=0001995] [1995] Event [3080.00146,35.0522346,3607]: 0 finished unit Gnat [f=0002075] [2075] Event [688,15.3066902,1212]: 1 finished unit Blitz [f=0002082] [2082] Event [600,14.1448975,1064]: 1 finished unit Solar Collector [f=0002275] [2275] Event [3080.00146,35.0522346,3607]: 0 finished unit Gnat [f=0002345] [2345] Event [784,13.62854,1120]: 1 finished unit Radar Tower [f=0002490] [2490] Event [2504,22.06604,3976]: 0 finished unit Metal Extractor [f=0002554] [2554] Event [3080.00146,35.0522346,3607]: 0 finished unit Gnat [f=0002598] you found me [f=0002624] [2624] Event [2504,22.5274658,4040]: 0 finished unit Wind/Tidal Generator [f=0002761] [2761] Event [1272,16.9683838,648]: 1 finished unit Metal Extractor [f=0002824] [2824] Event [3080.00146,35.0522346,3607]: 0 finished unit Gnat [f=0002990] [2990] Event [3080.00146,35.0522346,3607]: 0 finished unit Blastwing [f=0003152] [3152] Event [688,15.3066902,1212]: 1 finished unit Blitz [f=0003170] [3170] Event [3080.00146,35.0522346,3607]: 0 finished unit Blastwing [f=0003179] [3179] Event [2432,25.9002686,3888]: 0 finished unit Lotus [f=0003428] [3428] Event [1208,15.4467773,728]: 1 finished unit Solar Collector [f=0003458] [3458] Event [1000,13.9801025,2104]: 1 finished unit Metal Extractor [f=0003812] [3812] Event [1048,9.33837891,840]: 1 finished unit Solar Collector [f=0003845] [3845] Event [3080.00146,35.0522346,3607]: 0 finished unit Locust [f=0004043] [4043] Event [725.829041,49.6631203,1414.05823]: 0 lost unit Blastwing [f=0004242] [4242] Event [920,15.8203125,936]: 1 finished unit Solar Collector [f=0004265] [4265] Event [688,15.3066902,1212]: 1 finished unit Blitz [f=0004518] [4518] Event [3080.00146,35.0522346,3607]: 0 finished unit Locust [f=0004552] [4552] Event [648.316589,38.0130577,2817.55249]: 0 lost unit Gnat [f=0004662] [4662] Event [744,18.0780029,904]: 1 finished unit Solar Collector [f=0004892] [4892] Event [810.068848,26.4920654,2769.53076]: 0 lost unit Gnat [f=0004998] [4998] Event [648,14.8974609,2824]: 1 lost unit Metal Extractor [f=0005032] [5032] Event [616,11.1676025,776]: 1 finished unit Solar Collector [f=0005037] [5037] Event [679.138916,27.9983845,2744.64307]: 0 lost unit Gnat [f=0005090] [5090] Event [647.061768,15.477767,2680.29663]: 1 lost unit Recon Commander [f=0005102] [5102] Event [638.822632,13.5200129,2724.34521]: 1 lost unit Blitz [f=0005108] [5108] Event [633.604004,91.1575165,2654.12036]: 0 lost unit Gnat [f=0005224] [5224] Event [688,15.3066902,1212]: 1 finished unit Blitz [f=0005398] [5398] Event [710.721863,40.1594238,1296.31201]: 0 lost unit Locust [f=0005440] [5440] Event [710.36554,123.052513,1309.22461]: 0 lost unit Locust [f=0005484] [5484] Event [3080.00146,35.0522346,3607]: 0 finished unit Locust [f=0005591] [5591] Event [848,12.6507568,2720]: 0 finished unit Lotus [f=0005612] well done [f=0005827] [5827] Event [676.878479,20.9640541,2402.46704]: 1 lost unit Blitz [f=0005872] [5872] Event [611.178589,19.1466236,2446.81006]: 1 lost unit Blitz [f=0006193] [6193] Event [805.024353,18.5854187,1901.1167]: 1 lost unit Blitz [f=0006227] [6227] Event [3080.00146,35.0522346,3607]: 0 finished unit Locust [f=0006308] [6308] Event [688,15.3066902,1212]: 1 finished unit Ettin [f=0006386] [6386] Event [1000,13.9801025,2104]: 1 lost unit Metal Extractor [f=0006438] [6438] Event [1160.30005,121.712624,2096.68262]: 0 lost unit Locust [f=0006821] [6821] Event [680,16.7980957,968]: 1 finished unit Storage [f=0006974] [6974] Event [608,16.3696289,1744]: 0 finished unit Picket [f=0007135] [7135] Event [688,15.3066902,1212]: 1 finished unit Blitz [f=0007432] [7432] Event [502.453186,119.187988,1100.75708]: 0 lost unit Locust [f=0007532] [7532] Event [608,16.3696289,1744]: 0 lost unit Picket [f=0007540] [7540] Event [3080.00146,35.0522346,3607]: 0 finished unit Locust [f=0007902] [7902] Event [565.411499,12.6322746,1211.84534]: 1 lost unit Blitz [f=0007983] [7983] Event [688,15.3066902,1212]: 1 finished unit Blitz [f=0008225] [8225] Event [767.770996,11.4549046,1437.25403]: 1 lost unit Blitz [f=0008362] [Game::ClientReadNet] added new player exploit with number 2 to team 0 [f=0008362] > SPRINGIE:User exploit|commrecon|7_3||False|||DE [f=0008372] Connection attempt from exploit [f=0008372] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=0008372] -> Connection established (given id 2) [f=0008377] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=0008377] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008394] [8394] Event [3080.00146,35.0522346,3607]: 0 finished unit Locust [f=0008444] [8444] Event [528,15.5181885,1760]: 0 finished unit Picket [f=0008453] [8453] Event [359.365234,114.286476,1245.10486]: 0 lost unit Locust [f=0008466] [8466] Event [576,11.2554932,1472]: 0 lost unit Lotus [f=0008598] [8598] Event [688,15.3066902,1212]: 1 finished unit Blitz [f=0008809] [8809] Event [528,15.5181885,1760]: 0 lost unit Picket [f=0008876] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=0008896] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=0008896] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x5493e0b0,0x98afe160}]" [f=0009052] [9052] Event [426.681061,0,2227.5127]: 0 lost unit Recon Commander [f=0009281] [9281] Event [3080.00146,35.0522346,3607]: 0 finished unit Locust [f=0009299] [9299] Event [undefined]: moleculeman88 resigned [f=0009299] game_message: moleculeman88 has been destroyed! [f=0009299] game_message: Benny4537 wins! [f=0009299] Submitting stats [f=0009299] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009299] Part| Total Time|Time of the last 0.5s [f=0009299] Draw 10155.77ms 23.35% [f=0009299] Lua::Callins::Synced 4360.22ms 24.95% [f=0009299] Lua::Callins::Unsynced 13240.73ms 28.34% [f=0009299] Lua::CollectGarbage::Synced 265.95ms 0.50% [f=0009299] Lua::CollectGarbage::Unsynced 588.07ms 1.50% [f=0009299] Misc::Profiler::AddTime 37.13ms 0.10% [f=0009299] Sim 10655.64ms 49.10% [f=0009299] [9299] Received game_message: moleculeman88 has been destroyed! [f=0009299] [9299] Received game_message: Benny4537 wins! [f=0009300] [9300] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009300] [9300] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009300] [9300] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009300] [9300] Game End Stats Values: 2,2075,1255,2075,1255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,1255,2000,1255,6.55499935,5.5999999,6.55499935,5.5999999,0,0,0,0,0,0,0,0,75,0,75,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009300] [9300] Game End Stats Values: 3,2345,1255,2345,1255,0.00061405,0,0.00061405,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,8,9.0666666,8,2000,1255,2000,1255,8.86503983,6,8.86503983,6,200,0,200,0,0,0,0,0,145,0,145,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009300] [9300] Game End Stats Values: 4,2420,1435,2420,1435,0.27567783,0,0.27567783,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8,10,8,2000,1200,2000,1200,11.3663387,6,11.3663387,6,200,235,200,235,0,0,0,0,220,0,220,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009300] [9300] Game End Stats Values: 5,2490,2235,2490,2235,0.84313297,0,0.84313297,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.1999998,8,11.1999998,8,2000,2000,2000,2000,11.7678318,6,11.7678318,6,200,235,200,235,0,0,0,0,290,0,290,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009300] [9300] Game End Stats Values: 6,2920,2325,2920,2325,2.33218384,0,2.33218384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.5333338,8,12.5333338,8,2000,2000,2000,2000,13.7392712,6,13.7392712,6,485,325,485,325,0,0,0,0,435,0,435,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009300] [9300] Game End Stats Values: 7,2975,2615,2975,2615,2.66480756,0,2.66480756,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,8,14,8,2055,2000,2055,2000,14.6171761,7.14599895,14.6171761,7.14599895,485,505,485,505,0,0,0,0,435,110,435,110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009300] [9300] Game End Stats Values: 8,3050,2760,3050,2760,6.03755713,0,6.03755713,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,8.61895561,14,8.61895561,2055,2000,2055,2000,16.9208508,8.86499882,16.9208508,8.86499882,485,650,485,650,0,0,0,0,510,110,510,110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009300] [9300] Game End Stats Values: 9,3480,2905,3480,2905,7.70069647,3.61594677,7.70069647,3.61594677,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,14.5333338,10.3118944,14.5333338,10.3118944,2055,2000,2055,2000,18.1438789,9.10606384,18.1438789,9.10606384,770,705,770,705,0,0,0,0,655,110,655,110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009300] [9300] Game End Stats Values: 10,3550,3070,3550,3070,11.0394163,7.75820112,11.0394163,7.75820112,0,0,0,0,0,0,0,0,0,0,0,0,55,0,55,0,0,90,0,90,16.7999992,10.2684183,16.7999992,10.2684183,2055,2000,2055,2000,20.5475826,9.14115047,20.5475826,9.14115047,770,870,770,870,55,0,55,0,725,110,725,110,0,55,0,55,0,0,0,0,0,55,0,55 [f=0009300] [9300] Game End Stats Values: 11,3905,3015,3905,3015,12.4838915,7.75820112,12.4838915,7.75820112,0,0,0,0,0,0,0,0,0,0,0,0,146.07135,168.757095,146.07135,168.757095,0,90,0,90,14.5333338,9.53997803,14.5333338,9.53997803,2055,2000,2055,2000,17.4879646,8.86499882,17.4879646,8.86499882,1055,815,1055,815,55,0,55,0,795,110,795,110,0,110,0,110,0,0,0,0,324.24588,155.00206,324.24588,155.00206 [f=0009300] [9300] Game End Stats Values: 12,3975,3055,3975,3055,14.4859247,10.3349781,14.4859247,10.3349781,0,0,0,0,0,0,0,0,0,0,0,0,662.606873,1046.38074,662.606873,1046.38074,0,90,0,90,15.0666666,9.48666191,15.0666666,9.48666191,2055,2000,2055,2000,16.4584694,9.03678513,16.4584694,9.03678513,1055,855,1055,855,55,0,55,0,865,110,865,110,0,290,0,290,0,0,0,0,1269.72095,673.680481,1269.72095,673.680481 [f=0009300] [9300] Game End Stats Values: 13,2845,2655,2845,2655,31.2932453,14.0626049,31.2932453,14.0626049,0,0,0,0,0,0,0,0,414.53891,0,414.53891,0,1052.60767,1554.48511,1052.60767,1554.48511,0,90,0,90,17.4666672,9.58831501,17.4666672,9.58831501,855,2000,855,2000,17.4454899,9.11350822,17.4454899,9.11350822,1055,455,1055,455,145,1230.66675,145,1230.66675,935,110,935,110,1515.66675,690,1515.66675,690,0,0,0,0,1978.74036,1157.26855,1978.74036,1157.26855 [f=0009300] [9300] Game End Stats Values: 14,2560,2745,2560,2745,60.2035103,17.5515957,60.2035103,17.5515957,0,0,0,0,0,0,0,0,479.990906,0,479.990906,0,1333.85278,1700.80225,1333.85278,1700.80225,0,180,0,180,18,9.61002827,18,9.61002827,855,2000,855,2000,18.2523537,9.09759903,18.2523537,9.09759903,770,455,770,455,365,1515.66675,365,1515.66675,935,110,935,110,1800.66675,910,1800.66675,910,0,0,0,0,2126.00293,1438.51367,2126.00293,1438.51367 [f=0009300] [9300] Game End Stats Values: 15,1990,2965,1990,2965,69.3531494,23.8499069,69.3531494,23.8499069,0,0,0,0,0,0,0,0,481.57135,0,481.57135,0,1512.82239,1991.14709,1512.82239,1991.14709,0,180,0,180,18,10.1023378,18,10.1023378,855,2000,855,2000,16.9349785,9.28488731,16.9349785,9.28488731,200,675,200,675,365,2085.66675,365,2085.66675,935,110,935,110,2370.66675,910,2370.66675,910,0,0,0,0,2416.34229,1617.48328,2416.34229,1617.48328 [f=0009300] [9300] Game End Stats Values: 16,2415,2745,2415,2745,101.466621,30.4608688,101.466621,30.4608688,0,0,0,0,0,0,0,0,525.862915,0,525.862915,0,1690.61304,2022.6355,1690.61304,2022.6355,0,180,0,180,18,10.2591772,18,10.2591772,855,2000,855,2000,16.3648987,9.30573082,16.3648987,9.30573082,700,455,700,455,585,2160.66675,585,2160.66675,860,110,860,110,2445.66675,1130,2445.66675,1130,0,0,0,0,2447.84131,1795.27393,2447.84131,1795.27393 [f=0009300] [9300] Game End Stats Values: 17,2800,2845,2800,2845,113.307785,37.1673126,113.307785,37.1673126,0,0,0,0,0,0,0,0,526.012573,0,526.012573,0,1690.61304,2103.47217,1690.61304,2103.47217,0,280,0,280,18,10.2001219,18,10.2001219,855,2000,855,2000,14.2494116,9.3120966,14.2494116,9.3120966,985,455,985,455,585,2160.66675,585,2160.66675,960,110,960,110,2445.66675,1130,2445.66675,1130,0,0,0,0,2528.67798,1795.27393,2528.67798,1795.27393 [f=0009300] [9300] Game End Stats Values: 18,2800,2745,2800,2745,132.278305,43.8491173,132.278305,43.8491173,0,0,0,0,0,0,0,0,526.012573,0,526.012573,0,2070.61353,2330.10815,2070.61353,2330.10815,0,180,0,180,18,10.1659336,18,10.1659336,855,2000,855,2000,14.7247019,9.31045437,14.7247019,9.31045437,985,455,985,455,905,2160.66675,905,2160.66675,960,110,960,110,2445.66675,1450,2445.66675,1450,0,0,0,0,2755.31396,2175.27441,2755.31396,2175.27441 [f=0009300] [9300] Game End Stats Values: 19,2800,2745,2800,2745,157.467514,46.7022018,157.467514,46.7022018,0,0,0,0,0,0,0,0,526.012573,0,526.012573,0,2446.1167,2855.72754,2446.1167,2855.72754,0,180,0,180,18,9.18171978,18,9.18171978,855,2000,855,2000,15.1392841,9.05520535,15.1392841,9.05520535,985,455,985,455,905,2445.66675,905,2445.66675,960,110,960,110,2730.66675,1450,2730.66675,1450,0,0,0,0,3280.93335,2550.77759,3280.93335,2550.77759 [f=0009300] [9300] Game End Stats Values: 20,2515,2845,2515,2845,170.908646,47.6571426,170.908646,47.6571426,0,0,0,0,0,0,0,0,526.012573,0,526.012573,0,2947.32227,3157.43579,2947.32227,3157.43579,0,280,0,280,18,7.79750776,18,7.79750776,855,2000,855,2000,14.3560791,8.66199589,14.3560791,8.66199589,700,455,700,455,1147,2730.66675,1147,2730.66675,960,110,960,110,3015.66675,1692,3015.66675,1692,0,0,0,0,3582.6416,3051.98315,3582.6416,3051.98315 [f=0009300] [9300] Game End Stats Values: 21,2800,2745,2800,2745,214.420914,47.6571426,214.420914,47.6571426,0,0,0,0,0,0,0,0,526.012573,0,526.012573,0,3080.48389,3350.02783,3080.48389,3350.02783,0,180,0,180,18,8.19015217,18,8.19015217,855,2000,855,2000,16.3608189,8.86499882,16.3608189,8.86499882,985,455,985,455,1247,2730.66675,1247,2730.66675,960,110,960,110,3015.66675,1792,3015.66675,1792,0,0,0,0,3775.23364,3185.14478,3775.23364,3185.14478 [f=0009300] [9300] Game End Stats Values: 22,2800,1765,2800,1765,253.875259,47.6571426,253.875259,47.6571426,0,0,0,0,0,0,0,0,526.012573,10.9771681,526.012573,10.9771681,3143.71216,3350.02783,3143.71216,3350.02783,0,180,0,180,18,3.97744942,18,3.97744942,855,800,855,800,17.4054337,6.06500101,17.4054337,6.06500101,985,675,985,675,2447,2730.66675,2447,2730.66675,960,110,960,110,3015.66675,2992,3015.66675,2992,0,0,0,0,3833.1814,3248.37305,3833.1814,3248.37305 [f=0009321] !transmitlobby @voice@buildUnit@remove;gunshipcon [f=0009321] !transmitlobby @voice@buildUnit@remove;gunshipbomb [f=0009321] !transmitlobby @voice@buildUnit@remove;gunshipemp [f=0009321] !transmitlobby @voice@buildUnit@remove;gunshipraid [f=0009321] !transmitlobby @voice@buildUnit@remove;gunshipskirm [f=0009321] !transmitlobby @voice@buildUnit@remove;gunshipheavyskirm [f=0009321] !transmitlobby @voice@buildUnit@remove;gunshipassault [f=0009321] !transmitlobby @voice@buildUnit@remove;gunshipkrow [f=0009321] !transmitlobby @voice@buildUnit@remove;gunshipaa [f=0009321] !transmitlobby @voice@buildUnit@remove;gunshiptrans [f=0009321] !transmitlobby @voice@buildUnit@remove;gunshipheavytrans [f=0009321] !transmitlobby @voice@buildUnit@reload [f=0009458] [moleculeman88 (replay)] u got lucky [f=0009502] Player Benny4537 left the game: normal quit [f=0009502] [9502] Event [undefined]: Benny4537 quit [f=0009510] Spectator moleculeman88 left the game: normal quit [f=0009510] [9510] Event [undefined]: moleculeman88 quit [f=0009562] No clients connected, shutting down server [f=0009562] Server shutdown [f=0009704] [9704] Event [688,15.3066902,1212]: 1 finished unit Blitz [f=0010081] [10081] Event [688,15.3066902,1212]: 1 finished unit Welder [f=0014118] Autoquit sending quit command. [f=0014118] [QuitAction] user exited to system [f=0014118] [SpringApp::Kill][1] fromRun=1 [f=0014118] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014118] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014118] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014118] [ThreadPool::SetThreadCount][2] workers=0 [f=0014118] [SpringApp::Kill][2] [f=0014118] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014118] [Game::KillLua][3] dtor=0 luaUI=0x680f0390 [f=0014118] Start widgetHandler:Shutdown [f=0014118] Shutdown - SaveOrderList Complete [f=0014118] Writing last game win data [f=0014118] Shutdown - SaveConfigData Complete [f=0014118] Shutdown Widget - Save/Load API [f=0014118] Shutdown Widget - Chili Highlight [f=0014118] Shutdown Widget - Draw After Chili [f=0014118] Shutdown Widget - EPIC Menu [f=0014118] Shutdown Widget - Chili Widget Selector [f=0014118] Shutdown Widget - Chili Minimap [f=0014118] Shutdown Widget - Local Team Colors [f=0014118] Shutdown Widget - Display Keys 2 [f=0014118] Shutdown Widget - Save Game Menu [f=0014118] Shutdown Widget - Unit Icons [f=0014118] Shutdown Widget - Noises [f=0014118] Shutdown Widget - HealthBars [f=0014118] Shutdown Widget - Win Counter [f=0014118] Shutdown Widget - SpringRTS Replay Stats [f=0014118] Shutdown Widget - BuildETA [f=0014118] Shutdown Widget - Modular Comm Info [f=0014118] Shutdown Widget - Stereo3D [f=0014118] Shutdown Widget - Showeco and Grid Drawer [f=0014118] Shutdown Widget - Point Tracker [f=0014118] Shutdown Widget - Music Player [f=0014118] Shutdown Widget - Missile Silo Range [f=0014118] Shutdown Widget - MinimapEvents [f=0014118] Shutdown Widget - Mex Placement Handler [f=0014118] Shutdown Widget - Local Widgets Config [f=0014118] Shutdown Widget - Highlight Geos [f=0014118] Shutdown Widget - Grab Input [f=0014118] Input grabbing is disabled! [f=0014118] Shutdown Widget - MetalFeatures (new) [f=0014118] Shutdown Widget - Darkening [f=0014118] Shutdown Widget - Context Menu [f=0014118] Shutdown Widget - Chili Spectator Panels [f=0014118] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014118] Shutdown Widget - Chili Nuke Warning [f=0014118] Shutdown Widget - Chili EndGame Window [f=0014118] Shutdown Widget - Chili Economy Panel Default [f=0014118] Shutdown Widget - CameraShake [f=0014118] Shutdown Widget - Attack AoE [f=0014118] Shutdown Widget - Map Edge Extension [f=0014118] Shutdown Widget - Selection Send [f=0014118] Shutdown Widget - LupsManager [f=0014118] Shutdown Widget - Newton Firezone [f=0014118] Shutdown Widget - Chili Crude Player List [f=0014118] Shutdown Widget - Chili Pro Console [f=0014118] Shutdown Widget - Lasso Terraform GUI [f=0014118] Shutdown Widget - Lups [f=0014118] Shutdown Widget - Chili Framework [f=0014118] Shutdown Widget - Chili Core Selector [f=0014118] Shutdown Widget - Custom Markers [f=0014118] Shutdown Widget - Pause Screen [f=0014118] Shutdown Widget - Text To Speech Control [f=0014118] Shutdown Widget - Persistent Build Height [f=0014118] Shutdown Widget - Layout Handler [f=0014118] End widgetHandler:Shutdown [f=0014118] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={378278,54296207} {int,ext,rec}Allocs={22441456,0,0} {chunk,block}Bytes={54296207,0} [f=0014118] [Game::KillLua][1] dtor=0 luaGaia=0x54da4ee0 [f=0014118] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={311840,48853544} {int,ext,rec}Allocs={22441458,0,0} {chunk,block}Bytes={48853544,0} [f=0014118] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={311840,48853544} {int,ext,rec}Allocs={22441458,0,0} {chunk,block}Bytes={48853544,0} [f=0014118] [Game::KillLua][2] dtor=0 luaRules=0x55080d80 [f=0014118] Start gadgetHandler:Shutdown [f=0014118] Shutdown - StartSetup [f=0014118] Shutdown - UnitMorph [f=0014118] Shutdown - LupsNanoSpray [f=0014118] Shutdown - Missile Silo Controller [f=0014118] Shutdown - Modular Comm Info [f=0014118] Shutdown - Terrain Texture Handler [f=0014118] Shutdown - UnitCloakShield [f=0014118] Shutdown - Starlight Handler [f=0014118] End gadgetHandler:Shutdown [f=0014118] Start gadgetHandler:Shutdown [f=0014118] Shutdown - Save/Load [f=0014118] Shutdown - UnitMorph [f=0014118] Shutdown - Modular Comm Info [f=0014118] Shutdown - Retreat Command [f=0014118] Shutdown - Shockwaves [f=0014118] Shutdown - Teleport Throw [f=0014118] Shutdown - UnitCloakShield [f=0014118] Shutdown - Lups Cloak FX [f=0014118] Shutdown - Lups [f=0014118] Shutdown - Lups Shield [f=0014118] End gadgetHandler:Shutdown [f=0014118] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22441488,0,0} {chunk,block}Bytes={0,0} [f=0014118] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22441488,0,0} {chunk,block}Bytes={0,0} [f=0014118] [Game::KillLua][4] dtor=0 [f=0014118] [Game::~CGame][1] [f=0014118] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014118] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014118] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014118] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014118] [Game::KillLua][4] dtor=1 [f=0014118] [Game::KillMisc][1] [f=0014118] [Game::KillMisc][2] [f=0014118] [Game::KillMisc][3] [f=0014118] [Game::KillRendering][1] [f=0014118] [3DOParser::Kill] allocated 137 pieces [f=0014118] [S3OParser::Kill] allocated 2743 pieces [f=0014118] [AssParser::Kill] allocated 217 pieces [f=0014118] [Game::KillInterface][1] [f=0014118] [Game::KillInterface][2] [f=0014118] [Game::KillSimulation][1] [f=0014118] [Game::KillSimulation][2] [f=0014118] [CCollisionHandler] dis-/continuous tests: 111/80952 [f=0014118] [Game::KillSimulation][3] [f=0014118] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014118] [~CPathCache(24x28)] cacheHits=1 hitPercentage=6% numHashColls=0 maxCacheSize=3 [f=0014118] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014118] [~CPathCache(48x56)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014118] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014118] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014118] [LosHandler::Kill] raycast instance cache-{hits,misses}={1729,5232}; shared=1%; cached=24% [f=0014118] [Game::KillSimulation][4] [f=0014118] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0014118] [Game::~CGame][2] [f=0014118] [Game::~CGame][3] [f=0014118] [SpringApp::Kill][3] [f=0014118] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 148324 bytes sent 102797 bytes recv'd [f=0014118] [SpringApp::Kill][4] font=0x467047e0 [f=0014118] [SpringApp::Kill][5] [f=0014118] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x454a97c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2452ms file="bitmaps/loadpictures/firestates.png" indx=496 inflSize=2945kb readTime=225ms file="objects3d/strikecom_2.dae" indx=5347 inflSize=1499kb readTime=76ms file="unittextures/factorytank_1.png" indx=6993 inflSize=4103kb readTime=56ms file="luaui/widgets/cmd_doubleclick_attackmove.lua" indx=4436 inflSize=1kb readTime=36ms file="bitmaps/other/foam.tga" indx=518 inflSize=12kb readTime=32ms file="luaui/widgets/gui_chili_proconsole_test.lua" indx=4532 inflSize=46kb readTime=26ms file="objects3d/commrecon3.s3o" indx=4906 inflSize=130kb readTime=25ms file="unittextures/factorytank_2.png" indx=6994 inflSize=4103kb readTime=23ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=21ms file="objects3d/strikecom_4.dae" indx=5351 inflSize=1499kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 61013669 bytes cached in 2815 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/eye_of_horus_v13.sd7 (0x468ba670) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x46784420) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x46a4e430) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fbee0083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 231399 bytes cached in 72 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]