[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.uyWPZgAuyN/springsettings.806027.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f187001d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 22315 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/806027/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 165ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4525c0a0] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4525c0a0] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 97ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 787ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1045ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 687ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 37ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 174ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: we require more minerals v1.1 LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: we require more minerals v1.1 >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/806027/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9ce9b950 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9ce9b950 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-9ce9b950.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9ce9b960 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9ce9b960 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-9ce9b960.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (224ms, checksum d69927b0)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11427,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/806027/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x516c3ff0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: eb28ec5deb4e9ee7ed8e6c6ccaeeb2b3 [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player esainane with number 2 to team 0 [f=-000001] > SPRINGIE:User esainane|commsupport|5_6||False|MC|Federation|NZ [f=-000001] Connection attempt from esainane [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[Game::Load][lua{Rules,Gaia}={0x55dfbc56ea60,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={7e83d020,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={80580e28,00000000}]" [f=-000001] gl [f=-000001] Allies: I choose: Recon! [f=-000001] hf [f=-000001] [0] Event [713,269.312256,566]: 0 finished unit Recon Commander [f=-000001] [0] Event [4249,267.472656,4908]: 1 finished unit Recon Commander [f=0000000] [0] Godde, team: 0, elo:3335 [f=0000000] [0] ATOSTIC, team: 1, elo:2691 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [792,267.573364,488]: 0 finished unit Jumpbot Factory [f=0000008] !transmitlobby @voice@buildUnit@add;jumpcon;Constable [f=0000008] !transmitlobby @voice@buildUnit@add;jumpscout;Puppy [f=0000008] !transmitlobby @voice@buildUnit@add;jumpraid;Pyro [f=0000008] !transmitlobby @voice@buildUnit@add;jumpblackhole;Placeholder [f=0000008] !transmitlobby @voice@buildUnit@add;jumpskirm;Moderator [f=0000008] !transmitlobby @voice@buildUnit@add;jumpassault;Jack [f=0000008] !transmitlobby @voice@buildUnit@add;jumpsumo;Jugglenaut [f=0000008] !transmitlobby @voice@buildUnit@add;jumparty;Firewalker [f=0000008] !transmitlobby @voice@buildUnit@add;jumpaa;Toad [f=0000008] !transmitlobby @voice@buildUnit@add;jumpbomb;Skuttle [f=0000008] !transmitlobby @voice@buildUnit@reload [f=0000035] [35] Event [4328,269.300171,4920]: 1 finished unit Gunship Plant [f=0000271] [271] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0000460] [460] Event [792,267.450867,512]: 0 finished unit Constable [f=0000480] [480] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0000522] esainane added point: that's gnat very nice [f=0000599] [599] Event [696,444.404602,1128]: 0 finished unit Wind/Tidal Generator [f=0000666] [666] Event [4328.00146,290.193512,4919]: 1 finished unit Gnat [f=0000719] [719] Event [552,444.404602,1128]: 0 finished unit Wind/Tidal Generator [f=0000839] [839] Event [648,443.969727,984]: 0 finished unit Wind/Tidal Generator [f=0000947] [947] Event [4328.00146,290.193512,4919]: 1 finished unit Gnat [f=0001092] [1092] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0001104] [1104] Event [792,267.450867,512]: 0 finished unit Constable [f=0001217] [1217] Event [4328.00146,290.193512,4919]: 1 finished unit Gnat [f=0001426] [1426] Event [808,97.9393005,1752]: 0 finished unit Metal Extractor [f=0001500] [1500] Event [4328.00146,290.193512,4919]: 1 finished unit Gnat [f=0001584] [1584] Event [792,267.450867,512]: 0 finished unit Puppy [f=0001663] [1663] Event [832,97.9393005,1808]: 0 finished unit Radar Tower [f=0001666] [1666] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0001770] [1770] Event [4328.00146,290.193512,4919]: 1 finished unit Gnat [f=0002025] [2025] Event [584,94.6342468,1960]: 0 finished unit Metal Extractor [f=0002220] [2220] Event [792,267.450867,512]: 0 finished unit Constable [f=0002259] [2259] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0002358] [2358] Event [768,90.7566071,1936]: 0 finished unit Lotus [f=0002431] [2431] Event [4328.00146,290.193512,4919]: 1 finished unit Locust [f=0002609] [2609] Event [792,267.450867,512]: 0 finished unit Constable [f=0002786] [2786] Event [616,444.404602,1080]: 0 finished unit Wind/Tidal Generator [f=0002983] [2983] Event [792,267.450867,512]: 0 finished unit Constable [f=0003106] [3106] Event [4328.00146,290.193512,4919]: 1 finished unit Locust [f=0003142] [3142] Event [520,444.404602,1080]: 0 finished unit Wind/Tidal Generator [f=0003361] [3361] Event [792,267.450867,512]: 0 finished unit Constable [f=0003494] [3494] Event [1248,91.0392761,1936]: 0 finished unit Lotus [f=0003590] [3590] Event [944,266.808716,624]: 0 finished unit Lotus [f=0003637] [3637] Event [792,267.450867,512]: 0 finished unit Puppy [f=0003781] [3781] Event [4328.00146,290.193512,4919]: 1 finished unit Locust [f=0003807] [3807] Event [792,267.450867,512]: 0 finished unit Puppy [f=0003972] [3972] Event [792,267.450867,512]: 0 finished unit Puppy [f=0004138] [4138] Event [792,267.450867,512]: 0 finished unit Puppy [f=0004259] [4259] Event [1174.84009,333.250214,415.138855]: 1 lost unit Gnat [f=0004302] [4302] Event [1022.48267,397.266052,492.765106]: 0 lost unit Puppy [f=0004318] [4318] Event [952.543396,424.143341,567.542297]: 0 lost unit Puppy [f=0004318] [4318] Event [956.461914,431.841614,578.542236]: 1 lost unit Locust [f=0004358] [4358] Event [776,444.404602,1016]: 0 finished unit Razor [f=0004384] [4384] Event [792,267.450867,512]: 0 finished unit Puppy [f=0004441] [4441] Event [995.094849,281.092773,885.660217]: 1 lost unit Gnat [f=0004456] [4456] Event [4328.00146,290.193512,4919]: 1 finished unit Locust [f=0004520] [4520] Event [784.845764,267.865021,366.743286]: 0 lost unit Puppy [f=0004558] [4558] Event [792,267.450867,512]: 0 finished unit Puppy [f=0004629] [4629] Event [1018.4848,341.018982,576.73938]: 1 lost unit Gnat [f=0004651] [4651] Event [848.03241,282.539642,714.936218]: 1 lost unit Gnat [f=0004661] [4661] Event [883.464233,368.19397,641.930847]: 1 lost unit Locust [f=0004722] [4722] Event [792,267.450867,512]: 0 finished unit Puppy [f=0004772] [4772] Event [950.297241,318.185577,875.410156]: 1 lost unit Gnat [f=0004795] [4795] Event [704,269.794861,624]: 0 finished unit Lotus [f=0004886] [4886] Event [792,267.450867,512]: 0 finished unit Puppy [f=0005244] [5244] Event [4328.00146,290.193512,4919]: 1 finished unit Locust [f=0005319] [5319] Event [952,267.446533,168]: 0 lost unit Metal Extractor [f=0005537] [5537] Event [1104,267.446533,176]: 1 finished unit Lotus [f=0005595] [5595] Event [792,267.450867,512]: 0 finished unit Moderator [f=0005863] [5863] Event [792,267.450867,512]: 0 finished unit Moderator [f=0006003] [6003] Event [871.661682,255.974075,806.597595]: 0 finished unit Puppy [f=0006299] [6299] Event [1104,267.446533,176]: 1 lost unit Lotus [f=0006303] [6303] Event [927.442261,260.601318,806.131409]: 0 finished unit Puppy [f=0006333] [6333] Event [925.190063,263.648804,819.729614]: 0 finished unit Puppy [f=0006360] [6360] Event [855.513367,267.447845,331.964783]: 0 lost unit Moderator [f=0006366] [6366] Event [1024,267.298828,160]: 1 finished unit Lotus [f=0006594] [6594] Event [792,267.450867,512]: 0 finished unit Moderator [f=0006594] [6594] Event [1024,267.298828,160]: 1 lost unit Lotus [f=0006791] [6791] Event [1530.08691,267.446533,123.145508]: 1 lost unit Recon Commander [f=0007053] [7053] Event [1520.20618,255.911728,233.358002]: 0 finished unit Puppy [f=0007155] [7155] Event [944,267.446533,368]: 0 finished unit Lotus [f=0007237] [7237] Event [665.414978,143.505066,2615.9375]: 1 lost unit Locust [f=0007240] game_message: ATOSTIC has been destroyed! [f=0007240] [7240] Event [undefined]: ATOSTIC resigned [f=0007240] game_message: Godde wins! [f=0007240] Submitting stats [f=0007240] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007240] Part| Total Time|Time of the last 0.5s [f=0007240] Draw 8854.25ms 14.00% [f=0007240] Lua::Callins::Synced 2615.69ms 15.60% [f=0007240] Lua::Callins::Unsynced 10220.49ms 15.50% [f=0007240] Lua::CollectGarbage::Synced 224.32ms 3.00% [f=0007240] Lua::CollectGarbage::Unsynced 458.27ms 0.20% [f=0007240] Misc::Profiler::AddTime 25.87ms 0.00% [f=0007240] Sim 9248.37ms 68.80% [f=0007240] [7240] Received game_message: ATOSTIC has been destroyed! [f=0007240] [7240] Received game_message: Godde wins! [f=0007241] [7241] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007241] [7241] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007241] [7241] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007241] [7241] Game End Stats Values: 2,2075,2000,2075,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.16447973,5.5999999,6.16447973,5.5999999,0,0,0,0,0,0,0,0,75,0,75,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007241] [7241] Game End Stats Values: 3,2165,2300,2165,2300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.83867836,8,8.83867836,2000,2000,2000,2000,8.11679935,7.76903868,8.11679935,7.76903868,90,120,90,120,0,0,0,0,75,180,75,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007241] [7241] Game End Stats Values: 4,2345,2495,2345,2495,0,5.37623167,0,5.37623167,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,13.8615255,8,13.8615255,2000,2000,2000,2000,8.11679935,10.6856422,8.11679935,10.6856422,270,240,270,240,0,0,0,0,75,255,75,255,0,0,0,0,0,20.3353367,0,20.3353367,0,0,0,0 [f=0007241] [7241] Game End Stats Values: 5,2525,2750,2525,2750,0,8.29428577,0,8.29428577,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,15.3829451,8,15.3829451,2000,2055,2000,2055,8.11679935,13.9821835,8.11679935,13.9821835,450,290,450,290,0,0,0,0,75,405,75,405,0,0,0,0,0,47.8372765,0,47.8372765,0,0,0,0 [f=0007241] [7241] Game End Stats Values: 6,2525,2945,2525,2945,0,10.0958529,0,10.0958529,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,13.7450914,8,13.7450914,2000,2055,2000,2055,8.11679935,16.2791538,8.11679935,16.2791538,450,410,450,410,0,0,0,0,75,480,75,480,0,0,0,0,0,68.0040054,0,68.0040054,0,0,0,0 [f=0007241] [7241] Game End Stats Values: 7,2745,3230,2745,3230,0,12.3852921,0,12.3852921,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,8,21.0867805,8,21.0867805,2000,2055,2000,2055,8.11679935,21.8395061,8.11679935,21.8395061,670,530,670,530,0,0,0,0,75,555,75,555,0,0,0,0,0,136.180527,0,136.180527,0,10.182477,0,10.182477 [f=0007241] [7241] Game End Stats Values: 8,2965,3420,2965,3420,0,16.4414921,0,16.4414921,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,8,21.5496998,8,21.5496998,2000,2055,2000,2055,8.11679935,23.8293037,8.11679935,23.8293037,890,650,890,650,0,0,0,0,75,625,75,625,0,0,0,0,0,204.523315,0,204.523315,0,10.182477,0,10.182477 [f=0007241] [7241] Game End Stats Values: 9,2965,3670,2965,3670,0,19.0278854,0,19.0278854,0,0,0,0,0,0,0,0,0,0,0,0,0,92.5111694,0,92.5111694,0,270,0,270,8,18.3720016,8,18.3720016,2000,2055,2000,2055,8.11679935,21.7307339,8.11679935,21.7307339,890,720,890,720,0,0,0,0,75,625,75,625,0,79.6667023,0,79.6667023,0,222.357193,0,222.357193,92.5111694,19.557476,92.5111694,19.557476 [f=0007241] [7241] Game End Stats Values: 10,3185,3820,3185,3820,0,25.8439255,0,25.8439255,0,0,0,0,0,0,0,0,0,0,0,0,0,92.5111694,0,92.5111694,0,270,0,270,8,18.0987854,8,18.0987854,2000,2055,2000,2055,8.11679935,18.701601,8.11679935,18.701601,1110,870,1110,870,0,0,0,0,75,625,75,625,0,79.6667023,0,79.6667023,0,222.357193,0,222.357193,92.5111694,19.557476,92.5111694,19.557476 [f=0007241] [7241] Game End Stats Values: 11,3005,4050,3005,4050,0,26.940855,0,26.940855,0,0,0,0,0,0,0,0,0,0,0,0,48.75,601.296997,48.75,601.296997,0,550,0,550,8,17.1309433,8,17.1309433,2000,2055,2000,2055,8.11679935,19.2455254,8.11679935,19.2455254,930,820,930,820,0,400,0,400,75,625,75,625,400,229.666702,400,229.666702,0,242.52594,0,242.52594,601.296997,115.75573,601.296997,115.75573 [f=0007241] [7241] Game End Stats Values: 12,2515,4140,2515,4140,0,28.8005447,0,28.8005447,0,0,0,0,0,0,0,0,0,0,0,0,121.696175,982.51532,121.696175,982.51532,0,640,0,640,8,12.3969116,8,12.3969116,2000,2055,2000,2055,8.11679935,16.2378426,8.11679935,16.2378426,440,820,440,820,50,800,50,800,75,625,75,625,890,379.666687,890,379.666687,0,242.52594,0,242.52594,982.51532,266.137695,982.51532,266.137695 [f=0007241] [7241] Game End Stats Values: 13,2735,4065,2735,4065,0,45.9891853,0,45.9891853,0,0,0,0,0,0,0,0,0,152.367004,0,152.367004,239.24173,982.51532,239.24173,982.51532,0,640,0,640,8,17.8945656,8,17.8945656,2000,2055,2000,2055,8.11679935,20.5905228,8.11679935,20.5905228,660,820,660,820,125,800,125,800,75,550,75,550,890,454.666687,890,454.666687,0,262.694855,0,262.694855,982.51532,383.683258,982.51532,383.683258 [f=0007241] [7241] Game End Stats Values: 14,2825,4305,2825,4305,0,47.1772003,0,47.1772003,0,0,0,0,0,0,0,0,0,152.367004,0,152.367004,377.471954,1289.67908,377.471954,1289.67908,90,640,90,640,7.80000019,16.0891762,7.80000019,16.0891762,2000,2055,2000,2055,7.98346567,16.2851963,7.98346567,16.2851963,660,1060,660,1060,125,800,125,800,75,550,75,550,890,454.666687,890,454.666687,0,262.694855,0,262.694855,1289.67908,521.913574,1289.67908,521.913574 [f=0007241] [7241] Game End Stats Values: 15,2735,4595,2735,4595,0,54.3150673,0,54.3150673,0,0,0,0,0,0,0,0,0,152.367004,0,152.367004,650.718933,1616.70898,650.718933,1616.70898,0,640,0,640,5.48283958,19.1086617,5.48283958,19.1086617,2000,2055,2000,2055,6.43869209,16.6818542,6.43869209,16.6818542,660,1350,660,1350,125,890,125,890,75,550,75,550,980,454.666687,980,454.666687,0,262.694855,0,262.694855,1616.70898,795.163452,1616.70898,795.163452 [f=0007241] [7241] Game End Stats Values: 16,2735,4695,2735,4695,0,68.2763062,0,68.2763062,0,0,0,0,0,0,0,0,0,159.603485,0,159.603485,1256.44409,2270.88794,1256.44409,2270.88794,0,640,0,640,6.52327824,20.0706196,6.52327824,20.0706196,2000,2055,2000,2055,7.13231802,17.1367474,7.13231802,17.1367474,660,1450,660,1450,365,980,365,980,75,550,75,550,1070,694.666687,1070,694.666687,0,262.694855,0,262.694855,2284.43457,1423.87549,2284.43457,1423.87549 [f=0007241] [7241] Game End Stats Values: 17,1535,4835,1535,4835,0,79.8000031,0,79.8000031,0,0,0,0,0,0,0,0,217.316605,238.509827,217.316605,238.509827,1295.21411,2475.06128,1295.21411,2475.06128,0,730,0,730,2.5999999,17.8207073,2.5999999,17.8207073,800,2055,800,2055,4.51679897,16.9742451,4.51679897,16.9742451,660,1500,660,1500,365,2180,365,2180,75,550,75,550,2270,694.666687,2270,694.666687,0,262.694855,0,262.694855,2488.60791,1550.67773,2488.60791,1550.67773 [f=0007241] [7241] Game End Stats Values: 18,220,4835,220,4835,0,80.5691299,0,80.5691299,0,0,0,0,0,0,0,0,221.550217,238.509827,221.550217,238.509827,1295.21411,2475.06128,1295.21411,2475.06128,0,730,0,730,2,16.5181198,2,16.5181198,0,2055,0,2055,4.11679935,16.5905609,4.11679935,16.5905609,220,1500,220,1500,365,2180,365,2180,0,550,0,550,3639,694.666687,3639,694.666687,0,262.694855,0,262.694855,2488.60791,1550.67773,2488.60791,1550.67773 [f=0007293] [7293] Event [1533.33105,251.542389,121.679321]: 0 finished unit Puppy [f=0007323] [7323] Event [1534.3429,253.424545,200.00264]: 0 finished unit Puppy [f=0007323] [7323] Event [1508.8252,255.027084,183.18689]: 0 finished unit Puppy [f=0007343] [7343] Event [792,267.450867,512]: 0 finished unit Moderator [f=0007353] [7353] Event [1511.61829,253.346283,173.79097]: 0 finished unit Puppy [f=0007384] Spectator ATOSTIC left the game: normal quit [f=0007384] [7384] Event [undefined]: ATOSTIC quit [f=0007396] Spectator esainane left the game: normal quit [f=0007396] [7396] Event [undefined]: esainane quit [f=0007402] Player Godde left the game: normal quit [f=0007402] [7402] Event [undefined]: Godde quit [f=0007408] No clients connected, shutting down server [f=0007408] Server shutdown [f=0007593] [7593] Event [1496.11572,251.413132,140.306961]: 0 finished unit Puppy [f=0007623] [7623] Event [1610.35767,253.315063,198.873856]: 0 finished unit Puppy [f=0007623] [7623] Event [1603.43945,255.608841,147.853973]: 0 finished unit Puppy [f=0007623] [7623] Event [1506.38928,258.955872,244.521301]: 0 finished unit Puppy [f=0007653] [7653] Event [1473.49194,254.658859,142.94899]: 0 finished unit Puppy [f=0008080] [8080] Event [792,267.450867,512]: 0 finished unit Moderator [f=0012423] Autoquit sending quit command. [f=0012423] [QuitAction] user exited to system [f=0012423] [SpringApp::Kill][1] fromRun=1 [f=0012423] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012423] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012423] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012423] [ThreadPool::SetThreadCount][2] workers=0 [f=0012423] [SpringApp::Kill][2] [f=0012423] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012423] [Game::KillLua][3] dtor=0 luaUI=0x513f6760 [f=0012423] Start widgetHandler:Shutdown [f=0012423] Shutdown - SaveOrderList Complete [f=0012423] Writing last game win data [f=0012423] Shutdown - SaveConfigData Complete [f=0012423] Shutdown Widget - Save/Load API [f=0012423] Shutdown Widget - Chili Highlight [f=0012423] Shutdown Widget - Draw After Chili [f=0012423] Shutdown Widget - EPIC Menu [f=0012423] Shutdown Widget - Chili Widget Selector [f=0012423] Shutdown Widget - Chili Minimap [f=0012423] Shutdown Widget - Local Team Colors [f=0012423] Shutdown Widget - Display Keys 2 [f=0012423] Shutdown Widget - Save Game Menu [f=0012423] Shutdown Widget - Unit Icons [f=0012423] Shutdown Widget - Noises [f=0012423] Shutdown Widget - HealthBars [f=0012423] Shutdown Widget - Win Counter [f=0012423] Shutdown Widget - SpringRTS Replay Stats [f=0012423] Shutdown Widget - BuildETA [f=0012423] Shutdown Widget - Modular Comm Info [f=0012423] Shutdown Widget - Stereo3D [f=0012423] Shutdown Widget - Showeco and Grid Drawer [f=0012423] Shutdown Widget - Point Tracker [f=0012423] Shutdown Widget - Music Player [f=0012423] Shutdown Widget - Missile Silo Range [f=0012423] Shutdown Widget - MinimapEvents [f=0012423] Shutdown Widget - Mex Placement Handler [f=0012423] Shutdown Widget - Local Widgets Config [f=0012423] Shutdown Widget - Highlight Geos [f=0012423] Shutdown Widget - Grab Input [f=0012423] Input grabbing is disabled! [f=0012423] Shutdown Widget - MetalFeatures (new) [f=0012423] Shutdown Widget - Darkening [f=0012423] Shutdown Widget - Context Menu [f=0012423] Shutdown Widget - Chili Spectator Panels [f=0012423] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012423] Shutdown Widget - Chili Nuke Warning [f=0012423] Shutdown Widget - Chili EndGame Window [f=0012423] Shutdown Widget - Chili Economy Panel Default [f=0012423] Shutdown Widget - CameraShake [f=0012423] Shutdown Widget - Attack AoE [f=0012423] Shutdown Widget - Map Edge Extension [f=0012423] Shutdown Widget - Selection Send [f=0012423] Shutdown Widget - LupsManager [f=0012423] Shutdown Widget - Newton Firezone [f=0012423] Shutdown Widget - Chili Crude Player List [f=0012423] Shutdown Widget - Chili Pro Console [f=0012423] Shutdown Widget - Lasso Terraform GUI [f=0012423] Shutdown Widget - Lups [f=0012423] Shutdown Widget - Chili Framework [f=0012423] Shutdown Widget - Chili Core Selector [f=0012423] Shutdown Widget - Custom Markers [f=0012423] Shutdown Widget - Pause Screen [f=0012423] Shutdown Widget - Text To Speech Control [f=0012423] Shutdown Widget - Persistent Build Height [f=0012423] Shutdown Widget - Layout Handler [f=0012423] End widgetHandler:Shutdown [f=0012423] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={291736,48708904} {int,ext,rec}Allocs={20972275,0,0} {chunk,block}Bytes={48708904,0} [f=0012423] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012423] [Game::KillLua][2] dtor=0 luaRules=0x516c3ff0 [f=0012423] Start gadgetHandler:Shutdown [f=0012423] Shutdown - StartSetup [f=0012423] Shutdown - UnitMorph [f=0012423] Shutdown - LupsNanoSpray [f=0012423] Shutdown - Missile Silo Controller [f=0012423] Shutdown - Modular Comm Info [f=0012423] Shutdown - Terrain Texture Handler [f=0012423] Shutdown - UnitCloakShield [f=0012423] Shutdown - Starlight Handler [f=0012423] End gadgetHandler:Shutdown [f=0012423] Start gadgetHandler:Shutdown [f=0012423] Shutdown - Save/Load [f=0012423] Shutdown - UnitMorph [f=0012423] Shutdown - Modular Comm Info [f=0012423] Shutdown - Retreat Command [f=0012423] Shutdown - Shockwaves [f=0012423] Shutdown - Teleport Throw [f=0012423] Shutdown - we require more minerals v1.1 [f=0012423] Shutdown - UnitCloakShield [f=0012423] Shutdown - Lups Cloak FX [f=0012423] Shutdown - Lups [f=0012423] Shutdown - Lups Shield [f=0012423] End gadgetHandler:Shutdown [f=0012423] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20972307,0,0} {chunk,block}Bytes={0,0} [f=0012423] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20972307,0,0} {chunk,block}Bytes={0,0} [f=0012423] [Game::KillLua][4] dtor=0 [f=0012423] [Game::~CGame][1] [f=0012423] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012423] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012423] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012423] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012423] [Game::KillLua][4] dtor=1 [f=0012423] [Game::KillMisc][1] [f=0012423] [Game::KillMisc][2] [f=0012423] [Game::KillMisc][3] [f=0012423] [Game::KillRendering][1] [f=0012423] [3DOParser::Kill] allocated 137 pieces [f=0012423] [S3OParser::Kill] allocated 2724 pieces [f=0012423] [AssParser::Kill] allocated 244 pieces [f=0012423] [Game::KillInterface][1] [f=0012423] [Game::KillInterface][2] [f=0012423] [Game::KillSimulation][1] [f=0012423] [Game::KillSimulation][2] [f=0012423] [CCollisionHandler] dis-/continuous tests: 37/1057386 [f=0012423] [Game::KillSimulation][3] [f=0012423] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012423] [~CPathCache(20x20)] cacheHits=10 hitPercentage=28% numHashColls=0 maxCacheSize=4 [f=0012423] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012423] [~CPathCache(40x40)] cacheHits=204 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012423] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012423] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012423] [LosHandler::Kill] raycast instance cache-{hits,misses}={2559,6300}; shared=4%; cached=25% [f=0012423] [Game::KillSimulation][4] [f=0012423] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0012423] [Game::~CGame][2] [f=0012423] [Game::~CGame][3] [f=0012423] [SpringApp::Kill][3] [f=0012423] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 131147 bytes sent 96814 bytes recv'd [f=0012423] [SpringApp::Kill][4] font=0x451717e0 [f=0012423] [SpringApp::Kill][5] [f=0012423] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x451e9f70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2226ms file="luaui/widgets/gui_vertlineaid.lua" indx=4595 inflSize=5kb readTime=27ms file="objects3d/commrecon3.s3o" indx=4906 inflSize=130kb readTime=27ms file="objects3d/crasher.s3o" indx=4993 inflSize=161kb readTime=25ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=21ms file="objects3d/firewalker.s3o" indx=5068 inflSize=84kb readTime=21ms file="objects3d/spideranarchid.s3o" indx=5320 inflSize=168kb readTime=19ms file="gamedata/icontypes.lua" indx=840 inflSize=0kb readTime=19ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=19ms file="bitmaps/ocean.jpg" indx=511 inflSize=55kb readTime=18ms file="objects3d/strikecom_2.dae" indx=5347 inflSize=1499kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 51539155 bytes cached in 2810 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x45321530) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x451eeda0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x4531a6b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f1870083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]