[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.SNbbpxFY7e/springsettings.805950.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f883401d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 22284 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/805950/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 169ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a287e0] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a287e0] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 95ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1050ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1189ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 82ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 696ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 184ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 176ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/805950/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2a9a [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2a9a file="cache/104dev-maintenance/paths/AlienDesert.pe-30af2a9a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2aaa [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2aaa file="cache/104dev-maintenance/paths/AlienDesert.pe2-30af2aaa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (238ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11427,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/805950/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5163b760,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d7fceb5d5002b42fd23a77c81a42524b [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: matthewwightman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from n2o [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: n2o changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="n2o" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="n2o" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={5b4b7388,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="n2o" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="n2o" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="n2o" string="[Game::Load][lua{Rules,Gaia}={436cfaf8,00000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] gl hf [f=-000001] gl hf [f=-000001] [0] Event [5035,57.7643394,557]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1120,59.2878342,3627]: 1 finished unit Strike Commander [f=0000000] [0] matthewwightman, team: 0, elo:2341 [f=0000000] [0] n2o, team: 1, elo:2152 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [4960,58.0013275,656]: 0 finished unit Rover Assembly [f=0000010] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000010] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000010] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000010] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000010] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000010] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000010] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000010] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000010] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000010] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000010] !transmitlobby @voice@buildUnit@reload [f=0000234] [234] Event [1016,57.9307556,3544]: 1 finished unit Metal Extractor [f=0000240] [240] Event [5128,56.0501099,600]: 0 finished unit Metal Extractor [f=0000434] [434] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Mason [f=0000451] [451] Event [1016,58.8310242,3624]: 1 finished unit Solar Collector [f=0000465] [465] Event [5144,57.648468,504]: 0 finished unit Solar Collector [f=0000466] [466] Event [1184,59.0847015,3504]: 1 finished unit Rover Assembly [f=0000832] [832] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0000882] [882] Event [5288,53.0326843,328]: 0 finished unit Metal Extractor [f=0000931] [931] Event [872,58.6097717,3832]: 1 finished unit Metal Extractor [f=0001025] [1025] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0001155] [1155] Event [904,59.1133118,3736]: 1 finished unit Solar Collector [f=0001160] [1160] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Dart [f=0001451] [1451] Event [4768,56.3819885,176]: 0 finished unit Radar Tower [f=0001538] [1538] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Mason [f=0001623] [1623] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0001813] [1813] Event [5896,55.0125122,1016]: 0 finished unit Metal Extractor [f=0001995] [1995] Event [808,58.228302,3848]: 1 finished unit Solar Collector [f=0002043] [2043] Event [5192,55.1231384,376]: 0 finished unit Solar Collector [f=0002238] [2238] Event [840,53.9787292,3928]: 1 finished unit Solar Collector [f=0002288] [2288] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Ripper [f=0002296] [2296] Event [1206.40356,58.6517334,3503.43164]: 1 lost unit Ripper [f=0002361] [2361] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0002365] [2365] Event [1201.99231,59.2945061,3503.97046]: 1 lost unit Scorcher [f=0002442] [2442] Event [1057.1947,58.192627,3549.86011]: 0 lost unit Scorcher [f=0002572] [2572] Event [6008,58.9797974,1144]: 0 finished unit Metal Extractor [f=0002624] [2624] Event [248,58.7585449,3144]: 1 finished unit Metal Extractor [f=0002815] [2815] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0002818] [2818] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0003140] [3140] Event [6067.56689,58.6874771,2063.73901]: 0 lost unit Mason [f=0003172] [3172] Event [152,56.9694519,3000]: 1 finished unit Metal Extractor [f=0003194] [3194] Event [6088,58.0490112,2216]: 0 lost unit Metal Extractor [f=0003243] [3243] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Fencer [f=0003316] [3316] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0003398] [3398] Event [5400,56.2446594,360]: 0 finished unit Solar Collector [f=0003657] [3657] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0003755] [3755] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0003782] [3782] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Dart [f=0003814] [3814] Event [160,58.8005066,3136]: 1 finished unit Lotus [f=0003981] [3981] Event [152,56.9694519,3000]: 1 lost unit Metal Extractor [f=0004085] [4085] Event [160,58.8005066,3136]: 1 lost unit Lotus [f=0004086] [4086] Event [145.284653,58.6227684,3109.70996]: 0 lost unit Scorcher [f=0004135] [4135] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Mason [f=0004150] [4150] Event [248,58.7617493,3144]: 1 lost unit Metal Extractor [f=0004262] [4262] Event [258.559082,57.5913353,3081.85083]: 1 lost unit Mason [f=0004442] [4442] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Ripper [f=0004623] [4623] Event [5336,57.7972412,504]: 0 finished unit Caretaker [f=0004663] [4663] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0004860] [4860] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0004888] [4888] Event [1088,57.8659058,3472]: 1 finished unit Lotus [f=0004958] [4958] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0005115] [5115] Event [1088,57.7872849,3552]: 1 finished unit Radar Tower [f=0005191] [5191] Event [5576,53.5629272,392]: 0 finished unit Solar Collector [f=0005229] [5229] Event [4247.37354,58.5602188,1109.89331]: 1 lost unit Dart [f=0005281] [5281] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Fencer [f=0005383] [5383] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Mason [f=0005415] [5415] Event [3949.81812,59.3315277,1191.07312]: 1 lost unit Scorcher [f=0005450] [5450] Event [3928.12256,57.7978935,414.941742]: 0 lost unit Mason [f=0005455] [5455] Event [3978.59766,57.5445786,998.888855]: 0 lost unit Scorcher [f=0005475] [5475] Event [952,58.0375671,3544]: 1 finished unit Solar Collector [f=0005489] [5489] Event [4030.70874,59.387394,1401.99133]: 0 lost unit Scorcher [f=0005557] [5557] Event [5704,57.7590942,504]: 0 finished unit Solar Collector [f=0005590] [5590] Event [3770.87964,59.5697861,1227.45007]: 0 lost unit Scorcher [f=0005671] [5671] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0005697] [5697] Event [3749.70313,57.8454895,1309.7395]: 0 lost unit Scorcher [f=0005765] [5765] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0005792] [5792] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Dart [f=0005841] [5841] Event [3697.16992,58.3741989,1186.76855]: 0 lost unit Scorcher [f=0005850] [5850] Event [1016,57.7667236,3464]: 1 finished unit Solar Collector [f=0005895] [5895] Event [5816,56.3476563,632]: 0 finished unit Solar Collector [f=0006095] [6095] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0006318] [6318] Event [5912,55.8441162,760]: 0 finished unit Solar Collector [f=0006444] [6444] Event [4768,56.3819885,176]: 0 lost unit Radar Tower [f=0006526] [6526] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Ripper [f=0006574] [6574] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Ripper [f=0006610] [6610] Event [4287.86768,56.6843605,319.7453]: 0 lost unit Scorcher [f=0006622] [6622] Event [4255.54834,55.0864906,312.156494]: 1 lost unit Fencer [f=0006674] [6674] Event [4371.48389,56.3819733,270.042664]: 0 lost unit Scorcher [f=0006710] [6710] Event [5976,56.0539246,920]: 0 finished unit Solar Collector [f=0006887] [6887] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Mason [f=0006967] [6967] Event [5288,53.0326843,328]: 0 lost unit Metal Extractor [f=0007007] [7007] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Ripper [f=0007073] [7073] Event [5336,57.7972412,504]: 0 lost unit Caretaker [f=0007093] [7093] Event [6024,53.9176941,1048]: 0 finished unit Solar Collector [f=0007095] [7095] Event [248,58.7346649,3144]: 1 finished unit Metal Extractor [f=0007291] [7291] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0007324] [7324] Event [5616,52.9296875,2800]: 0 finished unit Radar Tower [f=0007413] [7413] Event [5808,54.9705505,976]: 0 finished unit Radar Tower [f=0007443] [7443] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0007545] [7545] Event [152,56.9423676,3000]: 1 finished unit Metal Extractor [f=0007711] [7711] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Fencer [f=0007854] [7854] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0007976] [7976] Event [5222.02783,57.8600998,1603.99854]: 1 lost unit Scorcher [f=0008041] [8041] Event [5808,57.30896,1040]: 0 finished unit Lotus [f=0008042] [8042] Event [5381.13232,55.8996201,1421.62671]: 0 lost unit Scorcher [f=0008073] [8073] Event [5860.54883,57.911705,1301.04932]: 1 lost unit Dart [f=0008130] [8130] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0008145] [8145] Event [136,58.6328888,2936]: 1 finished unit Solar Collector [f=0008212] [8212] Event [5082.97168,58.023716,1936.86353]: 1 lost unit Fencer [f=0008260] [8260] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0008275] [8275] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Dart [f=0008287] [8287] Event [2312,58.8729858,2744]: 1 finished unit Metal Extractor [f=0008665] [8665] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0008668] [8668] Event [248,58.8065338,3032]: 1 finished unit Solar Collector [f=0008880] [8880] Event [392,55.9013367,3144]: 1 finished unit Solar Collector [f=0009007] [9007] Event [2856,56.9465637,3032]: 1 finished unit Metal Extractor [f=0009010] [9010] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Ripper [f=0009101] [9101] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Fencer [f=0009284] [9284] Event [112,57.7015419,2992]: 1 finished unit Lotus [f=0009290] [9290] Event [5120,55.355835,2672]: 0 finished unit Picket [f=0009429] [9429] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0009479] [9479] Event [5224,55.2833557,632]: 0 finished unit Caretaker [f=0009505] [9505] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0009622] [9622] Event [2960,54.4937134,3056]: 1 finished unit Lotus [f=0009791] [9791] Event [133.175888,57.221489,3033.15918]: 1 finished unit Strike Commander [f=0009798] [9798] Event [5064,53.90625,2584]: 0 finished unit Metal Extractor [f=0009836] [9836] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Mason [f=0009865] [9865] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Fencer [f=0009960] [9960] Event [40,59.0261078,2952]: 1 finished unit Solar Collector [f=0010086] [10086] Event [3472,55.0849915,2448]: 1 lost unit Lotus [f=0010090] [10090] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0010187] [10187] Event [3367.59009,52.9296875,2702.67163]: 1 lost unit Mason [f=0010257] [10257] Event [3387.48486,53.1599464,2680.69873]: 1 lost unit Dart [f=0010284] [10284] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0010368] [10368] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0010408] [10408] Event [472,56.893158,3176]: 1 finished unit Solar Collector [f=0010422] [10422] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Dart [f=0010548] [10548] Event [4600,52.986908,3208]: 0 finished unit Metal Extractor [f=0010562] [10562] Event [3615.04761,52.9971466,2584.12769]: 0 lost unit Scorcher [f=0010578] [10578] Event [5132.7876,52.9297523,3328.05371]: 1 lost unit Scorcher [f=0010593] [10593] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0010691] [10691] Event [416,56.4320068,3200]: 1 finished unit Lotus [f=0010798] [10798] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Mason [f=0010818] [10818] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0011058] [11058] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Fencer [f=0011149] [11149] Event [4264.08008,57.2825012,1171.44434]: 1 lost unit Scorcher [f=0011286] [11286] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0011493] [11493] Event [5896,55.9204102,3304]: 0 finished unit Metal Extractor [f=0011507] [11507] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0011518] [11518] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Ripper [f=0011539] [11539] Event [3073.5498,55.894104,3219.71802]: 0 lost unit Scorcher [f=0011566] [11566] Event [3091.22632,55.2646103,3177.05176]: 0 lost unit Scorcher [f=0011571] [11571] Event [3085.70093,55.8314514,3228.38696]: 0 lost unit Scorcher [f=0011584] [11584] Event [3001.72925,56.8551102,3124.271]: 0 lost unit Scorcher [f=0011621] [11621] Event [4592,56.0958862,432]: 0 finished unit Radar Tower [f=0011671] [11671] Event [4096,58.8024139,1248]: 0 finished unit Terraform [f=0011687] [11687] Event [3324.45361,53.5244255,3045.35254]: 1 lost unit Scorcher [f=0011716] [11716] Event [3061.42236,55.3023911,3110.19678]: 1 lost unit Dart [f=0011739] [11739] Event [72,56.6108704,1928]: 1 finished unit Metal Extractor [f=0011785] [11785] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0011884] [11884] Event [3367.31421,54.0246811,3335.41479]: 0 lost unit Ripper [f=0011935] [11935] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0011958] [11958] Event [2960,54.4937134,3056]: 1 lost unit Lotus [f=0011991] [11991] Event [3366.86108,53.3611145,3387.42383]: 0 lost unit Ripper [f=0012002] [12002] Event [3370.38306,52.9378052,3435.80933]: 0 lost unit Fencer [f=0012058] [12058] Event [1112,58.972168,3640]: 1 finished unit Caretaker [f=0012115] [12115] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0012221] [12221] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Fencer [f=0012290] [12290] Event [6104,57.232666,3272]: 0 finished unit Metal Extractor [f=0012418] [12418] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0012481] [12481] Event [4179.06396,58.2720528,228.058716]: 0 lost unit Scorcher [f=0012495] [12495] Event [3992,0,1272]: 0 finished unit Caretaker [f=0012526] [12526] Event [3920,56.9847107,1376]: 0 finished unit Radar Tower [f=0012529] [12529] Event [4242.71973,57.7064896,128.861572]: 0 lost unit Scorcher [f=0012545] [12545] Event [1192,58.8653564,3640]: 1 finished unit Caretaker [f=0012580] [12580] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0012626] [12626] Event [4399.75146,57.7405548,62.2456932]: 0 lost unit Scorcher [f=0012646] [12646] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Dart [f=0012710] [12710] Event [4568.81689,58.7890625,109.756195]: 1 lost unit Ripper [f=0012713] [12713] Event [72,56.893158,952]: 1 finished unit Metal Extractor [f=0012730] [12730] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Fencer [f=0012736] [12736] Event [1272,58.0375671,3640]: 1 finished unit Solar Collector [f=0012820] [12820] Event [3832,54.8789978,1416]: 0 finished unit Metal Extractor [f=0012864] [12864] Event [3832,54.8789978,1416]: 0 lost unit Metal Extractor [f=0012929] [12929] Event [3673.4729,59.3832779,1563.86682]: 1 lost unit Scorcher [f=0012934] [12934] Event [3920,56.9887543,1376]: 0 lost unit Radar Tower [f=0012956] [12956] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Ripper [f=0012981] [12981] Event [3813.72461,59.0524254,1569.01758]: 0 lost unit Scorcher [f=0013010] [13010] Event [3714.8457,59.2883949,1588.38379]: 0 lost unit Scorcher [f=0013027] [13027] Event [1208,58.2626343,3720]: 1 finished unit Solar Collector [f=0013046] [13046] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0013086] [13086] Event [4560,54.2037964,464]: 0 finished unit Lotus [f=0013145] [13145] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0013177] [13177] Event [376,57.5149536,856]: 1 finished unit Metal Extractor [f=0013209] [13209] Event [3742.65186,56.7652397,1423.82483]: 1 lost unit Ripper [f=0013237] [13237] Event [6088,58.0490112,2216]: 0 finished unit Metal Extractor [f=0013285] [13285] Event [3920.83105,59.7533836,1170.54895]: 0 lost unit Scorcher [f=0013295] [13295] Event [3802.37354,58.5841293,1304.52344]: 1 lost unit Ripper [f=0013303] [13303] Event [5224,55.2833557,632]: 0 lost unit Caretaker [f=0013315] [13315] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Fencer [f=0013350] [13350] Event [3668.33154,56.451355,1752.0061]: 0 lost unit Scorcher [f=0013355] [13355] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0013409] [13409] Event [1096,56.9389343,3720]: 1 finished unit Solar Collector [f=0013449] [13449] Event [3622.53394,57.1544418,1763.52832]: 1 lost unit Fencer [f=0013455] [13455] Event [3627.9209,58.7526817,1688.42786]: 0 lost unit Scorcher [f=0013484] [13484] Event [5251.56982,57.7178688,521.495422]: 1 lost unit Dart [f=0013524] [13524] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0013535] [13535] Event [3609.42651,57.2517662,1725.72253]: 1 lost unit Fencer [f=0013589] [13589] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Dart [f=0013637] [13637] Event [3655.74951,58.7954597,1411.38574]: 1 lost unit Scorcher [f=0013740] [13740] Event [3550.11841,58.2989426,1709.22815]: 0 lost unit Scorcher [f=0013757] [13757] Event [3514.41675,59.0342789,1505.90503]: 1 lost unit Fencer [f=0013766] [13766] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0013808] [13808] Event [3605.59033,59.2596741,1546.79077]: 0 lost unit Scorcher [f=0013849] [13849] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Ripper [f=0013981] [13981] Event [3699.01465,58.2948074,1388.02576]: 0 lost unit Fencer [f=0014009] [14009] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0014031] [14031] Event [3888,57.6751709,912]: 0 finished unit Radar Tower [f=0014168] [14168] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Fencer [f=0014173] [14173] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0014196] [14196] Event [1096,58.1062317,1608]: 1 finished unit Metal Extractor [f=0014208] [14208] Event [6104,58.8005066,2152]: 0 finished unit Solar Collector [f=0014266] [14266] Event [3621.1687,58.4190674,1416.24451]: 0 lost unit Fencer [f=0014285] [14285] Event [5288,53.0056,328]: 0 finished unit Metal Extractor [f=0014324] [14324] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0014351] [14351] Event [3765.19897,56.1080093,1429.33154]: 1 lost unit Ripper [f=0014384] [14384] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Dart [f=0014564] [14564] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0014644] [14644] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Ripper [f=0014779] [14779] Event [6072,57.7819824,2280]: 0 finished unit Solar Collector [f=0014924] [14924] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Ravager [f=0014996] [14996] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Fencer [f=0015157] [15157] Event [4739.34326,59.0393143,2746.41333]: 1 lost unit Dart [f=0015200] [15200] Event [1264,58.3389282,1584]: 1 finished unit Lotus [f=0015209] [15209] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Ravager [f=0015334] [15334] Event [6024,57.7323914,2200]: 0 finished unit Solar Collector [f=0015373] [15373] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0015408] [15408] Event [1216,56.6680908,1488]: 1 finished unit Lotus [f=0015415] [15415] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0015459] [15459] Event [4600,52.986908,3208]: 0 lost unit Metal Extractor [f=0015503] [15503] Event [5176,54.2457581,248]: 0 finished unit Solar Collector [f=0015533] [15533] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Fencer [f=0015674] [15674] Event [3811.05444,57.1889763,2797.96094]: 0 lost unit Scorcher [f=0015688] [15688] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0015734] [15734] Event [3807.66406,57.4291763,2767.88184]: 0 lost unit Scorcher [f=0015781] [15781] Event [3851.23218,55.2027321,2878.54492]: 0 lost unit Scorcher [f=0015794] [15794] Event [4872,55.5198669,392]: 0 finished unit Caretaker [f=0015814] [15814] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0015885] [15885] Event [5096,55.607605,104]: 0 finished unit Solar Collector [f=0015892] [15892] Event [4493.42041,59.7618637,2659.56616]: 1 lost unit Fencer [f=0015915] [15915] Event [4521.88184,58.5801544,2684.01587]: 0 lost unit Scorcher [f=0015916] [15916] Event [6120,55.8860779,3208]: 0 finished unit Wind/Tidal Generator [f=0015948] [15948] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Ripper [f=0016043] [16043] Event [4815.13867,55.0397301,2420.77026]: 1 lost unit Scorcher [f=0016061] [16061] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0016108] [16108] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0016148] [16148] Event [4862.98779,56.6574593,2304.62524]: 0 lost unit Fencer [f=0016164] [16164] Event [4984,57.3356628,104]: 0 finished unit Solar Collector [f=0016174] [16174] Event [800,54.322052,848]: 1 finished unit Lotus [f=0016268] [16268] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Fencer [f=0016307] [16307] Event [4839.05029,55.9484291,2502.89624]: 0 lost unit Scorcher [f=0016316] [16316] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0016423] [16423] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0016429] [16429] Event [6088,56.3591003,3336]: 0 finished unit Solar Collector [f=0016439] [16439] Event [4872,56.9085693,104]: 0 finished unit Solar Collector [f=0016453] [16453] Event [5120,55.3464508,2672]: 0 lost unit Picket [f=0016495] [16495] Event [4928.24902,54.8323975,2355.78003]: 0 lost unit Scorcher [f=0016534] [16534] Event [784,54.4326782,752]: 1 finished unit Lotus [f=0016586] [16586] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0016624] [16624] Event [5616,52.9296875,2800]: 0 lost unit Radar Tower [f=0016683] [16683] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Ripper [f=0016694] [16694] Event [5256,54.5413589,712]: 0 finished unit Caretaker [f=0016709] [16709] Event [4760,58.6545563,104]: 0 finished unit Solar Collector [f=0016792] [16792] Event [5896,55.9204102,3304]: 0 lost unit Metal Extractor [f=0016816] [16816] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Fencer [f=0016843] [16843] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0016878] [16878] Event [6040,54.7609711,3256]: 0 finished unit Solar Collector [f=0016942] [16942] Event [6120,55.8860779,3208]: 0 lost unit Wind/Tidal Generator [f=0016948] [16948] Event [3888,57.6751709,912]: 0 lost unit Radar Tower [f=0016953] [16953] Event [4648,58.7394714,88]: 0 finished unit Solar Collector [f=0016979] [16979] Event [6104,57.2290802,3272]: 0 lost unit Metal Extractor [f=0017003] [17003] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Fencer [f=0017007] [17007] Event [6040,54.7590256,3256]: 0 lost unit Solar Collector [f=0017042] [17042] Event [5999.17334,55.3541641,3144.27881]: 0 lost unit Mason [f=0017086] [17086] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0017106] [17106] Event [5505.48975,54.386467,1923.13318]: 0 lost unit Scorcher [f=0017158] [17158] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0017202] [17202] Event [6032,55.154644,3312]: 0 lost unit Picket [f=0017208] [17208] Event [4536,58.6109161,88]: 0 finished unit Solar Collector [f=0017245] [17245] Event [6072,57.7823257,2280]: 0 lost unit Solar Collector [f=0017281] [17281] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0017305] [17305] Event [5923.08447,56.5747948,1400.70337]: 1 lost unit Dart [f=0017328] [17328] Event [5936.2417,57.2661057,1380.17908]: 1 lost unit Dart [f=0017357] [17357] Event [6024,57.7146912,2200]: 0 lost unit Solar Collector [f=0017418] [17418] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Ripper [f=0017425] [17425] Event [6088,56.3591003,3336]: 0 lost unit Solar Collector [f=0017470] [17470] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Scorcher [f=0017537] [17537] Event [4286.50684,56.987236,2916.12671]: 0 lost unit Scorcher [f=0017568] [17568] Event [5366.94287,55.4478722,1583.20825]: 1 lost unit Ripper [f=0017573] [17573] Event [4373.86377,53.8890038,2985.58887]: 0 lost unit Scorcher [f=0017577] [17577] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0017577] [17577] Event [5424.92725,54.3022995,1586.86621]: 0 lost unit Scorcher [f=0017628] [17628] Event [5373.43311,58.001812,1473.45447]: 0 lost unit Fencer [f=0017670] [17670] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Fencer [f=0017675] [17675] Event [672,56.275177,816]: 1 finished unit Radar Tower [f=0017690] [17690] Event [4424,58.7081108,88]: 0 finished unit Solar Collector [f=0017737] [17737] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Fencer [f=0017900] [17900] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Fencer [f=0017916] [17916] Event [4221.06348,58.4899559,938.726868]: 0 lost unit Scorcher [f=0017939] [17939] Event [4240.98291,58.6564293,922.791992]: 0 lost unit Scorcher [f=0018012] [18012] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Ravager [f=0018201] [18201] Event [4312,57.7246742,88]: 0 finished unit Solar Collector [f=0018275] [18275] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Ripper [f=0018297] [18297] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Ravager [f=0018341] [18341] Event [6088,58.0490112,2216]: 0 lost unit Metal Extractor [f=0018462] [18462] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0018592] [18592] Event [5390.3457,55.3091583,1374.56458]: 1 lost unit Ripper [f=0018636] [18636] Event [4840,58.7585449,696]: 0 finished unit Stinger [f=0018650] [18650] Event [4592,56.0958862,432]: 0 lost unit Radar Tower [f=0018680] [18680] Event [4454.07324,56.8431473,678.968689]: 1 lost unit Ravager [f=0018688] [18688] Event [4560,54.2024765,464]: 0 lost unit Lotus [f=0018696] [18696] Event [4200,58.2824974,88]: 0 finished unit Solar Collector [f=0018723] [18723] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Ripper [f=0018767] [18767] Event [6104,58.8005066,2152]: 0 lost unit Solar Collector [f=0018778] [18778] Event [4960.02979,58.6750374,673.99231]: 0 finished unit Ravager [f=0018797] gg wp [f=0018813] [18813] Event [4544.6543,57.9153862,658.801453]: 1 lost unit Ripper [f=0018859] [18859] Event [undefined]: matthewwightman resigned [f=0018859] game_message: matthewwightman has been destroyed! [f=0018859] game_message: n2o wins! [f=0018859] Submitting stats [f=0018859] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018859] Part| Total Time|Time of the last 0.5s [f=0018859] Draw 14639.18ms 15.79% [f=0018859] Lua::Callins::Synced 6985.06ms 19.27% [f=0018859] Lua::Callins::Unsynced 17338.26ms 11.82% [f=0018859] Lua::CollectGarbage::Synced 442.05ms 0.20% [f=0018859] Lua::CollectGarbage::Unsynced 930.37ms 0.70% [f=0018859] Misc::Profiler::AddTime 63.89ms 0.00% [f=0018859] Sim 25503.15ms 76.37% [f=0018859] [18859] Received game_message: matthewwightman has been destroyed! [f=0018859] [18859] Received game_message: n2o wins! [f=0018860] [18860] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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42,9035,5100,9035,5100,1024.74304,827.475159,1024.74304,827.475159,0,0,0,0,0,0,0,0,585.223511,1137.79321,585.223511,1137.79321,8658.31055,5097.25195,8658.31055,5097.25195,630,180,630,180,36,44.4000015,36,44.4000015,2625,2650,2625,2650,32.5111923,31.7394333,32.5111923,31.7394333,4050,640,4050,640,7815.50049,4253.66699,7815.50049,4253.66699,1730,1630,1730,1630,5043.66699,7890.50049,5043.66699,7890.50049,351.525146,1247.66895,351.525146,1247.66895,5828.22998,9017.97266,5828.22998,9017.97266 [f=0018860] [18860] Game End Stats Values: 43,8675,5625,8675,5625,1065.34619,853.889038,1065.34619,853.889038,0,0,0,0,0,0,0,0,668.841187,1137.79321,668.841187,1137.79321,9051.18652,5479.0166,9051.18652,5479.0166,630,510,630,510,36,44.5714302,36,44.5714302,2625,2595,2625,2595,32.4002304,17.2867069,32.4002304,17.2867069,3690,890,3690,890,8030.50049,4983.66699,8030.50049,4983.66699,1730,1630,1730,1630,5773.66699,8105.50049,5773.66699,8105.50049,351.525146,1247.66895,351.525146,1247.66895,6214.58984,9458.26855,6214.58984,9458.26855 [f=0018866] !transmitlobby @voice@buildUnit@remove;vehcon [f=0018866] !transmitlobby @voice@buildUnit@remove;vehscout [f=0018866] !transmitlobby @voice@buildUnit@remove;vehraid [f=0018866] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0018866] !transmitlobby @voice@buildUnit@remove;vehriot [f=0018866] !transmitlobby @voice@buildUnit@remove;vehassault [f=0018866] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0018866] !transmitlobby @voice@buildUnit@remove;veharty [f=0018866] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0018866] !transmitlobby @voice@buildUnit@remove;vehaa [f=0018866] !transmitlobby @voice@buildUnit@reload [f=0018882] [18882] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0018906] [18906] Event [4840,58.7483978,696]: 0 lost unit Stinger [f=0018992] Player n2o left the game: normal quit [f=0018992] [18992] Event [undefined]: n2o quit [f=0018998] Spectator matthewwightman left the game: normal quit [f=0018998] [18998] Event [undefined]: matthewwightman quit [f=0019004] No clients connected, shutting down server [f=0019004] Server shutdown [f=0019152] [19152] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Ravager [f=0019326] [19326] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Fencer [f=0019481] [19481] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0019741] [19741] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Ripper [f=0019901] [19901] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0020171] [20171] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Ravager [f=0020346] [20346] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Fencer [f=0020502] [20502] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0020762] [20762] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Ripper [f=0020922] [20922] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0021192] [21192] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Ravager [f=0021366] [21366] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Fencer [f=0021522] [21522] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0021782] [21782] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Ripper [f=0021942] [21942] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0022211] [22211] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Ravager [f=0022386] [22386] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Fencer [f=0022541] [22541] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0022801] [22801] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Ripper [f=0022961] [22961] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Scorcher [f=0023231] [23231] Event [1201.99231,59.296833,3503.97046]: 1 finished unit Ravager [f=0023275] Autoquit sending quit command. [f=0023275] [QuitAction] user exited to system [f=0023275] [SpringApp::Kill][1] fromRun=1 [f=0023275] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023275] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023275] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023275] [ThreadPool::SetThreadCount][2] workers=0 [f=0023275] [SpringApp::Kill][2] [f=0023275] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023275] [Game::KillLua][3] dtor=0 luaUI=0x5f57f510 [f=0023275] Start widgetHandler:Shutdown [f=0023275] Shutdown - SaveOrderList Complete [f=0023275] Writing last game win data [f=0023275] Shutdown - SaveConfigData Complete [f=0023275] Shutdown Widget - Save/Load API [f=0023275] Shutdown Widget - Chili Highlight [f=0023275] Shutdown Widget - Draw After Chili [f=0023275] Shutdown Widget - EPIC Menu [f=0023275] Shutdown Widget - Chili Widget Selector [f=0023275] Shutdown Widget - Chili Minimap [f=0023275] Shutdown Widget - Local Team Colors [f=0023275] Shutdown Widget - Display Keys 2 [f=0023275] Shutdown Widget - Save Game Menu [f=0023275] Shutdown Widget - Unit Icons [f=0023275] Shutdown Widget - Noises [f=0023275] Shutdown Widget - HealthBars [f=0023275] Shutdown Widget - Win Counter [f=0023275] Shutdown Widget - SpringRTS Replay Stats [f=0023275] Shutdown Widget - BuildETA [f=0023275] Shutdown Widget - Modular Comm Info [f=0023275] Shutdown Widget - Stereo3D [f=0023275] Shutdown Widget - Showeco and Grid Drawer [f=0023275] Shutdown Widget - Point Tracker [f=0023275] Shutdown Widget - Music Player [f=0023275] Shutdown Widget - Missile Silo Range [f=0023275] Shutdown Widget - MinimapEvents [f=0023275] Shutdown Widget - Mex Placement Handler [f=0023275] Shutdown Widget - Local Widgets Config [f=0023275] Shutdown Widget - Highlight Geos [f=0023275] Shutdown Widget - Grab Input [f=0023275] Input grabbing is disabled! [f=0023275] Shutdown Widget - MetalFeatures (new) [f=0023275] Shutdown Widget - Darkening [f=0023275] Shutdown Widget - Context Menu [f=0023275] Shutdown Widget - Chili Spectator Panels [f=0023275] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023275] Shutdown Widget - Chili Nuke Warning [f=0023275] Shutdown Widget - Chili EndGame Window [f=0023275] Shutdown Widget - Chili Economy Panel Default [f=0023275] Shutdown Widget - CameraShake [f=0023275] Shutdown Widget - Attack AoE [f=0023275] Shutdown Widget - Map Edge Extension [f=0023275] Shutdown Widget - Selection Send [f=0023275] Shutdown Widget - LupsManager [f=0023275] Shutdown Widget - Newton Firezone [f=0023275] Shutdown Widget - Chili Crude Player List [f=0023275] Shutdown Widget - Chili Pro Console [f=0023275] Shutdown Widget - Lasso Terraform GUI [f=0023275] Shutdown Widget - Lups [f=0023275] Shutdown Widget - Chili Framework [f=0023275] Shutdown Widget - Chili Core Selector [f=0023275] Shutdown Widget - Custom Markers [f=0023275] Shutdown Widget - Pause Screen [f=0023275] Shutdown Widget - Text To Speech Control [f=0023275] Shutdown Widget - Persistent Build Height [f=0023275] Shutdown Widget - Layout Handler [f=0023275] End widgetHandler:Shutdown [f=0023275] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={354036,54297825} {int,ext,rec}Allocs={24775970,0,0} {chunk,block}Bytes={54297825,0} [f=0023275] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0023275] [Game::KillLua][2] dtor=0 luaRules=0x5163b760 [f=0023275] Start gadgetHandler:Shutdown [f=0023275] Shutdown - StartSetup [f=0023275] Shutdown - UnitMorph [f=0023275] Shutdown - LupsNanoSpray [f=0023275] Shutdown - Missile Silo Controller [f=0023275] Shutdown - Modular Comm Info [f=0023275] Shutdown - Terrain Texture Handler [f=0023275] Shutdown - UnitCloakShield [f=0023275] Shutdown - Starlight Handler [f=0023275] End gadgetHandler:Shutdown [f=0023275] Start gadgetHandler:Shutdown [f=0023275] Shutdown - Save/Load [f=0023275] Shutdown - UnitMorph [f=0023275] Shutdown - Modular Comm Info [f=0023275] Shutdown - Retreat Command [f=0023275] Shutdown - Shockwaves [f=0023275] Shutdown - Teleport Throw [f=0023275] Shutdown - UnitCloakShield [f=0023275] Shutdown - Lups Cloak FX [f=0023275] Shutdown - Lups [f=0023275] Shutdown - Lups Shield [f=0023275] End gadgetHandler:Shutdown [f=0023275] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24776000,0,0} {chunk,block}Bytes={0,0} [f=0023275] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24776000,0,0} {chunk,block}Bytes={0,0} [f=0023275] [Game::KillLua][4] dtor=0 [f=0023275] [Game::~CGame][1] [f=0023275] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023275] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023275] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023275] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023275] [Game::KillLua][4] dtor=1 [f=0023275] [Game::KillMisc][1] [f=0023275] [Game::KillMisc][2] [f=0023275] [Game::KillMisc][3] [f=0023275] [Game::KillRendering][1] [f=0023275] [3DOParser::Kill] allocated 137 pieces [f=0023275] [S3OParser::Kill] allocated 2685 pieces [f=0023275] [AssParser::Kill] allocated 238 pieces [f=0023275] [Game::KillInterface][1] [f=0023275] [Game::KillInterface][2] [f=0023275] [Game::KillSimulation][1] [f=0023275] [Game::KillSimulation][2] [f=0023275] [CCollisionHandler] dis-/continuous tests: 0/46405 [f=0023275] [Game::KillSimulation][3] [f=0023275] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023275] [~CPathCache(24x16)] cacheHits=68 hitPercentage=27% numHashColls=0 maxCacheSize=12 [f=0023275] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023275] [~CPathCache(48x32)] cacheHits=274 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023275] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023275] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023275] [LosHandler::Kill] raycast instance cache-{hits,misses}={5790,14956}; shared=4%; cached=24% [f=0023275] [Game::KillSimulation][4] [f=0023275] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0023275] [Game::~CGame][2] [f=0023275] [Game::~CGame][3] [f=0023275] [SpringApp::Kill][3] [f=0023275] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 244788 bytes sent 162591 bytes recv'd [f=0023275] [SpringApp::Kill][4] font=0x4493f7e0 [f=0023275] [SpringApp::Kill][5] [f=0023275] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x449ac650) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2344ms file="bitmaps/loadpictures/facplop.png" indx=494 inflSize=3075kb readTime=54ms file="luaui/configs/integral_menu_special_keys.lua" indx=2810 inflSize=1kb readTime=36ms file="objects3d/venom.s3o" indx=5383 inflSize=118kb readTime=30ms file="units/staticradar.lua" indx=6695 inflSize=4kb readTime=28ms file="objects3d/firewalker.s3o" indx=5068 inflSize=84kb readTime=27ms file="objects3d/spherecloaker.s3o" indx=5310 inflSize=61kb readTime=26ms file="objects3d/crasher.s3o" indx=4993 inflSize=161kb readTime=24ms file="unittextures/factoryveh1.png" indx=6998 inflSize=1077kb readTime=24ms file="unitpics/cloakaa.png" indx=6203 inflSize=11kb readTime=23ms file="icons/hoverbuilder.png" indx=1006 inflSize=3kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 54585912 bytes cached in 2819 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x44aab2c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44a25710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44c3b590) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f8834083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]