[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Dfcnx21Frm/springsettings.804769.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0f6001d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 22480 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/804769/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 170ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x464d7400] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x464d7400] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 846ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1002ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 715ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 75ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 116ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] OhagiMan was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/804769/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2a9a [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2a9a file="cache/104dev-maintenance/paths/AlienDesert.pe-30af2a9a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2aaa [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2aaa file="cache/104dev-maintenance/paths/AlienDesert.pe2-30af2aaa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (237ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11408,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/804769/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x531786a0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 171be85d0b0e390e502ec64d572f8789 [f=-000001] Connection attempt from RVNball [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: RVNball changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from DanielBres45 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: DanielBres45 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanielBres45" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanielBres45" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[Game::Load][lua{Rules,Gaia}={17cf18c0,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanielBres45" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] Allies: I choose: RVNhull! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanielBres45" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanielBres45" string="[Game::Load][lua{Rules,Gaia}={0af54ae8,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [5072,56.5012207,432]: 0 finished unit Engineer Commander [f=-000001] [0] Event [763,58.8103027,3872]: 1 finished unit Engineer Commander [f=0000000] [0] DanielBres45, team: 0, elo:1810 [f=0000000] [0] RVNball, team: 1, elo:1796 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000011] [11] Event [624,56.3524246,3952]: 1 finished unit Rover Assembly [f=0000038] [38] Event [5184,56.7224503,448]: 0 finished unit Rover Assembly [f=0000038] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000038] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000038] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000038] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000038] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000038] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000038] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000038] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000038] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000038] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000038] !transmitlobby @voice@buildUnit@reload [f=0000149] [149] Event [5272,57.6904297,440]: 0 finished unit Wind/Tidal Generator [f=0000235] [235] Event [5166.00781,56.5044746,448.029633]: 0 finished unit Dart [f=0000262] [262] Event [641.99231,57.0782051,3951.97046]: 1 finished unit Mason [f=0000417] [417] Event [872,58.6097717,3832]: 1 finished unit Metal Extractor [f=0000420] [420] Event [5288,53.0326843,328]: 0 finished unit Metal Extractor [f=0000539] [539] Event [5272,57.0304871,504]: 0 finished unit Wind/Tidal Generator [f=0000607] [607] Event [5166.00781,56.5044746,448.029633]: 0 finished unit Mason [f=0000659] [659] Event [5240,58.9302063,568]: 0 finished unit Wind/Tidal Generator [f=0000811] [811] Event [1016,57.9307556,3544]: 1 finished unit Metal Extractor [f=0000912] [912] Event [641.99231,57.0782051,3951.97046]: 1 finished unit Dart [f=0001035] [1035] Event [1000,58.5372925,3640]: 1 finished unit Solar Collector [f=0001046] [1046] Event [5128,56.0501099,600]: 0 finished unit Metal Extractor [f=0001100] [1100] Event [248,58.7585449,3144]: 1 finished unit Metal Extractor [f=0001260] [1260] Event [952,57.2669983,3864]: 1 finished unit Solar Collector [f=0001303] [1303] Event [5166.00781,56.5044746,448.029633]: 0 finished unit Scorcher [f=0001426] [1426] Event [5040,57.1334839,592]: 0 finished unit Radar Tower [f=0001667] [1667] Event [152,56.9694519,3000]: 1 finished unit Metal Extractor [f=0001914] [1914] Event [1430.75647,76.475441,2059.98047]: 0 lost unit Dart [f=0002059] [2059] Event [5024,58.7165833,528]: 0 finished unit Lotus [f=0002103] [2103] Event [5896,55.0125122,1016]: 0 finished unit Metal Extractor [f=0002119] [2119] Event [136,57.8544617,3096]: 1 finished unit Solar Collector [f=0002146] [2146] Event [5166.00781,56.5044746,448.029633]: 0 finished unit Scorcher [f=0002450] [2450] Event [641.99231,57.0782051,3951.97046]: 1 finished unit Badger [f=0002555] [2555] Event [5166.00781,56.5044746,448.029633]: 0 finished unit Scorcher [f=0002584] [2584] Event [184,56.9999695,3240]: 1 finished unit Solar Collector [f=0002691] [2691] Event [6008,58.9797974,1144]: 0 finished unit Metal Extractor [f=0002713] [2713] Event [4398.57129,57.3633194,1070.06409]: 1 lost unit Dart [f=0002968] [2968] Event [5166.00781,56.5044746,448.029633]: 0 finished unit Scorcher [f=0003091] [3091] Event [5166.00781,56.5044746,448.029633]: 0 finished unit Dart [f=0003190] [3190] Event [641.99231,57.0782051,3951.97046]: 1 finished unit Ripper [f=0003258] [3258] Event [5936,57.8849792,1088]: 0 finished unit Lotus [f=0003550] [3550] Event [5166.00781,56.5044746,448.029633]: 0 finished unit Mason [f=0003569] [3569] Event [3832,54.8789978,1416]: 0 finished unit Metal Extractor [f=0003694] [3694] Event [3275.17407,55.628643,2481.75488]: 0 lost unit Scorcher [f=0003789] [3789] Event [152,56.9694519,3000]: 1 lost unit Metal Extractor [f=0003823] [3823] Event [5992,55.6686401,968]: 0 finished unit Solar Collector [f=0003900] [3900] Event [248,58.7585449,3144]: 1 lost unit Metal Extractor [f=0003905] [3905] Event [142.00795,57.5462303,3045.82935]: 0 lost unit Scorcher [f=0003960] [3960] Event [5166.00781,56.5044746,448.029633]: 0 finished unit Scorcher [f=0004300] [4300] Event [641.99231,57.0782051,3951.97046]: 1 finished unit Ripper [f=0004318] [4318] Event [3336,56.6986084,2472]: 1 finished unit Metal Extractor [f=0004382] [4382] Event [3288,56.6833496,1112]: 0 finished unit Metal Extractor [f=0004421] [4421] Event [6056,54.9858093,1064]: 0 finished unit Solar Collector [f=0004442] [4442] Event [424,56.3018799,3480]: 1 finished unit Caretaker [f=0004542] [4542] Event [5166.00781,56.5044746,448.029633]: 0 finished unit Scorcher [f=0004622] [4622] Event [4936,52.9296875,328]: 0 finished unit Solar Collector [f=0004707] [4707] Event [1375.90173,58.2057533,3657.09521]: 0 lost unit Dart [f=0004742] [4742] Event [3360,57.8086853,1184]: 0 finished unit Lotus [f=0004970] [4970] Event [5166.00781,56.5044746,448.029633]: 0 finished unit Scorcher [f=0004980] [4980] Event [3464,52.9716492,2328]: 1 finished unit Stardust [f=0005049] [5049] Event [641.99231,57.0782051,3951.97046]: 1 finished unit Ripper [f=0005119] [5119] Event [5016,53.9176941,296]: 0 finished unit Solar Collector [f=0005206] [5206] Event [152,56.9623146,3000]: 1 finished unit Metal Extractor [f=0005526] [5526] Event [1080.7655,57.2112274,3684.68677]: 1 finished unit Claw [f=0005530] [5530] Event [6024,58.3885193,1240]: 0 finished unit Solar Collector [f=0005587] [5587] Event [3256,54.8526382,2520]: 1 finished unit Solar Collector [f=0005627] [5627] Event [2824,53.7994385,1688]: 0 finished unit Metal Extractor [f=0005627] [5627] Event [248,58.7314606,3144]: 1 finished unit Metal Extractor [f=0005732] [5732] Event [5096,57.0724487,264]: 0 finished unit Solar Collector [f=0005770] [5770] Event [335.348114,57.8189468,2953.59155]: 1 finished unit Claw [f=0005836] [5836] Event [152,56.9623146,3000]: 1 lost unit Metal Extractor [f=0005857] [5857] Event [5166.00781,56.5044746,448.029633]: 0 finished unit Ripper [f=0005887] [5887] Event [641.99231,57.0782051,3951.97046]: 1 finished unit Ripper [f=0005936] [5936] Event [501.288513,58.8444061,2980.05664]: 1 finished unit Claw [f=0005941] [5941] Event [2896,55.3939819,1696]: 0 finished unit Lotus [f=0006105] [6105] Event [466.162262,58.1802673,2991.10278]: 1 finished unit Claw [f=0006165] [6165] Event [2880,55.2680969,1616]: 0 finished unit Radar Tower [f=0006216] [6216] Event [248,58.7314606,3144]: 1 lost unit Metal Extractor [f=0006284] [6284] Event [0,56.1562424,3091.07813]: 1 finished unit Claw [f=0006286] [6286] Event [5176,54.3373108,216]: 0 finished unit Solar Collector [f=0006341] [6341] Event [5166.00781,56.5044746,448.029633]: 0 finished unit Scorcher [f=0006502] [6502] Event [5166.00781,56.5044746,448.029633]: 0 finished unit Dart [f=0006608] [6608] Event [2704,53.3721924,1680]: 0 finished unit Picket [f=0006626] [6626] Event [6016,55.6190491,2304]: 0 finished unit Lotus [f=0006636] [6636] Event [641.99231,57.0782051,3951.97046]: 1 finished unit Ripper [f=0006822] [6822] Event [5256,55.5084229,184]: 0 finished unit Solar Collector [f=0006899] [6899] Event [5166.00781,56.5044746,448.029633]: 0 finished unit Mason [f=0006959] [6959] Event [2664,53.90625,1544]: 0 finished unit Wind/Tidal Generator [f=0007068] [7068] Event [248,58.7044525,3144]: 1 finished unit Metal Extractor [f=0007073] [7073] Event [5452.56543,53.1461487,2384.98218]: 0 lost unit Dart [f=0007095] [7095] Event [6088,58.0490112,2216]: 0 finished unit Metal Extractor [f=0007229] [7229] Event [2504,54.6424866,1480]: 0 finished unit Wind/Tidal Generator [f=0007301] [7301] Event [5166.00781,56.5044746,448.029633]: 0 finished unit Scorcher [f=0007311] [7311] Event [5336,54.1275024,152]: 0 finished unit Solar Collector [f=0007340] [7340] Event [6016,55.6043625,2304]: 0 lost unit Lotus [f=0007385] [7385] Event [641.99231,57.0782051,3951.97046]: 1 finished unit Ripper [f=0007405] [7405] Event [6044.78223,54.4320717,2552.05762]: 1 lost unit Ripper [f=0007707] [7707] Event [5166.00781,56.5044746,448.029633]: 0 finished unit Scorcher [f=0007710] [7710] Event [2248,55.7220459,1400]: 0 finished unit Metal Extractor [f=0007740] [7740] Event [5936,53.490448,2224]: 0 finished unit Lotus [f=0007859] [7859] Event [152,56.9352684,3000]: 1 finished unit Metal Extractor [f=0007935] [7935] Event [3520,54.7302246,2256]: 1 finished unit Radar Tower [f=0007994] [7994] Event [2304,53.9176941,1504]: 0 finished unit Lotus [f=0008112] [8112] Event [5166.00781,56.5044746,448.029633]: 0 finished unit Scorcher [f=0008120] [8120] Event [4864,56.7596436,544]: 0 finished unit Picket [f=0008126] [8126] Event [641.99231,57.0782051,3951.97046]: 1 finished unit Ripper [f=0008248] [8248] Event [5166.00781,56.5044746,448.029633]: 0 finished unit Dart [f=0008624] [8624] Event [5166.00781,56.5044746,448.029633]: 0 finished unit Mason [f=0008625] [8625] Event [2576,56.2484741,2176]: 1 finished unit Radar Tower [f=0008844] [8844] Event [2576,56.2484741,2176]: 1 lost unit Radar Tower [f=0008858] [8858] Event [2536,53.6964417,232]: 0 finished unit Metal Extractor [f=0008875] [8875] Event [641.99231,57.0782051,3951.97046]: 1 finished unit Ripper [f=0009026] [9026] Event [5166.00781,56.5044746,448.029633]: 0 finished unit Scorcher [f=0009092] [9092] Event [2880,54.8942566,1840]: 0 lost unit Picket [f=0009162] [9162] Event [5166.00781,56.5044746,448.029633]: 0 finished unit Dart [f=0009247] [9247] Event [2896,55.3722763,1696]: 0 lost unit Lotus [f=0009262] [9262] Event [2880,55.2682686,1616]: 0 lost unit Radar Tower [f=0009292] [9292] Event [888,54.8789978,4024]: 1 finished unit Caretaker [f=0009298] [9298] Event [3146.69751,58.6786232,1673.22046]: 0 lost unit Ripper [f=0009301] [9301] Event [2704,53.3721924,1680]: 0 lost unit Picket [f=0009326] [9326] Event [2604.03467,53.0295715,1920.23535]: 1 finished unit Claw [f=0009330] [9330] Event [2624,52.9296875,1888]: 0 lost unit Picket [f=0009352] [9352] Event [2824,53.791214,1688]: 0 lost unit Metal Extractor [f=0009391] [9391] Event [2952,53.1089783,2360]: 1 finished unit Caretaker [f=0009443] [9443] Event [2664,53.90625,1544]: 0 lost unit Wind/Tidal Generator [f=0009458] [9458] Event [641.99231,57.0782051,3951.97046]: 1 finished unit Ripper [f=0009496] [9496] Event [5312,56.4811707,2368]: 0 finished unit Picket [f=0009503] [9503] Event [2152,53.7536621,440]: 0 finished unit Metal Extractor [f=0009516] [9516] Event [2939.19727,53.795063,2948.62207]: 1 finished unit Claw [f=0009523] [9523] Event [2678.34058,53.9243507,1609.63611]: 1 lost unit Ripper [f=0009597] [9597] Event [5166.00781,56.5044746,448.029633]: 0 finished unit Fencer [f=0009624] [9624] Event [2485.92285,54.4615555,1597.43811]: 1 lost unit Ripper [f=0009650] [9650] Event [3336,56.6986084,2472]: 1 lost unit Metal Extractor [f=0009664] [9664] Event [3193.55664,57.637886,2380.67041]: 0 lost unit Scorcher [f=0009676] [9676] Event [3140.36865,58.3901367,2371.54492]: 0 lost unit Scorcher [f=0009679] [9679] Event [3107.59131,57.5442886,2392.64624]: 0 lost unit Scorcher [f=0009680] [9680] Event [2304,53.9176941,1504]: 0 lost unit Lotus [f=0009685] [9685] Event [3118.53296,67.8624344,2455.19824]: 1 finished unit Claw [f=0009691] [9691] Event [2444.62427,54.231987,1569.52295]: 1 lost unit Ripper [f=0009711] [9711] Event [3014.84814,57.4940338,2457.76465]: 0 lost unit Scorcher [f=0009735] [9735] Event [2228.17456,55.2030716,1455.62659]: 0 lost unit Engineer Commander [f=0009787] [9787] Event [2504,54.6466446,1480]: 0 lost unit Wind/Tidal Generator [f=0009869] [9869] Event [3041.32983,57.7865295,1845.89136]: 1 finished unit Claw [f=0009874] [9874] Event [2655.58032,53.3433456,1751.9967]: 0 lost unit Scorcher [f=0009921] [9921] Event [641.99231,57.0782051,3951.97046]: 1 finished unit Ripper [f=0009927] [9927] Event [undefined]: DanielBres45 resigned [f=0009927] game_message: DanielBres45 has been destroyed! [f=0009927] game_message: RVNball wins! [f=0009927] Submitting stats [f=0009927] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009927] Part| Total Time|Time of the last 0.5s [f=0009927] Draw 9804.15ms 15.11% [f=0009927] Lua::Callins::Synced 3128.84ms 31.71% [f=0009927] Lua::Callins::Unsynced 12476.70ms 6.36% [f=0009927] Lua::CollectGarbage::Synced 251.82ms 0.00% [f=0009927] Lua::CollectGarbage::Unsynced 608.96ms 0.10% [f=0009927] Misc::Profiler::AddTime 39.31ms 0.00% [f=0009927] Sim 10190.36ms 81.51% [f=0009927] [9927] Received game_message: DanielBres45 has been destroyed! [f=0009927] [9927] Received game_message: RVNball wins! [f=0009928] [9928] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009928] [9928] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009928] [9928] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009928] [9928] Game End Stats Values: 2,2195,2150,2195,2150,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,8.74573612,7.4666667,8.74573612,2000,2000,2000,2000,5.5999999,5.5999999,5.5999999,5.5999999,120,40,120,40,0,0,0,0,75,110,75,110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009928] [9928] Game End Stats Values: 3,2270,2340,2270,2340,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12.9564342,8,12.9564342,2000,2000,2000,2000,8.50666523,8.34999943,8.50666523,8.34999943,120,160,120,160,0,0,0,0,150,180,150,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009928] [9928] Game End Stats Values: 4,2525,2545,2525,2545,0.85459518,0,0.85459518,0,0,0,0,0,0,0,0,0,0,0,0,0,11.666666,11.666666,11.666666,11.666666,0,0,0,0,9.46666622,15.2018614,9.46666622,15.2018614,2000,2000,2000,2000,11.8536396,9.75999832,11.8536396,9.75999832,160,290,160,290,0,0,0,0,365,255,365,255,0,0,0,0,0,0,0,0,11.666666,11.666666,11.666666,11.666666 [f=0009928] [9928] Game End Stats Values: 5,2600,2600,2600,2600,14.500906,0,14.500906,0,0,0,0,0,0,0,0,0,0,0,0,0,23.3333321,23.3333321,23.3333321,23.3333321,0,0,0,0,12,15.2109947,12,15.2109947,2000,2055,2000,2055,14.4297523,10.6999979,14.4297523,10.6999979,160,290,160,290,0,0,0,0,440,255,440,255,0,0,0,0,0,0,0,0,23.3333321,23.3333321,23.3333321,23.3333321 [f=0009928] [9928] Game End Stats Values: 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9,3200,3515,3200,3515,83.59729,0,83.59729,0,0,0,0,0,0,0,0,0,74.109436,0,74.109436,0,40,40.0000038,40,40.0000038,0,180,0,180,16,13.3133574,16,13.3133574,2000,2055,2000,2055,18.0868168,15.3999977,18.0868168,15.3999977,620,800,620,800,40,40,40,40,580,480,580,480,40,40,40,40,0,0,0,0,40.0000038,40,40.0000038,40 [f=0009928] [9928] Game End Stats Values: 10,3050,3455,3050,3455,93.5302963,0.59880561,93.5302963,0.59880561,0,0,0,0,0,0,0,0,90.5756226,0,90.5756226,0,292.97818,272.554565,292.97818,272.554565,0,180,0,180,14.666667,14.3789024,14.666667,14.3789024,2000,2055,2000,2055,14.3388672,17.7899208,14.3388672,17.7899208,620,670,620,670,300,190,300,190,430,550,430,550,190,300,190,300,0,0,0,0,299.905701,300.000244,299.905701,300.000244 [f=0009928] [9928] Game End Stats Values: 11,3545,3600,3545,3600,93.5302963,1.13077855,93.5302963,1.13077855,0,0,0,0,0,0,0,0,90.5756226,0,90.5756226,0,292.97818,272.554565,292.97818,272.554565,0,180,0,180,15.333333,17.175684,15.333333,17.175684,2180,2055,2180,2055,11.4833336,18.0987968,11.4833336,18.0987968,860,670,860,670,300,190,300,190,505,695,505,695,190,300,190,300,0,0,0,0,299.905701,300.000244,299.905701,300.000244 [f=0009928] [9928] Game End Stats Values: 12,3545,3850,3545,3850,93.5302963,4.11085939,93.5302963,4.11085939,0,0,0,0,0,0,0,0,90.5756226,0,90.5756226,0,332.97818,272.554565,332.97818,272.554565,0,270,0,270,16,20.1388245,16,20.1388245,2180,2055,2180,2055,15.0500031,20.2986736,15.0500031,20.2986736,860,760,860,760,340,190,340,190,505,765,505,765,190,340,190,340,30.0000191,0,30.0000191,0,299.905701,340.000244,299.905701,340.000244 [f=0009928] [9928] Game End Stats Values: 13,4080,4050,4080,4050,97.6736221,6.75985003,97.6736221,6.75985003,0,0,0,0,0,0,0,0,90.5756226,0,90.5756226,0,332.97818,272.554565,332.97818,272.554565,220,270,220,270,16,17.483181,16,17.483181,2180,2055,2180,2055,17.5762234,20.2766018,17.5762234,20.2766018,1100,890,1100,890,340,190,340,190,580,835,580,835,190,340,190,340,82.333374,0,82.333374,0,299.905701,340.000244,299.905701,340.000244 [f=0009928] [9928] Game End Stats Values: 14,4150,4265,4150,4265,104.310135,7.82102871,104.310135,7.82102871,0,0,0,0,0,0,0,0,90.5756226,0,90.5756226,0,332.97818,350.055908,332.97818,350.055908,220,270,220,270,16.9333324,19.1193657,16.9333324,19.1193657,2180,2055,2180,2055,16.7824364,21.1107464,16.7824364,21.1107464,1100,890,1100,890,340,265,340,265,650,1050,650,1050,265,340,265,340,82.333374,0,82.333374,0,377.407043,352.692566,377.407043,352.692566 [f=0009928] [9928] Game End Stats Values: 15,4315,4720,4315,4720,112.57309,9.31236553,112.57309,9.31236553,0,0,0,0,0,0,0,0,90.5756226,0,90.5756226,0,357.746246,536.087708,357.746246,536.087708,220,360,220,360,15.8666668,22.5890293,15.8666668,22.5890293,2180,2110,2180,2110,15.950861,22.5494213,15.950861,22.5494213,1340,1130,1340,1130,340,340,340,340,575,1120,575,1120,340,340,340,340,82.333374,0,82.333374,0,566.696411,380.324677,566.696411,380.324677 [f=0009928] [9928] Game End Stats Values: 16,4555,5080,4555,5080,118.237778,11.0506077,118.237778,11.0506077,0,0,0,0,0,0,0,0,90.5756226,0,90.5756226,0,592.163391,569.639648,592.163391,569.639648,220,550,220,550,15.7333336,24.7539978,15.7333336,24.7539978,2180,2110,2180,2110,13.4276466,22.5658817,13.4276466,22.5658817,1580,1300,1580,1300,340,340,340,340,575,1120,575,1120,340,340,340,340,83.6667175,0,83.6667175,0,600.248352,614.741821,600.248352,614.741821 [f=0009928] [9928] Game End Stats Values: 17,4630,5340,4630,5340,131.307083,19.2468033,131.307083,19.2468033,0,0,0,0,0,0,0,0,90.5756226,0,90.5756226,0,657.409241,648.682617,657.409241,648.682617,220,550,220,550,18,25.8334084,18,25.8334084,2180,2110,2180,2110,16.6024036,23.3097439,16.6024036,23.3097439,1580,1380,1580,1380,380,340,380,340,650,1300,650,1300,340,380,340,380,120.333481,0,120.333481,0,679.291321,679.987671,679.291321,679.987671 [f=0009928] [9928] Game End Stats Values: 18,4630,5485,4630,5485,155.686157,33.0112343,155.686157,33.0112343,0,0,0,0,0,0,0,0,90.5756226,0,90.5756226,0,784.974243,809.644226,784.974243,809.644226,220,460,220,460,18,28.0516262,18,28.0516262,2180,2110,2180,2110,18.8141594,25.7176285,18.8141594,25.7176285,1580,1510,1580,1510,470,580,470,580,650,1405,650,1405,580,470,580,470,142.333801,0,142.333801,0,840.25293,807.552673,840.25293,807.552673 [f=0009928] [9928] Game End Stats Values: 19,4760,5870,4760,5870,170.8759,44.7377243,170.8759,44.7377243,0,0,0,0,0,0,0,0,90.5756226,0,90.5756226,0,784.974243,809.644226,784.974243,809.644226,220,640,220,640,18,29.0997715,18,29.0997715,2235,2110,2235,2110,17.5093155,27.4617672,17.5093155,27.4617672,1580,1640,1580,1640,470,580,470,580,725,1480,725,1480,580,470,580,470,142.333801,0,142.333801,0,840.25293,807.552673,840.25293,807.552673 [f=0009928] [9928] Game End Stats Values: 20,5000,6140,5000,6140,204.949707,87.5248871,204.949707,87.5248871,0,0,0,0,0,0,0,0,208.532349,112.501862,208.532349,112.501862,784.974243,908.170532,784.974243,908.170532,220,740,220,740,18,29.3686771,18,29.3686771,2235,2110,2235,2110,20.0215855,30.0024757,20.0215855,30.0024757,1820,1810,1820,1810,470,580,470,580,725,1480,725,1480,580,470,580,470,142.333801,0,142.333801,0,938.779236,807.552673,938.779236,807.552673 [f=0009928] [9928] Game End Stats Values: 21,5240,6335,5240,6335,217.52774,132.778671,217.52774,132.778671,0,0,0,0,0,0,0,0,245.451111,322.721252,245.451111,322.721252,784.974243,1028.85474,784.974243,1028.85474,220,740,220,740,18,30.6299,18,30.6299,2235,2110,2235,2110,18.5885353,30.636919,18.5885353,30.636919,2060,1930,2060,1930,470,635,470,635,725,1555,725,1555,635,470,635,470,142.333801,0,142.333801,0,1059.46338,807.552673,1059.46338,807.552673 [f=0009928] [9928] Game End Stats Values: 22,5600,5910,5600,5910,217.52774,160.269852,217.52774,160.269852,0,0,0,0,0,0,0,0,245.451111,395.171295,245.451111,395.171295,1428.0083,1465.21558,1428.0083,1465.21558,220,550,220,550,18,32.8083801,18,32.8083801,2595,2055,2595,2055,17.75,31.0194092,17.75,31.0194092,2060,1860,2060,1860,1122.33325,635,1122.33325,635,725,1445,725,1445,635,1122.33325,635,1122.33325,142.333801,0,142.333801,0,1567.82825,1459.95264,1567.82825,1459.95264 [f=0009928] [9928] Game End Stats Values: 23,5045,4175,5045,4175,218.743729,190.060333,218.743729,190.060333,0,0,0,0,0,0,0,0,245.451111,1009.55554,245.451111,1009.55554,3297.24048,2332.41797,3297.24048,2332.41797,220,560,220,560,16.7999992,29.6654644,16.7999992,29.6654644,2595,855,2595,855,16.7343979,29.3226967,16.7343979,29.3226967,1580,1350,1580,1350,2967.33325,1430,2967.33325,1430,650,1410,650,1410,1430,3172.33325,1430,3172.33325,142.333801,0,142.333801,0,2459.81396,3473.83911,2459.81396,3473.83911 [f=0009928] [9928] Game End Stats Values: 24,5285,4175,5285,4175,218.791611,190.060333,218.791611,190.060333,0,0,0,0,0,0,0,0,245.451111,1009.55554,245.451111,1009.55554,3297.24048,2332.41797,3297.24048,2332.41797,220,560,220,560,17.9999981,23.796751,17.9999981,23.796751,2595,855,2595,855,15.4478846,23.1500015,15.4478846,23.1500015,1820,1350,1820,1350,2967.33325,1430,2967.33325,1430,650,1410,650,1410,1430,3172.33325,1430,3172.33325,142.333801,0,142.333801,0,2459.81396,3473.83911,2459.81396,3473.83911 [f=0009938] !transmitlobby @voice@buildUnit@remove;vehcon [f=0009938] !transmitlobby @voice@buildUnit@remove;vehscout [f=0009938] !transmitlobby @voice@buildUnit@remove;vehraid [f=0009938] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0009938] !transmitlobby @voice@buildUnit@remove;vehriot [f=0009938] !transmitlobby @voice@buildUnit@remove;vehassault [f=0009938] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0009938] !transmitlobby @voice@buildUnit@remove;veharty [f=0009938] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0009938] !transmitlobby @voice@buildUnit@remove;vehaa [f=0009938] !transmitlobby @voice@buildUnit@reload [f=0009945] [9945] Event [5160,54.2152405,344]: 0 finished unit Caretaker [f=0010108] Player RVNball left the game: normal quit [f=0010108] [10108] Event [undefined]: RVNball quit [f=0010220] No clients connected, shutting down server [f=0010220] Server shutdown [f=0010415] [10415] Event [641.99231,57.0782051,3951.97046]: 1 finished unit Ripper [f=0010835] [10835] Event [641.99231,57.0782051,3951.97046]: 1 finished unit Ripper [f=0011255] [11255] Event [641.99231,57.0782051,3951.97046]: 1 finished unit Ripper [f=0011676] [11676] Event [641.99231,57.0782051,3951.97046]: 1 finished unit Ripper [f=0012097] [12097] Event [641.99231,57.0782051,3951.97046]: 1 finished unit Ripper [f=0012518] [12518] Event [641.99231,57.0782051,3951.97046]: 1 finished unit Ripper [f=0012941] [12941] Event [641.99231,57.0782051,3951.97046]: 1 finished unit Ripper [f=0013363] [13363] Event [641.99231,57.0782051,3951.97046]: 1 finished unit Ripper [f=0013785] [13785] Event [641.99231,57.0782051,3951.97046]: 1 finished unit Ripper [f=0014205] [14205] Event [641.99231,57.0782051,3951.97046]: 1 finished unit Ripper [f=0014626] [14626] Event [641.99231,57.0782051,3951.97046]: 1 finished unit Ripper [f=0014958] Autoquit sending quit command. [f=0014958] [QuitAction] user exited to system [f=0014958] [SpringApp::Kill][1] fromRun=1 [f=0014958] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014958] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014958] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014958] [ThreadPool::SetThreadCount][2] workers=0 [f=0014958] [SpringApp::Kill][2] [f=0014958] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014958] [Game::KillLua][3] dtor=0 luaUI=0x61db8d80 [f=0014958] Start widgetHandler:Shutdown [f=0014958] Shutdown - SaveOrderList Complete [f=0014958] Writing last game win data [f=0014958] Shutdown - SaveConfigData Complete [f=0014958] Shutdown Widget - Save/Load API [f=0014958] Shutdown Widget - Chili Highlight [f=0014958] Shutdown Widget - Draw After Chili [f=0014958] Shutdown Widget - EPIC Menu [f=0014958] Shutdown Widget - Chili Widget Selector [f=0014958] Shutdown Widget - Chili Minimap [f=0014958] Shutdown Widget - Local Team Colors [f=0014958] Shutdown Widget - Display Keys 2 [f=0014958] Shutdown Widget - Save Game Menu [f=0014958] Shutdown Widget - Unit Icons [f=0014958] Shutdown Widget - Noises [f=0014958] Shutdown Widget - HealthBars [f=0014958] Shutdown Widget - Win Counter [f=0014958] Shutdown Widget - SpringRTS Replay Stats [f=0014958] Shutdown Widget - BuildETA [f=0014958] Shutdown Widget - Modular Comm Info [f=0014958] Shutdown Widget - Stereo3D [f=0014958] Shutdown Widget - Showeco and Grid Drawer [f=0014958] Shutdown Widget - Point Tracker [f=0014958] Shutdown Widget - Music Player [f=0014958] Shutdown Widget - Missile Silo Range [f=0014958] Shutdown Widget - MinimapEvents [f=0014958] Shutdown Widget - Mex Placement Handler [f=0014958] Shutdown Widget - Local Widgets Config [f=0014958] Shutdown Widget - Highlight Geos [f=0014958] Shutdown Widget - Grab Input [f=0014958] Input grabbing is disabled! [f=0014958] Shutdown Widget - MetalFeatures (new) [f=0014958] Shutdown Widget - Darkening [f=0014958] Shutdown Widget - Context Menu [f=0014958] Shutdown Widget - Chili Spectator Panels [f=0014958] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014958] Shutdown Widget - Chili Nuke Warning [f=0014958] Shutdown Widget - Chili EndGame Window [f=0014958] Shutdown Widget - Chili Economy Panel Default [f=0014958] Shutdown Widget - CameraShake [f=0014958] Shutdown Widget - Attack AoE [f=0014958] Shutdown Widget - Map Edge Extension [f=0014958] Shutdown Widget - Selection Send [f=0014958] Shutdown Widget - LupsManager [f=0014958] Shutdown Widget - Newton Firezone [f=0014958] Shutdown Widget - Chili Crude Player List [f=0014958] Shutdown Widget - Chili Pro Console [f=0014958] Shutdown Widget - Lasso Terraform GUI [f=0014958] Shutdown Widget - Lups [f=0014958] Shutdown Widget - Chili Framework [f=0014958] Shutdown Widget - Chili Core Selector [f=0014958] Shutdown Widget - Custom Markers [f=0014958] Shutdown Widget - Pause Screen [f=0014958] Shutdown Widget - Text To Speech Control [f=0014958] Shutdown Widget - Persistent Build Height [f=0014958] Shutdown Widget - Layout Handler [f=0014958] End widgetHandler:Shutdown [f=0014958] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={246585,44612564} {int,ext,rec}Allocs={22326974,0,0} {chunk,block}Bytes={44612564,0} [f=0014958] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014958] [Game::KillLua][2] dtor=0 luaRules=0x531786a0 [f=0014958] Start gadgetHandler:Shutdown [f=0014958] Shutdown - StartSetup [f=0014958] Shutdown - UnitMorph [f=0014958] Shutdown - LupsNanoSpray [f=0014958] Shutdown - Missile Silo Controller [f=0014958] Shutdown - Modular Comm Info [f=0014958] Shutdown - Terrain Texture Handler [f=0014958] Shutdown - UnitCloakShield [f=0014958] Shutdown - Starlight Handler [f=0014958] End gadgetHandler:Shutdown [f=0014958] Start gadgetHandler:Shutdown [f=0014958] Shutdown - Save/Load [f=0014958] Shutdown - UnitMorph [f=0014958] Shutdown - Modular Comm Info [f=0014958] Shutdown - Retreat Command [f=0014958] Shutdown - Shockwaves [f=0014958] Shutdown - Teleport Throw [f=0014958] Shutdown - UnitCloakShield [f=0014958] Shutdown - Lups Cloak FX [f=0014958] Shutdown - Lups [f=0014958] Shutdown - Lups Shield [f=0014958] End gadgetHandler:Shutdown [f=0014958] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22327004,0,0} {chunk,block}Bytes={0,0} [f=0014958] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22327004,0,0} {chunk,block}Bytes={0,0} [f=0014958] [Game::KillLua][4] dtor=0 [f=0014958] [Game::~CGame][1] [f=0014958] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014958] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014958] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014958] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014958] [Game::KillLua][4] dtor=1 [f=0014958] [Game::KillMisc][1] [f=0014958] [Game::KillMisc][2] [f=0014958] [Game::KillMisc][3] [f=0014958] [Game::KillRendering][1] [f=0014958] [3DOParser::Kill] allocated 137 pieces [f=0014958] [S3OParser::Kill] allocated 2728 pieces [f=0014958] [AssParser::Kill] allocated 238 pieces [f=0014958] [Game::KillInterface][1] [f=0014958] [Game::KillInterface][2] [f=0014958] [Game::KillSimulation][1] [f=0014958] [Game::KillSimulation][2] [f=0014958] [CCollisionHandler] dis-/continuous tests: 0/34833 [f=0014958] [Game::KillSimulation][3] [f=0014958] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014958] [~CPathCache(24x16)] cacheHits=17 hitPercentage=14% numHashColls=0 maxCacheSize=14 [f=0014958] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014958] [~CPathCache(48x32)] cacheHits=155 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014958] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014958] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014958] [LosHandler::Kill] raycast instance cache-{hits,misses}={2097,7938}; shared=4%; cached=17% [f=0014958] [Game::KillSimulation][4] [f=0014958] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0014958] [Game::~CGame][2] [f=0014958] [Game::~CGame][3] [f=0014958] [SpringApp::Kill][3] [f=0014958] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 156989 bytes sent 103858 bytes recv'd [f=0014958] [SpringApp::Kill][4] font=0x463ec7e0 [f=0014958] [SpringApp::Kill][5] [f=0014958] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x4646ade0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2243ms file="objects3d/strikecom_3.dae" indx=5349 inflSize=1499kb readTime=90ms file="bitmaps/loadpictures/facplop.png" indx=494 inflSize=3075kb readTime=52ms file="luarules/gadgets/cai/pathfindergenerator.lua" indx=1595 inflSize=13kb readTime=32ms file="icons/defenseskirmaa.png" indx=954 inflSize=2kb readTime=28ms file="icons/amphaa.png" indx=918 inflSize=1kb readTime=26ms file="unittextures/factoryveh1.png" indx=6998 inflSize=1077kb readTime=24ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=21ms file="objects3d/strikecom_1.dae" indx=5345 inflSize=1500kb readTime=18ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=18ms file="objects3d/strikecom_4.dae" indx=5351 inflSize=1499kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 54859508 bytes cached in 2817 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x46596980) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x464d1490) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x465a09d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f0f60083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]