[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.8KZG1hTobB/springsettings.804646.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fad7401d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 22469 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/804646/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 165ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46475d60] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46475d60] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 98ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 951ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1162ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 720ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 68ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/804646/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e01ba751 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e01ba751 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-e01ba751.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e01ba761 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e01ba761 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-e01ba761.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (247ms, checksum 5e363244)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11410,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/804646/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52ef7de0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 7281e75d474d27b13da7cbb5001c4c8e [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={24d8ff50,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={4cb8b8d8,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: PurpleRain! [f=-000001] gl [f=-000001] [0] Event [954,343.390442,4074]: 0 finished unit Recon Commander [f=-000001] [0] Event [4145,341.410767,1115]: 1 finished unit Recon Commander [f=0000000] [0] izirayd, team: 0, elo:2829 [f=0000000] [0] ATOSTIC, team: 1, elo:2675 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000009] [9] Event [1064,343.043304,4104]: 0 finished unit Spider Factory [f=0000009] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0000009] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0000009] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0000009] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0000009] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0000009] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0000009] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=0000009] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0000009] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000017] [17] Event [4088,342.43222,1192]: 1 finished unit Spider Factory [f=0000119] [119] Event [888,343.239594,4072]: 0 finished unit Wind/Tidal Generator [f=0000138] [138] Event [4088,342.455627,1228]: 1 finished unit Flea [f=0000232] [232] Event [4088,342.455627,1228]: 1 finished unit Flea [f=0000256] [256] Event [4072,341.536194,1112]: 1 finished unit Metal Extractor [f=0000324] [324] Event [4088,342.455627,1228]: 1 finished unit Flea [f=0000360] [360] Event [968,342.562012,3960]: 0 finished unit Metal Extractor [f=0000550] [550] Event [1100,342.346741,4104]: 0 finished unit Weaver [f=0000584] [584] Event [600,341.726135,4120]: 0 finished unit Wind/Tidal Generator [f=0000616] [616] Event [4408,341.599487,1192]: 1 finished unit Metal Extractor [f=0000704] [704] Event [664,342.118774,4152]: 0 finished unit Wind/Tidal Generator [f=0000849] [849] Event [4088,342.455627,1228]: 1 finished unit Weaver [f=0000945] [945] Event [632,340.997925,3992]: 0 finished unit Metal Extractor [f=0000998] [998] Event [4088,342.455627,1228]: 1 finished unit Flea [f=0001089] [1089] Event [776,342.574707,4056]: 0 finished unit Wind/Tidal Generator [f=0001089] [1089] Event [4088,342.455627,1228]: 1 finished unit Flea [f=0001111] [1111] Event [4504,340.845947,728]: 1 finished unit Metal Extractor [f=0001185] [1185] Event [1000,341.27655,4504]: 0 finished unit Metal Extractor [f=0001195] [1195] Event [4088,342.455627,1228]: 1 finished unit Flea [f=0001274] [Game::ClientReadNet] added new player 4hundred with number 2 to team 0 [f=0001274] > SPRINGIE:User 4hundred|commsupport|7_6|player_level|False|LoBSTR|Dynasty|AU [f=0001289] [1289] Event [1100,342.346741,4104]: 0 finished unit Flea [f=0001294] [1294] Event [4088,342.455627,1228]: 1 finished unit Flea [f=0001308] Connection attempt from 4hundred [f=0001308] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0001308] -> Connection established (given id 2) [f=0001321] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=0001321] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001377] [1377] Event [1100,342.346741,4104]: 0 finished unit Flea [f=0001460] [1460] Event [1650.3468,226.463104,4527.51904]: 0 lost unit Flea [f=0001463] [1463] Event [1100,342.346741,4104]: 0 finished unit Flea [f=0001565] [1565] Event [4088,342.455627,1228]: 1 finished unit Flea [f=0001631] [1631] Event [1141.52551,342.035187,4683.98828]: 1 lost unit Flea [f=0001648] [1648] Event [1100,342.346741,4104]: 0 finished unit Flea [f=0001682] [1682] Event [4152,341.327209,1112]: 1 finished unit Wind/Tidal Generator [f=0001742] [1742] Event [1136,341.586853,3776]: 0 finished unit Radar Tower [f=0001807] [1807] Event [4104,341.916138,664]: 1 finished unit Metal Extractor [f=0001808] [1808] Event [1100,342.346741,4104]: 0 finished unit Flea [f=0001850] [1850] Event [600,342.05542,4392]: 0 finished unit Metal Extractor [f=0001907] [1907] Event [1100,342.346741,4104]: 0 finished unit Flea [f=0001918] [1918] Event [1698.04968,227.622406,4419.29834]: 1 lost unit Flea [f=0001957] [1957] Event [4232,341.498169,1160]: 1 finished unit Wind/Tidal Generator [f=0002018] [2018] Event [1100,342.346741,4104]: 0 finished unit Flea [f=0002065] [2065] Event [584,341.574158,4312]: 0 finished unit Wind/Tidal Generator [f=0002178] [2178] Event [1100,342.346741,4104]: 0 finished unit Flea [f=0002204] [2204] Event [4312,341.536194,1208]: 1 finished unit Wind/Tidal Generator [f=0002210] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=0002241] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=0002241] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[Game::Load][lua{Rules,Gaia}={3bb52208,00000000}]" [f=0002336] [2336] Event [1100,342.346741,4104]: 0 finished unit Flea [f=0002343] [2343] Event [664,342.739319,4328]: 0 finished unit Wind/Tidal Generator [f=0002422] [2422] Event [4392,341.149902,1256]: 1 finished unit Wind/Tidal Generator [f=0002460] [2460] Event [1100,342.346741,4104]: 0 finished unit Flea [f=0002464] [2464] Event [976,342.093445,3664]: 0 finished unit Lotus [f=0002478] [2478] Event [4088,342.455627,1228]: 1 finished unit Weaver [f=0002579] [2579] Event [4408,341.561523,1096]: 1 finished unit Wind/Tidal Generator [f=0002613] [2613] Event [744,343.226929,4360]: 0 finished unit Wind/Tidal Generator [f=0002722] [2722] Event [4408,341.441193,1016]: 1 finished unit Wind/Tidal Generator [f=0002845] [2845] Event [824,342.66333,4376]: 0 finished unit Wind/Tidal Generator [f=0002857] [2857] Event [4088,342.455627,1228]: 1 finished unit Flea [f=0002872] [2872] Event [4424,341.78949,936]: 1 finished unit Wind/Tidal Generator [f=0002941] [2941] Event [4088,342.455627,1228]: 1 finished unit Flea [f=0003018] [3018] Event [1100,342.346741,4104]: 0 finished unit Weaver [f=0003031] [3031] Event [4088,342.455627,1228]: 1 finished unit Flea [f=0003070] [3070] Event [904,342.346741,4392]: 0 finished unit Wind/Tidal Generator [f=0003082] [3082] Event [4424,341.187897,856]: 1 finished unit Wind/Tidal Generator [f=0003116] [3116] Event [1100,342.346741,4104]: 0 finished unit Flea [f=0003121] [3121] Event [4088,342.455627,1228]: 1 finished unit Flea [f=0003208] [3208] Event [1100,342.346741,4104]: 0 finished unit Flea [f=0003211] [3211] Event [4088,342.455627,1228]: 1 finished unit Flea [f=0003285] [3285] Event [1100,342.346741,4104]: 0 finished unit Flea [f=0003299] [3299] Event [984,341.979431,4408]: 0 finished unit Wind/Tidal Generator [f=0003375] [3375] Event [1100,342.346741,4104]: 0 finished unit Flea [f=0003385] [3385] Event [4364.64795,342.70517,2763.19312]: 1 lost unit Flea [f=0003444] [3444] Event [984,340.744629,4568]: 0 finished unit Wind/Tidal Generator [f=0003481] [3481] Event [1100,342.346741,4104]: 0 finished unit Flea [f=0003605] [3605] Event [1100,342.346741,4104]: 0 finished unit Flea [f=0003637] [3637] Event [606.319092,341.948578,2296.56201]: 1 lost unit Flea [f=0003652] [3652] Event [575.969421,342.061127,2298.31641]: 1 lost unit Flea [f=0003660] [3660] Event [3456,342.384705,2608]: 1 finished unit Radar Tower [f=0003667] [3667] Event [591.423767,341.788208,2277.1167]: 1 lost unit Flea [f=0003682] [3682] Event [904,341.738831,4552]: 0 finished unit Wind/Tidal Generator [f=0003682] [3682] Event [551.864258,342.094727,2294.0647]: 1 lost unit Flea [f=0003698] [3698] Event [590.078064,342.089874,2317.95752]: 1 lost unit Flea [f=0003774] [3774] Event [4088,342.455627,1228]: 1 finished unit Weaver [f=0003794] [3794] Event [1784,226.387878,4536]: 0 finished unit Metal Extractor [f=0003915] [3915] Event [824,342.638,4536]: 0 finished unit Wind/Tidal Generator [f=0003964] [3964] Event [4296,341.124573,1096]: 1 finished unit Caretaker [f=0003995] [3995] Event [4032,341.688171,1456]: 1 finished unit Lotus [f=0004144] [4144] Event [4440,341.289215,776]: 1 finished unit Wind/Tidal Generator [f=0004169] [4169] Event [3170.82007,227.970123,637.994812]: 1 lost unit Weaver [f=0004234] [4234] Event [744,342.726685,4504]: 0 finished unit Wind/Tidal Generator [f=0004244] [4244] Event [4088,342.455627,1228]: 1 finished unit Flea [f=0004270] [4270] Event [504,342.448059,2424]: 0 finished unit Metal Extractor [f=0004380] [4380] Event [4424,340.858612,712]: 1 finished unit Wind/Tidal Generator [f=0004419] [4419] Event [4088,342.455627,1228]: 1 finished unit Flea [f=0004444] [4444] Event [4290.82959,341.534637,543.111389]: 0 lost unit Flea [f=0004446] [4446] Event [4331.3999,341.322937,610.626465]: 1 lost unit Flea [f=0004452] [4452] Event [3312,234.278015,2512]: 1 finished unit Lotus [f=0004453] [4453] Event [4360.64307,341.437134,519.682068]: 0 lost unit Flea [f=0004462] [4462] Event [4351.79541,341.348999,619.530762]: 1 lost unit Flea [f=0004473] [4473] Event [4376.75635,341.532654,612.264709]: 1 lost unit Flea [f=0004477] [4477] Event [4360.26563,341.567535,647.257813]: 1 lost unit Flea [f=0004484] [4484] Event [4503.73975,341.190735,599.400513]: 0 lost unit Flea [f=0004491] [4491] Event [4450.09521,341.054871,668.427063]: 1 lost unit Flea [f=0004496] [4496] Event [4453.43555,341.336334,593.021912]: 0 lost unit Flea [f=0004513] [4513] Event [4088,342.455627,1228]: 1 finished unit Flea [f=0004515] [4515] Event [4467.93213,341.030304,675.068909]: 1 lost unit Flea [f=0004523] [4523] Event [664,342.334045,4488]: 0 finished unit Wind/Tidal Generator [f=0004562] [4562] Event [2104,228.629517,4680]: 0 finished unit Metal Extractor [f=0004611] [4611] Event [4504,340.845947,728]: 1 lost unit Metal Extractor [f=0004614] [4614] Event [4344,341.377869,712]: 1 finished unit Wind/Tidal Generator [f=0004655] [4655] Event [4486.47363,342.0979,1078.49768]: 0 lost unit Flea [f=0004671] [4671] Event [4088,342.455627,1228]: 1 finished unit Flea [f=0004671] [4671] Event [4511.51318,342.175018,995.648987]: 1 lost unit Flea [f=0004717] [4717] Event [360,340.883942,2184]: 0 finished unit Metal Extractor [f=0004747] [4747] Event [4424,341.78949,936]: 1 lost unit Wind/Tidal Generator [f=0004749] [4749] Event [4424,341.187897,856]: 1 lost unit Wind/Tidal Generator [f=0004760] [4760] Event [584,342.093445,4472]: 0 finished unit Wind/Tidal Generator [f=0004793] [4793] Event [4440,341.442719,776]: 1 lost unit Wind/Tidal Generator [f=0004804] [4804] Event [4484.73975,342.029083,1010.42908]: 1 lost unit Flea [f=0004846] [4846] Event [4546.14014,342.401337,924.764648]: 0 lost unit Flea [f=0004851] [4851] Event [4088,342.455627,1228]: 1 finished unit Flea [f=0004861] [4861] Event [1100,342.346741,4104]: 0 finished unit Widow [f=0004862] [4862] Event [4485.80469,341.455505,879.018188]: 1 lost unit Flea [f=0004953] [4953] Event [4264,341.27655,712]: 1 finished unit Wind/Tidal Generator [f=0004997] [4997] Event [1100,342.346741,4104]: 0 finished unit Flea [f=0004997] [4997] Event [504,342.004761,4456]: 0 finished unit Wind/Tidal Generator [f=0005001] [5001] Event [3208,234.480652,2536]: 1 finished unit Metal Extractor [f=0005021] [5021] Event [4088,342.455627,1228]: 1 finished unit Flea [f=0005104] [5104] Event [1100,342.346741,4104]: 0 finished unit Flea [f=0005114] [5114] Event [2456,235.284882,4568]: 0 finished unit Metal Extractor [f=0005115] [5115] Event [4088,342.455627,1228]: 1 finished unit Flea [f=0005150] [5150] Event [4424,340.858612,712]: 1 lost unit Wind/Tidal Generator [f=0005155] [5155] Event [568,341.111908,1960]: 0 finished unit Metal Extractor [f=0005194] [5194] Event [1100,342.346741,4104]: 0 finished unit Flea [f=0005214] [5214] Event [4088,342.455627,1228]: 1 finished unit Flea [f=0005280] [5280] Event [1100,342.346741,4104]: 0 finished unit Flea [f=0005284] [5284] Event [4359.78174,341.148254,476.912628]: 0 lost unit Flea [f=0005291] [5291] Event [4276.13477,341.562073,499.551239]: 1 lost unit Flea [f=0005294] [5294] Event [4393.2207,341.144867,451.099487]: 0 lost unit Flea [f=0005307] [5307] Event [4445.06689,341.141876,499.477325]: 0 lost unit Flea [f=0005308] [5308] Event [4088,342.455627,1228]: 1 finished unit Flea [f=0005396] [5396] Event [4272,341.225891,960]: 1 finished unit Lotus [f=0005403] [5403] Event [4088,342.455627,1228]: 1 finished unit Flea [f=0005493] [5493] Event [4088,342.455627,1228]: 1 finished unit Flea [f=0005582] [5582] Event [4152,341.390533,1000]: 1 finished unit Wind/Tidal Generator [f=0005589] [5589] Event [4088,342.455627,1228]: 1 finished unit Flea [f=0005691] [5691] Event [4088,342.455627,1228]: 1 finished unit Flea [f=0005749] [5749] Event [4072,341.453857,1000]: 1 finished unit Wind/Tidal Generator [f=0005817] [5817] Event [4088,342.455627,1228]: 1 finished unit Flea [f=0005862] game_message: ATOSTIC has been destroyed! [f=0005862] [5862] Event [undefined]: ATOSTIC resigned [f=0005862] game_message: izirayd wins! [f=0005862] Submitting stats [f=0005862] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005862] Part| Total Time|Time of the last 0.5s [f=0005862] Draw 8235.80ms 18.98% [f=0005862] Lua::Callins::Synced 1885.50ms 11.69% [f=0005862] Lua::Callins::Unsynced 10567.50ms 23.88% [f=0005862] Lua::CollectGarbage::Synced 178.09ms 0.10% [f=0005862] Lua::CollectGarbage::Unsynced 500.67ms 1.90% [f=0005862] Misc::Profiler::AddTime 29.02ms 0.10% [f=0005862] Sim 6157.11ms 51.95% [f=0005862] [5862] Received game_message: ATOSTIC has been destroyed! [f=0005862] [5862] Received game_message: izirayd wins! [f=0005863] [5863] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005863] [5863] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005863] [5863] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005863] [5863] Game End Stats Values: 2,2150,2110,2150,2110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,8.37565231,7.4666667,8.37565231,2000,2000,2000,2000,6.21199942,5.8448,6.21199942,5.8448,75,0,75,0,0,0,0,0,75,110,75,110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005863] [5863] Game End Stats Values: 3,2395,2350,2395,2350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.7254486,8,10.7254486,2000,2000,2000,2000,8.8151989,7.83599901,8.8151989,7.83599901,245,170,245,170,0,0,0,0,150,180,150,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005863] [5863] Game End Stats Values: 4,2570,2560,2570,2560,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,14.528841,8,14.528841,2000,2000,2000,2000,10.4063997,9.79440022,10.4063997,9.79440022,345,195,345,195,0,0,0,0,225,365,225,365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005863] [5863] Game End Stats Values: 5,2605,2665,2605,2665,0.27655333,0,0.27655333,0,0,0,0,0,0,0,0,0,0,0,0,0,25,25,25,25,0,0,0,0,8.30428123,17.1296558,8.30428123,17.1296558,2000,2055,2000,2055,11.5264387,11.5080004,11.5264387,11.5080004,345,245,345,245,25,25,25,25,260,365,260,365,25,25,25,25,0,0,0,0,25,25,25,25 [f=0005863] [5863] Game End Stats Values: 6,2725,2875,2725,2875,0.73883069,2.55165172,0.73883069,2.55165172,0,0,0,0,0,0,0,0,0,0,0,0,25,50.0000076,25,50.0000076,0,0,0,0,11.3028898,17.2754154,11.3028898,17.2754154,2000,2055,2000,2055,13.1300182,13.1469107,13.1300182,13.1469107,320,345,320,345,25,50,25,50,405,475,405,475,50,25,50,25,0,0,0,0,50.0000076,25,50.0000076,25 [f=0005863] [5863] Game End Stats Values: 7,2965,3085,2965,3085,4.70344687,12.2500658,4.70344687,12.2500658,0,0,0,0,0,0,0,0,0,0,0,0,25,50.0000076,25,50.0000076,0,90,0,90,14.8941402,19.1903706,14.8941402,19.1903706,2000,2055,2000,2055,13.6083088,13.9905596,13.6083088,13.9905596,490,395,490,395,25,50,25,50,475,545,475,545,50,25,50,25,0,0,0,0,50.0000076,25,50.0000076,25 [f=0005863] [5863] Game End Stats Values: 8,3170,3350,3170,3350,11.7858305,27.5267677,11.7858305,27.5267677,0,0,0,0,0,0,0,0,0,0,0,0,25,50.0000076,25,50.0000076,0,90,0,90,20.3326778,22.9585323,20.3326778,22.9585323,2000,2055,2000,2055,13.8161602,14.3624477,13.8161602,14.3624477,590,590,590,590,25,50,25,50,580,615,580,615,50,25,50,25,0,0,0,0,50.0000076,25,50.0000076,25 [f=0005863] [5863] Game End Stats Values: 9,3170,3520,3170,3520,25.2021923,51.718132,25.2021923,51.718132,0,0,0,0,0,0,0,0,0,0,0,0,39.2916679,75,39.2916679,75,0,90,0,90,24.2406216,27.7666512,24.2406216,27.7666512,2000,2055,2000,2055,14.2384224,14.9567575,14.2384224,14.9567575,590,690,590,690,25,75,25,75,580,685,580,685,75,25,75,25,0,0,0,0,75,39.2916679,75,39.2916679 [f=0005863] [5863] Game End Stats Values: 10,3540,3690,3540,3690,36.7572365,83.8447571,36.7572365,83.8447571,0,0,0,0,0,0,0,0,0,0,0,0,64.1666718,224.499969,64.1666718,224.499969,90,90,90,90,23.3564777,30.5688553,23.3564777,30.5688553,2235,2055,2235,2055,14.1143351,16.3425751,14.1143351,16.3425751,635,715,635,715,25,200,25,200,580,830,580,830,200,25,200,25,0,0,0,0,224.499969,64.1666718,224.499969,64.1666718 [f=0005863] [5863] Game End Stats Values: 11,3455,3700,3455,3700,46.475132,99.8921738,46.475132,99.8921738,0,0,0,0,0,0,0,0,0,0,0,0,135.856995,505.417664,135.856995,505.417664,180,90,180,90,16.6091537,21.2556438,16.6091537,21.2556438,2235,2055,2235,2055,13.9918604,16.9842319,13.9918604,16.9842319,390,615,390,615,125,495,125,495,650,940,650,940,495,125,495,125,0,0,0,0,505.417664,156.75058,505.417664,156.75058 [f=0005863] [5863] Game End Stats Values: 12,3285,4150,3285,4150,55.4306755,112.60321,55.4306755,112.60321,0,0,0,0,0,0,0,0,0,0,0,0,216.482193,815.415222,216.482193,815.415222,180,90,180,90,17.0052567,22.1572399,17.0052567,22.1572399,2235,2055,2235,2055,12.7170353,19.9442024,12.7170353,19.9442024,365,845,365,845,175,775,175,775,505,1160,505,1160,775,175,775,175,0,0,0,0,861.050659,239.41745,861.050659,239.41745 [f=0005863] [5863] Game End Stats Values: 13,3525,4360,3525,4360,67.321701,131.695419,67.321701,131.695419,0,0,0,0,0,0,0,0,0,0,0,0,241.731674,1020.82806,241.731674,1020.82806,270,90,270,90,20.2974434,32.5854683,20.2974434,32.5854683,2235,2055,2235,2055,13.7695351,23.796814,13.7695351,23.796814,440,870,440,870,250,835,250,835,580,1345,580,1345,835,250,835,250,0,0,0,0,1072.42297,268.750183,1072.42297,268.750183 [f=0005863] [5863] Game End Stats Values: 14,3575,4360,3575,4360,77.6493683,169.961487,77.6493683,169.961487,0,0,0,0,0,0,0,0,0,0,0,0,241.731674,1020.82806,241.731674,1020.82806,270,90,270,90,21.3294563,34.5560837,21.3294563,34.5560837,2235,2055,2235,2055,14.0325117,26.9110718,14.0325117,26.9110718,490,870,490,870,250,835,250,835,580,1345,580,1345,980,250,980,250,0,0,0,0,1072.42297,268.750183,1072.42297,268.750183 [f=0005863] [5863] Game End Stats Values: 15,215,4360,215,4360,79.2494583,171.629074,79.2494583,171.629074,0,0,0,0,0,0,0,0,0,0,0,0,241.731674,1020.82806,241.731674,1020.82806,90,90,90,90,25.323761,37.4655457,25.323761,37.4655457,0,2055,0,2055,14.9440899,26.0275936,14.9440899,26.0275936,125,870,125,870,250,835,250,835,0,1345,0,1345,4416.58301,250,4416.58301,250,0,0,0,0,1072.42297,268.750183,1072.42297,268.750183 [f=0005917] [5917] Event [2368,227.451721,4480]: 0 finished unit Lotus [f=0005997] Spectator 4hundred left the game: normal quit [f=0005997] [5997] Event [undefined]: 4hundred quit [f=0006107] Spectator ATOSTIC left the game: normal quit [f=0006107] [6107] Event [undefined]: ATOSTIC quit [f=0006125] No clients connected, shutting down server [f=0006125] Server shutdown [f=0006224] [6224] Event [736,340.681305,2240]: 0 finished unit Lotus [f=0006232] [6232] Event [1100,342.346741,4104]: 0 finished unit Weaver [f=0006614] [6614] Event [984,342.865967,4216]: 0 finished unit Caretaker [f=0006715] [6715] Event [936,343.277588,4136]: 0 finished unit Wind/Tidal Generator [f=0006769] [6769] Event [3384,135.65094,4376]: 0 finished unit Metal Extractor [f=0007249] [7249] Event [3656,136.144867,4232]: 0 finished unit Metal Extractor [f=0011153] Autoquit sending quit command. [f=0011153] [QuitAction] user exited to system [f=0011153] [SpringApp::Kill][1] fromRun=1 [f=0011153] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011153] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011153] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011153] [ThreadPool::SetThreadCount][2] workers=0 [f=0011153] [SpringApp::Kill][2] [f=0011153] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011153] [Game::KillLua][3] dtor=0 luaUI=0x52add180 [f=0011153] Start widgetHandler:Shutdown [f=0011153] Shutdown - SaveOrderList Complete [f=0011153] Writing last game win data [f=0011153] Shutdown - SaveConfigData Complete [f=0011153] Shutdown Widget - Save/Load API [f=0011153] Shutdown Widget - Chili Highlight [f=0011153] Shutdown Widget - Draw After Chili [f=0011153] Shutdown Widget - EPIC Menu [f=0011153] Shutdown Widget - Chili Widget Selector [f=0011153] Shutdown Widget - Chili Minimap [f=0011153] Shutdown Widget - Local Team Colors [f=0011153] Shutdown Widget - Display Keys 2 [f=0011153] Shutdown Widget - Save Game Menu [f=0011153] Shutdown Widget - Unit Icons [f=0011153] Shutdown Widget - Noises [f=0011153] Shutdown Widget - HealthBars [f=0011153] Shutdown Widget - Win Counter [f=0011153] Shutdown Widget - SpringRTS Replay Stats [f=0011153] Shutdown Widget - BuildETA [f=0011153] Shutdown Widget - Modular Comm Info [f=0011153] Shutdown Widget - Stereo3D [f=0011153] Shutdown Widget - Showeco and Grid Drawer [f=0011153] Shutdown Widget - Point Tracker [f=0011153] Shutdown Widget - Music Player [f=0011153] Shutdown Widget - Missile Silo Range [f=0011153] Shutdown Widget - MinimapEvents [f=0011153] Shutdown Widget - Mex Placement Handler [f=0011153] Shutdown Widget - Local Widgets Config [f=0011153] Shutdown Widget - Highlight Geos [f=0011153] Shutdown Widget - Grab Input [f=0011153] Input grabbing is disabled! [f=0011153] Shutdown Widget - MetalFeatures (new) [f=0011153] Shutdown Widget - Darkening [f=0011153] Shutdown Widget - Context Menu [f=0011153] Shutdown Widget - Chili Spectator Panels [f=0011153] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011153] Shutdown Widget - Chili Nuke Warning [f=0011153] Shutdown Widget - Chili EndGame Window [f=0011153] Shutdown Widget - Chili Economy Panel Default [f=0011153] Shutdown Widget - CameraShake [f=0011153] Shutdown Widget - Attack AoE [f=0011153] Shutdown Widget - Map Edge Extension [f=0011153] Shutdown Widget - Selection Send [f=0011153] Shutdown Widget - LupsManager [f=0011153] Shutdown Widget - Newton Firezone [f=0011153] Shutdown Widget - Chili Crude Player List [f=0011153] Shutdown Widget - Chili Pro Console [f=0011153] Shutdown Widget - Lasso Terraform GUI [f=0011153] Shutdown Widget - Lups [f=0011153] Shutdown Widget - Chili Framework [f=0011153] Shutdown Widget - Chili Core Selector [f=0011153] Shutdown Widget - Custom Markers [f=0011153] Shutdown Widget - Pause Screen [f=0011153] Shutdown Widget - Text To Speech Control [f=0011153] Shutdown Widget - Persistent Build Height [f=0011153] Shutdown Widget - Layout Handler [f=0011153] End widgetHandler:Shutdown [f=0011153] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={299610,48500448} {int,ext,rec}Allocs={21329370,0,0} {chunk,block}Bytes={48500448,0} [f=0011153] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011153] [Game::KillLua][2] dtor=0 luaRules=0x52ef7de0 [f=0011153] Start gadgetHandler:Shutdown [f=0011153] Shutdown - StartSetup [f=0011153] Shutdown - UnitMorph [f=0011153] Shutdown - LupsNanoSpray [f=0011153] Shutdown - Missile Silo Controller [f=0011153] Shutdown - Modular Comm Info [f=0011153] Shutdown - Terrain Texture Handler [f=0011153] Shutdown - UnitCloakShield [f=0011153] Shutdown - Starlight Handler [f=0011153] End gadgetHandler:Shutdown [f=0011153] Start gadgetHandler:Shutdown [f=0011153] Shutdown - Save/Load [f=0011153] Shutdown - UnitMorph [f=0011153] Shutdown - Modular Comm Info [f=0011153] Shutdown - Retreat Command [f=0011153] Shutdown - Shockwaves [f=0011153] Shutdown - Teleport Throw [f=0011153] Shutdown - UnitCloakShield [f=0011153] Shutdown - Lups Cloak FX [f=0011153] Shutdown - Lups [f=0011153] Shutdown - Lups Shield [f=0011153] End gadgetHandler:Shutdown [f=0011153] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21329466,0,0} {chunk,block}Bytes={0,0} [f=0011153] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21329466,0,0} {chunk,block}Bytes={0,0} [f=0011153] [Game::KillLua][4] dtor=0 [f=0011153] [Game::~CGame][1] [f=0011153] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011153] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011153] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011153] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011153] [Game::KillLua][4] dtor=1 [f=0011153] [Game::KillMisc][1] [f=0011153] [Game::KillMisc][2] [f=0011153] [Game::KillMisc][3] [f=0011153] [Game::KillRendering][1] [f=0011153] [3DOParser::Kill] allocated 137 pieces [f=0011153] [S3OParser::Kill] allocated 2682 pieces [f=0011153] [AssParser::Kill] allocated 217 pieces [f=0011153] [Game::KillInterface][1] [f=0011153] [Game::KillInterface][2] [f=0011153] [Game::KillSimulation][1] [f=0011153] [Game::KillSimulation][2] [f=0011153] [CCollisionHandler] dis-/continuous tests: 0/932287 [f=0011153] [Game::KillSimulation][3] [f=0011153] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011153] [~CPathCache(20x20)] cacheHits=55 hitPercentage=37% numHashColls=0 maxCacheSize=24 [f=0011153] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011153] [~CPathCache(40x40)] cacheHits=184 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011153] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011153] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011153] [LosHandler::Kill] raycast instance cache-{hits,misses}={4355,5979}; shared=6%; cached=36% [f=0011153] [Game::KillSimulation][4] [f=0011153] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0011153] [Game::~CGame][2] [f=0011153] [Game::~CGame][3] [f=0011153] [SpringApp::Kill][3] [f=0011153] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 116290 bytes sent 126906 bytes recv'd [f=0011153] [SpringApp::Kill][4] font=0x463897e0 [f=0011153] [SpringApp::Kill][5] [f=0011153] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x463fa890) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2361ms file="luarules/configs/rec_order.lua" indx=1284 inflSize=1690kb readTime=69ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=44ms file="luaui/widgets/gui_epicmenu.lua" indx=4550 inflSize=99kb readTime=33ms file="units/amphassault.lua" indx=6503 inflSize=5kb readTime=32ms file="objects3d/corcv.s3o" indx=4947 inflSize=92kb readTime=29ms file="objects3d/m-5.s3o" indx=5145 inflSize=124kb readTime=24ms file="objects3d/corvrad_big.s3o" indx=4985 inflSize=115kb readTime=23ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=22ms file="scripts/bomberassault.lua" indx=5453 inflSize=3kb readTime=21ms file="objects3d/puppy.s3o" indx=5176 inflSize=34kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 51239873 bytes cached in 2804 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x4653b700) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x463f77a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x466dc150) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fad74083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]