[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.uJSbQP1uP3/springsettings.804138.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f303801d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 22459 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/804138/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 167ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x465de050] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x465de050] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 102ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 771ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1035ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 756ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] RedEagle_P1 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/804138/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd100 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd100 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-909cd100.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd110 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd110 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-909cd110.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (237ms, checksum e83319b2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11411,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/804138/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5346ba40,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 7185e55d5bad8348fb65ee85bf54ffe2 [f=-000001] Connection attempt from RVNball [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: RVNball changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Loocheenchancz [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Loocheenchancz changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={3686ce80,00000000}]" [f=-000001] Allies: I choose: dan je borec! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[Game::Load][lua{Rules,Gaia}={07609f80,00000000}]" [f=-000001] Allies: I choose: RVNhull! [f=-000001] [0] Event [451,177.706604,522]: 0 finished unit Recon Commander [f=-000001] [0] Event [4732,173.953171,4806]: 1 finished unit Engineer Commander [f=0000000] [0] Loocheenchancz, team: 0, elo:1901 [f=0000000] [0] RVNball, team: 1, elo:1689 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000005] [5] Event [464,177.646301,608]: 0 finished unit Rover Assembly [f=0000005] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000005] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000005] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000005] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000005] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000005] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000005] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000005] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000005] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000005] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000028] [28] Event [4912,169.860931,4816]: 1 finished unit Hovercraft Platform [f=0000256] [256] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000300] [300] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000369] [369] Event [4911.95068,173.819778,4848]: 1 finished unit Quill [f=0000435] [435] Event [481.99234,175.831436,607.970337]: 0 finished unit Mason [f=0000525] [525] Event [520,175.819244,360]: 0 finished unit Solar Collector [f=0000603] [603] Event [4632,175.819244,4744]: 1 finished unit Solar Collector [f=0000945] [945] Event [664,175.819244,440]: 0 finished unit Solar Collector [f=0000953] [953] Event [481.99234,175.831436,607.970337]: 0 finished unit Scorcher [f=0001116] [1116] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0001141] [1141] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0001367] [1367] Event [4408,177.883972,4440]: 1 finished unit Solar Collector [f=0001564] [1564] Event [4904,166.708832,4008]: 1 finished unit Solar Collector [f=0001689] [1689] Event [808,175.748291,520]: 0 finished unit Solar Collector [f=0001841] [1841] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0001929] [1929] Event [481.99234,175.831436,607.970337]: 0 finished unit Mason [f=0002010] [2010] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0002245] [2245] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0002511] [2511] Event [4911.95068,173.819778,4848]: 1 finished unit Mace [f=0002628] [2628] Event [248,177.458252,936]: 0 finished unit Solar Collector [f=0002658] [2658] Event [968,177.571777,472]: 0 finished unit Solar Collector [f=0002796] [2796] Event [3992,181.531006,4776]: 1 finished unit Solar Collector [f=0002898] [2898] Event [2672,170.348755,2960]: 1 finished unit Radar Tower [f=0003108] [3108] Event [1096,175.819244,328]: 0 finished unit Solar Collector [f=0003156] [3156] Event [481.99234,175.831436,607.970337]: 0 finished unit Scorcher [f=0003231] [3231] Event [360,177.635651,1128]: 0 finished unit Solar Collector [f=0003266] [3266] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0003475] [3475] Event [1208,174.180237,184]: 0 finished unit Solar Collector [f=0003775] [3775] Event [4911.95068,173.819778,4848]: 1 finished unit Scalpel [f=0003786] [3786] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0003919] [3919] Event [384,177.451172,1232]: 0 finished unit Lotus [f=0003946] [3946] Event [1816,179.452057,4280]: 1 finished unit Metal Extractor [f=0003950] [3950] Event [2232,173.995728,1096]: 0 finished unit Solar Collector [f=0004035] [4035] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0004103] [4103] Event [1368,175.819244,296]: 0 finished unit Solar Collector [f=0004200] [4200] Event [481.99234,175.831436,607.970337]: 0 finished unit Mason [f=0004260] [4260] Event [3400,168.525238,4728]: 1 finished unit Solar Collector [f=0004433] [4433] Event [2072,172.172241,1000]: 0 finished unit Solar Collector [f=0004455] [4455] Event [1512,175.819244,408]: 0 finished unit Solar Collector [f=0004456] [4456] Event [1656,173.995728,4152]: 1 finished unit Metal Extractor [f=0004591] [4591] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0004685] [4685] Event [3832,168.589111,4456]: 1 finished unit Solar Collector [f=0004817] [4817] Event [1656,177.827209,520]: 0 finished unit Solar Collector [f=0004990] [4990] Event [4911.95068,173.819778,4848]: 1 finished unit Mace [f=0005015] [5015] Event [2256,174.180237,1248]: 0 finished unit Lotus [f=0005071] [5071] Event [3976,175.819244,4360]: 1 finished unit Solar Collector [f=0005088] [5088] Event [408,177.635651,1720]: 0 finished unit Solar Collector [f=0005192] [5192] Event [1800,179.203735,616]: 0 finished unit Solar Collector [f=0005295] [5295] Event [808,179.52301,4456]: 1 finished unit Metal Extractor [f=0005303] [5303] Event [481.99234,175.831436,607.970337]: 0 finished unit Ripper [f=0005460] [5460] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0005524] [5524] Event [1266.36169,174.024338,3050.50732]: 0 lost unit Mason [f=0005568] [5568] Event [552,181.112366,1720]: 0 finished unit Solar Collector [f=0005595] [5595] Event [4248,173.995728,4104]: 1 finished unit Solar Collector [f=0005655] [5655] Event [4911.95068,173.819778,4848]: 1 finished unit Scalpel [f=0005791] [5791] Event [1864,175.876007,808]: 0 finished unit Solar Collector [f=0006135] [6135] Event [576,179.650726,1648]: 0 finished unit Lotus [f=0006136] [6136] Event [1976,175.826355,920]: 0 finished unit Solar Collector [f=0006177] [6177] Event [481.99234,175.831436,607.970337]: 0 finished unit Mason [f=0006212] [6212] Event [3624,172.363831,632]: 0 finished unit Metal Extractor [f=0006542] [6542] Event [948.58844,172.739563,2822.40161]: 0 lost unit Scorcher [f=0006730] [6730] Event [932.848022,172.307541,2779.77881]: 0 lost unit Ripper [f=0006730] [6730] Event [1128.39661,175.059631,2977.49854]: 1 lost unit Mace [f=0006749] [6749] Event [4824,173.818359,4440]: 1 finished unit Caretaker [f=0006797] [6797] Event [3816,173.995728,504]: 0 finished unit Metal Extractor [f=0006822] [6822] Event [4911.95068,173.819778,4848]: 1 finished unit Mace [f=0006911] [6911] Event [481.99234,175.831436,607.970337]: 0 finished unit Ripper [f=0006915] [6915] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0007161] [7161] Event [4911.95068,173.819778,4848]: 1 finished unit Scalpel [f=0007309] [7309] Event [4536,175.819244,4104]: 1 finished unit Solar Collector [f=0007369] [7369] Event [1000,179.210815,1944]: 0 finished unit Solar Collector [f=0007512] [7512] Event [584,175.812134,888]: 0 finished unit Caretaker [f=0007529] [7529] Event [4472,181.105286,4792]: 1 finished unit Caretaker [f=0007550] [7550] Event [3720,173.875122,488]: 0 finished unit Solar Collector [f=0007593] [7593] Event [481.99234,175.831436,607.970337]: 0 finished unit Ripper [f=0007747] [7747] Event [4911.95068,173.819778,4848]: 1 finished unit Mace [f=0007807] [7807] Event [481.99234,175.831436,607.970337]: 0 finished unit Mason [f=0007879] [7879] Event [1096,175.826355,2056]: 0 finished unit Solar Collector [f=0007998] [7998] Event [4911.95068,173.819778,4848]: 1 finished unit Scalpel [f=0008014] [8014] Event [3592,174.24408,552]: 0 finished unit Solar Collector [f=0008113] [8113] Event [2256,174.180237,1248]: 0 lost unit Lotus [f=0008445] [8445] Event [1088,177.458252,1984]: 0 finished unit Lotus [f=0008478] [8478] Event [3768,175.819244,648]: 0 finished unit Solar Collector [f=0008553] [8553] Event [823.991272,177.637466,2682.12305]: 0 lost unit Mason [f=0008561] [8561] Event [4911.95068,173.819778,4848]: 1 finished unit Mace [f=0008714] [8714] Event [4536,168.532349,3608]: 1 finished unit Solar Collector [f=0008747] [8747] Event [481.99234,175.831436,607.970337]: 0 finished unit Fencer [f=0008957] [8957] Event [4911.95068,173.819778,4848]: 1 finished unit Scalpel [f=0008988] [8988] Event [481.99234,175.831436,607.970337]: 0 finished unit Fencer [f=0008995] [8995] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0009176] [9176] Event [1368,173.995728,3352]: 1 finished unit Caretaker [f=0009287] [9287] Event [1399.39307,175.819244,2728.21436]: 0 lost unit Ripper [f=0009298] [9298] Event [2264,172.35672,1176]: 0 lost unit Metal Extractor [f=0009373] [9373] Event [1426.94177,176.933441,2765.33276]: 0 lost unit Ripper [f=0009378] [9378] Event [481.99234,175.831436,607.970337]: 0 finished unit Ripper [f=0009467] [9467] Event [4911.95068,173.819778,4848]: 1 finished unit Mace [f=0009522] [9522] Event [328,175.819244,376]: 0 finished unit Solar Collector [f=0009768] [9768] Event [481.99234,175.831436,607.970337]: 0 finished unit Ripper [f=0009840] [9840] Event [280,175.819244,520]: 0 finished unit Solar Collector [f=0009841] [9841] Event [2014.547,173.993149,1088.69421]: 1 lost unit Scalpel [f=0009854] [9854] Event [4911.95068,173.819778,4848]: 1 finished unit Scalpel [f=0010005] [10005] Event [1976,175.826355,920]: 0 lost unit Solar Collector [f=0010028] [10028] Event [968,173.981567,3352]: 1 finished unit Caretaker [f=0010075] [10075] Event [232,175.819244,664]: 0 finished unit Solar Collector [f=0010289] [10289] Event [2431.92773,170.354965,1244.99658]: 0 lost unit Recon Commander [f=0010300] [10300] Event [184,173.995728,808]: 0 finished unit Solar Collector [f=0010356] [10356] Event [4911.95068,173.819778,4848]: 1 finished unit Mace [f=0010361] [10361] Event [803.832886,177.640442,2157.38721]: 0 lost unit Mason [f=0010474] [10474] Event [481.99234,175.831436,607.970337]: 0 finished unit Fencer [f=0010496] [10496] Event [2811.99609,177.642761,1313.83728]: 1 lost unit Scalpel [f=0010501] [10501] Event [2474.06836,171.751373,1192.0376]: 0 lost unit Fencer [f=0010589] [10589] Event [2439.48193,167.562439,1233.61609]: 0 lost unit Fencer [f=0010606] [10606] Event [4911.95068,173.819778,4848]: 1 finished unit Scalpel [f=0010705] [10705] Event [1088,177.458252,1984]: 0 lost unit Lotus [f=0010753] [10753] Event [1112,182.78009,1928]: 0 lost unit Metal Extractor [f=0010770] [10770] Event [1000,179.272919,1944]: 0 lost unit Solar Collector [f=0010815] [10815] Event [1096,175.784241,2056]: 0 lost unit Solar Collector [f=0010869] [10869] Event [913.774963,173.298737,1940.60278]: 1 lost unit Mace [f=0010903] [10903] Event [1012.79114,170.355713,1745.44885]: 0 lost unit Ripper [f=0010904] [10904] Event [481.99234,175.831436,607.970337]: 0 finished unit Ripper [f=0011041] [11041] Event [4911.95068,173.819778,4848]: 1 finished unit Mace [f=0011042] [11042] Event [576,179.650726,1648]: 0 lost unit Lotus [f=0011099] [11099] Event [264,175.819244,1288]: 0 finished unit Solar Collector [f=0011104] [11104] Event [472,181.343903,1608]: 0 lost unit Metal Extractor [f=0011141] [11141] Event [552,181.081848,1720]: 0 lost unit Solar Collector [f=0011170] [11170] Event [3608,173.995728,824]: 0 finished unit Stinger [f=0011271] [11271] Event [undefined]: Loocheenchancz resigned [f=0011271] game_message: Loocheenchancz has been destroyed! [f=0011271] game_message: RVNball wins! [f=0011271] Submitting stats [f=0011271] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011271] Part| Total Time|Time of the last 0.5s [f=0011271] Draw 9924.46ms 23.66% [f=0011271] Lua::Callins::Synced 3148.70ms 10.50% [f=0011271] Lua::Callins::Unsynced 12619.12ms 23.86% [f=0011271] Lua::CollectGarbage::Synced 323.55ms 3.47% [f=0011271] Lua::CollectGarbage::Unsynced 655.83ms 0.79% [f=0011271] Misc::Profiler::AddTime 37.76ms 0.00% [f=0011271] Sim 13218.90ms 59.70% [f=0011271] [11271] Received game_message: Loocheenchancz has been destroyed! [f=0011271] [11271] Received game_message: RVNball wins! [f=0011272] [11272] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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12,3750,4070,3750,4070,92.9450226,187.684006,92.9450226,187.684006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,18.9333324,32.4000015,18.9333324,32.4000015,2055,2000,2055,2000,20.8073616,20.7950172,20.8073616,20.7950172,750,620,750,620,0,0,0,0,945,1360,945,1360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011272] [11272] Game End Stats Values: 13,4295,4540,4295,4540,106.904877,248.381226,106.904877,248.381226,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,21.2000008,35.8666649,21.2000008,35.8666649,2055,2000,2055,2000,21.230566,22.0744419,21.230566,22.0744419,1150,860,1150,860,0,0,0,0,1090,1500,1090,1500,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011272] [11272] Game End Stats Values: 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18,5235,5570,5235,5570,173.090088,716.506409,173.090088,716.506409,0,0,0,0,0,0,0,0,183.172241,214.72522,183.172241,214.72522,489.999786,393.034119,489.999786,393.034119,0,270,0,270,25.333334,45.3333321,25.333334,45.3333321,2415,2180,2415,2180,22.0372829,32.3884926,22.0372829,32.3884926,1590,970,1590,970,490,400,490,400,1230,2150,1230,2150,400,506,400,506,0,0,0,0,400,489.999786,400,489.999786 [f=0011272] [11272] Game End Stats Values: 19,5855,5830,5855,5830,177.970901,839.839844,177.970901,839.839844,0,0,0,0,0,0,0,0,183.172241,470.41507,183.172241,470.41507,565.668579,473.227234,565.668579,473.227234,0,270,0,270,26,48.9333344,26,48.9333344,2415,2180,2415,2180,22.3626652,34.2688179,22.3626652,34.2688179,2210,1090,2210,1090,490,400,490,400,1230,2290,1230,2290,400,506,400,506,0,0,0,0,480.193115,565.668579,480.193115,565.668579 [f=0011272] [11272] Game End Stats Values: 20,5855,5900,5855,5900,178.311264,992.885559,178.311264,992.885559,0,0,0,0,0,0,0,0,183.172241,883.644165,183.172241,883.644165,694.760803,484.022461,694.760803,484.022461,0,270,0,270,26,52.1333351,26,52.1333351,2415,2180,2415,2180,22.0599709,36.249649,22.0599709,36.249649,2210,1090,2210,1090,580,400,580,400,1230,2360,1230,2360,400,596,400,596,0,0,0,0,490.988342,701.00885,490.988342,701.00885 [f=0011272] [11272] Game End Stats Values: 21,6620,6060,6620,6060,179.357285,1130.00208,179.357285,1130.00208,0,0,0,0,0,0,0,0,183.172241,1088.63586,183.172241,1088.63586,699.998169,484.022461,699.998169,484.022461,0,270,0,270,27.0666676,54,27.0666676,54,2415,2180,2415,2180,22.1070175,35.187706,22.1070175,35.187706,2830,1250,2830,1250,700,400,700,400,1375,2360,1375,2360,400,716,400,716,0,0,0,0,490.988342,706.246216,490.988342,706.246216 [f=0011272] [11272] Game End Stats Values: 22,6800,5745,6800,5745,181.801193,1251.95459,181.801193,1251.95459,0,0,0,0,0,0,0,0,183.172241,1205.27087,183.172241,1205.27087,1246.65808,822.791626,1246.65808,822.791626,0,270,0,270,28,53.5999985,28,53.5999985,2595,2180,2595,2180,27.2712212,33.642189,27.2712212,33.642189,2830,1010,2830,1010,1255,400,1255,400,1375,2285,1375,2285,400,1271,400,1271,48.3332939,0,48.3332939,0,829.757568,1259.83521,829.757568,1259.83521 [f=0011272] [11272] Game End Stats Values: 23,7200,6125,7200,6125,185.304138,1370.21448,185.304138,1370.21448,0,0,0,0,0,0,0,0,183.172241,1290.15991,183.172241,1290.15991,2000.83484,1042.79553,2000.83484,1042.79553,0,270,0,270,28,54.7999992,28,54.7999992,2595,2180,2595,2180,24.2754688,31.9259224,24.2754688,31.9259224,3230,1250,3230,1250,1255,620,1255,620,1375,2425,1375,2425,620,1271,620,1271,48.3332939,0,48.3332939,0,1049.76147,2104.48828,1049.76147,2104.48828 [f=0011272] [11272] Game End Stats Values: 24,7380,4995,7380,4995,191.285873,1508.19165,191.285873,1508.19165,0,0,0,0,0,0,0,0,183.172241,2031.92578,183.172241,2031.92578,2648.34058,1233.70874,2648.34058,1233.70874,0,270,0,270,28,55.7333336,28,55.7333336,2775,980,2775,980,35.1073418,32.9737663,35.1073418,32.9737663,3230,1250,3230,1250,2525,620,2525,620,1375,2495,1375,2495,620,2541,620,2541,208.332489,0,208.332489,0,1240.67468,3028.78027,1240.67468,3028.78027 [f=0011272] [11272] Game End Stats Values: 25,7560,4500,7560,4500,196.84906,1626.68469,196.84906,1626.68469,0,0,0,0,0,0,0,0,183.172241,2078.19214,183.172241,2078.19214,2961.44751,1467.19299,2961.44751,1467.19299,0,180,0,180,28,53.0666656,28,53.0666656,2775,980,2775,980,24.4128151,27.9414711,24.4128151,27.9414711,3410,990,3410,990,3160,840,3160,840,1375,2350,1375,2350,1060,3176,1060,3176,208.332489,0,208.332489,0,1482.52344,3352.43335,1482.52344,3352.43335 [f=0011272] [11272] Game End Stats Values: 26,7560,4685,7560,4685,199.678192,1733.33789,199.678192,1733.33789,0,0,0,0,0,0,0,0,183.172241,2100.36011,183.172241,2100.36011,3647.17725,1771.83801,3647.17725,1771.83801,0,510,0,510,28,49.4666672,28,49.4666672,2775,980,2775,980,24.230547,24.7465572,24.230547,24.7465572,3410,990,3410,990,3705,1240,3705,1240,1375,2205,1375,2205,1460,3721,1460,3721,208.332489,0,208.332489,0,1787.53101,4044.27222,1787.53101,4044.27222 [f=0011272] [11272] Game End Stats Values: 27,7560,4685,7560,4685,199.678192,1739.89404,199.678192,1739.89404,0,0,0,0,0,0,0,0,183.172241,2100.36011,183.172241,2100.36011,3654.79346,1784.1488,3654.79346,1784.1488,0,510,0,510,28,48.0000038,28,48.0000038,2775,980,2775,980,24.0419388,22.5887604,24.0419388,22.5887604,3410,990,3410,990,3705,1240,3705,1240,1375,2205,1375,2205,1460,3721,1460,3721,208.332489,0,208.332489,0,1799.8418,4051.88843,1799.8418,4051.88843 [f=0011273] [11273] Event [408,177.641144,1720]: 0 lost unit Solar Collector [f=0011281] [11281] Event [3302.43994,169.145004,1916.52136]: 0 lost unit Ripper [f=0011301] [11301] Event [4911.95068,173.819778,4848]: 1 finished unit Scalpel [f=0011318] !transmitlobby @voice@buildUnit@remove;vehcon [f=0011318] !transmitlobby @voice@buildUnit@remove;vehscout [f=0011318] !transmitlobby @voice@buildUnit@remove;vehraid [f=0011318] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0011318] !transmitlobby @voice@buildUnit@remove;vehriot [f=0011318] !transmitlobby @voice@buildUnit@remove;vehassault [f=0011318] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0011318] !transmitlobby @voice@buildUnit@remove;veharty [f=0011318] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0011318] !transmitlobby @voice@buildUnit@remove;vehaa [f=0011318] !transmitlobby @voice@buildUnit@reload [f=0011413] Player RVNball left the game: normal quit [f=0011413] [11413] Event [undefined]: RVNball quit [f=0011419] Spectator Loocheenchancz left the game: normal quit [f=0011419] [11419] Event [undefined]: Loocheenchancz quit [f=0011425] No clients connected, shutting down server [f=0011425] Server shutdown [f=0011855] [11855] Event [4911.95068,173.819778,4848]: 1 finished unit Mace [f=0012172] [12172] Event [4911.95068,173.819778,4848]: 1 finished unit Scalpel [f=0012741] [12741] Event [4911.95068,173.819778,4848]: 1 finished unit Mace [f=0013054] [13054] Event [4911.95068,173.819778,4848]: 1 finished unit Scalpel [f=0013620] [13620] Event [4911.95068,173.819778,4848]: 1 finished unit Mace [f=0013861] [13861] Event [184,345.404907,4920]: 1 finished unit Geothermal Generator [f=0013927] [13927] Event [4911.95068,173.819778,4848]: 1 finished unit Scalpel [f=0014352] [14352] Event [4911.95068,173.819778,4848]: 1 finished unit Mace [f=0014607] [14607] Event [4911.95068,173.819778,4848]: 1 finished unit Scalpel [f=0014995] Autoquit sending quit command. [f=0014995] [QuitAction] user exited to system [f=0014995] [SpringApp::Kill][1] fromRun=1 [f=0014995] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014995] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014995] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014995] [ThreadPool::SetThreadCount][2] workers=0 [f=0014995] [SpringApp::Kill][2] [f=0014995] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014995] [Game::KillLua][3] dtor=0 luaUI=0x525fc940 [f=0014995] Start widgetHandler:Shutdown [f=0014995] Shutdown - SaveOrderList Complete [f=0014995] Writing last game win data [f=0014995] Shutdown - SaveConfigData Complete [f=0014995] Shutdown Widget - Chili Highlight [f=0014995] Shutdown Widget - Save/Load API [f=0014995] Shutdown Widget - Draw After Chili [f=0014995] Shutdown Widget - EPIC Menu [f=0014995] Shutdown Widget - Chili Minimap [f=0014995] Shutdown Widget - Chili Widget Selector [f=0014995] Shutdown Widget - Local Team Colors [f=0014995] Shutdown Widget - Display Keys 2 [f=0014995] Shutdown Widget - Save Game Menu [f=0014995] Shutdown Widget - HealthBars [f=0014995] Shutdown Widget - Noises [f=0014995] Shutdown Widget - Unit Icons [f=0014995] Shutdown Widget - Win Counter [f=0014995] Shutdown Widget - BuildETA [f=0014995] Shutdown Widget - SpringRTS Replay Stats [f=0014995] Shutdown Widget - Modular Comm Info [f=0014995] Shutdown Widget - CameraShake [f=0014995] Shutdown Widget - Chili Economy Panel Default [f=0014995] Shutdown Widget - Chili EndGame Window [f=0014995] Shutdown Widget - Chili Nuke Warning [f=0014995] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014995] Shutdown Widget - Chili Spectator Panels [f=0014995] Shutdown Widget - Context Menu [f=0014995] Shutdown Widget - Darkening [f=0014995] Shutdown Widget - MetalFeatures (new) [f=0014995] Shutdown Widget - Grab Input [f=0014995] Input grabbing is disabled! [f=0014995] Shutdown Widget - Highlight Geos [f=0014995] Shutdown Widget - Local Widgets Config [f=0014995] Shutdown Widget - Mex Placement Handler [f=0014995] Shutdown Widget - MinimapEvents [f=0014995] Shutdown Widget - Missile Silo Range [f=0014995] Shutdown Widget - Music Player [f=0014995] Shutdown Widget - Point Tracker [f=0014995] Shutdown Widget - Showeco and Grid Drawer [f=0014995] Shutdown Widget - Stereo3D [f=0014995] Shutdown Widget - Attack AoE [f=0014995] Shutdown Widget - Map Edge Extension [f=0014995] Shutdown Widget - Selection Send [f=0014995] Shutdown Widget - LupsManager [f=0014995] Shutdown Widget - Newton Firezone [f=0014995] Shutdown Widget - Chili Pro Console [f=0014995] Shutdown Widget - Chili Crude Player List [f=0014995] Shutdown Widget - Lasso Terraform GUI [f=0014995] Shutdown Widget - Chili Framework [f=0014995] Shutdown Widget - Lups [f=0014995] Shutdown Widget - Custom Markers [f=0014995] Shutdown Widget - Chili Core Selector [f=0014995] Shutdown Widget - Pause Screen [f=0014995] Shutdown Widget - Layout Handler [f=0014995] Shutdown Widget - Persistent Build Height [f=0014995] Shutdown Widget - Text To Speech Control [f=0014995] End widgetHandler:Shutdown [f=0014995] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={384682,56211497} {int,ext,rec}Allocs={22905021,0,0} {chunk,block}Bytes={56211497,0} [f=0014995] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014995] [Game::KillLua][2] dtor=0 luaRules=0x5346ba40 [f=0014995] Start gadgetHandler:Shutdown [f=0014995] Shutdown - StartSetup [f=0014995] Shutdown - UnitMorph [f=0014995] Shutdown - LupsNanoSpray [f=0014995] Shutdown - Missile Silo Controller [f=0014995] Shutdown - Modular Comm Info [f=0014995] Shutdown - Terrain Texture Handler [f=0014995] Shutdown - UnitCloakShield [f=0014995] Shutdown - Starlight Handler [f=0014995] End gadgetHandler:Shutdown [f=0014995] Start gadgetHandler:Shutdown [f=0014995] Shutdown - Save/Load [f=0014995] Shutdown - UnitMorph [f=0014995] Shutdown - Modular Comm Info [f=0014995] Shutdown - Retreat Command [f=0014995] Shutdown - Shockwaves [f=0014995] Shutdown - Teleport Throw [f=0014995] Shutdown - UnitCloakShield [f=0014995] Shutdown - Lups Cloak FX [f=0014995] Shutdown - Lups [f=0014995] Shutdown - Lups Shield [f=0014995] End gadgetHandler:Shutdown [f=0014995] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22905051,0,0} {chunk,block}Bytes={0,0} [f=0014995] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22905051,0,0} {chunk,block}Bytes={0,0} [f=0014995] [Game::KillLua][4] dtor=0 [f=0014995] [Game::~CGame][1] [f=0014995] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014995] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014995] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014995] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014995] [Game::KillLua][4] dtor=1 [f=0014995] [Game::KillMisc][1] [f=0014995] [Game::KillMisc][2] [f=0014995] [Game::KillMisc][3] [f=0014995] [Game::KillRendering][1] [f=0014995] [3DOParser::Kill] allocated 155 pieces [f=0014995] [S3OParser::Kill] allocated 2735 pieces [f=0014995] [AssParser::Kill] allocated 241 pieces [f=0014995] [Game::KillInterface][1] [f=0014995] [Game::KillInterface][2] [f=0014995] [Game::KillSimulation][1] [f=0014995] [Game::KillSimulation][2] [f=0014995] [CCollisionHandler] dis-/continuous tests: 0/76475 [f=0014995] [Game::KillSimulation][3] [f=0014995] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014995] [~CPathCache(20x20)] cacheHits=56 hitPercentage=15% numHashColls=0 maxCacheSize=13 [f=0014995] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014995] [~CPathCache(40x40)] cacheHits=346 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014995] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014995] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014995] [LosHandler::Kill] raycast instance cache-{hits,misses}={1464,5218}; shared=0%; cached=22% [f=0014995] [Game::KillSimulation][4] [f=0014995] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0014995] [Game::~CGame][2] [f=0014995] [Game::~CGame][3] [f=0014995] [SpringApp::Kill][3] [f=0014995] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 157562 bytes sent 100499 bytes recv'd [f=0014995] [SpringApp::Kill][4] font=0x464f17e0 [f=0014995] [SpringApp::Kill][5] [f=0014995] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x4656e810) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2499ms file="unittextures/factoryveh1.png" indx=6998 inflSize=1077kb readTime=58ms file="scripts/hoverdepthcharge.lua" indx=5587 inflSize=4kb readTime=28ms file="luarules/gadgets/cai/pathfindergenerator.lua" indx=1595 inflSize=13kb readTime=27ms file="unitpics/spiderriot.png" indx=6423 inflSize=11kb readTime=26ms file="scripts/jumpsumo.lua" indx=5607 inflSize=13kb readTime=25ms file="objects3d/amphassault.s3o" indx=4750 inflSize=151kb readTime=25ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=24ms file="luaui/widgets/gui_selection_modkeys.lua" indx=4582 inflSize=7kb readTime=22ms file="bitmaps/loadpictures/constructionmods.png" indx=492 inflSize=4000kb readTime=21ms file="objects3d/commrecon5.s3o" indx=4910 inflSize=133kb readTime=19ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 56051049 bytes cached in 2821 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x466a3210) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x46567130) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x46569850) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f3038083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]