[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.xPMZP2qZ2W/springsettings.803096.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f977801d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 22425 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/803096/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 163ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46314640] using map "Fifteen Platforms v1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fifteen Platforms v1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46314640] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 97ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1093ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1335ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 761ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 78ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 129ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: Void Handler LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: fog_layer LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Void Handler >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: fog_layer >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 74ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] matthewwightman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/803096/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 27 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=525fbcc1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=efc5c1eb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=ecab0f9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=50f032b3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=50f032b3 file="cache/104dev-maintenance/paths/Fifteen Platforms v1.pe-50f032b3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=525fbcc1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=efc5c1eb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=ecab0f9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=50f032c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=50f032c3 file="cache/104dev-maintenance/paths/Fifteen Platforms v1.pe2-50f032c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (245ms, checksum 5ac71e83)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11418,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/803096/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2eca9be5e99f748da3ebf62e11c5724bec61f88d11d20bfa995d3dea189299e8605d1b536532dab7956c787d67075359159ccbcb297690bacd374f47fc85b47a" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=26b7fa84b96a9958269a2df4c8b627871085d5ef9e5261775d7ab5715898ee75756c7650637a5a410cbd0b293941c4a5ff7e0c8c2535af04a7f9f0eae4cc1d00]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=340f23ffac54079f38fd65be964af8fd6880cd74bdaba356464f313afc18dccf04061683ed5baf2c430ea67e22f027539f82585ade0c9e691eec1a229f458990]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x549ac300,0x67a764c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 40ace25d1c1f86ca1e8719ebbf54ffe2 [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2eca9be5e99f748da3ebf62e11c5724bec61f88d11d20bfa995d3dea189299e8605d1b536532dab7956c787d67075359159ccbcb297690bacd374f47fc85b47a" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from jmicz3d [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: jmicz3d changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2eca9be5e99f748da3ebf62e11c5724bec61f88d11d20bfa995d3dea189299e8605d1b536532dab7956c787d67075359159ccbcb297690bacd374f47fc85b47a" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=26b7fa84b96a9958269a2df4c8b627871085d5ef9e5261775d7ab5715898ee75756c7650637a5a410cbd0b293941c4a5ff7e0c8c2535af04a7f9f0eae4cc1d00]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=26b7fa84b96a9958269a2df4c8b627871085d5ef9e5261775d7ab5715898ee75756c7650637a5a410cbd0b293941c4a5ff7e0c8c2535af04a7f9f0eae4cc1d00]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=340f23ffac54079f38fd65be964af8fd6880cd74bdaba356464f313afc18dccf04061683ed5baf2c430ea67e22f027539f82585ade0c9e691eec1a229f458990]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[Game::Load][lua{Rules,Gaia}={0x6af89500,0x6da34940}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=340f23ffac54079f38fd65be964af8fd6880cd74bdaba356464f313afc18dccf04061683ed5baf2c430ea67e22f027539f82585ade0c9e691eec1a229f458990]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={22a768c0,23fb1db8}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [1100,297.057739,1180]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5151,297.062256,5060]: 1 finished unit Recon Commander [f=0000000] [0] ATOSTIC, team: 1, elo:2737 [f=0000000] [0] jmicz3d, team: 0, elo:2020 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [5096,297.052765,5160]: 1 finished unit Gunship Plant [f=0000022] [22] Event [1248,297.052765,1080]: 0 finished unit Cloakbot Factory [f=0000022] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000022] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000022] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000022] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000022] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000022] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000022] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000022] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000022] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000022] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000022] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000022] !transmitlobby @voice@buildUnit@reload [f=0000241] [241] Event [5048,297.052765,5048]: 1 finished unit Metal Extractor [f=0000311] [311] Event [5096.00146,317.937042,5159]: 1 finished unit Blastwing [f=0000417] [417] Event [1096,297.052765,1096]: 0 finished unit Metal Extractor [f=0000482] [482] Event [5096.00146,317.937042,5159]: 1 finished unit Blastwing [f=0000629] [629] Event [1032,297.052765,1080]: 0 finished unit Solar Collector [f=0000662] [662] Event [5096.00146,317.937042,5159]: 1 finished unit Blastwing [f=0000691] [691] Event [5544,297.052765,5048]: 1 finished unit Metal Extractor [f=0000775] [775] Event [1257.59998,297.052765,1080]: 0 finished unit Conjurer [f=0000915] [915] Event [5432,297.052765,5176]: 1 finished unit Solar Collector [f=0000988] [988] Event [912,297.052765,1088]: 0 finished unit Lotus [f=0000993] [993] Event [1257.59998,297.052765,1080]: 0 finished unit Glaive [f=0001206] [1206] Event [1257.59998,297.052765,1080]: 0 finished unit Glaive [f=0001410] [1410] Event [600,297.052765,1096]: 0 finished unit Metal Extractor [f=0001417] [1417] Event [1257.59998,297.052765,1080]: 0 finished unit Glaive [f=0001449] [1449] Event [5320,297.052765,5304]: 1 finished unit Solar Collector [f=0001596] [1596] Event [5096.00146,317.937042,5159]: 1 finished unit Wasp [f=0001720] [1720] Event [1257.59998,297.052765,1080]: 0 finished unit Glaive [f=0001725] [1725] Event [648,297.052765,1032]: 0 finished unit Solar Collector [f=0001758] [1758] Event [555.471008,330.685394,1064.60168]: 1 lost unit Blastwing [f=0001950] [1950] Event [5048,297.052765,5544]: 1 finished unit Metal Extractor [f=0001950] [1950] Event [1035.31714,341.89563,956.436218]: 1 lost unit Blastwing [f=0002125] [2125] Event [4008,561.743164,5000]: 1 finished unit Wind/Tidal Generator [f=0002155] [2155] Event [1257.59998,297.052765,1080]: 0 finished unit Conjurer [f=0002243] [2243] Event [1139.1134,311.450287,1106.75]: 1 lost unit Blastwing [f=0002275] [2275] Event [3944,561.743164,5000]: 1 finished unit Wind/Tidal Generator [f=0002424] [2424] Event [3880,561.743164,5000]: 1 finished unit Wind/Tidal Generator [f=0002473] [2473] Event [1257.59998,297.052765,1080]: 0 finished unit Glaive [f=0002604] [2604] Event [3816,561.743164,5000]: 1 finished unit Wind/Tidal Generator [f=0002754] [2754] Event [3816,561.743164,4936]: 1 finished unit Wind/Tidal Generator [f=0002903] [2903] Event [5120,297.052765,5360]: 1 finished unit Picket [f=0002904] [2904] Event [3880,561.743164,4936]: 1 finished unit Wind/Tidal Generator [f=0003052] [3052] Event [3944,561.743164,4936]: 1 finished unit Wind/Tidal Generator [f=0003142] [3142] Event [5096.00146,317.937042,5159]: 1 finished unit Locust [f=0003202] [3202] Event [4008,561.743164,4936]: 1 finished unit Wind/Tidal Generator [f=0003477] [3477] Event [3744,561.743164,4896]: 1 finished unit Radar Tower [f=0003810] [3810] Event [5096.00146,317.937042,5159]: 1 finished unit Locust [f=0004015] [4015] Event [4705.5,297.052765,5234.36182]: 0 lost unit Glaive [f=0004047] [4047] Event [4825.6875,297.052765,5176.20801]: 0 lost unit Glaive [f=0004154] [4154] Event [5127.6582,297.052765,5298.94482]: 0 lost unit Glaive [f=0004305] [4305] Event [5272,376.451874,3800]: 1 finished unit Metal Extractor [f=0004544] [4544] Event [5096.00146,317.937042,5159]: 1 finished unit Wasp [f=0004667] [4667] Event [3816,376.451874,5240]: 1 finished unit Metal Extractor [f=0004865] [4865] Event [1257.59998,297.052765,1080]: 0 finished unit Gremlin [f=0004918] [4918] Event [1096,297.052765,600]: 0 finished unit Metal Extractor [f=0004935] [4935] Event [5616,561.743164,3440]: 1 finished unit Radar Tower [f=0005044] [5044] Event [856,297.052765,1176]: 0 finished unit Hacksaw [f=0005387] [5387] Event [2536,297.052765,5240]: 1 finished unit Metal Extractor [f=0005650] [5650] Event [3824,297.052765,3360]: 1 finished unit Lotus [f=0005758] [5758] Event [1257.59998,297.052765,1080]: 0 finished unit Gremlin [f=0005837] [5837] Event [2136,297.052765,5240]: 1 finished unit Metal Extractor [f=0005865] [5865] Event [5272,297.052765,2536]: 1 finished unit Metal Extractor [f=0005965] [5965] Event [3816,297.052765,3512]: 1 finished unit Metal Extractor [f=0006083] [6083] Event [3752,297.052765,1032]: 0 finished unit Hacksaw [f=0006330] [6330] Event [5096.00146,317.937042,5159]: 1 finished unit Wasp [f=0006375] [6375] Event [5272,297.052765,2136]: 1 finished unit Metal Extractor [f=0006383] [6383] Event [3528,297.052765,3800]: 1 finished unit Metal Extractor [f=0006417] [6417] Event [1184,561.743164,4880]: 1 finished unit Radar Tower [f=0006531] [6531] Event [600,297.052765,1096]: 0 finished unit Metal Extractor [f=0006704] [6704] Event [5232,297.052765,2080]: 1 finished unit Lotus [f=0006729] [6729] Event [1257.59998,297.052765,1080]: 0 finished unit Gremlin [f=0006803] [6803] Event [3816,297.052765,4104]: 1 finished unit Metal Extractor [f=0006913] [6913] Event [3624,297.052765,904]: 0 finished unit Metal Extractor [f=0007005] [7005] Event [5096.00146,317.937042,5159]: 1 finished unit Locust [f=0007079] [7079] Event [5056,297.052765,2304]: 1 finished unit Lotus [f=0007089] [7089] Event [5240,297.052765,5224]: 1 finished unit Caretaker [f=0007097] [7097] Event [944,297.052765,3904]: 1 finished unit Lotus [f=0007154] [7154] Event [1257.59998,297.052765,1080]: 0 finished unit Conjurer [f=0007208] [7208] Event [4120,297.052765,3800]: 1 finished unit Metal Extractor [f=0007364] [7364] Event [5136,297.052765,2192]: 1 finished unit Lotus [f=0007391] [7391] Event [3688,297.052765,904]: 0 finished unit Solar Collector [f=0007411] [7411] Event [888,297.052765,4008]: 1 finished unit Metal Extractor [f=0007576] [7576] Event [4936,561.743164,4136]: 1 finished unit Wind/Tidal Generator [f=0007674] [7674] Event [1096,297.052765,1096]: 0 finished unit Metal Extractor [f=0007724] [7724] Event [5240,297.052765,5144]: 1 finished unit Caretaker [f=0007772] [7772] Event [5096.00146,317.937042,5159]: 1 finished unit Locust [f=0007820] [7820] Event [5000,561.743164,4136]: 1 finished unit Wind/Tidal Generator [f=0007958] [7958] Event [1257.59998,297.052765,1080]: 0 finished unit Reaver [f=0007983] [7983] Event [864,297.052765,3904]: 1 finished unit Lotus [f=0008079] [8079] Event [5064,561.743164,4136]: 1 finished unit Wind/Tidal Generator [f=0008142] [8142] Event [5096.00146,317.937042,5159]: 1 finished unit Locust [f=0008152] [8152] Event [3824,297.052765,896]: 0 finished unit Picket [f=0008195] [8195] Event [1257.59998,297.052765,1080]: 0 finished unit Glaive [f=0008260] [8260] Event [944,297.052765,3904]: 1 lost unit Lotus [f=0008354] [8354] Event [5064,561.743164,4072]: 1 finished unit Wind/Tidal Generator [f=0008358] [8358] Event [3920,297.052765,3360]: 1 finished unit Lotus [f=0008503] [8503] Event [5096.00146,317.937042,5159]: 1 finished unit Locust [f=0008535] [8535] Event [5384,297.052765,2152]: 1 finished unit Solar Collector [f=0008582] [8582] Event [1257.59998,297.052765,1080]: 0 finished unit Ronin [f=0008587] [8587] Event [5000,561.743164,4072]: 1 finished unit Wind/Tidal Generator [f=0008619] [8619] Event [800,297.052765,3904]: 1 finished unit Lotus [f=0008709] [8709] Event [1064,297.052765,3768]: 0 lost unit Razor [f=0008793] [8793] Event [4936,561.743164,4072]: 1 finished unit Wind/Tidal Generator [f=0008811] [8811] Event [5096.00146,317.937042,5159]: 1 finished unit Locust [f=0008818] [8818] Event [5368,297.052765,2280]: 1 finished unit Solar Collector [f=0008849] [8849] Event [925.210144,297.052765,3336.54224]: 0 finished unit Engineer Commander [f=0008849] [8849] Event [925.210144,297.052765,3336.54224]: 0 lost unit Engineer Commander [f=0008849] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0008849] [8849] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0008858] [8858] Event [3984,297.052765,3344]: 1 finished unit Lotus [f=0008949] [8949] Event [2344,376.451874,904]: 0 finished unit Metal Extractor [f=0009011] [9011] Event [4936,561.743164,4008]: 1 finished unit Wind/Tidal Generator [f=0009048] [9048] Event [4024,297.052765,904]: 0 finished unit Metal Extractor [f=0009055] [9055] Event [5096.00146,317.937042,5159]: 1 finished unit Locust [f=0009078] [9078] Event [3260.14819,376.451874,2512.1626]: 0 lost unit Gremlin [f=0009100] [9100] Event [3172.91064,376.33255,2424.47314]: 0 lost unit Glaive [f=0009104] [9104] Event [5368,297.052765,2408]: 1 finished unit Solar Collector [f=0009161] [9161] Event [5000,561.743164,4008]: 1 finished unit Wind/Tidal Generator [f=0009284] [9284] Event [5096.00146,317.937042,5159]: 1 finished unit Locust [f=0009300] [9300] Event [856,297.052765,3368]: 0 finished unit Caretaker [f=0009311] [9311] Event [5064,561.743164,4008]: 1 finished unit Wind/Tidal Generator [f=0009419] [9419] Event [5352,297.052765,2536]: 1 finished unit Solar Collector [f=0009490] [9490] Event [5064,561.743164,3944]: 1 finished unit Wind/Tidal Generator [f=0009524] [9524] Event [5096.00146,317.937042,5159]: 1 finished unit Locust [f=0009604] [9604] Event [2000.71729,376.451874,1349.19629]: 0 lost unit Ronin [f=0009639] [9639] Event [2344,376.451874,904]: 0 lost unit Metal Extractor [f=0009640] [9640] Event [5000,561.743164,3944]: 1 finished unit Wind/Tidal Generator [f=0009671] [9671] Event [3880,297.052765,904]: 0 finished unit Solar Collector [f=0009764] [9764] Event [5096.00146,317.937042,5159]: 1 finished unit Locust [f=0009790] [9790] Event [4936,561.743164,3944]: 1 finished unit Wind/Tidal Generator [f=0009916] [9916] Event [992,297.052765,3936]: 1 finished unit Lotus [f=0009985] [9985] Event [4936,561.743164,3880]: 1 finished unit Wind/Tidal Generator [f=0010004] [10004] Event [5096.00146,317.937042,5159]: 1 finished unit Locust [f=0010135] [10135] Event [5000,561.743164,3880]: 1 finished unit Wind/Tidal Generator [f=0010274] [10274] Event [2300.23999,297.052765,1941.95862]: 0 lost unit Conjurer [f=0010285] [10285] Event [5064,561.743164,3880]: 1 finished unit Wind/Tidal Generator [f=0010319] [10319] Event [2344,297.052765,2040]: 0 lost unit Metal Extractor [f=0010605] [10605] Event [969.035522,297.052765,3622.98682]: 0 lost unit Glaive [f=0010623] [10623] Event [1257.59998,297.052765,1080]: 0 finished unit Knight [f=0010652] [10652] Event [5096.00146,317.937042,5159]: 1 finished unit Wasp [f=0010745] [10745] Event [1045.57727,297.052765,3700.28418]: 0 lost unit Reaver [f=0010838] [10838] Event [1021.11542,316.00946,4064.41919]: 1 lost unit Wasp [f=0010889] [10889] Event [5096.00146,317.937042,5159]: 1 finished unit Locust [f=0010891] [10891] Event [856,297.052765,1176]: 0 lost unit Hacksaw [f=0010936] [10936] Event [796.931396,317.36261,1258.12646]: 1 lost unit Locust [f=0010950] [10950] Event [912,297.052765,1088]: 0 lost unit Lotus [f=0010983] [10983] Event [4024,297.052765,904]: 0 lost unit Metal Extractor [f=0011010] [11010] Event [600,297.052765,1096]: 0 lost unit Metal Extractor [f=0011022] gg [f=0011038] [11038] Event [1096,297.052765,1096]: 0 lost unit Metal Extractor [f=0011085] [11085] Event [3824,297.052765,896]: 0 lost unit Picket [f=0011129] [11129] Event [5096.00146,317.937042,5159]: 1 finished unit Locust [f=0011226] [11226] Event [1339.83215,297.052765,1237.2124]: 0 lost unit Knight [f=0011238] [11238] Event [1128,297.052765,1240]: 0 lost unit Thresher [f=0011286] [11286] Event [1209.34753,297.052765,1200.19727]: 0 lost unit Conjurer [f=0011340] [11340] Event [4024,297.052765,904]: 1 finished unit Metal Extractor [f=0011354] [11354] Event [5096.00146,317.937042,5159]: 1 finished unit Locust [f=0011411] [11411] Event [3880,297.052765,904]: 0 lost unit Solar Collector [f=0011493] [11493] Event [undefined]: jmicz3d resigned [f=0011493] game_message: jmicz3d has been destroyed! [f=0011493] game_message: ATOSTIC wins! [f=0011493] Submitting stats [f=0011493] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011493] Part| Total Time|Time of the last 0.5s [f=0011493] Draw 8200.32ms 9.46% [f=0011493] Lua::Callins::Synced 6077.00ms 62.35% [f=0011493] Lua::Callins::Unsynced 11341.42ms 14.64% [f=0011493] Lua::CollectGarbage::Synced 342.23ms 0.60% [f=0011493] Lua::CollectGarbage::Unsynced 616.76ms 2.49% [f=0011493] Misc::Profiler::AddTime 43.45ms 0.10% [f=0011493] Sim 14556.57ms 80.38% [f=0011493] [11493] Received game_message: jmicz3d has been destroyed! [f=0011493] [11493] Received game_message: ATOSTIC wins! [f=0011494] [11494] Event [648,297.052765,1032]: 0 lost unit Solar Collector [f=0011494] [11494] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011494] [11494] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011494] [11494] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011494] [11494] Game End Stats Values: 2,2075,2130,2130,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,5.5999999,6.76666689,6.76666689,5.5999999,0,55,55,0,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011494] [11494] Game End Stats Values: 3,2265,2315,2315,2265,0.00108355,0,0,0.00108355,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,8,8,9.0666666,2000,2000,2000,2000,9.50007248,10.2000008,10.2000008,9.50007248,120,165,165,120,0,0,0,0,145,150,150,145,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011494] [11494] Game End Stats Values: 4,2485,2385,2385,2485,1.07485867,0,0,1.07485867,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,10,9.73333359,9.73333359,10,2000,2000,2000,2000,9.57158566,11.6000013,11.6000013,9.57158566,250,165,165,250,0,0,0,0,145,220,220,145,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011494] [11494] Game End Stats Values: 5,2760,2640,2640,2760,1.39790285,0,0,1.39790285,0,0,0,0,0,0,0,0,0,0,0,0,27.5274963,21.6642685,21.6642685,27.5274963,90,0,0,90,10.1333332,11.333333,11.333333,10.1333332,2000,2000,2000,2000,11.2015352,11.6000013,11.6000013,11.2015352,380,350,350,380,0,0,0,0,290,290,290,290,0,55,55,0,0,0,0,0,30.3728161,27.5274963,27.5274963,30.3728161 [f=0011494] [11494] Game End Stats Values: 6,2805,2640,2640,2805,2.22758889,0,0,2.22758889,0,0,0,0,0,0,0,0,0,0,0,0,117.865105,73.5762024,73.5762024,117.865105,90,0,0,90,9.19999981,12.257513,12.257513,9.19999981,2000,2000,2000,2000,11.3753109,12.8599987,12.8599987,11.3753109,500,240,240,500,55,0,0,55,215,400,400,215,75,165,165,75,0,0,0,0,153.005951,117.865105,117.865105,153.005951 [f=0011494] [11494] Game End Stats Values: 7,2730,2745,2745,2730,2.22758889,0,0,2.22758889,0,0,0,0,0,0,0,0,0,0,0,0,117.865105,73.5762024,73.5762024,117.865105,90,0,0,90,8.66666698,16.8011112,16.8011112,8.66666698,2000,2000,2000,2000,9.26666641,13.6999979,13.6999979,9.26666641,500,240,240,500,55,0,0,55,140,505,505,140,240.666672,165,165,240.666672,0,0,0,0,374.805939,117.865105,117.865105,374.805939 [f=0011494] [11494] Game End Stats Values: 8,2730,3170,3170,2730,2.22758889,0,0,2.22758889,0,0,0,0,0,0,0,0,0,0,0,0,117.865105,73.5762024,73.5762024,117.865105,90,100,100,90,10.3999996,22.9681683,22.9681683,10.3999996,2000,2000,2000,2000,6,13.6999979,13.6999979,6,500,460,460,500,55,0,0,55,140,610,610,140,259.666687,165,165,259.666687,0,0,0,0,418.325775,117.865105,117.865105,418.325775 [f=0011494] [11494] Game End Stats Values: 9,2730,3260,3260,2730,2.22758889,0,0,2.22758889,0,0,0,0,0,0,0,0,0,0,0,0,117.865105,73.5762024,73.5762024,117.865105,90,100,100,90,12,29.586792,29.586792,12,2000,2055,2055,2000,6,13.6999979,13.6999979,6,500,460,460,500,55,0,0,55,140,645,645,140,259.666687,165,165,259.666687,0,0,0,0,418.325775,117.865105,117.865105,418.325775 [f=0011494] [11494] Game End Stats Values: 10,2600,3480,3480,2600,2.22758889,0,0,2.22758889,0,0,0,0,0,0,0,0,0,0,0,0,133.213943,204.77301,204.77301,133.213943,90,100,100,90,12,29.9583187,29.9583187,12,2000,2055,2055,2000,6,13.6999979,13.6999979,6,370,680,680,370,55,130,130,55,140,645,645,140,389.666687,165,165,389.666687,0,0,0,0,549.593628,133.213943,133.213943,549.593628 [f=0011494] [11494] Game End Stats Values: 11,2535,3555,3555,2535,2.22758889,0,0,2.22758889,0,0,0,0,0,0,0,0,0,0,0,0,233.67897,268.505219,268.505219,233.67897,90,100,100,90,12,27.7384415,27.7384415,12,2000,2055,2055,2000,6,14.3999996,14.3999996,6,305,680,680,305,55,195,195,55,140,720,720,140,454.666687,165,165,454.666687,0,0,0,0,613.323975,239.818497,239.818497,613.323975 [f=0011494] [11494] Game End Stats Values: 12,2760,3925,3925,2760,2.22758889,0,0,2.22758889,0,0,0,0,0,0,0,0,0,0,0,0,233.67897,268.505219,268.505219,233.67897,90,100,100,90,12,27.6165333,27.6165333,12,2000,2110,2110,2000,6,16.9199963,16.9199963,6,455,920,920,455,55,195,195,55,215,795,795,215,454.666687,165,165,454.666687,0,0,0,0,613.323975,239.818497,239.818497,613.323975 [f=0011494] [11494] Game End Stats Values: 13,2980,4000,4000,2980,2.22758889,0,0,2.22758889,0,0,0,0,0,0,0,0,0,0,0,0,233.67897,268.505219,268.505219,233.67897,310,100,100,310,12,28.7579708,28.7579708,12,2000,2110,2110,2000,9.38889027,17.8999977,17.8999977,9.38889027,455,920,920,455,55,195,195,55,215,870,870,215,454.666687,165,165,454.666687,24.166647,0,0,24.166647,613.323975,239.818497,239.818497,613.323975 [f=0011494] [11494] Game End Stats Values: 14,3130,4165,4165,3130,2.22758889,0,0,2.22758889,0,0,0,0,0,0,0,0,0,9.65771484,9.65771484,0,233.67897,268.505219,268.505219,233.67897,310,190,190,310,12,28.9640446,28.9640446,12,2000,2110,2110,2000,8.81110287,21.1666641,21.1666641,8.81110287,605,920,920,605,55,195,195,55,215,945,945,215,454.666687,165,165,454.666687,29.999958,0,0,29.999958,613.323975,239.818497,239.818497,613.323975 [f=0011494] [11494] Game End Stats Values: 15,3350,4315,4315,3350,2.22758889,0,0,2.22758889,0,0,0,0,0,0,0,0,0,45.1698914,45.1698914,0,293.232483,268.505219,268.505219,293.232483,530,190,190,530,12,30.2290115,30.2290115,12,2000,2110,2110,2000,8.09999943,27.5266705,27.5266705,8.09999943,605,920,920,605,55,195,195,55,215,1095,1095,215,454.666687,165,165,454.666687,29.999958,0,0,29.999958,613.323975,299.37204,299.37204,613.323975 [f=0011494] [11494] Game End Stats Values: 16,3575,4850,4850,3575,4.45184374,0,0,4.45184374,0,0,0,0,0,0,0,0,0,45.1698914,45.1698914,0,293.232483,268.505219,268.505219,293.232483,530,280,280,530,12,30.6320114,30.6320114,12,2000,2165,2165,2000,9.08828259,31.4866657,31.4866657,9.08828259,755,1160,1160,755,55,195,195,55,290,1245,1245,290,454.666687,165,165,454.666687,29.999958,0,0,29.999958,613.323975,299.37204,299.37204,613.323975 [f=0011494] [11494] Game End Stats Values: 17,3770,5505,5505,3770,7.43100929,0,0,7.43100929,0,0,0,0,0,0,0,0,0,45.1698914,45.1698914,0,341.684113,268.505219,268.505219,341.684113,530,460,460,530,12,24.3116684,24.3116684,12,2000,2345,2345,2000,14.2652769,33.8600082,33.8600082,14.2652769,875,1380,1380,875,55,195,195,55,365,1320,1320,365,454.666687,165,165,454.666687,60.000164,0,0,60.000164,613.323975,347.823669,347.823669,613.323975 [f=0011494] [11494] Game End Stats Values: 18,3840,5780,5780,3840,9.41024399,0,0,9.41024399,0,0,0,0,0,0,0,0,0,46.0634766,46.0634766,0,378.316925,268.505219,268.505219,378.316925,530,550,550,530,12.9333334,20.6525269,20.6525269,12.9333334,2000,2345,2345,2000,13.8319464,36.5133324,36.5133324,13.8319464,875,1380,1380,875,55,195,195,55,435,1505,1505,435,454.666687,165,165,454.666687,60.000164,0,0,60.000164,613.323975,384.456482,384.456482,613.323975 [f=0011494] [11494] Game End Stats Values: 19,4135,6340,6340,4135,11.1910515,0,0,11.1910515,0,0,0,0,0,0,0,0,0,247.823151,247.823151,0,416.660553,619.228271,619.228271,416.660553,530,640,640,530,14,28.6873722,28.6873722,14,2000,2525,2525,2000,19.0520515,39.7333374,39.7333374,19.0520515,1095,1600,1600,1095,55,195,195,55,510,1575,1575,510,454.666687,165,165,454.666687,97.8330078,26.0000114,26.0000114,97.8330078,964.659607,422.80011,422.80011,964.659607 [f=0011494] [11494] Game End Stats Values: 20,4300,6885,6885,4300,12.2384939,0,0,12.2384939,0,0,0,0,0,0,0,0,0,272.414612,272.414612,0,588.824463,1004.92694,1004.92694,588.824463,630,640,640,630,14,38.8530807,38.8530807,14,2000,2525,2525,2000,20.2187176,38.0000038,38.0000038,20.2187176,1160,2040,2040,1160,145,195,195,145,510,1680,1680,510,454.666687,255,255,454.666687,144.333115,26.0000114,26.0000114,144.333115,1350.37524,597.511902,597.511902,1350.37524 [f=0011494] [11494] Game End Stats Values: 21,4620,7425,7425,4620,12.2384939,2.54997826,2.54997826,12.2384939,0,0,0,0,0,0,0,0,0,272.470856,272.470856,0,648.377686,1067.81348,1067.81348,648.377686,630,820,820,630,14,45.3273315,45.3273315,14,2155,2525,2525,2155,17.6111107,39.0366669,39.0366669,17.6111107,1250,2260,2260,1250,145,275.000275,275.000275,145,585,1820,1820,585,534.666992,255,255,534.666992,145.83316,39.3333282,39.3333282,145.83316,1413.25659,657.065125,657.065125,1413.25659 [f=0011494] [11494] Game End Stats Values: 22,4660,8110,8110,4660,12.2384939,11.586278,11.586278,12.2384939,0,0,0,0,0,0,0,0,0,272.470856,272.470856,0,752.544861,1276.28259,1276.28259,752.544861,630,820,820,630,14,52.5835419,52.5835419,14,2335,2525,2525,2335,20.9799976,38.6024246,38.6024246,20.9799976,1035,2700,2700,1035,145,490.000275,490.000275,145,660,2065,2065,660,749.666992,255,255,749.666992,145.83316,39.3333282,39.3333282,145.83316,1621.72571,764.302063,764.302063,1621.72571 [f=0011494] [11494] Game End Stats Values: 23,4565,8655,8655,4565,13.1842556,52.4678383,52.4678383,13.1842556,0,0,0,0,0,0,0,0,0,272.470856,272.470856,0,752.544861,1438.76794,1438.76794,752.544861,630,820,820,630,14.8000002,62.0937538,62.0937538,14.8000002,2335,2525,2525,2335,20.4830513,40.7254372,40.7254372,20.4830513,945,3140,3140,945,145,655.000244,655.000244,145,655,2170,2170,655,914.666992,255,255,914.666992,145.83316,39.3333282,39.3333282,145.83316,1784.21106,764.302063,764.302063,1784.21106 [f=0011494] [11494] Game End Stats Values: 24,4445,9070,9070,4445,14.1813993,95.7604294,95.7604294,14.1813993,0,0,0,0,0,0,0,0,0,593.727905,593.727905,0,752.544861,1591.26868,1591.26868,752.544861,630,910,910,630,16,69.7687149,69.7687149,16,2335,2525,2525,2335,19.3664761,40.8861732,40.8861732,19.3664761,825,3360,3360,825,145,808.000183,808.000183,145,655,2275,2275,655,1067.66699,255,255,1067.66699,145.83316,39.3333282,39.3333282,145.83316,1936.71179,764.302063,764.302063,1936.71179 [f=0011494] [11494] Game End Stats Values: 25,4510,9310,9310,4510,15.2703314,139.053055,139.053055,15.2703314,0,0,0,0,0,0,0,0,0,865.374634,865.374634,0,1240.0907,1890.54712,1890.54712,1240.0907,630,910,910,630,16,73.9375229,73.9375229,16,2335,2525,2525,2335,19.3725948,40.8861771,40.8861771,19.3725948,890,3600,3600,890,145,1093.00024,1093.00024,145,655,2275,2275,655,1352.66699,255,255,1352.66699,145.83316,39.3333282,39.3333282,145.83316,2235.99023,1261.01965,1261.01965,2235.99023 [f=0011494] [11494] Game End Stats Values: 26,3525,9290,9290,3525,15.8885393,182.345596,182.345596,15.8885393,0,0,0,0,0,0,0,0,0,1048.02271,1048.02271,0,1673.12854,3252.05811,3252.05811,1673.12854,220,910,910,220,12.9333334,70.4978485,70.4978485,12.9333334,2335,2525,2525,2335,15.9812164,42.8861771,42.8861771,15.9812164,540,3580,3580,540,145,2325.67114,2325.67114,145,430,2275,2275,430,2585.33789,715,715,2585.33789,145.83316,69.3332748,69.3332748,145.83316,3605.43262,1695.75281,1695.75281,3605.43262 [f=0011494] [11494] Game End Stats Values: 27,3335,9585,9585,3335,16.6310005,208.321121,208.321121,16.6310005,0,0,0,0,0,0,0,0,0,1121.51245,1121.51245,0,1673.12854,4280.17188,4280.17188,1673.12854,220,910,910,220,10.2222223,70.3300552,70.3300552,10.2222223,2335,2525,2525,2335,11.6824961,42.0528412,42.0528412,11.6824961,420,3800,3800,420,145,2515.67114,2515.67114,145,360,2350,2350,360,2775.33789,715,715,2775.33789,145.83316,69.3332748,69.3332748,145.83316,4633.70508,1695.75281,1695.75281,4633.70508 [f=0011504] [11504] Event [1248,297.052765,1080]: 0 lost unit Cloakbot Factory [f=0011504] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0011504] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0011504] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0011504] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0011504] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0011504] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0011504] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0011504] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0011504] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0011504] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0011504] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0011504] !transmitlobby @voice@buildUnit@reload [f=0011526] [11526] Event [3752,297.052765,1032]: 0 lost unit Hacksaw [f=0011537] [11537] Event [1032,297.052765,1080]: 0 lost unit Solar Collector [f=0011541] [11541] Event [3688,297.052765,904]: 0 lost unit Solar Collector [f=0011578] [11578] Event [5096.00146,317.937042,5159]: 1 finished unit Locust [f=0011697] Spectator jmicz3d left the game: normal quit [f=0011697] [11697] Event [undefined]: jmicz3d quit [f=0011727] Player ATOSTIC left the game: normal quit [f=0011727] [11727] Event [undefined]: ATOSTIC quit [f=0011733] No clients connected, shutting down server [f=0011733] Server shutdown [f=0011803] [11803] Event [5096.00146,317.937042,5159]: 1 finished unit Locust [f=0011850] [11850] Event [3624,297.052765,904]: 1 finished unit Metal Extractor [f=0012028] [12028] Event [5096.00146,317.937042,5159]: 1 finished unit Locust [f=0012253] [12253] Event [5096.00146,317.937042,5159]: 1 finished unit Locust [f=0012478] [12478] Event [5096.00146,317.937042,5159]: 1 finished unit Locust [f=0012703] [12703] Event [5096.00146,317.937042,5159]: 1 finished unit Locust [f=0012928] [12928] Event [5096.00146,317.937042,5159]: 1 finished unit Locust [f=0013153] [13153] Event [5096.00146,317.937042,5159]: 1 finished unit Locust [f=0015760] Autoquit sending quit command. [f=0015760] [QuitAction] user exited to system [f=0015760] [SpringApp::Kill][1] fromRun=1 [f=0015760] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015760] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015760] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015760] [ThreadPool::SetThreadCount][2] workers=0 [f=0015760] [SpringApp::Kill][2] [f=0015760] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015760] [Game::KillLua][3] dtor=0 luaUI=0x46581050 [f=0015760] Start widgetHandler:Shutdown [f=0015760] Shutdown - SaveOrderList Complete [f=0015760] Writing last game win data [f=0015760] Shutdown - SaveConfigData Complete [f=0015760] Shutdown Widget - Save/Load API [f=0015760] Shutdown Widget - Chili Highlight [f=0015760] Shutdown Widget - Draw After Chili [f=0015760] Shutdown Widget - EPIC Menu [f=0015760] Shutdown Widget - Chili Widget Selector [f=0015760] Shutdown Widget - Chili Minimap [f=0015760] Shutdown Widget - Local Team Colors [f=0015760] Shutdown Widget - Display Keys 2 [f=0015760] Shutdown Widget - Save Game Menu [f=0015760] Shutdown Widget - Unit Icons [f=0015760] Shutdown Widget - Noises [f=0015760] Shutdown Widget - HealthBars [f=0015760] Shutdown Widget - Win Counter [f=0015760] Shutdown Widget - SpringRTS Replay Stats [f=0015760] Shutdown Widget - BuildETA [f=0015760] Shutdown Widget - Modular Comm Info [f=0015760] Shutdown Widget - Stereo3D [f=0015760] Shutdown Widget - Showeco and Grid Drawer [f=0015760] Shutdown Widget - Point Tracker [f=0015760] Shutdown Widget - Music Player [f=0015760] Shutdown Widget - Missile Silo Range [f=0015760] Shutdown Widget - MinimapEvents [f=0015760] Shutdown Widget - Mex Placement Handler [f=0015760] Shutdown Widget - Local Widgets Config [f=0015760] Shutdown Widget - Highlight Geos [f=0015760] Shutdown Widget - Grab Input [f=0015760] Input grabbing is disabled! [f=0015760] Shutdown Widget - MetalFeatures (new) [f=0015760] Shutdown Widget - Darkening [f=0015760] Shutdown Widget - Context Menu [f=0015760] Shutdown Widget - Chili Spectator Panels [f=0015760] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015760] Shutdown Widget - Chili Nuke Warning [f=0015760] Shutdown Widget - Chili EndGame Window [f=0015760] Shutdown Widget - Chili Economy Panel Default [f=0015760] Shutdown Widget - CameraShake [f=0015760] Shutdown Widget - Attack AoE [f=0015760] Shutdown Widget - Map Edge Extension [f=0015760] Shutdown Widget - Selection Send [f=0015760] Shutdown Widget - LupsManager [f=0015760] Shutdown Widget - Newton Firezone [f=0015760] Shutdown Widget - Chili Crude Player List [f=0015760] Shutdown Widget - Chili Pro Console [f=0015760] Shutdown Widget - Lasso Terraform GUI [f=0015760] Shutdown Widget - Lups [f=0015760] Shutdown Widget - Chili Framework [f=0015760] Shutdown Widget - Chili Core Selector [f=0015760] Shutdown Widget - Custom Markers [f=0015760] Shutdown Widget - Pause Screen [f=0015760] Shutdown Widget - Text To Speech Control [f=0015760] Shutdown Widget - Persistent Build Height [f=0015760] Shutdown Widget - Layout Handler [f=0015760] End widgetHandler:Shutdown [f=0015760] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={398940,61780431} {int,ext,rec}Allocs={22769102,0,0} {chunk,block}Bytes={61780431,0} [f=0015760] [Game::KillLua][1] dtor=0 luaGaia=0x67a764c0 [f=0015760] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={332500,56338255} {int,ext,rec}Allocs={22769104,0,0} {chunk,block}Bytes={56338255,0} [f=0015760] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={332500,56338255} {int,ext,rec}Allocs={22769104,0,0} {chunk,block}Bytes={56338255,0} [f=0015760] [Game::KillLua][2] dtor=0 luaRules=0x549ac300 [f=0015760] Start gadgetHandler:Shutdown [f=0015760] Shutdown - StartSetup [f=0015760] Shutdown - UnitMorph [f=0015760] Shutdown - LupsNanoSpray [f=0015760] Shutdown - Missile Silo Controller [f=0015760] Shutdown - Modular Comm Info [f=0015760] Shutdown - Terrain Texture Handler [f=0015760] Shutdown - UnitCloakShield [f=0015760] Shutdown - Starlight Handler [f=0015760] End gadgetHandler:Shutdown [f=0015760] Start gadgetHandler:Shutdown [f=0015760] Shutdown - Save/Load [f=0015760] Shutdown - UnitMorph [f=0015760] Shutdown - Modular Comm Info [f=0015760] Shutdown - Retreat Command [f=0015760] Shutdown - Shockwaves [f=0015760] Shutdown - Teleport Throw [f=0015760] Shutdown - UnitCloakShield [f=0015760] Shutdown - Lups Cloak FX [f=0015760] Shutdown - Lups [f=0015760] Shutdown - Lups Shield [f=0015760] End gadgetHandler:Shutdown [f=0015760] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22769134,0,0} {chunk,block}Bytes={0,0} [f=0015760] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22769134,0,0} {chunk,block}Bytes={0,0} [f=0015760] [Game::KillLua][4] dtor=0 [f=0015760] [Game::~CGame][1] [f=0015760] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015760] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015760] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015760] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015760] [Game::KillLua][4] dtor=1 [f=0015760] [Game::KillMisc][1] [f=0015760] [Game::KillMisc][2] [f=0015760] [Game::KillMisc][3] [f=0015760] [Game::KillRendering][1] [f=0015760] [3DOParser::Kill] allocated 137 pieces [f=0015760] [S3OParser::Kill] allocated 2781 pieces [f=0015760] [AssParser::Kill] allocated 251 pieces [f=0015760] [Game::KillInterface][1] [f=0015760] [Game::KillInterface][2] [f=0015760] [Game::KillSimulation][1] [f=0015760] [Game::KillSimulation][2] [f=0015760] [CCollisionHandler] dis-/continuous tests: 0/79047 [f=0015760] [Game::KillSimulation][3] [f=0015760] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015760] [~CPathCache(24x24)] cacheHits=26 hitPercentage=26% numHashColls=0 maxCacheSize=5 [f=0015760] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015760] [~CPathCache(48x48)] cacheHits=69 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015760] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015760] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015760] [LosHandler::Kill] raycast instance cache-{hits,misses}={7072,10965}; shared=1%; cached=39% [f=0015760] [Game::KillSimulation][4] [f=0015760] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0015760] [Game::~CGame][2] [f=0015760] [Game::~CGame][3] [f=0015760] [SpringApp::Kill][3] [f=0015760] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 166497 bytes sent 105120 bytes recv'd [f=0015760] [SpringApp::Kill][4] font=0x4622a7e0 [f=0015760] [SpringApp::Kill][5] [f=0015760] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x46297e60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2397ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=42ms file="bitmaps/loadpictures/windgen.png" indx=510 inflSize=2589kb readTime=35ms file="objects3d/corgol_512.s3o" indx=4954 inflSize=68kb readTime=33ms file="objects3d/aapopup.s3o" indx=4740 inflSize=40kb readTime=33ms file="bitmaps/randdots.tga" indx=565 inflSize=256kb readTime=31ms file="objects3d/can.s3o" indx=4851 inflSize=64kb readTime=31ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=21ms file="objects3d/strikecom_3.dae" indx=5349 inflSize=1499kb readTime=20ms file="lups/particleclasses/shieldspherecolorhq.lua" indx=4716 inflSize=17kb readTime=20ms file="objects3d/bumblebee_d.dae" indx=4849 inflSize=1228kb readTime=19ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 54535810 bytes cached in 2830 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=46 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fifteen_platforms_v1.sd7 (0x463d4da0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x46317580) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x465704e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f9778083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 231399 bytes cached in 72 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]