[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.7qs0n6GzDh/springsettings.801427.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa10401d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 22378 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/801427/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 172ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45868150] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45868150] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 92ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 874ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 946ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 884ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 177ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 52ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 81ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/801427/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd0e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-1d1bdd0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd1e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd1e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-1d1bdd1e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (195ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11419,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/801427/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52473c60,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4d98dd5da30d5f4dd34c50244596f592 [f=-000001] Connection attempt from jmicz3d [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: jmicz3d changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from OhagiMan [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: OhagiMan changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OhagiMan" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OhagiMan" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[Game::Load][lua{Rules,Gaia}={0x75778920,(nil)}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OhagiMan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OhagiMan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OhagiMan" string="[Game::Load][lua{Rules,Gaia}={0783feb0,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [918,199.570557,3336]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5365,199.566162,2096]: 1 finished unit Engineer Commander [f=0000000] [0] jmicz3d, team: 0, elo:1997 [f=0000000] [0] OhagiMan, team: 1, elo:1697 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000011] [11] Event [5312,199.562531,2224]: 1 finished unit Rover Assembly [f=0000016] [16] Event [1016,199.562531,3296]: 0 finished unit Shieldbot Factory [f=0000016] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000016] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000016] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000016] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000016] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000016] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000016] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000016] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000016] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000016] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000016] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000016] !transmitlobby @voice@buildUnit@reload [f=0000255] [255] Event [968,199.562531,3464]: 0 finished unit Metal Extractor [f=0000269] [269] Event [5294.00781,199.562531,2224.02954]: 1 finished unit Mason [f=0000480] [480] Event [904,199.562531,3448]: 0 finished unit Solar Collector [f=0000777] [777] Event [1028,199.562531,3296]: 0 finished unit Convict [f=0000840] [840] Event [600,199.562531,3208]: 0 finished unit Metal Extractor [f=0000949] [949] Event [5416,199.562531,1992]: 1 finished unit Metal Extractor [f=0001012] [1012] Event [1028,199.562531,3296]: 0 finished unit Bandit [f=0001125] [1125] Event [536,199.562531,3192]: 0 finished unit Solar Collector [f=0001126] [1126] Event [5294.00781,200.207626,2224.02954]: 1 finished unit Mason [f=0001256] [1256] Event [1028,199.562531,3296]: 0 finished unit Bandit [f=0001491] [1491] Event [1028,199.562531,3296]: 0 finished unit Bandit [f=0001534] [1534] Event [5640,199.562531,2280]: 1 finished unit Metal Extractor [f=0001790] [1790] Event [5496,199.562531,1992]: 1 finished unit Solar Collector [f=0001869] [1869] Event [280,199.562531,2904]: 0 finished unit Metal Extractor [f=0001880] [1880] Event [5294.00781,200.207626,2224.02954]: 1 finished unit Scorcher [f=0001943] [1943] Event [1028,199.562531,3296]: 0 finished unit Bandit [f=0002068] [2068] Event [1784,199.562531,2904]: 0 finished unit Metal Extractor [f=0002206] [2206] Event [312,199.562531,2968]: 0 finished unit Solar Collector [f=0002240] [2240] Event [5496,199.562531,2072]: 1 finished unit Solar Collector [f=0002265] [2265] Event [3256,199.562531,2488]: 1 finished unit Metal Extractor [f=0002282] [2282] Event [1028,199.562531,3296]: 0 finished unit Bandit [f=0002341] [2341] Event [5960,199.562531,3000]: 1 finished unit Metal Extractor [f=0002613] [2613] Event [480,199.562531,3040]: 0 finished unit Lotus [f=0002708] [2708] Event [3184,199.562531,2608]: 1 finished unit Lotus [f=0002885] [2885] Event [5576,199.562531,2072]: 1 finished unit Solar Collector [f=0002980] [2980] Event [5294.00781,200.207626,2224.02954]: 1 finished unit Scorcher [f=0003012] [3012] Event [3248,199.562531,2608]: 1 finished unit Radar Tower [f=0003094] [3094] Event [1729.42627,199.562531,3465.12036]: 0 lost unit Bandit [f=0003103] [3103] Event [2376,199.562531,3144]: 0 finished unit Metal Extractor [f=0003131] [3131] Event [1028,199.562531,3296]: 0 finished unit Thug [f=0003290] [3290] Event [1784,199.562531,2904]: 0 lost unit Metal Extractor [f=0003407] [3407] Event [5576,199.562531,1992]: 1 finished unit Solar Collector [f=0003468] [3468] Event [3208,199.562531,2904]: 1 finished unit Metal Extractor [f=0003529] [3529] Event [5880,199.562531,1192]: 1 finished unit Metal Extractor [f=0003621] [3621] Event [712,199.562531,3160]: 0 finished unit Caretaker [f=0003662] [3662] Event [2153.90283,199.562531,3403.17554]: 0 lost unit Convict [f=0003666] [3666] Event [5960,199.562531,3000]: 1 lost unit Metal Extractor [f=0003749] [3749] Event [2408,199.562531,3352]: 0 lost unit Metal Extractor [f=0003812] [3812] Event [1028,199.562531,3296]: 0 finished unit Thug [f=0003857] [3857] Event [2376,199.562531,3144]: 0 lost unit Metal Extractor [f=0003873] [3873] Event [5576,199.562531,2152]: 1 finished unit Solar Collector [f=0003930] [3930] Event [2808,199.562531,2664]: 1 finished unit Metal Extractor [f=0003968] [3968] Event [5478.30908,199.562531,2378.51758]: 0 lost unit Bandit [f=0003987] [3987] Event [5682.69873,199.562531,2421.948]: 1 lost unit Scorcher [f=0004059] [4059] Event [896,199.562531,3136]: 0 finished unit Lotus [f=0004076] [4076] Event [5640,199.562531,2280]: 1 lost unit Metal Extractor [f=0004170] [4170] Event [5544,199.562531,904]: 1 finished unit Metal Extractor [f=0004520] [4520] Event [1028,199.562531,3296]: 0 finished unit Outlaw [f=0004572] [4572] Event [1573.9823,199.562531,2539.41284]: 0 lost unit Bandit [f=0004657] [4657] Event [5294.00781,200.207626,2224.02954]: 1 finished unit Scorcher [f=0004726] [4726] Event [5312,199.562531,2224]: 1 lost unit Rover Assembly [f=0004782] [4782] Event [1028,199.562531,3296]: 0 finished unit Rogue [f=0004875] [4875] Event [5192,199.562531,632]: 1 finished unit Metal Extractor [f=0005043] [5043] Event [1028,199.562531,3296]: 0 finished unit Convict [f=0005296] [5296] Event [1028,199.562531,3296]: 0 finished unit Rogue [f=0005438] [5438] Event [906.120483,199.562531,2157.63794]: 1 lost unit Scorcher [f=0005710] [5710] Event [1028,199.562531,3296]: 0 finished unit Thug [f=0005748] [5748] Event [5272,199.580994,1992]: 1 finished unit Storage [f=0006223] [6223] Event [768,199.562531,1936]: 0 finished unit Lotus [f=0006348] [6348] Event [1028,199.562531,3296]: 0 finished unit Thug [f=0006406] [6406] Event [5400,199.562531,920]: 1 finished unit Caretaker [f=0006801] [6801] Event [5464,199.562531,808]: 1 finished unit Caretaker [f=0006837] [6837] Event [1028,199.562531,3296]: 0 finished unit Convict [f=0006858] [6858] Event [728,199.562531,2104]: 0 finished unit Metal Extractor [f=0006929] [6929] Event [1784,199.054871,2904]: 0 finished unit Metal Extractor [f=0006977] [6977] Event [5416,199.788208,2088]: 1 finished unit Caretaker [f=0007388] [7388] Event [1028,199.562531,3296]: 0 finished unit Thug [f=0007482] [7482] Event [5344,199.562531,2064]: 1 finished unit Lotus [f=0007485] [7485] Event [5672,199.562531,1128]: 1 finished unit Caretaker [f=0007575] [7575] Event [520,199.562531,1832]: 0 finished unit Metal Extractor [f=0007875] [7875] Event [1896,199.598389,2920]: 0 finished unit Solar Collector [f=0007904] [7904] Event [3072,199.562531,2712]: 1 finished unit Cloakbot Factory [f=0007924] [7924] Event [1028,199.562531,3296]: 0 finished unit Thug [f=0007964] [7964] Event [5200,199.562531,880]: 1 finished unit Lotus [f=0008208] [8208] Event [5416,199.485931,2136]: 1 finished unit Caretaker [f=0008295] [8295] Event [5136,199.562531,800]: 1 finished unit Lotus [f=0008345] [8345] Event [1028,199.562531,3296]: 0 finished unit Thug [f=0008652] [8652] Event [5072,199.562531,704]: 1 finished unit Lotus [f=0008677] [8677] Event [1832,199.562531,2152]: 0 finished unit Metal Extractor [f=0008695] [8695] Event [5496,199.814148,2232]: 1 finished unit Solar Collector [f=0008882] [8882] Event [3144,199.562531,2632]: 1 finished unit Caretaker [f=0009034] [9034] Event [2864,199.562531,2544]: 1 finished unit Lotus [f=0009064] [9064] Event [4954.90283,199.24733,557.620483]: 1 lost unit Mason [f=0009070] well gg [f=0009106] [9106] Event [5576,199.588013,2232]: 1 finished unit Solar Collector [f=0009194] [9194] Event [2376,199.054871,3144]: 0 finished unit Metal Extractor [f=0009212] cant compete with that [f=0009299] rematch if you want [f=0009301] [9301] Event [5496,199.74472,2312]: 1 finished unit Solar Collector [f=0009367] [9367] Event [undefined]: OhagiMan resigned [f=0009367] game_message: OhagiMan has been destroyed! [f=0009367] game_message: jmicz3d wins! [f=0009367] Submitting stats [f=0009367] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009367] Part| Total Time|Time of the last 0.5s [f=0009367] Draw 8004.90ms 13.12% [f=0009367] Lua::Callins::Synced 2279.62ms 16.57% [f=0009367] Lua::Callins::Unsynced 10790.90ms 19.82% [f=0009367] Lua::CollectGarbage::Synced 209.13ms 0.00% [f=0009367] Lua::CollectGarbage::Unsynced 568.81ms 4.83% [f=0009367] Misc::Profiler::AddTime 31.07ms 0.00% [f=0009367] Sim 7167.27ms 54.04% [f=0009367] [9367] Received game_message: OhagiMan has been destroyed! [f=0009367] [9367] Received game_message: jmicz3d wins! [f=0009368] [9368] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009368] [9368] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009368] [9368] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009368] [9368] Game End Stats Values: 2,2120,2075,2120,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,7.4666667,7.4666667,7.4666667,7.4666667,2000,1200,2000,1200,5.5999999,6.36181307,5.5999999,6.36181307,120,0,120,0,0,0,0,0,0,75,0,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009368] [9368] Game End Stats Values: 3,2120,2340,2120,2340,0,0.00145215,0,0.00145215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,8,9.73333359,8,9.73333359,2000,1200,2000,1200,6,8.43789864,6,8.43789864,120,120,120,120,0,0,0,0,0,220,0,220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009368] [9368] Game End Stats Values: 4,2315,2560,2315,2560,0,2.66096067,0,2.66096067,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,8,10.8000002,8,10.8000002,2000,1200,2000,1200,7.82758331,10.7481794,7.82758331,10.7481794,240,270,240,270,0,0,0,0,75,290,75,290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009368] [9368] Game End Stats Values: 5,2460,2635,2460,2635,0,5.22254467,0,5.22254467,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,8,12,8,12,2000,1200,2000,1200,9.35012245,10.7416515,9.35012245,10.7416515,240,345,240,345,0,0,0,0,220,290,220,290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009368] [9368] Game End Stats Values: 6,2660,2930,2660,2930,0.13127591,7.11661625,0.13127591,7.11661625,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,9.86666679,12,9.86666679,12,2000,1200,2000,1200,10.5767508,13.1349525,10.5767508,13.1349525,370,420,370,420,0,0,0,0,290,510,290,510,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009368] [9368] Game End Stats Values: 7,2810,3095,2810,3095,2.1607914,8.07304859,2.1607914,8.07304859,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,890,0,890,11.8666668,14,11.8666668,14,2000,1200,2000,1200,14.2070026,15.2055206,14.2070026,15.2055206,370,495,370,495,0,0,0,0,440,510,440,510,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009368] [9368] Game End Stats Values: 8,3155,3275,3155,3275,3.43060064,8.0767107,3.43060064,8.0767107,0,0,0,0,0,0,0,0,0,0,0,0,75,53.0957069,75,53.0957069,90,890,90,890,12.9333334,14,12.9333334,14,2055,1200,2055,1200,15.2225742,15.1420012,15.2225742,15.1420012,500,600,500,600,75,0,75,0,510,585,510,585,0,75,0,75,0,0,0,0,56.0454674,75,56.0454674,75 [f=0009368] [9368] Game End Stats Values: 9,3375,3200,3375,3200,5.68723774,8.17541981,5.68723774,8.17541981,0,0,0,0,0,0,0,0,0,0,0,0,267.866608,65.6038437,267.866608,65.6038437,90,890,90,890,14.666667,14,14.666667,14,2055,1200,2055,1200,15.8978119,16.0625134,15.8978119,16.0625134,500,600,500,600,150,0,150,0,730,510,730,510,0,150,0,150,0,0,0,0,68.5535965,267.866608,68.5535965,267.866608 [f=0009368] [9368] Game End Stats Values: 10,3315,3290,3315,3290,12.553009,8.19054317,12.553009,8.19054317,0,0,0,0,0,0,0,0,0,0,0,0,447.185547,315.275604,447.185547,315.275604,90,890,90,890,16.5333328,14,16.5333328,14,2055,1380,2055,1380,18.9483204,14.3809519,18.9483204,14.3809519,370,585,370,585,447.166626,205,447.166626,205,800,435,800,435,205,447.166626,205,447.166626,0,0,0,0,318.225372,457.056824,318.225372,457.056824 [f=0009368] [9368] Game End Stats Values: 11,3315,3380,3315,3380,29.7165871,8.20013046,29.7165871,8.20013046,0,0,0,0,0,0,0,0,0,0,0,0,466.084229,854.6604,466.084229,854.6604,90,980,90,980,18,14,18,14,2055,1380,2055,1380,20.398571,12.8569574,20.398571,12.8569574,370,585,370,585,447.166626,280,447.166626,280,800,435,800,435,280,447.166626,280,447.166626,0,0,0,0,857.610168,481.349854,857.610168,481.349854 [f=0009368] [9368] Game End Stats Values: 12,2720,3525,2720,3525,40.330162,9.50047398,40.330162,9.50047398,0,0,0,0,0,0,0,0,100.009216,0,100.009216,0,522.185547,1151.51074,522.185547,1151.51074,90,980,90,980,18,14,18,14,1255,1380,1255,1380,20.5716133,12.9430094,20.5716133,12.9430094,500,730,500,730,522.166626,1080,522.166626,1080,875,435,875,435,1080,672.166626,1080,672.166626,0,0,0,0,1182.84045,672.185547,1182.84045,672.185547 [f=0009368] [9368] Game End Stats Values: 13,2720,3765,2720,3765,55.2903023,10.7977285,55.2903023,10.7977285,0,0,0,0,0,0,0,0,269.595459,0,269.595459,0,522.185547,1157.70117,522.185547,1157.70117,90,980,90,980,18,14,18,14,1255,1380,1255,1380,22.994463,12.9428015,22.994463,12.9428015,500,970,500,970,522.166626,1080,522.166626,1080,875,435,875,435,1080,672.166626,1080,672.166626,0,0,0,0,1189.03088,672.185547,1189.03088,672.185547 [f=0009368] [9368] Game End Stats Values: 14,2690,3945,2690,3945,55.7167091,10.9860659,55.7167091,10.9860659,0,0,0,0,0,0,0,0,293.55957,0,293.55957,0,522.185547,1216.61548,522.185547,1216.61548,90,980,90,980,18,14,18,14,1255,1380,1255,1380,22.0255451,14.4244356,22.0255451,14.4244356,370,1150,370,1150,522.166626,1210,522.166626,1210,975,435,975,435,1210,672.166626,1210,672.166626,0,28.1666317,0,28.1666317,1247.94519,672.185547,1247.94519,672.185547 [f=0009368] [9368] Game End Stats Values: 15,2690,4035,2690,4035,57.0041771,11.0835848,57.0041771,11.0835848,0,0,0,0,0,0,0,0,293.55957,0,293.55957,0,522.185547,1216.61548,522.185547,1216.61548,90,1070,90,1070,18,14,18,14,1255,1380,1255,1380,22.0829506,13.3072567,22.0829506,13.3072567,370,1150,370,1150,522.166626,1210,522.166626,1210,975,435,975,435,1210,672.166626,1210,672.166626,0,29.999958,0,29.999958,1247.94519,672.185547,1247.94519,672.185547 [f=0009368] [9368] Game End Stats Values: 16,2870,4215,2870,4215,57.0041771,12.1282349,57.0041771,12.1282349,0,0,0,0,0,0,0,0,293.55957,0,293.55957,0,522.185547,1216.61548,522.185547,1216.61548,90,1070,90,1070,18,14,18,14,1435,1380,1435,1380,21.9971199,12.9259634,21.9971199,12.9259634,370,1330,370,1330,522.166626,1210,522.166626,1210,975,435,975,435,1210,672.166626,1210,672.166626,0,29.999958,0,29.999958,1247.94519,672.185547,1247.94519,672.185547 [f=0009368] [9368] Game End Stats Values: 17,3230,4485,3230,4485,58.1692734,14.5499773,58.1692734,14.5499773,0,0,0,0,0,0,0,0,293.55957,0,293.55957,0,522.185547,1216.61548,522.185547,1216.61548,90,1070,90,1070,18,14,18,14,1795,1380,1795,1380,22.074789,15.7596579,22.074789,15.7596579,370,1450,370,1450,522.166626,1210,522.166626,1210,975,585,975,585,1210,672.166626,1210,672.166626,0,29.999958,0,29.999958,1247.94519,672.185547,1247.94519,672.185547 [f=0009368] [9368] Game End Stats Values: 18,3500,4740,3500,4740,58.3830643,14.6483469,58.3830643,14.6483469,0,0,0,0,0,0,0,0,293.55957,0,293.55957,0,522.185547,1216.61548,522.185547,1216.61548,180,1070,180,1070,18,14,18,14,1975,1380,1975,1380,22.0113697,17.5850296,22.0113697,17.5850296,370,1630,370,1630,522.166626,1210,522.166626,1210,975,660,975,660,1210,672.166626,1210,672.166626,0,29.999958,0,29.999958,1247.94519,672.185547,1247.94519,672.185547 [f=0009368] [9368] Game End Stats Values: 19,4390,4990,4390,4990,58.6340981,16.2236481,58.6340981,16.2236481,0,0,0,0,0,0,0,0,293.55957,0,293.55957,0,522.185547,1216.61548,522.185547,1216.61548,270,1070,270,1070,18,14.8000002,18,14.8000002,2775,1380,2775,1380,22.0138512,19.8147793,22.0138512,19.8147793,370,1810,370,1810,522.166626,1210,522.166626,1210,975,730,975,730,1210,672.166626,1210,672.166626,0,29.999958,0,29.999958,1247.94519,672.185547,1247.94519,672.185547 [f=0009368] [9368] Game End Stats Values: 20,4660,5170,4660,5170,59.4374275,17.0043488,59.4374275,17.0043488,0,0,0,0,0,0,0,0,293.55957,0,293.55957,0,522.185547,1216.61548,522.185547,1216.61548,360,1070,360,1070,18,16,18,16,2955,1380,2955,1380,26.0061684,21.7618065,26.0061684,21.7618065,370,1990,370,1990,522.166626,1210,522.166626,1210,975,730,975,730,1210,672.166626,1210,672.166626,59.333252,60.000164,59.333252,60.000164,1247.94519,672.185547,1247.94519,672.185547 [f=0009368] [9368] Game End Stats Values: 21,5000,5245,5000,5245,62.6688614,17.1128349,62.6688614,17.1128349,0,0,0,0,0,0,0,0,293.55957,0,293.55957,0,522.185547,1309.94873,522.185547,1309.94873,450,1070,450,1070,19.2000008,16,19.2000008,16,3135,1380,3135,1380,22.2125492,21.0876789,22.2125492,21.0876789,370,1990,370,1990,522.166626,1210,522.166626,1210,1045,805,1045,805,1210,672.166626,1210,672.166626,59.333252,60.000164,59.333252,60.000164,1341.27844,672.185547,1341.27844,672.185547 [f=0009368] [9368] Game End Stats Values: 22,5110,5320,5110,5320,66.3548737,17.3237476,66.3548737,17.3237476,0,0,0,0,0,0,0,0,297.988342,0,297.988342,0,552.260071,1531.9856,552.260071,1531.9856,540,1070,540,1070,21.3846149,16,21.3846149,16,3135,1380,3135,1380,22.2806568,22.8894787,22.2806568,22.8894787,250,1990,250,1990,522.166626,1330,522.166626,1330,1185,880,1185,880,1330,672.166626,1330,672.166626,59.333252,60.000164,59.333252,60.000164,1563.31531,702.260071,1563.31531,702.260071 [f=0009414] [9414] Event [5072,199.579834,704]: 1 lost unit Lotus [f=0009415] [9415] Event [3208,199.562531,2904]: 1 lost unit Metal Extractor [f=0009416] [9416] Event [2808,199.449097,2664]: 1 lost unit Metal Extractor [f=0009435] [9435] Event [184,199.562531,1096]: 0 finished unit Metal Extractor [f=0009497] Spectator OhagiMan left the game: normal quit [f=0009497] [9497] Event [undefined]: OhagiMan quit [f=0009580] Player jmicz3d left the game: normal quit [f=0009580] [9580] Event [undefined]: jmicz3d quit [f=0009586] No clients connected, shutting down server [f=0009586] Server shutdown [f=0009670] [9670] Event [1864,199.562531,2072]: 0 finished unit Solar Collector [f=0009936] [9936] Event [200,199.562531,1016]: 0 finished unit Solar Collector [f=0010174] [10174] Event [1028,199.562531,3296]: 0 finished unit Aspis [f=0010183] [10183] Event [2408,199.562531,3352]: 0 finished unit Metal Extractor [f=0010566] [10566] Event [184,199.562531,872]: 0 finished unit Solar Collector [f=0010655] [10655] Event [1028,199.562531,3296]: 0 finished unit Convict [f=0011024] [11024] Event [2216,199.562531,1496]: 0 finished unit Metal Extractor [f=0011110] [11110] Event [2424,199.562531,3288]: 0 finished unit Solar Collector [f=0011648] [11648] Event [216,199.562531,184]: 0 finished unit Metal Extractor [f=0011981] [11981] Event [2184,199.562531,1416]: 0 finished unit Solar Collector [f=0012043] [12043] Event [2456,199.635773,3192]: 0 finished unit Solar Collector [f=0012099] [12099] Event [280,199.562531,200]: 0 finished unit Solar Collector [f=0012404] [12404] Event [1028,199.562531,3296]: 0 finished unit Felon [f=0012797] [12797] Event [1960,199.562531,1096]: 0 finished unit Metal Extractor [f=0012887] [12887] Event [872,199.562531,216]: 0 finished unit Metal Extractor [f=0013231] [13231] Event [792,199.562531,232]: 0 finished unit Solar Collector [f=0013433] [13433] Event [2056,199.562531,1048]: 0 finished unit Solar Collector [f=0013635] [13635] Event [1028,199.562531,3296]: 0 finished unit Aspis [f=0013940] [13940] Event [1028,199.562531,3296]: 0 finished unit Thug [f=0014388] [14388] Event [2632,199.562531,744]: 0 finished unit Metal Extractor [f=0014430] Autoquit sending quit command. [f=0014430] [QuitAction] user exited to system [f=0014430] [SpringApp::Kill][1] fromRun=1 [f=0014430] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014430] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014430] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014430] [ThreadPool::SetThreadCount][2] workers=0 [f=0014430] [SpringApp::Kill][2] [f=0014430] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014430] [Game::KillLua][3] dtor=0 luaUI=0x562836b0 [f=0014430] Start widgetHandler:Shutdown [f=0014430] Shutdown - SaveOrderList Complete [f=0014430] Writing last game win data [f=0014430] Shutdown - SaveConfigData Complete [f=0014430] Shutdown Widget - Chili Highlight [f=0014430] Shutdown Widget - Save/Load API [f=0014430] Shutdown Widget - Draw After Chili [f=0014430] Shutdown Widget - EPIC Menu [f=0014430] Shutdown Widget - Chili Minimap [f=0014430] Shutdown Widget - Chili Widget Selector [f=0014430] Shutdown Widget - Local Team Colors [f=0014430] Shutdown Widget - Display Keys 2 [f=0014430] Shutdown Widget - Save Game Menu [f=0014430] Shutdown Widget - HealthBars [f=0014430] Shutdown Widget - Noises [f=0014430] Shutdown Widget - Unit Icons [f=0014430] Shutdown Widget - Win Counter [f=0014430] Shutdown Widget - BuildETA [f=0014430] Shutdown Widget - SpringRTS Replay Stats [f=0014430] Shutdown Widget - Modular Comm Info [f=0014430] Shutdown Widget - CameraShake [f=0014430] Shutdown Widget - Chili Economy Panel Default [f=0014430] Shutdown Widget - Chili EndGame Window [f=0014430] Shutdown Widget - Chili Nuke Warning [f=0014430] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014430] Shutdown Widget - Chili Spectator Panels [f=0014430] Shutdown Widget - Context Menu [f=0014430] Shutdown Widget - Darkening [f=0014430] Shutdown Widget - MetalFeatures (new) [f=0014430] Shutdown Widget - Grab Input [f=0014430] Input grabbing is disabled! [f=0014430] Shutdown Widget - Highlight Geos [f=0014430] Shutdown Widget - Local Widgets Config [f=0014430] Shutdown Widget - Mex Placement Handler [f=0014430] Shutdown Widget - MinimapEvents [f=0014430] Shutdown Widget - Missile Silo Range [f=0014430] Shutdown Widget - Music Player [f=0014430] Shutdown Widget - Point Tracker [f=0014430] Shutdown Widget - Showeco and Grid Drawer [f=0014430] Shutdown Widget - Stereo3D [f=0014430] Shutdown Widget - Attack AoE [f=0014430] Shutdown Widget - Map Edge Extension [f=0014430] Shutdown Widget - Selection Send [f=0014430] Shutdown Widget - LupsManager [f=0014430] Shutdown Widget - Newton Firezone [f=0014430] Shutdown Widget - Chili Pro Console [f=0014430] Shutdown Widget - Chili Crude Player List [f=0014430] Shutdown Widget - Lasso Terraform GUI [f=0014430] Shutdown Widget - Chili Framework [f=0014430] Shutdown Widget - Lups [f=0014430] Shutdown Widget - Custom Markers [f=0014430] Shutdown Widget - Chili Core Selector [f=0014430] Shutdown Widget - Pause Screen [f=0014430] Shutdown Widget - Layout Handler [f=0014430] Shutdown Widget - Persistent Build Height [f=0014430] Shutdown Widget - Text To Speech Control [f=0014430] End widgetHandler:Shutdown [f=0014430] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={469571,64351833} {int,ext,rec}Allocs={21992565,0,0} {chunk,block}Bytes={64351833,0} [f=0014430] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014430] [Game::KillLua][2] dtor=0 luaRules=0x52473c60 [f=0014430] Start gadgetHandler:Shutdown [f=0014430] Shutdown - StartSetup [f=0014430] Shutdown - UnitMorph [f=0014430] Shutdown - LupsNanoSpray [f=0014430] Shutdown - Missile Silo Controller [f=0014430] Shutdown - Modular Comm Info [f=0014430] Shutdown - Terrain Texture Handler [f=0014430] Shutdown - UnitCloakShield [f=0014430] Shutdown - Starlight Handler [f=0014430] End gadgetHandler:Shutdown [f=0014430] Start gadgetHandler:Shutdown [f=0014430] Shutdown - Save/Load [f=0014430] Shutdown - UnitMorph [f=0014430] Shutdown - Modular Comm Info [f=0014430] Shutdown - Retreat Command [f=0014430] Shutdown - Shockwaves [f=0014430] Shutdown - Teleport Throw [f=0014430] Shutdown - UnitCloakShield [f=0014430] Shutdown - Lups Cloak FX [f=0014430] Shutdown - Lups [f=0014430] Shutdown - Lups Shield [f=0014430] End gadgetHandler:Shutdown [f=0014430] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21992595,0,0} {chunk,block}Bytes={0,0} [f=0014430] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21992595,0,0} {chunk,block}Bytes={0,0} [f=0014430] [Game::KillLua][4] dtor=0 [f=0014430] [Game::~CGame][1] [f=0014430] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014430] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014430] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014430] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014430] [Game::KillLua][4] dtor=1 [f=0014430] [Game::KillMisc][1] [f=0014430] [Game::KillMisc][2] [f=0014430] [Game::KillMisc][3] [f=0014430] [Game::KillRendering][1] [f=0014430] [3DOParser::Kill] allocated 137 pieces [f=0014430] [S3OParser::Kill] allocated 2663 pieces [f=0014430] [AssParser::Kill] allocated 238 pieces [f=0014430] [Game::KillInterface][1] [f=0014430] [Game::KillInterface][2] [f=0014430] [Game::KillSimulation][1] [f=0014430] [Game::KillSimulation][2] [f=0014430] [CCollisionHandler] dis-/continuous tests: 0/43972 [f=0014430] [Game::KillSimulation][3] [f=0014430] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014430] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=7 [f=0014430] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014430] [~CPathCache(48x32)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014430] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014430] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014430] [LosHandler::Kill] raycast instance cache-{hits,misses}={309,4248}; shared=0%; cached=7% [f=0014430] [Game::KillSimulation][4] [f=0014430] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0014430] [Game::~CGame][2] [f=0014430] [Game::~CGame][3] [f=0014430] [SpringApp::Kill][3] [f=0014430] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 150915 bytes sent 91406 bytes recv'd [f=0014430] [SpringApp::Kill][4] font=0x457817e0 [f=0014430] [SpringApp::Kill][5] [f=0014430] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x457fbac0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2179ms file="objects3d/benzcom5.s3o" indx=4839 inflSize=326kb readTime=52ms file="objects3d/armcrabe.3do" indx=4796 inflSize=39kb readTime=37ms file="bitmaps/loadpictures/skydust.png" indx=507 inflSize=3031kb readTime=34ms file="luarules/gadgets/empiricaldps.lua" indx=1623 inflSize=2kb readTime=26ms file="unittextures/factoryveh1.png" indx=6998 inflSize=1077kb readTime=23ms file="gamedata/modularcomms/legacysitedatatranslate.lua" indx=847 inflSize=3kb readTime=22ms file="anims/cursorraise_0.png" indx=118 inflSize=1kb readTime=21ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=21ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=18ms file="objects3d/strikecom_1.dae" indx=5345 inflSize=1500kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 54400984 bytes cached in 2809 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x4592b5f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x457f5770) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x4592a490) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fa104083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]