[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.C4PmQG9JtR/springsettings.801412.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe6e801d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 22376 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/801412/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 163ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ab28b0] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ab28b0] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 98ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 918ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 993ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 153ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] jmicz3d was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/801412/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3bdee4a1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3bdee4a1 file="cache/104dev-maintenance/paths/Wanderlust v03.pe-3bdee4a1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3bdee4b1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3bdee4b1 file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-3bdee4b1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (179ms, checksum e9aec6f8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11420,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/801412/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53508540,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: af90dd5d48c83f1faf87d44e939337a8 [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: KingLunchBox changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={624b0770,00000000}]" [f=-000001] Allies: I choose: Sherman! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={4ada7a10,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [389,211.79248,1721]: 0 finished unit Strike Commander [f=-000001] [0] Event [4876,211.806885,2444]: 1 finished unit Recon Commander [f=0000000] [0] ATOSTIC, team: 1, elo:2780 [f=0000000] [0] KingLunchBox, team: 0, elo:2227 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [472,211.792023,1816]: 0 finished unit Spider Factory [f=0000003] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0000003] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0000003] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0000003] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0000003] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0000003] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0000003] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=0000003] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0000003] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=0000003] !transmitlobby @voice@buildUnit@reload [f=0000008] [8] Event [4768,211.792023,2360]: 1 finished unit Cloakbot Factory [f=0000144] [144] Event [508,211.792023,1816]: 0 finished unit Flea [f=0000231] [231] Event [508,211.792023,1816]: 0 finished unit Flea [f=0000240] [240] Event [360,211.792023,1592]: 0 finished unit Metal Extractor [f=0000241] [241] Event [4776,211.792023,2520]: 1 finished unit Metal Extractor [f=0000323] [323] Event [508,211.792023,1816]: 0 finished unit Flea [f=0000341] [341] Event [4758.3999,211.792023,2360]: 1 finished unit Glaive [f=0000414] [414] Event [508,211.792023,1816]: 0 finished unit Flea [f=0000495] [495] Event [264,211.792023,1640]: 0 finished unit Solar Collector [f=0000496] [496] Event [4968,211.792023,2328]: 1 finished unit Metal Extractor [f=0000507] [507] Event [508,211.792023,1816]: 0 finished unit Flea [f=0000546] [546] Event [4758.3999,211.792023,2360]: 1 finished unit Glaive [f=0000592] [592] Event [508,211.792023,1816]: 0 finished unit Flea [f=0000614] [614] Event [5000,211.792023,2408]: 1 finished unit Wind/Tidal Generator [f=0000683] [683] Event [508,211.792023,1816]: 0 finished unit Flea [f=0000720] [720] Event [280,211.792023,1752]: 0 finished unit Solar Collector [f=0000734] [734] Event [4920,211.792023,2488]: 1 finished unit Wind/Tidal Generator [f=0000754] [754] Event [4758.3999,211.792023,2360]: 1 finished unit Glaive [f=0000774] [774] Event [508,211.792023,1816]: 0 finished unit Flea [f=0000865] [865] Event [508,211.792023,1816]: 0 finished unit Flea [f=0000873] [873] Event [4840,211.792023,2568]: 1 finished unit Wind/Tidal Generator [f=0000991] [991] Event [4758.3999,211.792023,2360]: 1 finished unit Glaive [f=0001021] [1021] Event [508,211.792023,1816]: 0 finished unit Flea [f=0001068] [1068] Event [2190.61011,317.40921,2631.74048]: 0 lost unit Flea [f=0001105] [1105] Event [2143.05786,297.068359,2628.63647]: 0 lost unit Flea [f=0001182] [1182] Event [2529.41357,304.956085,2674.30518]: 0 lost unit Flea [f=0001200] [1200] Event [4758.3999,211.792023,2360]: 1 finished unit Glaive [f=0001274] [1274] Event [168,211.792023,1784]: 0 finished unit Metal Extractor [f=0001275] [1275] Event [2373.84912,315.851868,2627.38062]: 0 lost unit Flea [f=0001474] [1474] Event [3677.12085,304.956085,3318.98071]: 0 lost unit Flea [f=0001484] [1484] Event [4758.3999,211.792023,2360]: 1 finished unit Glaive [f=0001500] [1500] Event [3811.72339,304.956085,3473.29712]: 0 lost unit Flea [f=0001534] [1534] Event [3968.83179,220.354797,3511.18994]: 0 lost unit Flea [f=0001663] [1663] Event [4536,211.792023,1912]: 1 finished unit Metal Extractor [f=0001791] [1791] Event [4758.3999,211.792023,2360]: 1 finished unit Glaive [f=0001811] [1811] Event [368,211.792023,1696]: 0 finished unit Lotus [f=0001966] [1966] Event [508,211.792023,1816]: 0 finished unit Weaver [f=0001998] [1998] Event [1223.39917,251.526398,2120.16675]: 0 lost unit Flea [f=0002062] [2062] Event [4080,364.581085,1888]: 1 finished unit Radar Tower [f=0002065] [2065] Event [508,211.792023,1816]: 0 finished unit Flea [f=0002158] [2158] Event [508,211.792023,1816]: 0 finished unit Flea [f=0002196] [2196] Event [168,211.792023,1784]: 0 lost unit Metal Extractor [f=0002204] [2204] Event [80.314827,211.792023,1921.06067]: 1 lost unit Glaive [f=0002242] [2242] Event [4152,286.323273,1976]: 1 finished unit Wind/Tidal Generator [f=0002244] [2244] Event [508,211.792023,1816]: 0 finished unit Flea [f=0002301] [2301] Event [1107.63562,100,2791.36475]: 0 lost unit Flea [f=0002326] [2326] Event [508,211.792023,1816]: 0 finished unit Flea [f=0002334] [2334] Event [4758.3999,211.792023,2360]: 1 finished unit Conjurer [f=0002362] [2362] Event [849.103088,232.971848,2032.89026]: 0 lost unit Flea [f=0002397] [2397] Event [4216,303.713898,1896]: 1 finished unit Wind/Tidal Generator [f=0002415] [2415] Event [508,211.792023,1816]: 0 finished unit Flea [f=0002425] [2425] Event [907.635803,211.792023,1824.67847]: 0 lost unit Flea [f=0002504] [2504] Event [883.145691,211.792023,1675.76611]: 0 lost unit Flea [f=0002506] [2506] Event [508,211.792023,1816]: 0 finished unit Flea [f=0002534] [2534] Event [4280,321.104523,1816]: 1 finished unit Wind/Tidal Generator [f=0002549] [2549] Event [902.03302,211.792023,1870.59387]: 0 lost unit Flea [f=0002595] [2595] Event [508,211.792023,1816]: 0 finished unit Flea [f=0002656] [2656] Event [887.071289,211.792023,1687.0011]: 0 lost unit Flea [f=0002701] [2701] Event [921.564026,211.792023,1749.48193]: 0 lost unit Flea [f=0002720] [2720] Event [991.386353,211.792023,1701.64819]: 0 lost unit Flea [f=0002816] [2816] Event [508,211.792023,1816]: 0 finished unit Flea [f=0002984] [2984] Event [3856,250.299835,1808]: 1 finished unit Lotus [f=0003141] [3141] Event [224,212.311737,1872]: 0 lost unit Lotus [f=0003171] [3171] Event [4952,211.792023,2264]: 1 finished unit Wind/Tidal Generator [f=0003181] [3181] Event [888,211.792023,808]: 0 finished unit Metal Extractor [f=0003205] [3205] Event [508,211.792023,1816]: 0 finished unit Flea [f=0003221] [3221] Event [363.019592,211.792023,1736.43982]: 0 lost unit Weaver [f=0003246] [3246] Event [392.554474,212.033752,1714.45923]: 1 lost unit Glaive [f=0003248] [3248] Event [4758.3999,211.792023,2360]: 1 finished unit Conjurer [f=0003294] [3294] Event [368,211.918213,1696]: 0 lost unit Lotus [f=0003295] [3295] Event [508,211.798386,1816]: 0 finished unit Flea [f=0003313] [3313] Event [555.565979,211.792023,1750.00781]: 0 lost unit Flea [f=0003396] [3396] Event [4872,211.792023,2184]: 1 finished unit Wind/Tidal Generator [f=0003451] [3451] Event [360,211.947937,1592]: 0 lost unit Metal Extractor [f=0003665] [3665] Event [4808,211.792023,2104]: 1 finished unit Wind/Tidal Generator [f=0003753] [3753] Event [508,211.792023,1816]: 0 lost unit Redback [f=0003862] [3862] Event [508,211.792023,1816]: 0 lost unit Redback [f=0003862] [3862] Event [472,211.792023,1816]: 0 lost unit Spider Factory [f=0003862] !transmitlobby @voice@buildUnit@remove;spidercon [f=0003862] !transmitlobby @voice@buildUnit@remove;spiderscout [f=0003862] !transmitlobby @voice@buildUnit@remove;spiderassault [f=0003862] !transmitlobby @voice@buildUnit@remove;spideremp [f=0003862] !transmitlobby @voice@buildUnit@remove;spiderriot [f=0003862] !transmitlobby @voice@buildUnit@remove;spiderskirm [f=0003862] !transmitlobby @voice@buildUnit@remove;spidercrabe [f=0003862] !transmitlobby @voice@buildUnit@remove;spideraa [f=0003862] !transmitlobby @voice@buildUnit@remove;spiderantiheavy [f=0003862] !transmitlobby @voice@buildUnit@reload [f=0003949] [3949] Event [4728,211.792023,2024]: 1 finished unit Wind/Tidal Generator [f=0004096] [4096] Event [232,211.792023,360]: 0 finished unit Metal Extractor [f=0004110] [4110] Event [4152,100,1352]: 1 finished unit Metal Extractor [f=0004233] [4233] Event [4664,211.792023,1944]: 1 finished unit Wind/Tidal Generator [f=0004332] [4332] Event [470.503662,211.792023,475.854645]: 0 finished unit Strike Commander [f=0004332] game_message: Morph complete: Sherman lvl 1 -> Sherman lvl 2 [f=0004332] [4332] Received game_message: Morph complete: Sherman lvl 1 -> Sherman lvl 2 [f=0004407] [4407] Event [264,211.792023,1640]: 0 lost unit Solar Collector [f=0004480] [4480] Event [280,212.016785,1752]: 0 lost unit Solar Collector [f=0004530] [4530] Event [4440,100,1352]: 1 finished unit Metal Extractor [f=0004533] [4533] Event [4584,211.792023,1864]: 1 finished unit Wind/Tidal Generator [f=0004656] [4656] Event [4248,211.792023,3304]: 1 finished unit Metal Extractor [f=0004677] [4677] Event [4758.3999,211.792023,2360]: 1 finished unit Conjurer [f=0004771] [4771] Event [846.262817,211.792023,1138.54688]: 1 lost unit Glaive [f=0004861] [4861] Event [1038.31506,261.901367,1238.08667]: 1 lost unit Glaive [f=0004995] [4995] Event [4360,100,936]: 1 finished unit Metal Extractor [f=0005147] [5147] Event [4808,211.792023,2664]: 1 finished unit Wind/Tidal Generator [f=0005332] [5332] Event [4758.3999,211.792023,2360]: 1 finished unit Gremlin [f=0005417] [5417] Event [4808,231.667023,2744]: 1 finished unit Wind/Tidal Generator [f=0005615] [5615] Event [3576,304.956085,3480]: 1 finished unit Metal Extractor [f=0005672] [5672] Event [4792,250.299835,2824]: 1 finished unit Wind/Tidal Generator [f=0005889] [5889] Event [4616,211.792023,2216]: 1 finished unit Caretaker [f=0005957] [5957] Event [4792,277.62796,2904]: 1 finished unit Wind/Tidal Generator [f=0005975] [5975] Event [1575.61731,304.956085,1243.95288]: 0 finished unit Strike Commander [f=0005975] game_message: Morph complete: Sherman lvl 2 -> Sherman lvl 3 [f=0005975] [5975] Received game_message: Morph complete: Sherman lvl 2 -> Sherman lvl 3 [f=0006060] [6060] Event [4758.3999,211.792023,2360]: 1 finished unit Conjurer [f=0006079] [6079] Event [1704,389.424835,1224]: 0 finished unit Wind/Tidal Generator [f=0006192] [6192] Event [1672,386.94046,1288]: 0 finished unit Wind/Tidal Generator [f=0006242] [6242] Event [4776,270.174835,2984]: 1 finished unit Wind/Tidal Generator [f=0006272] [6272] Event [4758.3999,211.792023,2360]: 1 finished unit Conjurer [f=0006455] [6455] Event [3128,393.151398,3752]: 1 finished unit Metal Extractor [f=0006489] [6489] Event [4758.3999,211.792023,2360]: 1 finished unit Glaive [f=0006511] [6511] Event [4776,267.69046,3064]: 1 finished unit Wind/Tidal Generator [f=0006529] [6529] Event [4536,211.792023,2312]: 1 finished unit Caretaker [f=0006738] [6738] Event [4248,211.792023,3304]: 1 lost unit Metal Extractor [f=0006781] [6781] Event [4760,232.90921,3144]: 1 finished unit Wind/Tidal Generator [f=0006810] [6810] Event [3224,393.151398,248]: 1 finished unit Metal Extractor [f=0006840] [6840] Event [3576,304.956085,3480]: 1 lost unit Metal Extractor [f=0006864] [6864] Event [4758.3999,211.792023,2360]: 1 finished unit Glaive [f=0006948] [6948] Event [4758.3999,211.792023,2360]: 1 finished unit Glaive [f=0006980] [6980] Event [3774.06543,304.956085,3533.8811]: 0 lost unit Flea [f=0007066] [7066] Event [4760,214.276398,3224]: 1 finished unit Wind/Tidal Generator [f=0007086] [7086] Event [4904,211.792023,3752]: 1 finished unit Metal Extractor [f=0007224] [7224] Event [5067.35303,221.686462,3545.16821]: 1 lost unit Conjurer [f=0007278] [7278] Event [2520,393.151398,3784]: 1 finished unit Metal Extractor [f=0007336] [7336] Event [4744,211.792023,3304]: 1 finished unit Wind/Tidal Generator [f=0007379] [7379] Event [5075.71094,211.792023,3764.6626]: 0 lost unit Flea [f=0007470] [7470] Event [2632,393.151398,312]: 1 finished unit Metal Extractor [f=0007519] [7519] Event [4758.3999,211.792023,2360]: 1 finished unit Conjurer [f=0007606] [7606] Event [4744,211.792023,3384]: 1 finished unit Wind/Tidal Generator [f=0007853] [7853] Event [3856,304.956085,3360]: 1 finished unit Lotus [f=0007865] [7865] Event [4758.3999,211.792023,2360]: 1 finished unit Scythe [f=0007891] [7891] Event [4792,211.792023,3480]: 1 finished unit Wind/Tidal Generator [f=0008058] [8058] Event [1928,393.151398,3848]: 1 finished unit Metal Extractor [f=0008096] [8096] Event [4758.3999,211.792023,2360]: 1 finished unit Scythe [f=0008100] [8100] Event [2072,393.151398,328]: 1 finished unit Metal Extractor [f=0008160] [8160] Event [4808,211.792023,3560]: 1 finished unit Wind/Tidal Generator [f=0008321] [8321] Event [4758.3999,211.792023,2360]: 1 finished unit Scythe [f=0008340] [8340] Event [2016,393.151398,400]: 1 finished unit Radar Tower [f=0008430] [8430] Event [4840,211.792023,3640]: 1 finished unit Wind/Tidal Generator [f=0008546] [8546] Event [4758.3999,211.792023,2360]: 1 finished unit Scythe [f=0008595] [8595] Event [3856,250.299835,1808]: 1 lost unit Lotus [f=0008641] [8641] Event [4248,207.730591,3304]: 1 finished unit Metal Extractor [f=0008664] [8664] Event [4080,364.581085,1888]: 1 lost unit Radar Tower [f=0008722] [8722] Event [4856,211.792023,3720]: 1 finished unit Wind/Tidal Generator [f=0008864] [8864] Event [4592,211.792023,2288]: 1 finished unit Lotus [f=0008928] [8928] Event [4758.3999,211.792023,2360]: 1 finished unit Scythe [f=0009023] [9023] Event [4872,211.792023,3800]: 1 finished unit Wind/Tidal Generator [f=0009074] [9074] Event [4544,211.792023,2192]: 1 finished unit Lotus [f=0009226] [9226] Event [2872,304.956085,3080]: 1 finished unit Metal Extractor [f=0009290] [9290] Event [4904,211.792023,3880]: 1 finished unit Wind/Tidal Generator [f=0009309] [9309] Event [4758.3999,211.792023,2360]: 1 finished unit Scythe [f=0009439] [9439] Event [4449.58936,211.792023,2265.53516]: 0 lost unit Strike Commander [f=0009439] [9439] Event [4473.08984,211.792023,2269.22632]: 1 lost unit Scythe [f=0009443] [9443] Event [4441.97803,207.059647,2305.22437]: 1 lost unit Scythe [f=0009450] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0009450] [9450] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0009453] [9453] Event [4536,209.916016,2312]: 1 lost unit Caretaker [f=0009536] gg [f=0009555] [9555] Event [4920,211.792023,3960]: 1 finished unit Wind/Tidal Generator [f=0009614] [9614] Event [undefined]: KingLunchBox resigned [f=0009614] game_message: KingLunchBox has been destroyed! [f=0009614] game_message: ATOSTIC wins! [f=0009614] Submitting stats [f=0009614] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009614] Part| Total Time|Time of the last 0.5s [f=0009614] Draw 8860.42ms 12.24% [f=0009614] Lua::Callins::Synced 3064.75ms 48.96% [f=0009614] Lua::Callins::Unsynced 12190.72ms 16.29% [f=0009614] Lua::CollectGarbage::Synced 251.65ms 3.06% [f=0009614] Lua::CollectGarbage::Unsynced 577.36ms 1.48% [f=0009614] Misc::Profiler::AddTime 38.21ms 0.10% [f=0009614] Sim 9145.89ms 72.75% [f=0009614] [9614] Received game_message: KingLunchBox has been destroyed! [f=0009614] [9614] Received game_message: ATOSTIC wins! [f=0009615] [9615] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009615] [9615] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009615] [9615] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009615] [9615] Game End Stats Values: 2,2175,2140,2140,2175,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.34639931,6.22225046,6.22225046,6.34639931,100,65,65,100,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009615] [9615] Game End Stats Values: 3,2440,2450,2450,2440,1.19297457,0,0,1.19297457,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.2666664,9.37228394,9.37228394,10.2666664,2000,2000,2000,2000,7.94553185,9.36015034,9.36015034,7.94553185,225,195,195,225,0,0,0,0,215,255,255,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009615] [9615] Game End Stats Values: 4,2440,2580,2580,2440,5.87142086,5.25569582,5.25569582,5.87142086,0,0,0,0,0,0,0,0,0,0,0,0,60.5150414,113.442696,113.442696,60.5150414,0,0,0,0,12,12.8589411,12.8589411,12,2000,2000,2000,2000,8.30234718,10.0838804,10.0838804,8.30234718,150,325,325,150,0,100,100,0,290,255,255,290,100,0,0,100,0,0,0,0,115.000008,60.5150414,60.5150414,115.000008 [f=0009615] [9615] Game End Stats Values: 5,2365,2785,2785,2365,11.7422314,9.42216873,9.42216873,11.7422314,0,0,0,0,0,0,0,0,0,0,0,0,82.8100739,163.442703,163.442703,82.8100739,0,0,0,0,12,11.4542551,11.4542551,12,2000,2000,2000,2000,10.1241369,10.3844643,10.3844643,10.1241369,75,455,455,75,0,150,150,0,290,330,330,290,175,0,0,175,0,0,0,0,175.000015,82.8100739,82.8100739,175.000015 [f=0009615] [9615] Game End Stats Values: 6,2600,2810,2810,2600,21.3393955,12.2863073,12.2863073,21.3393955,0,0,0,0,0,0,0,0,0,0,0,0,161.752457,288.320618,288.320618,161.752457,90,0,0,90,12,12.2562838,12.2562838,12,2000,2055,2055,2000,10.3725605,11.7904444,11.7904444,10.3725605,295,390,390,295,65,250,250,65,215,365,365,215,275,65,65,275,0,0,0,0,300.93811,161.752457,161.752457,300.93811 [f=0009615] [9615] Game End Stats Values: 7,2550,3000,3000,2550,25.3148632,25.8241615,25.8241615,25.3148632,0,0,0,0,0,0,0,0,0,0,0,0,193.60228,510.576477,510.576477,193.60228,90,0,0,90,11.1999998,17.4732876,17.4732876,11.1999998,2000,2055,2055,2000,8.13103104,12.5020237,12.5020237,8.13103104,245,510,510,245,65,400,400,65,215,435,435,215,425,65,65,425,0,0,0,0,523.19397,193.60228,193.60228,523.19397 [f=0009615] [9615] Game End Stats Values: 8,2525,3090,3090,2525,33.358963,40.0395355,40.0395355,33.358963,0,0,0,0,0,0,0,0,0,0,0,0,244.497147,602.541138,602.541138,244.497147,90,90,90,90,12,19.6422615,19.6422615,12,2000,2055,2055,2000,8.40227318,12.5471916,12.5471916,8.40227318,220,510,510,220,65,514.999939,514.999939,65,215,435,435,215,539.999939,65,65,539.999939,0,0,0,0,615.705139,244.497147,244.497147,615.705139 [f=0009615] [9615] Game End Stats Values: 9,2290,3150,3150,2290,36.5761337,58.9382439,58.9382439,36.5761337,0,0,0,0,0,0,0,0,0,0,0,0,344.572601,1223.85913,1223.85913,344.572601,0,90,90,0,9.60000038,17.8727226,17.8727226,9.60000038,2000,2055,2055,2000,10.3328104,12.859417,12.859417,10.3328104,75,500,500,75,130,874.999939,874.999939,130,215,505,505,215,899.999939,195,195,899.999939,17,0,0,17,1257.21252,382.690918,382.690918,1257.21252 [f=0009615] [9615] Game End Stats Values: 10,1490,3090,3090,1490,36.5761337,85.3882217,85.3882217,36.5761337,0,0,0,0,0,0,0,0,0,0,0,0,344.572601,1810.00562,1810.00562,344.572601,0,90,90,0,10.666667,20.1421719,20.1421719,10.666667,1200,2055,2055,1200,14.620822,13.362833,13.362833,14.620822,75,370,370,75,130,1721.33337,1721.33337,130,215,575,575,215,1880.33362,325,325,1880.33362,17,0,0,17,1845.36218,559.799805,559.799805,1845.36218 [f=0009615] [9615] Game End Stats Values: 11,1580,3200,3200,1580,36.5761337,107.55513,107.55513,36.5761337,0,0,0,0,0,0,0,0,0,0,0,0,344.572601,1878.35303,1878.35303,344.572601,0,90,90,0,9.19999981,23.8392029,23.8392029,9.19999981,1355,2055,2055,1355,9.35685158,14.5688953,14.5688953,9.35685158,75,370,370,75,130,1861.33337,1861.33337,130,150,685,685,150,2020.33362,325,325,2020.33362,17,0,0,17,1915.18604,569.620239,569.620239,1915.18604 [f=0009615] [9615] Game End Stats Values: 12,1580,3375,3375,1580,36.5761337,139.409775,139.409775,36.5761337,0,0,0,0,0,0,0,0,0,0,0,0,474.572601,1878.35303,1878.35303,474.572601,0,90,90,0,8,26.1739464,26.1739464,8,1355,2055,2055,1355,9.72975063,18.1979408,18.1979408,9.72975063,75,360,360,75,260,1861.33337,1861.33337,260,150,870,870,150,2020.33362,455,455,2020.33362,17,0,0,17,1915.18604,699.620239,699.620239,1915.18604 [f=0009615] [9615] Game End Stats Values: 13,1580,3635,3635,1580,36.5761337,170.809082,170.809082,36.5761337,0,0,0,0,0,0,0,0,0,0,0,0,474.572601,1878.35303,1878.35303,474.572601,0,90,90,0,8,32.0502777,32.0502777,8,1355,2055,2055,1355,11.4630842,20.7766857,20.7766857,11.4630842,75,510,510,75,260,1861.33337,1861.33337,260,150,980,980,150,2020.33362,455,455,2020.33362,42.9999847,0,0,42.9999847,1915.18604,699.620239,699.620239,1915.18604 [f=0009615] [9615] Game End Stats Values: 14,1580,3780,3780,1580,36.5761337,225.715714,225.715714,36.5761337,0,0,0,0,0,0,0,0,0,0,0,0,474.572601,1878.35303,1878.35303,474.572601,0,90,90,0,8,36.2103767,36.2103767,8,1355,2055,2055,1355,9.72975063,23.4628353,23.4628353,9.72975063,75,510,510,75,260,1861.33337,1861.33337,260,150,1125,1125,150,2020.33362,455,455,2020.33362,42.9999847,0,0,42.9999847,1915.18604,699.620239,699.620239,1915.18604 [f=0009615] [9615] Game End Stats Values: 15,2200,4270,4270,2200,36.5761337,271.818268,271.818268,36.5761337,0,0,0,0,0,0,0,0,0,15.6321106,15.6321106,0,474.572601,1878.35303,1878.35303,474.572601,0,90,90,0,9.02281094,40.7479858,40.7479858,9.02281094,1905,2235,2235,1905,9.72975063,23.9955044,23.9955044,9.72975063,75,750,750,75,260,1861.33337,1861.33337,260,220,1195,1195,220,2020.33362,455,455,2020.33362,42.9999847,0,0,42.9999847,1915.18604,699.620239,699.620239,1915.18604 [f=0009615] [9615] Game End Stats Values: 16,2200,4550,4550,2200,36.5761337,318.103821,318.103821,36.5761337,0,0,0,0,0,0,0,0,0,15.6321106,15.6321106,0,601.020142,1878.35303,1878.35303,601.020142,0,90,90,0,12.3846235,45.0425034,45.0425034,12.3846235,1905,2415,2415,1905,9.72975063,25.0029011,25.0029011,9.72975063,75,815,815,75,335,1861.33337,1861.33337,335,220,1230,1230,220,2020.33362,530,530,2020.33362,42.9999847,0,0,42.9999847,1915.18604,826.067749,826.067749,1915.18604 [f=0009615] [9615] Game End Stats Values: 17,2175,4825,4825,2175,36.5761337,372.852844,372.852844,36.5761337,0,0,0,0,0,0,0,0,0,15.6321106,15.6321106,0,741.473206,1903.35303,1903.35303,741.473206,0,90,90,0,12.2589769,46.8543854,46.8543854,12.2589769,1905,2415,2415,1905,9.72975063,25.0710335,25.0710335,9.72975063,50,945,945,50,410,1886.33337,1886.33337,410,220,1375,1375,220,2045.33362,605,605,2045.33362,42.9999847,0,0,42.9999847,1940.18604,966.520813,966.520813,1940.18604 [f=0009615] [9615] Game End Stats Values: 18,2150,5045,5045,2150,36.5761337,426.099915,426.099915,36.5761337,0,0,0,0,0,0,0,0,0,103.855469,103.855469,0,760.4104,1928.35303,1928.35303,760.4104,0,90,90,0,12.1862345,49.2353897,49.2353897,12.1862345,1905,2415,2415,1905,9.72975063,31.6193485,31.6193485,9.72975063,25,945,945,25,530,1911.33337,1911.33337,530,220,1595,1595,220,2070.3335,774.333374,774.333374,2070.3335,42.9999847,0,0,42.9999847,1965.18604,985.458008,985.458008,1965.18604 [f=0009615] [9615] Game End Stats Values: 19,2150,5745,5745,2150,36.5761337,445.425812,445.425812,36.5761337,0,0,0,0,0,0,0,0,0,103.855469,103.855469,0,760.4104,1928.35303,1928.35303,760.4104,0,180,180,0,11.800456,47.4007416,47.4007416,11.800456,1905,2415,2415,1905,9.72975063,28.5773125,28.5773125,9.72975063,25,1445,1445,25,530,1911.33337,1911.33337,530,220,1705,1705,220,2070.3335,774.333374,774.333374,2070.3335,42.9999847,16.3333435,16.3333435,42.9999847,1965.18604,985.458008,985.458008,1965.18604 [f=0009615] [9615] Game End Stats Values: 20,2150,6445,6445,2150,36.5761337,453.050415,453.050415,36.5761337,0,0,0,0,0,0,0,0,0,103.855469,103.855469,0,836.079102,1928.35303,1928.35303,836.079102,0,180,180,0,11.4146748,44.7046967,44.7046967,11.4146748,1905,2470,2470,1905,9.72975063,31.8714905,31.8714905,9.72975063,25,1945,1945,25,530,1911.33337,1911.33337,530,220,1850,1850,220,2070.3335,774.333374,774.333374,2070.3335,42.9999847,29.999958,29.999958,42.9999847,1965.18604,1061.12671,1061.12671,1965.18604 [f=0009615] [9615] Game End Stats Values: 21,2150,6750,6750,2150,36.5761337,471.39032,471.39032,36.5761337,0,0,0,0,0,0,0,0,0,103.855469,103.855469,0,905.410339,1928.35303,1928.35303,905.410339,0,180,180,0,10.9961481,40.5361748,40.5361748,10.9961481,1905,2415,2415,1905,9.72975063,32.7199059,32.7199059,9.72975063,25,2195,2195,25,675,1911.33337,1911.33337,675,220,1960,1960,220,2070.3335,919.333374,919.333374,2070.3335,42.9999847,29.999958,29.999958,42.9999847,1965.18604,1130.45789,1130.45789,1965.18604 [f=0009615] [9615] Game End Stats Values: 22,245,6735,6735,245,36.5761337,478.162201,478.162201,36.5761337,0,0,0,0,0,0,0,0,0,103.855469,103.855469,0,2521.21436,3890.52026,3890.52026,2521.21436,0,270,270,0,10.2732372,30.6863441,30.6863441,10.2732372,0,2415,2415,0,9.72975063,35.779808,35.779808,9.72975063,25,1945,1945,25,1175,3816.3335,3816.3335,1175,220,2105,2105,220,3975.3335,1419.33337,1419.33337,3975.3335,42.9999847,60.000164,60.000164,42.9999847,3927.35327,2747.39648,2747.39648,3927.35327 [f=0009615] [9615] Game End Stats Values: 23,245,6590,6590,245,36.5761337,483.970367,483.970367,36.5761337,0,0,0,0,0,0,0,0,749.067993,103.855469,103.855469,749.067993,2798.8833,3890.52026,3890.52026,2798.8833,0,270,270,0,5.27323532,31.4888153,31.4888153,5.27323532,0,2235,2235,0,125.939186,36.1107788,36.1107788,125.939186,25,1945,1945,25,1355,3816.3335,3816.3335,1355,220,2140,2140,220,3975.3335,1599.33337,1599.33337,3975.3335,42.9999847,60.000164,60.000164,42.9999847,3927.35327,3060.12183,3060.12183,3927.35327 [f=0009686] [9686] Event [3576,300.894501,3480]: 1 finished unit Metal Extractor [f=0009766] [9766] Event [4758.3999,211.792023,2360]: 1 finished unit Scythe [f=0009774] Spectator KingLunchBox left the game: normal quit [f=0009774] [9774] Event [undefined]: KingLunchBox quit [f=0009897] Player ATOSTIC left the game: normal quit [f=0009897] [9897] Event [undefined]: ATOSTIC quit [f=0009903] No clients connected, shutting down server [f=0009903] Server shutdown [f=0010065] [10065] Event [5000,211.792023,3976]: 1 finished unit Metal Extractor [f=0010231] [10231] Event [2552,304.956085,2024]: 1 finished unit Metal Extractor [f=0010330] [10330] Event [4520,212.293732,2536]: 1 finished unit Caretaker [f=0010335] [10335] Event [4936,211.792023,4040]: 1 finished unit Wind/Tidal Generator [f=0011251] [11251] Event [2280,304.956085,1048]: 1 finished unit Metal Extractor [f=0014386] Autoquit sending quit command. [f=0014386] [QuitAction] user exited to system [f=0014386] [SpringApp::Kill][1] fromRun=1 [f=0014386] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014386] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014386] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014386] [ThreadPool::SetThreadCount][2] workers=0 [f=0014386] [SpringApp::Kill][2] [f=0014386] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014386] [Game::KillLua][3] dtor=0 luaUI=0x527d2d10 [f=0014386] Start widgetHandler:Shutdown [f=0014386] Shutdown - SaveOrderList Complete [f=0014386] Writing last game win data [f=0014386] Shutdown - SaveConfigData Complete [f=0014386] Shutdown Widget - Save/Load API [f=0014386] Shutdown Widget - Chili Highlight [f=0014386] Shutdown Widget - Draw After Chili [f=0014386] Shutdown Widget - EPIC Menu [f=0014386] Shutdown Widget - Chili Widget Selector [f=0014386] Shutdown Widget - Chili Minimap [f=0014386] Shutdown Widget - Local Team Colors [f=0014386] Shutdown Widget - Display Keys 2 [f=0014386] Shutdown Widget - Save Game Menu [f=0014386] Shutdown Widget - Unit Icons [f=0014386] Shutdown Widget - Noises [f=0014386] Shutdown Widget - HealthBars [f=0014386] Shutdown Widget - Win Counter [f=0014386] Shutdown Widget - SpringRTS Replay Stats [f=0014386] Shutdown Widget - BuildETA [f=0014386] Shutdown Widget - Modular Comm Info [f=0014386] Shutdown Widget - Stereo3D [f=0014386] Shutdown Widget - Showeco and Grid Drawer [f=0014386] Shutdown Widget - Point Tracker [f=0014386] Shutdown Widget - Music Player [f=0014386] Shutdown Widget - Missile Silo Range [f=0014386] Shutdown Widget - MinimapEvents [f=0014386] Shutdown Widget - Mex Placement Handler [f=0014386] Shutdown Widget - Local Widgets Config [f=0014386] Shutdown Widget - Highlight Geos [f=0014386] Shutdown Widget - Grab Input [f=0014386] Input grabbing is disabled! [f=0014386] Shutdown Widget - MetalFeatures (new) [f=0014386] Shutdown Widget - Darkening [f=0014386] Shutdown Widget - Context Menu [f=0014386] Shutdown Widget - Chili Spectator Panels [f=0014386] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014386] Shutdown Widget - Chili Nuke Warning [f=0014386] Shutdown Widget - Chili EndGame Window [f=0014386] Shutdown Widget - Chili Economy Panel Default [f=0014386] Shutdown Widget - CameraShake [f=0014386] Shutdown Widget - Attack AoE [f=0014386] Shutdown Widget - Map Edge Extension [f=0014386] Shutdown Widget - Selection Send [f=0014386] Shutdown Widget - LupsManager [f=0014386] Shutdown Widget - Newton Firezone [f=0014386] Shutdown Widget - Chili Crude Player List [f=0014386] Shutdown Widget - Chili Pro Console [f=0014386] Shutdown Widget - Lasso Terraform GUI [f=0014386] Shutdown Widget - Lups [f=0014386] Shutdown Widget - Chili Framework [f=0014386] Shutdown Widget - Chili Core Selector [f=0014386] Shutdown Widget - Custom Markers [f=0014386] Shutdown Widget - Pause Screen [f=0014386] Shutdown Widget - Text To Speech Control [f=0014386] Shutdown Widget - Persistent Build Height [f=0014386] Shutdown Widget - Layout Handler [f=0014386] End widgetHandler:Shutdown [f=0014386] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={238046,44659217} {int,ext,rec}Allocs={22668002,0,0} {chunk,block}Bytes={44659217,0} [f=0014386] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014386] [Game::KillLua][2] dtor=0 luaRules=0x53508540 [f=0014386] Start gadgetHandler:Shutdown [f=0014386] Shutdown - StartSetup [f=0014386] Shutdown - UnitMorph [f=0014386] Shutdown - LupsNanoSpray [f=0014386] Shutdown - Missile Silo Controller [f=0014386] Shutdown - Modular Comm Info [f=0014386] Shutdown - Terrain Texture Handler [f=0014386] Shutdown - UnitCloakShield [f=0014386] Shutdown - Starlight Handler [f=0014386] End gadgetHandler:Shutdown [f=0014386] Start gadgetHandler:Shutdown [f=0014386] Shutdown - Save/Load [f=0014386] Shutdown - UnitMorph [f=0014386] Shutdown - Modular Comm Info [f=0014386] Shutdown - Retreat Command [f=0014386] Shutdown - Shockwaves [f=0014386] Shutdown - Teleport Throw [f=0014386] Shutdown - UnitCloakShield [f=0014386] Shutdown - Lups Cloak FX [f=0014386] Shutdown - Lups [f=0014386] Shutdown - Lups Shield [f=0014386] End gadgetHandler:Shutdown [f=0014386] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22668098,0,0} {chunk,block}Bytes={0,0} [f=0014386] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22668098,0,0} {chunk,block}Bytes={0,0} [f=0014386] [Game::KillLua][4] dtor=0 [f=0014386] [Game::~CGame][1] [f=0014386] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014386] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014386] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014386] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014386] [Game::KillLua][4] dtor=1 [f=0014386] [Game::KillMisc][1] [f=0014386] [Game::KillMisc][2] [f=0014386] [Game::KillMisc][3] [f=0014386] [Game::KillRendering][1] [f=0014386] [3DOParser::Kill] allocated 137 pieces [f=0014386] [S3OParser::Kill] allocated 2667 pieces [f=0014386] [AssParser::Kill] allocated 217 pieces [f=0014386] [Game::KillInterface][1] [f=0014386] [Game::KillInterface][2] [f=0014386] [Game::KillSimulation][1] [f=0014386] [Game::KillSimulation][2] [f=0014386] [CCollisionHandler] dis-/continuous tests: 374/65243 [f=0014386] [Game::KillSimulation][3] [f=0014386] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014386] [~CPathCache(20x16)] cacheHits=19 hitPercentage=33% numHashColls=0 maxCacheSize=4 [f=0014386] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014386] [~CPathCache(40x32)] cacheHits=147 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014386] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014386] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014386] [LosHandler::Kill] raycast instance cache-{hits,misses}={1963,4702}; shared=4%; cached=25% [f=0014386] [Game::KillSimulation][4] [f=0014386] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0014386] [Game::~CGame][2] [f=0014386] [Game::~CGame][3] [f=0014386] [SpringApp::Kill][3] [f=0014386] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 151091 bytes sent 95908 bytes recv'd [f=0014386] [SpringApp::Kill][4] font=0x459b27e0 [f=0014386] [SpringApp::Kill][5] [f=0014386] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x45a2ba00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2271ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=46ms file="bitmaps/pd/shield3wake.png" indx=552 inflSize=192kb readTime=46ms file="objects3d/cremcom2.s3o" indx=4997 inflSize=200kb readTime=36ms file="units/cloakbomb.lua" indx=6556 inflSize=2kb readTime=31ms file="luaui/widgets/api_widget_disabler.lua" indx=3732 inflSize=1kb readTime=31ms file="objects3d/cremfactory.s3o" indx=5008 inflSize=98kb readTime=29ms file="unitpics/amphassault.png" indx=6155 inflSize=10kb readTime=28ms file="objects3d/armcom2.3do" indx=4788 inflSize=45kb readTime=25ms file="luaui/widgets/missilesilo_range.lua" indx=4613 inflSize=5kb readTime=25ms file="bitmaps/loadpictures/buildpower.png" indx=487 inflSize=2718kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 53724731 bytes cached in 2809 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x45b65a30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45aa8080) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45b7d230) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fe6e8083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]