[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Z5caTx3IGk/springsettings.800613.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffa5801d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 22343 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/800613/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 175ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44953b80] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44953b80] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 95ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 810ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 896ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 749ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 137ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] OhagiMan was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/800613/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184803d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184803d file="cache/104dev-maintenance/paths/Intersection v4.1.pe-1184803d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184804d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184804d file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-1184804d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (190ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11420,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/800613/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x518e72f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 77d9da5d1f2737f901ad4a6e4596f592 [f=-000001] Connection attempt from Jasper [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Jasper changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jasper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jasper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: matthewwightman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jasper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jasper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jasper" string="[Game::Load][lua{Rules,Gaia}={485facc8,00000000}]" [f=-000001] Allies: I choose: Jim 3.0! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={77ec1c60,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] likewise [f=-000001] [0] Event [920,261.998535,779]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4296,262.003906,4472]: 1 finished unit Recon Commander [f=0000000] [0] Jasper, team: 1, elo:2527 [f=0000000] [0] matthewwightman, team: 0, elo:2303 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000008] [8] Event [1024,258.2099,784]: 0 finished unit Rover Assembly [f=0000008] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000008] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000008] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000008] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000008] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000008] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000008] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000008] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000008] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000008] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000008] !transmitlobby @voice@buildUnit@reload [f=0000046] [46] Event [4464,261.995605,4408]: 1 finished unit Shieldbot Factory [f=0000240] [240] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0000286] [286] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0000435] [435] Event [1041.99231,251.092865,783.970337]: 0 finished unit Mason [f=0000491] [491] Event [4464.01855,261.995605,4396]: 1 finished unit Convict [f=0000511] [511] Event [4296,261.995605,4328]: 1 finished unit Solar Collector [f=0000727] [727] Event [4464.01855,261.995605,4396]: 1 finished unit Bandit [f=0000765] [765] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0000781] [781] Event [4216,261.995605,4328]: 1 finished unit Solar Collector [f=0000826] [826] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0000914] [914] Event [680,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0001154] [1154] Event [600,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0001298] [1298] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0001420] [1420] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0001425] [1425] Event [520,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0001477] [1477] Event [4272,261.995605,4384]: 1 finished unit Lotus [f=0001665] [1665] Event [440,261.995605,280]: 0 finished unit Wind/Tidal Generator [f=0001718] [1718] Event [4464.01855,261.995605,4396]: 1 finished unit Convict [f=0001965] [1965] Event [360,261.995605,280]: 0 finished unit Wind/Tidal Generator [f=0001996] [1996] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0002016] [2016] Event [1041.99231,251.092865,783.970337]: 0 finished unit Mason [f=0002273] [2273] Event [4832,261.995605,4128]: 1 finished unit Lotus [f=0002339] [2339] Event [4464.01855,261.995605,4396]: 1 finished unit Bandit [f=0002526] [2526] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0002653] [2653] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0002674] [2674] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0002870] [2870] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0002911] [2911] Event [1136,253.725342,1104]: 0 finished unit Radar Tower [f=0002972] [2972] Event [3040.26172,54.9003448,4440.36816]: 1 lost unit Convict [f=0003008] [3008] Event [3006.4248,54.0232582,4398.48291]: 0 lost unit Scorcher [f=0003146] [3146] Event [4472,54.0488281,2952]: 1 finished unit Metal Extractor [f=0003190] [3190] Event [2952,54.0244141,4472]: 1 lost unit Metal Extractor [f=0003208] [3208] Event [3888,254.140381,896]: 0 finished unit Picket [f=0003417] [3417] Event [3680.12769,61.4692726,4944.70898]: 1 lost unit Bandit [f=0003424] [3424] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0003446] [3446] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0003515] [3515] Event [4464,54.0183105,2848]: 1 finished unit Lotus [f=0003759] [3759] Event [4464.01855,261.995605,4396]: 1 finished unit Outlaw [f=0003792] [3792] Event [280,261.995605,680]: 0 finished unit Solar Collector [f=0003824] [3824] Event [4432,60.6223145,3088]: 1 finished unit Radar Tower [f=0003947] [3947] Event [4048,254.244141,1024]: 0 finished unit Picket [f=0004043] [4043] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0004077] [4077] Event [328,261.995605,760]: 0 finished unit Solar Collector [f=0004415] [4415] Event [200,261.995605,728]: 0 finished unit Solar Collector [f=0004438] [4438] Event [4309.57275,57.6913681,3064.93579]: 0 lost unit Scorcher [f=0004592] [4592] Event [4120,261.995605,4744]: 1 finished unit Stardust [f=0004600] [4600] Event [4432,60.6223145,3088]: 1 finished unit Sparrow [f=0004603] [4603] Event [4360,254.177002,1288]: 0 finished unit Metal Extractor [f=0004621] [4621] Event [440,261.995605,760]: 0 finished unit Wind/Tidal Generator [f=0004673] [4673] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0004801] [4801] Event [520,261.995605,760]: 0 finished unit Wind/Tidal Generator [f=0004935] [4935] Event [4440,261.995605,4888]: 1 finished unit Wind/Tidal Generator [f=0004977] [4977] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0005020] [5020] Event [4464.01855,261.995605,4396]: 1 finished unit Thug [f=0005023] [5023] Event [600,261.995605,744]: 0 finished unit Wind/Tidal Generator [f=0005190] [5190] Event [4520,261.995605,4904]: 1 finished unit Wind/Tidal Generator [f=0005200] [5200] Event [680,261.995605,744]: 0 finished unit Wind/Tidal Generator [f=0005216] [5216] Event [1041.99231,251.092865,783.970337]: 0 finished unit Fencer [f=0005272] [5272] Event [4480,254.177002,1184]: 0 finished unit Picket [f=0005352] [5352] Event [3720,57.7231445,3464]: 1 finished unit Metal Extractor [f=0005460] [5460] Event [4600,261.995605,4904]: 1 finished unit Wind/Tidal Generator [f=0005636] [5636] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0005715] [5715] Event [4680,261.995605,4904]: 1 finished unit Wind/Tidal Generator [f=0005756] [5756] Event [3895.021,219.83461,4394.76611]: 0 lost unit Scorcher [f=0005759] [5759] Event [1488,57.7841797,1584]: 0 finished unit Picket [f=0005784] [5784] Event [3929.46045,227.275696,4429.22852]: 0 lost unit Scorcher [f=0005833] [5833] Event [3916.66895,224.431442,4455.7959]: 0 lost unit Scorcher [f=0005850] [5850] Event [3464,57.7536621,3720]: 1 finished unit Metal Extractor [f=0005985] [5985] Event [4760,261.995605,4920]: 1 finished unit Wind/Tidal Generator [f=0006013] [6013] Event [1041.99231,251.092865,783.970337]: 0 finished unit Mason [f=0006255] [6255] Event [4840,261.995605,4920]: 1 finished unit Wind/Tidal Generator [f=0006258] [6258] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0006344] [6344] Event [3472,104.305176,3472]: 1 finished unit Lotus [f=0006396] [6396] Event [688,261.995605,848]: 0 finished unit Picket [f=0006418] [6418] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0006480] [6480] Event [4824,261.995605,4824]: 1 finished unit Wind/Tidal Generator [f=0006540] [6540] Event [4872,453.810791,248]: 0 finished unit Metal Extractor [f=0006639] [6639] Event [4464.01855,261.995605,4396]: 1 finished unit Thug [f=0006698] [6698] Event [3649.02319,55.1593513,3647.45801]: 1 finished unit Recon Commander [f=0006735] [6735] Event [4824,261.995605,4744]: 1 finished unit Wind/Tidal Generator [f=0006739] [6739] Event [3744,55.1779785,3712]: 1 finished unit Lotus [f=0006820] [6820] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0006915] [6915] Event [4920,453.749756,248]: 0 finished unit Wind/Tidal Generator [f=0006958] [6958] Event [3672,57.717041,3528]: 1 finished unit Solar Collector [f=0007005] [7005] Event [4840,261.995605,4664]: 1 finished unit Wind/Tidal Generator [f=0007034] [7034] Event [904,261.995605,552]: 0 finished unit Caretaker [f=0007136] [7136] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0007154] [7154] Event [4920,453.798584,296]: 0 finished unit Wind/Tidal Generator [f=0007172] [7172] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0007181] [7181] Event [3560,57.7414551,3656]: 1 finished unit Solar Collector [f=0007275] [7275] Event [4840,261.995605,4584]: 1 finished unit Wind/Tidal Generator [f=0007353] [7353] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0007394] [7394] Event [4872,453.810791,296]: 0 finished unit Wind/Tidal Generator [f=0007634] [7634] Event [4824,453.884033,296]: 0 finished unit Wind/Tidal Generator [f=0007744] [7744] Event [1041.99231,251.092865,783.970337]: 0 finished unit Ripper [f=0007817] [7817] Event [832,54.6408691,2096]: 0 finished unit Picket [f=0007874] [7874] Event [4824,453.77417,248]: 0 finished unit Wind/Tidal Generator [f=0007955] [7955] Event [712,261.849121,984]: 0 finished unit Caretaker [f=0008036] [8036] Event [1041.99231,251.092865,783.970337]: 0 finished unit Fencer [f=0008051] [8051] Event [2952,54.0244141,4472]: 1 finished unit Metal Extractor [f=0008144] [8144] Event [4824,453.77417,200]: 0 finished unit Wind/Tidal Generator [f=0008200] [8200] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0008333] [8333] Event [2928,54.0244141,4336]: 1 finished unit Lotus [f=0008346] [8346] Event [1041.99231,251.092865,783.970337]: 0 finished unit Mason [f=0008359] [8359] Event [520,261.995605,680]: 0 finished unit Wind/Tidal Generator [f=0008384] [8384] Event [4872,453.859619,200]: 0 finished unit Wind/Tidal Generator [f=0008452] [8452] Event [640,105.721191,2848]: 0 finished unit Radar Tower [f=0008506] [8506] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0008536] [8536] Event [520,261.995605,600]: 0 finished unit Wind/Tidal Generator [f=0008572] [8572] Event [4464.01855,261.995605,4396]: 1 finished unit Felon [f=0008610] [8610] Event [4712,261.995605,4584]: 1 finished unit Caretaker [f=0008622] [8622] Event [4840,261.995605,4504]: 1 finished unit Wind/Tidal Generator [f=0008624] [8624] Event [4920,453.633789,200]: 0 finished unit Wind/Tidal Generator [f=0008670] [8670] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0008707] [8707] Event [520,261.995605,520]: 0 finished unit Wind/Tidal Generator [f=0008853] [8853] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0008865] [8865] Event [3032.3147,54.3589287,4495.78906]: 1 finished unit Recon Commander [f=0008896] [8896] Event [504,261.995605,440]: 0 finished unit Wind/Tidal Generator [f=0008957] [8957] Event [4464.01855,261.995605,4396]: 1 finished unit Convict [f=0008958] [8958] Event [1712,57.692627,1536]: 0 finished unit Picket [f=0008963] [8963] Event [4840,261.995605,4392]: 1 finished unit Wind/Tidal Generator [f=0009034] [9034] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0009067] [9067] Event [504,261.995605,360]: 0 finished unit Wind/Tidal Generator [f=0009170] [9170] Event [4696,261.995605,4632]: 1 finished unit Caretaker [f=0009176] [9176] Event [4760,261.995605,4440]: 1 finished unit Wind/Tidal Generator [f=0009186] [9186] Event [4464.01855,261.995605,4396]: 1 finished unit Bandit [f=0009245] [9245] Event [4680,261.995605,4488]: 1 finished unit Wind/Tidal Generator [f=0009482] [9482] Event [4464.01855,261.995605,4396]: 1 finished unit Outlaw [f=0009497] [9497] Event [4600,261.995605,4520]: 1 finished unit Wind/Tidal Generator [f=0009531] [9531] Event [1041.99231,251.092865,783.970337]: 0 finished unit Dominatrix [f=0009684] [9684] Event [4464.01855,261.995605,4396]: 1 finished unit Thug [f=0009706] [9706] Event [4520,261.995605,4568]: 1 finished unit Wind/Tidal Generator [f=0009890] [9890] Event [4464.01855,261.995605,4396]: 1 finished unit Thug [f=0009910] [9910] Event [4440,261.995605,4600]: 1 finished unit Wind/Tidal Generator [f=0009926] [9926] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0009940] [9940] Event [1041.99231,251.092865,783.970337]: 0 finished unit Ripper [f=0009979] [9979] Event [1688,57.7841797,1352]: 0 finished unit Solar Collector [f=0010012] [10012] Event [2192,54.0183105,848]: 0 finished unit Picket [f=0010050] [10050] Event [4656,253.694824,1360]: 0 finished unit Radar Tower [f=0010118] [10118] Event [1041.99231,251.092865,783.970337]: 0 finished unit Fencer [f=0010125] [10125] Event [1891.51208,187.10939,4185.39453]: 0 lost unit Scorcher [f=0010140] [10140] Event [1916.73621,182.079788,4210.31592]: 0 lost unit Scorcher [f=0010274] [10274] Event [4280,261.995605,4424]: 1 finished unit Wind/Tidal Generator [f=0010288] [10288] Event [408,261.995605,872]: 0 finished unit Solar Collector [f=0010384] [10384] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0010514] [10514] Event [1589.04639,251.080872,4485.12061]: 1 lost unit Bandit [f=0010523] [10523] Event [1502.16357,254.210175,4170.64404]: 0 lost unit Scorcher [f=0010545] [10545] Event [1534.56519,254.140244,4203.25293]: 0 lost unit Scorcher [f=0010564] [10564] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0010568] [10568] Event [4328,261.995605,4504]: 1 finished unit Wind/Tidal Generator [f=0010568] [10568] Event [1357.95825,254.143066,4110.41016]: 0 lost unit Fencer [f=0010576] [10576] Event [408,261.995605,984]: 0 finished unit Solar Collector [f=0010615] [10615] Event [1288,254.177002,4360]: 0 lost unit Metal Extractor [f=0010630] [10630] Event [1736,57.704834,1432]: 0 finished unit Solar Collector [f=0010631] [10631] Event [4464.01855,261.995605,4396]: 1 finished unit Felon [f=0010657] [10657] Event [1041.99231,251.092865,783.970337]: 0 finished unit Mason [f=0010699] [10699] Event [4360,261.995605,4584]: 1 finished unit Wind/Tidal Generator [f=0010760] [10760] Event [1284.04138,254.197998,4193.97559]: 0 lost unit Mason [f=0010793] [10793] Event [408,246.431641,1096]: 0 finished unit Solar Collector [f=0010810] [10810] Event [4464.01855,261.995605,4396]: 1 finished unit Convict [f=0010859] [10859] Event [4408,261.995605,4664]: 1 finished unit Wind/Tidal Generator [f=0010861] [10861] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0010930] [10930] Event [4464.01855,261.995605,4396]: 1 finished unit Bandit [f=0011010] [11010] Event [408,223.268799,1208]: 0 finished unit Solar Collector [f=0011015] [11015] Event [4464,54.0183105,2848]: 1 lost unit Lotus [f=0011057] [11057] Event [4472,54.6263733,2952]: 1 lost unit Metal Extractor [f=0011079] [11079] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0011112] [11112] Event [760,254.20752,3832]: 0 lost unit Metal Extractor [f=0011137] [11137] Event [1656,57.6987305,1480]: 0 finished unit Solar Collector [f=0011202] [11202] Event [4355.95947,76.4520645,3197.55615]: 0 lost unit Scorcher [f=0011224] [11224] Event [4316.45264,83.8453064,3232.12891]: 0 lost unit Scorcher [f=0011235] [11235] Event [1288,254.177002,4360]: 1 finished unit Metal Extractor [f=0011236] [11236] Event [4324.88965,80.8849258,3225.63745]: 0 lost unit Scorcher [f=0011236] [11236] Event [4302.88965,79.557579,3215.48804]: 0 lost unit Scorcher [f=0011250] [11250] Event [4289.31836,89.1951599,3256.89624]: 0 lost unit Scorcher [f=0011262] [11262] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0011272] [11272] Event [4516.79785,66.5780258,3150.28687]: 0 lost unit Scorcher [f=0011288] [11288] Event [4464.01855,261.995605,4396]: 1 finished unit Outlaw [f=0011288] [11288] Event [4243.75342,92.6162872,3275.93164]: 0 lost unit Scorcher [f=0011316] [11316] Event [424,200.563721,1320]: 0 finished unit Solar Collector [f=0011421] [11421] Event [640,105.721191,2848]: 0 lost unit Radar Tower [f=0011440] [11440] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0011501] [11501] Event [4464.01855,261.995605,4396]: 1 finished unit Thug [f=0011585] [11585] Event [998.352173,99.284462,2818.39307]: 0 lost unit Scorcher [f=0011710] [11710] Event [1608,57.6865234,1400]: 0 finished unit Solar Collector [f=0011716] [11716] Event [424,177.236084,1432]: 0 finished unit Solar Collector [f=0011934] [11934] Event [3618.77344,253.764969,1081.90198]: 1 lost unit Convict [f=0011993] [11993] Event [1041.99231,251.092865,783.970337]: 0 finished unit Dominatrix [f=0011998] [11998] Event [643.369385,176.673538,3179.01855]: 1 lost unit Outlaw [f=0012009] [12009] Event [881.635254,149.822372,3054.6355]: 0 lost unit Ripper [f=0012070] [12070] Event [4464.01855,261.995605,4396]: 1 finished unit Racketeer [f=0012073] [12073] Event [424,154.488281,1544]: 0 finished unit Solar Collector [f=0012145] [12145] Event [4472,50.1136627,2952]: 1 finished unit Metal Extractor [f=0012168] [12168] Event [724.239197,184.354736,3219.34595]: 0 lost unit Scorcher [f=0012316] [12316] Event [1041.99231,251.092865,783.970337]: 0 finished unit Ripper [f=0012384] [12384] Event [708.651611,208.817551,3330.27588]: 0 lost unit Thug [f=0012417] [12417] Event [1432,57.717041,1592]: 0 finished unit Solar Collector [f=0012441] [12441] Event [424,131.557373,1656]: 0 finished unit Solar Collector [f=0012510] [12510] Event [1041.99231,251.092865,783.970337]: 0 finished unit Fencer [f=0012643] [12643] Event [744.007324,206.973541,3320.52832]: 0 lost unit Scorcher [f=0012660] [12660] Event [3592,254.128174,984]: 1 lost unit Gauss [f=0012671] [12671] Event [4696,253.829102,1496]: 0 finished unit Stinger [f=0012691] [12691] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0012748] [12748] Event [691.956482,253.843628,3569.51807]: 0 lost unit Scorcher [f=0012778] [12778] Event [424,108.187012,1768]: 0 finished unit Solar Collector [f=0012833] [12833] Event [1041.99231,251.092865,783.970337]: 0 finished unit Mason [f=0012859] [12859] Event [799.869629,254.689606,3750.87744]: 0 lost unit Scorcher [f=0012919] [12919] Event [1480,57.6621094,1672]: 0 finished unit Solar Collector [f=0012967] [12967] Event [4464.01855,261.995605,4396]: 1 finished unit Aspis [f=0012988] [12988] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0013086] [13086] Event [424,85.5490723,1880]: 0 finished unit Solar Collector [f=0013106] [13106] Event [775.600525,183.264984,3210.1748]: 0 lost unit Fencer [f=0013147] [13147] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0013197] [13197] Event [4464.01855,261.995605,4396]: 1 finished unit Thug [f=0013350] [13350] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0013474] [13474] Event [1904,105.739502,1776]: 0 finished unit Radar Tower [f=0013493] [13493] Event [440,62.4655762,1992]: 0 finished unit Solar Collector [f=0013549] [13549] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0013592] [13592] Event [1400,57.7719727,1720]: 0 finished unit Solar Collector [f=0013638] [13638] Event [822.090759,193.621628,3259.7998]: 0 lost unit Dominatrix [f=0013791] [13791] Event [927.327271,118.550148,2908.93701]: 0 lost unit Dominatrix [f=0013841] [13841] Event [440,54.1342773,2104]: 0 finished unit Solar Collector [f=0013990] [13990] Event [960.424622,146.454941,3037.85425]: 0 lost unit Ripper [f=0014081] [14081] Event [1041.99231,251.092865,783.970337]: 0 finished unit Dominatrix [f=0014088] [14088] Event [4464.01855,261.995605,4396]: 1 finished unit Felon [f=0014123] [14123] Event [1352,57.6560059,1640]: 0 finished unit Solar Collector [f=0014128] [14128] Event [907.716736,169.419571,3151.64258]: 0 lost unit Scorcher [f=0014196] [14196] Event [440,54.0305176,2216]: 0 finished unit Solar Collector [f=0014242] [14242] Event [4464.01855,261.995605,4396]: 1 finished unit Convict [f=0014357] [14357] Event [1041.99231,251.092865,783.970337]: 0 finished unit Ripper [f=0014363] [14363] Event [840,254.164795,3640]: 1 finished unit Stinger [f=0014371] [14371] Event [511.208282,205.495255,3315.34229]: 1 lost unit Felon [f=0014392] [14392] Event [4464.01855,261.995605,4396]: 1 finished unit Bandit [f=0014393] [14393] Event [558.234985,185.328354,3219.58887]: 0 lost unit Scorcher [f=0014502] [14502] Event [657.133545,219.486862,3381.22534]: 0 lost unit Scorcher [f=0014529] [14529] Event [1041.99231,251.092865,783.970337]: 0 finished unit Fencer [f=0014543] [14543] Event [744.183289,219.905869,3382.67212]: 0 lost unit Scorcher [f=0014702] [14702] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0014761] [14761] Event [4464.01855,261.995605,4396]: 1 finished unit Outlaw [f=0014818] [14818] Event [3848,254.231934,712]: 0 finished unit Solar Collector [f=0014837] [14837] Event [2568,55.5319824,2568]: 0 finished unit Metal Extractor [f=0014869] [14869] Event [1041.99231,251.092865,783.970337]: 0 finished unit Mason [f=0014936] [14936] Event [4344,54.041275,2952]: 1 finished unit Gauss [f=0015033] [15033] Event [680,54.012207,2120]: 0 finished unit Solar Collector [f=0015046] [15046] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0015121] [15121] Event [4464.01855,261.995605,4396]: 1 finished unit Thug [f=0015217] [15217] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0015287] [15287] Event [2584,55.5258789,2504]: 0 finished unit Solar Collector [f=0015333] [15333] Event [664,254.453186,3592]: 1 finished unit Stardust [f=0015378] [15378] Event [3896,254.256348,792]: 0 finished unit Solar Collector [f=0015440] [15440] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0015476] [15476] Event [4024,253.786377,1496]: 0 finished unit Stinger [f=0015544] [15544] Event [568,54.0183105,2248]: 0 finished unit Solar Collector [f=0015616] [15616] Event [728,54.0183105,2200]: 0 finished unit Solar Collector [f=0015631] [15631] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0015672] [15672] Event [760,249.694733,3832]: 1 finished unit Metal Extractor [f=0015730] [15730] Event [4464.01855,261.995605,4396]: 1 finished unit Racketeer [f=0015769] [15769] Event [2632,55.5380859,2584]: 0 finished unit Solar Collector [f=0015899] [15899] Event [3816,254.177002,840]: 0 finished unit Solar Collector [f=0016091] [16091] Event [1041.99231,251.092865,783.970337]: 0 finished unit Dominatrix [f=0016141] [16141] Event [648,54.0305176,2248]: 0 finished unit Solar Collector [f=0016175] [16175] Event [625.827148,210.876266,3339.3916]: 0 lost unit Scorcher [f=0016216] [16216] Event [2552,55.5319824,2632]: 0 finished unit Solar Collector [f=0016243] [16243] Event [568.206299,187.318268,3234.18555]: 0 lost unit Dominatrix [f=0016293] [16293] Event [670.221375,213.900848,3352.32593]: 0 lost unit Ripper [f=0016306] [16306] Event [715.493286,228.435593,3420.90796]: 0 lost unit Scorcher [f=0016360] [16360] Event [663.44281,220.045456,3390.51831]: 0 lost unit Scorcher [f=0016376] [16376] Event [1041.99231,251.092865,783.970337]: 0 finished unit Ripper [f=0016376] [16376] Event [639.490723,185.365372,3219.31641]: 0 lost unit Fencer [f=0016390] [16390] Event [718.530457,253.882507,3551.99243]: 0 lost unit Scorcher [f=0016412] [16412] Event [718.511902,251.793808,3554.70776]: 0 lost unit Scorcher [f=0016524] [16524] Event [3768,254.177002,760]: 0 finished unit Solar Collector [f=0016551] [16551] Event [1041.99231,251.092865,783.970337]: 0 finished unit Fencer [f=0016592] [16592] Event [600,54.0244141,2168]: 0 finished unit Solar Collector [f=0016666] [16666] Event [2504,55.5258789,2552]: 0 finished unit Solar Collector [f=0016707] [16707] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0016847] [16847] Event [1041.99231,251.092865,783.970337]: 0 finished unit Mason [f=0016930] [16930] Event [5032,261.995605,4736]: 1 finished unit Fusion Reactor [f=0017007] [17007] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0017029] [17029] Event [4464.01855,261.995605,4396]: 1 finished unit Thug [f=0017157] [17157] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0017186] [17186] Event [4376,254.128174,1224]: 0 finished unit Solar Collector [f=0017198] [17198] Event [4696,253.829102,1496]: 0 lost unit Stinger [f=0017253] [17253] Event [568,253.560547,3576]: 1 finished unit Gauss [f=0017307] [17307] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0017345] [17345] Event [4452.0083,253.710419,1562.77673]: 0 lost unit Ripper [f=0017457] [17457] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0017536] [17536] Event [792,261.995605,696]: 0 finished unit Solar Collector [f=0017680] [17680] Event [4424,254.219727,1304]: 0 finished unit Solar Collector [f=0017763] [17763] Event [4464.01855,261.995605,4396]: 1 finished unit Felon [f=0017800] [17800] Event [4168,254.128174,1480]: 0 finished unit Gauss [f=0017913] [17913] Event [4464.01855,261.995605,4396]: 1 finished unit Convict [f=0017932] [17932] Event [4580.77783,254.733994,1516.93457]: 0 lost unit Fencer [f=0017937] [17937] Event [1041.99231,251.092865,783.970337]: 0 finished unit Dominatrix [f=0017953] [17953] Event [840,261.995605,776]: 0 finished unit Solar Collector [f=0018003] [18003] Event [4464.01855,261.995605,4396]: 1 finished unit Bandit [f=0018044] [18044] Event [4344,254.231934,1480]: 0 lost unit Gauss [f=0018137] [18137] Event [4377.57275,254.149628,1449.04016]: 0 lost unit Mason [f=0018166] [18166] Event [4344,254.177002,1352]: 0 finished unit Solar Collector [f=0018189] [18189] Event [4168,254.128174,1480]: 0 lost unit Gauss [f=0018192] [18192] Event [4236.42188,254.328369,1402.1355]: 0 lost unit Scorcher [f=0018214] [18214] Event [4242.82422,254.327148,1458.71716]: 0 lost unit Scorcher [f=0018234] [18234] Event [4344,254.177002,1352]: 0 lost unit Solar Collector [f=0018297] [18297] Event [4464.01855,261.995605,4396]: 1 finished unit Outlaw [f=0018309] [18309] Event [1272,210.14624,600]: 0 finished unit Caretaker [f=0018344] [18344] Event [4024,253.786377,1496]: 0 lost unit Stinger [f=0018369] [18369] Event [1041.99231,251.092865,783.970337]: 0 finished unit Ripper [f=0018374] [18374] Event [4360,254.177002,1288]: 0 lost unit Metal Extractor [f=0018400] [18400] Event [4002.41211,66.898262,2454.06348]: 1 lost unit Outlaw [f=0018431] [18431] Event [4007.63525,83.5756073,2375.2229]: 0 lost unit Scorcher [f=0018442] [18442] Event [4140.10645,254.238785,1426.85559]: 0 lost unit Mason [f=0018443] [18443] Event [760,261.995605,824]: 0 finished unit Solar Collector [f=0018457] [18457] Event [4296,253.857941,1272]: 0 lost unit Solar Collector [f=0018466] [18466] Event [776,253.584961,3576]: 1 finished unit Gauss [f=0018515] [18515] Event [4464.01855,261.995605,4396]: 1 finished unit Thug [f=0018515] [18515] Event [4480,254.177002,1184]: 0 lost unit Picket [f=0018519] [18519] Event [552,104.427322,2840]: 0 finished unit Stinger [f=0018532] [18532] Event [4048,254.244141,1024]: 0 lost unit Picket [f=0018554] [18554] Event [4656,253.694824,1360]: 0 lost unit Radar Tower [f=0018557] [18557] Event [1041.99231,251.092865,783.970337]: 0 finished unit Fencer [f=0018576] [18576] Event [4096.0835,55.8961563,2512.68628]: 0 lost unit Scorcher [f=0018583] [18583] Event [3933.88574,59.8281631,2442.82349]: 0 lost unit Scorcher [f=0018674] [18674] Event [3888,254.140381,896]: 0 lost unit Picket [f=0018677] [18677] Event [4049.65137,72.3815689,2431.76831]: 1 lost unit Bandit [f=0018687] [18687] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0018708] [18708] Event [4424,254.219727,1304]: 0 lost unit Solar Collector [f=0018723] [18723] Event [4376,254.30426,1224]: 0 lost unit Solar Collector [f=0018729] [18729] Event [3981.74316,54.0417328,2667.2146]: 0 lost unit Scorcher [f=0018734] [18734] Event [4335.40723,253.696426,1172.21826]: 0 lost unit Mason [f=0018799] [18799] Event [1041.99231,251.092865,783.970337]: 0 finished unit Mason [f=0018861] [18861] Event [3898.61157,55.2240334,2400.86865]: 0 lost unit Fencer [f=0018896] [18896] Event [3896,254.256348,792]: 0 lost unit Solar Collector [f=0018933] [18933] Event [4464.01855,261.995605,4396]: 1 finished unit Racketeer [f=0018944] [18944] Event [776,261.995605,200]: 0 finished unit Solar Collector [f=0018957] [18957] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0018972] [18972] Event [3816,254.315857,840]: 0 lost unit Solar Collector [f=0019008] [19008] Event [3832,253.606781,776]: 0 lost unit Metal Extractor [f=0019037] [19037] Event [4005.19214,103.139076,2283.55591]: 0 lost unit Bandit [f=0019057] !predict [f=0019057] > Team matthewwightman has a 21.4% chance to win [f=0019057] > Team Jasper has a 78.6% chance to win [f=0019076] [19076] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0019091] [19091] Event [3768,254.177002,760]: 0 lost unit Solar Collector [f=0019148] [19148] Event [3848,254.3302,712]: 0 lost unit Solar Collector [f=0019170] [19170] Event [4464.01855,261.995605,4396]: 1 finished unit Thug [f=0019184] [19184] Event [824,261.995605,280]: 0 finished unit Solar Collector [f=0019220] [19220] Event [1041.99231,251.092865,783.970337]: 0 finished unit Scorcher [f=0019311] [19311] Event [undefined]: matthewwightman resigned [f=0019311] game_message: matthewwightman has been destroyed! [f=0019311] game_message: Jasper wins! [f=0019311] Submitting stats [f=0019311] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019311] Part| Total Time|Time of the last 0.5s [f=0019311] Draw 16888.35ms 23.99% [f=0019311] Lua::Callins::Synced 9125.93ms 12.54% [f=0019311] Lua::Callins::Unsynced 20867.10ms 25.37% [f=0019311] Lua::CollectGarbage::Synced 564.60ms 3.85% [f=0019311] Lua::CollectGarbage::Unsynced 1367.64ms 4.64% [f=0019311] Misc::Profiler::AddTime 72.07ms 0.00% [f=0019311] Sim 32953.14ms 57.35% [f=0019311] [19311] Received game_message: matthewwightman has been destroyed! [f=0019311] [19311] Received game_message: Jasper wins! [f=0019312] [19312] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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42,10630,14200,14200,10630,3555.74561,1839.14038,1839.14038,3555.74561,0,0,0,0,0,0,0,0,0,19.48349,19.48349,0,2910.22485,9105.6084,9105.6084,2910.22485,800,2910,2910,800,141.083084,97.1670456,97.1670456,141.083084,2705,2340,2340,2705,46.885231,34.6963577,34.6963577,46.885231,2590,6185,6185,2590,1821.33325,9052.10059,9052.10059,1821.33325,4535,2765,2765,4535,9182.10059,1821.33325,1821.33325,9182.10059,55.9171982,280.903748,280.903748,55.9171982,9393.75684,3055.0874,3055.0874,9393.75684 [f=0019312] [19312] Game End Stats Values: 43,10300,14630,14630,10300,3761.61792,1933.78137,1933.78137,3761.61792,0,0,0,0,0,0,0,0,0,19.48349,19.48349,0,3078.84302,10234.8105,10234.8105,3078.84302,920,3310,3310,920,115.631981,72.6202316,72.6202316,115.631981,2650,2340,2340,2650,42.8315277,32.7093964,32.7093964,42.8315277,2405,6215,6215,2405,1896.33325,10111.1006,10111.1006,1896.33325,4325,2765,2765,4325,10431.1006,1896.33325,1896.33325,10431.1006,65.5423508,280.903748,280.903748,65.5423508,10537.6328,3425.66772,3425.66772,10537.6328 [f=0019312] [19312] Game End Stats Values: 44,10470,15160,15160,10470,3931.42163,2020.85608,2020.85608,3931.42163,0,0,0,0,0,0,0,0,0,19.48349,19.48349,0,3078.84302,10473.6514,10473.6514,3078.84302,920,3310,3310,920,108.285027,70.4900894,70.4900894,108.285027,2650,2340,2340,2650,39.784153,32.6196098,32.6196098,39.784153,2720,6745,6745,2720,1896.33325,10471.1006,10471.1006,1896.33325,4180,2765,2765,4180,10791.1006,1896.33325,1896.33325,10791.1006,73.8335114,280.903748,280.903748,73.8335114,10801.666,3571.38208,3571.38208,10801.666 [f=0019350] [19350] Event [694.924072,131.460495,2969.34717]: 0 lost unit Fencer [f=0019360] !transmitlobby @voice@buildUnit@remove;vehcon [f=0019360] !transmitlobby @voice@buildUnit@remove;vehscout [f=0019360] !transmitlobby @voice@buildUnit@remove;vehraid [f=0019360] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0019360] !transmitlobby @voice@buildUnit@remove;vehriot [f=0019360] !transmitlobby @voice@buildUnit@remove;vehassault [f=0019360] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0019360] !transmitlobby @voice@buildUnit@remove;veharty [f=0019360] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0019360] !transmitlobby @voice@buildUnit@remove;vehaa [f=0019360] !transmitlobby @voice@buildUnit@reload [f=0019360] [19360] Event [3897.09595,53.4494057,2410.70313]: 0 lost unit Ripper [f=0019474] Player Jasper left the game: normal quit [f=0019474] [19474] Event [undefined]: Jasper quit [f=0019480] Spectator matthewwightman left the game: normal quit [f=0019480] [19480] Event [undefined]: matthewwightman quit [f=0019486] No clients connected, shutting down server [f=0019486] Server shutdown [f=0019805] [19805] Event [904,253.621582,3560]: 1 finished unit Gauss [f=0019933] [19933] Event [4464.01855,261.995605,4396]: 1 finished unit Felon [f=0020086] [20086] Event [4464.01855,261.995605,4396]: 1 finished unit Convict [f=0020178] [20178] Event [4464.01855,261.995605,4396]: 1 finished unit Bandit [f=0020443] [20443] Event [4464.01855,261.995605,4396]: 1 finished unit Outlaw [f=0020642] [20642] Event [4464.01855,261.995605,4396]: 1 finished unit Thug [f=0021021] [21021] Event [4464.01855,261.995605,4396]: 1 finished unit Racketeer [f=0021227] [21227] Event [4464.01855,261.995605,4396]: 1 finished unit Thug [f=0021876] [21876] Event [4464.01855,261.995605,4396]: 1 finished unit Felon [f=0022023] [22023] Event [4464.01855,261.995605,4396]: 1 finished unit Convict [f=0022113] [22113] Event [4464.01855,261.995605,4396]: 1 finished unit Bandit [f=0022378] [22378] Event [4464.01855,261.995605,4396]: 1 finished unit Outlaw [f=0022577] [22577] Event [4464.01855,261.995605,4396]: 1 finished unit Thug [f=0022788] Autoquit sending quit command. [f=0022788] [QuitAction] user exited to system [f=0022788] [SpringApp::Kill][1] fromRun=1 [f=0022788] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022788] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022788] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022788] [ThreadPool::SetThreadCount][2] workers=0 [f=0022788] [SpringApp::Kill][2] [f=0022788] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022788] [Game::KillLua][3] dtor=0 luaUI=0x50b70cd0 [f=0022788] Start widgetHandler:Shutdown [f=0022788] Shutdown - SaveOrderList Complete [f=0022788] Writing last game win data [f=0022788] Shutdown - SaveConfigData Complete [f=0022788] Shutdown Widget - Save/Load API [f=0022788] Shutdown Widget - Chili Highlight [f=0022788] Shutdown Widget - Draw After Chili [f=0022788] Shutdown Widget - EPIC Menu [f=0022788] Shutdown Widget - Chili Widget Selector [f=0022788] Shutdown Widget - Chili Minimap [f=0022788] Shutdown Widget - Local Team Colors [f=0022788] Shutdown Widget - Display Keys 2 [f=0022788] Shutdown Widget - Save Game Menu [f=0022788] Shutdown Widget - Unit Icons [f=0022788] Shutdown Widget - Noises [f=0022788] Shutdown Widget - HealthBars [f=0022788] Shutdown Widget - Win Counter [f=0022788] Shutdown Widget - SpringRTS Replay Stats [f=0022788] Shutdown Widget - BuildETA [f=0022788] Shutdown Widget - Modular Comm Info [f=0022788] Shutdown Widget - Stereo3D [f=0022788] Shutdown Widget - Showeco and Grid Drawer [f=0022788] Shutdown Widget - Point Tracker [f=0022788] Shutdown Widget - Music Player [f=0022788] Shutdown Widget - Missile Silo Range [f=0022788] Shutdown Widget - MinimapEvents [f=0022788] Shutdown Widget - Mex Placement Handler [f=0022788] Shutdown Widget - Local Widgets Config [f=0022788] Shutdown Widget - Highlight Geos [f=0022788] Shutdown Widget - Grab Input [f=0022788] Input grabbing is disabled! [f=0022788] Shutdown Widget - MetalFeatures (new) [f=0022788] Shutdown Widget - Darkening [f=0022788] Shutdown Widget - Context Menu [f=0022788] Shutdown Widget - Chili Spectator Panels [f=0022788] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022788] Shutdown Widget - Chili Nuke Warning [f=0022788] Shutdown Widget - Chili EndGame Window [f=0022788] Shutdown Widget - Chili Economy Panel Default [f=0022788] Shutdown Widget - CameraShake [f=0022788] Shutdown Widget - Attack AoE [f=0022788] Shutdown Widget - Map Edge Extension [f=0022788] Shutdown Widget - Selection Send [f=0022788] Shutdown Widget - LupsManager [f=0022788] Shutdown Widget - Newton Firezone [f=0022788] Shutdown Widget - Chili Crude Player List [f=0022788] Shutdown Widget - Chili Pro Console [f=0022788] Shutdown Widget - Lasso Terraform GUI [f=0022788] Shutdown Widget - Lups [f=0022788] Shutdown Widget - Chili Framework [f=0022788] Shutdown Widget - Chili Core Selector [f=0022788] Shutdown Widget - Custom Markers [f=0022788] Shutdown Widget - Pause Screen [f=0022788] Shutdown Widget - Text To Speech Control [f=0022788] Shutdown Widget - Persistent Build Height [f=0022788] Shutdown Widget - Layout Handler [f=0022788] End widgetHandler:Shutdown [f=0022788] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={275424,48648715} {int,ext,rec}Allocs={28317087,0,0} {chunk,block}Bytes={48648715,0} [f=0022788] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0022788] [Game::KillLua][2] dtor=0 luaRules=0x518e72f0 [f=0022788] Start gadgetHandler:Shutdown [f=0022788] Shutdown - StartSetup [f=0022788] Shutdown - UnitMorph [f=0022788] Shutdown - LupsNanoSpray [f=0022788] Shutdown - Missile Silo Controller [f=0022788] Shutdown - Modular Comm Info [f=0022788] Shutdown - Terrain Texture Handler [f=0022788] Shutdown - UnitCloakShield [f=0022788] Shutdown - Starlight Handler [f=0022788] End gadgetHandler:Shutdown [f=0022788] Start gadgetHandler:Shutdown [f=0022788] Shutdown - Save/Load [f=0022788] Shutdown - UnitMorph [f=0022788] Shutdown - Modular Comm Info [f=0022788] Shutdown - Retreat Command [f=0022788] Shutdown - Shockwaves [f=0022788] Shutdown - Teleport Throw [f=0022788] Shutdown - UnitCloakShield [f=0022788] Shutdown - Lups Cloak FX [f=0022788] Shutdown - Lups [f=0022788] Shutdown - Lups Shield [f=0022788] End gadgetHandler:Shutdown [f=0022788] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28317117,0,0} {chunk,block}Bytes={0,0} [f=0022788] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28317117,0,0} {chunk,block}Bytes={0,0} [f=0022788] [Game::KillLua][4] dtor=0 [f=0022788] [Game::~CGame][1] [f=0022788] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022788] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022788] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022788] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022788] [Game::KillLua][4] dtor=1 [f=0022788] [Game::KillMisc][1] [f=0022788] [Game::KillMisc][2] [f=0022788] [Game::KillMisc][3] [f=0022788] [Game::KillRendering][1] [f=0022788] [3DOParser::Kill] allocated 137 pieces [f=0022788] [S3OParser::Kill] allocated 2758 pieces [f=0022788] [AssParser::Kill] allocated 262 pieces [f=0022788] [Game::KillInterface][1] [f=0022788] [Game::KillInterface][2] [f=0022788] [Game::KillSimulation][1] [f=0022788] [Game::KillSimulation][2] [f=0022788] [CCollisionHandler] dis-/continuous tests: 0/412247 [f=0022788] [Game::KillSimulation][3] [f=0022788] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022788] [~CPathCache(20x20)] cacheHits=84 hitPercentage=34% numHashColls=0 maxCacheSize=9 [f=0022788] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022788] [~CPathCache(40x40)] cacheHits=250 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022788] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022788] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022788] [LosHandler::Kill] raycast instance cache-{hits,misses}={9761,16715}; shared=2%; cached=35% [f=0022788] [Game::KillSimulation][4] [f=0022788] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0022788] [Game::~CGame][2] [f=0022788] [Game::~CGame][3] [f=0022788] [SpringApp::Kill][3] [f=0022788] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 241787 bytes sent 185488 bytes recv'd [f=0022788] [SpringApp::Kill][4] font=0x4486e7e0 [f=0022788] [SpringApp::Kill][5] [f=0022788] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x448e6ab0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2543ms file="objects3d/crasher.s3o" indx=4993 inflSize=161kb readTime=86ms file="objects3d/corcan.s3o" indx=4933 inflSize=42kb readTime=39ms file="luaui/widgets/init_startup_info_selector.lua" indx=4603 inflSize=15kb readTime=36ms file="units/amphassault.lua" indx=6503 inflSize=5kb readTime=32ms file="objects3d/detriment.s3o" indx=5030 inflSize=514kb readTime=31ms file="objects3d/hunchback.s3o" indx=5117 inflSize=75kb readTime=31ms file="objects3d/amphraider.s3o" indx=4756 inflSize=346kb readTime=30ms file="unittextures/gauss3_tex1.png" indx=7009 inflSize=1103kb readTime=30ms file="luaui/widgets/gui_chili_selections_and_cursortip.lua" indx=4536 inflSize=72kb readTime=27ms file="units/staticradar.lua" indx=6695 inflSize=4kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 59399495 bytes cached in 2834 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x449e0af0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x448e8900) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x449ec790) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7ffa58083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]