[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ogi85KmtLn/springsettings.800503.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcd6001d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 22337 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/800503/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 170ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45680fa0] using map "Vantage v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45680fa0] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 772ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 869ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 60ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 852ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 203ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 34ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 135ms [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/800503/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8015bb36 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=32aed55d [f=-000001] [Path] [PathEstimator::ReadFile] hash=32aed55d file="cache/104dev-maintenance/paths/Vantage v1.1.pe-32aed55d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8015bb36 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=32aed56d [f=-000001] [Path] [PathEstimator::ReadFile] hash=32aed56d file="cache/104dev-maintenance/paths/Vantage v1.1.pe2-32aed56d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (320ms, checksum b37220a1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11421,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/800503/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53262120,0x67764330}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2ba6da5dcaeabb266b438b441a42524b [f=-000001] Connection attempt from CHAOSBOSS [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: CHAOSBOSS changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from andykorfitz [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: andykorfitz changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CHAOSBOSS" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CHAOSBOSS" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andykorfitz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andykorfitz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CHAOSBOSS" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CHAOSBOSS" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CHAOSBOSS" string="[Game::Load][lua{Rules,Gaia}={20e05198,489c6468}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andykorfitz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andykorfitz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andykorfitz" string="[Game::Load][lua{Rules,Gaia}={59acc940,63e6b8a8}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [5456,187.1427,2258]: 0 finished unit Engineer Commander [f=-000001] [0] Event [750,189.208496,3628]: 1 finished unit Engineer Commander [f=0000000] [0] andykorfitz, team: 1, elo:1577 [f=0000000] [0] CHAOSBOSS, team: 0, elo:1553 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000006] [6] Event [896,183.366943,3632]: 1 finished unit Rover Assembly [f=0000188] [188] Event [913.99231,182.799789,3631.97046]: 1 finished unit Dart [f=0000232] [232] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0000240] [240] Event [5352,187.376465,2264]: 0 finished unit Gunship Plant [f=0000240] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0000240] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0000240] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0000240] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0000240] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0000240] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0000240] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0000240] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0000240] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0000240] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0000240] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0000240] !transmitlobby @voice@buildUnit@reload [f=0000241] [241] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0000318] [318] Event [913.99231,182.799789,3631.97046]: 1 finished unit Dart [f=0000453] [453] Event [913.99231,182.799789,3631.97046]: 1 finished unit Dart [f=0000480] [480] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0000481] [481] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0000650] [Game::ClientReadNet] added new player manero with number 2 to team 0 [f=0000650] > SPRINGIE:User manero|shipheavyarty|7_5|donator_3|False|||IT [f=0000669] Connection attempt from manero [f=0000669] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0000669] -> Connection established (given id 2) [f=0000724] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0000724] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000881] [881] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0000903] [903] Event [913.99231,182.799789,3631.97046]: 1 finished unit Mason [f=0000915] [915] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0001028] [1028] Event [568,185.738281,3816]: 1 finished unit Wind/Tidal Generator [f=0001141] [1141] Event [5400,192.419922,2616]: 0 finished unit Solar Collector [f=0001154] [1154] Event [488,187.822266,3720]: 1 finished unit Wind/Tidal Generator [f=0001274] [1274] Event [584,191.141602,3656]: 1 finished unit Wind/Tidal Generator [f=0001394] [1394] Event [664,189.208008,3560]: 1 finished unit Wind/Tidal Generator [f=0001434] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=0001447] [1447] Event [5512,191.592773,2520]: 0 finished unit Solar Collector [f=0001475] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=0001475] [Game::ClientReadNet][LOGMSG] sender="manero" string="[Game::Load][lua{Rules,Gaia}={554288b0,55429cd8}]" [f=0001574] [1574] Event [728,188.456055,3464]: 1 finished unit Wind/Tidal Generator [f=0001807] [1807] Event [5560,190.550781,2344]: 0 finished unit Solar Collector [f=0001813] Spectator manero left the game: normal quit [f=0001813] [1813] Event [undefined]: manero quit [f=0001935] [1935] Event [568,190.282227,3560]: 1 finished unit Solar Collector [f=0002050] [2050] Event [913.99231,182.799789,3631.97046]: 1 finished unit Scorcher [f=0002194] [2194] Event [5560,187.285156,2232]: 0 finished unit Solar Collector [f=0002239] [2239] Event [632,185.749023,3880]: 1 finished unit Solar Collector [f=0002361] [2361] Event [568,186.210938,3768]: 1 finished unit Wind/Tidal Generator [f=0002490] [2490] Event [104,186.930664,2664]: 1 finished unit Metal Extractor [f=0002515] [2515] Event [913.99231,182.799789,3631.97046]: 1 finished unit Scorcher [f=0002869] [2869] Event [5442.75244,182.957352,2135.10962]: 1 lost unit Dart [f=0002883] [2883] Event [5320,188.445313,2680]: 0 lost unit Metal Extractor [f=0002918] [2918] Event [913.99231,182.799789,3631.97046]: 1 finished unit Scorcher [f=0002956] [2956] Event [5480,184.674805,2200]: 0 lost unit Metal Extractor [f=0002983] [2983] Event [5320,191.130859,2360]: 0 finished unit Caretaker [f=0003074] [3074] Event [5647.34912,193.496994,2485.52954]: 1 lost unit Dart [f=0003323] [3323] Event [913.99231,182.799789,3631.97046]: 1 finished unit Scorcher [f=0003631] [3631] Event [648,61.5478516,1032]: 1 finished unit Metal Extractor [f=0003644] [3644] Event [728,188.917969,3400]: 1 finished unit Wind/Tidal Generator [f=0003824] [3824] Event [728,191.249023,3320]: 1 finished unit Wind/Tidal Generator [f=0003954] [3954] Event [5384,190.808594,2360]: 0 finished unit Caretaker [f=0004034] [4034] Event [728,192.55957,3240]: 1 finished unit Wind/Tidal Generator [f=0004088] [4088] Event [913.99231,182.799789,3631.97046]: 1 finished unit Ravager [f=0004137] [4137] Event [5351,208.061996,2264]: 0 finished unit Nimbus [f=0004229] [4229] Event [728,191.37793,3160]: 1 finished unit Wind/Tidal Generator [f=0004253] [4253] Event [5654.85254,186.047867,2156.26074]: 1 lost unit Dart [f=0004409] [4409] Event [728,191.249023,3080]: 1 finished unit Wind/Tidal Generator [f=0004604] [4604] Event [728,191.302734,3000]: 1 finished unit Wind/Tidal Generator [f=0004784] [4784] Event [728,192.086914,2920]: 1 finished unit Wind/Tidal Generator [f=0004867] [4867] Event [913.99231,182.799789,3631.97046]: 1 finished unit Ravager [f=0004898] [4898] Event [5512,188.198242,2616]: 0 finished unit Solar Collector [f=0004934] [4934] Event [664,191.001953,2904]: 1 finished unit Wind/Tidal Generator [f=0005174] [5174] Event [584,187.854492,2872]: 1 finished unit Wind/Tidal Generator [f=0005211] [5211] Event [5351,208.061996,2264]: 0 finished unit Wasp [f=0005354] [5354] Event [504,182.418945,2840]: 1 finished unit Wind/Tidal Generator [f=0005549] [5549] Event [424,177.660156,2808]: 1 finished unit Wind/Tidal Generator [f=0005551] [5551] Event [2176,154.038086,3024]: 1 finished unit Radar Tower [f=0005557] [5557] Event [913.99231,182.799789,3631.97046]: 1 finished unit Crasher [f=0005729] [5729] Event [344,178.132813,2776]: 1 finished unit Wind/Tidal Generator [f=0005924] [5924] Event [264,182.193359,2744]: 1 finished unit Wind/Tidal Generator [f=0006073] [6073] Event [5608,191.453125,2536]: 0 finished unit Solar Collector [f=0006097] [6097] Event [4064.15869,204.18074,3565.5979]: 0 lost unit Nimbus [f=0006119] [6119] Event [184,182.666016,2696]: 1 finished unit Wind/Tidal Generator [f=0006189] [6189] Event [5351,208.061996,2264]: 0 finished unit Wasp [f=0006235] [6235] Event [913.99231,182.799789,3631.97046]: 1 finished unit Crasher [f=0006912] [6912] Event [913.99231,182.799789,3631.97046]: 1 finished unit Crasher [f=0007271] [7271] Event [5656,193.193359,2440]: 0 finished unit Solar Collector [f=0007291] [7291] Event [2168,171.504883,3128]: 1 finished unit Razor [f=0007347] [7347] Event [5351,208.061996,2264]: 0 lost unit Wasp [f=0007351] [7351] Event [5351,208.061996,2264]: 0 lost unit Wasp [f=0007382] [7382] Event [5352,187.177734,2264]: 0 lost unit Gunship Plant [f=0007382] !transmitlobby @voice@buildUnit@remove;gunshipcon [f=0007382] !transmitlobby @voice@buildUnit@remove;gunshipbomb [f=0007382] !transmitlobby @voice@buildUnit@remove;gunshipemp [f=0007382] !transmitlobby @voice@buildUnit@remove;gunshipraid [f=0007382] !transmitlobby @voice@buildUnit@remove;gunshipskirm [f=0007382] !transmitlobby @voice@buildUnit@remove;gunshipheavyskirm [f=0007382] !transmitlobby @voice@buildUnit@remove;gunshipassault [f=0007382] !transmitlobby @voice@buildUnit@remove;gunshipkrow [f=0007382] !transmitlobby @voice@buildUnit@remove;gunshipaa [f=0007382] !transmitlobby @voice@buildUnit@remove;gunshiptrans [f=0007382] !transmitlobby @voice@buildUnit@remove;gunshipheavytrans [f=0007382] !transmitlobby @voice@buildUnit@reload [f=0007409] [7409] Event [5320,186.54895,2360]: 0 lost unit Caretaker [f=0007496] [7496] Event [5241.36768,183.392822,2273.48657]: 1 lost unit Scorcher [f=0007589] [7589] Event [913.99231,182.799789,3631.97046]: 1 finished unit Crasher [f=0007620] [7620] Event [5200,191.152344,2592]: 0 finished unit Lotus [f=0007635] [7635] Event [5166.6499,250.321136,2457.45557]: 0 lost unit Wasp [f=0007642] [7642] Event [5086.4834,189.137985,2600.46191]: 1 lost unit Scorcher [f=0007686] [7686] Event [5111.22656,189.985886,2591.29443]: 1 lost unit Scorcher [f=0007697] [7697] Event [5200,191.152344,2592]: 0 lost unit Lotus [f=0007732] [7732] Event [undefined]: CHAOSBOSS resigned [f=0007732] game_message: CHAOSBOSS has been destroyed! [f=0007732] game_message: andykorfitz wins! [f=0007732] Submitting stats [f=0007732] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007732] Part| Total Time|Time of the last 0.5s [f=0007732] Draw 10678.83ms 18.17% [f=0007732] Lua::Callins::Synced 2165.58ms 10.13% [f=0007732] Lua::Callins::Unsynced 13100.50ms 17.48% [f=0007732] Lua::CollectGarbage::Synced 311.44ms 0.30% [f=0007732] Lua::CollectGarbage::Unsynced 676.76ms 2.58% [f=0007732] Misc::Profiler::AddTime 34.35ms 0.00% [f=0007732] Sim 20760.42ms 70.31% [f=0007732] [7732] Received game_message: CHAOSBOSS has been destroyed! [f=0007732] [7732] Received game_message: andykorfitz wins! [f=0007733] [7733] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007733] [7733] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007733] [7733] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007733] [7733] Game End Stats Values: 2,2075,2155,2155,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.4000001,6.26666689,6.26666689,6.4000001,0,80,80,0,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007733] [7733] Game End Stats Values: 3,2150,2345,2345,2150,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2000,2000,2000,2000,9.73333359,9.60000038,9.60000038,9.73333359,0,120,120,0,0,0,0,0,150,225,225,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007733] [7733] Game End Stats Values: 4,2295,2570,2570,2295,0,0.28074417,0.28074417,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.66666698,8.86242771,8.86242771,8.66666698,2000,2000,2000,2000,11.7333336,11.8853827,11.8853827,11.7333336,0,240,240,0,0,0,0,0,295,330,330,295,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007733] [7733] Game End Stats Values: 5,2365,2640,2640,2365,0.31593958,4.256248,4.256248,0.31593958,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.333333,11.0410271,11.0410271,11.333333,2000,2000,2000,2000,12.0210657,12.2650328,12.2650328,12.0210657,0,240,240,0,0,0,0,0,365,400,400,365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007733] [7733] Game End Stats Values: 6,2505,2910,2910,2505,1.62329519,5.66649771,5.66649771,1.62329519,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.7333336,15.0799732,15.0799732,13.7333336,2000,2000,2000,2000,12.0871563,12.0940161,12.0940161,12.0871563,0,370,370,0,0,0,0,0,505,540,540,505,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007733] [7733] Game End Stats Values: 7,2505,3150,3150,2505,2.01313639,18.0850258,18.0850258,2.01313639,0,0,0,0,0,0,0,0,0,0,0,0,0,39.375,39.375,0,0,0,0,0,16,24.0459213,24.0459213,16,2000,2000,2000,2000,11.8415165,13.627902,13.627902,11.8415165,0,500,500,0,0,0,0,0,505,650,650,505,0,0,0,0,0,0,0,0,39.375,0,0,39.375 [f=0007733] [7733] Game End Stats Values: 8,2535,3200,3200,2535,5.46624279,50.830452,50.830452,5.46624279,0,0,0,0,0,0,0,0,0,0,0,0,91.6666412,167.587494,167.587494,91.6666412,0,0,0,0,13.8666668,24.9512043,24.9512043,13.8666668,2180,2000,2000,2180,9.41992378,16.1830292,16.1830292,9.41992378,0,550,550,0,80,150,150,80,355,650,650,355,150,80,80,150,0,0,0,0,175.212509,91.6666412,91.6666412,175.212509 [f=0007733] [7733] Game End Stats Values: 9,2535,3330,3330,2535,12.8356037,84.0971603,84.0971603,12.8356037,0,0,0,0,0,0,0,0,0,0,0,0,91.6666412,185.962585,185.962585,91.6666412,0,0,0,0,13.9674263,24.5360336,24.5360336,13.9674263,2180,2000,2000,2180,8.31682491,16.2177811,16.2177811,8.31682491,0,680,680,0,80,150,150,80,355,650,650,355,150,80,80,150,0,0,0,0,193.587601,91.6666412,91.6666412,193.587601 [f=0007733] [7733] Game End Stats Values: 10,2715,3510,3510,2715,23.1089649,113.872017,113.872017,23.1089649,0,0,0,0,0,0,0,0,0,0,0,0,91.6666412,204.337677,204.337677,91.6666412,0,0,0,0,14,26.5920048,26.5920048,14,2360,2000,2000,2360,8.68489075,17.5849915,17.5849915,8.68489075,0,680,680,0,80,150,150,80,355,830,830,355,150,80,80,150,0,0,0,0,211.962692,91.6666412,91.6666412,211.962692 [f=0007733] [7733] Game End Stats Values: 11,3475,3790,3790,3475,34.7601013,157.735565,157.735565,34.7601013,0,0,0,0,0,0,0,0,0,0,0,0,119.999977,212.91272,212.91272,119.999977,0,0,0,0,14.1919994,29.8461742,29.8461742,14.1919994,2360,2000,2000,2360,8.77674294,18.9242382,18.9242382,8.77674294,760,890,890,760,120,150,150,120,355,900,900,355,150,120,120,150,0,0,0,0,220.537735,119.999977,119.999977,220.537735 [f=0007733] [7733] Game End Stats Values: 12,3545,4145,4145,3545,49.2874031,208.947449,208.947449,49.2874031,0,0,0,0,0,0,0,0,0,0,0,0,119.999977,212.91272,212.91272,119.999977,0,0,0,0,15.9040003,33.5736504,33.5736504,15.9040003,2360,2000,2000,2360,8.96848774,19.4141235,19.4141235,8.96848774,760,1140,1140,760,120,150,150,120,425,1005,1005,425,150,120,120,150,0,0,0,0,220.537735,119.999977,119.999977,220.537735 [f=0007733] [7733] Game End Stats Values: 13,3785,4215,4215,3785,64.2298965,233.748123,233.748123,64.2298965,0,0,0,0,0,0,0,0,0,0,0,0,282.945038,212.91272,212.91272,282.945038,0,0,0,0,18,22.3885746,22.3885746,18,2360,2000,2000,2360,8.99616623,17.6533794,17.6533794,8.99616623,1000,1140,1140,1000,120,150,150,120,425,1075,1075,425,150,120,120,150,0,0,0,0,220.537735,282.945038,282.945038,220.537735 [f=0007733] [7733] Game End Stats Values: 14,3785,4560,4560,3785,82.8392639,249.235413,249.235413,82.8392639,0,0,0,0,0,0,0,0,0,0,0,0,353.03125,370.364716,370.364716,353.03125,0,0,0,0,18,21.2076759,21.2076759,18,2360,2055,2055,2360,9.24062538,17.032486,17.032486,9.24062538,1000,1360,1360,1000,120,150,150,120,425,1145,1145,425,150,120,120,150,0,0,0,0,377.989655,353.03125,353.03125,377.989655 [f=0007733] [7733] Game End Stats Values: 15,3335,4850,4850,3335,103.117584,279.73114,279.73114,103.117584,0,0,0,0,0,0,0,0,0,0,0,0,393.389191,972.912415,972.912415,393.389191,0,0,0,0,18.7999992,27.4944363,27.4944363,18.7999992,2360,2055,2055,2360,9.35188866,18.0330505,18.0330505,9.35188866,480,1580,1580,480,120,150,150,120,495,1215,1215,495,910,120,120,910,0,0,0,0,980.537354,393.389191,393.389191,980.537354 [f=0007733] [7733] Game End Stats Values: 16,3335,4850,4850,3335,122.820305,333.817383,333.817383,122.820305,0,0,0,0,0,0,0,0,0,0,0,0,393.389191,972.912415,972.912415,393.389191,0,0,0,0,20,29.9644394,29.9644394,20,2360,2055,2055,2360,11.3135118,19.6057491,19.6057491,11.3135118,480,1580,1580,480,120,150,150,120,495,1215,1215,495,910,120,120,910,30.25,0,0,30.25,980.537354,393.389191,393.389191,980.537354 [f=0007733] [7733] Game End Stats Values: 17,3335,5070,5070,3335,145.49144,402.725098,402.725098,145.49144,0,0,0,0,0,0,0,0,0,0,0,0,393.389191,972.912415,972.912415,393.389191,0,0,0,0,20,38.06987,38.06987,20,2360,2055,2055,2360,9.5114069,20.5938473,20.5938473,9.5114069,480,1800,1800,480,120,150,150,120,495,1215,1215,495,910,120,120,910,30.25,0,0,30.25,980.537354,393.389191,393.389191,980.537354 [f=0007733] [7733] Game End Stats Values: 18,2095,5310,5310,2095,169.949112,472.58017,472.58017,169.949112,0,0,0,0,0,0,0,0,0,0,0,0,422.189789,2346.20239,2346.20239,422.189789,90,280,280,90,21.4666672,42.7624931,42.7624931,21.4666672,1200,2055,2055,1200,9.63050938,20.6570015,20.6570015,9.63050938,240,1760,1760,240,380,1608.33447,1608.33447,380,565,1215,1215,565,2549.66797,380,380,2549.66797,30.25,0,0,30.25,2771.31787,730.749207,730.749207,2771.31787 [f=0007733] [7733] Game End Stats Values: 19,2005,5180,5180,2005,174.957016,485.725891,485.725891,174.957016,0,0,0,0,0,0,0,0,0,0,0,0,486.758636,2412.34448,2412.34448,486.758636,0,280,280,0,22,42.7624931,42.7624931,22,1200,2055,2055,1200,9.66930103,20.381918,20.381918,9.66930103,240,1630,1630,240,510,1698.33447,1698.33447,510,565,1215,1215,565,2639.66797,510,510,2639.66797,30.25,0,0,30.25,2840.27954,800.02887,800.02887,2840.27954 [f=0007754] [7754] Event [5248.7334,190.079987,2562.88501]: 1 lost unit Scorcher [f=0007771] [7771] Event [5268.11279,272.956238,2561.47998]: 0 lost unit Wasp [f=0007815] [7815] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0007903] Spectator CHAOSBOSS left the game: normal quit [f=0007903] [7903] Event [undefined]: CHAOSBOSS quit [f=0007965] [7965] Event [1272,185.480469,3272]: 1 finished unit Energy Pylon [f=0007978] [7978] Event [913.99231,182.799789,3631.97046]: 1 finished unit Mason [f=0008011] Player andykorfitz left the game: normal quit [f=0008011] [8011] Event [undefined]: andykorfitz quit [f=0008017] No clients connected, shutting down server [f=0008017] Server shutdown [f=0008353] [8353] Event [913.99231,182.799789,3631.97046]: 1 finished unit Mason [f=0008415] [8415] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0010021] Autoquit sending quit command. [f=0010021] [QuitAction] user exited to system [f=0010021] [SpringApp::Kill][1] fromRun=1 [f=0010021] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010021] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010021] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010021] [ThreadPool::SetThreadCount][2] workers=0 [f=0010021] [SpringApp::Kill][2] [f=0010021] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010021] [Game::KillLua][3] dtor=0 luaUI=0x52f9a0b0 [f=0010021] Start widgetHandler:Shutdown [f=0010021] Shutdown - SaveOrderList Complete [f=0010021] Writing last game win data [f=0010021] Shutdown - SaveConfigData Complete [f=0010021] Shutdown Widget - Chili Highlight [f=0010021] Shutdown Widget - Save/Load API [f=0010021] Shutdown Widget - Draw After Chili [f=0010021] Shutdown Widget - EPIC Menu [f=0010021] Shutdown Widget - Chili Minimap [f=0010021] Shutdown Widget - Chili Widget Selector [f=0010021] Shutdown Widget - Local Team Colors [f=0010021] Shutdown Widget - Display Keys 2 [f=0010021] Shutdown Widget - Save Game Menu [f=0010021] Shutdown Widget - HealthBars [f=0010021] Shutdown Widget - Noises [f=0010021] Shutdown Widget - Unit Icons [f=0010021] Shutdown Widget - Win Counter [f=0010021] Shutdown Widget - BuildETA [f=0010021] Shutdown Widget - SpringRTS Replay Stats [f=0010021] Shutdown Widget - Modular Comm Info [f=0010021] Shutdown Widget - CameraShake [f=0010021] Shutdown Widget - Chili Economy Panel Default [f=0010021] Shutdown Widget - Chili EndGame Window [f=0010021] Shutdown Widget - Chili Nuke Warning [f=0010021] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010021] Shutdown Widget - Chili Spectator Panels [f=0010021] Shutdown Widget - Context Menu [f=0010021] Shutdown Widget - Darkening [f=0010021] Shutdown Widget - MetalFeatures (new) [f=0010021] Shutdown Widget - Grab Input [f=0010021] Input grabbing is disabled! [f=0010021] Shutdown Widget - Highlight Geos [f=0010021] Shutdown Widget - Local Widgets Config [f=0010021] Shutdown Widget - Mex Placement Handler [f=0010021] Shutdown Widget - MinimapEvents [f=0010021] Shutdown Widget - Missile Silo Range [f=0010021] Shutdown Widget - Music Player [f=0010021] Shutdown Widget - Point Tracker [f=0010021] Shutdown Widget - Showeco and Grid Drawer [f=0010021] Shutdown Widget - Stereo3D [f=0010021] Shutdown Widget - Attack AoE [f=0010021] Shutdown Widget - Map Edge Extension [f=0010021] Shutdown Widget - Selection Send [f=0010021] Shutdown Widget - LupsManager [f=0010021] Shutdown Widget - Newton Firezone [f=0010021] Shutdown Widget - Chili Pro Console [f=0010021] Shutdown Widget - Chili Crude Player List [f=0010021] Shutdown Widget - Lasso Terraform GUI [f=0010021] Shutdown Widget - Chili Framework [f=0010021] Shutdown Widget - Lups [f=0010021] Shutdown Widget - Custom Markers [f=0010021] Shutdown Widget - Chili Core Selector [f=0010021] Shutdown Widget - Pause Screen [f=0010021] Shutdown Widget - Layout Handler [f=0010021] Shutdown Widget - Persistent Build Height [f=0010021] Shutdown Widget - Text To Speech Control [f=0010021] End widgetHandler:Shutdown [f=0010021] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={421149,55666732} {int,ext,rec}Allocs={22459650,0,0} {chunk,block}Bytes={55666732,0} [f=0010021] [Game::KillLua][1] dtor=0 luaGaia=0x67764330 [f=0010021] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={262539,45482490} {int,ext,rec}Allocs={22459651,0,0} {chunk,block}Bytes={45482490,0} [f=0010021] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={262539,45482490} {int,ext,rec}Allocs={22459651,0,0} {chunk,block}Bytes={45482490,0} [f=0010021] [Game::KillLua][2] dtor=0 luaRules=0x53262120 [f=0010021] Start gadgetHandler:Shutdown [f=0010021] Shutdown - StartSetup [f=0010021] Shutdown - UnitMorph [f=0010021] Shutdown - LupsNanoSpray [f=0010021] Shutdown - Missile Silo Controller [f=0010021] Shutdown - Modular Comm Info [f=0010021] Shutdown - Terrain Texture Handler [f=0010021] Shutdown - UnitCloakShield [f=0010021] Shutdown - Starlight Handler [f=0010021] End gadgetHandler:Shutdown [f=0010021] Start gadgetHandler:Shutdown [f=0010021] Shutdown - Save/Load [f=0010021] Shutdown - UnitMorph [f=0010021] Shutdown - Modular Comm Info [f=0010021] Shutdown - Retreat Command [f=0010021] Shutdown - Shockwaves [f=0010021] Shutdown - Teleport Throw [f=0010021] Shutdown - UnitCloakShield [f=0010021] Shutdown - Lups Cloak FX [f=0010021] Shutdown - Lups [f=0010021] Shutdown - Lups Shield [f=0010021] End gadgetHandler:Shutdown [f=0010021] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22459681,0,0} {chunk,block}Bytes={0,0} [f=0010021] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22459681,0,0} {chunk,block}Bytes={0,0} [f=0010021] [Game::KillLua][4] dtor=0 [f=0010021] [Game::~CGame][1] [f=0010021] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010021] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010021] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010021] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010021] [Game::KillLua][4] dtor=1 [f=0010021] [Game::KillMisc][1] [f=0010021] [Game::KillMisc][2] [f=0010021] [Game::KillMisc][3] [f=0010021] [Game::KillRendering][1] [f=0010021] [3DOParser::Kill] allocated 137 pieces [f=0010021] [S3OParser::Kill] allocated 2706 pieces [f=0010021] [AssParser::Kill] allocated 270 pieces [f=0010021] [Game::KillInterface][1] [f=0010021] [Game::KillInterface][2] [f=0010021] [Game::KillSimulation][1] [f=0010021] [Game::KillSimulation][2] [f=0010021] [CCollisionHandler] dis-/continuous tests: 0/372556 [f=0010021] [Game::KillSimulation][3] [f=0010021] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010021] [~CPathCache(24x24)] cacheHits=4 hitPercentage=8% numHashColls=0 maxCacheSize=3 [f=0010021] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010021] [~CPathCache(48x48)] cacheHits=5 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010021] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010021] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010021] [LosHandler::Kill] raycast instance cache-{hits,misses}={1393,2871}; shared=3%; cached=30% [f=0010021] [Game::KillSimulation][4] [f=0010021] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0010021] [Game::~CGame][2] [f=0010021] [Game::~CGame][3] [f=0010021] [SpringApp::Kill][3] [f=0010021] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 106602 bytes sent 72837 bytes recv'd [f=0010021] [SpringApp::Kill][4] font=0x4559b7e0 [f=0010021] [SpringApp::Kill][5] [f=0010021] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x456168f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2546ms file="luarules/configs/rec_order.lua" indx=1284 inflSize=1690kb readTime=68ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=508 inflSize=1479kb readTime=46ms file="icons/gunshipspecial.png" indx=995 inflSize=64kb readTime=33ms file="objects3d/commrecon.s3o" indx=4903 inflSize=114kb readTime=30ms file="units/amphassault.lua" indx=6503 inflSize=5kb readTime=29ms file="gamedata/sidedata.lua" indx=903 inflSize=1kb readTime=28ms file="objects3d/vehscout.s3o" indx=5381 inflSize=115kb readTime=26ms file="objects3d/commrecon2.s3o" indx=4904 inflSize=114kb readTime=25ms file="unittextures/factoryveh1.png" indx=6998 inflSize=1077kb readTime=24ms file="objects3d/freaker.s3o" indx=5072 inflSize=60kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 54850750 bytes cached in 2817 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.1.sd7 (0x45744a20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x456158c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x4574f9a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fcd60083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 231399 bytes cached in 72 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]