[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.xyLgLmGZjp/springsettings.800119.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd14801d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 22328 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/800119/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 174ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x461c33b0] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x461c33b0] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 99ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 849ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 928ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 14ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 689ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 154ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/800119/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2a9a [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2a9a file="cache/104dev-maintenance/paths/AlienDesert.pe-30af2a9a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2aaa [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2aaa file="cache/104dev-maintenance/paths/AlienDesert.pe2-30af2aaa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (284ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11418,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/800119/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x526741b0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f2b8d95dd8d3b7c7ca01d9e024ac5a3e [f=-000001] Connection attempt from xxDrEADxx [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: xxDrEADxx changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from SparkezelPL [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: SparkezelPL changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xxDrEADxx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xxDrEADxx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SparkezelPL" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SparkezelPL" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SparkezelPL" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SparkezelPL" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SparkezelPL" string="[Game::Load][lua{Rules,Gaia}={259669b0,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xxDrEADxx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] Allies: I choose: spark! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xxDrEADxx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xxDrEADxx" string="[Game::Load][lua{Rules,Gaia}={1f7c2090,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [5442,54.2924805,210]: 0 finished unit Engineer Commander [f=-000001] [0] Event [919,59.1816406,3711]: 1 finished unit Engineer Commander [f=0000000] [0] SparkezelPL, team: 1, elo:1912 [f=0000000] [0] xxDrEADxx, team: 0, elo:1388 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [1064,57.2002411,3744]: 1 finished unit Airplane Plant [f=0000236] [236] Event [5288,53.0326843,328]: 0 finished unit Metal Extractor [f=0000241] [241] Event [872,58.6097717,3832]: 1 finished unit Metal Extractor [f=0000360] [360] Event [5112,55.0411224,336]: 0 finished unit Shieldbot Factory [f=0000360] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000360] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000360] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000360] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000360] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000360] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000360] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000360] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000360] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000360] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000360] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000360] !transmitlobby @voice@buildUnit@reload [f=0000481] [481] Event [1016,57.9307556,3544]: 1 finished unit Metal Extractor [f=0000765] [765] Event [1136,58.5945129,3632]: 1 finished unit Lotus [f=0000780] [780] Event [5128,56.0501099,600]: 0 finished unit Metal Extractor [f=0000990] [990] Event [5100,54.3449364,336]: 0 finished unit Convict [f=0001005] [1005] Event [5176,57.0724487,520]: 0 finished unit Solar Collector [f=0001350] [1350] Event [5240,56.275177,424]: 0 finished unit Solar Collector [f=0001360] [1360] Event [5100,54.3449364,336]: 0 finished unit Convict [f=0001471] [1471] Event [1084.5,60.9366455,3781.99976]: 1 finished unit Raven [f=0001575] [1575] Event [5400,57.7552795,408]: 0 finished unit Solar Collector [f=0001596] [1596] Event [5100,54.3449364,336]: 0 finished unit Bandit [f=0001810] [1810] Event [5304,57.0915222,520]: 0 finished unit Solar Collector [f=0001848] [1848] Event [5100,54.3449364,336]: 0 finished unit Bandit [f=0002077] [2077] Event [936,56.9084167,3848]: 1 finished unit Solar Collector [f=0002189] [2189] Event [5100,54.3449364,336]: 0 finished unit Bandit [f=0002230] [2230] Event [5208,54.6882629,664]: 0 finished unit Solar Collector [f=0002449] [2449] Event [5100,54.3449364,336]: 0 finished unit Bandit [f=0002561] [2561] Event [856,56.2103271,3896]: 1 finished unit Solar Collector [f=0002688] [2688] Event [5100,54.3449364,336]: 0 finished unit Bandit [f=0002920] [2920] Event [808,57.8086853,3816]: 1 finished unit Solar Collector [f=0003089] [3089] Event [5100,54.3449364,336]: 0 finished unit Bandit [f=0003111] [3111] Event [5896,55.0125122,1016]: 0 finished unit Metal Extractor [f=0003195] [3195] Event [1084.5,60.9366455,3781.99976]: 1 finished unit Raven [f=0003224] [3224] Event [888,58.8157654,3768]: 1 finished unit Solar Collector [f=0003284] [3284] Event [6088,58.0490112,2216]: 0 finished unit Metal Extractor [f=0003366] [3366] Event [5100,54.3449364,336]: 0 finished unit Bandit [f=0003565] [3565] Event [6008,58.9797974,1144]: 0 finished unit Metal Extractor [f=0003671] [3671] Event [5100,54.3449364,336]: 0 finished unit Bandit [f=0004018] [4018] Event [5100,54.3449364,336]: 0 finished unit Bandit [f=0004056] [4056] Event [3288,56.6833496,1112]: 0 finished unit Metal Extractor [f=0004068] [4068] Event [5584,55.9928894,1120]: 0 finished unit Picket [f=0004372] [4372] Event [6104,57.232666,3272]: 0 finished unit Metal Extractor [f=0004567] [4567] Event [840,58.8005066,3656]: 1 finished unit Airpad [f=0004574] [4574] Event [1084.5,60.9366455,3781.99976]: 1 finished unit Raven [f=0004593] [4593] Event [5100,54.3449364,336]: 0 finished unit Thug [f=0004774] [4774] Event [3832,54.8789978,1416]: 0 finished unit Metal Extractor [f=0005011] [5011] Event [5088.34375,55.8295403,726.935364]: 0 finished unit Engineer Commander [f=0005011] [5011] Event [5088.34375,55.8295403,726.935364]: 0 lost unit Engineer Commander [f=0005011] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005011] [5011] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005017] [5017] Event [5896,55.9204102,3304]: 0 finished unit Metal Extractor [f=0005094] [5094] Event [3752,57.8849792,1320]: 0 finished unit Wind/Tidal Generator [f=0005114] [5114] Event [4896,58.5830688,640]: 0 finished unit Picket [f=0005329] [5329] Event [3832,54.8789978,1416]: 0 lost unit Metal Extractor [f=0005387] [5387] Event [3656,58.140564,1288]: 0 finished unit Wind/Tidal Generator [f=0005455] [5455] Event [1084.5,60.9366455,3781.99976]: 1 finished unit Raven [f=0005953] [5953] Event [4984,55.1040649,760]: 0 finished unit Hacksaw [f=0006000] [6000] Event [3288,56.6833496,1112]: 0 lost unit Metal Extractor [f=0006045] [6045] Event [5100,54.3449364,336]: 0 finished unit Racketeer [f=0006060] [6060] Event [5536,54.0206909,3216]: 0 finished unit Picket [f=0006183] [6183] Event [248,58.7585449,3144]: 1 finished unit Metal Extractor [f=0006377] [6377] Event [5100,54.3449364,336]: 0 finished unit Bandit [f=0006463] [6463] Event [5624,56.111145,3256]: 0 finished unit Wind/Tidal Generator [f=0006545] [6545] Event [3480,57.6637268,1336]: 0 lost unit Hacksaw [f=0006557] [6557] Event [1084.5,60.9366455,3781.99976]: 1 finished unit Raven [f=0006607] [6607] Event [152,56.9694519,3000]: 1 finished unit Metal Extractor [f=0006698] [6698] Event [5100,54.3449364,336]: 0 finished unit Bandit [f=0006818] [6818] Event [5720,56.2141418,3272]: 0 finished unit Wind/Tidal Generator [f=0006946] [6946] Event [4116.47607,58.8562202,1271.63123]: 0 lost unit Convict [f=0007115] [7115] Event [5800,54.8942566,3304]: 0 finished unit Wind/Tidal Generator [f=0007219] [7219] Event [3592,58.3122253,1272]: 0 lost unit Wind/Tidal Generator [f=0007315] [7315] Event [1084.5,60.9366455,3781.99976]: 1 finished unit Swift [f=0007411] [7411] Event [5976,54.3983459,3288]: 0 finished unit Wind/Tidal Generator [f=0007426] [7426] Event [5100,54.3449364,336]: 0 finished unit Vandal [f=0007446] [7446] Event [4984,56.4277649,1080]: 0 finished unit Thresher [f=0007615] [7615] Event [4866.04053,351.980988,642.676392]: 1 lost unit Swift [f=0007710] [7710] Event [5100,54.3449364,336]: 0 finished unit Vandal [f=0007726] [7726] Event [6088,53.9634705,3176]: 0 finished unit Wind/Tidal Generator [f=0007950] [7950] Event [6024,54.2495728,3176]: 0 finished unit Wind/Tidal Generator [f=0007993] [7993] Event [5100,54.3449364,336]: 0 finished unit Vandal [f=0008175] [8175] Event [6056,53.2615662,3368]: 0 finished unit Wind/Tidal Generator [f=0008295] [8295] Event [5100,54.3449364,336]: 0 finished unit Vandal [f=0008526] [8526] Event [4981.64502,55.1390762,943.07959]: 0 finished unit Engineer Commander [f=0008526] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0008526] [8526] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0008612] [8612] Event [5976,54.6882629,3384]: 0 finished unit Wind/Tidal Generator [f=0008617] [8617] Event [4848,58.7585449,1104]: 0 finished unit Radar Tower [f=0008718] [8718] Event [5100,54.3449364,336]: 0 finished unit Vandal [f=0009000] [9000] Event [5100,54.3449364,336]: 0 finished unit Vandal [f=0009107] [9107] Event [5536,54.0206909,3216]: 0 lost unit Picket [f=0009206] [9206] Event [5896,55.9204102,3304]: 0 lost unit Metal Extractor [f=0009240] [9240] Event [6104,57.232666,3272]: 0 lost unit Metal Extractor [f=0009270] [9270] Event [5100,54.3449364,336]: 0 finished unit Vandal [f=0009441] [9441] Event [5335.12256,53.5113525,2903.06763]: 0 lost unit Convict [f=0009471] [9471] Event [1307.23328,58.8212929,3739.4939]: 1 finished unit Engineer Commander [f=0009478] [9478] Event [5240,52.9296875,2856]: 0 lost unit Razor [f=0009540] [9540] Event [5100,54.3449364,336]: 0 finished unit Vandal [f=0009579] [9579] Event [1084.5,60.9366455,3781.99976]: 1 finished unit Thunderbird [f=0009748] [9748] Event [1543.05615,56.8646126,3561.73999]: 0 lost unit Bandit [f=0009810] [9810] Event [5100,54.3449364,336]: 0 finished unit Vandal [f=0009830] [9830] Event [1540.50513,56.918026,3565.4104]: 0 lost unit Bandit [f=0009858] [9858] Event [1403.92334,57.687851,3562.17383]: 0 lost unit Bandit [f=0009947] [9947] Event [1468.09766,57.8609772,3591.52197]: 0 lost unit Bandit [f=0010050] [10050] Event [1426.92651,58.9231224,3765.76953]: 1 lost unit Engineer Commander [f=0010058] [10058] Event [1456.99207,59.1420822,3712.71484]: 0 lost unit Bandit [f=0010063] [10063] Event [1379.41541,58.0560188,3694.36133]: 0 lost unit Vandal [f=0010065] [10065] Event [1397.48218,57.8122444,3677.20874]: 0 lost unit Vandal [f=0010067] [10067] Event [1521.43994,58.4318771,3729.33813]: 0 lost unit Bandit [f=0010068] [10068] Event [1510.71057,58.1520691,3701.23486]: 0 lost unit Bandit [f=0010069] [10069] Event [1485.89905,58.7455292,3675.31812]: 0 lost unit Bandit [f=0010073] [10073] Event [1511.38208,58.426033,3673.51709]: 0 lost unit Bandit [f=0010078] [10078] Event [1494.43945,58.5486298,3640.48682]: 0 lost unit Bandit [f=0010079] [10079] Event [1570.37402,56.8402863,3706.77319]: 0 lost unit Bandit [f=0010080] [10080] Event [5100,54.3449364,336]: 0 finished unit Vandal [f=0010306] [10306] Event [5100,54.3449364,336]: 0 finished unit Bandit [f=0010717] [10717] Event [1323.82117,57.8956795,3662.15503]: 0 lost unit Thug [f=0010732] [10732] Event [876.945923,73.5114288,3698.55396]: 1 lost unit Thunderbird [f=0010766] [10766] Event [1136.09338,56.0629272,3669.20239]: 0 lost unit Vandal [f=0010860] [10860] Event [5100,54.3449364,336]: 0 finished unit Thug [f=0010947] [10947] Event [4918.32568,384.920135,1240.61743]: 1 lost unit Raven [f=0010992] [10992] Event [4903.73779,387.750916,936.254944]: 1 lost unit Raven [f=0011027] [11027] Event [5132.94092,388.311707,827.9776]: 1 lost unit Raven [f=0011071] [11071] Event [5329.81348,417.833008,837.356262]: 1 lost unit Raven [f=0011087] [11087] Event [5152,57.5035095,824]: 0 lost unit Fusion Reactor [f=0011144] [11144] Event [5228.65234,384.278748,1163.43176]: 1 lost unit Raven [f=0011269] [11269] Event [1084.5,60.9366455,3781.99976]: 1 finished unit Crane [f=0011427] [11427] Event [5100,54.3449364,336]: 0 finished unit Thug [f=0011929] [11929] Event [1084.5,60.9366455,3781.99976]: 1 finished unit Crane [f=0012312] [12312] Event [undefined]: SparkezelPL resigned [f=0012312] game_message: SparkezelPL has been destroyed! [f=0012312] game_message: xxDrEADxx wins! [f=0012312] Submitting stats [f=0012312] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012312] Part| Total Time|Time of the last 0.5s [f=0012312] Draw 8698.99ms 21.96% [f=0012312] Lua::Callins::Synced 3260.75ms 8.78% [f=0012312] Lua::Callins::Unsynced 11595.46ms 30.14% [f=0012312] Lua::CollectGarbage::Synced 262.23ms 0.10% [f=0012312] Lua::CollectGarbage::Unsynced 588.05ms 2.59% [f=0012312] Misc::Profiler::AddTime 37.30ms 0.10% [f=0012312] Sim 10788.21ms 44.81% [f=0012312] [12312] Received game_message: SparkezelPL has been destroyed! [f=0012312] [12312] Received game_message: xxDrEADxx wins! [f=0012313] [12313] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012313] [12313] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012313] [12313] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012313] [12313] Game End Stats Values: 2,2075,2075,2075,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,7.4666667,7.4666667,7.4666667,7.4666667,1200,2000,2000,1200,6.53999949,6.38333273,6.38333273,6.53999949,0,0,0,0,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012313] [12313] Game End Stats Values: 3,2150,2240,2240,2150,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,90,90,800,8,8,8,8,1200,2000,2000,1200,8.81999874,10.2299986,10.2299986,8.81999874,0,0,0,0,0,0,0,0,150,150,150,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012313] [12313] Game End Stats Values: 4,2340,2240,2240,2340,0.00135769,0,0,0.00135769,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,90,90,800,9.33333302,8,8,9.33333302,1200,2000,2000,1200,10.7000895,10.6999979,10.6999979,10.7000895,120,0,0,120,0,0,0,0,220,150,150,220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012313] [12313] Game End Stats Values: 5,2675,2560,2560,2675,0.31313217,0,0,0.31313217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,90,90,800,12.666667,8,8,12.666667,1200,2000,2000,1200,10.7207832,10.6999979,10.6999979,10.7207832,315,320,320,315,0,0,0,0,360,150,150,360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012313] [12313] Game End Stats Values: 6,2965,2630,2630,2965,6.84345341,0.37621221,0.37621221,6.84345341,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,90,90,800,15.7333336,8.53333378,8.53333378,15.7333336,1200,2000,2000,1200,11.135354,10.7250795,10.7250795,11.135354,465,320,320,465,0,0,0,0,500,220,220,500,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012313] [12313] Game End Stats Values: 7,3115,2700,2700,3115,24.4896317,0.56322241,0.56322241,24.4896317,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,90,90,800,17.8666668,10.3999996,10.3999996,17.8666668,1200,2000,2000,1200,11.8764124,10.7124681,10.7124681,11.8764124,615,320,320,615,0,0,0,0,500,290,290,500,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012313] [12313] Game End Stats Values: 8,3265,2770,2770,3265,39.1342659,0.82676458,0.82676458,39.1342659,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,90,90,800,18,12.8000002,12.8000002,18,1200,2000,2000,1200,11.6763086,10.7175684,10.7175684,11.6763086,690,320,320,690,0,0,0,0,575,360,360,575,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012313] [12313] Game End Stats Values: 9,3490,3160,3160,3490,51.903595,1.58403373,1.58403373,51.903595,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,90,90,800,18,15.4666662,15.4666662,18,1200,2000,2000,1200,15.3112879,10.7504835,10.7504835,15.3112879,765,640,640,765,0,0,0,0,725,430,430,725,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012313] [12313] Game End Stats Values: 10,3640,3160,3160,3640,56.3834267,2.57642508,2.57642508,56.3834267,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,90,90,800,18,16,16,18,1200,2000,2000,1200,18.0486546,10.7661591,10.7661591,18.0486546,915,640,640,915,0,0,0,0,725,430,430,725,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012313] [12313] Game End Stats Values: 11,3890,3160,3160,3890,68.2354584,9.88918495,9.88918495,68.2354584,0,0,0,0,0,0,0,0,0,0,0,0,277.440521,505.326294,505.326294,277.440521,900,90,90,900,18,16,16,18,1200,2000,2000,1200,21.0468044,11.1875172,11.1875172,21.0468044,915,640,640,915,0,0,0,0,875,430,430,875,0,0,0,0,0,0,0,0,505.326294,277.440521,277.440521,505.326294 [f=0012313] [12313] Game End Stats Values: 12,4145,3830,3830,4145,68.2354584,19.229372,19.229372,68.2354584,0,0,0,0,0,0,0,0,0,0,0,0,277.440521,505.326294,505.326294,277.440521,900,90,90,900,18,16,16,18,1200,2350,2350,1200,23.0766621,11.3226795,11.3226795,23.0766621,1095,960,960,1095,0,0,0,0,950,430,430,950,0,0,0,0,0,0,0,0,505.326294,277.440521,277.440521,505.326294 [f=0012313] [12313] Game End Stats Values: 13,4470,3830,3830,4470,68.8481903,30.4206734,30.4206734,68.8481903,0,0,0,0,0,0,0,0,0,0,0,0,277.440521,580.326294,580.326294,277.440521,1000,90,90,1000,18.7648544,16,16,18.7648544,1355,2350,2350,1355,26.4075146,11.4460878,11.4460878,26.4075146,1095,960,960,1095,0,75,75,0,1020,430,430,1020,75,0,0,75,0,0,0,0,582.860474,277.440521,277.440521,582.860474 [f=0012313] [12313] Game End Stats Values: 14,4470,4150,4150,4470,69.4297867,41.3789406,41.3789406,69.4297867,0,0,0,0,0,0,0,0,0,0,0,0,277.440521,580.326294,580.326294,277.440521,1000,90,90,1000,20.6675072,16,16,20.6675072,1355,2350,2350,1355,24.8387699,11.4305487,11.4305487,24.8387699,1095,1280,1280,1095,0,75,75,0,1020,430,430,1020,75,0,0,75,0,0,0,0,582.860474,277.440521,277.440521,582.860474 [f=0012313] [12313] Game End Stats Values: 15,5065,4225,4225,5065,70.6725235,49.6528893,49.6528893,70.6725235,0,0,0,0,0,0,0,0,0,0,0,0,277.440521,655.326294,655.326294,277.440521,1320,90,90,1320,19.7609081,16,16,19.7609081,1355,2350,2350,1355,23.4728508,11.564929,11.564929,23.4728508,1445,1280,1280,1445,0,150,150,0,945,505,505,945,150,0,0,150,0,0,0,0,657.860474,277.440521,277.440521,657.860474 [f=0012313] [12313] Game End Stats Values: 16,5250,4620,4620,5250,71.1169815,58.6731033,58.6731033,71.1169815,0,0,0,0,0,0,0,0,0,0,0,0,277.440521,745.363892,745.363892,277.440521,1320,90,90,1320,19.7857342,16,16,19.7857342,1355,2350,2350,1355,22.4796333,14.1213474,14.1213474,22.4796333,1595,1600,1600,1595,0,239.999924,239.999924,0,980,580,580,980,239.999924,0,0,239.999924,0,0,0,0,747.898071,277.440521,277.440521,747.898071 [f=0012313] [12313] Game End Stats Values: 17,5200,4620,4620,5200,73.4782944,78.3421478,78.3421478,73.4782944,0,0,0,0,0,0,0,0,0,0,0,0,277.440521,862.829712,862.829712,277.440521,1320,90,90,1320,24.4911156,16,16,24.4911156,1355,2350,2350,1355,31.7185097,16.7112694,16.7112694,31.7185097,1475,1600,1600,1475,0,359.999939,359.999939,0,1050,580,580,1050,496.66626,0,0,496.66626,0,0,0,0,865.363892,277.440521,277.440521,865.363892 [f=0012313] [12313] Game End Stats Values: 18,5775,4620,4620,5775,89.5108337,100.283607,100.283607,89.5108337,0,0,0,0,0,0,0,0,0,0,0,0,427.440521,895.356689,895.356689,427.440521,1770,90,90,1770,29.8493061,16,16,29.8493061,1355,2350,2350,1355,23.518837,16.8627682,16.8627682,23.518837,1565,1600,1600,1565,150,392.500031,392.500031,150,1085,580,580,1085,529.166382,150,150,529.166382,0,0,0,0,907.231628,427.440521,427.440521,907.231628 [f=0012313] [12313] Game End Stats Values: 19,6025,4620,4620,6025,92.4706573,125.209068,125.209068,92.4706573,0,0,0,0,0,0,0,0,0,180.910583,180.910583,0,427.440521,895.356689,895.356689,427.440521,1770,90,90,1770,25.2420654,16,16,25.2420654,1355,2350,2350,1355,22.6473217,17.0617027,17.0617027,22.6473217,1745,1600,1600,1745,150,392.500031,392.500031,150,1155,580,580,1155,529.166382,150,150,529.166382,0,0,0,0,907.231628,427.440521,427.440521,907.231628 [f=0012313] [12313] Game End Stats Values: 20,6550,4620,4620,6550,92.9141388,147.908279,147.908279,92.9141388,0,0,0,0,0,0,0,0,0,319.277954,319.277954,0,427.440521,895.356689,895.356689,427.440521,1770,90,90,1770,18.5817204,16,16,18.5817204,1755,2350,2350,1755,22.4795647,16.9132862,16.9132862,22.4795647,1835,1600,1600,1835,150,392.500031,392.500031,150,1190,580,580,1190,529.166382,150,150,529.166382,0,0,0,0,907.231628,427.440521,427.440521,907.231628 [f=0012313] [12313] Game End Stats Values: 21,6730,4620,4620,6730,112.435432,161.877502,161.877502,112.435432,0,0,0,0,0,0,0,0,0,377.830414,377.830414,0,527.280518,895.356689,895.356689,527.280518,1770,90,90,1770,22.9099064,16,16,22.9099064,1810,2350,2350,1810,23.751421,16.3312817,16.3312817,23.751421,1925,1600,1600,1925,150,392.500031,392.500031,150,1225,580,580,1225,529.166382,150,150,529.166382,0,0,0,0,907.231628,527.280518,527.280518,907.231628 [f=0012313] [12313] Game End Stats Values: 22,6540,4620,4620,6540,128.449753,161.877502,161.877502,128.449753,0,0,0,0,0,0,0,0,2.80758667,377.830414,377.830414,2.80758667,527.280518,1265.35669,1265.35669,527.280518,1670,90,90,1670,30.2857437,16,16,30.2857437,1810,2350,2350,1810,21.4809532,15.3999977,15.3999977,21.4809532,1985,1600,1600,1985,150,762.5,762.5,150,1075,580,580,1075,899.166382,150,150,899.166382,0,0,0,0,1286.81726,560.560547,560.560547,1286.81726 [f=0012313] [12313] Game End Stats Values: 23,6495,5400,5400,6495,150.048752,176.610352,176.610352,150.048752,0,0,0,0,0,0,0,0,2.80758667,377.830414,377.830414,2.80758667,1730.19861,1651.26221,1651.26221,1730.19861,1670,90,90,1670,32.9405518,16,16,32.9405518,1810,2580,2580,1810,19.1899319,16.3821945,16.3821945,19.1899319,1940,2150,2150,1940,150,1053.66699,1053.66699,150,1075,580,580,1075,1190.33337,150,150,1190.33337,0,0,0,0,1702.19702,1767.06494,1767.06494,1702.19702 [f=0012313] [12313] Game End Stats Values: 24,5880,3970,3970,5880,188.598999,199.08313,199.08313,188.598999,0,0,0,0,0,0,0,0,2.80758667,1093.27283,1093.27283,2.80758667,2522.49805,2467.88379,2467.88379,2522.49805,1670,90,90,1670,41.2736702,12.3999996,12.3999996,41.2736702,1810,1150,1150,1810,20.320015,14.4981842,14.4981842,20.320015,1325,2150,2150,1325,1580,1833.66699,1833.66699,1580,1075,580,580,1075,1970.33337,1580,1580,1970.33337,0,0,0,0,2548.54395,2559.36328,2559.36328,2548.54395 [f=0012313] [12313] Game End Stats Values: 25,5610,3420,3420,5610,225.885727,220.186188,220.186188,225.885727,0,0,0,0,0,0,0,0,2.80758667,1251.37537,1251.37537,2.80758667,2559.37793,2547.29883,2547.29883,2559.37793,1670,90,90,1670,38.5512581,10,10,38.5512581,1810,1150,1150,1810,20.2357807,12.8068733,12.8068733,20.2357807,1055,1600,1600,1055,1580,2103.66699,2103.66699,1580,1075,580,580,1075,2240.3335,2130,2130,2240.3335,0,0,0,0,2627.95898,2625.34668,2625.34668,2627.95898 [f=0012313] [12313] Game End Stats Values: 26,5500,1820,1820,5500,242.353195,220.186188,220.186188,242.353195,0,0,0,0,0,0,0,0,2.80758667,1272.37573,1272.37573,2.80758667,4110.20361,2743.49146,2743.49146,4110.20361,1450,90,90,1450,21.6404438,10,10,21.6404438,1810,1150,1150,1810,18.8478317,11.3999987,11.3999987,18.8478317,1235,0,0,1235,3180,3027.18286,3027.18286,3180,1005,580,580,1005,3453.84937,3730,3730,3453.84937,0,0,0,0,4112.68701,4176.17236,4176.17236,4112.68701 [f=0012313] [12313] Game End Stats Values: 27,5680,2020,2020,5680,244.625977,221.311142,221.311142,244.625977,0,0,0,0,0,0,0,0,2.80758667,1316.70081,1316.70081,2.80758667,4110.20361,2743.49146,2743.49146,4110.20361,1450,90,90,1450,20.2534657,10,10,20.2534657,1810,1150,1150,1810,17.9015179,11.4749956,11.4749956,17.9015179,1415,200,200,1415,3180,3027.18286,3027.18286,3180,1005,580,580,1005,3453.84937,3730,3730,3453.84937,0,0,0,0,4112.68701,4176.17236,4176.17236,4112.68701 [f=0012313] [12313] Game End Stats Values: 28,5680,2220,2220,5680,265.201416,222.756805,222.756805,265.201416,0,0,0,0,0,0,0,0,2.80758667,1349.34717,1349.34717,2.80758667,4110.20361,2743.49146,2743.49146,4110.20361,1450,90,90,1450,31.2358265,10,10,31.2358265,1810,1150,1150,1810,19.1216965,11.496377,11.496377,19.1216965,1415,400,400,1415,3180,3027.18286,3027.18286,3180,1005,580,580,1005,3453.84937,3730,3730,3453.84937,0,0,0,0,4112.68701,4176.17236,4176.17236,4112.68701 [f=0012313] [12313] Game End Stats Values: 29,5680,2220,2220,5680,279.111725,222.756805,222.756805,279.111725,0,0,0,0,0,0,0,0,2.80758667,1357.68066,1357.68066,2.80758667,4110.20361,2743.49146,2743.49146,4110.20361,1450,90,90,1450,32.5537071,10,10,32.5537071,1810,1150,1150,1810,20.0683823,11.4000006,11.4000006,20.0683823,1415,400,400,1415,3180,3027.18286,3027.18286,3180,1005,580,580,1005,3453.84937,3730,3730,3453.84937,0,0,0,0,4112.68701,4176.17236,4176.17236,4112.68701 [f=0012324] [12324] Event [1136,58.5945129,3632]: 1 lost unit Lotus [f=0012512] Spectator SparkezelPL left the game: normal quit [f=0012512] [12512] Event [undefined]: SparkezelPL quit [f=0012606] No clients connected, shutting down server [f=0012606] Server shutdown [f=0012826] [12826] Event [5100,54.3449364,336]: 0 finished unit Racketeer [f=0013903] [13903] Event [5114.26953,56.1755409,452.707428]: 0 finished unit Engineer Commander [f=0013903] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0013903] [13903] Received game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0014289] [14289] Event [5100,54.3449364,336]: 0 finished unit Racketeer [f=0014834] [14834] Event [5100,54.3449364,336]: 0 finished unit Thug [f=0017664] Autoquit sending quit command. [f=0017664] [QuitAction] user exited to system [f=0017664] [SpringApp::Kill][1] fromRun=1 [f=0017664] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017664] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017664] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017664] [ThreadPool::SetThreadCount][2] workers=0 [f=0017664] [SpringApp::Kill][2] [f=0017664] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017664] [Game::KillLua][3] dtor=0 luaUI=0x52134300 [f=0017664] Start widgetHandler:Shutdown [f=0017664] Shutdown - SaveOrderList Complete [f=0017664] Writing last game win data [f=0017664] Shutdown - SaveConfigData Complete [f=0017664] Shutdown Widget - Chili Highlight [f=0017664] Shutdown Widget - Save/Load API [f=0017664] Shutdown Widget - Draw After Chili [f=0017664] Shutdown Widget - EPIC Menu [f=0017664] Shutdown Widget - Chili Minimap [f=0017664] Shutdown Widget - Chili Widget Selector [f=0017664] Shutdown Widget - Local Team Colors [f=0017664] Shutdown Widget - Display Keys 2 [f=0017664] Shutdown Widget - Save Game Menu [f=0017664] Shutdown Widget - HealthBars [f=0017664] Shutdown Widget - Noises [f=0017664] Shutdown Widget - Unit Icons [f=0017664] Shutdown Widget - Win Counter [f=0017664] Shutdown Widget - BuildETA [f=0017664] Shutdown Widget - SpringRTS Replay Stats [f=0017664] Shutdown Widget - Modular Comm Info [f=0017664] Shutdown Widget - CameraShake [f=0017664] Shutdown Widget - Chili Economy Panel Default [f=0017664] Shutdown Widget - Chili EndGame Window [f=0017664] Shutdown Widget - Chili Nuke Warning [f=0017664] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017664] Shutdown Widget - Chili Spectator Panels [f=0017664] Shutdown Widget - Context Menu [f=0017664] Shutdown Widget - Darkening [f=0017664] Shutdown Widget - MetalFeatures (new) [f=0017664] Shutdown Widget - Grab Input [f=0017664] Input grabbing is disabled! [f=0017664] Shutdown Widget - Highlight Geos [f=0017664] Shutdown Widget - Local Widgets Config [f=0017664] Shutdown Widget - Mex Placement Handler [f=0017664] Shutdown Widget - MinimapEvents [f=0017664] Shutdown Widget - Missile Silo Range [f=0017664] Shutdown Widget - Music Player [f=0017664] Shutdown Widget - Point Tracker [f=0017664] Shutdown Widget - Showeco and Grid Drawer [f=0017664] Shutdown Widget - Stereo3D [f=0017664] Shutdown Widget - Attack AoE [f=0017664] Shutdown Widget - Map Edge Extension [f=0017664] Shutdown Widget - Selection Send [f=0017664] Shutdown Widget - LupsManager [f=0017664] Shutdown Widget - Newton Firezone [f=0017664] Shutdown Widget - Chili Pro Console [f=0017664] Shutdown Widget - Chili Crude Player List [f=0017664] Shutdown Widget - Lasso Terraform GUI [f=0017664] Shutdown Widget - Chili Framework [f=0017664] Shutdown Widget - Lups [f=0017664] Shutdown Widget - Custom Markers [f=0017664] Shutdown Widget - Chili Core Selector [f=0017664] Shutdown Widget - Pause Screen [f=0017664] Shutdown Widget - Layout Handler [f=0017664] Shutdown Widget - Persistent Build Height [f=0017664] Shutdown Widget - Text To Speech Control [f=0017664] End widgetHandler:Shutdown [f=0017664] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={285188,47318546} {int,ext,rec}Allocs={22219723,0,0} {chunk,block}Bytes={47318546,0} [f=0017664] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017664] [Game::KillLua][2] dtor=0 luaRules=0x526741b0 [f=0017664] Start gadgetHandler:Shutdown [f=0017664] Shutdown - StartSetup [f=0017664] Shutdown - UnitMorph [f=0017664] Shutdown - LupsNanoSpray [f=0017664] Shutdown - Missile Silo Controller [f=0017664] Shutdown - Modular Comm Info [f=0017664] Shutdown - Terrain Texture Handler [f=0017664] Shutdown - UnitCloakShield [f=0017664] Shutdown - Starlight Handler [f=0017664] End gadgetHandler:Shutdown [f=0017664] Start gadgetHandler:Shutdown [f=0017664] Shutdown - Save/Load [f=0017664] Shutdown - UnitMorph [f=0017664] Shutdown - Modular Comm Info [f=0017664] Shutdown - Retreat Command [f=0017664] Shutdown - Shockwaves [f=0017664] Shutdown - Teleport Throw [f=0017664] Shutdown - UnitCloakShield [f=0017664] Shutdown - Lups Cloak FX [f=0017664] Shutdown - Lups [f=0017664] Shutdown - Lups Shield [f=0017664] End gadgetHandler:Shutdown [f=0017664] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22219753,0,0} {chunk,block}Bytes={0,0} [f=0017664] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22219753,0,0} {chunk,block}Bytes={0,0} [f=0017664] [Game::KillLua][4] dtor=0 [f=0017664] [Game::~CGame][1] [f=0017664] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017664] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017664] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017664] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017664] [Game::KillLua][4] dtor=1 [f=0017664] [Game::KillMisc][1] [f=0017664] [Game::KillMisc][2] [f=0017664] [Game::KillMisc][3] [f=0017664] [Game::KillRendering][1] [f=0017664] [3DOParser::Kill] allocated 154 pieces [f=0017664] [S3OParser::Kill] allocated 2825 pieces [f=0017664] [AssParser::Kill] allocated 215 pieces [f=0017664] [Game::KillInterface][1] [f=0017664] [Game::KillInterface][2] [f=0017664] [Game::KillSimulation][1] [f=0017664] [Game::KillSimulation][2] [f=0017664] [CCollisionHandler] dis-/continuous tests: 0/37659 [f=0017664] [Game::KillSimulation][3] [f=0017664] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017664] [~CPathCache(24x16)] cacheHits=37 hitPercentage=51% numHashColls=0 maxCacheSize=6 [f=0017664] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017664] [~CPathCache(48x32)] cacheHits=394 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017664] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017664] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017664] [LosHandler::Kill] raycast instance cache-{hits,misses}={4561,10764}; shared=8%; cached=22% [f=0017664] [Game::KillSimulation][4] [f=0017664] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0017664] [Game::~CGame][2] [f=0017664] [Game::~CGame][3] [f=0017664] [SpringApp::Kill][3] [f=0017664] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 185297 bytes sent 108060 bytes recv'd [f=0017664] [SpringApp::Kill][4] font=0x460d97e0 [f=0017664] [SpringApp::Kill][5] [f=0017664] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x461c1490) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2778ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=74ms file="bitmaps/pd/shield.png" indx=548 inflSize=260kb readTime=72ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=41ms file="anims/cursordgun.txt" indx=23 inflSize=0kb readTime=25ms file="objects3d/spherepole.s3o" indx=5314 inflSize=68kb readTime=25ms file="objects3d/m-8.s3o" indx=5147 inflSize=86kb readTime=23ms file="objects3d/clogger.s3o" indx=4902 inflSize=28kb readTime=21ms file="objects3d/strikecom_2.dae" indx=5347 inflSize=1499kb readTime=20ms file="scripts/amphriot.lua" indx=5446 inflSize=7kb readTime=20ms file="luaui/widgets/gui_icon_sets.lua" indx=4557 inflSize=3kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 51589867 bytes cached in 2829 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x46285900) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x4614e970) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x46416310) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fd148083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]