[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.auEjsufdzV/springsettings.800037.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7faa9c01d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 22325 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/800037/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 171ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x460280f0] using map "Vantage v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x460280f0] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 103ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1022ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1281ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 60ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 708ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 163ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 153ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 79ms [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] jmicz3d was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/800037/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8015bb36 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=32aed55d [f=-000001] [Path] [PathEstimator::ReadFile] hash=32aed55d file="cache/104dev-maintenance/paths/Vantage v1.1.pe-32aed55d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8015bb36 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=32aed56d [f=-000001] [Path] [PathEstimator::ReadFile] hash=32aed56d file="cache/104dev-maintenance/paths/Vantage v1.1.pe2-32aed56d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (361ms, checksum b37220a1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11422,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/800037/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53c0ae20,0x5392fcc0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a996d95dc200ca0db2e138ba52e76435 [f=-000001] Connection attempt from SparkezelPL [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: SparkezelPL changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from CDCARVER [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: CDCARVER changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SparkezelPL" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SparkezelPL" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CDCARVER" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CDCARVER" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SparkezelPL" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SparkezelPL" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SparkezelPL" string="[Game::Load][lua{Rules,Gaia}={71b51998,4fbf90f0}]" [f=-000001] Allies: I choose: spark! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CDCARVER" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CDCARVER" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CDCARVER" string="[Game::Load][lua{Rules,Gaia}={0782d4d0,1fb42cc0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [5459,191.330688,2390]: 0 finished unit Guardian Commander [f=-000001] [0] Event [651,189.604797,3757]: 1 finished unit Engineer Commander [f=0000000] [0] SparkezelPL, team: 1, elo:1677 [f=0000000] [0] CDCARVER, team: 0, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [768,190.942871,3736]: 1 finished unit Cloakbot Factory [f=0000136] Player CDCARVER left the game: normal quit [f=0000136] [136] Event [undefined]: CDCARVER quit [f=0000241] [241] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0000481] [481] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0000841] [841] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0000958] [958] Event [777.599976,188.574219,3736]: 1 finished unit Scythe [f=0001563] [1563] Event [632,190.668945,3720]: 1 finished unit Solar Collector [f=0001717] [1717] Event [777.599976,188.574219,3736]: 1 finished unit Conjurer [f=0001922] [1922] Event [552,185.910156,3768]: 1 finished unit Solar Collector [f=0002286] [2286] Event [504,188.456055,3688]: 1 finished unit Solar Collector [f=0002436] [2436] Event [777.599976,188.574219,3736]: 1 finished unit Conjurer [f=0002649] [2649] Event [584,191.206055,3640]: 1 finished unit Solar Collector [f=0002911] [2911] Event [777.599976,188.574219,3736]: 1 finished unit Conjurer [f=0002914] [2914] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0003195] [3195] Event [888,183.213867,3480]: 1 finished unit Solar Collector [f=0003318] [3318] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0003421] [3421] Event [808,185.383789,3528]: 1 finished unit Solar Collector [f=0003645] [3645] Event [760,188.251953,3448]: 1 finished unit Solar Collector [f=0004026] [4026] Event [904,191.206055,4984]: 1 finished unit Metal Extractor [f=0004078] [4078] Event [832,184.932617,3600]: 1 finished unit Lotus [f=0004142] [4142] Event [840,186.919922,3400]: 1 finished unit Solar Collector [f=0004489] [4489] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0004528] SparkezelPL paused the game [f=0004528] SparkezelPL unpaused the game [f=0004684] [4684] Event [1800,183.933594,1368]: 1 finished unit Metal Extractor [f=0004812] [4812] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0005544] [5544] Event [777.599976,188.574219,3736]: 1 finished unit Scythe [f=0005659] [5659] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [f=0005779] [5779] Event [1848,65.2109375,376]: 1 finished unit Metal Extractor [f=0006064] [6064] Event [2376,227.12793,5368]: 1 finished unit Metal Extractor [f=0006332] [6332] Event [2088,55.8974609,296]: 1 finished unit Metal Extractor [f=0006667] [6667] Event [715.411987,189.42775,3590.97778]: 1 finished unit Engineer Commander [f=0006932] [6932] Event [3528,98.296875,5576]: 1 finished unit Metal Extractor [f=0007097] [7097] Event [2616,107.126953,568]: 1 finished unit Metal Extractor [f=0007441] [7441] Event [624,190.830078,3464]: 1 finished unit Fusion Reactor [f=0007502] [7502] Event [4072,57.9277344,5848]: 1 finished unit Metal Extractor [f=0007855] [7855] Event [4312,56.6386719,5768]: 1 finished unit Metal Extractor [f=0007870] [7870] Event [777.599976,188.574219,3736]: 1 finished unit Conjurer [f=0007913] [7913] Event [632,188.509766,3528]: 1 finished unit Caretaker [f=0008123] [8123] Event [712,188.466797,3528]: 1 finished unit Caretaker [f=0008166] [8166] Event [777.599976,188.574219,3736]: 1 finished unit Conjurer [f=0008316] [8316] Event [777.599976,188.574219,3736]: 1 finished unit Conjurer [f=0008467] [8467] Event [777.599976,188.574219,3736]: 1 finished unit Conjurer [f=0008503] [8503] Event [520,191.410156,3544]: 1 finished unit Storage [f=0008599] [8599] Event [520,190.926758,3592]: 1 finished unit Storage [f=0008657] [8657] Event [648,61.5478516,1032]: 1 finished unit Metal Extractor [f=0008685] [8685] Event [777.599976,188.574219,3736]: 1 finished unit Conjurer [f=0008749] [8749] Event [472,189.573242,3592]: 1 finished unit Storage [f=0008778] [8778] Event [696.77002,189.372787,3575.51416]: 1 finished unit Engineer Commander [f=0008799] [8799] Event [4344,180.270508,4792]: 1 finished unit Metal Extractor [f=0008850] [8850] Event [472,193.268555,3544]: 1 finished unit Storage [f=0008894] [8894] Event [777.599976,188.574219,3736]: 1 finished unit Conjurer [f=0009330] [9330] Event [777.599976,188.574219,3736]: 1 finished unit Sling [f=0009464] [9464] Event [777.599976,188.574219,3736]: 1 finished unit Sling [f=0009599] [9599] Event [777.599976,188.574219,3736]: 1 finished unit Sling [f=0009680] [9680] Event [776,187.575195,3592]: 1 finished unit Caretaker [f=0009764] [9764] Event [777.599976,188.574219,3736]: 1 finished unit Sling [f=0009814] [9814] Event [696,191.195313,3640]: 1 finished unit Caretaker [f=0009875] [9875] Event [777.599976,188.574219,3736]: 1 finished unit Sling [f=0009912] [9912] Event [104,186.930664,2664]: 1 finished unit Metal Extractor [f=0009968] [9968] Event [777.599976,188.574219,3736]: 1 finished unit Sling [f=0010056] [10056] Event [777.599976,188.574219,3736]: 1 finished unit Sling [f=0010146] [10146] Event [777.599976,188.574219,3736]: 1 finished unit Sling [f=0010236] [10236] Event [777.599976,188.574219,3736]: 1 finished unit Sling [f=0010326] [10326] Event [777.599976,188.574219,3736]: 1 finished unit Sling [f=0010335] [10335] Event [5496,57.9277344,5112]: 1 finished unit Metal Extractor [f=0010416] [10416] Event [777.599976,188.574219,3736]: 1 finished unit Sling [f=0010506] [10506] Event [777.599976,188.574219,3736]: 1 finished unit Sling [f=0010596] [10596] Event [777.599976,188.574219,3736]: 1 finished unit Sling [f=0010686] [10686] Event [777.599976,188.574219,3736]: 1 finished unit Sling [f=0010776] [10776] Event [777.599976,188.574219,3736]: 1 finished unit Sling [f=0010866] [10866] Event [777.599976,188.574219,3736]: 1 finished unit Sling [f=0010956] [10956] Event [777.599976,188.574219,3736]: 1 finished unit Sling [f=0011279] SparkezelPL paused the game [f=0011279] SparkezelPL unpaused the game [f=0011655] [11655] Event [6040,187.714844,3496]: 1 finished unit Metal Extractor [f=0012172] [12172] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0012325] [12325] Event [5320,188.445313,2680]: 1 lost unit Metal Extractor [f=0012374] [12374] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0012465] [12465] Event [5510.25977,190.701584,2549.91504]: 1 lost unit Conjurer [f=0012910] [12910] Event [5320,188.445313,2680]: 1 lost unit Metal Extractor [f=0012931] [12931] Event [5320,188.445313,2680]: 1 lost unit Metal Extractor [f=0013034] [13034] Event [5410.82813,193.880493,2553.46094]: 1 lost unit Conjurer [f=0013125] [13125] Event [5487.67725,193.460815,2474.33105]: 1 lost unit Conjurer [f=0013162] [13162] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0013227] [13227] Event [5465.04932,193.345703,2460.59082]: 1 lost unit Conjurer [f=0013318] [13318] Event [5495.50635,192.609344,2503.69385]: 1 lost unit Conjurer [f=0013441] [13441] Event [5487.69922,192.866867,2427.10815]: 1 lost unit Conjurer [f=0013518] [13518] Event [5460.93018,192.48027,2432.76392]: 1 lost unit Conjurer [f=0013611] [13611] Event [5320,188.445313,2680]: 1 lost unit Metal Extractor [f=0013707] [13707] Event [5576,193.794922,2440]: 1 lost unit Metal Extractor [f=0014255] SparkezelPL has forced a win due to dropped opposition. [f=0014255] game_message: CDCARVER has been destroyed! [f=0014255] [14255] Event [undefined]: CDCARVER resigned [f=0014255] game_message: SparkezelPL wins! [f=0014255] Submitting stats [f=0014255] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014255] Part| Total Time|Time of the last 0.5s [f=0014255] Draw 17809.26ms 36.19% [f=0014255] Lua::Callins::Synced 5025.80ms 3.59% [f=0014255] Lua::Callins::Unsynced 21376.14ms 40.68% [f=0014255] Lua::CollectGarbage::Synced 420.86ms 0.40% [f=0014255] Lua::CollectGarbage::Unsynced 1119.27ms 1.00% [f=0014255] Misc::Profiler::AddTime 63.36ms 0.10% [f=0014255] Sim 38645.89ms 42.17% [f=0014255] [14255] Received game_message: CDCARVER has been destroyed! [f=0014255] [14255] Received game_message: SparkezelPL wins! [f=0014256] [14256] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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29,1200,10360,10360,1200,0,586.639526,586.639526,0,0,0,0,0,0,0,0,0,2264,2252.46167,2252.46167,2264,124.185509,0,0,124.185509,0,90,90,0,8,59,59,8,1200,3350,3350,1200,6,57.0047684,57.0047684,6,0,3160,3160,0,124.166664,0,0,124.166664,0,3760,3760,0,0,166.833405,166.833405,0,0,0,0,0,0,124.185509,124.185509,0 [f=0014256] [14256] Game End Stats Values: 30,1200,10240,10240,1200,0,661.617065,661.617065,0,0,0,0,0,0,0,0,0,2354,3103.59009,3103.59009,2354,268.889282,0,0,268.889282,0,90,90,0,8,59,59,8,1200,3350,3350,1200,6,58.9985123,58.9985123,6,0,3040,3040,0,250.166672,0,0,250.166672,0,3760,3760,0,0,292.833405,292.833405,0,0,0,0,0,0,268.889282,268.889282,0 [f=0014256] [14256] Game End Stats Values: 31,1200,9835,9835,1200,0,733.551758,733.551758,0,0,0,0,0,0,0,0,0,2444,3893.30371,3893.30371,2444,813.428406,0,0,813.428406,0,90,90,0,8,59,59,8,1200,3350,3350,1200,6,60.1289787,60.1289787,6,0,2560,2560,0,730.166687,0,0,730.166687,0,3835,3835,0,0,772.833374,772.833374,0,0,0,0,0,1.61709559,825.397888,825.397888,1.61709559 [f=0014256] [14256] Game End Stats Values: 32,1200,9640,9640,1200,0,809.199646,809.199646,0,0,0,0,0,0,0,0,0,2534,4780.78174,4780.78174,2534,986.435059,0,0,986.435059,0,90,90,0,8,59,59,8,1200,3350,3350,1200,6,59.7098618,59.7098618,6,0,2440,2440,0,998.333557,0,0,998.333557,0,3760,3760,0,0,1041.00024,1041.00024,0,0,0,0,0,4.10854053,998.404541,998.404541,4.10854053 [f=0014256] [14256] Game End Stats Values: 33,1200,9640,9640,1200,0,864.746826,864.746826,0,0,0,0,0,0,0,0,0,2600,5430.32959,5430.32959,2600,986.435059,0,0,986.435059,0,90,90,0,8,59,59,8,1200,3350,3350,1200,6,59.0497475,59.0497475,6,0,2440,2440,0,998.333557,0,0,998.333557,0,3760,3760,0,0,1041.00024,1041.00024,0,0,0,0,0,4.10854053,998.404541,998.404541,4.10854053 [f=0014570] No clients connected, shutting down server [f=0014570] Server shutdown [f=0014570] End of demo reached [f=0016386] Autoquit sending quit command. [f=0016386] [QuitAction] user exited to system [f=0016386] [SpringApp::Kill][1] fromRun=1 [f=0016386] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016386] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016386] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016386] [ThreadPool::SetThreadCount][2] workers=0 [f=0016386] [SpringApp::Kill][2] [f=0016386] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016386] [Game::KillLua][3] dtor=0 luaUI=0x66f85830 [f=0016386] Start widgetHandler:Shutdown [f=0016386] Shutdown - SaveOrderList Complete [f=0016386] Writing last game win data [f=0016386] Shutdown - SaveConfigData Complete [f=0016386] Shutdown Widget - Chili Highlight [f=0016386] Shutdown Widget - Save/Load API [f=0016386] Shutdown Widget - Draw After Chili [f=0016386] Shutdown Widget - EPIC Menu [f=0016386] Shutdown Widget - Chili Minimap [f=0016386] Shutdown Widget - Chili Widget Selector [f=0016386] Shutdown Widget - Local Team Colors [f=0016386] Shutdown Widget - Display Keys 2 [f=0016386] Shutdown Widget - Save Game Menu [f=0016386] Shutdown Widget - HealthBars [f=0016386] Shutdown Widget - Noises [f=0016386] Shutdown Widget - Unit Icons [f=0016386] Shutdown Widget - Win Counter [f=0016386] Shutdown Widget - BuildETA [f=0016386] Shutdown Widget - SpringRTS Replay Stats [f=0016386] Shutdown Widget - Modular Comm Info [f=0016386] Shutdown Widget - CameraShake [f=0016386] Shutdown Widget - Chili Economy Panel Default [f=0016386] Shutdown Widget - Chili EndGame Window [f=0016386] Shutdown Widget - Chili Nuke Warning [f=0016386] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016386] Shutdown Widget - Chili Spectator Panels [f=0016386] Shutdown Widget - Context Menu [f=0016386] Shutdown Widget - Darkening [f=0016386] Shutdown Widget - MetalFeatures (new) [f=0016386] Shutdown Widget - Grab Input [f=0016386] Input grabbing is disabled! [f=0016386] Shutdown Widget - Highlight Geos [f=0016386] Shutdown Widget - Local Widgets Config [f=0016386] Shutdown Widget - Mex Placement Handler [f=0016386] Shutdown Widget - MinimapEvents [f=0016386] Shutdown Widget - Missile Silo Range [f=0016386] Shutdown Widget - Music Player [f=0016386] Shutdown Widget - Point Tracker [f=0016386] Shutdown Widget - Showeco and Grid Drawer [f=0016386] Shutdown Widget - Stereo3D [f=0016386] Shutdown Widget - Attack AoE [f=0016386] Shutdown Widget - Map Edge Extension [f=0016386] Shutdown Widget - Selection Send [f=0016386] Shutdown Widget - LupsManager [f=0016386] Shutdown Widget - Newton Firezone [f=0016386] Shutdown Widget - Chili Pro Console [f=0016386] Shutdown Widget - Chili Crude Player List [f=0016386] Shutdown Widget - Lasso Terraform GUI [f=0016386] Shutdown Widget - Chili Framework [f=0016386] Shutdown Widget - Lups [f=0016386] Shutdown Widget - Custom Markers [f=0016386] Shutdown Widget - Chili Core Selector [f=0016386] Shutdown Widget - Pause Screen [f=0016386] Shutdown Widget - Layout Handler [f=0016386] Shutdown Widget - Persistent Build Height [f=0016386] Shutdown Widget - Text To Speech Control [f=0016386] End widgetHandler:Shutdown [f=0016386] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={479460,59382039} {int,ext,rec}Allocs={24775977,0,0} {chunk,block}Bytes={59382039,0} [f=0016386] [Game::KillLua][1] dtor=0 luaGaia=0x5392fcc0 [f=0016386] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={263545,46288825} {int,ext,rec}Allocs={24775978,0,0} {chunk,block}Bytes={46288825,0} [f=0016386] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={263545,46288825} {int,ext,rec}Allocs={24775978,0,0} {chunk,block}Bytes={46288825,0} [f=0016386] [Game::KillLua][2] dtor=0 luaRules=0x53c0ae20 [f=0016386] Start gadgetHandler:Shutdown [f=0016386] Shutdown - StartSetup [f=0016386] Shutdown - UnitMorph [f=0016386] Shutdown - LupsNanoSpray [f=0016386] Shutdown - Missile Silo Controller [f=0016386] Shutdown - Modular Comm Info [f=0016386] Shutdown - Terrain Texture Handler [f=0016386] Shutdown - UnitCloakShield [f=0016386] Shutdown - Starlight Handler [f=0016386] End gadgetHandler:Shutdown [f=0016386] Start gadgetHandler:Shutdown [f=0016386] Shutdown - Save/Load [f=0016386] Shutdown - UnitMorph [f=0016386] Shutdown - Modular Comm Info [f=0016386] Shutdown - Retreat Command [f=0016386] Shutdown - Shockwaves [f=0016386] Shutdown - Teleport Throw [f=0016386] Shutdown - UnitCloakShield [f=0016386] Shutdown - Lups Cloak FX [f=0016386] Shutdown - Lups [f=0016386] Shutdown - Lups Shield [f=0016386] End gadgetHandler:Shutdown [f=0016386] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24776032,0,0} {chunk,block}Bytes={0,0} [f=0016386] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24776032,0,0} {chunk,block}Bytes={0,0} [f=0016386] [Game::KillLua][4] dtor=0 [f=0016386] [Game::~CGame][1] [f=0016386] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016386] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016386] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016386] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016386] [Game::KillLua][4] dtor=1 [f=0016386] [Game::KillMisc][1] [f=0016386] [Game::KillMisc][2] [f=0016386] [Game::KillMisc][3] [f=0016386] [Game::KillRendering][1] [f=0016386] [3DOParser::Kill] allocated 137 pieces [f=0016386] [S3OParser::Kill] allocated 2646 pieces [f=0016386] [AssParser::Kill] allocated 215 pieces [f=0016386] [Game::KillInterface][1] [f=0016386] [Game::KillInterface][2] [f=0016386] [Game::KillSimulation][1] [f=0016386] [Game::KillSimulation][2] [f=0016386] [CCollisionHandler] dis-/continuous tests: 0/641584 [f=0016386] [Game::KillSimulation][3] [f=0016386] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016386] [~CPathCache(24x24)] cacheHits=95 hitPercentage=68% numHashColls=0 maxCacheSize=11 [f=0016386] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016386] [~CPathCache(48x48)] cacheHits=73 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016386] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016386] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016386] [LosHandler::Kill] raycast instance cache-{hits,misses}={5431,3617}; shared=6%; cached=54% [f=0016386] [Game::KillSimulation][4] [f=0016386] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0016386] [Game::~CGame][2] [f=0016386] [Game::~CGame][3] [f=0016386] [SpringApp::Kill][3] [f=0016386] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 171426 bytes sent 88097 bytes recv'd [f=0016386] [SpringApp::Kill][4] font=0x45f3f7e0 [f=0016386] [SpringApp::Kill][5] [f=0016386] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x45fb17b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2625ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=128ms file="luarules/gadgets/feature_fx.lua" indx=1630 inflSize=1kb readTime=29ms file="objects3d/welder.s3o" indx=5389 inflSize=48kb readTime=24ms file="objects3d/weaver.s3o" indx=5387 inflSize=128kb readTime=24ms file="units/staticradar.lua" indx=6695 inflSize=4kb readTime=22ms file="luaui/widgets/gui_chili_proconsole_test.lua" indx=4532 inflSize=46kb readTime=22ms file="bitmaps/loadpictures/fire.png" indx=495 inflSize=3301kb readTime=21ms file="luarules/gadgets/weapon_projectile_retarget.lua" indx=1782 inflSize=5kb readTime=21ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=21ms file="objects3d/cloakarty.s3o" indx=4899 inflSize=83kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 51957845 bytes cached in 2791 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.1.sd7 (0x460ea4c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45fb20d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x460f5810) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7faa9c083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 231399 bytes cached in 72 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]