[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9rydMvieXL/springsettings.799942.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe0f401d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 22322 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/799942/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 171ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45720070] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45720070] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 100ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 925ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1073ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 24ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 693ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 176ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] matthewwightman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/799942/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2a9a [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2a9a file="cache/104dev-maintenance/paths/AlienDesert.pe-30af2a9a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2aaa [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2aaa file="cache/104dev-maintenance/paths/AlienDesert.pe2-30af2aaa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (194ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11421,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/799942/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5234e880,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 087ad95d257c9f8e7a41e8dc939337a8 [f=-000001] Connection attempt from Rhade [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Rhade changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from UlTima_RaTio [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: UlTima_RaTio changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[Game::Load][lua{Rules,Gaia}={3b3fc990,00000000}]" [f=-000001] Allies: I choose: Reply! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[Game::Load][lua{Rules,Gaia}={1919e4d8,00000000}]" [f=-000001] Allies: I choose: Omega Weltall! [f=-000001] Hmmm. [f=-000001] !predict [f=-000001] > Team Rhade has a 76.3% chance to win [f=-000001] > Team UlTima_RaTio has a 23.7% chance to win [f=-000001] Uhoh. [f=-000001] gl hf [f=-000001] Gl hf. [f=-000001] [0] Event [5209,55.715847,602]: 0 finished unit Recon Commander [f=-000001] [0] Event [981,58.6929932,3657]: 1 finished unit Recon Commander [f=0000000] [0] Rhade, team: 0, elo:2370 [f=0000000] [0] UlTima_RaTio, team: 1, elo:2167 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [5152,54.0092468,720]: 0 finished unit Rover Assembly [f=0000012] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000012] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000012] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000012] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000012] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000012] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000012] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000012] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000012] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000012] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000012] !transmitlobby @voice@buildUnit@reload [f=0000016] [16] Event [1088,56.9875717,3696]: 1 finished unit Tank Foundry [f=0000240] [240] Event [5128,56.0501099,600]: 0 finished unit Metal Extractor [f=0000256] [256] Event [1016,57.9307556,3544]: 1 finished unit Metal Extractor [f=0000280] [280] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Dart [f=0000412] [412] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Dart [f=0000465] [465] Event [5144,57.648468,504]: 0 finished unit Solar Collector [f=0000511] [511] Event [1128,59.1896057,3576]: 1 finished unit Solar Collector [f=0000562] [562] Event [1116,57.2793198,3696]: 1 finished unit Kodachi [f=0000720] [720] Event [5224,56.7710876,424]: 0 finished unit Solar Collector [f=0000781] [781] Event [1064,58.1253052,3448]: 1 finished unit Solar Collector [f=0000811] [811] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0001143] [1143] Event [1216,57.2135925,3424]: 1 finished unit Radar Tower [f=0001235] [1235] Event [5288,53.0326843,328]: 0 finished unit Metal Extractor [f=0001411] [1411] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0001528] [1528] Event [872,58.6097717,3832]: 1 finished unit Metal Extractor [f=0001647] [1647] Event [5520,201.611328,768]: 0 finished unit Radar Tower [f=0001710] [1710] Event [1116,57.2793198,3696]: 1 finished unit Welder [f=0001850] [1850] Event [904,59.1133118,3736]: 1 finished unit Solar Collector [f=0001887] [1887] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Mason [f=0002214] [2214] Event [936,58.5029602,3592]: 1 finished unit Solar Collector [f=0002280] [2280] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0002548] UlTima_RaTio paused the game [f=0002548] UlTima_RaTio unpaused the game [f=0002678] [2678] Event [2312,58.8729858,2744]: 1 finished unit Metal Extractor [f=0002686] [2686] Event [5776,55.2986145,1248]: 0 finished unit Picket [f=0002840] [2840] Event [1216,57.2135925,3424]: 1 lost unit Radar Tower [f=0002990] [2990] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0003030] [3030] Event [1116,57.2793198,3696]: 1 finished unit Blitz [f=0003232] [3232] Event [5680,55.5732727,1216]: 0 finished unit Picket [f=0003289] [3289] Event [4792.09717,56.9975281,641.917847]: 1 lost unit Kodachi [f=0003302] [3302] Event [662.592712,54.4963264,3990.83643]: 0 lost unit Dart [f=0003351] [3351] Event [2208,59.5672607,2800]: 1 finished unit Lotus [f=0003723] [3723] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0003868] [3868] Event [2112,57.6599121,2512]: 1 finished unit Radar Tower [f=0004031] [4031] Event [248,58.7585449,3144]: 1 finished unit Metal Extractor [f=0004063] [4063] Event [5784,57.3242188,1144]: 0 finished unit Solar Collector [f=0004068] [4068] Event [1016,57.9307556,3544]: 1 lost unit Metal Extractor [f=0004102] [4102] Event [1116,57.2793198,3696]: 1 finished unit Blitz [f=0004149] [4149] Event [2248.70288,57.8092651,3434.70483]: 0 lost unit Dart [f=0004160] [4160] Event [872,58.6097717,3832]: 1 lost unit Metal Extractor [f=0004276] [4276] Event [5600,56.4964294,1184]: 0 finished unit Picket [f=0004420] [4420] Event [1100.02209,57.0232849,3503.61206]: 0 lost unit Scorcher [f=0004440] [4440] Event [2264,58.1481934,2088]: 1 finished unit Metal Extractor [f=0004475] [4475] Event [152,56.9694519,3000]: 1 finished unit Metal Extractor [f=0004479] [4479] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0004498] [4498] Event [5896,55.0125122,1016]: 0 finished unit Metal Extractor [f=0004537] [4537] Event [1088,55.9593201,3696]: 1 lost unit Tank Foundry [f=0004558] [4558] Event [1050.29541,57.8090973,3784.45605]: 0 lost unit Scorcher [f=0004783] [4783] Event [2264,58.1481934,2088]: 1 lost unit Metal Extractor [f=0004883] [4883] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0004930] [4930] Event [2112,57.6599121,2512]: 1 lost unit Radar Tower [f=0004953] [4953] Event [2157.20264,55.0090332,2644.97412]: 0 lost unit Scorcher [f=0005026] [5026] Event [2115.62134,56.6245995,2706.68457]: 0 lost unit Scorcher [f=0005136] [5136] Event [6008,58.9797974,1144]: 0 finished unit Metal Extractor [f=0005282] [5282] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0005584] [5584] Event [5976,58.7890625,1224]: 0 finished unit Solar Collector [f=0005655] [5655] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Mason [f=0005699] [5699] Event [2000,56.6871643,2688]: 1 finished unit Radar Tower [f=0005826] [5826] Event [664,58.1634521,3416]: 1 finished unit Caretaker [f=0005998] [5998] Event [4560,228.153992,1696]: 0 finished unit Radar Tower [f=0006063] [6063] Event [2080,54.2305374,2608]: 1 finished unit Lotus [f=0006118] [6118] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Fencer [f=0006149] [6149] Event [5896,59.63974,1144]: 0 finished unit Solar Collector [f=0006510] [6510] Event [1016,57.9146576,3544]: 1 finished unit Metal Extractor [f=0006539] [6539] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Fencer [f=0006605] [6605] Event [5784,57.7209473,1048]: 0 finished unit Solar Collector [f=0006824] [6824] Event [842.917725,56.8808403,3520.15332]: 1 finished unit Recon Commander [f=0006959] [6959] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Fencer [f=0006993] [6993] Event [3880,52.9296875,2072]: 0 finished unit Metal Extractor [f=0007290] [7290] Event [3816,53.9024353,2120]: 0 finished unit Solar Collector [f=0007413] [7413] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Fencer [f=0007472] [7472] Event [2264,58.121109,2088]: 1 finished unit Metal Extractor [f=0007528] [7528] Event [3816,53.1204224,2040]: 0 finished unit Solar Collector [f=0007595] [7595] Event [656,57.7819824,3544]: 1 finished unit Cloakbot Factory [f=0007627] [7627] Event [5784,54.7607422,904]: 0 finished unit Solar Collector [f=0007659] [7659] Event [872,58.5826874,3832]: 1 finished unit Metal Extractor [f=0007755] [7755] Event [665.599976,57.7819824,3544]: 1 finished unit Glaive [f=0007851] [7851] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Fencer [f=0007890] [7890] Event [3456,54.8027039,2288]: 0 finished unit Radar Tower [f=0007958] [7958] Event [665.599976,57.7819824,3544]: 1 finished unit Glaive [f=0008132] [8132] Event [5752,57.6599121,744]: 0 finished unit Solar Collector [f=0008150] [8150] Event [2264,58.121109,2088]: 1 lost unit Metal Extractor [f=0008153] [8153] Event [665.599976,57.7819824,3544]: 1 finished unit Glaive [f=0008286] [8286] Event [665.599976,57.7819824,3544]: 1 finished unit Glaive [f=0008413] [8413] Event [665.599976,57.7819824,3544]: 1 finished unit Glaive [f=0008484] [8484] Event [2312,58.8729858,2744]: 1 lost unit Metal Extractor [f=0008540] [8540] Event [665.599976,57.7819824,3544]: 1 finished unit Glaive [f=0008574] [8574] Event [2080,54.2305374,2608]: 1 lost unit Lotus [f=0008579] [8579] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Ripper [f=0008658] [8658] Event [5736,56.8778992,584]: 0 finished unit Solar Collector [f=0008692] [8692] Event [2208,59.568367,2800]: 1 lost unit Lotus [f=0008707] [8707] Event [2000,56.6890717,2688]: 1 lost unit Radar Tower [f=0008712] [8712] Event [665.599976,57.7819824,3544]: 1 finished unit Glaive [f=0008766] [8766] Event [2144,213.928986,3712]: 0 finished unit Radar Tower [f=0008914] [8914] Event [665.599976,57.7819824,3544]: 1 finished unit Glaive [f=0009109] [9109] Event [1312,57.8392029,3552]: 1 finished unit Picket [f=0009244] [9244] Event [2856,56.9465637,3032]: 0 finished unit Metal Extractor [f=0009245] [9245] Event [1120,58.0795288,3312]: 1 finished unit Radar Tower [f=0009305] [9305] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Ripper [f=0009349] [9349] Event [665.599976,57.7819824,3544]: 1 finished unit Sling [f=0009367] [9367] Event [5640,55.6114197,408]: 0 finished unit Solar Collector [f=0009465] [9465] Event [2808,55.2490234,2936]: 0 finished unit Solar Collector [f=0009550] [9550] Event [665.599976,57.7819824,3544]: 1 finished unit Sling [f=0009635] [9635] Event [1312,57.8392029,3552]: 1 lost unit Picket [f=0009713] [9713] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0009756] [9756] Event [2776,58.8157654,3080]: 0 finished unit Solar Collector [f=0009799] [9799] Event [2039.8656,58.750843,3042.07544]: 0 lost unit Fencer [f=0009824] [9824] Event [1921.83447,57.5873375,3186.81128]: 0 lost unit Fencer [f=0009874] [9874] Event [665.599976,57.7819824,3544]: 1 finished unit Sling [f=0009895] [9895] Event [2857.14478,54.5801773,2985.36084]: 0 finished unit Recon Commander [f=0009895] game_message: Morph complete: Omega Weltall lvl 1 -> Omega Weltall lvl 2 [f=0009895] [9895] Received game_message: Morph complete: Omega Weltall lvl 1 -> Omega Weltall lvl 2 [f=0009969] [9969] Event [5480,54.940033,424]: 0 finished unit Solar Collector [f=0010025] [10025] Event [2273.50024,55.6237221,2519.67334]: 0 lost unit Scorcher [f=0010056] [10056] Event [2298.83691,54.4360886,2458.46436]: 1 lost unit Glaive [f=0010068] [10068] Event [2383.06079,58.6221848,2612.62207]: 1 lost unit Glaive [f=0010100] [10100] Event [2279.20386,58.0215683,2654.49731]: 0 lost unit Fencer [f=0010109] [10109] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0010121] [10121] Event [2214.91187,57.8558998,2710.0271]: 0 lost unit Scorcher [f=0010143] [10143] Event [2123.03809,56.2623253,2548.82886]: 1 lost unit Glaive [f=0010189] [10189] Event [1992.86401,56.6285019,2359.00464]: 0 lost unit Scorcher [f=0010200] [10200] Event [2045.44409,56.0268974,2448.32642]: 1 lost unit Glaive [f=0010241] [10241] Event [665.599976,57.7819824,3544]: 1 finished unit Sling [f=0010244] [10244] Event [1920.47607,69.1932602,2444.60522]: 1 lost unit Glaive [f=0010249] [10249] Event [1876.91882,79.1440353,2390.67603]: 0 lost unit Scorcher [f=0010487] [10487] Event [5320,57.3013306,424]: 0 finished unit Solar Collector [f=0010499] [10499] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0010575] [10575] Event [2596.80933,55.6601181,2431.13037]: 0 lost unit Fencer [f=0010585] [10585] Event [2144,213.928986,3712]: 0 lost unit Radar Tower [f=0010622] [10622] Event [2686.40845,55.4380798,2595.55371]: 1 lost unit Blitz [f=0010819] [10819] Event [2767.19141,55.4151039,2631.81226]: 1 lost unit Blitz [f=0010868] [10868] Event [2208,57.0343018,3056]: 1 finished unit Lotus [f=0010889] [10889] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0011133] [11133] Event [2069.43994,54.491581,2367.67993]: 1 lost unit Glaive [f=0011162] [11162] Event [2744,57.8659058,3208]: 0 finished unit Stinger [f=0011180] [11180] Event [1924.3678,55.9296227,2120.25684]: 0 lost unit Scorcher [f=0011232] [11232] Event [665.599976,57.7819824,3544]: 1 finished unit Conjurer [f=0011242] [11242] Event [1922.29553,56.7454185,2078.5918]: 1 lost unit Glaive [f=0011281] [11281] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0011412] [11412] Event [2301.36133,56.2630501,2917.63354]: 1 finished unit Recon Commander [f=0011412] [11412] Event [2301.36133,56.2630501,2917.63354]: 1 lost unit Recon Commander [f=0011429] [11429] Event [2611.47485,55.822567,3156.23706]: 1 lost unit Glaive [f=0011586] [11586] Event [1256,57.4497986,3432]: 1 finished unit Solar Collector [f=0011590] [11590] Event [2149.74194,57.9558487,3095.81885]: 1 lost unit Sling [f=0011696] [11696] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0011701] [11701] Event [5288,56.1454773,648]: 0 finished unit Caretaker [f=0011731] [11731] Event [665.599976,57.7819824,3544]: 1 finished unit Conjurer [f=0011738] [11738] Event [2208,57.0343018,3056]: 1 lost unit Lotus [f=0011900] [11900] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0011906] [11906] Event [1272,59.3694305,3576]: 1 finished unit Solar Collector [f=0011950] gg [f=0012000] Player UlTima_RaTio left the game: normal quit [f=0012000] [12000] Event [undefined]: UlTima_RaTio quit [f=0012107] [12107] Event [1120,58.0795288,3312]: 1 lost unit Radar Tower [f=0012191] [12191] Event [1432,57.7514648,3624]: 1 finished unit Solar Collector [f=0012288] [12288] Event [664,58.1634521,3416]: 1 lost unit Caretaker [f=0012347] [12347] Event [827.269531,54.764534,2625.26221]: 0 lost unit Fencer [f=0012404] [12404] Event [850.970276,57.7357254,3132.13501]: 1 lost unit Sling [f=0012435] [12435] Event [5352,55.9013367,632]: 0 finished unit Caretaker [f=0012471] [12471] Event [2672,56.8473816,3248]: 0 finished unit Lotus [f=0012489] Rhade has forced a win due to dropped opposition. [f=0012489] game_message: UlTima_RaTio has been destroyed! [f=0012489] [12489] Event [undefined]: UlTima_RaTio resigned [f=0012489] game_message: Rhade wins! [f=0012489] Submitting stats [f=0012489] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012489] Part| Total Time|Time of the last 0.5s [f=0012489] Draw 10189.40ms 17.76% [f=0012489] Lua::Callins::Synced 4208.35ms 21.73% [f=0012489] Lua::Callins::Unsynced 13464.39ms 17.76% [f=0012489] Lua::CollectGarbage::Synced 292.82ms 0.20% [f=0012489] Lua::CollectGarbage::Unsynced 630.46ms 0.30% [f=0012489] Misc::Profiler::AddTime 42.49ms 0.00% [f=0012489] Sim 13075.87ms 68.35% [f=0012489] [12489] Received game_message: UlTima_RaTio has been destroyed! [f=0012489] [12489] Received game_message: Rhade wins! [f=0012490] [12490] Event [1016,57.9146576,3544]: 1 lost unit Metal Extractor [f=0012490] [12490] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012490] [12490] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012490] [12490] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012490] [12490] Game End Stats Values: 2,2075,2155,2075,2155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.38333273,6.53999949,6.38333273,6.53999949,0,80,0,80,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012490] [12490] Game End Stats Values: 3,2375,2425,2375,2425,1.17743552,1.4853071,1.17743552,1.4853071,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.73333359,10.3999996,9.73333359,10.3999996,2000,2000,2000,2000,8.42849541,8.44901943,8.42849541,8.44901943,160,210,160,210,0,0,0,0,215,215,215,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012490] [12490] Game End Stats Values: 4,2430,2500,2430,2500,5.18433428,7.02294588,5.18433428,7.02294588,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,12,12,12,2055,2000,2055,2000,8.61712646,9.0325079,8.61712646,9.0325079,160,210,160,210,0,0,0,0,215,290,215,290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012490] [12490] Game End Stats Values: 5,2705,2685,2705,2685,9.9669714,12.322113,9.9669714,12.322113,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,12,12,12,2055,2055,2055,2055,9.92217636,11.0532789,9.92217636,11.0532789,360,340,360,340,0,0,0,0,290,290,290,290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012490] [12490] Game End Stats Values: 6,2845,2805,2845,2805,20.0714684,18.7359581,20.0714684,18.7359581,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.6000004,12,13.6000004,12,2055,2055,2055,2055,11.3736324,11.1275892,11.3736324,11.1275892,360,460,360,460,0,0,0,0,430,290,430,290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012490] [12490] Game End Stats Values: 7,2920,3035,2920,3035,28.7536793,20.7230644,28.7536793,20.7230644,0,0,0,0,0,0,0,0,0,0,0,0,0,6.5625,0,6.5625,0,100,0,100,16,12,16,12,2055,2055,2055,2055,11.2788134,10.8324728,11.2788134,10.8324728,360,590,360,590,0,0,0,0,505,290,505,290,0,0,0,0,0,0,0,0,6.5625,0,6.5625,0 [f=0012490] [12490] Game End Stats Values: 8,3150,3165,3150,3165,36.3204231,23.8909569,36.3204231,23.8909569,0,0,0,0,0,0,0,0,0,0,0,0,0,86.5875015,0,86.5875015,0,100,0,100,15.1891899,12,15.1891899,12,2000,2055,2000,2055,12.3988285,10.9111938,12.3988285,10.9111938,645,720,645,720,0,55,0,55,505,290,505,290,55,0,55,0,0,0,0,0,86.5875015,6.7452569,86.5875015,6.7452569 [f=0012490] [12490] Game End Stats Values: 9,3080,3225,3080,3225,49.1271629,27.0026875,49.1271629,27.0026875,0,0,0,0,0,0,0,0,0,0,0,0,87.1685333,244.745972,87.1685333,244.745972,90,200,90,200,15.99438,12,15.99438,12,2000,2055,2000,2055,13.809783,10.9074488,13.809783,10.9074488,485,680,485,680,40,215,40,215,505,290,505,290,215,40,215,40,0,0,0,0,246.587524,93.913765,246.587524,93.913765 [f=0012490] [12490] Game End Stats Values: 10,3210,3355,3210,3355,57.2748299,30.0101299,57.2748299,30.0101299,0,0,0,0,0,0,0,0,0,0,0,0,87.1685333,281.279083,87.1685333,281.279083,90,200,90,200,16,12,16,12,2055,2055,2055,2055,13.5931797,10.9004965,13.5931797,10.9004965,485,810,485,810,40,215,40,215,580,290,580,290,215,40,215,40,0,0,0,0,283.120636,93.913765,283.120636,93.913765 [f=0012490] [12490] Game End Stats Values: 11,3495,3560,3495,3560,58.9516258,37.3350868,58.9516258,37.3350868,0,0,0,0,0,0,0,0,0,0,0,0,241.872208,1178.04993,241.872208,1178.04993,90,300,90,300,11.0666666,13.7333336,11.0666666,13.7333336,2055,2055,2055,2055,11.9084511,11.1883297,11.9084511,11.1883297,770,770,770,770,210,365,210,365,580,435,580,435,365,210,365,210,0,0,0,0,1188.48853,259.891785,1188.48853,259.891785 [f=0012490] [12490] Game End Stats Values: 12,2565,3560,2565,3560,58.9516258,41.6526031,58.9516258,41.6526031,0,0,0,0,0,0,0,0,0,0,0,0,438.610565,1572.12109,438.610565,1572.12109,90,300,90,300,11.333333,14,11.333333,14,1200,2055,1200,2055,14.6166668,13.1811686,14.6166668,13.1811686,770,770,770,770,210,1295,210,1295,505,435,505,435,1295,340,1295,340,0,0,0,0,1692.79468,584.283203,1692.79468,584.283203 [f=0012490] [12490] Game End Stats Values: 13,2565,3505,2565,3505,58.9516258,43.6326675,58.9516258,43.6326675,0,0,0,0,0,0,0,0,0,0,0,0,488.510925,1614.9668,488.510925,1614.9668,90,300,90,300,16,14,16,14,1200,2055,1200,2055,13.0500021,14.2786694,13.0500021,14.2786694,770,640,770,640,470,1295,470,1295,505,510,505,510,1295,600,1295,600,0,0,0,0,1735.71912,634.182068,1735.71912,634.182068 [f=0012490] [12490] Game End Stats Values: 14,2800,3695,2800,3695,58.9516258,47.587471,58.9516258,47.587471,0,0,0,0,0,0,0,0,0,0,0,0,488.510925,1614.9668,488.510925,1614.9668,90,300,90,300,16,14.9333334,16,14.9333334,1435,2055,1435,2055,14.2000036,15.6636534,14.2000036,15.6636534,770,760,770,760,470,1295,470,1295,505,580,505,580,1295,600,1295,600,17.25,0,17.25,0,1735.71912,634.182068,1735.71912,634.182068 [f=0012490] [12490] Game End Stats Values: 15,2890,3960,2890,3960,58.9516258,51.847229,58.9516258,51.847229,0,0,0,0,0,0,0,0,0,0,0,0,488.510925,1614.9668,488.510925,1614.9668,180,300,180,300,16,16.5333328,16,16.5333328,1435,2110,1435,2110,13.5000019,15.6839838,13.5000019,15.6839838,770,900,770,900,470,1295,470,1295,505,650,505,650,1295,600,1295,600,31.25,0,31.25,0,1735.71912,634.182068,1735.71912,634.182068 [f=0012490] [12490] Game End Stats Values: 16,2965,4170,2965,4170,61.4159546,63.5297585,61.4159546,63.5297585,0,0,0,0,0,0,0,0,0,0,0,0,488.510925,1614.9668,488.510925,1614.9668,180,300,180,300,16,18.3999996,16,18.3999996,1435,2110,1435,2110,20.3776245,16.1788349,20.3776245,16.1788349,770,1040,770,1040,470,1295,470,1295,580,720,580,720,1295,600,1295,600,115.25,0,115.25,0,1735.71912,634.182068,1735.71912,634.182068 [f=0012490] [12490] Game End Stats Values: 17,3045,4385,3045,4385,61.4159546,69.7740097,61.4159546,69.7740097,0,0,0,0,0,0,0,0,0,0,0,0,488.510925,1614.9668,488.510925,1614.9668,180,300,180,300,16,20,16,20,1515,2110,1515,2110,17.3999977,16.599617,17.3999977,16.599617,770,1180,770,1180,470,1295,470,1295,580,795,580,795,1295,600,1295,600,145.5,0,145.5,0,1735.71912,634.182068,1735.71912,634.182068 [f=0012490] [12490] Game End Stats Values: 18,3920,4735,3920,4735,65.7548676,82.1610718,65.7548676,82.1610718,0,0,0,0,0,0,0,0,0,0,0,0,488.510925,1614.9668,488.510925,1614.9668,180,300,180,300,16,21.8666668,16,21.8666668,2315,2110,2315,2110,19.3159294,18.5758038,19.3159294,18.5758038,770,1320,770,1320,470,1295,470,1295,655,1005,655,1005,1295,600,1295,600,190.832642,0,190.832642,0,1735.71912,634.182068,1735.71912,634.182068 [f=0012490] [12490] Game End Stats Values: 19,4125,4930,4125,4930,66.456398,105.323433,66.456398,105.323433,0,0,0,0,0,0,0,0,0,0,0,0,488.510925,1671.4353,488.510925,1671.4353,180,300,180,300,16,25.8666668,16,25.8666668,2315,2165,2315,2165,20.5000935,19.2941589,20.5000935,19.2941589,900,1460,900,1460,470,1295,470,1295,730,1005,730,1005,1295,600,1295,600,210.499008,0,210.499008,0,1792.18762,634.182068,1792.18762,634.182068 [f=0012490] [12490] Game End Stats Values: 20,4235,5000,4235,5000,68.5068817,148.614822,68.5068817,148.614822,0,0,0,0,0,0,0,0,0,0,0,0,488.510925,1884.41272,488.510925,1884.41272,180,300,180,300,16,27.6000004,16,27.6000004,2315,2165,2315,2165,27.1554508,20.636095,27.1554508,20.636095,1160,1460,1160,1460,470,1445,470,1445,580,1075,580,1075,1445,600,1445,600,335.167389,0,335.167389,0,2005.16504,634.182068,2005.16504,634.182068 [f=0012490] [12490] Game End Stats Values: 21,4130,5365,4130,5365,68.7586746,170.622711,68.7586746,170.622711,0,0,0,0,0,0,0,0,0,0,0,0,615.971069,2041.43176,615.971069,2041.43176,0,300,0,300,16,29.333334,16,29.333334,2260,2220,2260,2220,15.4167852,19.2171936,15.4167852,19.2171936,1290,1700,1290,1700,470,1680,470,1680,580,1145,580,1145,1680,600,1680,600,335.167389,0,335.167389,0,2162.18359,761.641235,2162.18359,761.641235 [f=0012490] [12490] Game End Stats Values: 22,4385,5750,4385,5750,69.9279861,196.834351,69.9279861,196.834351,0,0,0,0,0,0,0,0,0,0,0,0,641.971069,2041.43176,641.971069,2041.43176,100,300,100,300,16,30.1333332,16,30.1333332,2315,2220,2315,2220,20.0223961,20.2807732,20.0223961,20.2807732,1390,1940,1390,1940,470,1680,470,1680,580,1290,580,1290,1718.66663,600,1718.66663,600,372.167389,0,372.167389,0,2162.18359,787.641235,2162.18359,787.641235 [f=0012490] [12490] Game End Stats Values: 23,4485,5970,4485,5970,71.603714,243.043228,71.603714,243.043228,0,0,0,0,0,0,0,0,0,0,0,0,885.968567,2268.30029,885.968567,2268.30029,0,300,0,300,16,34.1333351,16,34.1333351,2315,2450,2315,2450,19.2450085,23.1805935,19.2450085,23.1805935,1590,1790,1590,1790,750,1780,750,1780,580,1430,580,1430,1818.66663,880,1818.66663,880,428.417389,0,428.417389,0,2404.90674,1045.90662,2404.90674,1045.90662 [f=0012490] [12490] Game End Stats Values: 24,4260,5510,4260,5510,72.1301727,321.209198,72.1301727,321.209198,0,0,0,0,0,0,0,0,110.365509,0,110.365509,0,1541.41333,2702.93872,1541.41333,2702.93872,0,300,0,300,16,36.5333328,16,36.5333328,2315,2450,2315,2450,22.9350357,25.1543922,22.9350357,25.1543922,1365,1260,1365,1260,1410,2105,1410,2105,580,1500,580,1500,2143.6665,1540,2143.6665,1540,540.917358,0,540.917358,0,2867.82642,1719.92114,2867.82642,1719.92114 [f=0012490] [12490] Game End Stats Values: 25,3975,5515,3975,5515,72.6244278,379.835846,72.6244278,379.835846,0,0,0,0,0,0,0,0,278.197571,0,278.197571,0,1971.10132,3062.89307,1971.10132,3062.89307,0,300,0,300,16,38,16,38,2315,2395,2315,2395,26.699955,23.8517799,26.699955,23.8517799,1080,1250,1080,1250,1605,2390,1605,2390,580,1570,580,1570,2505.99976,1735,2505.99976,1735,625.667358,0,625.667358,0,3227.78076,2151.39087,3227.78076,2151.39087 [f=0012490] [12490] Game End Stats Values: 26,3770,5935,3770,5935,73.5665741,424.108002,73.5665741,424.108002,0,0,0,0,0,0,0,0,356.556671,0,356.556671,0,2338.34912,3533.66943,2338.34912,3533.66943,90,720,90,720,16,40,16,40,2315,2395,2315,2395,20.0850296,23.0514774,20.0850296,23.0514774,785,1250,785,1250,1735,2805,1735,2805,580,1570,580,1570,2920.99976,1865,2920.99976,1865,704.662537,0,704.662537,0,3698.55713,2529.78149,3698.55713,2529.78149 [f=0012490] [12490] Game End Stats Values: 27,4075,6195,4075,6195,75.0372009,512.366089,75.0372009,512.366089,0,0,0,0,0,0,0,0,396.306122,0,396.306122,0,2573.70117,4098.16016,2573.70117,4098.16016,90,720,90,720,16.2666664,40,16.2666664,40,2715,2395,2715,2395,17.4758282,25.9838791,17.4758282,25.9838791,620,1510,620,1510,1735,2970,1735,2970,650,1570,650,1570,3085.99976,1865,3085.99976,1865,724.994629,0,724.994629,0,4263.04932,2794.67773,4263.04932,2794.67773 [f=0012490] [12490] Game End Stats Values: 28,4120,6505,4120,6505,88.8853073,590.055359,88.8853073,590.055359,0,0,0,0,0,0,0,0,508.20755,0,508.20755,0,2743.03442,4255.24902,2743.03442,4255.24902,0,720,0,720,18.9333324,40,18.9333324,40,2660,2575,2660,2575,16.3232079,25.2792854,16.3232079,25.2792854,740,1640,740,1640,1735,3115,1735,3115,720,1570,720,1570,3230.99976,1865,3230.99976,1865,724.994629,0,724.994629,0,4423.19971,2964.01099,4423.19971,2964.01099 [f=0012490] [12490] Game End Stats Values: 29,3910,6635,3910,6635,117.373871,617.55542,117.373871,617.55542,0,0,0,0,0,0,0,0,735.250183,0,735.250183,0,2779.25293,4834.36719,2779.25293,4834.36719,0,810,0,810,21.5,40,21.5,40,2480,2755,2480,2755,20.3990383,22.3916645,20.3990383,22.3916645,640,1500,640,1500,1875,3395,1875,3395,790,1570,790,1570,3510.99976,2005,3510.99976,2005,758.165344,0,758.165344,0,5013.74951,3000.22949,5013.74951,3000.22949 [f=0012504] [12504] Event [862.855652,58.0155029,3295.5769]: 1 lost unit Sling [f=0012507] [12507] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Ripper [f=0012531] [12531] Event [656,57.7819824,3544]: 1 lost unit Cloakbot Factory [f=0012538] [12538] Event [1706.28186,57.9001617,3248.58716]: 1 lost unit Recon Commander [f=0012538] [12538] Event [826.265564,63.6708832,3237.14673]: 1 lost unit Sling [f=0012610] Player Rhade left the game: normal quit [f=0012610] [12610] Event [undefined]: Rhade quit [f=0012616] No clients connected, shutting down server [f=0012616] Server shutdown [f=0012757] [12757] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Ripper [f=0013076] [13076] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Ripper [f=0013326] [13326] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Ripper [f=0013581] [13581] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Ripper [f=0013726] [13726] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0013890] [13890] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0014041] [14041] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0014205] [14205] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0014356] [14356] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0014506] [14506] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0014656] [14656] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0014806] [14806] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0014956] [14956] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0015106] [15106] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0015254] [15254] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0015418] [15418] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0015554] [15554] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0015704] [15704] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0015854] [15854] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0016004] [16004] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0016154] [16154] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0016304] [16304] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0016454] [16454] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0016604] [16604] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0016754] [16754] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0016904] [16904] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0017054] [17054] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0017204] [17204] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0017354] [17354] Event [5134.00781,55.9078674,720.029663]: 0 finished unit Scorcher [f=0017380] Autoquit sending quit command. [f=0017380] [QuitAction] user exited to system [f=0017380] [SpringApp::Kill][1] fromRun=1 [f=0017380] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017380] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017380] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017380] [ThreadPool::SetThreadCount][2] workers=0 [f=0017380] [SpringApp::Kill][2] [f=0017380] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017380] [Game::KillLua][3] dtor=0 luaUI=0x560ced90 [f=0017380] Start widgetHandler:Shutdown [f=0017380] Shutdown - SaveOrderList Complete [f=0017380] Writing last game win data [f=0017380] Shutdown - SaveConfigData Complete [f=0017380] Shutdown Widget - Save/Load API [f=0017380] Shutdown Widget - Chili Highlight [f=0017380] Shutdown Widget - Draw After Chili [f=0017380] Shutdown Widget - EPIC Menu [f=0017380] Shutdown Widget - Chili Widget Selector [f=0017380] Shutdown Widget - Chili Minimap [f=0017380] Shutdown Widget - Local Team Colors [f=0017380] Shutdown Widget - Display Keys 2 [f=0017380] Shutdown Widget - Save Game Menu [f=0017380] Shutdown Widget - Unit Icons [f=0017380] Shutdown Widget - Noises [f=0017380] Shutdown Widget - HealthBars [f=0017380] Shutdown Widget - Win Counter [f=0017380] Shutdown Widget - SpringRTS Replay Stats [f=0017380] Shutdown Widget - BuildETA [f=0017380] Shutdown Widget - Modular Comm Info [f=0017380] Shutdown Widget - Stereo3D [f=0017380] Shutdown Widget - Showeco and Grid Drawer [f=0017380] Shutdown Widget - Point Tracker [f=0017380] Shutdown Widget - Music Player [f=0017380] Shutdown Widget - Missile Silo Range [f=0017380] Shutdown Widget - MinimapEvents [f=0017380] Shutdown Widget - Mex Placement Handler [f=0017380] Shutdown Widget - Local Widgets Config [f=0017380] Shutdown Widget - Highlight Geos [f=0017380] Shutdown Widget - Grab Input [f=0017380] Input grabbing is disabled! [f=0017380] Shutdown Widget - MetalFeatures (new) [f=0017380] Shutdown Widget - Darkening [f=0017380] Shutdown Widget - Context Menu [f=0017380] Shutdown Widget - Chili Spectator Panels [f=0017380] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017380] Shutdown Widget - Chili Nuke Warning [f=0017380] Shutdown Widget - Chili EndGame Window [f=0017380] Shutdown Widget - Chili Economy Panel Default [f=0017380] Shutdown Widget - CameraShake [f=0017380] Shutdown Widget - Attack AoE [f=0017380] Shutdown Widget - Map Edge Extension [f=0017380] Shutdown Widget - Selection Send [f=0017380] Shutdown Widget - LupsManager [f=0017380] Shutdown Widget - Newton Firezone [f=0017380] Shutdown Widget - Chili Crude Player List [f=0017380] Shutdown Widget - Chili Pro Console [f=0017380] Shutdown Widget - Lasso Terraform GUI [f=0017380] Shutdown Widget - Lups [f=0017380] Shutdown Widget - Chili Framework [f=0017380] Shutdown Widget - Chili Core Selector [f=0017380] Shutdown Widget - Custom Markers [f=0017380] Shutdown Widget - Pause Screen [f=0017380] Shutdown Widget - Text To Speech Control [f=0017380] Shutdown Widget - Persistent Build Height [f=0017380] Shutdown Widget - Layout Handler [f=0017380] End widgetHandler:Shutdown [f=0017380] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={309567,50180930} {int,ext,rec}Allocs={22766892,0,0} {chunk,block}Bytes={50180930,0} [f=0017380] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017380] [Game::KillLua][2] dtor=0 luaRules=0x5234e880 [f=0017380] Start gadgetHandler:Shutdown [f=0017380] Shutdown - StartSetup [f=0017380] Shutdown - UnitMorph [f=0017380] Shutdown - LupsNanoSpray [f=0017380] Shutdown - Missile Silo Controller [f=0017380] Shutdown - Modular Comm Info [f=0017380] Shutdown - Terrain Texture Handler [f=0017380] Shutdown - UnitCloakShield [f=0017380] Shutdown - Starlight Handler [f=0017380] End gadgetHandler:Shutdown [f=0017380] Start gadgetHandler:Shutdown [f=0017380] Shutdown - Save/Load [f=0017380] Shutdown - UnitMorph [f=0017380] Shutdown - Modular Comm Info [f=0017380] Shutdown - Retreat Command [f=0017380] Shutdown - Shockwaves [f=0017380] Shutdown - Teleport Throw [f=0017380] Shutdown - UnitCloakShield [f=0017380] Shutdown - Lups Cloak FX [f=0017380] Shutdown - Lups [f=0017380] Shutdown - Lups Shield [f=0017380] End gadgetHandler:Shutdown [f=0017380] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22766922,0,0} {chunk,block}Bytes={0,0} [f=0017380] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22766922,0,0} {chunk,block}Bytes={0,0} [f=0017380] [Game::KillLua][4] dtor=0 [f=0017380] [Game::~CGame][1] [f=0017380] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017380] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017380] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017380] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017380] [Game::KillLua][4] dtor=1 [f=0017380] [Game::KillMisc][1] [f=0017380] [Game::KillMisc][2] [f=0017380] [Game::KillMisc][3] [f=0017380] [Game::KillRendering][1] [f=0017380] [3DOParser::Kill] allocated 155 pieces [f=0017380] [S3OParser::Kill] allocated 2711 pieces [f=0017380] [AssParser::Kill] allocated 236 pieces [f=0017380] [Game::KillInterface][1] [f=0017380] [Game::KillInterface][2] [f=0017380] [Game::KillSimulation][1] [f=0017380] [Game::KillSimulation][2] [f=0017380] [CCollisionHandler] dis-/continuous tests: 0/9319 [f=0017380] [Game::KillSimulation][3] [f=0017380] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017380] [~CPathCache(24x16)] cacheHits=49 hitPercentage=30% numHashColls=0 maxCacheSize=21 [f=0017380] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017380] [~CPathCache(48x32)] cacheHits=112 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017380] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017380] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017380] [LosHandler::Kill] raycast instance cache-{hits,misses}={2972,8549}; shared=4%; cached=22% [f=0017380] [Game::KillSimulation][4] [f=0017380] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0017380] [Game::~CGame][2] [f=0017380] [Game::~CGame][3] [f=0017380] [SpringApp::Kill][3] [f=0017380] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 183795 bytes sent 172734 bytes recv'd [f=0017380] [SpringApp::Kill][4] font=0x456337e0 [f=0017380] [SpringApp::Kill][5] [f=0017380] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x456a1b20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2996ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=74ms file="unittextures/factorytank_1.png" indx=6993 inflSize=4103kb readTime=67ms file="objects3d/m-9.s3o" indx=5148 inflSize=141kb readTime=65ms file="objects3d/strikecom_3.dae" indx=5349 inflSize=1499kb readTime=63ms file="units/amphassault.lua" indx=6503 inflSize=5kb readTime=35ms file="objects3d/commsupport4.s3o" indx=4918 inflSize=96kb readTime=34ms file="objects3d/hunchback.s3o" indx=5117 inflSize=75kb readTime=33ms file="bitmaps/cc/uglynovaexplo.tga" indx=419 inflSize=64kb readTime=29ms file="unittextures/factoryveh1.png" indx=6998 inflSize=1077kb readTime=27ms file="luaui/configs/zk_keys.lua" indx=2874 inflSize=5kb readTime=27ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 63347067 bytes cached in 2822 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x457a8ef0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x456afee0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x457a5090) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fe0f4083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]