[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.MNr7dH8yGH/springsettings.798754.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f216c01cbb0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 22752 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/798754/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 170ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4632efa0] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4632efa0] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 101ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 624ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 775ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 71ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 681ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 7ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 83ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Morjor was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/798754/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a1f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a1f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-a0196a1f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a2f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a2f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-a0196a2f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (674ms, checksum 9bc0b410)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11410,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/798754/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52fd61b0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 62cfd55d96da0b832caf4c8c939337a8 [f=-000001] Connection attempt from RedEagle_P1 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: RedEagle_P1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Yaggles [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Yaggles changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yaggles" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yaggles" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Thomas1 with number 2 to team 0 [f=-000001] > SPRINGIE:User Thomas1|spideremp|6_5||False|AtoSen||?? [f=-000001] Connection attempt from Thomas1 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yaggles" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yaggles" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yaggles" string="[Game::Load][lua{Rules,Gaia}={3a2c7238,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[Game::Load][lua{Rules,Gaia}={771fa038,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[Game::Load][lua{Rules,Gaia}={50c12118,00000000}]" [f=-000001] [Thomas1] test [f=-000001] [0] Event [1462,-20.277939,3306]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4983,-16,6678]: 1 finished unit Recon Commander [f=0000000] [0] RedEagle_P1, team: 1, elo:1935 [f=0000000] [0] Yaggles, team: 0, elo:1727 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000076] [76] Event [5104,0,6560]: 1 finished unit Shipyard [f=0000225] [225] Event [1360,0,3232]: 0 finished unit Shipyard [f=0000225] !transmitlobby @voice@buildUnit@add;shipcon;Mariner [f=0000225] !transmitlobby @voice@buildUnit@add;shipscout;Cutter [f=0000225] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter [f=0000225] !transmitlobby @voice@buildUnit@add;subraider;Seawolf [f=0000225] !transmitlobby @voice@buildUnit@add;shipriot;Corsair [f=0000225] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral [f=0000225] !transmitlobby @voice@buildUnit@add;shipassault;Siren [f=0000225] !transmitlobby @voice@buildUnit@add;shiparty;Envoy [f=0000225] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr [f=0000225] !transmitlobby @voice@buildUnit@reload [f=0000474] [474] Event [4952,-1,6584]: 1 finished unit Metal Extractor [f=0000708] [708] Event [1224,-1,3064]: 0 finished unit Metal Extractor [f=0000730] [730] Event [5096,0,6559.98779]: 1 finished unit Mariner [f=0000828] [828] Event [1360,0,3224]: 0 finished unit Hunter [f=0000856] [856] Event [5128,-1,6968]: 1 finished unit Metal Extractor [f=0001053] [1053] Event [5096,0,6559.98779]: 1 finished unit Hunter [f=0001110] [1110] Event [1480,-1,2856]: 0 finished unit Metal Extractor [f=0001298] [1298] Event [5336,-1,6712]: 1 finished unit Metal Extractor [f=0001447] [1447] Event [1360,0,3224]: 0 finished unit Mariner [f=0001515] [1515] Event [1608,-1,3240]: 0 finished unit Metal Extractor [f=0001656] [1656] Event [5128,0,6744]: 1 finished unit Wind/Tidal Generator [f=0001725] [1725] Event [1696,0,3136]: 0 finished unit Radar Tower [f=0001775] [1775] Event [1360,0,3224]: 0 finished unit Hunter [f=0001964] [1964] Event [5112,0,6824]: 1 finished unit Wind/Tidal Generator [f=0002015] [2015] Event [1608,0,3160]: 0 finished unit Wind/Tidal Generator [f=0002196] [2196] Event [5640,-1,5672]: 1 finished unit Metal Extractor [f=0002238] [2238] Event [1125.55701,0,4842.36621]: 0 lost unit Hunter [f=0002316] [2316] Event [5096,0,6904]: 1 finished unit Wind/Tidal Generator [f=0002438] [2438] Event [1592,0,3080]: 0 finished unit Wind/Tidal Generator [f=0002477] [2477] Event [1360,0,3224]: 0 finished unit Hunter [f=0002590] [2590] Event [5080,0,6712]: 1 finished unit Wind/Tidal Generator [f=0002643] [2643] Event [5096,-20,6559.98779]: 1 finished unit Seawolf [f=0002804] [2804] Event [5064,0,6792]: 1 finished unit Wind/Tidal Generator [f=0002830] [2830] Event [1560,0,3000]: 0 finished unit Wind/Tidal Generator [f=0002865] [2865] Event [2520,-1,2568]: 0 finished unit Metal Extractor [f=0002894] [2894] Event [5848,-1,5288]: 1 finished unit Metal Extractor [f=0003011] [3011] Event [5048,0,6872]: 1 finished unit Wind/Tidal Generator [f=0003154] [3154] Event [1544,0,2920]: 0 finished unit Wind/Tidal Generator [f=0003252] [3252] Event [5032,0,6952]: 1 finished unit Wind/Tidal Generator [f=0003391] [3391] Event [6216,-1,5400]: 1 finished unit Metal Extractor [f=0003484] [3484] Event [5224,0,6680]: 1 finished unit Wind/Tidal Generator [f=0003549] [3549] Event [1384,0,2840]: 0 finished unit Wind/Tidal Generator [f=0003649] [3649] Event [5192,0,6760]: 1 finished unit Wind/Tidal Generator [f=0003664] [3664] Event [2904,-1,2344]: 0 finished unit Metal Extractor [f=0003715] [3715] Event [5096,-20,6559.98779]: 1 finished unit Seawolf [f=0003759] [3759] Event [1304,0,2904]: 0 finished unit Wind/Tidal Generator [f=0003775] [3775] Event [1360,0,3224]: 0 finished unit Mariner [f=0003918] [3918] Event [5176,0,6840]: 1 finished unit Wind/Tidal Generator [f=0004021] [4021] Event [1224,0,2984]: 0 finished unit Wind/Tidal Generator [f=0004034] [4034] Event [5848,-1,5448]: 1 finished unit Urchin [f=0004135] [4135] Event [5144,0,6920]: 1 finished unit Wind/Tidal Generator [f=0004212] [4212] Event [1288,0,3048]: 0 finished unit Wind/Tidal Generator [f=0004278] [4278] Event [1360,0,3224]: 0 finished unit Hunter [f=0004279] [4279] Event [2808,-1,1976]: 0 finished unit Metal Extractor [f=0004360] [4360] Event [2904,-1,2344]: 0 lost unit Metal Extractor [f=0004361] [4361] Event [1368,0,3096]: 0 finished unit Wind/Tidal Generator [f=0004421] [4421] Event [5096,-20,6559.98779]: 1 finished unit Seawolf [f=0004465] [4465] Event [5616,0,4848]: 1 finished unit Radar Tower [f=0004469] [4469] Event [5288,0,6568]: 1 finished unit Wind/Tidal Generator [f=0004589] [4589] Event [5288,0,6648]: 1 finished unit Wind/Tidal Generator [f=0004627] [4627] Event [2808,-1,1976]: 0 lost unit Metal Extractor [f=0004654] [4654] Event [1360,0,3224]: 0 finished unit Hunter [f=0004662] [4662] Event [1528,0,3208]: 0 finished unit Wind/Tidal Generator [f=0004710] [4710] Event [968,-1,4552]: 0 finished unit Metal Extractor [f=0004836] [4836] Event [5272,0,6728]: 1 finished unit Wind/Tidal Generator [f=0004888] [4888] Event [2520,-1,2568]: 0 lost unit Metal Extractor [f=0005005] [5005] Event [5008,0,4400]: 1 finished unit Radar Tower [f=0005036] [5036] Event [5272,0,6808]: 1 finished unit Wind/Tidal Generator [f=0005049] [5049] Event [5096,0,6559.98779]: 1 finished unit Mariner [f=0005107] [5107] Event [3944,-1,2648]: 0 finished unit Metal Extractor [f=0005234] [5234] Event [5256,0,6888]: 1 finished unit Wind/Tidal Generator [f=0005320] [5320] Event [728,-1,5000]: 0 finished unit Metal Extractor [f=0005361] [5361] Event [1360,0,3224]: 0 finished unit Mariner [f=0005367] [5367] Event [5096,0,6559.98779]: 1 finished unit Hunter [f=0005468] [5468] Event [5256,0,6968]: 1 finished unit Wind/Tidal Generator [f=0005475] [5475] Event [5192,-1,4200]: 1 finished unit Metal Extractor [f=0005517] [5517] Event [1224,-1,5256]: 0 lost unit Metal Extractor [f=0005528] [5528] Event [3761.23999,-20,2603.09058]: 1 lost unit Seawolf [f=0005646] [5646] Event [5616,0,4848]: 1 finished unit Sparrow [f=0005695] [5695] Event [1360,0,3224]: 0 finished unit Hunter [f=0005764] [5764] Event [4008,-1,3000]: 0 finished unit Metal Extractor [f=0005834] [5834] Event [5240,0,6488]: 1 finished unit Wind/Tidal Generator [f=0005835] [5835] Event [5544,-1,4248]: 1 finished unit Metal Extractor [f=0005954] [5954] Event [5240,0,6568]: 1 finished unit Wind/Tidal Generator [f=0005958] [5958] Event [1440,0,5264]: 0 finished unit Radar Tower [f=0006012] [6012] Event [1360,0,3224]: 0 finished unit Hunter [f=0006056] [6056] Event [5096,-20,6559.98779]: 1 finished unit Seawolf [f=0006074] [6074] Event [5384,0,6472]: 1 finished unit Wind/Tidal Generator [f=0006145] [6145] Event [1656,-1,2808]: 0 finished unit Urchin [f=0006145] [6145] Event [1212.4043,0,5105.95557]: 0 lost unit Mariner [f=0006194] [6194] Event [5384,0,6552]: 1 finished unit Wind/Tidal Generator [f=0006237] [6237] Event [728,-1,5000]: 0 lost unit Metal Extractor [f=0006264] [6264] Event [2520,-1,2568]: 0 finished unit Metal Extractor [f=0006314] [6314] Event [5368,0,6632]: 1 finished unit Wind/Tidal Generator [f=0006514] [6514] Event [945.98407,0,4663.69922]: 0 lost unit Hunter [f=0006524] [6524] Event [5368,0,6792]: 1 finished unit Wind/Tidal Generator [f=0006628] [6628] Event [1360,0,3224]: 0 finished unit Mariner [f=0006685] [6685] Event [968,-1,4552]: 0 lost unit Metal Extractor [f=0006714] [6714] Event [3640,-1,7240]: 1 finished unit Metal Extractor [f=0006719] [6719] Event [5352,0,6872]: 1 finished unit Wind/Tidal Generator [f=0006732] [6732] Event [5096,-20,6559.98779]: 1 finished unit Seawolf [f=0006758] [6758] Event [2904,-1,2344]: 0 finished unit Metal Extractor [f=0006826] [6826] Event [3576,10.2468872,760]: 0 finished unit Metal Extractor [f=0006900] [6900] Event [6280,-1,2504]: 1 finished unit Metal Extractor [f=0006903] [6903] Event [955.8349,-20,4544.01904]: 1 lost unit Seawolf [f=0006914] [6914] Event [5352,0,6952]: 1 finished unit Wind/Tidal Generator [f=0006951] [6951] Event [4008,-1,3000]: 0 lost unit Metal Extractor [f=0006956] [6956] Event [1360,0,3224]: 0 finished unit Hunter [f=0007177] [7177] Event [2808,-1,1976]: 0 finished unit Metal Extractor [f=0007222] [7222] Event [3192,-1,7480]: 1 finished unit Metal Extractor [f=0007243] [7243] Event [1888.55859,0,3748.22607]: 1 lost unit Hunter [f=0007260] [7260] Event [3944,-1,2648]: 0 lost unit Metal Extractor [f=0007272] [7272] Event [1360,0,3224]: 0 finished unit Hunter [f=0007406] [7406] Event [5096,-20,6559.98779]: 1 finished unit Seawolf [f=0007439] [7439] Event [4968,0,6440]: 1 finished unit Wind/Tidal Generator [f=0007456] [7456] Event [2760,10.2468872,456]: 0 finished unit Metal Extractor [f=0007485] [7485] Event [5688,-1,1912]: 1 finished unit Metal Extractor [f=0007559] [7559] Event [4968,0,6520]: 1 finished unit Wind/Tidal Generator [f=0007672] [7672] Event [2936,-1,6968]: 1 finished unit Metal Extractor [f=0007709] [7709] Event [4968,0,6680]: 1 finished unit Wind/Tidal Generator [f=0007733] [7733] Event [3235.80859,0,4118.20947]: 0 lost unit Hunter [f=0007819] [7819] Event [3060.67163,0.98526299,4218.32666]: 0 lost unit Hunter [f=0007888] [7888] Event [1360,0,3224]: 0 finished unit Mariner [f=0007889] [7889] Event [4968,0,6760]: 1 finished unit Wind/Tidal Generator [f=0007893] [7893] Event [3376.125,0,4225.66699]: 0 lost unit Hunter [f=0007944] [7944] Event [3234.84595,-20,4312.69092]: 1 lost unit Seawolf [f=0007989] [7989] Event [3099.65405,0,4386.53516]: 0 lost unit Hunter [f=0007992] [7992] Event [3243.22852,-20,4261.3208]: 1 lost unit Seawolf [f=0008007] [8007] Event [3506.89453,0,2408.72144]: 0 lost unit Mariner [f=0008022] [8022] Event [5096,0,6559.98779]: 1 finished unit Mariner [f=0008069] [8069] Event [4968,0,6840]: 1 finished unit Wind/Tidal Generator [f=0008196] [8196] Event [3272,-1,7080]: 1 finished unit Urchin [f=0008218] [8218] Event [1360,0,3224]: 0 finished unit Hunter [f=0008249] [8249] Event [4968,0,6920]: 1 finished unit Wind/Tidal Generator [f=0008352] [8352] Event [5096,0,6559.98779]: 1 finished unit Hunter [f=0008409] [8409] Event [968,-1,4552]: 0 finished unit Metal Extractor [f=0008414] [8414] Event [4968,0,7000]: 1 finished unit Wind/Tidal Generator [f=0008548] [8548] Event [1360,0,3224]: 0 finished unit Hunter [f=0008933] [8933] Event [728,-1,5000]: 0 finished unit Metal Extractor [f=0009029] [9029] Event [5096,-20,6559.98779]: 1 finished unit Seawolf [f=0009177] [9177] Event [1360,0,3224]: 0 finished unit Mariner [f=0009195] [9195] Event [3048,-1,664]: 0 finished unit Urchin [f=0009299] [9299] Event [4840,0,6488]: 1 finished unit Caretaker [f=0009398] [9398] Event [1224,-1,5256]: 0 finished unit Metal Extractor [f=0009405] [9405] Event [2972.78101,0,669.135132]: 1 lost unit Mariner [f=0009456] [9456] Event [1360,0,3224]: 0 finished unit Hunter [f=0009515] [9515] Event [5096,-20,6559.98779]: 1 finished unit Seawolf [f=0009636] [9636] Event [1360,0,3224]: 0 finished unit Hunter [f=0009688] [9688] Event [4840,0,6552]: 1 finished unit Caretaker [f=0009750] [9750] Event [2984,-1,744]: 0 finished unit Urchin [f=0009803] [9803] Event [3215.27051,1.98495126,4713.8457]: 0 lost unit Hunter [f=0009868] [9868] Event [5096,-20,6559.98779]: 1 finished unit Seawolf [f=0010032] [10032] Event [1336,-1,4952]: 0 finished unit Urchin [f=0010034] [10034] Event [4840,0,6616]: 1 finished unit Caretaker [f=0010082] [10082] Event [3635.92139,0,4980.79639]: 0 lost unit Hunter [f=0010113] [10113] Event [1360,0,3224]: 0 finished unit Mariner [f=0010157] [10157] Event [5096,0,6559.98779]: 1 finished unit Mariner [f=0010290] [10290] Event [4840,0,6680]: 1 finished unit Caretaker [f=0010337] [10337] Event [5096,0,6559.98779]: 1 finished unit Hunter [f=0010389] [10389] Event [1360,0,3224]: 0 finished unit Hunter [f=0010506] [10506] Event [5096,-20,6559.98779]: 1 finished unit Seawolf [f=0010549] [10549] Event [3584,0,4960]: 1 finished unit Radar Tower [f=0010593] [10593] Event [4840,0,6744]: 1 finished unit Caretaker [f=0010660] [10660] Event [1360,0,3224]: 0 finished unit Hunter [f=0010694] [10694] Event [2888,-1,696]: 0 finished unit Urchin [f=0010699] [10699] Event [5096,-20,6559.98779]: 1 finished unit Seawolf [f=0010847] [10847] Event [4840,0,6808]: 1 finished unit Caretaker [f=0010894] [10894] Event [1360,0,3224]: 0 finished unit Hunter [f=0010981] [10981] Event [1448,-1,5160]: 0 finished unit Urchin [f=0010984] [10984] Event [5096,-20,6559.98779]: 1 finished unit Seawolf [f=0011084] [11084] Event [1360,0,3224]: 0 finished unit Hunter [f=0011140] [11140] Event [2696.57642,0,3611.07959]: 1 lost unit Hunter [f=0011163] [11163] Event [2574.04956,0,3559.76855]: 0 lost unit Hunter [f=0011192] [11192] Event [2557.2417,0,3615.84351]: 0 lost unit Hunter [f=0011198] [11198] Event [5096,0,6559.98779]: 1 finished unit Mariner [f=0011223] [11223] Event [4760,0,6472]: 1 finished unit Wind/Tidal Generator [f=0011258] [11258] Event [2553.10986,3.73070669,3777.823]: 0 lost unit Hunter [f=0011268] [11268] Event [2641.38794,-20,3601.04492]: 1 lost unit Seawolf [f=0011293] [11293] Event [2700.51294,0,3514.02466]: 0 lost unit Hunter [f=0011309] [11309] Event [2695.4292,-20,3658.04053]: 1 lost unit Seawolf [f=0011310] [11310] Event [3072,0,4432]: 1 finished unit Radar Tower [f=0011311] [11311] Event [1360,0,3224]: 0 finished unit Hunter [f=0011329] [11329] Event [5096,0,6559.98779]: 1 finished unit Hunter [f=0011343] [11343] Event [2642.43481,-20,3647.35962]: 1 lost unit Seawolf [f=0011348] [11348] Event [2639.53027,-20,3698.91504]: 1 lost unit Seawolf [f=0011353] [11353] Event [4760,0,6552]: 1 finished unit Wind/Tidal Generator [f=0011527] [11527] Event [1360,0,3224]: 0 finished unit Hunter [f=0011549] [11549] Event [5096,-20,6559.98779]: 1 finished unit Seawolf [f=0011591] [11591] Event [4760,0,6632]: 1 finished unit Wind/Tidal Generator [f=0011792] [11792] Event [1360,0,3224]: 0 finished unit Hunter [f=0011821] [11821] Event [5096,-20,6559.98779]: 1 finished unit Seawolf [f=0011846] [11846] Event [4760,0,6712]: 1 finished unit Wind/Tidal Generator [f=0011891] [11891] Event [1400,-1,5512]: 0 finished unit Urchin [f=0012102] [12102] Event [5096,-20,6559.98779]: 1 finished unit Seawolf [f=0012105] [12105] Event [1360,0,3224]: 0 finished unit Hunter [f=0012127] [12127] Event [4760,0,6792]: 1 finished unit Wind/Tidal Generator [f=0012152] [12152] Event [7736,10.2468872,5432]: 1 finished unit Metal Extractor [f=0012152] [12152] Event [3944,-1,2648]: 0 finished unit Metal Extractor [f=0012170] [12170] Event [3944,-1,2648]: 0 lost unit Metal Extractor [f=0012324] [12324] Event [5096,0,6559.98779]: 1 finished unit Mariner [f=0012360] [12360] Event [4760,0,6872]: 1 finished unit Wind/Tidal Generator [f=0012394] [12394] Event [1592,0,2728]: 0 finished unit Wind/Tidal Generator [f=0012426] [12426] Event [3144,-1,4488]: 1 finished unit Urchin [f=0012430] [12430] Event [1360,0,3224]: 0 finished unit Hunter [f=0012671] [12671] Event [1640,0,2648]: 0 finished unit Wind/Tidal Generator [f=0012734] [12734] Event [1360,0,3224]: 0 finished unit Hunter [f=0012739] [12739] Event [3784.42993,0,2791.47363]: 0 lost unit Mariner [f=0012910] [12910] Event [1688,0,2568]: 0 finished unit Wind/Tidal Generator [f=0013000] [13000] Event [1360,0,3224]: 0 finished unit Hunter [f=0013055] [13055] Event [3208,-1,4424]: 1 finished unit Urchin [f=0013082] [13082] Event [1496,0,3432]: 0 finished unit Caretaker [f=0013126] [13126] Event [1736,0,2488]: 0 finished unit Wind/Tidal Generator [f=0013132] [13132] Event [5096,0,6559.98779]: 1 finished unit Hunter [f=0013141] [13141] Event [2420.52759,1.21128058,3676.06274]: 0 lost unit Hunter [f=0013151] [13151] Event [2347.98071,-0.3628361,3751.34912]: 1 lost unit Hunter [f=0013163] [13163] Event [2394.60205,0,3718.01831]: 0 lost unit Hunter [f=0013167] [13167] Event [7432,10.2546692,4616]: 1 finished unit Metal Extractor [f=0013212] [13212] Event [1360,0,3224]: 0 finished unit Hunter [f=0013246] [13246] Event [4648,-71.028137,6632]: 1 finished unit Amphbot Factory [f=0013256] [13256] Event [2119.52686,1.42735386,3696.85547]: 0 lost unit Hunter [f=0013392] [13392] Event [1784,0,2408]: 0 finished unit Wind/Tidal Generator [f=0013393] [13393] Event [1696,0,3136]: 0 lost unit Radar Tower [f=0013449] [13449] Event [5096,-20,6559.98779]: 1 finished unit Seawolf [f=0013458] [13458] Event [1608,-1,3240]: 0 lost unit Metal Extractor [f=0013501] [13501] Event [2219.53271,0,3689.96411]: 0 lost unit Hunter [f=0013506] [13506] Event [1360,0,3224]: 0 finished unit Hunter [f=0013516] [13516] Event [1608,0,3160]: 0 lost unit Wind/Tidal Generator [f=0013564] [13564] Event [1592,0,3080]: 0 lost unit Wind/Tidal Generator [f=0013598] [13598] Event [1635.42249,-17.473621,3109.79736]: 1 lost unit Seawolf [f=0013609] [13609] Event [1669.2395,-20,3087.22241]: 1 lost unit Seawolf [f=0013642] [13642] Event [1751.97864,5.28199244,3487.08716]: 0 lost unit Hunter [f=0013654] [13654] Event [1832,0,2328]: 0 finished unit Wind/Tidal Generator [f=0013709] [13709] Event [1683.25757,-20,3125.81372]: 1 lost unit Seawolf [f=0013728] sorry i'm really not in it today [f=0013746] [13746] Event [1256,0,3432]: 0 finished unit Caretaker [f=0013778] [13778] Event [1560.30664,0,3430.57031]: 0 lost unit Mariner [f=0013785] [13785] Event [1360,0,3224]: 0 finished unit Hunter [f=0013814] [13814] Event [undefined]: Yaggles resigned [f=0013814] game_message: Yaggles has been destroyed! [f=0013814] game_message: RedEagle_P1 wins! [f=0013814] Submitting stats [f=0013814] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013814] Part| Total Time|Time of the last 0.5s [f=0013814] Draw 7170.48ms 12.86% [f=0013814] Lua::Callins::Synced 3514.48ms 12.17% [f=0013814] Lua::Callins::Unsynced 9782.93ms 11.97% [f=0013814] Lua::CollectGarbage::Synced 340.05ms 0.10% [f=0013814] Lua::CollectGarbage::Unsynced 529.54ms 4.06% [f=0013814] Misc::Profiler::AddTime 40.05ms 0.10% [f=0013814] Sim 13202.82ms 73.89% [f=0013814] [13814] Received game_message: Yaggles has been destroyed! [f=0013814] [13814] Received game_message: RedEagle_P1 wins! [f=0013815] [13815] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013815] [13815] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013815] [13815] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013815] [13815] Game End Stats Values: 2,2000,2000,2000,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013815] [13815] Game End Stats Values: 3,2175,2350,2350,2175,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2000,2000,2000,2000,6.66666651,7.73333311,7.73333311,6.66666651,100,200,200,100,0,0,0,0,75,150,150,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013815] [13815] Game End Stats Values: 4,2250,2525,2525,2250,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2000,2000,2000,2000,8.9333334,10,10,8.9333334,100,300,300,100,0,0,0,0,150,225,225,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013815] [13815] Game End Stats Values: 5,2680,2560,2560,2680,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.23999977,8.23999977,8,2055,2000,2000,2055,11.0666666,12,12,11.0666666,400,300,300,400,0,0,0,0,225,260,260,225,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013815] [13815] Game End Stats Values: 6,2615,2570,2570,2615,0.32641092,0,0,0.32641092,0,0,0,0,0,0,0,0,0,0,0,0,64.5483932,100,100,64.5483932,0,0,0,0,8.47999859,9.84000015,9.84000015,8.47999859,2055,2000,2000,2055,12.02176,12,12,12.02176,300,200,200,300,0,100,100,0,260,370,370,260,100,100,100,100,0,0,0,0,100,100,100,100 [f=0013815] [13815] Game End Stats Values: 7,2750,2860,2860,2750,0.83193821,0.37401676,0.37401676,0.83193821,0,0,0,0,0,0,0,0,0,0,0,0,64.5483932,100,100,64.5483932,0,0,0,0,9.75999928,11.4400005,11.4400005,9.75999928,2055,2000,2000,2055,12.0337019,14.0249338,14.0249338,12.0337019,400,420,420,400,0,100,100,0,295,440,440,295,127.999985,100,100,127.999985,0,0,0,0,100,100,100,100 [f=0013815] [13815] Game End Stats Values: 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12,3505,3975,3975,3505,9.09009266,16.2126598,16.2126598,9.09009266,0,0,0,0,0,0,0,0,0,0,0,0,64.5483932,360.728577,360.728577,64.5483932,0,120,120,0,19.4400005,23.4399967,23.4399967,19.4400005,2055,2055,2055,2055,15.5987453,18.6371861,18.6371861,15.5987453,800,860,860,800,0,325,325,0,650,940,940,650,353,100,100,353,0,0,0,0,363.850281,100,100,363.850281 [f=0013815] [13815] Game End Stats Values: 13,3855,4400,4400,3855,9.75961304,21.5740643,21.5740643,9.75961304,0,0,0,0,0,0,0,0,0,0,0,0,64.5483932,396.457153,396.457153,64.5483932,0,120,120,0,20,26.0000038,26.0000038,20,2055,2110,2110,2055,15.2446346,18.3574257,18.3574257,15.2446346,1000,1160,1160,1000,0,325,325,0,800,1010,1010,800,353,100,100,353,0,0,0,0,399.578857,100,100,399.578857 [f=0013815] [13815] Game End Stats Values: 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16,4130,5305,5305,4130,25.2488689,75.5884247,75.5884247,25.2488689,0,0,0,0,0,0,0,0,0,0,0,0,383.356934,936.933105,936.933105,383.356934,120,120,120,120,20,34.720005,34.720005,20,2110,2055,2055,2110,20.1839008,23.6763382,23.6763382,20.1839008,1100,1615,1615,1100,220,794,794,220,800,1515,1515,800,822,320,320,822,0,0,0,0,940.05481,418.808533,418.808533,940.05481 [f=0013815] [13815] Game End Stats Values: 17,4380,5195,5195,4380,30.4148388,111.116501,111.116501,30.4148388,0,0,0,0,0,0,0,0,0,0,0,0,504.548401,1139.50427,1139.50427,504.548401,120,120,120,120,20,37.4400024,37.4400024,20,2110,2055,2055,2110,20.1790676,27.5685349,27.5685349,20.1790676,1200,1395,1395,1200,440,869,869,440,950,1625,1625,950,897,540,540,897,0,0,0,0,1142.62598,540,540,1142.62598 [f=0013815] [13815] Game End Stats Values: 18,4480,5535,5535,4480,39.045372,146.54068,146.54068,39.045372,0,0,0,0,0,0,0,0,0,0,0,0,604.548401,1267.88733,1267.88733,604.548401,120,120,120,120,20,38.640007,38.640007,20,2110,2055,2055,2110,21.7140331,30.6282768,30.6282768,21.7140331,1300,1515,1515,1300,540,944,944,540,950,1845,1845,950,972,640,640,972,0,0,0,0,1271.00903,640,640,1271.00903 [f=0013815] [13815] Game End Stats Values: 19,4080,5475,5475,4080,61.5294914,198.400284,198.400284,61.5294914,0,0,0,0,0,0,0,0,136.591797,0.57388306,0.57388306,136.591797,996.71875,1767.61023,1767.61023,996.71875,120,120,120,120,20,41.8400078,41.8400078,20,2110,2055,2055,2110,24.4989414,35.1906395,35.1906395,24.4989414,900,1275,1275,900,980,1544,1544,980,950,2025,2025,950,1572,1080,1080,1572,0,0,0,0,1770.73193,1080,1080,1770.73193 [f=0013815] [13815] Game End Stats Values: 20,4355,5765,5765,4355,77.265625,263.558167,263.558167,77.265625,0,0,0,0,0,0,0,0,288.333832,299.912079,299.912079,288.333832,996.71875,1767.61023,1767.61023,996.71875,120,240,240,120,20,44.9600143,44.9600143,20,2110,2055,2055,2110,24.4490738,36.3438606,36.3438606,24.4490738,1100,1375,1375,1100,980,1544,1544,980,1025,2095,2095,1025,1572,1080,1080,1572,0,0,0,0,1770.73193,1080,1080,1770.73193 [f=0013815] [13815] Game End Stats Values: 21,4430,5765,5765,4430,88.1366577,335.620209,335.620209,88.1366577,0,0,0,0,0,0,0,0,397.12616,631.654358,631.654358,397.12616,996.71875,1767.61023,1767.61023,996.71875,120,240,240,120,20,46.4000206,46.4000206,20,2110,2055,2055,2110,25.8580685,36.8041344,36.8041344,25.8580685,1100,1375,1375,1100,980,1544,1544,980,1100,2095,2095,1100,1572,1080,1080,1572,0,0,0,0,1770.73193,1080,1080,1770.73193 [f=0013815] [13815] Game End Stats Values: 22,4825,5965,5965,4825,92.5071411,399.525482,399.525482,92.5071411,0,0,0,0,0,0,0,0,492.41922,853.911194,853.911194,492.41922,1196.71863,1767.61023,1767.61023,1196.71863,240,240,240,240,20,46.4000206,46.4000206,20,2110,2235,2235,2110,27.2913647,36.2603531,36.2603531,27.2913647,1300,1395,1395,1300,1180,1544,1544,1180,1175,2095,2095,1175,1572,1280,1280,1572,0,0,0,0,1797.12598,1279.99988,1279.99988,1797.12598 [f=0013815] [13815] Game End Stats Values: 23,5045,6585,6585,5045,92.5071411,450.326569,450.326569,92.5071411,0,0,0,0,0,0,0,0,509.667694,941.479858,941.479858,509.667694,1318.43835,1867.61023,1867.61023,1318.43835,360,240,240,360,20,46.4000206,46.4000206,20,2110,2415,2415,2110,29,35.3867378,35.3867378,29,1400,1835,1835,1400,1180,1644,1644,1180,1175,2095,2095,1175,1672,1280,1280,1672,0,0,0,0,1897.12598,1401.7196,1401.7196,1897.12598 [f=0013815] [13815] Game End Stats Values: 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26,5705,8455,8455,5705,94.682312,513.222961,513.222961,94.682312,0,0,0,0,0,0,0,0,989.868103,941.479858,941.479858,989.868103,1804.51636,2264.41675,2264.41675,1804.51636,720,240,240,720,20,46.4000206,46.4000206,20,2110,3190,3190,2110,29.0897007,33.4931297,33.4931297,29.0897007,1700,2895,2895,1700,1280,1944,1944,1280,1175,2130,2130,1175,1972,1380,1380,1972,0,0,0,0,2358.48096,1907.32629,1907.32629,2358.48096 [f=0013815] [13815] Game End Stats Values: 27,5705,8020,8020,5705,95.8981781,546.747437,546.747437,95.8981781,0,0,0,0,0,0,0,0,1150.92505,941.479858,941.479858,1150.92505,2151.06592,2464.41675,2464.41675,2151.06592,720,240,240,720,20,48.4800148,48.4800148,20,2110,3245,3245,2110,29.0810585,34.2349625,34.2349625,29.0810585,1700,2335,2335,1700,1940,2144,2144,1940,1175,2200,2200,1175,2172,2260,2260,2172,0,0,0,0,2558.48096,2422.45728,2422.45728,2558.48096 [f=0013815] [13815] Game End Stats Values: 28,6025,8530,8530,6025,96.1416321,586.784912,586.784912,96.1416321,0,0,0,0,0,0,0,0,1310.01013,941.479858,941.479858,1310.01013,2151.06592,2511.31055,2511.31055,2151.06592,840,240,240,840,20,50.7200165,50.7200165,20,2110,3245,3245,2110,29.0162315,34.6691551,34.6691551,29.0162315,1900,2775,2775,1900,1940,2144,2144,1940,1175,2270,2270,1175,2172,2260,2260,2172,0,0,0,0,2605.37476,2422.45728,2422.45728,2605.37476 [f=0013815] [13815] Game End Stats Values: 29,6160,8960,8960,6160,96.7365112,626.589661,626.589661,96.7365112,0,0,0,0,0,0,0,0,1464.67871,941.479858,941.479858,1464.67871,2151.06592,2683.97485,2683.97485,2151.06592,840,360,360,840,20.4000015,52.880024,52.880024,20.4000015,2110,3245,3245,2110,29.0396557,37.2536545,37.2536545,29.0396557,2000,2975,2975,2000,1940,2219,2219,1940,1210,2380,2380,1210,2247,2260,2260,2247,0,0,0,0,2778.03906,2422.45728,2422.45728,2778.03906 [f=0013815] [13815] Game End Stats Values: 30,6230,8960,8960,6230,97.6002197,665.337952,665.337952,97.6002197,0,0,0,0,0,0,0,0,1589.8241,941.479858,941.479858,1589.8241,2151.06592,2741.06055,2741.06055,2151.06592,840,360,360,840,22.3199997,53.6000214,53.6000214,22.3199997,2110,3245,3245,2110,29.0575829,37.5832253,37.5832253,29.0575829,2000,2975,2975,2000,1940,2419,2419,1940,1280,2380,2380,1280,2447,2260,2260,2447,0,0,0,0,2835.12476,2422.45728,2422.45728,2835.12476 [f=0013815] [13815] Game End Stats Values: 31,6150,10175,10175,6150,98.4271545,707.811218,707.811218,98.4271545,0,0,0,0,0,0,0,0,1677.74365,941.479858,941.479858,1677.74365,2473.64917,3338.17017,3338.17017,2473.64917,840,480,480,840,24.6399975,53.6000214,53.6000214,24.6399975,2235,4045,4045,2235,28.9884605,39.1648827,39.1648827,28.9884605,1800,3195,3195,1800,1940,2849,2849,1940,1275,2455,2455,1275,2877,2360,2360,2877,0,0,0,0,3436.69092,2881.47192,2881.47192,3436.69092 [f=0013815] [13815] Game End Stats Values: 32,6095,9515,9515,6095,98.9060974,737.512268,737.512268,98.9060974,0,0,0,0,0,0,0,0,1717.229,941.479858,941.479858,1717.229,2945.21826,3928.21729,3928.21729,2945.21826,840,480,480,840,24.2389164,53.6000214,53.6000214,24.2389164,2415,4045,4045,2415,26.7785778,39.7000961,39.7000961,26.7785778,1600,2535,2535,1600,2600,3319,3319,2600,1240,2455,2455,1240,3347,3020,3020,3347,0,0,0,0,4030.90137,3390.04297,3390.04297,4030.90137 [f=0013821] [13821] Event [2421.66162,0,196.608429]: 0 lost unit Hunter [f=0013831] !transmitlobby @voice@buildUnit@remove;shipcon [f=0013831] !transmitlobby @voice@buildUnit@remove;shipscout [f=0013831] !transmitlobby @voice@buildUnit@remove;shiptorpraider [f=0013831] !transmitlobby @voice@buildUnit@remove;subraider [f=0013831] !transmitlobby @voice@buildUnit@remove;shipriot [f=0013831] !transmitlobby @voice@buildUnit@remove;shipskirm [f=0013831] !transmitlobby @voice@buildUnit@remove;shipassault [f=0013831] !transmitlobby @voice@buildUnit@remove;shiparty [f=0013831] !transmitlobby @voice@buildUnit@remove;shipaa [f=0013831] !transmitlobby @voice@buildUnit@reload [f=0013863] [13863] Event [1496,0,3432]: 0 lost unit Caretaker [f=0013931] Spectator Thomas1 left the game: normal quit [f=0013931] [13931] Event [undefined]: Thomas1 quit [f=0013937] Spectator Yaggles left the game: normal quit [f=0013937] [13937] Event [undefined]: Yaggles quit [f=0014081] No clients connected, shutting down server [f=0014081] Server shutdown [f=0014780] [14780] Event [5096,-20,6559.98779]: 1 finished unit Seawolf [f=0015113] [15113] Event [4648.05518,-71.028137,6596]: 1 finished unit Grizzly [f=0015239] [15239] Event [5096,-20,6559.98779]: 1 finished unit Seawolf [f=0015394] [15394] Event [5096,0,6559.98779]: 1 finished unit Mariner [f=0015470] [15470] Event [5096,0,6559.98779]: 1 finished unit Hunter [f=0015636] [15636] Event [5096,-20,6559.98779]: 1 finished unit Seawolf [f=0015803] [15803] Event [5096,-20,6559.98779]: 1 finished unit Seawolf [f=0015969] [15969] Event [5096,-20,6559.98779]: 1 finished unit Seawolf [f=0016123] [16123] Event [5096,0,6559.98779]: 1 finished unit Mariner [f=0016205] [16205] Event [5096,0,6559.98779]: 1 finished unit Hunter [f=0016365] [16365] Event [5096,-20,6559.98779]: 1 finished unit Seawolf [f=0016533] [16533] Event [5096,-20,6559.98779]: 1 finished unit Seawolf [f=0016699] [16699] Event [5096,-20,6559.98779]: 1 finished unit Seawolf [f=0016851] [16851] Event [5096,0,6559.98779]: 1 finished unit Mariner [f=0016928] [16928] Event [5096,0,6559.98779]: 1 finished unit Hunter [f=0017095] [17095] Event [5096,-20,6559.98779]: 1 finished unit Seawolf [f=0017261] [17261] Event [5096,-20,6559.98779]: 1 finished unit Seawolf [f=0017430] [17430] Event [5096,-20,6559.98779]: 1 finished unit Seawolf [f=0017584] [17584] Event [5096,0,6559.98779]: 1 finished unit Mariner [f=0017660] [17660] Event [5096,0,6559.98779]: 1 finished unit Hunter [f=0017826] [17826] Event [5096,-20,6559.98779]: 1 finished unit Seawolf [f=0017994] [17994] Event [5096,-20,6559.98779]: 1 finished unit Seawolf [f=0018160] [18160] Event [5096,-20,6559.98779]: 1 finished unit Seawolf [f=0018314] [18314] Event [5096,0,6559.98779]: 1 finished unit Mariner [f=0018395] [18395] Event [5096,0,6559.98779]: 1 finished unit Hunter [f=0018557] [18557] Event [5096,-20,6559.98779]: 1 finished unit Seawolf [f=0018702] Autoquit sending quit command. [f=0018702] [QuitAction] user exited to system [f=0018702] [SpringApp::Kill][1] fromRun=1 [f=0018702] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018702] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018702] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018702] [ThreadPool::SetThreadCount][2] workers=0 [f=0018702] [SpringApp::Kill][2] [f=0018702] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018702] [Game::KillLua][3] dtor=0 luaUI=0x52a8d030 [f=0018702] Start widgetHandler:Shutdown [f=0018702] Shutdown - SaveOrderList Complete [f=0018702] Writing last game win data [f=0018702] Shutdown - SaveConfigData Complete [f=0018702] Shutdown Widget - Chili Highlight [f=0018702] Shutdown Widget - Save/Load API [f=0018702] Shutdown Widget - Draw After Chili [f=0018702] Shutdown Widget - EPIC Menu [f=0018702] Shutdown Widget - Chili Minimap [f=0018702] Shutdown Widget - Chili Widget Selector [f=0018702] Shutdown Widget - Local Team Colors [f=0018702] Shutdown Widget - Display Keys 2 [f=0018702] Shutdown Widget - Save Game Menu [f=0018702] Shutdown Widget - HealthBars [f=0018702] Shutdown Widget - Noises [f=0018702] Shutdown Widget - Unit Icons [f=0018702] Shutdown Widget - Win Counter [f=0018702] Shutdown Widget - BuildETA [f=0018702] Shutdown Widget - SpringRTS Replay Stats [f=0018702] Shutdown Widget - Modular Comm Info [f=0018702] Shutdown Widget - CameraShake [f=0018702] Shutdown Widget - Chili Economy Panel Default [f=0018702] Shutdown Widget - Chili EndGame Window [f=0018702] Shutdown Widget - Chili Nuke Warning [f=0018702] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018702] Shutdown Widget - Chili Spectator Panels [f=0018702] Shutdown Widget - Context Menu [f=0018702] Shutdown Widget - Darkening [f=0018702] Shutdown Widget - MetalFeatures (new) [f=0018702] Shutdown Widget - Grab Input [f=0018702] Input grabbing is disabled! [f=0018702] Shutdown Widget - Highlight Geos [f=0018702] Shutdown Widget - Local Widgets Config [f=0018702] Shutdown Widget - Mex Placement Handler [f=0018702] Shutdown Widget - MinimapEvents [f=0018702] Shutdown Widget - Missile Silo Range [f=0018702] Shutdown Widget - Music Player [f=0018702] Shutdown Widget - Point Tracker [f=0018702] Shutdown Widget - Showeco and Grid Drawer [f=0018702] Shutdown Widget - Stereo3D [f=0018702] Shutdown Widget - Attack AoE [f=0018702] Shutdown Widget - Map Edge Extension [f=0018702] Shutdown Widget - Selection Send [f=0018702] Shutdown Widget - LupsManager [f=0018702] Shutdown Widget - Newton Firezone [f=0018702] Shutdown Widget - Chili Pro Console [f=0018702] Shutdown Widget - Chili Crude Player List [f=0018702] Shutdown Widget - Lasso Terraform GUI [f=0018702] Shutdown Widget - Chili Framework [f=0018702] Shutdown Widget - Lups [f=0018702] Shutdown Widget - Custom Markers [f=0018702] Shutdown Widget - Chili Core Selector [f=0018702] Shutdown Widget - Pause Screen [f=0018702] Shutdown Widget - Layout Handler [f=0018702] Shutdown Widget - Persistent Build Height [f=0018702] Shutdown Widget - Text To Speech Control [f=0018702] End widgetHandler:Shutdown [f=0018702] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={559720,67829800} {int,ext,rec}Allocs={21828224,0,0} {chunk,block}Bytes={67829800,0} [f=0018702] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018702] [Game::KillLua][2] dtor=0 luaRules=0x52fd61b0 [f=0018702] Start gadgetHandler:Shutdown [f=0018702] Shutdown - StartSetup [f=0018702] Shutdown - UnitMorph [f=0018702] Shutdown - LupsNanoSpray [f=0018702] Shutdown - Missile Silo Controller [f=0018702] Shutdown - Modular Comm Info [f=0018702] Shutdown - Terrain Texture Handler [f=0018702] Shutdown - UnitCloakShield [f=0018702] Shutdown - Starlight Handler [f=0018702] End gadgetHandler:Shutdown [f=0018702] Start gadgetHandler:Shutdown [f=0018702] Shutdown - Save/Load [f=0018702] Shutdown - UnitMorph [f=0018702] Shutdown - Modular Comm Info [f=0018702] Shutdown - Retreat Command [f=0018702] Shutdown - Shockwaves [f=0018702] Shutdown - Teleport Throw [f=0018702] Shutdown - UnitCloakShield [f=0018702] Shutdown - Lups Cloak FX [f=0018702] Shutdown - Lups [f=0018702] Shutdown - Lups Shield [f=0018702] End gadgetHandler:Shutdown [f=0018702] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21828253,0,0} {chunk,block}Bytes={0,0} [f=0018702] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21828253,0,0} {chunk,block}Bytes={0,0} [f=0018702] [Game::KillLua][4] dtor=0 [f=0018702] [Game::~CGame][1] [f=0018702] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018702] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018702] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018702] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018702] [Game::KillLua][4] dtor=1 [f=0018702] [Game::KillMisc][1] [f=0018702] [Game::KillMisc][2] [f=0018702] [Game::KillMisc][3] [f=0018702] [Game::KillRendering][1] [f=0018702] [3DOParser::Kill] allocated 146 pieces [f=0018702] [S3OParser::Kill] allocated 2712 pieces [f=0018702] [AssParser::Kill] allocated 215 pieces [f=0018702] [Game::KillInterface][1] [f=0018702] [Game::KillInterface][2] [f=0018702] [Game::KillSimulation][1] [f=0018702] [Game::KillSimulation][2] [f=0018702] [CCollisionHandler] dis-/continuous tests: 0/5081 [f=0018702] [Game::KillSimulation][3] [f=0018702] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018702] [~CPathCache(32x32)] cacheHits=21 hitPercentage=14% numHashColls=0 maxCacheSize=19 [f=0018702] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018702] [~CPathCache(64x64)] cacheHits=49 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018702] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018702] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018702] [LosHandler::Kill] raycast instance cache-{hits,misses}={8336,11379}; shared=0%; cached=42% [f=0018702] [Game::KillSimulation][4] [f=0018702] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0018702] [Game::~CGame][2] [f=0018702] [Game::~CGame][3] [f=0018702] [SpringApp::Kill][3] [f=0018702] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 195079 bytes sent 149079 bytes recv'd [f=0018702] [SpringApp::Kill][4] font=0x462487e0 [f=0018702] [SpringApp::Kill][5] [f=0018702] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x44fed7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2521ms file="bitmaps/loadpictures/skydust.png" indx=507 inflSize=3031kb readTime=61ms file="luaui/widgets/gui_lasso_terraform.lua" indx=4562 inflSize=54kb readTime=44ms file="units/staticradar.lua" indx=6695 inflSize=4kb readTime=32ms file="lups/headers/mathenv.lua" indx=4690 inflSize=3kb readTime=27ms file="objects3d/commsupport2.s3o" indx=4914 inflSize=91kb readTime=27ms file="luaui/widgets/gui_chili_share.lua" indx=4537 inflSize=46kb readTime=26ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=21ms file="luarules/gadgets/api_fog_hidden_effects.lua" indx=1577 inflSize=1kb readTime=19ms file="objects3d/strikecom_1.dae" indx=5345 inflSize=1500kb readTime=19ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 52030630 bytes cached in 2804 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x463b2a40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x462c2160) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x4654b3b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f216c086390) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]