[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.QejlLmKz0i/springsettings.798342.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 2225ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7d8001beb0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 22788 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/798342/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x454f4180] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x454f4180] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 127ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 711ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 837ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 693ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 125ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/798342/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd0e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-1d1bdd0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd1e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd1e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-1d1bdd1e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (226ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11400,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/798342/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51859570,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9184d45df182254c4d9d611d3fd9a503 [f=-000001] Connection attempt from WaldstonSFM [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: WaldstonSFM changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Morjor [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Morjor changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[Game::Load][lua{Rules,Gaia}={78523810,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[Game::Load][lua{Rules,Gaia}={6d8b5460,00000000}]" [f=-000001] Allies: I choose: Big Boi! [f=-000001] Allies: I choose: Big Hands Morrison! [f=-000001] glhf [f=-000001] [0] Event [5273,199.566162,716]: 0 finished unit Guardian Commander [f=-000001] [0] Event [784,199.571289,3332]: 1 finished unit Engineer Commander [f=0000000] [0] Morjor, team: 1, elo:2142 [f=0000000] [0] WaldstonSFM, team: 0, elo:1759 [f=0000000] [0] ?, team: 2, elo:0 [f=0000006] Playback continued [f=0000031] [31] Event [896,199.562531,3552]: 1 finished unit Hovercraft Platform [f=0000060] [60] Event [5312,199.562531,528]: 0 finished unit Rover Assembly [f=0000060] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000060] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000060] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000060] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000060] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000060] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000060] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000060] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000060] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000060] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000060] !transmitlobby @voice@buildUnit@reload [f=0000271] [271] Event [968,199.562531,3464]: 1 finished unit Metal Extractor [f=0000319] [319] Event [5192,199.562531,632]: 0 finished unit Metal Extractor [f=0000396] [396] Event [864,199.562531,3552]: 1 finished unit Dagger [f=0000528] [528] Event [5294.00781,200.207626,528.029663]: 0 finished unit Mason [f=0000541] [541] Event [600,199.562531,3208]: 1 finished unit Metal Extractor [f=0000766] [766] Event [648,199.562531,3320]: 1 finished unit Solar Collector [f=0000796] [796] Event [864,199.562531,3552]: 1 finished unit Quill [f=0000810] [810] Event [5544,199.562531,904]: 0 finished unit Metal Extractor [f=0001080] [1080] Event [5608,199.562531,920]: 0 finished unit Solar Collector [f=0001152] [1152] Event [808,199.562531,3432]: 1 finished unit Solar Collector [f=0001302] [1302] Event [5200,199.562531,432]: 0 finished unit Lotus [f=0001324] [1324] Event [5294.00781,200.207626,528.029663]: 0 finished unit Scorcher [f=0001419] [1419] Event [704,199.562531,3232]: 1 finished unit Radar Tower [f=0001434] [1434] Event [5528,199.562531,968]: 0 finished unit Solar Collector [f=0001737] [1737] Event [5480,199.562531,888]: 0 finished unit Solar Collector [f=0001776] [1776] Event [5376,199.562531,400]: 0 finished unit Radar Tower [f=0001833] [1833] Event [864,199.562531,3552]: 1 finished unit Scalpel [f=0001920] [1920] Event [5725.18945,199.562531,1139.9043]: 1 lost unit Dagger [f=0002103] [2103] Event [5560,199.562531,840]: 0 finished unit Solar Collector [f=0002223] [2223] Event [280,199.562531,2904]: 1 finished unit Metal Extractor [f=0002507] [2507] Event [5294.00781,200.207626,528.029663]: 0 finished unit Scorcher [f=0002867] [2867] Event [5440,199.562531,992]: 0 finished unit Lotus [f=0002920] [2920] Event [715.148926,199.562531,2324.27759]: 1 finished unit Engineer Commander [f=0002920] [2920] Event [5294.00781,200.207626,528.029663]: 0 finished unit Scorcher [f=0003104] [3104] Event [728,199.562531,2104]: 1 finished unit Metal Extractor [f=0003146] [3146] Event [504,199.562531,3144]: 1 finished unit Solar Collector [f=0003361] [3361] Event [5294.00781,200.207626,528.029663]: 0 finished unit Scorcher [f=0003400] [3400] Event [864,199.562531,3552]: 1 finished unit Scalpel [f=0003407] [3407] Event [4376,199.562531,1192]: 0 finished unit Metal Extractor [f=0003722] [3722] Event [376,199.562531,3000]: 1 finished unit Solar Collector [f=0003759] [3759] Event [520,199.562531,1832]: 1 finished unit Metal Extractor [f=0003790] [3790] Event [5294.00781,200.207626,528.029663]: 0 finished unit Scorcher [f=0004015] [4015] Event [5448,199.562531,792]: 0 finished unit Solar Collector [f=0004175] [4175] Event [3784,199.562531,952]: 0 finished unit Metal Extractor [f=0004374] [4374] Event [864,199.562531,3552]: 1 finished unit Scalpel [f=0004410] [4410] Event [5294.00781,200.207626,528.029663]: 0 finished unit Mason [f=0004440] [4440] Event [512,199.562531,2976]: 1 finished unit Lotus [f=0004635] [4635] Event [5304,199.562531,712]: 0 finished unit Solar Collector [f=0004656] [4656] Event [3736,199.562531,744]: 0 finished unit Metal Extractor [f=0004873] [4873] Event [5294.00781,200.207626,528.029663]: 0 finished unit Mason [f=0005023] [5023] Event [184,199.562531,1096]: 1 finished unit Metal Extractor [f=0005129] [5129] Event [864,199.562531,3552]: 1 finished unit Scalpel [f=0005227] [5227] Event [912,199.562531,3328]: 1 finished unit Lotus [f=0005429] [5429] Event [5294.00781,200.207626,528.029663]: 0 finished unit Scorcher [f=0005501] [5501] Event [3360,199.562531,1344]: 0 finished unit Radar Tower [f=0005544] [5544] Event [864,199.562531,3552]: 1 finished unit Quill [f=0005555] [5555] Event [5880,199.562531,1192]: 0 finished unit Metal Extractor [f=0005622] [5622] Event [3352,199.562531,1432]: 0 finished unit Metal Extractor [f=0005736] [5736] Event [5512,199.562531,696]: 0 finished unit Caretaker [f=0005828] [5828] Event [5294.00781,200.207626,528.029663]: 0 finished unit Scorcher [f=0006013] [6013] Event [216,199.562531,184]: 1 finished unit Metal Extractor [f=0006035] [6035] Event [5294.00781,200.207626,528.029663]: 0 finished unit Scorcher [f=0006157] [6157] Event [1784,199.562531,2904]: 1 finished unit Metal Extractor [f=0006174] [6174] Event [2936,199.562531,1208]: 0 finished unit Metal Extractor [f=0006281] [6281] Event [5294.00781,200.207626,528.029663]: 0 finished unit Scorcher [f=0006283] [6283] Event [664,199.562531,3480]: 1 finished unit Solar Collector [f=0006321] [6321] Event [864,199.562531,3552]: 1 finished unit Scalpel [f=0006541] [6541] Event [736,199.562531,240]: 1 finished unit Radar Tower [f=0006574] [6574] Event [5808,199.562531,1008]: 0 finished unit Lotus [f=0006677] [6677] Event [5294.00781,200.207626,528.029663]: 0 finished unit Scorcher [f=0006760] [6760] Event [2904,199.562531,1608]: 0 finished unit Metal Extractor [f=0006933] [6933] Event [5294.00781,200.207626,528.029663]: 0 finished unit Scorcher [f=0006942] [6942] Event [2904,199.562531,1608]: 0 lost unit Metal Extractor [f=0007023] [7023] Event [872,199.562531,216]: 1 finished unit Metal Extractor [f=0007044] [7044] Event [2676.47803,199.577896,1680.50989]: 0 lost unit Scorcher [f=0007145] [7145] Event [2376,199.562531,3144]: 1 finished unit Metal Extractor [f=0007158] [7158] Event [5294.00781,200.207626,528.029663]: 0 finished unit Scorcher [f=0007252] [7252] Event [864,199.562531,3552]: 1 finished unit Scalpel [f=0007263] [7263] Event [2292.52393,199.562531,2131.62231]: 1 lost unit Scalpel [f=0007443] [7443] Event [2680.61572,199.569153,2066.89355]: 0 lost unit Scorcher [f=0007447] [7447] Event [5294.00781,200.207626,528.029663]: 0 finished unit Scorcher [f=0007534] [7534] Event [2904,198.474121,1608]: 0 finished unit Metal Extractor [f=0007695] [7695] Event [5294.00781,200.207626,528.029663]: 0 finished unit Scorcher [f=0007743] [7743] Event [2368,199.562531,3264]: 1 finished unit Radar Tower [f=0007743] [7743] Event [1200,199.562531,288]: 1 finished unit Lotus [f=0007778] [7778] Event [5509.89795,199.588608,1346.55432]: 0 lost unit Scorcher [f=0007893] [7893] Event [5880,199.562531,1192]: 0 lost unit Metal Extractor [f=0007960] [7960] Event [5294.00781,200.207626,528.029663]: 0 finished unit Scorcher [f=0008080] [8080] Event [6040,199.562531,648]: 0 finished unit Solar Collector [f=0008196] [8196] Event [5917.18506,199.529037,1343.48901]: 0 lost unit Scorcher [f=0008284] [8284] Event [1504,199.562531,208]: 1 finished unit Radar Tower [f=0008292] [8292] Event [6003.84375,199.562531,1423.82458]: 1 lost unit Scalpel [f=0008311] [8311] Event [5294.00781,200.207626,528.029663]: 0 finished unit Scorcher [f=0008328] [8328] Event [864,199.562531,3552]: 1 finished unit Scalpel [f=0008330] [8330] Event [5960,199.562531,584]: 0 finished unit Solar Collector [f=0008475] [8475] Event [2408,199.562531,3352]: 1 finished unit Metal Extractor [f=0008509] [8509] Event [5738.49707,199.562531,1909.49841]: 1 lost unit Scalpel [f=0008534] [8534] Event [5880,199.562531,536]: 0 finished unit Solar Collector [f=0008630] [8630] Event [536,199.562531,3352]: 1 finished unit Caretaker [f=0008682] [8682] Event [472,199.562531,3304]: 1 finished unit Solar Collector [f=0008688] [8688] Event [5294.00781,200.207626,528.029663]: 0 finished unit Scorcher [f=0008732] [8732] Event [5800,199.562531,472]: 0 finished unit Solar Collector [f=0008948] [8948] Event [5294.00781,200.207626,528.029663]: 0 finished unit Scorcher [f=0008960] [8960] Event [5720,199.562531,408]: 0 finished unit Solar Collector [f=0009033] [9033] Event [864,199.562531,3552]: 1 finished unit Scalpel [f=0009160] [9160] Event [5294.00781,200.207626,528.029663]: 0 finished unit Scorcher [f=0009177] [9177] Event [5640,199.562531,344]: 0 finished unit Solar Collector [f=0009193] [9193] Event [360,199.562531,3128]: 1 finished unit Solar Collector [f=0009362] [9362] Event [5294.00781,200.207626,528.029663]: 0 finished unit Scorcher [f=0009374] [9374] Event [2480,199.562531,3232]: 1 finished unit Lotus [f=0009587] [9587] Event [5294.00781,200.207626,528.029663]: 0 finished unit Scorcher [f=0009603] [9603] Event [1832,199.562531,104]: 1 finished unit Metal Extractor [f=0009660] [9660] Event [2216,199.562531,1496]: 0 finished unit Metal Extractor [f=0009787] [9787] Event [864,199.562531,3552]: 1 finished unit Scalpel [f=0009912] [9912] Event [5880,198.476563,1192]: 0 finished unit Metal Extractor [f=0010034] [10034] Event [5294.00781,200.207626,528.029663]: 0 finished unit Ravager [f=0010150] [10150] Event [1920,199.562531,192]: 1 finished unit Lotus [f=0010181] [10181] Event [344,199.562531,2904]: 1 finished unit Solar Collector [f=0010215] [10215] Event [1960,199.562531,1096]: 0 finished unit Metal Extractor [f=0010412] [10412] Event [5294.00781,200.207626,528.029663]: 0 finished unit Ravager [f=0010415] [10415] Event [2432,199.562531,3072]: 1 finished unit Lotus [f=0010691] [10691] Event [864,199.562531,3552]: 1 finished unit Mace [f=0010816] [10816] Event [5294.00781,200.207626,528.029663]: 0 finished unit Ravager [f=0010920] [10920] Event [2632,199.562531,744]: 0 finished unit Metal Extractor [f=0011150] [11150] Event [864,199.562531,3552]: 1 finished unit Scalpel [f=0011221] [11221] Event [5294.00781,200.207626,528.029663]: 0 finished unit Ravager [f=0011223] [11223] Event [5712,199.562531,912]: 0 finished unit Radar Tower [f=0011382] [11382] Event [3512,199.562531,3352]: 1 finished unit Metal Extractor [f=0011553] [11553] Event [864,199.562531,3552]: 1 finished unit Quill [f=0011621] [11621] Event [1824,199.562531,320]: 1 finished unit Picket [f=0011625] [11625] Event [5294.00781,200.207626,528.029663]: 0 finished unit Ravager [f=0011650] [11650] Event [2424,199.562531,312]: 0 lost unit Metal Extractor [f=0011799] [11799] Event [5608,199.562531,744]: 0 finished unit Caretaker [f=0011845] [11845] Event [2424,199.562531,312]: 0 lost unit Metal Extractor [f=0011918] [11918] Event [2451.96851,199.562531,431.449951]: 0 finished unit Guardian Commander [f=0011918] game_message: Morph complete: Big Boi lvl 1 -> Big Boi lvl 2 [f=0011918] [11918] Received game_message: Morph complete: Big Boi lvl 1 -> Big Boi lvl 2 [f=0011974] [11974] Event [3632,199.562531,3616]: 1 finished unit Radar Tower [f=0012005] [12005] Event [5294.00781,200.207626,528.029663]: 0 finished unit Ravager [f=0012013] [12013] Event [2022.78174,199.516296,380.472687]: 0 lost unit Scorcher [f=0012064] [12064] Event [864,199.562531,3552]: 1 finished unit Scalpel [f=0012114] [12114] Event [1920,199.562531,192]: 1 lost unit Lotus [f=0012127] [12127] Event [3087.55591,199.54631,1810.16675]: 0 lost unit Scorcher [f=0012147] [12147] Event [2904,198.474121,1608]: 0 lost unit Metal Extractor [f=0012157] [12157] Event [3065.20264,199.562531,1938.70276]: 0 lost unit Scorcher [f=0012176] [12176] Event [2739.45508,199.562531,1783.26575]: 0 lost unit Scorcher [f=0012192] [12192] Event [5560,199.562531,152]: 0 finished unit Solar Collector [f=0012236] [12236] Event [2662.9165,199.562531,1772.08215]: 0 lost unit Scorcher [f=0012257] [12257] Event [1832,199.568024,104]: 1 lost unit Metal Extractor [f=0012259] [12259] Event [696,199.562531,3416]: 1 finished unit Caretaker [f=0012309] [12309] Event [3034.84619,199.562531,2179.86304]: 0 lost unit Scorcher [f=0012310] [12310] Event [5294.00781,200.207626,528.029663]: 0 finished unit Ravager [f=0012357] [12357] Event [5480,199.562531,152]: 0 finished unit Solar Collector [f=0012416] [12416] Event [3075.40308,199.568558,2130.0498]: 0 lost unit Scorcher [f=0012554] [12554] Event [5400,199.562531,152]: 0 finished unit Solar Collector [f=0012604] [12604] Event [5294.00781,200.207626,528.029663]: 0 finished unit Ravager [f=0012647] [12647] Event [2279.48682,199.562531,178.509033]: 0 lost unit Ravager [f=0012655] [12655] Event [3089.77466,199.528137,2292.50513]: 0 lost unit Scorcher [f=0012737] [12737] Event [2948.9458,199.562531,2528.0376]: 0 lost unit Ravager [f=0012755] [12755] Event [2885.84033,199.562531,2724.85571]: 0 lost unit Scorcher [f=0012762] [12762] Event [5320,199.562531,152]: 0 finished unit Solar Collector [f=0012777] [12777] Event [2869.78711,199.589111,2672.91382]: 0 lost unit Scorcher [f=0012844] [12844] Event [3736,199.562531,3784]: 1 finished unit Metal Extractor [f=0012875] [12875] Event [864,199.562531,3552]: 1 finished unit Mace [f=0012878] [12878] Event [2969.83667,199.562531,2194.5083]: 0 lost unit Scorcher [f=0012890] [12890] Event [5294.00781,200.207626,528.029663]: 0 finished unit Ravager [f=0012923] [12923] Event [2921.69922,199.562531,2099.72021]: 0 lost unit Scorcher [f=0012962] [12962] Event [5240,199.562531,136]: 0 finished unit Solar Collector [f=0012985] [12985] Event [1824,199.562531,320]: 1 lost unit Picket [f=0012986] [12986] Event [undefined]: WaldstonSFM resigned [f=0012986] game_message: WaldstonSFM has been destroyed! [f=0012986] game_message: Morjor wins! [f=0012986] Submitting stats [f=0012986] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012986] Part| Total Time|Time of the last 0.5s [f=0012986] Draw 8277.54ms 16.04% [f=0012986] Lua::Callins::Synced 4228.86ms 28.91% [f=0012986] Lua::Callins::Unsynced 11419.11ms 11.29% [f=0012986] Lua::CollectGarbage::Synced 259.10ms 0.10% [f=0012986] Lua::CollectGarbage::Unsynced 548.35ms 0.50% [f=0012986] Misc::Profiler::AddTime 39.33ms 0.00% [f=0012986] Sim 12853.02ms 77.03% [f=0012986] [12986] Received game_message: WaldstonSFM has been destroyed! [f=0012986] [12986] Received game_message: Morjor wins! [f=0012987] [12987] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012987] [12987] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012987] [12987] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012987] [12987] Game End Stats Values: 2,2075,2155,2155,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.0570879,6.20945024,6.20945024,6.0570879,0,80,80,0,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012987] [12987] Game End Stats Values: 3,2270,2430,2430,2270,0,0.00012394,0.00012394,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.39999962,8.39999962,8,2000,2000,2000,2000,8.59016418,9.80907249,9.80907249,8.59016418,120,210,210,120,0,0,0,0,150,220,220,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012987] [12987] Game End Stats Values: 4,2560,2500,2500,2560,0.10425769,0.25511971,0.25511971,0.10425769,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,9.0666666,10.666667,10.666667,9.0666666,2000,2000,2000,2000,10.5778294,10.5878773,10.5878773,10.5778294,250,210,210,250,0,0,0,0,220,290,290,220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012987] [12987] Game End Stats Values: 5,2755,2555,2555,2755,1.78084064,1.08797884,1.08797884,1.78084064,0,0,0,0,0,0,0,0,0,0,0,0,0,16.6267509,16.6267509,0,90,0,0,90,11.333333,12,12,11.333333,2055,2055,2055,2055,10.6826506,10.6264019,10.6264019,10.6826506,250,210,210,250,0,0,0,0,360,290,290,360,0,0,0,0,0,0,0,0,16.6267509,0,0,16.6267509 [f=0012987] [12987] Game End Stats Values: 6,2825,2770,2770,2825,9.48687553,4.17081404,4.17081404,9.48687553,0,0,0,0,0,0,0,0,0,0,0,0,80.0000076,16.6267509,16.6267509,80.0000076,90,0,0,90,13.6000004,12,12,13.6000004,2055,2055,2055,2055,11.0846157,10.7764006,10.7764006,11.0846157,250,350,350,250,80,0,0,80,430,365,365,430,0,80,80,0,0,0,0,0,16.6267509,80.0000076,80.0000076,16.6267509 [f=0012987] [12987] Game End Stats Values: 7,2955,2770,2770,2955,14.6112919,4.4583869,4.4583869,14.6112919,0,0,0,0,0,0,0,0,0,0,0,0,80.0000076,16.6267509,16.6267509,80.0000076,90,0,0,90,16,12,12,16,2055,2055,2055,2055,10.912508,12.7231283,12.7231283,10.912508,380,350,350,380,80,0,0,80,430,365,365,430,0,80,80,0,0,0,0,0,16.6267509,80.0000076,80.0000076,16.6267509 [f=0012987] [12987] Game End Stats Values: 8,3175,3070,3070,3175,21.0141201,4.77734566,4.77734566,21.0141201,0,0,0,0,0,0,0,0,0,0,0,0,80.0000076,16.6267509,16.6267509,80.0000076,180,0,0,180,16,12,12,16,2055,2210,2210,2055,10.9977331,12.8775835,12.8775835,10.9977331,510,350,350,510,80,0,0,80,430,510,510,430,0,80,80,0,0,0,0,0,16.6267509,80.0000076,80.0000076,16.6267509 [f=0012987] [12987] Game End Stats Values: 9,3380,3290,3290,3380,28.3051682,5.37426662,5.37426662,28.3051682,0,0,0,0,0,0,0,0,0,0,0,0,80.0000076,16.6267509,16.6267509,80.0000076,180,0,0,180,16,13.8666668,13.8666668,16,2055,2210,2210,2055,11.8187618,15.1805935,15.1805935,11.8187618,640,570,570,640,80,0,0,80,505,510,510,505,0,80,80,0,0,0,0,0,16.6267509,80.0000076,80.0000076,16.6267509 [f=0012987] [12987] Game End Stats Values: 10,3580,3435,3435,3580,31.678545,6.10894918,6.10894918,31.678545,0,0,0,0,0,0,0,0,0,0,0,0,80.0000076,16.6267509,16.6267509,80.0000076,180,0,0,180,16,15.1999998,15.1999998,16,2055,2210,2210,2055,15.8145447,16.4076557,16.4076557,15.8145447,770,570,570,770,80,0,0,80,575,655,655,575,41,80,80,41,0,0,0,0,16.6267509,80.0000076,80.0000076,16.6267509 [f=0012987] [12987] Game End Stats Values: 11,3775,3745,3745,3775,37.5061798,7.97223425,7.97223425,37.5061798,0,0,0,0,0,0,0,0,0,0,0,0,80.0000076,16.6267509,16.6267509,80.0000076,180,90,90,180,18,16,16,18,2055,2210,2210,2055,14.6160927,17.5485401,17.5485401,14.6160927,890,790,790,890,80,0,0,80,650,655,655,650,41,80,80,41,0,0,0,0,16.6267509,80.0000076,80.0000076,16.6267509 [f=0012987] [12987] Game End Stats Values: 12,4040,3745,3745,4040,53.7282104,12.2749538,12.2749538,53.7282104,0,0,0,0,0,0,0,0,0,0,0,0,80.0000076,16.6267509,16.6267509,80.0000076,180,90,90,180,19.2000008,16,16,19.2000008,2055,2210,2210,2055,17.441618,17.7111645,17.7111645,17.441618,1010,790,790,1010,80,0,0,80,795,655,655,795,41,80,80,41,0,0,0,0,16.6267509,80.0000076,80.0000076,16.6267509 [f=0012987] [12987] Game End Stats Values: 13,4040,4130,4130,4040,60.1002922,15.6557665,15.6557665,60.1002922,0,0,0,0,0,0,0,0,0,0,0,0,80.0000076,16.6267509,16.6267509,80.0000076,180,180,180,180,20,16,16,20,2055,2210,2210,2055,20.9399395,19.324995,19.324995,20.9399395,1010,1010,1010,1010,80,0,0,80,795,730,730,795,87.3334198,80,80,87.3334198,0,0,0,0,16.6267509,80.0000076,80.0000076,16.6267509 [f=0012987] [12987] Game End Stats Values: 14,4685,4260,4260,4685,63.1427917,23.1280823,23.1280823,63.1427917,0,0,0,0,0,0,0,0,0,0,0,0,80.0000076,16.6267509,16.6267509,80.0000076,180,180,180,180,20,16,16,20,2290,2210,2210,2290,19.762146,20.206953,20.206953,19.762146,1270,1140,1140,1270,80,0,0,80,945,730,730,945,87.3334198,80,80,87.3334198,0,0,0,0,16.6267509,80.0000076,80.0000076,16.6267509 [f=0012987] [12987] Game End Stats Values: 15,5020,4480,4480,5020,65.1401672,23.6459656,23.6459656,65.1401672,0,0,0,0,0,0,0,0,0,0,0,0,80.0000076,16.6267509,16.6267509,80.0000076,180,180,180,180,20,16,16,20,2290,2210,2210,2290,22.5873642,21.4193115,21.4193115,22.5873642,1530,1140,1140,1530,80,0,0,80,1020,950,950,1020,87.3334198,80,80,87.3334198,0,0,0,0,16.6267509,80.0000076,80.0000076,16.6267509 [f=0012987] [12987] Game End Stats Values: 16,5240,4755,4755,5240,65.640625,25.9311275,25.9311275,65.640625,0,0,0,0,0,0,0,0,0,57.5865479,57.5865479,0,80.0000076,16.6267509,16.6267509,80.0000076,270,180,180,270,20,17.8666668,17.8666668,20,2290,2265,2265,2290,24.3159218,24.4320259,24.4320259,24.3159218,1660,1360,1360,1660,80,0,0,80,1020,950,950,1020,87.3334198,80,80,87.3334198,0,0,0,0,16.6267509,80.0000076,80.0000076,16.6267509 [f=0012987] [12987] Game End Stats Values: 17,5370,4905,4905,5370,67.0548096,26.3911037,26.3911037,67.0548096,0,0,0,0,0,0,0,0,0,186.077454,186.077454,0,226.374649,221.62677,221.62677,226.374649,270,180,180,270,20,18,18,20,2290,2265,2265,2290,25.2910137,24.9197922,24.9197922,25.2910137,1790,1360,1360,1790,80,205,205,80,1020,1100,1100,1020,292.333435,80,80,292.333435,0,0,0,0,221.62677,226.374649,226.374649,221.62677 [f=0012987] [12987] Game End Stats Values: 18,5445,4905,4905,5445,68.8062439,26.934145,26.934145,68.8062439,0,0,0,0,0,0,0,0,0,372.836029,372.836029,0,367.896118,356.117615,356.117615,367.896118,270,180,180,270,20,18,18,20,2290,2265,2265,2290,24.7040462,28.8867588,28.8867588,24.7040462,1790,1360,1360,1790,300,335,335,300,1095,1100,1100,1095,422.333435,300,300,422.333435,0,0,0,0,356.117615,367.896118,367.896118,356.117615 [f=0012987] [12987] Game End Stats Values: 19,5570,5050,5050,5570,69.9812775,27.4027252,27.4027252,69.9812775,0,0,0,0,0,0,0,0,0,568.122437,568.122437,0,482.964722,561.117615,561.117615,482.964722,270,270,270,270,20,18,18,20,2290,2320,2320,2290,25.8845177,28.8817959,28.8817959,25.8845177,1920,1360,1360,1920,300,540,540,300,1090,1100,1100,1090,627.333435,300,300,627.333435,0,0,0,0,561.117615,490.895844,490.895844,561.117615 [f=0012987] [12987] Game End Stats Values: 20,5710,4960,4960,5710,72.0450897,28.0694962,28.0694962,72.0450897,0,0,0,0,0,0,0,0,0,775.457275,775.457275,0,794.841858,691.117615,691.117615,794.841858,270,270,270,270,22.666666,18,18,22.666666,2290,2375,2375,2290,24.420145,29.047308,29.047308,24.420145,1920,1140,1140,1920,740,670,670,740,1230,1175,1175,1230,757.333435,740,740,757.333435,0,0,0,0,769.023315,807.895142,807.895142,769.023315 [f=0012987] [12987] Game End Stats Values: 21,6110,5210,5210,6110,74.6294708,28.8261623,28.8261623,74.6294708,0,0,0,0,0,0,0,0,7.98355103,1003.40387,1003.40387,7.98355103,794.841858,691.117615,691.117615,794.841858,270,270,270,270,26.7999992,19.2000008,19.2000008,26.7999992,2290,2555,2555,2290,24.4548512,31.185482,31.185482,24.4548512,2180,1140,1140,2180,740,670,670,740,1370,1245,1245,1370,757.333435,740,740,757.333435,0,0,0,0,769.023315,807.895142,807.895142,769.023315 [f=0012987] [12987] Game End Stats Values: 22,6440,5590,5590,6440,83.8660126,29.6037998,29.6037998,83.8660126,0,0,0,0,0,0,0,0,21.4596863,1205.43872,1205.43872,21.4596863,794.841858,691.117615,691.117615,794.841858,270,360,360,270,31.0666676,20.9333324,20.9333324,31.0666676,2290,2555,2555,2290,24.898325,31.1868801,31.1868801,24.898325,2440,1360,1360,2440,740,670,670,740,1440,1315,1315,1440,757.333435,740,740,757.333435,0,0,0,0,769.023315,807.895142,807.895142,769.023315 [f=0012987] [12987] Game End Stats Values: 23,6645,5885,5885,6645,96.6127472,30.0194721,30.0194721,96.6127472,0,0,0,0,0,0,0,0,59.1044312,1409.19116,1409.19116,59.1044312,794.841858,691.117615,691.117615,794.841858,270,360,360,270,32,22,22,32,2290,2555,2555,2290,26.9099865,32.381649,32.381649,26.9099865,2570,1580,1580,2570,740,670,670,740,1515,1390,1390,1515,768.000122,740,740,768.000122,0,0,0,0,769.023315,807.895142,807.895142,769.023315 [f=0012987] [12987] Game End Stats Values: 24,7045,6045,6045,7045,107.331612,30.660408,30.660408,107.331612,0,0,0,0,0,0,0,0,91.7455139,1621.03711,1621.03711,91.7455139,794.841858,691.117615,691.117615,794.841858,270,450,450,270,32,22.5333328,22.5333328,32,2290,2555,2555,2290,30.1533375,33.4632034,33.4632034,30.1533375,2820,1580,1580,2820,740,670,670,740,1665,1460,1460,1665,768.000122,740,740,768.000122,6.49999809,0,0,6.49999809,769.023315,807.895142,807.895142,769.023315 [f=0012987] [12987] Game End Stats Values: 25,7295,6535,6535,7295,133.524597,33.8693542,33.8693542,133.524597,0,0,0,0,0,0,0,0,279.010895,1841.39697,1841.39697,279.010895,794.841858,691.117615,691.117615,794.841858,270,540,540,270,32,24,24,32,2290,2555,2555,2290,32.8831558,33.634407,33.634407,32.8831558,3070,1980,1980,3070,740,670,670,740,1665,1460,1460,1665,768.000122,740,740,768.000122,6.49999809,0,0,6.49999809,769.023315,807.895142,807.895142,769.023315 [f=0012987] [12987] Game End Stats Values: 26,7925,6755,6755,7925,151.966614,34.6695976,34.6695976,151.966614,0,0,0,0,0,0,0,0,407.687225,2006.7356,2006.7356,407.687225,794.841858,691.117615,691.117615,794.841858,270,540,540,270,32,24,24,32,2345,2555,2555,2345,33.8894119,33.4738274,33.4738274,33.8894119,3570,2200,2200,3570,740,670,670,740,1740,1460,1460,1740,768.000122,740,740,768.000122,6.49999809,0,0,6.49999809,769.023315,807.895142,807.895142,769.023315 [f=0012987] [12987] Game End Stats Values: 27,8175,7060,7060,8175,155.370972,35.2064743,35.2064743,155.370972,0,0,0,0,0,0,0,0,465.918335,2217.56885,2217.56885,465.918335,794.841858,709.80304,709.80304,794.841858,270,640,640,270,32,24,24,32,2345,2555,2555,2345,33.6483994,34.8269577,34.8269577,33.6483994,3820,2330,2330,3820,740,688.666687,688.666687,740,1740,1535,1535,1740,786.666809,740,740,786.666809,6.49999809,0,0,6.49999809,787.70874,807.895142,807.895142,787.70874 [f=0012987] [12987] Game End Stats Values: 28,8370,7245,7245,8370,157.933777,36.279213,36.279213,157.933777,0,0,0,0,0,0,0,0,465.918335,2451.54932,2451.54932,465.918335,979.987793,1366.96484,1366.96484,979.987793,270,550,550,270,32,24,24,32,2755,2610,2610,2755,34.8811836,35.776474,35.776474,34.8811836,3680,2550,2550,3680,830,1034.66675,1034.66675,830,1665,1535,1535,1665,1262.66675,830,830,1262.66675,32.166687,0,0,32.166687,1458.73059,998.367554,998.367554,1458.73059 [f=0012987] [12987] Game End Stats Values: 29,8180,7350,7350,8180,159.708527,36.4265366,36.4265366,159.708527,0,0,0,0,0,0,0,0,465.918335,2658.91943,2658.91943,465.918335,1612.49268,2173.91333,2173.91333,1612.49268,270,550,550,270,34.5333328,24,24,34.5333328,2755,2790,2790,2755,31.8177834,34.1911545,34.1911545,31.8177834,3280,2550,2550,3280,905,1684.66675,1684.66675,905,1875,1460,1460,1875,1912.66675,905,905,1912.66675,32.166687,0,0,32.166687,2265.6792,1680.87903,1680.87903,2265.6792 [f=0012987] [12987] Game End Stats Values: 30,7670,7725,7725,7670,162.340668,36.776165,36.776165,162.340668,0,0,0,0,0,0,0,0,465.918335,2840.75122,2840.75122,465.918335,1947.64026,3315.64307,3315.64307,1947.64026,270,450,450,270,38.9230766,24,24,38.9230766,2755,2790,2790,2755,31.3384666,33.9738235,33.9738235,31.3384666,2630,2950,2950,2630,1005,2834.66675,2834.66675,1005,2015,1535,1535,2015,3062.66675,1005,1005,3062.66675,32.166687,0,0,32.166687,3409.60986,2033.9342,2033.9342,3409.60986 [f=0012987] [12987] Event [2731.54443,199.562531,2072.81519]: 0 lost unit Scorcher [f=0012997] [12997] Event [2863.4978,199.562531,2054.44312]: 0 lost unit Scorcher [f=0013034] [13034] Event [2824.82715,199.576645,2066.84644]: 0 lost unit Scorcher [f=0013035] !transmitlobby @voice@buildUnit@remove;vehcon [f=0013035] !transmitlobby @voice@buildUnit@remove;vehscout [f=0013035] !transmitlobby @voice@buildUnit@remove;vehraid [f=0013035] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0013035] !transmitlobby @voice@buildUnit@remove;vehriot [f=0013035] !transmitlobby @voice@buildUnit@remove;vehassault [f=0013035] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0013035] !transmitlobby @voice@buildUnit@remove;veharty [f=0013035] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0013035] !transmitlobby @voice@buildUnit@remove;vehaa [f=0013035] !transmitlobby @voice@buildUnit@reload [f=0013096] Spectator WaldstonSFM left the game: normal quit [f=0013096] [13096] Event [undefined]: WaldstonSFM quit [f=0013144] Player Morjor left the game: normal quit [f=0013144] [13144] Event [undefined]: Morjor quit [f=0013150] No clients connected, shutting down server [f=0013150] Server shutdown [f=0013353] [13353] Event [568,199.562531,3496]: 1 finished unit Caretaker [f=0013451] [13451] Event [864,199.562531,3552]: 1 finished unit Scalpel [f=0013985] [13985] Event [696,199.562531,3608]: 1 finished unit Caretaker [f=0014084] [14084] Event [4328,199.562531,3992]: 1 finished unit Metal Extractor [f=0014131] [14131] Event [864,199.562531,3552]: 1 finished unit Scalpel [f=0014801] [14801] Event [864,199.562531,3552]: 1 finished unit Mace [f=0015038] [15038] Event [264,199.562531,2840]: 1 finished unit Solar Collector [f=0015216] [15216] Event [864,199.562531,3552]: 1 finished unit Scalpel [f=0015374] [15374] Event [5272,199.562531,3896]: 1 finished unit Metal Extractor [f=0015583] [15583] Event [864,199.562531,3552]: 1 finished unit Scalpel [f=0015913] [15913] Event [184,199.562531,2840]: 1 finished unit Solar Collector [f=0016231] [16231] Event [5600,199.508057,3936]: 1 finished unit Radar Tower [f=0016242] [16242] Event [864,199.562531,3552]: 1 finished unit Mace [f=0016596] [16596] Event [864,199.562531,3552]: 1 finished unit Scalpel [f=0016656] [16656] Event [120,199.562531,2920]: 1 finished unit Solar Collector [f=0016931] [16931] Event [864,199.562531,3552]: 1 finished unit Scalpel [f=0016940] Autoquit sending quit command. [f=0016940] [QuitAction] user exited to system [f=0016940] [SpringApp::Kill][1] fromRun=1 [f=0016940] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016940] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016940] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016940] [ThreadPool::SetThreadCount][2] workers=0 [f=0016940] [SpringApp::Kill][2] [f=0016940] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016940] [Game::KillLua][3] dtor=0 luaUI=0x51310260 [f=0016940] Start widgetHandler:Shutdown [f=0016940] Shutdown - SaveOrderList Complete [f=0016940] Writing last game win data [f=0016940] Shutdown - SaveConfigData Complete [f=0016940] Shutdown Widget - Save/Load API [f=0016940] Shutdown Widget - Chili Highlight [f=0016940] Shutdown Widget - Draw After Chili [f=0016940] Shutdown Widget - EPIC Menu [f=0016940] Shutdown Widget - Chili Widget Selector [f=0016940] Shutdown Widget - Chili Minimap [f=0016940] Shutdown Widget - Local Team Colors [f=0016940] Shutdown Widget - Display Keys 2 [f=0016940] Shutdown Widget - Save Game Menu [f=0016940] Shutdown Widget - Unit Icons [f=0016940] Shutdown Widget - Noises [f=0016940] Shutdown Widget - HealthBars [f=0016940] Shutdown Widget - Win Counter [f=0016940] Shutdown Widget - SpringRTS Replay Stats [f=0016940] Shutdown Widget - BuildETA [f=0016940] Shutdown Widget - Modular Comm Info [f=0016940] Shutdown Widget - Stereo3D [f=0016940] Shutdown Widget - Showeco and Grid Drawer [f=0016940] Shutdown Widget - Point Tracker [f=0016940] Shutdown Widget - Music Player [f=0016940] Shutdown Widget - Missile Silo Range [f=0016940] Shutdown Widget - MinimapEvents [f=0016940] Shutdown Widget - Mex Placement Handler [f=0016940] Shutdown Widget - Local Widgets Config [f=0016940] Shutdown Widget - Highlight Geos [f=0016940] Shutdown Widget - Grab Input [f=0016940] Input grabbing is disabled! [f=0016940] Shutdown Widget - MetalFeatures (new) [f=0016940] Shutdown Widget - Darkening [f=0016940] Shutdown Widget - Context Menu [f=0016940] Shutdown Widget - Chili Spectator Panels [f=0016940] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016940] Shutdown Widget - Chili Nuke Warning [f=0016940] Shutdown Widget - Chili EndGame Window [f=0016940] Shutdown Widget - Chili Economy Panel Default [f=0016940] Shutdown Widget - CameraShake [f=0016940] Shutdown Widget - Attack AoE [f=0016940] Shutdown Widget - Map Edge Extension [f=0016940] Shutdown Widget - Selection Send [f=0016940] Shutdown Widget - LupsManager [f=0016940] Shutdown Widget - Newton Firezone [f=0016940] Shutdown Widget - Chili Crude Player List [f=0016940] Shutdown Widget - Chili Pro Console [f=0016940] Shutdown Widget - Lasso Terraform GUI [f=0016940] Shutdown Widget - Lups [f=0016940] Shutdown Widget - Chili Framework [f=0016940] Shutdown Widget - Chili Core Selector [f=0016940] Shutdown Widget - Custom Markers [f=0016940] Shutdown Widget - Pause Screen [f=0016940] Shutdown Widget - Text To Speech Control [f=0016940] Shutdown Widget - Persistent Build Height [f=0016940] Shutdown Widget - Layout Handler [f=0016940] End widgetHandler:Shutdown [f=0016940] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={550288,71613758} {int,ext,rec}Allocs={23148468,0,0} {chunk,block}Bytes={71613758,0} [f=0016940] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016940] [Game::KillLua][2] dtor=0 luaRules=0x51859570 [f=0016940] Start gadgetHandler:Shutdown [f=0016940] Shutdown - StartSetup [f=0016940] Shutdown - UnitMorph [f=0016940] Shutdown - LupsNanoSpray [f=0016940] Shutdown - Missile Silo Controller [f=0016940] Shutdown - Modular Comm Info [f=0016940] Shutdown - Terrain Texture Handler [f=0016940] Shutdown - UnitCloakShield [f=0016940] Shutdown - Starlight Handler [f=0016940] End gadgetHandler:Shutdown [f=0016940] Start gadgetHandler:Shutdown [f=0016940] Shutdown - Save/Load [f=0016940] Shutdown - UnitMorph [f=0016940] Shutdown - Modular Comm Info [f=0016940] Shutdown - Retreat Command [f=0016940] Shutdown - Shockwaves [f=0016940] Shutdown - Teleport Throw [f=0016940] Shutdown - UnitCloakShield [f=0016940] Shutdown - Lups Cloak FX [f=0016940] Shutdown - Lups [f=0016940] Shutdown - Lups Shield [f=0016940] End gadgetHandler:Shutdown [f=0016940] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23148498,0,0} {chunk,block}Bytes={0,0} [f=0016940] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23148498,0,0} {chunk,block}Bytes={0,0} [f=0016940] [Game::KillLua][4] dtor=0 [f=0016940] [Game::~CGame][1] [f=0016940] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016940] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016940] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016940] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016940] [Game::KillLua][4] dtor=1 [f=0016940] [Game::KillMisc][1] [f=0016940] [Game::KillMisc][2] [f=0016940] [Game::KillMisc][3] [f=0016940] [Game::KillRendering][1] [f=0016940] [3DOParser::Kill] allocated 137 pieces [f=0016940] [S3OParser::Kill] allocated 2757 pieces [f=0016940] [AssParser::Kill] allocated 236 pieces [f=0016940] [Game::KillInterface][1] [f=0016940] [Game::KillInterface][2] [f=0016940] [Game::KillSimulation][1] [f=0016940] [Game::KillSimulation][2] [f=0016940] [CCollisionHandler] dis-/continuous tests: 0/100805 [f=0016940] [Game::KillSimulation][3] [f=0016940] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016940] [~CPathCache(24x16)] cacheHits=60 hitPercentage=37% numHashColls=0 maxCacheSize=22 [f=0016940] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016940] [~CPathCache(48x32)] cacheHits=167 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016940] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016940] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016940] [LosHandler::Kill] raycast instance cache-{hits,misses}={3161,7139}; shared=1%; cached=29% [f=0016940] [Game::KillSimulation][4] [f=0016940] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0016940] [Game::~CGame][2] [f=0016940] [Game::~CGame][3] [f=0016940] [SpringApp::Kill][3] [f=0016940] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 177691 bytes sent 121839 bytes recv'd [f=0016940] [SpringApp::Kill][4] font=0x454607e0 [f=0016940] [SpringApp::Kill][5] [f=0016940] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x442057c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2457ms file="bitmaps/loadpictures/fkeys.png" indx=497 inflSize=4463kb readTime=51ms file="objects3d/benzcom5.s3o" indx=4839 inflSize=326kb readTime=42ms file="objects3d/can.s3o" indx=4851 inflSize=64kb readTime=26ms file="unittextures/factoryveh1.png" indx=6998 inflSize=1077kb readTime=23ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=22ms file="scripts/gunshipemp.lua" indx=5574 inflSize=2kb readTime=22ms file="objects3d/bantha.s3o" indx=4811 inflSize=433kb readTime=22ms file="scripts/pw_warpjammer.lua" indx=5633 inflSize=0kb readTime=22ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=21ms file="objects3d/strikecom_1.dae" indx=5345 inflSize=1500kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 56211378 bytes cached in 2811 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x455b26e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x454e24c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x455af150) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f7d8001af30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]