[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.AMKTU8ZQMx/springsettings.798192.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4d8c01ca70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 22824 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/798192/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 170ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46029010] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46029010] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 96ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 663ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 736ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 709ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 138ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 45ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 109ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Zlodeiko was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/798192/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184803d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184803d file="cache/104dev-maintenance/paths/Intersection v4.1.pe-1184803d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184804d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184804d file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-1184804d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (244ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11400,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/798192/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5304cd50,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5e24d45d4ddee1114843aaaabf54ffe2 [f=-000001] Connection attempt from Loocheenchancz [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Loocheenchancz changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from RedEagle_P1 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: RedEagle_P1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={49374318,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] Allies: I choose: dan je borec! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[Game::Load][lua{Rules,Gaia}={5718a4e0,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [436,261.997559,635]: 0 finished unit Recon Commander [f=-000001] [0] Event [4212,261.998657,4177]: 1 finished unit Recon Commander [f=0000000] [0] Loocheenchancz, team: 0, elo:1863 [f=0000000] [0] RedEagle_P1, team: 1, elo:1850 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [4136,261.484436,4272]: 1 finished unit Shieldbot Factory [f=0000015] [15] Event [552,261.995605,544]: 0 finished unit Shieldbot Factory [f=0000015] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000015] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000015] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000015] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000015] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000015] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000015] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000015] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000015] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000015] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000015] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000015] !transmitlobby @voice@buildUnit@reload [f=0000331] [331] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0000345] [345] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0000387] [387] Event [4124,255.384262,4272]: 1 finished unit Bandit [f=0000464] [464] Event [248,261.995605,664]: 0 finished unit Wind/Tidal Generator [f=0000492] [492] Event [564,261.995605,544]: 0 finished unit Convict [f=0000556] [556] Event [4296,261.995605,4360]: 1 finished unit Solar Collector [f=0000599] [599] Event [232,261.995605,584]: 0 finished unit Wind/Tidal Generator [f=0000622] [622] Event [4124,255.384262,4272]: 1 finished unit Bandit [f=0000741] [741] Event [564,261.995605,544]: 0 finished unit Bandit [f=0000764] [764] Event [232,261.995605,504]: 0 finished unit Wind/Tidal Generator [f=0000826] [826] Event [4440,261.995605,4360]: 1 finished unit Solar Collector [f=0000995] [995] Event [4124,255.384262,4272]: 1 finished unit Convict [f=0001110] [1110] Event [216,261.995605,424]: 0 finished unit Wind/Tidal Generator [f=0001177] [1177] Event [564,261.995605,544]: 0 finished unit Bandit [f=0001408] [1408] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0001455] [1455] Event [216,261.995605,344]: 0 finished unit Wind/Tidal Generator [f=0001632] [1632] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0001670] [1670] Event [564,261.995605,544]: 0 finished unit Bandit [f=0001741] [1741] Event [200,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0001898] [1898] Event [4124,255.384262,4272]: 1 finished unit Thug [f=0002073] [2073] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0002149] [2149] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0002158] [2158] Event [4792,261.995605,4344]: 1 finished unit Solar Collector [f=0002375] [2375] Event [376,261.995605,280]: 0 finished unit Solar Collector [f=0002511] [2511] Event [564,261.995605,544]: 0 finished unit Convict [f=0002544] [2544] Event [4952,261.995605,4328]: 1 finished unit Solar Collector [f=0002715] [2715] Event [568,261.995605,280]: 0 finished unit Solar Collector [f=0002894] [2894] Event [564,261.995605,544]: 0 finished unit Rogue [f=0003001] [3001] Event [4124,255.384262,4272]: 1 finished unit Thug [f=0003020] [3020] Event [4872,261.995605,4264]: 1 finished unit Solar Collector [f=0003021] [3021] Event [664,261.995605,312]: 0 finished unit Solar Collector [f=0003153] [3153] Event [2256,54.012207,2656]: 1 finished unit Radar Tower [f=0003346] [3346] Event [564,261.995605,544]: 0 finished unit Rogue [f=0003397] [3397] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0003480] [3480] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0003721] [3721] Event [564,261.995605,544]: 0 finished unit Rogue [f=0003724] [3724] Event [2568,55.5319824,2568]: 1 finished unit Metal Extractor [f=0003880] [3880] Event [4124,255.384262,4272]: 1 finished unit Convict [f=0003946] [3946] Event [2288,55.0986328,704]: 0 finished unit Lotus [f=0004005] [4005] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0004057] [4057] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0004442] [4442] Event [2104,54.0427246,728]: 0 finished unit Solar Collector [f=0004485] [4485] Event [564,261.995605,544]: 0 finished unit Outlaw [f=0004530] [4530] Event [4712,261.995605,4328]: 1 finished unit Solar Collector [f=0004779] [4779] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0004865] [4865] Event [4632,261.995605,4328]: 1 finished unit Solar Collector [f=0004871] [4871] Event [564,261.995605,544]: 0 finished unit Convict [f=0005019] [5019] Event [893.778564,113.33091,2883.83643]: 1 lost unit Bandit [f=0005078] [5078] Event [922.189697,146.494217,3039.67798]: 1 lost unit Bandit [f=0005102] [5102] Event [1376,55.2084961,2704]: 1 finished unit Lotus [f=0005139] [5139] Event [2952,54.0244141,4472]: 1 finished unit Metal Extractor [f=0005203] [5203] Event [4552,261.995605,4344]: 1 finished unit Solar Collector [f=0005211] [5211] Event [1576,57.6743164,1384]: 0 finished unit Solar Collector [f=0005637] [5637] Event [564,261.995605,544]: 0 finished unit Outlaw [f=0005642] [5642] Event [4192,261.995605,4480]: 1 finished unit Radar Tower [f=0005646] [5646] Event [1496,55.1657715,1496]: 0 finished unit Solar Collector [f=0005748] [5748] Event [1440,55.1901855,2672]: 1 finished unit Lotus [f=0005835] [5835] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0006006] [6006] Event [4124,255.384262,4272]: 1 finished unit Felon [f=0006040] [6040] Event [3464,57.7536621,3720]: 1 finished unit Metal Extractor [f=0006124] [6124] Event [1496,57.7109375,1656]: 0 finished unit Solar Collector [f=0006204] [6204] Event [564,261.995605,544]: 0 finished unit Thug [f=0006301] [6301] Event [1344,55.2329102,2656]: 1 finished unit Lotus [f=0006570] [6570] Event [4124,255.384262,4272]: 1 finished unit Thug [f=0006582] [6582] Event [488,261.995605,760]: 0 finished unit Caretaker [f=0006678] [6678] Event [564,261.995605,544]: 0 finished unit Thug [f=0006708] [6708] Event [3720,57.7231445,3464]: 1 finished unit Metal Extractor [f=0006859] [6859] Event [4192,261.995605,4480]: 1 finished unit Sparrow [f=0007020] [7020] Event [440,261.995605,680]: 0 finished unit Caretaker [f=0007137] [7137] Event [4124,255.384262,4272]: 1 finished unit Thug [f=0007145] [7145] Event [564,261.995605,544]: 0 finished unit Thug [f=0007513] [7513] Event [4124,255.384262,4272]: 1 finished unit Convict [f=0007537] [7537] Event [564,261.995605,544]: 0 finished unit Thug [f=0007670] [7670] Event [4472,54.0488281,2952]: 1 finished unit Metal Extractor [f=0007681] [7681] Event [1440,55.1901855,2672]: 1 lost unit Lotus [f=0007862] [7862] Event [1448,254.152588,4328]: 0 finished unit Stinger [f=0007887] [7887] Event [4124,255.384262,4272]: 1 finished unit Convict [f=0008023] [8023] Event [564,261.995605,544]: 0 finished unit Outlaw [f=0008081] [8081] Event [1819.19543,54.0289383,2331.43677]: 0 lost unit Outlaw [f=0008089] [8089] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0008127] [8127] Event [4124,255.384262,4272]: 1 finished unit Bandit [f=0008236] [8236] Event [1862.68652,54.0363121,2348.34277]: 0 lost unit Outlaw [f=0008267] [8267] Event [4184,254.152588,1208]: 0 finished unit Stinger [f=0008295] [8295] Event [564,261.995605,544]: 0 finished unit Thug [f=0008299] [8299] Event [2021.01331,159.313141,4444.25684]: 1 lost unit Recon Commander [f=0008349] [8349] Event [1733.96167,54.0271645,2517.85571]: 0 lost unit Thug [f=0008352] [8352] Event [1799.26221,55.1513672,2728.35107]: 1 lost unit Felon [f=0008367] [8367] Event [4124,255.384262,4272]: 1 finished unit Bandit [f=0008510] [8510] Event [564,261.995605,544]: 0 finished unit Thug [f=0008653] [8653] Event [1824.57922,91.7963791,1967.0531]: 0 lost unit Rogue [f=0008742] [8742] Event [4124,255.384262,4272]: 1 finished unit Convict [f=0008833] [8833] Event [564,261.995605,544]: 0 finished unit Outlaw [f=0008977] [8977] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0008982] [8982] Event [4124,255.384262,4272]: 1 finished unit Bandit [f=0009133] [9133] Event [2041.28748,57.6764908,1763.01111]: 1 lost unit Thug [f=0009335] [9335] Event [1784,55.2084961,3336]: 1 finished unit Metal Extractor [f=0009336] [9336] Event [2093.03906,54.0225868,1335.43372]: 1 lost unit Thug [f=0009358] [9358] Event [4124,255.384262,4272]: 1 finished unit Convict [f=0009479] [9479] Event [1416,57.729248,1656]: 0 lost unit Metal Extractor [f=0009598] [9598] Event [4124,255.384262,4272]: 1 finished unit Bandit [f=0009625] [9625] Event [564,261.995605,544]: 0 finished unit Aspis [f=0009784] [9784] Event [4360,254.177002,1288]: 0 finished unit Metal Extractor [f=0009838] [9838] Event [4124,255.384262,4272]: 1 finished unit Bandit [f=0009842] [9842] Event [1823.2854,54.2272263,2064.65381]: 1 lost unit Thug [f=0010039] [10039] Event [760,254.20752,3832]: 0 lost unit Metal Extractor [f=0010391] [10391] Event [827.389465,254.168518,3645.85718]: 1 lost unit Thug [f=0010456] [10456] Event [564,261.995605,544]: 0 finished unit Felon [f=0010536] [10536] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0010591] Player RedEagle_P1 left the game: normal quit [f=0010591] [10591] Event [undefined]: RedEagle_P1 quit [f=0010595] [10595] Event [1649.25842,54.0285988,2501.36743]: 1 lost unit Bandit [f=0010729] [10729] Event [760,249.694733,3832]: 0 finished unit Metal Extractor [f=0010734] [10734] Event [3992.58105,254.134781,517.418579]: 1 lost unit Bandit [f=0010742] [10742] Event [1344,55.2329102,2656]: 1 lost unit Lotus [f=0010805] [10805] Event [1376,54.003891,2704]: 1 lost unit Lotus [f=0010998] [10998] Event [1645.39661,55.1904221,2754.96948]: 1 lost unit Bandit [f=0011005] [11005] Event [1727.20996,55.2865601,2747.20239]: 1 lost unit Bandit [f=0011029] [11029] Event [840,254.230255,3928]: 0 finished unit Solar Collector [f=0011062] [11062] Event [1663.62781,55.1843491,2738.677]: 1 lost unit Convict [f=0011192] [11192] Event [1714.27649,55.3326988,2767.90552]: 1 lost unit Convict [f=0011313] [11313] Event [1822.04346,55.1102295,2685.97925]: 1 lost unit Convict [f=0011359] [11359] Event [564,261.995605,544]: 0 finished unit Felon [f=0011360] [11360] Event [984,254.231934,4040]: 0 finished unit Solar Collector [f=0011412] Loocheenchancz has forced a win due to dropped opposition. [f=0011412] game_message: RedEagle_P1 has been destroyed! [f=0011412] [11412] Event [undefined]: RedEagle_P1 resigned [f=0011412] game_message: Loocheenchancz wins! [f=0011412] Submitting stats [f=0011412] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011412] Part| Total Time|Time of the last 0.5s [f=0011412] Draw 9082.50ms 21.80% [f=0011412] Lua::Callins::Synced 4738.29ms 21.50% [f=0011412] Lua::Callins::Unsynced 11800.61ms 26.60% [f=0011412] Lua::CollectGarbage::Synced 309.56ms 0.10% [f=0011412] Lua::CollectGarbage::Unsynced 615.49ms 0.60% [f=0011412] Misc::Profiler::AddTime 80.63ms 0.00% [f=0011412] Sim 13604.34ms 61.60% [f=0011412] [11412] Received game_message: RedEagle_P1 has been destroyed! [f=0011412] [11412] Received game_message: Loocheenchancz wins! [f=0011413] [11413] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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18,5420,5915,5420,5915,207.647034,425.418976,207.647034,425.418976,0,0,0,0,0,0,0,0,0,0,0,0,98.5255203,200.760773,98.5255203,200.760773,1070,890,1070,890,24,32.6378822,24,32.6378822,1255,1560,1255,1560,24.2556953,25.044302,24.2556953,25.044302,1935,2165,1935,2165,0,150,0,150,1160,1300,1160,1300,150,0,150,0,0,0,0,0,203.979065,105.563057,203.979065,105.563057 [f=0011413] [11413] Game End Stats Values: 19,5525,6410,5525,6410,242.526108,463.861267,242.526108,463.861267,0,0,0,0,0,0,0,0,80.1967773,0,80.1967773,0,400.144409,945.490784,400.144409,945.490784,980,1310,980,1310,24,30.2041817,24,30.2041817,1255,1560,1255,1560,26.413269,24.8828144,26.413269,24.8828144,2055,2165,2055,2165,250,240,250,240,1235,1375,1235,1375,240,250,240,250,0,0,0,0,961.321411,409.672302,961.321411,409.672302 [f=0011413] [11413] Game End Stats Values: 20,3855,6760,3855,6760,276.64566,484.538727,276.64566,484.538727,0,0,0,0,0,0,0,0,811.221069,0,811.221069,0,833.634888,2269.63599,833.634888,2269.63599,980,1730,980,1730,21.2000008,27.7704754,21.2000008,27.7704754,55,1560,55,1560,24.7679768,25.6024895,24.7679768,25.6024895,1585,2095,1585,2095,680,2060,680,2060,1235,1375,1235,1375,2060,680,2060,680,0,0,0,0,2285.46655,843.162781,2285.46655,843.162781 [f=0011413] [11413] Game End Stats Values: 21,4050,6965,4050,6965,304.714417,501.828827,304.714417,501.828827,0,0,0,0,0,0,0,0,985.522644,0,985.522644,0,896.035278,2622.74365,896.035278,2622.74365,980,1730,980,1730,18,27.2833118,18,27.2833118,55,1560,55,1560,22.2312584,25.5126686,22.2312584,25.5126686,1780,2225,1780,2225,800,2060,800,2060,1235,1450,1235,1450,2060,800,2060,800,0,0,0,0,2638.57422,908.822632,2638.57422,908.822632 [f=0011413] [11413] Game End Stats Values: 22,3885,6965,3885,6965,323.902832,509.105011,323.902832,509.105011,0,0,0,0,0,0,0,0,1113.6908,0,1113.6908,0,959.785278,2785.34766,959.785278,2785.34766,980,1730,980,1730,18,26.4418564,18,26.4418564,55,1560,55,1560,21.9112186,26.7490749,21.9112186,26.7490749,1540,2225,1540,2225,800,2420,800,2420,1310,1450,1310,1450,2420,800,2420,800,0,0,0,0,2801.17822,975.715088,2801.17822,975.715088 [f=0011413] [11413] Game End Stats Values: 23,3855,7565,3855,7565,353.670837,512.380798,353.670837,512.380798,0,0,0,0,0,0,0,0,1339.45862,0,1339.45862,0,1008.86029,2834.09766,1008.86029,2834.09766,980,1730,980,1730,18,25.5691662,18,25.5691662,55,1560,55,1560,24.3845463,25.1223774,24.3845463,25.1223774,1510,2825,1510,2825,875,2600,875,2600,1310,1450,1310,1450,2600,875,2600,875,0,0,0,0,2849.92822,1030.39014,2849.92822,1030.39014 [f=0011413] [11413] Game End Stats Values: 24,3855,7490,3855,7490,385.312286,512.380798,385.312286,512.380798,0,0,0,0,0,0,0,0,1660.76697,0,1660.76697,0,1177.52393,2974.72266,1177.52393,2974.72266,980,1730,980,1730,18,27.7965794,18,27.7965794,55,1560,55,1560,30.1983318,25.1759949,30.1983318,25.1759949,1510,2825,1510,2825,950,2600,950,2600,1310,1375,1310,1375,2685.3335,950,2685.3335,950,0,0,0,0,2990.55322,1199.05371,2990.55322,1199.05371 [f=0011413] [11413] Game End Stats Values: 25,3435,8260,3435,8260,414.341827,513.186401,414.341827,513.186401,0,0,0,0,0,0,0,0,1875.79688,0,1875.79688,0,1264.5675,3333.99658,1264.5675,3333.99658,890,1730,890,1730,18,28.9601345,18,28.9601345,55,1560,55,1560,24.3353157,27.5017071,24.3353157,27.5017071,1180,3445,1180,3445,950,3020,950,3020,1310,1525,1310,1525,3105.3335,950,3105.3335,950,0,30.0000191,0,30.0000191,3354.64868,1364.71948,3354.64868,1364.71948 [f=0011413] [11413] Game End Stats Values: 26,2955,8330,2955,8330,443.371368,515.849243,443.371368,515.849243,0,0,0,0,0,0,0,0,2090.82642,0,2090.82642,0,1275.91272,3860.09326,1275.91272,3860.09326,800,1730,800,1730,18,36.5219498,18,36.5219498,55,1560,55,1560,24.3353157,28.6175175,24.3353157,28.6175175,790,3445,790,3445,950,3500,950,3500,1310,1595,1310,1595,3585.3335,950,3585.3335,950,0,30.0000191,0,30.0000191,3885.63672,1476.84436,3885.63672,1476.84436 [f=0011413] [11413] Game End Stats Values: 27,2835,9020,2835,9020,454.983185,517.527649,454.983185,517.527649,0,0,0,0,0,0,0,0,2176.83765,0,2176.83765,0,1275.91272,3932.02368,1275.91272,3932.02368,800,1730,800,1730,18,38.385128,18,38.385128,55,1560,55,1560,24.3353119,28.7197323,24.3353119,28.7197323,670,4065,670,4065,950,3620,950,3620,1310,1665,1310,1665,3705.3335,950,3705.3335,950,0,30.0000191,0,30.0000191,3957.56714,1476.84436,3957.56714,1476.84436 [f=0011427] [11427] Event [-26.597445,383.417542,2394.67358]: 1 lost unit Sparrow [f=0011427] [11427] Event [1840.64075,55.1135445,2596.80591]: 1 lost unit Convict [f=0011691] Player Loocheenchancz left the game: normal quit [f=0011691] [11691] Event [undefined]: Loocheenchancz quit [f=0011697] No clients connected, shutting down server [f=0011697] Server shutdown [f=0011775] [11775] Event [1128,254.067139,4168]: 0 finished unit Solar Collector [f=0011882] [11882] Event [4872,453.810791,248]: 0 finished unit Metal Extractor [f=0011882] [11882] Event [564,261.995605,544]: 0 finished unit Racketeer [f=0012120] [12120] Event [1192,254.10376,4280]: 0 finished unit Solar Collector [f=0012321] [12321] Event [564,261.995605,544]: 0 finished unit Racketeer [f=0015766] Autoquit sending quit command. [f=0015766] [QuitAction] user exited to system [f=0015766] [SpringApp::Kill][1] fromRun=1 [f=0015766] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015766] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015766] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015766] [ThreadPool::SetThreadCount][2] workers=0 [f=0015766] [SpringApp::Kill][2] [f=0015766] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015766] [Game::KillLua][3] dtor=0 luaUI=0x602faaa0 [f=0015766] Start widgetHandler:Shutdown [f=0015766] Shutdown - SaveOrderList Complete [f=0015766] Writing last game win data [f=0015766] Shutdown - SaveConfigData Complete [f=0015766] Shutdown Widget - Chili Highlight [f=0015766] Shutdown Widget - Save/Load API [f=0015766] Shutdown Widget - Draw After Chili [f=0015766] Shutdown Widget - EPIC Menu [f=0015766] Shutdown Widget - Chili Minimap [f=0015766] Shutdown Widget - Chili Widget Selector [f=0015766] Shutdown Widget - Local Team Colors [f=0015766] Shutdown Widget - Display Keys 2 [f=0015766] Shutdown Widget - Save Game Menu [f=0015766] Shutdown Widget - HealthBars [f=0015766] Shutdown Widget - Noises [f=0015766] Shutdown Widget - Unit Icons [f=0015766] Shutdown Widget - Win Counter [f=0015766] Shutdown Widget - BuildETA [f=0015766] Shutdown Widget - SpringRTS Replay Stats [f=0015766] Shutdown Widget - Modular Comm Info [f=0015766] Shutdown Widget - CameraShake [f=0015766] Shutdown Widget - Chili Economy Panel Default [f=0015766] Shutdown Widget - Chili EndGame Window [f=0015766] Shutdown Widget - Chili Nuke Warning [f=0015766] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015766] Shutdown Widget - Chili Spectator Panels [f=0015766] Shutdown Widget - Context Menu [f=0015766] Shutdown Widget - Darkening [f=0015766] Shutdown Widget - MetalFeatures (new) [f=0015766] Shutdown Widget - Grab Input [f=0015766] Input grabbing is disabled! [f=0015766] Shutdown Widget - Highlight Geos [f=0015766] Shutdown Widget - Local Widgets Config [f=0015766] Shutdown Widget - Mex Placement Handler [f=0015766] Shutdown Widget - MinimapEvents [f=0015766] Shutdown Widget - Missile Silo Range [f=0015766] Shutdown Widget - Music Player [f=0015766] Shutdown Widget - Point Tracker [f=0015766] Shutdown Widget - Showeco and Grid Drawer [f=0015766] Shutdown Widget - Stereo3D [f=0015766] Shutdown Widget - Attack AoE [f=0015766] Shutdown Widget - Map Edge Extension [f=0015766] Shutdown Widget - Selection Send [f=0015766] Shutdown Widget - LupsManager [f=0015766] Shutdown Widget - Newton Firezone [f=0015766] Shutdown Widget - Chili Pro Console [f=0015766] Shutdown Widget - Chili Crude Player List [f=0015766] Shutdown Widget - Lasso Terraform GUI [f=0015766] Shutdown Widget - Chili Framework [f=0015766] Shutdown Widget - Lups [f=0015766] Shutdown Widget - Custom Markers [f=0015766] Shutdown Widget - Chili Core Selector [f=0015766] Shutdown Widget - Pause Screen [f=0015766] Shutdown Widget - Layout Handler [f=0015766] Shutdown Widget - Persistent Build Height [f=0015766] Shutdown Widget - Text To Speech Control [f=0015766] End widgetHandler:Shutdown [f=0015766] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={319117,49807117} {int,ext,rec}Allocs={22678755,0,0} {chunk,block}Bytes={49807117,0} [f=0015766] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015766] [Game::KillLua][2] dtor=0 luaRules=0x5304cd50 [f=0015766] Start gadgetHandler:Shutdown [f=0015766] Shutdown - StartSetup [f=0015766] Shutdown - UnitMorph [f=0015766] Shutdown - LupsNanoSpray [f=0015766] Shutdown - Missile Silo Controller [f=0015766] Shutdown - Modular Comm Info [f=0015766] Shutdown - Terrain Texture Handler [f=0015766] Shutdown - UnitCloakShield [f=0015766] Shutdown - Starlight Handler [f=0015766] End gadgetHandler:Shutdown [f=0015766] Start gadgetHandler:Shutdown [f=0015766] Shutdown - Save/Load [f=0015766] Shutdown - UnitMorph [f=0015766] Shutdown - Modular Comm Info [f=0015766] Shutdown - Retreat Command [f=0015766] Shutdown - Shockwaves [f=0015766] Shutdown - Teleport Throw [f=0015766] Shutdown - UnitCloakShield [f=0015766] Shutdown - Lups Cloak FX [f=0015766] Shutdown - Lups [f=0015766] Shutdown - Lups Shield [f=0015766] End gadgetHandler:Shutdown [f=0015766] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22678785,0,0} {chunk,block}Bytes={0,0} [f=0015766] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22678785,0,0} {chunk,block}Bytes={0,0} [f=0015766] [Game::KillLua][4] dtor=0 [f=0015766] [Game::~CGame][1] [f=0015766] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015766] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015766] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015766] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015766] [Game::KillLua][4] dtor=1 [f=0015766] [Game::KillMisc][1] [f=0015766] [Game::KillMisc][2] [f=0015766] [Game::KillMisc][3] [f=0015766] [Game::KillRendering][1] [f=0015766] [3DOParser::Kill] allocated 137 pieces [f=0015766] [S3OParser::Kill] allocated 2705 pieces [f=0015766] [AssParser::Kill] allocated 215 pieces [f=0015766] [Game::KillInterface][1] [f=0015766] [Game::KillInterface][2] [f=0015766] [Game::KillSimulation][1] [f=0015766] [Game::KillSimulation][2] [f=0015766] [CCollisionHandler] dis-/continuous tests: 0/298815 [f=0015766] [Game::KillSimulation][3] [f=0015766] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015766] [~CPathCache(20x20)] cacheHits=32 hitPercentage=33% numHashColls=0 maxCacheSize=8 [f=0015766] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015766] [~CPathCache(40x40)] cacheHits=297 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015766] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015766] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015766] [LosHandler::Kill] raycast instance cache-{hits,misses}={2210,8032}; shared=2%; cached=20% [f=0015766] [Game::KillSimulation][4] [f=0015766] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0015766] [Game::~CGame][2] [f=0015766] [Game::~CGame][3] [f=0015766] [SpringApp::Kill][3] [f=0015766] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 166223 bytes sent 148945 bytes recv'd [f=0015766] [SpringApp::Kill][4] font=0x45f3e7e0 [f=0015766] [SpringApp::Kill][5] [f=0015766] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x45fabe00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2469ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=121ms file="bitmaps/pd/burncircle.tga" indx=530 inflSize=256kb readTime=40ms file="luaui/widgets/gui_custom_markers.lua" indx=4543 inflSize=15kb readTime=27ms file="objects3d/corwolv.s3o" indx=4987 inflSize=117kb readTime=23ms file="objects3d/corcomalt4.s3o" indx=4945 inflSize=114kb readTime=23ms file="objects3d/corcomalt5.s3o" indx=4946 inflSize=114kb readTime=20ms file="bitmaps/pd/shockwave.tga" indx=554 inflSize=256kb readTime=20ms file="objects3d/welder.s3o" indx=5389 inflSize=48kb readTime=19ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=19ms file="objects3d/strikecom_1.dae" indx=5345 inflSize=1500kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 50963540 bytes cached in 2807 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x460aec90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45fbcc10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x460aa420) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f4d8c01eef0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]