[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.8wf55Kwb79/springsettings.795896.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa3b801daa0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 22984 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/795896/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 175ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x449b6500] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x449b6500] using game "Zero-K v1.7.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 95ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 894ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1008ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 15ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 77ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 920ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 144ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 84ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/795896/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a1f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a1f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-a0196a1f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a2f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a2f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-a0196a2f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (565ms, checksum 9bc0b410)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11401,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/795896/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51e92ca0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 92e3cd5d4b3bab8f2beaf003bf54ffe2 [f=-000001] Connection attempt from Yaggles [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Yaggles changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Emporer88 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Emporer88 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Emporer88" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Emporer88" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yaggles" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yaggles" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Emporer88" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Emporer88" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Emporer88" string="[Game::Load][lua{Rules,Gaia}={47a60c98,00000000}]" [f=-000001] [Game::ClientReadNet] added new player RedEagle_P1 with number 2 to team 0 [f=-000001] > SPRINGIE:User RedEagle_P1|chicken_tiamat|1_2||False|||CA [f=-000001] Connection attempt from RedEagle_P1 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yaggles" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yaggles" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yaggles" string="[Game::Load][lua{Rules,Gaia}={445f3b38,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [1516,-15.99646,3198]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5146,-16.16095,6608]: 1 finished unit Engineer Commander [f=0000000] [0] Emporer88, team: 1, elo:1984 [f=0000000] [0] Yaggles, team: 0, elo:1614 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000014] [14] Event [5184,0,6432]: 1 finished unit Shipyard [f=0000016] [16] Event [1592,-16.056213,3112]: 0 finished unit Amphbot Factory [f=0000016] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000016] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000016] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000016] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000016] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000016] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000016] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000016] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000016] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000016] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000016] !transmitlobby @voice@buildUnit@reload [f=0000156] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=0000207] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=0000207] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[Game::Load][lua{Rules,Gaia}={4c852ce0,00000000}]" [f=0000241] [241] Event [4952,-1,6584]: 1 finished unit Metal Extractor [f=0000338] [338] Event [1608,-1,3240]: 0 finished unit Metal Extractor [f=0000420] [420] Event [1628,-16.815737,3112]: 0 finished unit Duck [f=0000481] [481] Event [5336,-1,6712]: 1 finished unit Metal Extractor [f=0000600] [600] Event [5304,0,6760]: 1 finished unit Wind/Tidal Generator [f=0000664] [664] Event [1628,-16.815737,3112]: 0 finished unit Duck [f=0000690] [690] Event [1480,-1,2856]: 0 finished unit Metal Extractor [f=0000711] [711] Event [5176,0,6431.98779]: 1 finished unit Mariner [f=0000720] [720] Event [5224,0,6728]: 1 finished unit Wind/Tidal Generator [f=0000908] [908] Event [5144,0,6712]: 1 finished unit Wind/Tidal Generator [f=0000990] [990] Event [1224,-1,3064]: 0 finished unit Metal Extractor [f=0001134] [1134] Event [5064,0,6680]: 1 finished unit Wind/Tidal Generator [f=0001157] [1157] Event [1628,-16.815737,3112]: 0 finished unit Conch [f=0001374] [1374] Event [5176,0,6431.98779]: 1 finished unit Hunter [f=0001410] [1410] Event [4984,0,6648]: 1 finished unit Wind/Tidal Generator [f=0001701] [1701] Event [4904,0,6632]: 1 finished unit Wind/Tidal Generator [f=0001721] [1721] Event [1628,-16.815737,3112]: 0 finished unit Conch [f=0001744] [1744] Event [5640,-1,5672]: 1 finished unit Metal Extractor [f=0002106] [2106] Event [2520,-1,2568]: 0 finished unit Metal Extractor [f=0002257] [2257] Event [5128,-1,6968]: 1 finished unit Metal Extractor [f=0002464] [2464] Event [5080,0,6952]: 1 finished unit Wind/Tidal Generator [f=0002566] [2566] Event [5848,-1,5288]: 1 finished unit Metal Extractor [f=0002621] [2621] Event [5176,-20,6431.98779]: 1 finished unit Seawolf [f=0002638] [2638] Event [5064,0,6872]: 1 finished unit Wind/Tidal Generator [f=0002701] [2701] Event [1628,-16.815737,3112]: 0 finished unit Duck [f=0002742] [2742] Event [5135.21289,-71.114281,6280.79443]: 0 lost unit Duck [f=0002765] [2765] Event [5032,0,6792]: 1 finished unit Wind/Tidal Generator [f=0002788] [2788] Event [5176,-20,6431.98779]: 1 lost unit Seawolf [f=0002911] [2911] Event [968,-1,4552]: 0 finished unit Metal Extractor [f=0002943] [2943] Event [5016,0,6712]: 1 finished unit Wind/Tidal Generator [f=0002945] [2945] Event [5321.6499,-20.359163,6582.94971]: 0 lost unit Duck [f=0003063] [3063] Event [2432,0,3728]: 0 finished unit Radar Tower [f=0003108] [3108] Event [6216,-1,5400]: 1 finished unit Metal Extractor [f=0003404] [3404] Event [2904,-1,2344]: 0 finished unit Metal Extractor [f=0003433] [3433] Event [1628,-16.815737,3112]: 0 finished unit Duck [f=0003487] [3487] Event [4904,-1,6472]: 1 finished unit Urchin [f=0003550] [3550] Event [5176,-20,6431.98779]: 1 finished unit Seawolf [f=0003709] [3709] Event [4944,0,6464]: 1 finished unit Radar Tower [f=0003900] [3900] Event [5544,-1,4248]: 1 finished unit Metal Extractor [f=0004242] [4242] Event [728,-1,5000]: 0 finished unit Metal Extractor [f=0004284] [4284] Event [5176,-20,6431.98779]: 1 finished unit Seawolf [f=0004336] [4336] Event [5192,-1,4200]: 1 finished unit Metal Extractor [f=0004411] [4411] Event [1628,-16.815737,3112]: 0 finished unit Duck [f=0004804] [4804] Event [2432,0,3728]: 0 lost unit Radar Tower [f=0004814] [4814] Event [5288,0,6632]: 1 finished unit Wind/Tidal Generator [f=0004844] [4844] Event [2808,-1,1976]: 0 finished unit Metal Extractor [f=0004846] [4846] Event [5088,-5,4208]: 1 finished unit Lotus [f=0004903] [4903] Event [5176,0,6431.98779]: 1 finished unit Mariner [f=0005016] [5016] Event [5240,0,4168]: 1 finished unit Wind/Tidal Generator [f=0005039] [5039] Event [5320,0,6552]: 1 finished unit Wind/Tidal Generator [f=0005078] [5078] Event [2421.04834,-20,3362.07495]: 1 lost unit Seawolf [f=0005159] [5159] Event [5352,0,6472]: 1 finished unit Wind/Tidal Generator [f=0005181] [5181] Event [5320,0,4168]: 1 finished unit Wind/Tidal Generator [f=0005230] [5230] Event [5176,0,6431.98779]: 1 finished unit Hunter [f=0005324] [5324] Event [5400,0,6392]: 1 finished unit Wind/Tidal Generator [f=0005346] [5346] Event [5400,0,4184]: 1 finished unit Wind/Tidal Generator [f=0005414] [5414] Event [1628,-16.815737,3112]: 0 finished unit Duck [f=0005473] [5473] Event [2728,0,1944]: 0 finished unit Wind/Tidal Generator [f=0005511] [5511] Event [5480,0,4184]: 1 finished unit Wind/Tidal Generator [f=0005535] [5535] Event [1224,-1,5256]: 0 finished unit Metal Extractor [f=0005564] [5564] Event [5432,0,6312]: 1 finished unit Wind/Tidal Generator [f=0005676] [5676] Event [5560,0,4200]: 1 finished unit Wind/Tidal Generator [f=0005729] [5729] Event [5464,0,6232]: 1 finished unit Wind/Tidal Generator [f=0005741] [5741] Event [2696,-1,4216]: 0 finished unit Urchin [f=0005841] [5841] Event [5640,0,4200]: 1 finished unit Wind/Tidal Generator [f=0005852] [5852] Event [2744,0,2024]: 0 finished unit Wind/Tidal Generator [f=0005873] [5873] Event [3864,-1,5384]: 1 finished unit Metal Extractor [f=0005907] [5907] Event [5176,-20,6431.98779]: 1 finished unit Seawolf [f=0005976] [5976] Event [1628,-16.815737,3112]: 0 finished unit Duck [f=0006006] [6006] Event [5560,0,4296]: 1 finished unit Wind/Tidal Generator [f=0006077] [6077] Event [2760,0,2104]: 0 finished unit Wind/Tidal Generator [f=0006171] [6171] Event [5480,0,4280]: 1 finished unit Wind/Tidal Generator [f=0006281] [6281] Event [5288,0,6472]: 1 finished unit Caretaker [f=0006396] [6396] Event [5400,0,4280]: 1 finished unit Wind/Tidal Generator [f=0006431] [6431] Event [5176,-20,6431.98779]: 1 finished unit Seawolf [f=0006435] [6435] Event [2776,0,2184]: 0 finished unit Wind/Tidal Generator [f=0006628] [6628] Event [5288,0,6424]: 1 finished unit Caretaker [f=0006635] [6635] Event [5320,0,4264]: 1 finished unit Wind/Tidal Generator [f=0006674] [6674] Event [2808,-1,4328]: 0 finished unit Metal Extractor [f=0006734] [6734] Event [2792,0,2264]: 0 finished unit Wind/Tidal Generator [f=0006775] [6775] Event [1628,-16.815737,3112]: 0 finished unit Conch [f=0006789] [6789] Event [1224,-1,3064]: 0 lost unit Metal Extractor [f=0006848] [6848] Event [5288,0,6360]: 1 finished unit Caretaker [f=0006888] [6888] Event [3806.5979,-16.00174,4240.9126]: 1 lost unit Seawolf [f=0006902] [6902] Event [3766.94727,-16.00174,4498.32031]: 0 lost unit Duck [f=0006928] [6928] Event [5240,0,4264]: 1 finished unit Wind/Tidal Generator [f=0006951] [6951] Event [2808,0,2344]: 0 finished unit Wind/Tidal Generator [f=0006980] [6980] Event [3772.34668,-16.00174,4333.4082]: 0 lost unit Duck [f=0006988] [6988] Event [5176,-20,6431.98779]: 1 finished unit Seawolf [f=0007015] [7015] Event [5480,0,6184]: 1 finished unit Wind/Tidal Generator [f=0007058] [7058] Event [2728,0,1944]: 0 lost unit Wind/Tidal Generator [f=0007150] [7150] Event [2808,-1,1976]: 0 lost unit Metal Extractor [f=0007175] [7175] Event [2872,0,2440]: 0 finished unit Wind/Tidal Generator [f=0007245] [7245] Event [5160,0,4248]: 1 finished unit Wind/Tidal Generator [f=0007262] [7262] Event [1628,-16.815737,3112]: 0 finished unit Conch [f=0007294] [7294] Event [5176,0,6431.98779]: 1 finished unit Mariner [f=0007302] [7302] Event [5512,0,6104]: 1 finished unit Wind/Tidal Generator [f=0007322] [7322] Event [1567.56006,-29.418646,2532.62354]: 0 lost unit Duck [f=0007326] [7326] Event [2744,0,2024]: 0 lost unit Wind/Tidal Generator [f=0007344] [7344] Event [2792,0,2488]: 0 finished unit Wind/Tidal Generator [f=0007423] [7423] Event [5176,0,6431.98779]: 1 finished unit Hunter [f=0007480] [7480] Event [5560,0,6024]: 1 finished unit Wind/Tidal Generator [f=0007511] [7511] Event [2760,0,2104]: 0 lost unit Wind/Tidal Generator [f=0007533] [7533] Event [1628,-16.815737,3112]: 0 finished unit Duck [f=0007543] [7543] Event [2712,0,2520]: 0 finished unit Wind/Tidal Generator [f=0007690] [7690] Event [2776,0,2184]: 0 lost unit Wind/Tidal Generator [f=0007749] [7749] Event [2632,0,2568]: 0 finished unit Wind/Tidal Generator [f=0007783] [7783] Event [5592,0,5944]: 1 finished unit Wind/Tidal Generator [f=0007801] [7801] Event [1628,-16.815737,3112]: 0 finished unit Duck [f=0007832] [7832] Event [5176,-20,6431.98779]: 1 finished unit Seawolf [f=0007869] [7869] Event [2792,0,2264]: 0 lost unit Wind/Tidal Generator [f=0008050] [8050] Event [2552,0,2616]: 0 finished unit Wind/Tidal Generator [f=0008072] [8072] Event [5624,0,5864]: 1 finished unit Wind/Tidal Generator [f=0008140] [8140] Event [2808,0,2344]: 0 lost unit Wind/Tidal Generator [f=0008177] [8177] Event [1224,-1,3064]: 0 finished unit Metal Extractor [f=0008224] [8224] Event [5176,-20,6431.98779]: 1 finished unit Seawolf [f=0008231] [8231] Event [2904,-1,2344]: 0 lost unit Metal Extractor [f=0008282] [8282] Event [3816,-1,5352]: 1 finished unit Urchin [f=0008380] [8380] Event [1628,-16.815737,3112]: 0 finished unit Conch [f=0008404] [8404] Event [5672,0,5784]: 1 finished unit Wind/Tidal Generator [f=0008415] [8415] Event [5032,-1,4248]: 1 finished unit Urchin [f=0008424] [8424] Event [2872,0,2440]: 0 lost unit Wind/Tidal Generator [f=0008495] [8495] Event [3940.06836,-76.942757,3484.10205]: 0 lost unit Duck [f=0008601] [8601] Event [2792,0,2488]: 0 lost unit Wind/Tidal Generator [f=0008613] [8613] Event [1664,0,3936]: 0 finished unit Radar Tower [f=0008637] [8637] Event [5176,-20,6431.98779]: 1 finished unit Seawolf [f=0008676] [8676] Event [1224,-1,5256]: 0 lost unit Metal Extractor [f=0008686] [8686] Event [3883.37695,-74.175896,3133.75635]: 0 lost unit Duck [f=0008722] [8722] Event [5704,0,5704]: 1 finished unit Wind/Tidal Generator [f=0008765] [8765] Event [3640,-1,7240]: 1 finished unit Metal Extractor [f=0008862] [8862] Event [1628,-16.815737,3112]: 0 finished unit Conch [f=0008917] [8917] Event [2520,-1,2568]: 0 lost unit Metal Extractor [f=0008986] [8986] Event [5176,0,6431.98779]: 1 finished unit Mariner [f=0009023] [9023] Event [5736,0,5624]: 1 finished unit Wind/Tidal Generator [f=0009076] [9076] Event [1628,-16.815737,3112]: 0 finished unit Duck [f=0009097] [9097] Event [2552,0,2616]: 0 lost unit Wind/Tidal Generator [f=0009159] [9159] Event [968,-1,4552]: 0 lost unit Metal Extractor [f=0009163] [9163] Event [5176,0,6431.98779]: 1 finished unit Hunter [f=0009280] [9280] Event [3707.78857,-69.155052,3667.59302]: 0 lost unit Duck [f=0009326] [9326] Event [3880,-1,5272]: 1 finished unit Urchin [f=0009332] [9332] Event [5784,0,5544]: 1 finished unit Wind/Tidal Generator [f=0009335] [9335] Event [1628,-16.815737,3112]: 0 finished unit Duck [f=0009445] [9445] Event [5160,-1,4344]: 1 finished unit Urchin [f=0009446] [9446] Event [2634.48438,-75.062973,2554.07275]: 0 lost unit Conch [f=0009531] [9531] Event [5176,-20,6431.98779]: 1 finished unit Seawolf [f=0009559] [9559] Event [3192,-1,7480]: 1 finished unit Metal Extractor [f=0009600] [9600] Event [2632,0,2568]: 0 lost unit Wind/Tidal Generator [f=0009614] [9614] Event [2712,0,2520]: 0 lost unit Wind/Tidal Generator [f=0009628] [9628] Event [5816,0,5464]: 1 finished unit Wind/Tidal Generator [f=0009880] [9880] Event [5176,-20,6431.98779]: 1 finished unit Seawolf [f=0009923] [9923] Event [5848,0,5384]: 1 finished unit Wind/Tidal Generator [f=0009976] [9976] Event [1576.62512,-16.485552,2984.50293]: 0 lost unit Duck [f=0009977] [9977] Event [1568.92163,-16.483128,2957.10278]: 0 lost unit Duck [f=0010016] [10016] Event [1480,-1,2856]: 0 lost unit Metal Extractor [f=0010058] [10058] Event [1628,-16.815737,3112]: 0 finished unit Conch [f=0010085] [10085] Event [1499.35803,-16.00174,3114.16602]: 0 lost unit Conch [f=0010175] [10175] Event [1224,-1,3064]: 0 lost unit Metal Extractor [f=0010227] [10227] Event [5896,0,5304]: 1 finished unit Wind/Tidal Generator [f=0010232] [10232] Event [5176,-20,6431.98779]: 1 finished unit Seawolf [f=0010264] [10264] Event [968,-1,4552]: 0 finished unit Metal Extractor [f=0010274] [10274] Event [2936,-1,6968]: 1 finished unit Metal Extractor [f=0010329] [10329] Event [3688,-1,5416]: 1 finished unit Urchin [f=0010369] [10369] Event [1608,-1,3240]: 0 lost unit Metal Extractor [f=0010395] [10395] Event [5384,-1,4424]: 1 finished unit Urchin [f=0010412] [10412] Event [5944,0,5320]: 1 finished unit Wind/Tidal Generator [f=0010441] [10441] Event [undefined]: Yaggles resigned [f=0010441] game_message: Yaggles has been destroyed! [f=0010441] game_message: Emporer88 wins! [f=0010441] Submitting stats [f=0010441] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010441] Part| Total Time|Time of the last 0.5s [f=0010441] Draw 7262.65ms 10.98% [f=0010441] Lua::Callins::Synced 2984.71ms 10.48% [f=0010441] Lua::Callins::Unsynced 10058.12ms 12.28% [f=0010441] Lua::CollectGarbage::Synced 329.28ms 0.00% [f=0010441] Lua::CollectGarbage::Unsynced 533.86ms 1.30% [f=0010441] Misc::Profiler::AddTime 31.89ms 0.00% [f=0010441] Sim 12896.30ms 73.35% [f=0010441] [10441] Received game_message: Yaggles has been destroyed! [f=0010441] [10441] Received game_message: Emporer88 wins! [f=0010442] [10442] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010442] [10442] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010442] [10442] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010442] [10442] Game End Stats Values: 2,2155,2075,2075,2155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,5.86666679,6.26666689,6.26666689,5.86666679,80,0,0,80,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010442] [10442] Game End Stats Values: 3,2310,2420,2420,2310,0,0.02871456,0.02871456,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.11999989,9.11999989,8,2000,2000,2000,2000,8.80000019,9.60191441,9.60191441,8.80000019,160,200,200,160,0,0,0,0,150,220,220,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010442] [10442] Game End Stats Values: 4,2535,2490,2490,2535,0,1.29561484,1.29561484,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.9200001,11.9200001,8,2000,2000,2000,2000,11.4666662,10.0844584,10.0844584,11.4666662,310,200,200,310,0,0,0,0,225,290,290,225,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010442] [10442] Game End Stats Values: 5,2685,2735,2735,2685,0,7.86798,7.86798,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,13.9200001,13.9200001,8,2000,2000,2000,2000,12,10.4381571,10.4381571,12,460,300,300,460,0,0,0,0,225,435,435,225,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010442] [10442] Game End Stats Values: 6,2760,2735,2735,2760,0,15.2108965,15.2108965,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,15.1999979,15.1999979,8,2000,2000,2000,2000,12.3999996,12.4895287,12.4895287,12.3999996,460,300,300,460,0,0,0,0,300,435,435,300,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010442] [10442] Game End Stats Values: 7,2760,3175,3175,2760,0,23.0656509,23.0656509,0,0,0,0,0,0,0,0,0,0,0,0,0,84.3333282,58.8470612,58.8470612,84.3333282,0,0,0,0,8,15.7599964,15.7599964,8,2000,2000,2000,2000,14,14.6569843,14.6569843,14,460,520,520,460,0,0,0,0,300,655,655,300,0,0,0,0,0,0,0,0,58.8470612,84.3333282,84.3333282,58.8470612 [f=0010442] [10442] Game End Stats Values: 8,2810,3320,3320,2810,0,32.0171013,32.0171013,0,0,0,0,0,0,0,0,0,0,0,0,0,141.494553,163.247543,163.247543,141.494553,0,0,0,0,8,18.8800011,18.8800011,8,2055,2000,2000,2055,14.8000002,16.5967617,16.5967617,14.8000002,380,520,520,380,36.9999733,160,160,36.9999733,375,800,800,375,160,36.9999733,36.9999733,160,0,0,0,0,166.484726,141.494553,141.494553,166.484726 [f=0010442] [10442] Game End Stats Values: 9,2965,3660,3660,2965,0,38.4251671,38.4251671,0,0,0,0,0,0,0,0,0,25.6648865,0,0,25.6648865,141.494553,163.247543,163.247543,141.494553,0,120,120,0,8,20,20,8,2055,2000,2000,2055,16.666666,18.4272041,18.4272041,16.666666,460,740,740,460,36.9999733,160,160,36.9999733,450,800,800,450,160,36.9999733,36.9999733,160,0,0,0,0,166.484726,141.494553,141.494553,166.484726 [f=0010442] [10442] Game End Stats Values: 10,2965,3790,3790,2965,0,51.8102875,51.8102875,0,0,0,0,0,0,0,0,0,187.667908,0,0,187.667908,141.494553,163.247543,163.247543,141.494553,0,120,120,0,8,20,20,8,2055,2055,2055,2055,18,19.4256725,19.4256725,18,460,740,740,460,36.9999733,160,160,36.9999733,450,875,875,450,160,36.9999733,36.9999733,160,0,0,0,0,166.484726,141.494553,141.494553,166.484726 [f=0010442] [10442] Game End Stats Values: 11,3120,4085,4085,3120,0,69.1881332,69.1881332,0,0,0,0,0,0,0,0,0,363.753479,0,0,363.753479,141.494553,163.247543,163.247543,141.494553,0,120,120,0,8,20,20,8,2055,2055,2055,2055,18.9333324,21.6918564,21.6918564,18.9333324,540,960,960,540,36.9999733,160,160,36.9999733,525,950,950,525,160,36.9999733,36.9999733,160,0,0,0,0,166.484726,141.494553,141.494553,166.484726 [f=0010442] [10442] Game End Stats Values: 12,3140,4410,4410,3140,0,80.9401474,80.9401474,0,0,0,0,0,0,0,0,0,557.488037,0,0,557.488037,310.161194,380.076965,380.076965,310.161194,0,210,210,0,8,20.2400017,20.2400017,8,2000,2055,2055,2000,20.2666664,24.8056908,24.8056908,20.2666664,540,1160,1160,540,36.9999733,215,215,36.9999733,600,985,985,600,215,36.9999733,36.9999733,215,0,32.0000229,32.0000229,0,383.314148,316.47522,316.47522,383.314148 [f=0010442] [10442] Game End Stats Values: 13,3140,4500,4500,3140,0,90.9224854,90.9224854,0,0,0,0,0,0,0,0,0,767.597046,0,0,767.597046,355.180511,438.924011,438.924011,355.180511,0,210,210,0,8,24.0799999,24.0799999,8,2000,2055,2055,2000,22,22.7765999,22.7765999,22,540,1040,1040,540,256.999969,215,215,256.999969,600,1195,1195,600,215,256.999969,256.999969,215,0,32.0000229,32.0000229,0,442.161194,361.494537,361.494537,442.161194 [f=0010442] [10442] Game End Stats Values: 14,3450,4675,4675,3450,0.40764675,109.297058,109.297058,0.40764675,0,0,0,0,0,0,0,0,983.006714,0,0,983.006714,355.180511,438.924011,438.924011,355.180511,120,210,210,120,8.87999916,30.4000034,30.4000034,8.87999916,2000,2055,2055,2000,23.2271767,23.2249737,23.2249737,23.2271767,620,1040,1040,620,256.999969,215,215,256.999969,710,1370,1370,710,215,256.999969,256.999969,215,0,32.0000229,32.0000229,0,442.161194,361.494537,361.494537,442.161194 [f=0010442] [10442] Game End Stats Values: 15,3600,5220,5220,3600,0.84790379,141.439438,141.439438,0.84790379,0,0,0,0,0,0,0,0,1182.78528,0,0,1182.78528,355.180511,438.924011,438.924011,355.180511,120,210,210,120,10.7200012,35.2000084,35.2000084,10.7200012,2000,2235,2235,2000,24.0293522,25.8761597,25.8761597,24.0293522,700,1260,1260,700,256.999969,215,215,256.999969,780,1515,1515,780,215,256.999969,256.999969,215,0,32.0000229,32.0000229,0,442.161194,361.494537,361.494537,442.161194 [f=0010442] [10442] Game End Stats Values: 16,3745,5690,5690,3745,1.13190699,157.633194,157.633194,1.13190699,0,0,0,0,0,0,0,0,1360.40735,0,0,1360.40735,355.180511,513.961487,513.961487,355.180511,120,210,210,120,12.3200026,37.760006,37.760006,12.3200026,2000,2415,2415,2000,24.1522655,25.0795841,25.0795841,24.1522655,700,1480,1480,700,256.999969,215,215,256.999969,925,1585,1585,925,215,256.999969,256.999969,215,0,32.0000229,32.0000229,0,517.198669,361.494537,361.494537,517.198669 [f=0010442] [10442] Game End Stats Values: 17,3620,5940,5940,3620,2.32994294,193.875977,193.875977,2.32994294,0,0,0,0,0,0,0,0,1510.73816,0,0,1510.73816,818.040894,828.355286,828.355286,818.040894,120,210,210,120,14.0944004,40.2400131,40.2400131,14.0944004,2000,2595,2595,2000,24.0605087,26.9095211,26.9095211,24.0605087,690,1480,1480,690,476.999969,560,560,476.999969,810,1655,1655,810,560,476.999969,476.999969,560,0,39.9279556,39.9279556,0,898.14325,831.754089,831.754089,898.14325 [f=0010442] [10442] Game End Stats Values: 18,3770,6245,6245,3770,3.89108634,245.27858,245.27858,3.89108634,0,0,0,0,0,0,0,0,1632.55469,0,0,1632.55469,818.040894,958.319275,958.319275,818.040894,120,210,210,120,14.8191996,43.6800079,43.6800079,14.8191996,2000,2595,2595,2000,22.1040745,28.4935055,28.4935055,22.1040745,840,1680,1680,840,476.999969,710,710,476.999969,810,1760,1760,810,710,577,577,710,0,56.2612267,56.2612267,0,1031.72607,857.560547,857.560547,1031.72607 [f=0010442] [10442] Game End Stats Values: 19,3850,6535,6535,3850,4.25625658,305.421814,305.421814,4.25625658,0,0,0,0,0,0,0,0,1738.75623,0,0,1738.75623,818.040894,1071.59424,1071.59424,818.040894,120,210,210,120,14.2287998,45.9200211,45.9200211,14.2287998,2000,2595,2595,2000,22.0243454,28.0095501,28.0095501,22.0243454,920,1900,1900,920,476.999969,780,780,476.999969,810,1830,1830,810,780,577,577,780,0,56.2612267,56.2612267,0,1148.62012,857.560547,857.560547,1148.62012 [f=0010442] [10442] Game End Stats Values: 20,3850,7030,7030,3850,5.94918156,372.388947,372.388947,5.94918156,0,0,0,0,0,0,0,0,1864.01831,0,0,1864.01831,902.374207,1247.3208,1247.3208,902.374207,120,450,450,120,13.8080006,47.760006,47.760006,13.8080006,2000,2595,2595,2000,22.050415,28.4644756,28.4644756,22.050415,990,2120,2120,990,476.999969,1005,1005,476.999969,740,1865,1865,740,1005,577,577,1005,0,56.2612267,56.2612267,0,1331.23853,941.89386,941.89386,1331.23853 [f=0010442] [10442] Game End Stats Values: 21,3790,7560,7560,3790,6.39911366,445.210785,445.210785,6.39911366,0,0,0,0,0,0,0,0,2009.59802,0,0,2009.59802,902.374207,1639.59497,1639.59497,902.374207,120,450,450,120,11.3355465,49.4400101,49.4400101,11.3355465,2055,2595,2595,2055,20.1438274,29.654789,29.654789,20.1438274,1060,2540,2540,1060,476.999969,1270,1270,476.999969,555,1975,1975,555,1270,577,577,1270,0,56.2612267,56.2612267,0,1728.63574,941.89386,941.89386,1728.63574 [f=0010442] [10442] Game End Stats Values: 22,3610,7970,7970,3610,6.39911366,524.202026,524.202026,6.39911366,0,0,0,0,0,0,0,0,2106.18799,0,0,2106.18799,986.707581,2004.9762,2004.9762,986.707581,120,690,690,120,10.4975166,51.200016,51.200016,10.4975166,2055,2595,2595,2055,16.4559441,31.2660828,31.2660828,16.4559441,990,2640,2640,990,476.999969,1610,1610,476.999969,445,2045,2045,445,1610,577,577,1610,0,56.2612267,56.2612267,0,2103.0188,1026.22717,1026.22717,2103.0188 [f=0010442] [10442] Game End Stats Values: 23,3540,8520,8520,3540,6.39911366,602.99292,602.99292,6.39911366,0,0,0,0,0,0,0,0,2222.88916,0,0,2222.88916,1155.37415,2241.80786,2241.80786,1155.37415,120,690,690,120,8.96159935,53.0400238,53.0400238,8.96159935,2055,2595,2595,2055,15.9333334,32.5860672,32.5860672,15.9333334,990,3080,3080,990,476.999969,1680,1680,476.999969,375,2155,2155,375,1680,577,577,1680,0,56.2612267,56.2612267,0,2339.85034,1256.29431,1256.29431,2339.85034 [f=0010442] [10442] Game End Stats Values: 24,3305,9005,9005,3305,6.39911366,690.847229,690.847229,6.39911366,0,0,0,0,0,0,0,0,2330.68335,0,0,2330.68335,1155.37415,3290.71802,3290.71802,1155.37415,120,810,810,120,8,54.8800201,54.8800201,8,2055,2595,2595,2055,13.8293333,33.9902916,33.9902916,13.8293333,830,3300,3300,830,476.999969,2060,2060,476.999969,300,2300,2300,300,2140,577,577,2140,0,56.2612267,56.2612267,0,3391.65234,1461.33887,1461.33887,3391.65234 [f=0010442] [10442] Game End Stats Values: 25,3230,9160,9160,3230,6.39911366,712.845215,712.845215,6.39911366,0,0,0,0,0,0,0,0,2358.77783,0,0,2358.77783,1155.37415,3489.30029,3489.30029,1155.37415,120,930,930,120,8,56.0000153,56.0000153,8,2055,2595,2595,2055,13,35.4994812,35.4994812,13,830,3300,3300,830,476.999969,2135,2135,476.999969,225,2335,2335,225,2215,577,577,2215,0,56.2612267,56.2612267,0,3592.06616,1471.50403,1471.50403,3592.06616 [f=0010463] [10463] Event [1628,-16.773222,3112]: 0 lost unit Conch [f=0010468] [10468] Event [1069.27161,-89.100975,4690.26953]: 0 lost unit Engineer Commander [f=0010468] [10468] Event [1592,-16.773222,3112]: 0 lost unit Amphbot Factory [f=0010468] !transmitlobby @voice@buildUnit@remove;amphcon [f=0010468] !transmitlobby @voice@buildUnit@remove;amphraid [f=0010468] !transmitlobby @voice@buildUnit@remove;amphimpulse [f=0010468] !transmitlobby @voice@buildUnit@remove;amphfloater [f=0010468] !transmitlobby @voice@buildUnit@remove;amphriot [f=0010468] !transmitlobby @voice@buildUnit@remove;amphassault [f=0010468] !transmitlobby @voice@buildUnit@remove;amphlaunch [f=0010468] !transmitlobby @voice@buildUnit@remove;amphaa [f=0010468] !transmitlobby @voice@buildUnit@remove;amphbomb [f=0010468] !transmitlobby @voice@buildUnit@remove;amphtele [f=0010468] !transmitlobby @voice@buildUnit@reload [f=0010468] [10468] Event [1645.55786,-16.802759,3103.81909]: 1 lost unit Seawolf [f=0010484] [10484] Event [1743.40674,-31.310547,3171.57007]: 0 lost unit Conch [f=0010504] [10504] Event [5176,0,6431.98779]: 1 finished unit Mariner [f=0010560] Spectator Yaggles left the game: normal quit [f=0010560] [10560] Event [undefined]: Yaggles quit [f=0010592] [10592] Event [6024,0,5368]: 1 finished unit Wind/Tidal Generator [f=0010634] [10634] Event [5176,0,6431.98779]: 1 finished unit Hunter [f=0010732] No clients connected, shutting down server [f=0010732] Server shutdown [f=0010817] [10817] Event [6104,0,5400]: 1 finished unit Wind/Tidal Generator [f=0010896] [10896] Event [5176,-20,6431.98779]: 1 finished unit Seawolf [f=0010987] [10987] Event [3048,-1,6840]: 1 finished unit Urchin [f=0011053] [11053] Event [6184,0,5448]: 1 finished unit Wind/Tidal Generator [f=0011176] [11176] Event [5176,-20,6431.98779]: 1 finished unit Seawolf [f=0011229] [11229] Event [3208,0,7416]: 1 finished unit Wind/Tidal Generator [f=0011246] [11246] Event [6280,-1,2504]: 1 finished unit Metal Extractor [f=0011392] [11392] Event [5176,-20,6431.98779]: 1 finished unit Seawolf [f=0011416] [11416] Event [3288,0,7384]: 1 finished unit Wind/Tidal Generator [f=0011606] [11606] Event [5176,0,6431.98779]: 1 finished unit Mariner [f=0011619] [11619] Event [3368,0,7336]: 1 finished unit Wind/Tidal Generator [f=0011713] [11713] Event [5176,0,6431.98779]: 1 finished unit Hunter [f=0011770] [11770] Event [5688,-1,1912]: 1 finished unit Metal Extractor [f=0011801] [11801] Event [3448,0,7304]: 1 finished unit Wind/Tidal Generator [f=0011914] [11914] Event [5176,-20,6431.98779]: 1 finished unit Seawolf [f=0012057] [12057] Event [3528,0,7256]: 1 finished unit Wind/Tidal Generator [f=0012108] [12108] Event [5176,-20,6431.98779]: 1 finished unit Seawolf [f=0012222] [12222] Event [3592,0,7208]: 1 finished unit Wind/Tidal Generator [f=0012304] [12304] Event [5176,-20,6431.98779]: 1 finished unit Seawolf [f=0012387] [12387] Event [3192,0,7352]: 1 finished unit Wind/Tidal Generator [f=0012484] [12484] Event [5176,0,6431.98779]: 1 finished unit Mariner [f=0012552] [12552] Event [3128,0,7272]: 1 finished unit Wind/Tidal Generator [f=0012587] [12587] Event [5176,0,6431.98779]: 1 finished unit Hunter [f=0012716] [12716] Event [3064,0,7192]: 1 finished unit Wind/Tidal Generator [f=0012782] [12782] Event [5176,-20,6431.98779]: 1 finished unit Seawolf [f=0012881] [12881] Event [3000,0,7112]: 1 finished unit Wind/Tidal Generator [f=0012978] [12978] Event [5176,-20,6431.98779]: 1 finished unit Seawolf [f=0013151] [13151] Event [2936,0,7032]: 1 finished unit Wind/Tidal Generator [f=0013173] [13173] Event [5176,-20,6431.98779]: 1 finished unit Seawolf [f=0013353] [13353] Event [5176,0,6431.98779]: 1 finished unit Mariner [f=0013458] [13458] Event [5176,0,6431.98779]: 1 finished unit Hunter [f=0013653] [13653] Event [5176,-20,6431.98779]: 1 finished unit Seawolf [f=0013848] [13848] Event [5176,-20,6431.98779]: 1 finished unit Seawolf [f=0014043] [14043] Event [5176,-20,6431.98779]: 1 finished unit Seawolf [f=0014210] Autoquit sending quit command. [f=0014210] [QuitAction] user exited to system [f=0014210] [SpringApp::Kill][1] fromRun=1 [f=0014210] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014210] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014210] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014210] [ThreadPool::SetThreadCount][2] workers=0 [f=0014210] [SpringApp::Kill][2] [f=0014210] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014210] [Game::KillLua][3] dtor=0 luaUI=0x51e93710 [f=0014210] Start widgetHandler:Shutdown [f=0014210] Shutdown - SaveOrderList Complete [f=0014210] Writing last game win data [f=0014210] Shutdown - SaveConfigData Complete [f=0014210] Shutdown Widget - Chili Highlight [f=0014210] Shutdown Widget - Save/Load API [f=0014210] Shutdown Widget - Draw After Chili [f=0014210] Shutdown Widget - EPIC Menu [f=0014210] Shutdown Widget - Chili Minimap [f=0014210] Shutdown Widget - Chili Widget Selector [f=0014210] Shutdown Widget - Local Team Colors [f=0014210] Shutdown Widget - Display Keys 2 [f=0014210] Shutdown Widget - Save Game Menu [f=0014210] Shutdown Widget - HealthBars [f=0014210] Shutdown Widget - Noises [f=0014210] Shutdown Widget - Unit Icons [f=0014210] Shutdown Widget - Win Counter [f=0014210] Shutdown Widget - BuildETA [f=0014210] Shutdown Widget - SpringRTS Replay Stats [f=0014210] Shutdown Widget - Modular Comm Info [f=0014210] Shutdown Widget - CameraShake [f=0014210] Shutdown Widget - Chili Economy Panel Default [f=0014210] Shutdown Widget - Chili EndGame Window [f=0014210] Shutdown Widget - Chili Nuke Warning [f=0014210] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014210] Shutdown Widget - Chili Spectator Panels [f=0014210] Shutdown Widget - Context Menu [f=0014210] Shutdown Widget - Darkening [f=0014210] Shutdown Widget - MetalFeatures (new) [f=0014210] Shutdown Widget - Grab Input [f=0014210] Input grabbing is disabled! [f=0014210] Shutdown Widget - Highlight Geos [f=0014210] Shutdown Widget - Local Widgets Config [f=0014210] Shutdown Widget - Mex Placement Handler [f=0014210] Shutdown Widget - MinimapEvents [f=0014210] Shutdown Widget - Missile Silo Range [f=0014210] Shutdown Widget - Music Player [f=0014210] Shutdown Widget - Point Tracker [f=0014210] Shutdown Widget - Showeco and Grid Drawer [f=0014210] Shutdown Widget - Stereo3D [f=0014210] Shutdown Widget - Attack AoE [f=0014210] Shutdown Widget - Map Edge Extension [f=0014210] Shutdown Widget - Selection Send [f=0014210] Shutdown Widget - LupsManager [f=0014210] Shutdown Widget - Newton Firezone [f=0014210] Shutdown Widget - Chili Pro Console [f=0014210] Shutdown Widget - Chili Crude Player List [f=0014210] Shutdown Widget - Lasso Terraform GUI [f=0014210] Shutdown Widget - Chili Framework [f=0014210] Shutdown Widget - Lups [f=0014210] Shutdown Widget - Custom Markers [f=0014210] Shutdown Widget - Chili Core Selector [f=0014210] Shutdown Widget - Pause Screen [f=0014210] Shutdown Widget - Layout Handler [f=0014210] Shutdown Widget - Persistent Build Height [f=0014210] Shutdown Widget - Text To Speech Control [f=0014210] End widgetHandler:Shutdown [f=0014210] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={342468,51699365} {int,ext,rec}Allocs={20701792,0,0} {chunk,block}Bytes={51699365,0} [f=0014210] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014210] [Game::KillLua][2] dtor=0 luaRules=0x51e92ca0 [f=0014210] Start gadgetHandler:Shutdown [f=0014210] Shutdown - StartSetup [f=0014210] Shutdown - UnitMorph [f=0014210] Shutdown - LupsNanoSpray [f=0014210] Shutdown - Missile Silo Controller [f=0014210] Shutdown - Modular Comm Info [f=0014210] Shutdown - Terrain Texture Handler [f=0014210] Shutdown - UnitCloakShield [f=0014210] Shutdown - Starlight Handler [f=0014210] End gadgetHandler:Shutdown [f=0014210] Start gadgetHandler:Shutdown [f=0014210] Shutdown - Save/Load [f=0014210] Shutdown - UnitMorph [f=0014210] Shutdown - Modular Comm Info [f=0014210] Shutdown - Retreat Command [f=0014210] Shutdown - Shockwaves [f=0014210] Shutdown - Teleport Throw [f=0014210] Shutdown - UnitCloakShield [f=0014210] Shutdown - Lups Cloak FX [f=0014210] Shutdown - Lups [f=0014210] Shutdown - Lups Shield [f=0014210] End gadgetHandler:Shutdown [f=0014210] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20701821,0,0} {chunk,block}Bytes={0,0} [f=0014210] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20701821,0,0} {chunk,block}Bytes={0,0} [f=0014210] [Game::KillLua][4] dtor=0 [f=0014210] [Game::~CGame][1] [f=0014210] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014210] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014210] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014210] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014210] [Game::KillLua][4] dtor=1 [f=0014210] [Game::KillMisc][1] [f=0014210] [Game::KillMisc][2] [f=0014210] [Game::KillMisc][3] [f=0014210] [Game::KillRendering][1] [f=0014210] [3DOParser::Kill] allocated 146 pieces [f=0014210] [S3OParser::Kill] allocated 2715 pieces [f=0014210] [AssParser::Kill] allocated 215 pieces [f=0014210] [Game::KillInterface][1] [f=0014210] [Game::KillInterface][2] [f=0014210] [Game::KillSimulation][1] [f=0014210] [Game::KillSimulation][2] [f=0014210] [CCollisionHandler] dis-/continuous tests: 0/18024 [f=0014210] [Game::KillSimulation][3] [f=0014210] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014210] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2 [f=0014210] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014210] [~CPathCache(64x64)] cacheHits=219 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014210] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014210] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014210] [LosHandler::Kill] raycast instance cache-{hits,misses}={1338,5597}; shared=1%; cached=19% [f=0014210] [Game::KillSimulation][4] [f=0014210] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0014210] [Game::~CGame][2] [f=0014210] [Game::~CGame][3] [f=0014210] [SpringApp::Kill][3] [f=0014210] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 149242 bytes sent 105541 bytes recv'd [f=0014210] [SpringApp::Kill][4] font=0x448d97e0 [f=0014210] [SpringApp::Kill][5] [f=0014210] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7628 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/e6e1ef073ad0bbb3e6285be508149538.sdp (0x44953270) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/e6e1ef073ad0bbb3e6285be508149538.sdp" numZipFiles=7628 sumInflSize=692916kb sumReadTime=2285ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=66ms file="objects3d/commsupport3.s3o" indx=4917 inflSize=88kb readTime=33ms file="luaui/widgets/gui_custom_markers.lua" indx=4544 inflSize=15kb readTime=25ms file="objects3d/funnelweb.dae" indx=5075 inflSize=1500kb readTime=23ms file="objects3d/venom.s3o" indx=5384 inflSize=118kb readTime=21ms file="objects3d/strikecom.dae" indx=5344 inflSize=1500kb readTime=19ms file="objects3d/strikecom_1.dae" indx=5346 inflSize=1500kb readTime=18ms file="objects3d/strikecom_2.dae" indx=5348 inflSize=1499kb readTime=18ms file="objects3d/strikecom_4.dae" indx=5352 inflSize=1499kb readTime=17ms file="objects3d/strikecom_3.dae" indx=5350 inflSize=1499kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/e6e1ef073ad0bbb3e6285be508149538.sdp] 52216402 bytes cached in 2807 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x44a83e40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x4494a400) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44a8d340) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fa3b801bc60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]