[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.bgloPW8SCS/springsettings.793657.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1432-gba1702d maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f128c01daa0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 23300 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/793657/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 167ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46233d20] using map "Trojan Hills v05" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Trojan Hills v05", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46233d20] using game "Zero-K v1.7.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 99ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 713ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 822ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 64ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 805ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 169ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 68ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] m0cesta was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/793657/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 42 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37afe [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37afe file="cache/104dev-maintenance/paths/Trojan Hills v05.pe-65b37afe.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37b0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37b0e file="cache/104dev-maintenance/paths/Trojan Hills v05.pe2-65b37b0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (321ms, checksum 23caeef5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11403,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/793657/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1432-gba1702d maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54096e50,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4e5dc75d29933c31ae57f814b86b43a3 [f=-000001] Connection attempt from MethodPrimeval [f=-000001] -> Version: 104.0.1-1432-gba1702d maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: MethodPrimeval changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from happy69gilmour [f=-000001] -> Version: 104.0.1-1432-gba1702d maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: happy69gilmour changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MethodPrimeval" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MethodPrimeval" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="happy69gilmour" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="happy69gilmour" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MethodPrimeval" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MethodPrimeval" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MethodPrimeval" string="[Game::Load][lua{Rules,Gaia}={42be6cb8,00000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="happy69gilmour" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="happy69gilmour" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="happy69gilmour" string="[Game::Load][lua{Rules,Gaia}={5ff71c68,00000000}]" [f=-000001] Allies: I choose: Prometheus! [f=-000001] [0] Event [2356,332.694702,805]: 0 finished unit Strike Commander [f=-000001] [0] Event [3936,349.318604,5633]: 1 finished unit Strike Commander [f=0000000] [0] MethodPrimeval, team: 1, elo:2305 [f=0000000] [0] happy69gilmour, team: 0, elo:1934 [f=0000000] [0] ?, team: 2, elo:0 [f=0000009] [9] Event [3880,341.138641,5504]: 1 finished unit Cloakbot Factory [f=0000009] Playback continued [f=0000045] [45] Event [2208,334.715332,880]: 0 finished unit Rover Assembly [f=0000045] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000045] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000045] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000045] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000045] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000045] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000045] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000045] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000045] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000045] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000045] !transmitlobby @voice@buildUnit@reload [f=0000241] [241] Event [4008,346.97821,5528]: 1 finished unit Metal Extractor [f=0000300] [300] Event [2248,334.769897,696]: 0 finished unit Metal Extractor [f=0000446] [446] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Conjurer [f=0000528] [528] Event [2208.02954,335.447754,897.99231]: 0 finished unit Scorcher [f=0000555] [555] Event [2344,336.875549,648]: 0 finished unit Solar Collector [f=0000631] [631] Event [3768,346.323608,5880]: 1 finished unit Metal Extractor [f=0000646] [646] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0000780] [780] Event [3768,344.719849,5928]: 1 finished unit Wind/Tidal Generator [f=0000790] [790] Event [2208.02954,335.447754,897.99231]: 0 finished unit Scorcher [f=0001062] [1062] Event [3720,346.290894,5880]: 1 finished unit Wind/Tidal Generator [f=0001213] [1213] Event [2208.02954,335.447754,897.99231]: 0 finished unit Mason [f=0001220] [1220] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Conjurer [f=0001370] [1370] Event [3480,350.731262,5496]: 1 finished unit Metal Extractor [f=0001395] [1395] Event [2696,358.553772,536]: 0 finished unit Metal Extractor [f=0001458] [1458] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0001663] [1663] Event [3432,353.622437,5496]: 1 finished unit Wind/Tidal Generator [f=0001705] [1705] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0001830] [1830] Event [2472,345.26535,248]: 0 finished unit Metal Extractor [f=0001922] [1922] Event [3480,353.578796,5544]: 1 finished unit Wind/Tidal Generator [f=0001949] [1949] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0002056] [2056] Event [2568,350.687622,312]: 0 finished unit Solar Collector [f=0002162] [2162] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0002256] [2256] Event [3528,347.916504,5496]: 1 finished unit Wind/Tidal Generator [f=0002334] [2334] Event [2720,363.736023,384]: 0 finished unit Radar Tower [f=0002477] [2477] Event [904,361.303101,760]: 0 finished unit Metal Extractor [f=0002528] [2528] Event [2208.02954,335.447754,897.99231]: 0 finished unit Mason [f=0002578] [2578] Event [1307.40283,474.565186,4131.35352]: 1 lost unit Glaive [f=0002663] [2663] Event [2600,350.633087,552]: 0 finished unit Solar Collector [f=0002701] [2701] Event [3480,347.043701,5448]: 1 finished unit Wind/Tidal Generator [f=0002762] [2762] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Conjurer [f=0002856] [2856] Event [5624,387.890869,5544]: 1 finished unit Metal Extractor [f=0002927] [2927] Event [2736.98511,363.212524,509.029297]: 1 lost unit Glaive [f=0002935] [2935] Event [1574.99854,526.151245,4997.48779]: 0 lost unit Scorcher [f=0003094] [3094] Event [584,402.095703,552]: 0 finished unit Metal Extractor [f=0003105] [3105] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0003123] [3123] Event [3544,351.320435,5608]: 1 finished unit Wind/Tidal Generator [f=0003326] [3326] Event [2472,341.392273,632]: 0 finished unit Solar Collector [f=0003407] [3407] Event [1928,513.454468,5224]: 1 finished unit Metal Extractor [f=0003517] [3517] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0003567] [3567] Event [3592,349.520264,5656]: 1 finished unit Wind/Tidal Generator [f=0003693] [3693] Event [616,357.473694,1016]: 0 finished unit Metal Extractor [f=0003863] [3863] Event [5368,366.430817,5272]: 1 finished unit Metal Extractor [f=0003887] [3887] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0003901] [3901] Event [2208.02954,335.447754,897.99231]: 0 finished unit Ripper [f=0004009] [4009] Event [3624,348.865662,5720]: 1 finished unit Wind/Tidal Generator [f=0004055] [4055] Event [2104,503.242645,4920]: 1 finished unit Metal Extractor [f=0004108] [4108] Event [2472,345.26535,248]: 0 lost unit Metal Extractor [f=0004142] [4142] Event [2720,363.736023,384]: 0 lost unit Radar Tower [f=0004166] [4166] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0004196] [4196] Event [2208.02954,335.447754,897.99231]: 0 finished unit Dart [f=0004257] [4257] Event [2696,358.553772,536]: 0 lost unit Metal Extractor [f=0004321] [4321] Event [2208.02954,335.447754,897.99231]: 0 finished unit Dart [f=0004388] [4388] Event [3688,347.731018,5800]: 1 finished unit Wind/Tidal Generator [f=0004494] [4494] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0004494] [4494] Event [2248,334.769897,696]: 0 lost unit Metal Extractor [f=0004541] [4541] Event [1768,513.061646,4904]: 1 finished unit Metal Extractor [f=0004572] [4572] Event [2322.58276,332.253632,810.024658]: 1 lost unit Glaive [f=0004654] [4654] Event [5688,381.541199,5144]: 1 finished unit Metal Extractor [f=0004657] [4657] Event [3784,337.595581,5448]: 1 finished unit Caretaker [f=0004670] [4670] Event [1984,347.294617,592]: 0 finished unit Lotus [f=0004695] [4695] Event [3768,347.676453,5832]: 1 finished unit Wind/Tidal Generator [f=0004706] [4706] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0004907] [4907] Event [704,339.264832,1104]: 0 finished unit Lotus [f=0004931] [4931] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0005007] [5007] Event [3816,347.316437,5880]: 1 finished unit Wind/Tidal Generator [f=0005115] [5115] Event [2696,354.492188,536]: 0 finished unit Metal Extractor [f=0005211] [5211] Event [3784,340.36676,5496]: 1 finished unit Caretaker [f=0005237] [5237] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0005286] [5286] Event [2208.02954,335.447754,897.99231]: 0 finished unit Mason [f=0005311] [5311] Event [4008,349.018402,5576]: 1 finished unit Wind/Tidal Generator [f=0005312] [5312] Event [4099.00195,596.693726,3882.44287]: 1 lost unit Glaive [f=0005358] [5358] Event [4149.07861,616.043152,3720.38135]: 1 lost unit Glaive [f=0005377] [5377] Event [4213.11035,650.81781,3587.04883]: 0 lost unit Scorcher [f=0005390] [5390] Event [1696,508.04306,4736]: 1 finished unit Lotus [f=0005537] [5537] Event [928,352.062317,896]: 0 finished unit Lotus [f=0005625] [5625] Event [2472,341.203766,248]: 0 finished unit Metal Extractor [f=0005656] [5656] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0005772] [5772] Event [3992,351.102234,5640]: 1 finished unit Wind/Tidal Generator [f=0005773] [5773] Event [3784,343.028809,5544]: 1 finished unit Caretaker [f=0005808] [5808] Event [2248,330.708313,696]: 0 finished unit Metal Extractor [f=0005871] [5871] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0005959] [5959] Event [3944,352.564148,5720]: 1 finished unit Wind/Tidal Generator [f=0006067] [6067] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0006101] [6101] Event [5240,338.80661,4344]: 1 finished unit Metal Extractor [f=0006203] [6203] Event [1472,526.775574,4928]: 1 finished unit Lotus [f=0006241] [6241] Event [544,397.404419,704]: 0 finished unit Lotus [f=0006256] [6256] Event [2864,374.449707,528]: 0 finished unit Lotus [f=0006302] [6302] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0006325] [6325] Event [2472,341.203766,248]: 0 lost unit Metal Extractor [f=0006388] [6388] Event [2230.26929,337.153595,505.669312]: 0 lost unit Dart [f=0006399] [6399] Event [2088,341.228638,696]: 0 finished unit Caretaker [f=0006406] [6406] Event [2177.28052,337.065186,488.689087]: 0 lost unit Dart [f=0006429] [6429] Event [2172.3894,337.247162,511.503082]: 1 lost unit Glaive [f=0006441] [6441] Event [3784,345.952698,5608]: 1 finished unit Caretaker [f=0006509] [6509] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0006520] [6520] Event [3864,350.142151,5848]: 1 finished unit Wind/Tidal Generator [f=0006545] [6545] Event [2001.12415,346.411499,626.338745]: 1 lost unit Glaive [f=0006598] [6598] Event [1984,347.294617,592]: 0 lost unit Lotus [f=0006613] [6613] Event [2208.02954,335.447754,897.99231]: 0 finished unit Ripper [f=0006644] [6644] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0006803] [6803] Event [1943.4126,353.068329,684.687622]: 1 lost unit Glaive [f=0006918] [6918] Event [3864,348.025574,5640]: 1 finished unit Caretaker [f=0006926] [6926] Event [1632,517.709351,4864]: 1 finished unit Picket [f=0006965] [6965] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0007045] [7045] Event [3944,353.589722,5784]: 1 finished unit Wind/Tidal Generator [f=0007052] [7052] Event [800,344.621643,1888]: 0 finished unit Radar Tower [f=0007060] [7060] Event [1857.55847,379.251984,932.979553]: 1 lost unit Glaive [f=0007118] [7118] Event [1963.94617,354.652802,841.473145]: 1 lost unit Glaive [f=0007119] [7119] Event [1941.47095,357.568604,833.381531]: 1 lost unit Glaive [f=0007119] [7119] Event [1962.61646,354.335327,812.13855]: 1 lost unit Glaive [f=0007120] [7120] Event [1987.20447,351.571747,814.771118]: 1 lost unit Glaive [f=0007220] [7220] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0007271] [7271] Event [3912,348.974762,5640]: 1 finished unit Caretaker [f=0007340] [7340] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0007380] [7380] Event [4088,350.916748,5544]: 1 finished unit Wind/Tidal Generator [f=0007425] [7425] Event [2472,338.315582,248]: 0 finished unit Metal Extractor [f=0007451] [7451] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0007470] [7470] Event [2208.02954,335.447754,897.99231]: 0 finished unit Ravager [f=0007495] [7495] Event [3960,350.414886,5896]: 1 finished unit Wind/Tidal Generator [f=0007568] [7568] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0007598] [7598] Event [1936,353.994843,720]: 0 finished unit Lotus [f=0007611] [7611] Event [4072,353.513336,5640]: 1 finished unit Wind/Tidal Generator [f=0007696] [7696] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0007773] [7773] Event [4072,355.346222,5736]: 1 finished unit Wind/Tidal Generator [f=0007836] [7836] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0007876] [7876] Event [4072,348.167419,5912]: 1 finished unit Wind/Tidal Generator [f=0007951] [7951] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0007959] [7959] Event [2208.02954,335.447754,897.99231]: 0 finished unit Fencer [f=0007998] [7998] Event [4056,354.789795,5800]: 1 finished unit Wind/Tidal Generator [f=0008081] [8081] Event [2000,344.468933,944]: 0 finished unit Radar Tower [f=0008081] [8081] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0008136] [8136] Event [4136,355.171661,5784]: 1 finished unit Wind/Tidal Generator [f=0008140] [8140] Event [6072,596.654358,3944]: 1 finished unit Metal Extractor [f=0008211] [8211] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0008248] [8248] Event [904,483.81189,4136]: 1 finished unit Metal Extractor [f=0008280] [8280] Event [4248,350.894928,5880]: 1 finished unit Wind/Tidal Generator [f=0008310] [8310] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0008323] [8323] Event [920,338.337463,1720]: 0 finished unit Metal Extractor [f=0008372] [8372] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0008466] [8466] Event [4296,361.194,5704]: 1 finished unit Wind/Tidal Generator [f=0008474] [8474] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0008540] [8540] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0008569] [8569] Event [2408,334.584412,760]: 0 finished unit Solar Collector [f=0008606] [8606] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0008608] [8608] Event [5976,610.673767,3880]: 1 finished unit Wind/Tidal Generator [f=0008670] [8670] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0008708] [8708] Event [2488,337.977448,728]: 0 finished unit Solar Collector [f=0008740] [8740] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0008806] [8806] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0008870] [8870] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0008877] [8877] Event [2568,341.763245,712]: 0 finished unit Solar Collector [f=0008895] [8895] Event [864,341.152283,1872]: 0 finished unit Lotus [f=0008981] [8981] Event [5896,622.085632,3944]: 1 finished unit Wind/Tidal Generator [f=0009133] [9133] Event [3879.36426,502.051758,963.180298]: 1 lost unit Glaive [f=0009155] [9155] Event [2648,347.611023,680]: 0 finished unit Solar Collector [f=0009212] [9212] Event [3915.49243,502.71344,1001.28607]: 1 lost unit Glaive [f=0009277] [9277] Event [2208.02954,335.447754,897.99231]: 0 finished unit Mason [f=0009309] [9309] Event [3919.34863,503.090454,983.533142]: 1 lost unit Glaive [f=0009375] [9375] Event [3865.3606,502.091797,896.416626]: 1 lost unit Glaive [f=0009383] [9383] Event [800,344.621643,1888]: 0 lost unit Radar Tower [f=0009384] [9384] Event [689.737061,354.116577,1927.69775]: 1 lost unit Glaive [f=0009425] [9425] Event [3829.34668,501.334656,908.903625]: 0 lost unit Strike Commander [f=0009425] [9425] Event [3810.71411,501.03772,917.057556]: 1 lost unit Glaive [f=0009429] [9429] Event [3806.11279,496.112488,936.238525]: 1 lost unit Glaive [f=0009440] [9440] Event [2744,354.992218,648]: 0 finished unit Solar Collector [f=0009445] [9445] Event [3878.99585,491.081055,980.034668]: 1 lost unit Glaive [f=0009469] [9469] Event [750.790833,342.840576,1610.75073]: 1 lost unit Glaive [f=0009479] [9479] Event [3992,502.915344,1160]: 0 lost unit Metal Extractor [f=0009503] [9503] Event [664,444.143005,3256]: 1 finished unit Metal Extractor [f=0009528] [9528] Event [5912,617.067017,4024]: 1 finished unit Wind/Tidal Generator [f=0009529] [9529] Event [713.750977,334.456299,1489.96643]: 1 lost unit Glaive [f=0009584] [9584] Event [584.463196,333.755219,1273.14856]: 1 lost unit Glaive [f=0009647] [9647] Event [644.035889,344.848846,1100.0387]: 1 lost unit Glaive [f=0009673] [9673] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Phantom [f=0010035] [10035] Event [5960,601.192932,4104]: 1 finished unit Wind/Tidal Generator [f=0010248] [10248] Event [2208.02954,335.447754,897.99231]: 0 finished unit Scorcher [f=0010268] [10268] Event [2696,342.865143,792]: 0 finished unit Storage [f=0010312] [10312] Event [688,452.881927,3040]: 1 finished unit Lotus [f=0010368] [10368] Event [4408,569.281067,4536]: 1 finished unit Metal Extractor [f=0010467] always very differet playing 1v1 [f=0010494] [10494] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Phantom [f=0010559] [10559] Event [6040,583.769592,4152]: 1 finished unit Wind/Tidal Generator [f=0010575] [10575] Event [2208.02954,335.447754,897.99231]: 0 finished unit Scorcher [f=0010929] [10929] Event [2923.29126,386.256287,490.830261]: 1 lost unit Glaive [f=0010954] [10954] Event [2864,374.449707,528]: 0 lost unit Lotus [f=0010983] [10983] Event [2208.02954,335.447754,897.99231]: 0 finished unit Scorcher [f=0010989] [10989] Event [2912,340.781311,848]: 0 lost unit Radar Tower [f=0010995] [10995] Event [816,460.278931,3088]: 1 finished unit Picket [f=0011061] [11061] Event [6088,589.519165,4104]: 1 finished unit Wind/Tidal Generator [f=0011072] [11072] Event [2791.01245,344.612274,787.031494]: 0 lost unit Mason [f=0011197] [11197] Event [2696,342.865143,792]: 0 lost unit Storage [f=0011212] [11212] Event [2803.22168,350.447083,969.497925]: 1 lost unit Glaive [f=0011230] [11230] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Phantom [f=0011272] [11272] Event [2734.25708,345.846313,931.213623]: 1 lost unit Glaive [f=0011277] [11277] Event [712,350.022125,1768]: 0 finished unit Caretaker [f=0011283] [11283] Event [2800.36035,344.323334,860.459167]: 1 lost unit Glaive [f=0011293] [11293] Event [2766.9856,346.392212,759.117126]: 0 lost unit Mason [f=0011321] [11321] Event [2799.19653,343.500366,798.106995]: 1 lost unit Glaive [f=0011326] [11326] Event [2852.58301,342.570831,803.212524]: 1 lost unit Glaive [f=0011372] [11372] Event [2208.02954,335.447754,897.99231]: 0 finished unit Scorcher [f=0011372] [11372] Event [2898.68384,342.926483,741.909729]: 1 lost unit Glaive [f=0011375] [11375] Event [2930.36133,343.014496,718.819092]: 1 lost unit Glaive [f=0011390] [11390] Event [2914.16235,353.074707,673.98407]: 0 lost unit Ripper [f=0011413] [11413] Event [984,338.152008,1736]: 0 finished unit Solar Collector [f=0011462] [11462] Event [3832,574.616089,3944]: 1 finished unit Metal Extractor [f=0011494] gg [f=0011548] [11548] Event [2696,354.492188,536]: 0 lost unit Metal Extractor [f=0011676] sorry was bad playing on my part [f=0011711] [11711] Event [2472,338.315582,248]: 0 lost unit Metal Extractor [f=0011740] [11740] Event [904,338.479309,1784]: 0 finished unit Solar Collector [f=0011777] [11777] Event [undefined]: happy69gilmour resigned [f=0011777] game_message: happy69gilmour has been destroyed! [f=0011777] game_message: MethodPrimeval wins! [f=0011777] Submitting stats [f=0011777] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011777] Part| Total Time|Time of the last 0.5s [f=0011777] Draw 10647.67ms 15.07% [f=0011777] Lua::Callins::Synced 4151.05ms 15.07% [f=0011777] Lua::Callins::Unsynced 13331.77ms 14.47% [f=0011777] Lua::CollectGarbage::Synced 330.81ms 0.10% [f=0011777] Lua::CollectGarbage::Unsynced 684.98ms 0.60% [f=0011777] Misc::Profiler::AddTime 45.80ms 0.00% [f=0011777] Sim 15666.04ms 71.76% [f=0011777] [11777] Received game_message: happy69gilmour has been destroyed! [f=0011777] [11777] Received game_message: MethodPrimeval wins! [f=0011778] [11778] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011778] [11778] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011778] [11778] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011778] [11778] Game End Stats Values: 2,2075,2195,2195,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.11064053,6.2383008,6.2383008,6.11064053,0,120,120,0,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011778] [11778] Game End Stats Values: 3,2405,2370,2370,2405,0.00063397,0.02077014,0.02077014,0.00063397,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.33333302,8.16060066,8.16060066,9.33333302,2000,2000,2000,2000,7.91494274,8.80990601,8.80990601,7.91494274,260,185,185,260,0,0,0,0,145,185,185,145,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011778] [11778] Game End Stats Values: 4,2525,2525,2525,2525,1.23143876,0.58930814,0.58930814,1.23143876,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,10.4570351,10.4570351,10,2000,2000,2000,2000,7.99695396,9.86770248,9.86770248,7.99695396,380,305,305,380,0,0,0,0,145,220,220,145,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011778] [11778] Game End Stats Values: 5,2600,2765,2765,2600,6.6555028,1.45875371,1.45875371,6.6555028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12.2738476,12.2738476,10,2000,2000,2000,2000,9.808424,11.5473442,11.5473442,9.808424,380,435,435,380,0,0,0,0,220,330,330,220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011778] [11778] Game End Stats Values: 6,2745,2930,2930,2745,7.37493944,6.39258385,6.39258385,7.37493944,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.666667,14.9284821,14.9284821,10.666667,2000,2000,2000,2000,11.537343,12.0736217,12.0736217,11.537343,380,565,565,380,0,0,0,0,365,365,365,365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011778] [11778] Game End Stats Values: 7,3065,2900,2900,3065,8.97035599,15.9645472,15.9645472,8.97035599,0,0,0,0,0,0,0,0,0,0,0,0,64.9999924,14.8571434,14.8571434,64.9999924,0,0,0,0,12,17.1722164,17.1722164,12,2055,2000,2000,2055,12.6170216,12.3828306,12.3828306,12.6170216,500,500,500,500,65,0,0,65,510,400,400,510,0,65,65,0,0,0,0,0,18.5714302,64.9999924,64.9999924,18.5714302 [f=0011778] [11778] Game End Stats Values: 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28,4200,8600,8600,4200,198.809952,725.048523,725.048523,198.809952,0,0,0,0,0,0,0,0,1197.51257,0,0,1197.51257,2269.04419,3285.57129,3285.57129,2269.04419,450,470,470,450,16.666666,58.27034,58.27034,16.666666,1215,3080,3080,1215,15.8914375,36.6974373,36.6974373,15.8914375,1390,2805,2805,1390,2145,2897.5,2897.5,2145,1145,2245,2245,1145,2939.8335,2275,2275,2939.8335,341.334534,0,0,341.334534,3361.95239,2506.1792,2506.1792,3361.95239 [f=0011823] [11823] Event [2744,355.142059,648]: 0 lost unit Solar Collector [f=0011823] !transmitlobby @voice@buildUnit@remove;vehcon [f=0011823] !transmitlobby @voice@buildUnit@remove;vehscout [f=0011823] !transmitlobby @voice@buildUnit@remove;vehraid [f=0011823] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0011823] !transmitlobby @voice@buildUnit@remove;vehriot [f=0011823] !transmitlobby @voice@buildUnit@remove;vehassault [f=0011823] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0011823] !transmitlobby @voice@buildUnit@remove;veharty [f=0011823] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0011823] !transmitlobby @voice@buildUnit@remove;vehaa [f=0011823] !transmitlobby @voice@buildUnit@reload [f=0011825] [11825] Event [2600,350.700836,552]: 0 lost unit Solar Collector [f=0011826] [11826] Event [2568,350.845825,312]: 0 lost unit Solar Collector [f=0011904] Player MethodPrimeval left the game: normal quit [f=0011904] [11904] Event [undefined]: MethodPrimeval quit [f=0011930] [11930] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Phantom [f=0011997] [11997] Event [3880.01465,337.791992,5494.3999]: 1 finished unit Glaive [f=0012032] Spectator happy69gilmour left the game: normal quit [f=0012032] [12032] Event [undefined]: happy69gilmour quit [f=0012038] No clients connected, shutting down server [f=0012038] Server shutdown [f=0012038] Playback paused [f=0012038] Autoquit sending quit command. [f=0012038] [QuitAction] user exited to system [f=0012038] [SpringApp::Kill][1] fromRun=1 [f=0012038] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012038] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012038] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012038] [ThreadPool::SetThreadCount][2] workers=0 [f=0012038] [SpringApp::Kill][2] [f=0012038] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012038] [Game::KillLua][3] dtor=0 luaUI=0x53f3b830 [f=0012038] Start widgetHandler:Shutdown [f=0012038] Shutdown - SaveOrderList Complete [f=0012038] Writing last game win data [f=0012038] Shutdown - SaveConfigData Complete [f=0012038] Shutdown Widget - Save/Load API [f=0012038] Shutdown Widget - Chili Highlight [f=0012038] Shutdown Widget - Draw After Chili [f=0012038] Shutdown Widget - EPIC Menu [f=0012038] Shutdown Widget - Chili Widget Selector [f=0012038] Shutdown Widget - Chili Minimap [f=0012038] Shutdown Widget - Local Team Colors [f=0012038] Shutdown Widget - Display Keys 2 [f=0012038] Shutdown Widget - Save Game Menu [f=0012038] Shutdown Widget - Unit Icons [f=0012038] Shutdown Widget - Noises [f=0012038] Shutdown Widget - HealthBars [f=0012038] Shutdown Widget - Win Counter [f=0012038] Shutdown Widget - SpringRTS Replay Stats [f=0012038] Shutdown Widget - BuildETA [f=0012038] Shutdown Widget - Modular Comm Info [f=0012038] Shutdown Widget - Stereo3D [f=0012038] Shutdown Widget - Showeco and Grid Drawer [f=0012038] Shutdown Widget - Point Tracker [f=0012038] Shutdown Widget - Music Player [f=0012038] Shutdown Widget - Missile Silo Range [f=0012038] Shutdown Widget - MinimapEvents [f=0012038] Shutdown Widget - Mex Placement Handler [f=0012038] Shutdown Widget - Local Widgets Config [f=0012038] Shutdown Widget - Highlight Geos [f=0012038] Shutdown Widget - Grab Input [f=0012038] Input grabbing is disabled! [f=0012038] Shutdown Widget - MetalFeatures (new) [f=0012038] Shutdown Widget - Darkening [f=0012038] Shutdown Widget - Context Menu [f=0012038] Shutdown Widget - Chili Spectator Panels [f=0012038] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012038] Shutdown Widget - Chili Nuke Warning [f=0012038] Shutdown Widget - Chili EndGame Window [f=0012038] Shutdown Widget - Chili Economy Panel Default [f=0012038] Shutdown Widget - CameraShake [f=0012038] Shutdown Widget - Attack AoE [f=0012038] Shutdown Widget - Map Edge Extension [f=0012038] Shutdown Widget - Selection Send [f=0012038] Shutdown Widget - LupsManager [f=0012038] Shutdown Widget - Newton Firezone [f=0012038] Shutdown Widget - Chili Crude Player List [f=0012038] Shutdown Widget - Chili Pro Console [f=0012038] Shutdown Widget - Lasso Terraform GUI [f=0012038] Shutdown Widget - Lups [f=0012038] Shutdown Widget - Chili Framework [f=0012038] Shutdown Widget - Chili Core Selector [f=0012038] Shutdown Widget - Custom Markers [f=0012038] Shutdown Widget - Pause Screen [f=0012038] Shutdown Widget - Text To Speech Control [f=0012038] Shutdown Widget - Persistent Build Height [f=0012038] Shutdown Widget - Layout Handler [f=0012038] End widgetHandler:Shutdown [f=0012038] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={313444,48997323} {int,ext,rec}Allocs={24627207,0,0} {chunk,block}Bytes={48997323,0} [f=0012038] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012038] [Game::KillLua][2] dtor=0 luaRules=0x54096e50 [f=0012038] Start gadgetHandler:Shutdown [f=0012038] Shutdown - StartSetup [f=0012038] Shutdown - UnitMorph [f=0012038] Shutdown - LupsNanoSpray [f=0012038] Shutdown - Missile Silo Controller [f=0012038] Shutdown - Modular Comm Info [f=0012038] Shutdown - Terrain Texture Handler [f=0012038] Shutdown - UnitCloakShield [f=0012038] Shutdown - Starlight Handler [f=0012038] End gadgetHandler:Shutdown [f=0012038] Start gadgetHandler:Shutdown [f=0012038] Shutdown - Save/Load [f=0012038] Shutdown - UnitMorph [f=0012038] Shutdown - Modular Comm Info [f=0012038] Shutdown - Retreat Command [f=0012038] Shutdown - Shockwaves [f=0012038] Shutdown - Teleport Throw [f=0012038] Shutdown - UnitCloakShield [f=0012038] Shutdown - Lups Cloak FX [f=0012038] Shutdown - Lups [f=0012038] Shutdown - Lups Shield [f=0012038] End gadgetHandler:Shutdown [f=0012038] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24627279,0,0} {chunk,block}Bytes={0,0} [f=0012038] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24627279,0,0} {chunk,block}Bytes={0,0} [f=0012038] [Game::KillLua][4] dtor=0 [f=0012038] [Game::~CGame][1] [f=0012038] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012038] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012038] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012038] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012038] [Game::KillLua][4] dtor=1 [f=0012038] [Game::KillMisc][1] [f=0012038] [Game::KillMisc][2] [f=0012038] [Game::KillMisc][3] [f=0012038] [Game::KillRendering][1] [f=0012038] [3DOParser::Kill] allocated 1 pieces [f=0012038] [S3OParser::Kill] allocated 305 pieces [f=0012038] [AssParser::Kill] allocated 59 pieces [f=0012038] [Game::KillInterface][1] [f=0012038] [Game::KillInterface][2] [f=0012038] [Game::KillSimulation][1] [f=0012038] [Game::KillSimulation][2] [f=0012038] [CCollisionHandler] dis-/continuous tests: 0/104002 [f=0012038] [Game::KillSimulation][3] [f=0012038] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012038] [~CPathCache(24x24)] cacheHits=79 hitPercentage=40% numHashColls=0 maxCacheSize=20 [f=0012038] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012038] [~CPathCache(48x48)] cacheHits=256 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012038] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012038] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012038] [LosHandler::Kill] raycast instance cache-{hits,misses}={9303,6866}; shared=10%; cached=47% [f=0012038] [Game::KillSimulation][4] [f=0012038] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0012038] [Game::~CGame][2] [f=0012038] [Game::~CGame][3] [f=0012038] [SpringApp::Kill][3] [f=0012038] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 128272 bytes sent 151911 bytes recv'd [f=0012038] [SpringApp::Kill][4] font=0x461497e0 [f=0012038] [SpringApp::Kill][5] [f=0012038] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7651 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp (0x461b6fd0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp" numZipFiles=7651 sumInflSize=693124kb sumReadTime=1736ms file="luaui/configs/unit_state_defaults.lua" indx=2874 inflSize=1kb readTime=25ms file="unittextures/factoryveh1.png" indx=7022 inflSize=1077kb readTime=23ms file="objects3d/strikecom_dead_1.dae" indx=5374 inflSize=1986kb readTime=23ms file="bitmaps/loadpictures/fire.png" indx=495 inflSize=3301kb readTime=21ms file="objects3d/strikecom.dae" indx=5362 inflSize=1500kb readTime=18ms file="effects/muzzle_cegs.lua" indx=757 inflSize=0kb readTime=18ms file="gamedata/modularcomms/legacysitedatatranslate.lua" indx=848 inflSize=3kb readTime=16ms file="units/cloakbomb.lua" indx=6580 inflSize=2kb readTime=14ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=14ms file="unittextures/tatex/energy100.bmp" indx=7456 inflSize=48kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp] 37145662 bytes cached in 2691 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=11 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/trojan_hills_v05.sd7 (0x462b8770) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base/spring/bitmaps.sdz (0x4644bfb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base/springcontent.sdz (0x7f128c01a610) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base/maphelper.sdz (0x461ca300) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fb0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]