[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.hAVzM6tHPl/springsettings.793642.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1432-gba1702d maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fafbc01daa0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 23299 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/793642/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 220ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x456ec640] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x456ec640] using game "Zero-K v1.7.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 99ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 589ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 670ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 690ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 101ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Loocheenchancz was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/793642/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184803d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184803d file="cache/104dev-maintenance/paths/Intersection v4.1.pe-1184803d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184804d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184804d file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-1184804d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (193ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11402,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/793642/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1432-gba1702d maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52635260,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f257c75db09bbe5d51dad6334596f592 [f=-000001] Connection attempt from MethodPrimeval [f=-000001] -> Version: 104.0.1-1432-gba1702d maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: MethodPrimeval changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from ivand [f=-000001] -> Version: 104.0.1-1432-gba1702d maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ivand changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MethodPrimeval" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MethodPrimeval" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MethodPrimeval" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MethodPrimeval" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MethodPrimeval" string="[Game::Load][lua{Rules,Gaia}={811608d8,00000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[Game::Load][lua{Rules,Gaia}={8bba5aa8,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Try harder! [f=-000001] hf [f=-000001] [0] Event [4378,261.999756,4291]: 0 finished unit Recon Commander [f=-000001] [0] Event [799,261.997437,687]: 1 finished unit Strike Commander [f=0000000] [0] ivand, team: 0, elo:2553 [f=0000000] [0] MethodPrimeval, team: 1, elo:2293 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000022] [22] Event [4280,261.995605,4344]: 0 finished unit Amphbot Factory [f=0000022] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000022] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000022] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000022] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000022] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000022] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000022] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000022] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000022] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000022] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000022] !transmitlobby @voice@buildUnit@reload [f=0000031] [31] Event [944,261.995605,632]: 1 finished unit Cloakbot Factory [f=0000061] [Game::ClientReadNet] added new player Loocheenchancz with number 2 to team 0 [f=0000061] > SPRINGIE:User Loocheenchancz|shipassault|5_4||False|Mean|Federation|CZ [f=0000090] Connection attempt from Loocheenchancz [f=0000090] -> Version: 104.0.1-1432-gba1702d maintenance [Windows 32-bit (emulated)] [f=0000090] -> Connection established (given id 2) [f=0000097] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0000097] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000255] [255] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0000271] [271] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0000465] [465] Event [953.599976,259.0354,632]: 1 finished unit Conjurer [f=0000548] [548] Event [4280.05518,261.995605,4308]: 0 finished unit Conch [f=0000630] [630] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0000663] [663] Event [953.599976,259.0354,632]: 1 finished unit Glaive [f=0000689] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=0000712] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=0000712] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={4e0437d8,00000000}]" [f=0000856] [856] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0000942] [942] Event [4856,261.995605,4408]: 0 finished unit Solar Collector [f=0001030] [1030] Event [953.599976,259.0354,632]: 1 finished unit Conjurer [f=0001127] [1127] Event [3968,253.804688,3968]: 0 finished unit Radar Tower [f=0001245] [1245] Event [4872,261.995605,4504]: 0 finished unit Solar Collector [f=0001346] [1346] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0001513] [1513] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0001624] [1624] Event [953.599976,259.0354,632]: 1 finished unit Glaive [f=0001929] [1929] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0001937] [1937] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0002043] [2043] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0002102] [2102] Event [776,261.995605,824]: 1 finished unit Wind/Tidal Generator [f=0002274] [2274] Event [4630.21045,106.42141,3343.43628]: 1 lost unit Glaive [f=0002282] [2282] Event [808,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0002290] [2290] Event [216,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0002322] [2322] Event [953.599976,259.0354,632]: 1 finished unit Glaive [f=0002415] [2415] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0002560] [2560] Event [216,261.995605,312]: 1 finished unit Wind/Tidal Generator [f=0002628] [2628] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0002653] [2653] Event [712,261.995605,824]: 1 finished unit Wind/Tidal Generator [f=0002719] [2719] Event [953.599976,259.0354,632]: 1 finished unit Glaive [f=0002740] [2740] Event [760,261.995605,216]: 1 finished unit Wind/Tidal Generator [f=0002865] [2865] Event [2498.90308,54.0273705,1183.02783]: 1 lost unit Glaive [f=0002948] [2948] Event [840,261.995605,824]: 1 finished unit Wind/Tidal Generator [f=0002984] [2984] Event [953.599976,259.0354,632]: 1 finished unit Glaive [f=0003011] [3011] Event [712,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0003027] [3027] Event [4920,261.995605,4616]: 0 finished unit Solar Collector [f=0003256] [3256] Event [648,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0003269] [3269] Event [3609.47192,161.231049,4680.00928]: 1 lost unit Glaive [f=0003312] [3312] Event [4936,261.995605,4712]: 0 finished unit Solar Collector [f=0003346] [3346] Event [953.599976,259.0354,632]: 1 finished unit Conjurer [f=0003526] [3526] Event [584,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0003565] [3565] Event [953.599976,259.0354,632]: 1 finished unit Glaive [f=0003612] [3612] Event [4936,261.995605,4808]: 0 finished unit Solar Collector [f=0003765] [3765] Event [953.599976,259.0354,632]: 1 finished unit Glaive [f=0003766] [3766] Event [536,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0003829] [3829] Event [4280.05518,261.995605,4308]: 0 finished unit Conch [f=0003960] [3960] Event [953.599976,259.0354,632]: 1 finished unit Glaive [f=0003990] [3990] Event [852.295654,55.6974068,2079.5144]: 0 lost unit Duck [f=0004020] [4020] Event [488,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0004032] [4032] Event [4952,261.995605,4904]: 0 finished unit Solar Collector [f=0004089] [4089] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0004095] [4095] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0004152] [4152] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0004155] [4155] Event [953.599976,259.0354,632]: 1 finished unit Glaive [f=0004275] [4275] Event [424,261.995605,248]: 1 finished unit Wind/Tidal Generator [f=0004346] [4346] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0004350] [4350] Event [953.599976,259.0354,632]: 1 finished unit Glaive [f=0004436] [4436] Event [4840,261.995605,4936]: 0 finished unit Solar Collector [f=0004530] [4530] Event [376,261.995605,248]: 1 finished unit Wind/Tidal Generator [f=0004545] [4545] Event [953.599976,259.0354,632]: 1 finished unit Glaive [f=0004594] [4594] Event [2092.91553,54.2319412,949.031067]: 1 lost unit Glaive [f=0004633] [4633] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0004740] [4740] Event [953.599976,259.0354,632]: 1 finished unit Glaive [f=0004751] [4751] Event [4440,261.995605,4376]: 0 finished unit Caretaker [f=0004771] [4771] Event [1644.29187,133.719833,695.403503]: 1 lost unit Glaive [f=0004816] [4816] Event [4744,261.995605,4936]: 0 finished unit Solar Collector [f=0004825] [4825] Event [1583.4043,146.345001,634.190674]: 0 lost unit Duck [f=0004856] [4856] Event [952,261.995605,536]: 1 finished unit Caretaker [f=0004860] [4860] Event [232,261.995605,152]: 1 finished unit Wind/Tidal Generator [f=0004908] [4908] Event [953.599976,259.0354,632]: 1 finished unit Glaive [f=0004909] [4909] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0005000] [5000] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0005129] [5129] Event [280,261.995605,152]: 1 finished unit Wind/Tidal Generator [f=0005143] [5143] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0005172] [5172] Event [953.599976,259.0354,632]: 1 finished unit Glaive [f=0005199] [5199] Event [4648,261.995605,4936]: 0 finished unit Solar Collector [f=0005199] [5199] Event [2907.94604,54.0153008,4215.41699]: 1 lost unit Glaive [f=0005244] [5244] Event [2830.36572,54.3482971,4314.83105]: 1 lost unit Glaive [f=0005259] [5259] Event [2824,54.7873535,4248]: 0 finished unit Stardust [f=0005280] [5280] Event [2906.60693,54.0295334,4257.49707]: 1 lost unit Glaive [f=0005292] [5292] Event [3021.11548,54.0184555,4378.69678]: 1 lost unit Glaive [f=0005302] [5302] Event [2979.36084,54.0244141,4330.43359]: 1 lost unit Glaive [f=0005447] [5447] Event [888,261.995605,536]: 1 finished unit Caretaker [f=0005449] [5449] Event [4280.05518,261.995605,4308]: 0 finished unit Conch [f=0005490] [5490] Event [953.599976,259.0354,632]: 1 finished unit Glaive [f=0005522] [5522] Event [360,261.995605,168]: 1 finished unit Wind/Tidal Generator [f=0005576] [5576] Event [4552,261.995605,4952]: 0 finished unit Solar Collector [f=0005598] [5598] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0005627] [5627] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0005778] [5778] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0005799] [5799] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0005949] [5949] Event [4456,261.995605,4952]: 0 finished unit Solar Collector [f=0005963] [5963] Event [953.599976,259.0354,632]: 1 finished unit Glaive [f=0006000] [6000] Event [952,261.995605,728]: 1 finished unit Caretaker [f=0006051] [6051] Event [440,261.995605,168]: 1 finished unit Wind/Tidal Generator [f=0006107] [6107] Event [4520,261.995605,4376]: 0 finished unit Caretaker [f=0006136] [6136] Event [953.599976,259.0354,632]: 1 finished unit Glaive [f=0006148] [6148] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0006363] [6363] Event [4360,261.995605,4952]: 0 finished unit Solar Collector [f=0006404] [6404] Event [264,453.810791,4872]: 1 finished unit Metal Extractor [f=0006428] [6428] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0006497] [6497] Event [3200,143.709473,3216]: 0 finished unit Radar Tower [f=0006507] [6507] Event [1552,253.633789,4576]: 0 finished unit Radar Tower [f=0006519] [6519] Event [888,261.995605,728]: 1 finished unit Caretaker [f=0006594] [6594] Event [504,261.995605,168]: 1 finished unit Wind/Tidal Generator [f=0006616] [6616] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0006708] [6708] Event [1664,105.757813,1664]: 1 finished unit Lotus [f=0006713] [6713] Event [4440,261.995605,4840]: 0 finished unit Solar Collector [f=0006714] [6714] Event [1467.3623,254.107437,4360.31982]: 1 lost unit Glaive [f=0006763] [6763] Event [1531.92737,254.035706,4296.65137]: 1 lost unit Glaive [f=0006765] [6765] Event [1552,253.633789,4576]: 0 lost unit Radar Tower [f=0006820] [6820] Event [824,261.995605,664]: 1 finished unit Caretaker [f=0006910] [6910] Event [2367.09985,54.0244141,720.184387]: 0 lost unit Duck [f=0006942] [6942] Event [4280.05518,261.995605,4308]: 0 finished unit Conch [f=0006975] [6975] Event [2317.4436,54.4203339,902.987183]: 1 lost unit Glaive [f=0007042] [7042] Event [2506.27197,54.0242805,1004.7193]: 0 lost unit Duck [f=0007047] [7047] Event [2437.05591,54.0244141,934.086426]: 1 lost unit Glaive [f=0007062] [7062] Event [824,261.995605,616]: 1 finished unit Caretaker [f=0007090] [7090] Event [584,261.995605,168]: 1 finished unit Wind/Tidal Generator [f=0007105] [7105] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0007119] [7119] Event [4424,261.995605,4744]: 0 finished unit Solar Collector [f=0007158] [7158] Event [953.599976,259.0354,632]: 1 finished unit Glaive [f=0007196] [7196] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0007262] [7262] Event [632,261.995605,152]: 1 finished unit Wind/Tidal Generator [f=0007262] [7262] Event [2952,54.0244141,4472]: 0 lost unit Metal Extractor [f=0007281] [7281] Event [953.599976,259.0354,632]: 1 finished unit Glaive [f=0007317] [7317] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0007358] [7358] Event [953.599976,259.0354,632]: 1 finished unit Glaive [f=0007393] [7393] Event [1780.51721,105.927681,775.286987]: 1 lost unit Glaive [f=0007406] [7406] Event [4424,261.995605,4648]: 0 finished unit Solar Collector [f=0007435] [7435] Event [760,261.995605,136]: 1 finished unit Wind/Tidal Generator [f=0007478] [7478] Event [1700.51343,122.307457,659.640381]: 1 lost unit Conjurer [f=0007483] [7483] Event [953.599976,259.0354,632]: 1 finished unit Glaive [f=0007487] [7487] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0007556] [7556] Event [808,261.995605,136]: 1 finished unit Wind/Tidal Generator [f=0007565] [7565] Event [3996.7998,241.08551,4712.49658]: 1 lost unit Glaive [f=0007603] [7603] Event [953.599976,259.0354,632]: 1 finished unit Glaive [f=0007677] [7677] Event [953.599976,259.0354,632]: 1 finished unit Glaive [f=0007684] [7684] Event [1214.26135,222.024384,557.918152]: 1 lost unit Glaive [f=0007686] [7686] Event [1187.66565,227.842072,491.86087]: 1 lost unit Glaive [f=0007689] [7689] Event [4144,261.995605,4640]: 0 finished unit Lotus [f=0007700] [7700] Event [1174.30066,230.406967,442.893066]: 0 lost unit Duck [f=0007701] [7701] Event [1182.97644,228.771088,469.218872]: 1 lost unit Glaive [f=0007722] [7722] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0007736] [7736] Event [1171.32837,231.326462,483.666534]: 1 lost unit Glaive [f=0007756] [7756] Event [953.599976,259.0354,632]: 1 finished unit Glaive [f=0007786] [7786] Event [4360,261.995605,4856]: 0 lost unit Metal Extractor [f=0007794] [7794] Event [987.210693,260.78772,461.108856]: 1 lost unit Glaive [f=0007802] [7802] Event [4379.14063,259.371765,4892.14502]: 1 lost unit Glaive [f=0007822] [7822] Event [953.599976,259.0354,632]: 1 finished unit Glaive [f=0007833] [7833] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0007842] [7842] Event [984.782898,259.0354,585.272644]: 1 lost unit Glaive [f=0007892] [7892] Event [953.599976,259.026245,632]: 1 finished unit Glaive [f=0007920] [7920] Event [712,261.995605,264]: 1 lost unit Wind/Tidal Generator [f=0007924] [7924] Event [760,254.20752,3832]: 1 finished unit Metal Extractor [f=0007958] [7958] Event [677.74231,261.995605,467.164612]: 1 lost unit Glaive [f=0007975] [7975] Event [903.378052,261.995605,387.414307]: 1 lost unit Glaive [f=0008022] [8022] Event [953.599976,259.026245,632]: 1 finished unit Glaive [f=0008042] [8042] Event [4280.05518,261.995605,4308]: 0 finished unit Conch [f=0008053] [8053] Event [984.692444,260.935425,534.603027]: 1 lost unit Glaive [f=0008055] [8055] Event [376,261.995605,248]: 1 lost unit Wind/Tidal Generator [f=0008062] [8062] Event [424,261.007751,248]: 1 lost unit Wind/Tidal Generator [f=0008078] [8078] Event [216,261.995605,264]: 1 lost unit Wind/Tidal Generator [f=0008080] [8080] Event [953.599976,259.026245,632]: 1 finished unit Glaive [f=0008153] [8153] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0008178] [8178] Event [953.599976,259.0354,632]: 1 finished unit Glaive [f=0008187] [8187] Event [264,261.995605,264]: 1 lost unit Metal Extractor [f=0008194] [8194] Event [584,261.995605,264]: 1 lost unit Wind/Tidal Generator [f=0008223] [8223] Event [232,262.213501,152]: 1 lost unit Wind/Tidal Generator [f=0008258] [8258] Event [465.43457,261.995605,459.359802]: 1 lost unit Glaive [f=0008265] [8265] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0008268] [8268] Event [796.190186,261.995605,479.866577]: 1 lost unit Glaive [f=0008283] [8283] Event [953.599976,259.0354,632]: 1 finished unit Glaive [f=0008301] [8301] Event [216,261.533264,312]: 1 lost unit Wind/Tidal Generator [f=0008330] [8330] Event [958.813843,261.995605,487.908325]: 1 lost unit Glaive [f=0008337] [8337] Event [488,262.667908,264]: 1 lost unit Wind/Tidal Generator [f=0008366] Player MethodPrimeval left the game: normal quit [f=0008366] [8366] Event [undefined]: MethodPrimeval quit [f=0008370] [8370] Event [4360,257.482971,4856]: 0 finished unit Metal Extractor [f=0008383] [8383] Event [953.599976,259.0354,632]: 1 finished unit Glaive [f=0008399] [8399] Event [536,258.370117,264]: 1 lost unit Wind/Tidal Generator [f=0008431] ivand has forced a win due to dropped opposition. [f=0008431] game_message: MethodPrimeval has been destroyed! [f=0008431] [8431] Event [undefined]: MethodPrimeval resigned [f=0008431] game_message: ivand wins! [f=0008431] Submitting stats [f=0008431] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008431] Part| Total Time|Time of the last 0.5s [f=0008431] Draw 9791.98ms 16.83% [f=0008431] Lua::Callins::Synced 3351.98ms 16.93% [f=0008431] Lua::Callins::Unsynced 12843.27ms 9.90% [f=0008431] Lua::CollectGarbage::Synced 320.82ms 0.20% [f=0008431] Lua::CollectGarbage::Unsynced 721.29ms 0.50% [f=0008431] Misc::Profiler::AddTime 33.26ms 0.10% [f=0008431] Sim 10302.16ms 75.64% [f=0008431] [8431] Received game_message: MethodPrimeval has been destroyed! [f=0008431] [8431] Received game_message: ivand wins! [f=0008432] [8432] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008432] [8432] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008432] [8432] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008432] [8432] Game End Stats Values: 2,2075,2075,2075,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.14400005,6.28000021,6.14400005,6.28000021,0,0,0,0,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008432] [8432] Game End Stats Values: 3,2335,2300,2335,2300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2000,2000,2000,2000,8.03999996,11.3280029,8.03999996,11.3280029,185,150,185,150,0,0,0,0,150,150,150,150,0,33.0000267,0,33.0000267,0,0,0,0,0,0,0,0 [f=0008432] [8432] Game End Stats Values: 4,2455,2575,2455,2575,0,0.8152014,0,0.8152014,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.86666679,8,9.86666679,2000,2055,2000,2055,10.0800009,10.134347,10.0800009,10.134347,305,230,305,230,0,0,0,0,150,290,150,290,0,33.0000267,0,33.0000267,0,0,0,0,0,0,0,0 [f=0008432] [8432] Game End Stats Values: 5,2595,2575,2595,2575,0,10.0284386,0,10.0284386,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12,8,12,2000,2055,2000,2055,11.1679983,10.6942158,11.1679983,10.6942158,370,230,370,230,0,0,0,0,225,290,225,290,0,33.0000267,0,33.0000267,0,0,0,0,0,0,0,0 [f=0008432] [8432] Game End Stats Values: 6,2705,2730,2705,2730,0.13365598,15.7082119,0.13365598,15.7082119,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.25923443,12,8.25923443,12,2000,2055,2000,2055,13.35291,11.1386518,13.35291,11.1386518,370,310,370,310,0,0,0,0,335,365,335,365,0,33.0000267,0,33.0000267,0,0,0,0,0,0,0,0 [f=0008432] [8432] Game End Stats Values: 7,2845,2880,2845,2880,1.14380121,19.5345211,1.14380121,19.5345211,0,0,0,0,0,0,0,0,0,0,0,0,0,65,0,65,0,0,0,0,11.1814938,12,11.1814938,12,2000,2055,2000,2055,14.2273417,13.5990868,14.2273417,13.5990868,370,310,370,310,0,65,0,65,475,515,475,515,65,33.0000267,65,33.0000267,0,0,0,0,65,0,65,0 [f=0008432] [8432] Game End Stats Values: 8,3015,2950,3015,2950,4.12019157,28.8286037,4.12019157,28.8286037,0,0,0,0,0,0,0,0,0,0,0,0,16.9411774,130,16.9411774,130,0,0,0,0,15.5940676,12.3999996,15.5940676,12.3999996,2000,2055,2000,2055,14.3584242,16.8196049,14.3584242,16.8196049,435,310,435,310,0,130,0,130,580,585,580,585,130,33.0000267,130,33.0000267,0,0,0,0,130,22.5882378,130,22.5882378 [f=0008432] [8432] Game End Stats Values: 9,3205,3020,3205,3020,17.5354195,37.0848198,17.5354195,37.0848198,0,0,0,0,0,0,0,0,0,19.5686646,0,19.5686646,16.9411774,195,16.9411774,195,0,0,0,0,20.1587276,15.0666666,20.1587276,15.0666666,2000,2055,2000,2055,15.0543461,18.4837475,15.0543461,18.4837475,555,310,555,310,0,195,0,195,650,655,650,655,195,33.0000267,195,33.0000267,0,26.0000114,0,26.0000114,195,22.5882378,195,22.5882378 [f=0008432] [8432] Game End Stats Values: 10,3405,3230,3405,3230,33.2305756,44.953434,33.2305756,44.953434,0,0,0,0,0,0,0,0,0,51.5133362,0,51.5133362,74.3529434,260.714294,74.3529434,260.714294,0,0,0,0,23.7336617,17.7333336,23.7336617,17.7333336,2000,2055,2000,2055,15.2063437,16.7245731,15.2063437,16.7245731,685,380,685,380,80,195,80,195,720,795,720,795,195,113.000031,195,113.000031,0,26.0000114,0,26.0000114,260.714294,79.9999924,260.714294,79.9999924 [f=0008432] [8432] Game End Stats Values: 11,3645,3535,3645,3535,63.1006165,46.0544243,63.1006165,46.0544243,0,0,0,0,0,0,0,0,0,51.5133362,0,51.5133362,74.3529434,260.714294,74.3529434,260.714294,0,0,0,0,34.6097603,20,34.6097603,20,2000,2055,2000,2055,17.5113335,17.9053974,17.5113335,17.9053974,815,540,815,540,80,195,80,195,830,940,830,940,195,113.000031,195,113.000031,0,26.0000114,0,26.0000114,260.714294,79.9999924,260.714294,79.9999924 [f=0008432] [8432] Game End Stats Values: 12,3960,3865,3960,3865,106.214722,46.818882,106.214722,46.818882,0,0,0,0,0,0,0,0,0,51.5133362,0,51.5133362,148.705948,390.714294,148.705948,390.714294,0,0,0,0,38.2553787,22.3999996,38.2553787,22.3999996,2180,2235,2180,2235,19.0742722,18.2909603,19.0742722,18.2909603,880,620,880,620,160,325,160,325,900,1010,900,1010,325,193.000031,325,193.000031,0,26.0000114,0,26.0000114,390.714294,160.000061,390.714294,160.000061 [f=0008432] [8432] Game End Stats Values: 13,3810,4235,3810,4235,131.928009,47.7565498,131.928009,47.7565498,0,0,0,0,0,0,0,0,0,51.5133362,0,51.5133362,321.185974,707.876343,321.185974,707.876343,0,220,0,220,30.2289429,24.666666,30.2289429,24.666666,2180,2235,2180,2235,19.546217,18.3025093,19.546217,18.3025093,620,700,620,700,160,650,160,650,1010,1080,1010,1080,650,193.000031,650,193.000031,0,26.0000114,0,26.0000114,715.714172,344.861725,715.714172,344.861725 [f=0008432] [8432] Game End Stats Values: 14,4165,4690,4165,4690,167.45636,51.1925659,167.45636,51.1925659,0,0,0,0,0,0,0,0,0,51.5133362,0,51.5133362,321.185974,707.876343,321.185974,707.876343,0,220,0,220,29.7377319,27.0666676,29.7377319,27.0666676,2360,2235,2360,2235,20.6085529,19.4210682,20.6085529,19.4210682,685,1010,685,1010,160,650,160,650,1120,1225,1120,1225,650,193.000031,650,193.000031,0,26.0000114,0,26.0000114,715.714172,344.861725,715.714172,344.861725 [f=0008432] [8432] Game End Stats Values: 15,4510,5020,4510,5020,177.50882,59.6021957,177.50882,59.6021957,0,0,0,0,0,0,0,0,0,51.5133362,0,51.5133362,321.185974,707.876343,321.185974,707.876343,0,220,0,220,21.5576992,29.333334,21.5576992,29.333334,2540,2415,2540,2415,20.9501629,20.840641,20.9501629,20.840641,815,1090,815,1090,160,650,160,650,1155,1295,1155,1295,650,193.000031,650,193.000031,0,26.0000114,0,26.0000114,715.714172,344.861725,715.714172,344.861725 [f=0008432] [8432] Game End Stats Values: 16,4825,5430,4825,5430,179.928314,79.2082825,179.928314,79.2082825,0,0,0,0,0,0,0,0,0,51.5133362,0,51.5133362,395.285797,815.126343,395.285797,815.126343,90,220,90,220,19.1979923,31.4666672,19.1979923,31.4666672,2720,2525,2720,2525,21.8012981,21.5870705,21.8012981,21.5870705,750,1250,750,1250,160,715,160,715,1265,1435,1265,1435,715,193.000031,715,193.000031,0,26.0000114,0,26.0000114,822.964172,418.961548,822.964172,418.961548 [f=0008432] [8432] Game End Stats Values: 17,5090,5590,5090,5590,217.605759,108.565231,217.605759,108.565231,0,0,0,0,0,0,0,0,0,51.5133362,0,51.5133362,593.78595,1032.87634,593.78595,1032.87634,90,220,90,220,39.9808006,34.1333351,39.9808006,34.1333351,3080,2470,3080,2470,24.8318253,22.5091305,24.8318253,22.5091305,620,1320,620,1320,375,910,375,910,1300,1580,1300,1580,910,408.000031,910,408.000031,0,26.0000114,0,26.0000114,1045.72437,617.461914,1045.72437,617.461914 [f=0008432] [8432] Game End Stats Values: 18,5205,5745,5205,5745,283.752136,140.95668,283.752136,140.95668,0,0,0,0,0,0,0,0,0,51.5133362,0,51.5133362,699.341248,1315.20837,699.341248,1315.20837,90,220,90,220,56.1047745,36.9333344,56.1047745,36.9333344,3080,2470,3080,2470,26.7297573,22.983427,26.7297573,22.983427,630,1480,630,1480,450,1160,450,1160,1405,1575,1405,1575,1160,483.000031,1160,483.000031,0,26.0000114,0,26.0000114,1328.0564,725.840759,1328.0564,725.840759 [f=0008432] [8432] Game End Stats Values: 19,4880,5990,4880,5990,328.166656,173.314774,328.166656,173.314774,0,0,0,0,0,0,0,0,0,51.5133362,0,51.5133362,916.20874,2184.69116,916.20874,2184.69116,90,310,90,310,44.9584503,35.7333336,44.9584503,35.7333336,3080,2470,3080,2470,28.6249676,21.2298698,28.6249676,21.2298698,370,1710,370,1710,525,1915,525,1915,1340,1500,1340,1500,1950,638,1950,638,42.9999809,33.5000114,42.9999809,33.5000114,2300.32959,1001.7998,2300.32959,1001.7998 [f=0008432] [8432] Game End Stats Values: 20,4630,6225,4630,6225,334.05896,202.164566,334.05896,202.164566,0,0,0,0,0,0,0,0,0,51.5133362,0,51.5133362,972.679688,2571.85376,972.679688,2571.85376,90,310,90,310,24.7761669,38,24.7761669,38,3080,2470,3080,2470,25.6576939,23.4633121,25.6576939,23.4633121,370,1870,370,1870,525,2360,525,2360,1090,1575,1090,1575,2395,638,2395,638,69.6666107,56.2500114,69.6666107,56.2500114,2753.94849,1067.42725,2753.94849,1067.42725 [f=0008438] [8438] Event [280,260.338501,152]: 1 lost unit Wind/Tidal Generator [f=0008446] [8446] Event [840,261.995605,824]: 1 lost unit Wind/Tidal Generator [f=0008459] [8459] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0008472] [8472] Event [1784,55.2084961,3336]: 1 finished unit Metal Extractor [f=0008475] [8475] Event [952,261.995605,536]: 1 lost unit Caretaker [f=0008480] [8480] Event [888,261.995605,536]: 1 lost unit Caretaker [f=0008558] [8558] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0008581] Player ivand left the game: normal quit [f=0008581] [8581] Event [undefined]: ivand quit [f=0008598] Spectator Loocheenchancz left the game: normal quit [f=0008598] [8598] Event [undefined]: Loocheenchancz quit [f=0008604] No clients connected, shutting down server [f=0008604] Server shutdown [f=0008663] [8663] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0008854] [8854] Event [4280.05518,261.995605,4308]: 0 finished unit Conch [f=0008963] [8963] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0009068] [9068] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0009173] [9173] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0009278] [9278] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0009383] [9383] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0009564] [9564] Event [4280.05518,261.995605,4308]: 0 finished unit Conch [f=0009670] [9670] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0009771] [9771] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0009877] [9877] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0009981] [9981] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0010085] [10085] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0010274] [10274] Event [4280.05518,261.995605,4308]: 0 finished unit Conch [f=0010376] [10376] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0010481] [10481] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0010583] [10583] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0010688] [10688] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0010792] [10792] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0010983] [10983] Event [4280.05518,261.995605,4308]: 0 finished unit Conch [f=0011084] [11084] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0011187] [11187] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0011291] [11291] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0011394] [11394] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0011498] [11498] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0011690] [11690] Event [4280.05518,261.995605,4308]: 0 finished unit Conch [f=0011796] [11796] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0011901] [11901] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0012006] [12006] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0012111] [12111] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0012216] [12216] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0012398] [12398] Event [4280.05518,261.995605,4308]: 0 finished unit Conch [f=0012502] [12502] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0012607] [12607] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0012711] [12711] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0012816] [12816] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0012921] [12921] Event [4280.05518,261.995605,4308]: 0 finished unit Duck [f=0013106] [13106] Event [4280.05518,261.995605,4308]: 0 finished unit Conch [f=0013114] Autoquit sending quit command. [f=0013114] [QuitAction] user exited to system [f=0013114] [SpringApp::Kill][1] fromRun=1 [f=0013114] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013114] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013114] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013114] [ThreadPool::SetThreadCount][2] workers=0 [f=0013114] [SpringApp::Kill][2] [f=0013114] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013114] [Game::KillLua][3] dtor=0 luaUI=0x51e47400 [f=0013114] Start widgetHandler:Shutdown [f=0013114] Shutdown - SaveOrderList Complete [f=0013114] Writing last game win data [f=0013114] Shutdown - SaveConfigData Complete [f=0013114] Shutdown Widget - Chili Highlight [f=0013114] Shutdown Widget - Save/Load API [f=0013114] Shutdown Widget - Draw After Chili [f=0013114] Shutdown Widget - EPIC Menu [f=0013114] Shutdown Widget - Chili Minimap [f=0013114] Shutdown Widget - Chili Widget Selector [f=0013114] Shutdown Widget - Local Team Colors [f=0013114] Shutdown Widget - Display Keys 2 [f=0013114] Shutdown Widget - Save Game Menu [f=0013114] Shutdown Widget - HealthBars [f=0013114] Shutdown Widget - Noises [f=0013114] Shutdown Widget - Unit Icons [f=0013114] Shutdown Widget - Win Counter [f=0013114] Shutdown Widget - BuildETA [f=0013114] Shutdown Widget - SpringRTS Replay Stats [f=0013114] Shutdown Widget - Modular Comm Info [f=0013114] Shutdown Widget - CameraShake [f=0013114] Shutdown Widget - Chili Economy Panel Default [f=0013114] Shutdown Widget - Chili EndGame Window [f=0013114] Shutdown Widget - Chili Nuke Warning [f=0013114] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013114] Shutdown Widget - Chili Spectator Panels [f=0013114] Shutdown Widget - Context Menu [f=0013114] Shutdown Widget - Darkening [f=0013114] Shutdown Widget - MetalFeatures (new) [f=0013114] Shutdown Widget - Grab Input [f=0013114] Input grabbing is disabled! [f=0013114] Shutdown Widget - Highlight Geos [f=0013114] Shutdown Widget - Local Widgets Config [f=0013114] Shutdown Widget - Mex Placement Handler [f=0013114] Shutdown Widget - MinimapEvents [f=0013114] Shutdown Widget - Missile Silo Range [f=0013114] Shutdown Widget - Music Player [f=0013114] Shutdown Widget - Point Tracker [f=0013114] Shutdown Widget - Showeco and Grid Drawer [f=0013114] Shutdown Widget - Stereo3D [f=0013114] Shutdown Widget - Attack AoE [f=0013114] Shutdown Widget - Map Edge Extension [f=0013114] Shutdown Widget - Selection Send [f=0013114] Shutdown Widget - LupsManager [f=0013114] Shutdown Widget - Newton Firezone [f=0013114] Shutdown Widget - Chili Pro Console [f=0013114] Shutdown Widget - Chili Crude Player List [f=0013114] Shutdown Widget - Lasso Terraform GUI [f=0013114] Shutdown Widget - Chili Framework [f=0013114] Shutdown Widget - Lups [f=0013114] Shutdown Widget - Custom Markers [f=0013114] Shutdown Widget - Chili Core Selector [f=0013114] Shutdown Widget - Pause Screen [f=0013114] Shutdown Widget - Layout Handler [f=0013114] Shutdown Widget - Persistent Build Height [f=0013114] Shutdown Widget - Text To Speech Control [f=0013114] End widgetHandler:Shutdown [f=0013114] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={325063,51158893} {int,ext,rec}Allocs={21617449,0,0} {chunk,block}Bytes={51158893,0} [f=0013114] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013114] [Game::KillLua][2] dtor=0 luaRules=0x52635260 [f=0013114] Start gadgetHandler:Shutdown [f=0013114] Shutdown - StartSetup [f=0013114] Shutdown - UnitMorph [f=0013114] Shutdown - LupsNanoSpray [f=0013114] Shutdown - Missile Silo Controller [f=0013114] Shutdown - Modular Comm Info [f=0013114] Shutdown - Terrain Texture Handler [f=0013114] Shutdown - UnitCloakShield [f=0013114] Shutdown - Starlight Handler [f=0013114] End gadgetHandler:Shutdown [f=0013114] Start gadgetHandler:Shutdown [f=0013114] Shutdown - Save/Load [f=0013114] Shutdown - UnitMorph [f=0013114] Shutdown - Modular Comm Info [f=0013114] Shutdown - Retreat Command [f=0013114] Shutdown - Shockwaves [f=0013114] Shutdown - Teleport Throw [f=0013114] Shutdown - UnitCloakShield [f=0013114] Shutdown - Lups Cloak FX [f=0013114] Shutdown - Lups [f=0013114] Shutdown - Lups Shield [f=0013114] End gadgetHandler:Shutdown [f=0013114] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21617479,0,0} {chunk,block}Bytes={0,0} [f=0013114] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21617479,0,0} {chunk,block}Bytes={0,0} [f=0013114] [Game::KillLua][4] dtor=0 [f=0013114] [Game::~CGame][1] [f=0013114] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013114] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013114] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013114] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013114] [Game::KillLua][4] dtor=1 [f=0013114] [Game::KillMisc][1] [f=0013114] [Game::KillMisc][2] [f=0013114] [Game::KillMisc][3] [f=0013114] [Game::KillRendering][1] [f=0013114] [3DOParser::Kill] allocated 1 pieces [f=0013114] [S3OParser::Kill] allocated 177 pieces [f=0013114] [AssParser::Kill] allocated 32 pieces [f=0013114] [Game::KillInterface][1] [f=0013114] [Game::KillInterface][2] [f=0013114] [Game::KillSimulation][1] [f=0013114] [Game::KillSimulation][2] [f=0013114] [CCollisionHandler] dis-/continuous tests: 0/260392 [f=0013114] [Game::KillSimulation][3] [f=0013114] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013114] [~CPathCache(20x20)] cacheHits=55 hitPercentage=42% numHashColls=0 maxCacheSize=20 [f=0013114] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013114] [~CPathCache(40x40)] cacheHits=297 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013114] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013114] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013114] [LosHandler::Kill] raycast instance cache-{hits,misses}={3030,6352}; shared=4%; cached=29% [f=0013114] [Game::KillSimulation][4] [f=0013114] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0013114] [Game::~CGame][2] [f=0013114] [Game::~CGame][3] [f=0013114] [SpringApp::Kill][3] [f=0013114] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 137529 bytes sent 114749 bytes recv'd [f=0013114] [SpringApp::Kill][4] font=0x455eb7e0 [f=0013114] [SpringApp::Kill][5] [f=0013114] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7651 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp (0x45661990) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp" numZipFiles=7651 sumInflSize=693124kb sumReadTime=1633ms file="objects3d/strikecom.dae" indx=5362 inflSize=1500kb readTime=27ms file="luaui/images/lobbyranks/6_6.png" indx=3573 inflSize=89kb readTime=21ms file="luaui/widgets/gui_icon_sets.lua" indx=4576 inflSize=3kb readTime=21ms file="bitmaps/loadpictures/buildpower.png" indx=487 inflSize=2718kb readTime=16ms file="objects3d/commrecon.s3o" indx=4922 inflSize=114kb readTime=16ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=14ms file="icons/amphassault.png" indx=920 inflSize=1kb readTime=13ms file="bitmaps/ocean.jpg" indx=511 inflSize=55kb readTime=12ms file="luaui/configs/lang/campaign_units.en.json" indx=2813 inflSize=4kb readTime=12ms file="luarules/gadgets.lua" indx=1573 inflSize=57kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp] 31444422 bytes cached in 2671 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x4579d5f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base/spring/bitmaps.sdz (0x457aa8d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base/springcontent.sdz (0x7fafbc01a610) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base/maphelper.sdz (0x45662220) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fb0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]