[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.mukJA9wKnd/springsettings.793631.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1432-gba1702d maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc95001daa0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 23299 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/793631/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 166ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44900660] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44900660] using game "Zero-K v1.7.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 153ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 766ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 869ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 840ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 111ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Loocheenchancz was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/793631/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2a9a [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2a9a file="cache/104dev-maintenance/paths/AlienDesert.pe-30af2a9a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2aaa [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2aaa file="cache/104dev-maintenance/paths/AlienDesert.pe2-30af2aaa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (230ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11401,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/793631/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1432-gba1702d maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50ce2560,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e553c75df054e90ed262895f52e76435 [f=-000001] Connection attempt from MethodPrimeval [f=-000001] -> Version: 104.0.1-1432-gba1702d maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: MethodPrimeval changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MethodPrimeval" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MethodPrimeval" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ivand [f=-000001] -> Version: 104.0.1-1432-gba1702d maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ivand changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MethodPrimeval" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MethodPrimeval" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MethodPrimeval" string="[Game::Load][lua{Rules,Gaia}={07d74940,00000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[Game::Load][lua{Rules,Gaia}={9c134b88,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hmm you must have robbed the metal bank last game [f=-000001] such metal advantage [f=-000001] i dont know what that means [f=-000001] but ok [f=-000001] you had more metal than I expected [f=-000001] way way more [f=-000001] no idea [f=-000001] [0] Event [929,57.8461914,3690]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5221,54.6437988,359]: 1 finished unit Strike Commander [f=0000000] [0] ivand, team: 0, elo:2552 [f=0000000] [0] MethodPrimeval, team: 1, elo:2324 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [5136,55.8879852,456]: 1 finished unit Cloakbot Factory [f=0000027] [27] Event [1056,59.6559525,3632]: 0 finished unit Rover Assembly [f=0000027] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000027] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000027] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000027] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000027] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000027] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000027] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000027] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000027] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000027] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000027] !transmitlobby @voice@buildUnit@reload [f=0000225] ok [f=0000241] [241] Event [5288,53.0326843,328]: 1 finished unit Metal Extractor [f=0000255] [255] Event [872,58.6097717,3832]: 0 finished unit Metal Extractor [f=0000279] hf [f=0000437] [437] Event [5126.3999,56.8054199,456]: 1 finished unit Conjurer [f=0000475] [475] Event [1073.99231,60.1620064,3631.97046]: 0 finished unit Scorcher [f=0000495] [495] Event [1016,57.9307556,3544]: 0 finished unit Metal Extractor [f=0000601] [601] Event [5128,56.0501099,600]: 1 finished unit Metal Extractor [f=0000650] [650] Event [5126.3999,56.8054199,456]: 1 finished unit Glaive [f=0000755] [755] Event [936,58.0604553,3816]: 0 finished unit Solar Collector [f=0000937] [937] Event [5128,55.5580139,680]: 1 finished unit Solar Collector [f=0001085] [1085] Event [1073.99231,60.1620064,3631.97046]: 0 finished unit Scorcher [f=0001245] [1245] Event [5126.3999,56.8054199,456]: 1 finished unit Conjurer [f=0001269] [1269] Event [944,59.0713501,3744]: 0 finished unit Lotus [f=0001423] [1423] Event [5048,56.8359375,600]: 1 finished unit Solar Collector [f=0001552] [1552] Event [1073.99231,60.1620064,3631.97046]: 0 finished unit Mason [f=0001592] [1592] Event [5126.3999,56.8054199,456]: 1 finished unit Glaive [f=0001789] [1789] Event [5288,53.5209656,248]: 1 finished unit Solar Collector [f=0001830] [1830] Event [5126.3999,56.8054199,456]: 1 finished unit Glaive [f=0001862] [1862] Event [640,215.271759,3232]: 0 finished unit Radar Tower [f=0002080] [2080] Event [5126.3999,56.8054199,456]: 1 finished unit Glaive [f=0002123] [2123] Event [1073.99231,60.1620064,3631.97046]: 0 finished unit Scorcher [f=0002192] [2192] Event [1894.31482,53.2505913,4008.02441]: 1 lost unit Glaive [f=0002428] [2428] Event [5126.3999,56.8054199,456]: 1 finished unit Glaive [f=0002444] [2444] Event [248,58.7585449,3144]: 0 finished unit Metal Extractor [f=0002496] [2496] Event [5368,54.1847229,328]: 1 finished unit Solar Collector [f=0002548] [2548] Event [5896,55.0125122,1016]: 1 finished unit Metal Extractor [f=0002753] [2753] Event [792,57.8086853,3832]: 0 finished unit Solar Collector [f=0003063] [3063] Event [5126.3999,56.8054199,456]: 1 finished unit Conjurer [f=0003094] [3094] Event [152,56.9694519,3000]: 0 finished unit Metal Extractor [f=0003095] [3095] Event [2660.37549,54.911335,2629.60425]: 1 lost unit Glaive [f=0003129] [3129] Event [3832,54.8789978,1416]: 1 finished unit Metal Extractor [f=0003251] [3251] Event [1073.99231,60.1620064,3631.97046]: 0 finished unit Scorcher [f=0003353] [3353] Event [696,59.5252991,3736]: 0 finished unit Solar Collector [f=0003384] [3384] Event [5288,56.8054199,408]: 1 finished unit Solar Collector [f=0003460] [3460] Event [5126.3999,56.8054199,456]: 1 finished unit Glaive [f=0003565] [3565] Event [6008,58.9797974,1144]: 1 finished unit Metal Extractor [f=0003727] [3727] Event [47.1872711,58.1805344,2976.48682]: 1 lost unit Glaive [f=0003740] [3740] Event [3776,59.5100403,1488]: 1 finished unit Lotus [f=0003812] [3812] Event [5126.3999,56.8054199,456]: 1 finished unit Glaive [f=0003895] [3895] Event [616,59.3460083,3640]: 0 finished unit Solar Collector [f=0003983] [3983] Event [1073.99231,60.1620064,3631.97046]: 0 finished unit Scorcher [f=0004024] [4024] Event [160,57.8697205,3072]: 0 finished unit Lotus [f=0004058] [4058] Event [1042.30652,57.9578171,3137.32397]: 1 lost unit Glaive [f=0004092] [4092] Event [5126.3999,56.8054199,456]: 1 finished unit Glaive [f=0004185] [4185] Event [5208,52.9563904,328]: 1 finished unit Solar Collector [f=0004300] [4300] Event [5888,58.682251,1216]: 1 lost unit Lotus [f=0004396] [4396] Event [5126.3999,56.8054199,456]: 1 finished unit Glaive [f=0004396] [4396] Event [1073.99231,60.1620064,3631.97046]: 0 finished unit Scorcher [f=0004407] [4407] Event [5946.80371,58.9494629,1127.71118]: 1 lost unit Conjurer [f=0004428] [4428] Event [6008,58.9302063,1224]: 1 lost unit Solar Collector [f=0004435] [4435] Event [520,59.5405579,3544]: 0 finished unit Solar Collector [f=0004465] [4465] Event [5896,55.0125122,1016]: 1 lost unit Metal Extractor [f=0004546] [4546] Event [6008,58.9797974,1144]: 1 lost unit Metal Extractor [f=0004574] [4574] Event [3288,56.6833496,1112]: 1 finished unit Metal Extractor [f=0004742] [4742] Event [5126.3999,56.8054199,456]: 1 finished unit Glaive [f=0004780] [4780] Event [1073.99231,60.1620064,3631.97046]: 0 finished unit Mason [f=0004948] [4948] Event [5128,58.4648132,536]: 1 finished unit Caretaker [f=0004970] [4970] Event [424,57.434845,3448]: 0 finished unit Solar Collector [f=0004985] [4985] Event [2448.83179,56.3285027,3549.53662]: 1 lost unit Glaive [f=0005055] [5055] Event [5126.3999,56.8054199,456]: 1 finished unit Glaive [f=0005158] [5158] Event [3216,54.7683716,1152]: 1 finished unit Lotus [f=0005176] [5176] Event [5384,54.5509338,184]: 1 finished unit Solar Collector [f=0005185] [5185] Event [1073.99231,60.1620064,3631.97046]: 0 finished unit Scorcher [f=0005413] [5413] Event [5126.3999,56.8054199,456]: 1 finished unit Glaive [f=0005511] [5511] Event [328,58.3694458,3352]: 0 finished unit Solar Collector [f=0005521] [5521] Event [3341.22144,56.1657028,1465.07312]: 0 lost unit Scorcher [f=0005565] [5565] Event [1648,220.776367,2496]: 0 finished unit Radar Tower [f=0005590] [5590] Event [1073.99231,60.1620064,3631.97046]: 0 finished unit Scorcher [f=0005684] [5684] Event [5176,57.4882507,536]: 1 finished unit Caretaker [f=0005722] [5722] Event [5126.3999,56.8054199,456]: 1 finished unit Glaive [f=0005806] [5806] Event [3647.99951,58.2319794,1614.71912]: 0 lost unit Scorcher [f=0005830] [5830] Event [3776,59.5100403,1488]: 1 lost unit Lotus [f=0005858] [5858] Event [5272,56.2332153,136]: 1 finished unit Solar Collector [f=0005865] [5865] Event [3832,54.8826981,1416]: 1 lost unit Metal Extractor [f=0005964] [5964] Event [1073.99231,60.1620064,3631.97046]: 0 finished unit Mason [f=0006043] [6043] Event [5126.3999,56.8054199,456]: 1 finished unit Glaive [f=0006050] [6050] Event [248,58.5792542,3256]: 0 finished unit Solar Collector [f=0006144] [6144] Event [1096,58.1062317,1608]: 0 finished unit Metal Extractor [f=0006179] [6179] Event [4811.02686,56.8796616,752.340637]: 0 lost unit Scorcher [f=0006184] [6184] Event [4853.04785,56.9116478,881.219482]: 1 lost unit Glaive [f=0006342] [6342] Event [1073.99231,60.1620064,3631.97046]: 0 finished unit Mason [f=0006350] [6350] Event [5048,56.8359375,600]: 1 lost unit Solar Collector [f=0006375] [6375] Event [2312,58.8729858,2744]: 0 finished unit Metal Extractor [f=0006418] [6418] Event [5128,55.4588318,344]: 1 finished unit Caretaker [f=0006437] [6437] Event [5090.25049,56.8056107,446.420502]: 1 lost unit Conjurer [f=0006472] [6472] Event [5080,55.0010681,344]: 1 lost unit Caretaker [f=0006495] [6495] Event [5126.3999,56.805191,456]: 1 finished unit Glaive [f=0006578] [6578] Event [5128,58.4685516,536]: 1 lost unit Caretaker [f=0006585] [6585] Event [5052.69141,56.8147316,472.091675]: 0 lost unit Scorcher [f=0006592] [6592] Event [5080.45996,56.8153572,476.945831]: 1 lost unit Glaive [f=0006603] [6603] Event [5176,57.4799728,536]: 1 lost unit Caretaker [f=0006604] [6604] Event [152,58.7432861,3160]: 0 finished unit Solar Collector [f=0006618] [6618] Event [5128,56.0555687,600]: 1 lost unit Metal Extractor [f=0006704] [6704] Event [5496,53.1509399,152]: 1 finished unit Solar Collector [f=0006717] [6717] Event [5126.3999,56.8065033,456]: 1 finished unit Glaive [f=0006747] [6747] Event [1073.99231,60.1620064,3631.97046]: 0 finished unit Scorcher [f=0006775] [6775] Event [4331.06104,57.9868927,1051.85938]: 0 lost unit Scorcher [f=0006777] [6777] Event [5136,56.8065033,456]: 1 lost unit Cloakbot Factory [f=0006785] [6785] Event [5086.48438,56.8554993,558.725464]: 0 lost unit Scorcher [f=0006792] [6792] Event [5083.20117,56.7615013,506.465759]: 0 lost unit Scorcher [f=0006946] Player MethodPrimeval left the game: normal quit [f=0006946] [6946] Event [undefined]: MethodPrimeval quit [f=0007023] [7023] Event [2856,56.9465637,3032]: 0 finished unit Metal Extractor [f=0007038] ivand has forced a win due to dropped opposition. [f=0007038] game_message: MethodPrimeval has been destroyed! [f=0007038] [7038] Event [undefined]: MethodPrimeval resigned [f=0007038] game_message: ivand wins! [f=0007038] Submitting stats [f=0007038] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007038] Part| Total Time|Time of the last 0.5s [f=0007038] Draw 8387.33ms 13.00% [f=0007038] Lua::Callins::Synced 2187.03ms 15.77% [f=0007038] Lua::Callins::Unsynced 10946.22ms 11.11% [f=0007038] Lua::CollectGarbage::Synced 235.68ms 2.68% [f=0007038] Lua::CollectGarbage::Unsynced 455.23ms 0.69% [f=0007038] Misc::Profiler::AddTime 30.04ms 0.10% [f=0007038] Sim 6333.18ms 71.13% [f=0007038] [7038] Received game_message: MethodPrimeval has been destroyed! [f=0007038] [7038] Received game_message: ivand wins! [f=0007039] [7039] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007039] [7039] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007039] [7039] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007039] [7039] Game End Stats Values: 2,2195,2075,2195,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.38333273,6.38333273,6.38333273,6.38333273,120,0,120,0,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007039] [7039] Game End Stats Values: 3,2335,2350,2335,2350,0,0.26038891,0,0.26038891,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.39999962,8,8.39999962,2000,2000,2000,2000,9.60333157,10.2473583,9.60333157,10.2473583,185,130,185,130,0,0,0,0,150,220,150,220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007039] [7039] Game End Stats Values: 4,2525,2570,2525,2570,0.31428131,0.26729608,0.31428131,0.26729608,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,9.60000038,10,9.60000038,10,2000,2000,2000,2000,10.7209501,10.7004604,10.7209501,10.7004604,305,260,305,260,0,0,0,0,220,220,220,220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007039] [7039] Game End Stats Values: 5,2730,2690,2730,2690,0.70895123,0.49416018,0.70895123,0.49416018,0,0,0,0,0,0,0,0,0,0,0,0,0,36.4988251,0,36.4988251,0,90,0,90,11.4666662,10,11.4666662,10,2000,2000,2000,2000,10.7263098,10.7151251,10.7263098,10.7151251,370,380,370,380,0,0,0,0,360,220,360,220,0,0,0,0,0,0,0,0,36.4988251,0,36.4988251,0 [f=0007039] [7039] Game End Stats Values: 6,2795,2875,2795,2875,2.39492297,1.0454706,2.39492297,1.0454706,0,0,0,0,0,0,0,0,0,0,0,0,33.4285774,101.49881,33.4285774,101.49881,0,90,0,90,13.8666668,10,13.8666668,10,2000,2055,2000,2055,10.812397,10.7367544,10.812397,10.7367544,435,510,435,510,0,65,0,65,360,220,360,220,65,0,65,0,0,0,0,0,101.49881,40.857151,101.49881,40.857151 [f=0007039] [7039] Game End Stats Values: 7,3005,2950,3005,2950,9.52090836,2.0819478,9.52090836,2.0819478,0,0,0,0,0,0,0,0,0,0,0,0,33.4285774,101.49881,33.4285774,101.49881,0,90,0,90,14.666667,10,14.666667,10,2000,2055,2000,2055,11.8017311,11.8657646,11.8017311,11.8657646,500,510,500,510,0,65,0,65,505,295,505,295,65,0,65,0,0,0,0,0,101.49881,40.857151,101.49881,40.857151 [f=0007039] [7039] Game End Stats Values: 8,3135,3095,3135,3095,17.3393993,2.86924171,17.3393993,2.86924171,0,0,0,0,0,0,0,0,0,0,0,0,85.4285889,180.294159,85.4285889,180.294159,0,90,0,90,16,11.6000004,16,11.6000004,2000,2055,2000,2055,13.5712318,13.1024866,13.5712318,13.1024866,555,510,555,510,0,130,0,130,580,440,580,440,130,0,130,0,0,0,0,0,180.294159,92.8571625,180.294159,92.8571625 [f=0007039] [7039] Game End Stats Values: 9,3345,3295,3345,3295,23.0172749,4.08516121,23.0172749,4.08516121,0,0,0,0,0,0,0,0,0,0,0,0,85.4285889,180.294159,85.4285889,180.294159,0,90,0,90,16.7999992,12.9333334,16.7999992,12.9333334,2000,2055,2000,2055,15.6218576,15.48106,15.6218576,15.48106,620,640,620,640,0,130,0,130,725,510,725,510,130,0,130,0,0,0,0,0,180.294159,92.8571625,180.294159,92.8571625 [f=0007039] [7039] Game End Stats Values: 10,3435,3585,3435,3585,26.7916164,4.927845,26.7916164,4.927845,0,0,0,0,0,0,0,0,0,0,0,0,129.428589,294.370544,129.428589,294.370544,90,180,90,180,18,14.5333338,18,14.5333338,2000,2055,2000,2055,18.0016232,15.4561787,18.0016232,15.4561787,620,770,620,770,0,195,0,195,725,580,725,580,195,0,195,0,0,5,0,5,294.370544,139.107147,294.370544,139.107147 [f=0007039] [7039] Game End Stats Values: 11,3375,3785,3375,3785,32.3455048,6.30960035,32.3455048,6.30960035,0,0,0,0,0,0,0,0,0,0,0,0,146.656418,601.759338,146.656418,601.759338,90,180,90,180,19.2000008,16.1333332,19.2000008,16.1333332,2000,2055,2000,2055,18.1202602,17.2254524,18.1202602,17.2254524,565,900,565,900,0,542.66687,0,542.66687,720,650,720,650,542.66687,0,542.66687,0,0,26.0000114,0,26.0000114,601.759338,202.885468,601.759338,202.885468 [f=0007039] [7039] Game End Stats Values: 12,3620,3905,3620,3905,44.875145,12.1924658,44.875145,12.1924658,0,0,0,0,0,0,0,0,0,0,0,0,198.656326,724.879211,198.656326,724.879211,90,180,90,180,20,18,20,18,2180,2055,2180,2055,16.0786438,15.7921906,16.0786438,15.7921906,630,1020,630,1020,0,617.66687,0,617.66687,720,650,720,650,617.66687,0,617.66687,0,0,26.0000114,0,26.0000114,724.879211,259.684937,724.879211,259.684937 [f=0007039] [7039] Game End Stats Values: 13,3780,4105,3780,4105,59.9361572,22.1430016,59.9361572,22.1430016,0,0,0,0,0,0,0,0,0,0,0,0,217.227722,735.962097,217.227722,735.962097,180,180,180,180,20.7999992,19.7333336,20.7999992,19.7333336,2180,2055,2180,2055,16.4040661,16.0633678,16.4040661,16.0633678,630,1150,630,1150,0,682.66687,0,682.66687,790,720,790,720,682.66687,0,682.66687,0,0,26.0000114,0,26.0000114,735.962097,285.684998,735.962097,285.684998 [f=0007039] [7039] Game End Stats Values: 14,4000,4100,4000,4100,78.8929672,28.8567066,78.8929672,28.8567066,0,0,0,0,0,0,0,0,0,0,0,0,437.485138,858.541077,437.485138,858.541077,90,180,90,180,22,21.333334,22,21.333334,2360,2110,2360,2110,16.6637859,15.84758,16.6637859,15.84758,760,1020,760,1020,260,772.66687,260,772.66687,790,790,790,790,772.66687,260,772.66687,260,0,26.0000114,0,26.0000114,866.20752,505.942383,866.20752,505.942383 [f=0007039] [7039] Game End Stats Values: 15,3995,4235,3995,4235,105.412659,37.2304192,105.412659,37.2304192,0,0,0,0,0,0,0,0,0,0,0,0,460.771942,1058.5896,460.771942,1058.5896,90,180,90,180,23.6000004,22.9333324,23.6000004,22.9333324,2360,2110,2360,2110,15.1313133,16.5849113,15.1313133,16.5849113,760,1010,760,1010,390,912.66687,390,912.66687,785,935,785,935,912.66687,390,912.66687,390,0,26.0000114,0,26.0000114,1073.08264,568.13678,1073.08264,568.13678 [f=0007039] [7039] Game End Stats Values: 16,3685,4500,3685,4500,122.004051,55.0338173,122.004051,55.0338173,0,0,0,0,0,0,0,0,0,0,0,0,619.182556,2094.83252,619.182556,2094.83252,90,180,90,180,20.9333324,24.3999996,20.9333324,24.3999996,2180,2110,2180,2110,13.6860933,20.6602268,13.6860933,20.6602268,705,1130,705,1130,520,1536.8335,520,1536.8335,710,1080,710,1080,1611.8335,520,1611.8335,520,0,26.0000114,0,26.0000114,2531.1416,732.167175,2531.1416,732.167175 [f=0007039] [7039] Game End Stats Values: 17,2755,4185,2755,4185,140.442932,70.1272202,140.442932,70.1272202,0,0,0,0,0,0,0,0,0,0,0,0,751.027039,2240.38696,751.027039,2240.38696,90,180,90,180,21.2000008,26,21.2000008,26,1380,2110,1380,2110,12.54389,21.6093407,12.54389,21.6093407,575,740,575,740,780,2336.8335,780,2336.8335,710,1155,710,1155,2556.8335,910,2556.8335,910,0,26.0000114,0,26.0000114,2996.76318,945.725952,2996.76318,945.725952 [f=0007152] [7152] Event [1073.99231,60.1620064,3631.97046]: 0 finished unit Scorcher [f=0007198] Player ivand left the game: normal quit [f=0007198] [7198] Event [undefined]: ivand quit [f=0007204] No clients connected, shutting down server [f=0007204] Server shutdown [f=0007528] [7528] Event [1073.99231,60.1620064,3631.97046]: 0 finished unit Mason [f=0007759] [7759] Event [72,56.6108704,1928]: 0 finished unit Metal Extractor [f=0007770] [7770] Event [3336,56.6986084,2472]: 0 finished unit Metal Extractor [f=0007943] [7943] Event [1073.99231,60.1620064,3631.97046]: 0 finished unit Scorcher [f=0008349] [8349] Event [1073.99231,60.1620064,3631.97046]: 0 finished unit Scorcher [f=0008640] [8640] Event [2824,53.7994385,1688]: 0 finished unit Metal Extractor [f=0008755] [8755] Event [1073.99231,60.1620064,3631.97046]: 0 finished unit Scorcher [f=0009160] [9160] Event [1073.99231,60.1620064,3631.97046]: 0 finished unit Scorcher [f=0009255] [9255] Event [2264,58.1481934,2088]: 0 finished unit Metal Extractor [f=0009537] [9537] Event [1073.99231,60.1620064,3631.97046]: 0 finished unit Mason [f=0009941] [9941] Event [1073.99231,60.1620064,3631.97046]: 0 finished unit Scorcher [f=0010347] [10347] Event [1073.99231,60.1620064,3631.97046]: 0 finished unit Scorcher [f=0010752] [10752] Event [1073.99231,60.1620064,3631.97046]: 0 finished unit Scorcher [f=0011025] Autoquit sending quit command. [f=0011025] [QuitAction] user exited to system [f=0011025] [SpringApp::Kill][1] fromRun=1 [f=0011025] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011025] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011025] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011025] [ThreadPool::SetThreadCount][2] workers=0 [f=0011025] [SpringApp::Kill][2] [f=0011025] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011025] [Game::KillLua][3] dtor=0 luaUI=0x50b6e450 [f=0011025] Start widgetHandler:Shutdown [f=0011025] Shutdown - SaveOrderList Complete [f=0011025] Writing last game win data [f=0011025] Shutdown - SaveConfigData Complete [f=0011025] Shutdown Widget - Chili Highlight [f=0011025] Shutdown Widget - Save/Load API [f=0011025] Shutdown Widget - Draw After Chili [f=0011025] Shutdown Widget - EPIC Menu [f=0011025] Shutdown Widget - Chili Minimap [f=0011025] Shutdown Widget - Chili Widget Selector [f=0011025] Shutdown Widget - Local Team Colors [f=0011025] Shutdown Widget - Display Keys 2 [f=0011025] Shutdown Widget - Save Game Menu [f=0011025] Shutdown Widget - HealthBars [f=0011025] Shutdown Widget - Noises [f=0011025] Shutdown Widget - Unit Icons [f=0011025] Shutdown Widget - Win Counter [f=0011025] Shutdown Widget - BuildETA [f=0011025] Shutdown Widget - SpringRTS Replay Stats [f=0011025] Shutdown Widget - Modular Comm Info [f=0011025] Shutdown Widget - CameraShake [f=0011025] Shutdown Widget - Chili Economy Panel Default [f=0011025] Shutdown Widget - Chili EndGame Window [f=0011025] Shutdown Widget - Chili Nuke Warning [f=0011025] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011025] Shutdown Widget - Chili Spectator Panels [f=0011025] Shutdown Widget - Context Menu [f=0011025] Shutdown Widget - Darkening [f=0011025] Shutdown Widget - MetalFeatures (new) [f=0011025] Shutdown Widget - Grab Input [f=0011025] Input grabbing is disabled! [f=0011025] Shutdown Widget - Highlight Geos [f=0011025] Shutdown Widget - Local Widgets Config [f=0011025] Shutdown Widget - Mex Placement Handler [f=0011025] Shutdown Widget - MinimapEvents [f=0011025] Shutdown Widget - Missile Silo Range [f=0011025] Shutdown Widget - Music Player [f=0011025] Shutdown Widget - Point Tracker [f=0011025] Shutdown Widget - Showeco and Grid Drawer [f=0011025] Shutdown Widget - Stereo3D [f=0011025] Shutdown Widget - Attack AoE [f=0011025] Shutdown Widget - Map Edge Extension [f=0011025] Shutdown Widget - Selection Send [f=0011025] Shutdown Widget - LupsManager [f=0011025] Shutdown Widget - Newton Firezone [f=0011025] Shutdown Widget - Chili Pro Console [f=0011025] Shutdown Widget - Chili Crude Player List [f=0011025] Shutdown Widget - Lasso Terraform GUI [f=0011025] Shutdown Widget - Chili Framework [f=0011025] Shutdown Widget - Lups [f=0011025] Shutdown Widget - Custom Markers [f=0011025] Shutdown Widget - Chili Core Selector [f=0011025] Shutdown Widget - Pause Screen [f=0011025] Shutdown Widget - Layout Handler [f=0011025] Shutdown Widget - Persistent Build Height [f=0011025] Shutdown Widget - Text To Speech Control [f=0011025] End widgetHandler:Shutdown [f=0011025] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={315662,49718950} {int,ext,rec}Allocs={21641159,0,0} {chunk,block}Bytes={49718950,0} [f=0011025] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011025] [Game::KillLua][2] dtor=0 luaRules=0x50ce2560 [f=0011025] Start gadgetHandler:Shutdown [f=0011025] Shutdown - StartSetup [f=0011025] Shutdown - UnitMorph [f=0011025] Shutdown - LupsNanoSpray [f=0011025] Shutdown - Missile Silo Controller [f=0011025] Shutdown - Modular Comm Info [f=0011025] Shutdown - Terrain Texture Handler [f=0011025] Shutdown - UnitCloakShield [f=0011025] Shutdown - Starlight Handler [f=0011025] End gadgetHandler:Shutdown [f=0011025] Start gadgetHandler:Shutdown [f=0011025] Shutdown - Save/Load [f=0011025] Shutdown - UnitMorph [f=0011025] Shutdown - Modular Comm Info [f=0011025] Shutdown - Retreat Command [f=0011025] Shutdown - Shockwaves [f=0011025] Shutdown - Teleport Throw [f=0011025] Shutdown - UnitCloakShield [f=0011025] Shutdown - Lups Cloak FX [f=0011025] Shutdown - Lups [f=0011025] Shutdown - Lups Shield [f=0011025] End gadgetHandler:Shutdown [f=0011025] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21641189,0,0} {chunk,block}Bytes={0,0} [f=0011025] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21641189,0,0} {chunk,block}Bytes={0,0} [f=0011025] [Game::KillLua][4] dtor=0 [f=0011025] [Game::~CGame][1] [f=0011025] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011025] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011025] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011025] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011025] [Game::KillLua][4] dtor=1 [f=0011025] [Game::KillMisc][1] [f=0011025] [Game::KillMisc][2] [f=0011025] [Game::KillMisc][3] [f=0011025] [Game::KillRendering][1] [f=0011025] [3DOParser::Kill] allocated 1 pieces [f=0011025] [S3OParser::Kill] allocated 175 pieces [f=0011025] [AssParser::Kill] allocated 53 pieces [f=0011025] [Game::KillInterface][1] [f=0011025] [Game::KillInterface][2] [f=0011025] [Game::KillSimulation][1] [f=0011025] [Game::KillSimulation][2] [f=0011025] [CCollisionHandler] dis-/continuous tests: 0/9694 [f=0011025] [Game::KillSimulation][3] [f=0011025] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011025] [~CPathCache(24x16)] cacheHits=32 hitPercentage=33% numHashColls=0 maxCacheSize=10 [f=0011025] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011025] [~CPathCache(48x32)] cacheHits=33 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011025] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011025] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011025] [LosHandler::Kill] raycast instance cache-{hits,misses}={1566,5576}; shared=3%; cached=19% [f=0011025] [Game::KillSimulation][4] [f=0011025] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0011025] [Game::~CGame][2] [f=0011025] [Game::~CGame][3] [f=0011025] [SpringApp::Kill][3] [f=0011025] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 115912 bytes sent 93387 bytes recv'd [f=0011025] [SpringApp::Kill][4] font=0x447ff7e0 [f=0011025] [SpringApp::Kill][5] [f=0011025] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7651 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp (0x4486d560) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp" numZipFiles=7651 sumInflSize=693124kb sumReadTime=1595ms file="luaui/widgets/gui_chili_radial_buildmenu.lua" indx=4552 inflSize=9kb readTime=32ms file="unittextures/factoryveh1.png" indx=7022 inflSize=1077kb readTime=23ms file="objects3d/strikecom.dae" indx=5362 inflSize=1500kb readTime=21ms file="bitmaps/loadpictures/buildpower.png" indx=487 inflSize=2718kb readTime=17ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=15ms file="units/cloakbomb.lua" indx=6580 inflSize=2kb readTime=15ms file="unitpics/factoryspider.png" indx=6306 inflSize=11kb readTime=14ms file="unitpics/factoryship.png" indx=6305 inflSize=9kb readTime=13ms file="luaui/widgets/gui_savegame.lua" indx=4599 inflSize=16kb readTime=9ms file="unittextures/tatex/noise4a00.bmp" indx=7499 inflSize=12kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp] 33552932 bytes cached in 2673 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x449b14c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base/spring/bitmaps.sdz (0x449afea0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base/springcontent.sdz (0x7fc95001a610) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base/maphelper.sdz (0x44878c00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fb0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]