[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.CrJBvt1MNo/springsettings.793547.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1432-gba1702d maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8d3c01daa0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 23296 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/793547/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 187ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44cf4fe0] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44cf4fe0] using game "Zero-K v1.7.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 94ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 622ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 745ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 69ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 789ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 133ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ivand was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/793547/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd100 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd100 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-909cd100.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd110 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd110 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-909cd110.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (264ms, checksum e83319b2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11402,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/793547/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1432-gba1702d maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51339560,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: de35c75d1c8ed0484b8cbac04596f592 [f=-000001] Connection attempt from WaldstonSFM [f=-000001] -> Version: 104.0.1-1432-gba1702d maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: WaldstonSFM changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from OrangeSky [f=-000001] -> Version: 104.0.1-1432-gba1702d maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: OrangeSky changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[Game::Load][lua{Rules,Gaia}={67141370,00000000}]" [f=-000001] Allies: I choose: Baku! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[Game::Load][lua{Rules,Gaia}={49538a10,00000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] glhf [f=-000001] [0] Event [4640,168.533569,4627]: 0 finished unit Engineer Commander [f=-000001] [0] Event [395,175.819275,290]: 1 finished unit Strike Commander [f=0000000] [0] OrangeSky, team: 1, elo:2330 [f=0000000] [0] WaldstonSFM, team: 0, elo:1792 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [480,175.819244,208]: 1 finished unit Tank Foundry [f=0000031] [31] Event [4608,174.084442,4704]: 0 finished unit Rover Assembly [f=0000031] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000031] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000031] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000031] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000031] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000031] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000031] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000031] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000031] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000031] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000031] !transmitlobby @voice@buildUnit@reload [f=0000241] [241] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000270] [270] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000459] [459] Event [4590.00781,176.46434,4704.02979]: 0 finished unit Mason [f=0000466] [466] Event [488,175.812134,312]: 1 finished unit Solar Collector [f=0000497] [497] Event [4792,173.804169,4648]: 0 finished unit Solar Collector [f=0000592] [592] Event [508,177.098083,208]: 1 finished unit Kodachi [f=0000721] [721] Event [4792,174.123474,4728]: 0 finished unit Solar Collector [f=0000753] [753] Event [4590.00781,176.46434,4704.02979]: 0 finished unit Dart [f=0000876] [876] Event [4590.00781,176.46434,4704.02979]: 0 finished unit Dart [f=0001027] [1027] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0001287] [1287] Event [508,177.098083,208]: 1 finished unit Welder [f=0001313] [1313] Event [4496,173.995728,4576]: 0 finished unit Lotus [f=0001585] [1585] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0001638] [1638] Event [2325.34424,173.995728,2888.32275]: 0 lost unit Dart [f=0001666] [1666] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0001924] [1924] Event [4590.00781,176.46434,4704.02979]: 0 finished unit Scorcher [f=0001925] [1925] Event [4456,177.465363,4376]: 0 finished unit Solar Collector [f=0001961] [1961] Event [1352,175.819244,296]: 1 finished unit Solar Collector [f=0002255] [2255] Event [508,177.098083,208]: 1 finished unit Kodachi [f=0002305] [2305] Event [4608,172.172241,4448]: 0 finished unit Radar Tower [f=0002451] [2451] Event [432,175.883118,432]: 1 finished unit Lotus [f=0002540] [2540] Event [4376,181.289734,4376]: 0 lost unit Metal Extractor [f=0002544] [2544] Event [1736,175.883118,632]: 1 finished unit Solar Collector [f=0002594] [2594] Event [4031.23633,175.709442,3662.10913]: 0 lost unit Dart [f=0002858] [2858] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0002974] [2974] Event [4590.00781,176.46434,4704.02979]: 0 finished unit Ripper [f=0003027] [3027] Event [720,175.819244,688]: 1 finished unit Radar Tower [f=0003219] [3219] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0003423] [3423] Event [856,175.819244,616]: 1 finished unit Solar Collector [f=0003616] [3616] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [f=0003916] [3916] Event [2344,174.059601,1208]: 1 finished unit Solar Collector [f=0004095] [4095] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0004108] [4108] Event [4880,168.340759,4512]: 0 finished unit Lotus [f=0004144] [4144] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0004294] [4294] Event [4590.00781,176.46434,4704.02979]: 0 finished unit Ripper [f=0004335] [4335] Event [2624,141.208191,1312]: 1 finished unit Radar Tower [f=0004504] [4504] Event [328,175.826355,1080]: 1 finished unit Solar Collector [f=0004635] [4635] Event [508,177.098083,208]: 1 finished unit Ogre [f=0004658] [4658] Event [4872,174.123474,4728]: 0 finished unit Solar Collector [f=0004894] [4894] Event [4590.00781,176.46434,4704.02979]: 0 finished unit Mason [f=0004994] [4994] Event [440,179.466248,1512]: 1 finished unit Solar Collector [f=0005196] [5196] Event [3672,170.348755,3224]: 0 finished unit Metal Extractor [f=0005201] [5201] Event [4952,172.172241,4728]: 0 finished unit Solar Collector [f=0005265] [5265] Event [508,177.098083,208]: 1 finished unit Welder [f=0005359] [5359] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0005379] [5379] Event [4590.00781,176.46434,4704.02979]: 0 finished unit Mason [f=0005490] [5490] Event [3624,172.363831,632]: 1 finished unit Metal Extractor [f=0005665] [5665] Event [5032,172.172241,4728]: 0 finished unit Solar Collector [f=0005790] [5790] Event [3720,173.995728,600]: 1 finished unit Solar Collector [f=0005871] [5871] Event [4376,180.612854,4376]: 0 finished unit Metal Extractor [f=0005908] [5908] Event [3896,186.760254,4760]: 0 lost unit Metal Extractor [f=0005927] [5927] Event [3773.15869,174.997589,636.910095]: 1 finished unit Strike Commander [f=0005988] [5988] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [f=0005996] [5996] Event [4590.00781,176.46434,4704.02979]: 0 finished unit Scorcher [f=0006080] [6080] Event [4232,177.947845,2632]: 0 finished unit Metal Extractor [f=0006103] [6103] Event [508,177.098083,208]: 1 finished unit Kodachi [f=0006163] [6163] Event [3816,173.995728,504]: 1 finished unit Metal Extractor [f=0006264] [6264] Event [4176,179.459167,2800]: 0 finished unit Radar Tower [f=0006328] [6328] Event [1112,175.755371,2024]: 1 finished unit Solar Collector [f=0006414] [6414] Event [4590.00781,176.46434,4704.02979]: 0 finished unit Scorcher [f=0006446] [6446] Event [3904,175.819244,640]: 1 finished unit Lotus [f=0006601] [6601] Event [3896,186.790161,4760]: 0 finished unit Metal Extractor [f=0006752] [6752] Event [1288,177.642761,200]: 1 finished unit Solar Collector [f=0006807] [6807] Event [1168,175.812134,2416]: 1 finished unit Radar Tower [f=0006822] [6822] Event [4590.00781,176.46434,4704.02979]: 0 finished unit Scorcher [f=0007135] [7135] Event [4408,173.995728,920]: 1 finished unit Metal Extractor [f=0007214] [7214] Event [4590.00781,176.46434,4704.02979]: 0 finished unit Scorcher [f=0007262] [7262] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [f=0007380] [7380] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0007541] [7541] Event [4408,173.988647,1016]: 1 finished unit Solar Collector [f=0007651] [7651] Event [808,173.995728,168]: 1 finished unit Caretaker [f=0007667] [7667] Event [776,177.571777,2712]: 1 finished unit Metal Extractor [f=0007694] [7694] Event [4000,179.295959,4800]: 0 finished unit Faraday [f=0007773] [7773] Event [4590.00781,176.46434,4704.02979]: 0 finished unit Mason [f=0007855] [7855] Event [4288,175.762482,944]: 1 finished unit Picket [f=0007963] [7963] Event [776,175.578003,2584]: 1 finished unit Solar Collector [f=0008212] [8212] Event [1256,175.634766,328]: 1 finished unit Solar Collector [f=0008444] [8444] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0008506] [8506] Event [1208,175.819244,248]: 1 finished unit Solar Collector [f=0008617] [8617] Event [508,177.098083,208]: 1 finished unit Minotaur [f=0008716] [8716] Event [1608,174.002838,3256]: 1 finished unit Metal Extractor [f=0008826] [8826] Event [4590.00781,176.46434,4704.02979]: 0 finished unit Ripper [f=0008971] [8971] Event [760,173.995728,536]: 1 finished unit Solar Collector [f=0009042] [9042] Event [3384.22534,172.251694,2297.45068]: 0 lost unit Scorcher [f=0009096] [9096] Event [3427.34473,172.200043,2262.77246]: 0 lost unit Scorcher [f=0009128] [9128] Event [4312,179.274658,1032]: 1 finished unit Stinger [f=0009149] [9149] Event [4744,163.061829,4520]: 0 finished unit Caretaker [f=0009149] [9149] Event [3458.6665,174.689087,2194.9231]: 0 lost unit Scorcher [f=0009160] [9160] Event [3454.02808,173.930817,2189.52759]: 0 lost unit Scorcher [f=0009212] [9212] Event [undefined]: WaldstonSFM resigned [f=0009212] game_message: WaldstonSFM has been destroyed! [f=0009212] game_message: OrangeSky wins! [f=0009212] Submitting stats [f=0009212] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009212] Part| Total Time|Time of the last 0.5s [f=0009212] Draw 8043.30ms 14.29% [f=0009212] Lua::Callins::Synced 2178.57ms 14.89% [f=0009212] Lua::Callins::Unsynced 10767.79ms 21.28% [f=0009212] Lua::CollectGarbage::Synced 215.72ms 0.10% [f=0009212] Lua::CollectGarbage::Unsynced 436.85ms 0.50% [f=0009212] Misc::Profiler::AddTime 28.47ms 0.10% [f=0009212] Sim 6509.66ms 50.05% [f=0009212] [9212] Received game_message: WaldstonSFM has been destroyed! [f=0009212] [9212] Received game_message: OrangeSky wins! [f=0009213] [9213] Game End Stats Header: 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20,5245,6190,6190,5245,131.259537,68.2126694,68.2126694,131.259537,0,0,0,0,0,0,0,0,72.8933411,0,0,72.8933411,116.381393,226.119446,226.119446,116.381393,430,280,280,430,20,33.3333321,33.3333321,20,2110,2575,2575,2110,23.4001083,32.1334991,32.1334991,23.4001083,1610,1380,1380,1610,0,155,155,0,1095,1955,1955,1095,438.5,0,0,438.5,29.999958,0,0,29.999958,235.277283,124.602386,124.602386,235.277283 [f=0009213] [9213] Game End Stats Values: 21,5485,7185,7185,5485,137.376526,72.8124619,72.8124619,137.376526,0,0,0,0,0,0,0,0,136.974518,0,0,136.974518,131.655884,226.119446,226.119446,131.655884,430,280,280,430,20,36,36,20,2110,2575,2575,2110,24.4497375,33.4363861,33.4363861,24.4497375,1850,2230,2230,1850,0,155,155,0,1095,2100,2100,1095,438.5,0,0,438.5,29.999958,0,0,29.999958,235.277283,139.876877,139.876877,235.277283 [f=0009213] [9213] Game End Stats Values: 22,5145,7605,7605,5145,137.376526,76.0727921,76.0727921,137.376526,0,0,0,0,0,0,0,0,136.974518,0,0,136.974518,575.778015,670.107117,670.107117,575.778015,430,700,700,430,20,37.75,37.75,20,2290,2575,2575,2290,24.0419426,34.4727821,34.4727821,24.0419426,1330,2230,2230,1330,0,545,545,0,1095,2100,2100,1095,958.5,0,0,958.5,29.999958,0,0,29.999958,755.277222,596.351501,596.351501,755.277222 [f=0009259] !transmitlobby @voice@buildUnit@remove;vehcon [f=0009259] !transmitlobby @voice@buildUnit@remove;vehscout [f=0009259] !transmitlobby @voice@buildUnit@remove;vehraid [f=0009259] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0009259] !transmitlobby @voice@buildUnit@remove;vehriot [f=0009259] !transmitlobby @voice@buildUnit@remove;vehassault [f=0009259] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0009259] !transmitlobby @voice@buildUnit@remove;veharty [f=0009259] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0009259] !transmitlobby @voice@buildUnit@remove;vehaa [f=0009259] !transmitlobby @voice@buildUnit@reload [f=0009260] [9260] Event [3278.1438,166.649963,2095.04858]: 0 lost unit Ripper [f=0009260] [9260] Event [3466.08691,170.461487,1927.37036]: 1 lost unit Ogre [f=0009261] [9261] Event [4456,177.451218,4376]: 0 lost unit Solar Collector [f=0009301] [9301] Event [680,173.995728,584]: 1 finished unit Solar Collector [f=0009325] Spectator WaldstonSFM left the game: normal quit [f=0009325] [9325] Event [undefined]: WaldstonSFM quit [f=0009451] [9451] Event [1656,173.995728,4152]: 1 finished unit Metal Extractor [f=0009505] No clients connected, shutting down server [f=0009505] Server shutdown [f=0009579] [9579] Event [408,175.819244,392]: 1 finished unit Wind/Tidal Generator [f=0009751] [9751] Event [508,177.098083,208]: 1 finished unit Emissary [f=0009825] [9825] Event [360,175.819244,312]: 1 finished unit Solar Collector [f=0009856] [9856] Event [1816,179.452057,4280]: 1 finished unit Metal Extractor [f=0010235] [10235] Event [3808,177.217041,752]: 1 finished unit Faraday [f=0010334] [10334] Event [344,175.819244,936]: 1 finished unit Solar Collector [f=0010524] [10524] Event [392,175.819244,1016]: 1 finished unit Wind/Tidal Generator [f=0010554] [10554] Event [508,177.098083,208]: 1 finished unit Ogre [f=0010681] [10681] Event [808,179.52301,4456]: 1 finished unit Metal Extractor [f=0010761] [10761] Event [4424,173.747406,856]: 1 finished unit Solar Collector [f=0010816] [10816] Event [264,179.217896,984]: 1 finished unit Solar Collector [f=0010891] [10891] Event [508,177.098083,208]: 1 finished unit Welder [f=0011047] [11047] Event [4472,174.05249,936]: 1 finished unit Solar Collector [f=0011409] [11409] Event [4344,172.186432,904]: 1 finished unit Solar Collector [f=0011977] [11977] Event [3832,166.87912,440]: 1 finished unit Solar Collector [f=0012196] [12196] Event [508,177.098083,208]: 1 finished unit Minotaur [f=0012345] [12345] Event [3880,170.540314,520]: 1 finished unit Solar Collector [f=0012676] [12676] Event [3800,175.819244,568]: 1 finished unit Solar Collector [f=0013012] [13012] Event [3752,173.938965,488]: 1 finished unit Solar Collector [f=0013278] [13278] Event [508,177.098083,208]: 1 finished unit Emissary [f=0013394] [13394] Event [3640,174.002838,568]: 1 finished unit Solar Collector [f=0013722] [13722] Event [3608,173.995728,696]: 1 finished unit Solar Collector [f=0014056] [14056] Event [508,177.098083,208]: 1 finished unit Ogre [f=0014081] [14081] Event [3560,172.186432,616]: 1 finished unit Solar Collector [f=0014295] Autoquit sending quit command. [f=0014295] [QuitAction] user exited to system [f=0014295] [SpringApp::Kill][1] fromRun=1 [f=0014295] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014295] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014295] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014295] [ThreadPool::SetThreadCount][2] workers=0 [f=0014295] [SpringApp::Kill][2] [f=0014295] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014295] [Game::KillLua][3] dtor=0 luaUI=0x51149e80 [f=0014295] Start widgetHandler:Shutdown [f=0014295] Shutdown - SaveOrderList Complete [f=0014295] Writing last game win data [f=0014295] Shutdown - SaveConfigData Complete [f=0014295] Shutdown Widget - Chili Highlight [f=0014295] Shutdown Widget - Save/Load API [f=0014295] Shutdown Widget - Draw After Chili [f=0014295] Shutdown Widget - EPIC Menu [f=0014295] Shutdown Widget - Chili Minimap [f=0014295] Shutdown Widget - Chili Widget Selector [f=0014295] Shutdown Widget - Local Team Colors [f=0014295] Shutdown Widget - Display Keys 2 [f=0014295] Shutdown Widget - Save Game Menu [f=0014295] Shutdown Widget - HealthBars [f=0014295] Shutdown Widget - Noises [f=0014295] Shutdown Widget - Unit Icons [f=0014295] Shutdown Widget - Win Counter [f=0014295] Shutdown Widget - BuildETA [f=0014295] Shutdown Widget - SpringRTS Replay Stats [f=0014295] Shutdown Widget - Modular Comm Info [f=0014295] Shutdown Widget - CameraShake [f=0014295] Shutdown Widget - Chili Economy Panel Default [f=0014295] Shutdown Widget - Chili EndGame Window [f=0014295] Shutdown Widget - Chili Nuke Warning [f=0014295] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014295] Shutdown Widget - Chili Spectator Panels [f=0014295] Shutdown Widget - Context Menu [f=0014295] Shutdown Widget - Darkening [f=0014295] Shutdown Widget - MetalFeatures (new) [f=0014295] Shutdown Widget - Grab Input [f=0014295] Input grabbing is disabled! [f=0014295] Shutdown Widget - Highlight Geos [f=0014295] Shutdown Widget - Local Widgets Config [f=0014295] Shutdown Widget - Mex Placement Handler [f=0014295] Shutdown Widget - MinimapEvents [f=0014295] Shutdown Widget - Missile Silo Range [f=0014295] Shutdown Widget - Music Player [f=0014295] Shutdown Widget - Point Tracker [f=0014295] Shutdown Widget - Showeco and Grid Drawer [f=0014295] Shutdown Widget - Stereo3D [f=0014295] Shutdown Widget - Attack AoE [f=0014295] Shutdown Widget - Map Edge Extension [f=0014295] Shutdown Widget - Selection Send [f=0014295] Shutdown Widget - LupsManager [f=0014295] Shutdown Widget - Newton Firezone [f=0014295] Shutdown Widget - Chili Pro Console [f=0014295] Shutdown Widget - Chili Crude Player List [f=0014295] Shutdown Widget - Lasso Terraform GUI [f=0014295] Shutdown Widget - Chili Framework [f=0014295] Shutdown Widget - Lups [f=0014295] Shutdown Widget - Custom Markers [f=0014295] Shutdown Widget - Chili Core Selector [f=0014295] Shutdown Widget - Pause Screen [f=0014295] Shutdown Widget - Layout Handler [f=0014295] Shutdown Widget - Persistent Build Height [f=0014295] Shutdown Widget - Text To Speech Control [f=0014295] End widgetHandler:Shutdown [f=0014295] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={287412,49375034} {int,ext,rec}Allocs={21465280,0,0} {chunk,block}Bytes={49375034,0} [f=0014295] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014295] [Game::KillLua][2] dtor=0 luaRules=0x51339560 [f=0014295] Start gadgetHandler:Shutdown [f=0014295] Shutdown - StartSetup [f=0014295] Shutdown - UnitMorph [f=0014295] Shutdown - LupsNanoSpray [f=0014295] Shutdown - Missile Silo Controller [f=0014295] Shutdown - Modular Comm Info [f=0014295] Shutdown - Terrain Texture Handler [f=0014295] Shutdown - UnitCloakShield [f=0014295] Shutdown - Starlight Handler [f=0014295] End gadgetHandler:Shutdown [f=0014295] Start gadgetHandler:Shutdown [f=0014295] Shutdown - Save/Load [f=0014295] Shutdown - UnitMorph [f=0014295] Shutdown - Modular Comm Info [f=0014295] Shutdown - Retreat Command [f=0014295] Shutdown - Shockwaves [f=0014295] Shutdown - Teleport Throw [f=0014295] Shutdown - UnitCloakShield [f=0014295] Shutdown - Lups Cloak FX [f=0014295] Shutdown - Lups [f=0014295] Shutdown - Lups Shield [f=0014295] End gadgetHandler:Shutdown [f=0014295] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21465310,0,0} {chunk,block}Bytes={0,0} [f=0014295] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21465310,0,0} {chunk,block}Bytes={0,0} [f=0014295] [Game::KillLua][4] dtor=0 [f=0014295] [Game::~CGame][1] [f=0014295] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014295] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014295] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014295] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014295] [Game::KillLua][4] dtor=1 [f=0014295] [Game::KillMisc][1] [f=0014295] [Game::KillMisc][2] [f=0014295] [Game::KillMisc][3] [f=0014295] [Game::KillRendering][1] [f=0014295] [3DOParser::Kill] allocated 19 pieces [f=0014295] [S3OParser::Kill] allocated 330 pieces [f=0014295] [AssParser::Kill] allocated 53 pieces [f=0014295] [Game::KillInterface][1] [f=0014295] [Game::KillInterface][2] [f=0014295] [Game::KillSimulation][1] [f=0014295] [Game::KillSimulation][2] [f=0014295] [CCollisionHandler] dis-/continuous tests: 0/11946 [f=0014295] [Game::KillSimulation][3] [f=0014295] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014295] [~CPathCache(20x20)] cacheHits=12 hitPercentage=35% numHashColls=0 maxCacheSize=5 [f=0014295] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014295] [~CPathCache(40x40)] cacheHits=178 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014295] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014295] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014295] [LosHandler::Kill] raycast instance cache-{hits,misses}={430,4350}; shared=1%; cached=8% [f=0014295] [Game::KillSimulation][4] [f=0014295] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0014295] [Game::~CGame][2] [f=0014295] [Game::~CGame][3] [f=0014295] [SpringApp::Kill][3] [f=0014295] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 149463 bytes sent 89210 bytes recv'd [f=0014295] [SpringApp::Kill][4] font=0x44c0c7e0 [f=0014295] [SpringApp::Kill][5] [f=0014295] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7651 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp (0x439b17c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp" numZipFiles=7651 sumInflSize=693124kb sumReadTime=1738ms file="unittextures/factorytank_1.png" indx=7017 inflSize=4103kb readTime=72ms file="luaui/widgets/gui_custom_markers.lua" indx=4562 inflSize=15kb readTime=25ms file="unittextures/factoryveh1.png" indx=7022 inflSize=1077kb readTime=24ms file="unittextures/factorytank_2.png" indx=7018 inflSize=4103kb readTime=24ms file="objects3d/strikecom.dae" indx=5362 inflSize=1500kb readTime=19ms file="luarules/gadgets/cai/pathfindergenerator.lua" indx=1596 inflSize=13kb readTime=15ms file="modoptions.lua" indx=4757 inflSize=19kb readTime=14ms file="luaui/configs/tipconfig.lua" indx=2871 inflSize=6kb readTime=14ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=14ms file="bitmaps/gpl/explosion2/exp00_1.tga" indx=425 inflSize=9kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp] 42150752 bytes cached in 2686 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x44db31d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base/spring/bitmaps.sdz (0x44dbb210) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base/springcontent.sdz (0x7f8d3c01a610) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base/maphelper.sdz (0x44cf3160) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fb0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]