[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.dv58E8FNLU/springsettings.792734.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1432-gba1702d maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f733401daa0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 23282 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/792734/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 178ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45bc7e20] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45bc7e20] using game "Zero-K v1.7.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 94ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 571ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 646ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 17ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 51ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 690ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] matthewwightman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/792734/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd0e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-1d1bdd0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd1e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd1e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-1d1bdd1e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (166ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11399,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/792734/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1432-gba1702d maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51ff59b0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a4b3c55da333f7bbe62d01310d74ac58 [f=-000001] Connection attempt from Loocheenchancz [f=-000001] -> Version: 104.0.1-1432-gba1702d maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Loocheenchancz changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Regedit [f=-000001] -> Version: 104.0.1-1432-gba1702d maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Regedit changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Regedit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Regedit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={5b7b4ea8,00000000}]" [f=-000001] Allies: I choose: dan je borec! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Regedit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Regedit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Regedit" string="[Game::Load][lua{Rules,Gaia}={197eb080,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] !force [f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] !vote 1 [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] !vote 1 [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] [0] Event [433,199.567871,2985]: 0 finished unit Recon Commander [f=-000001] [0] Event [5257,199.563049,3952]: 1 finished unit Engineer Commander [f=0000000] [0] Loocheenchancz, team: 0, elo:1965 [f=0000000] [0] Regedit, team: 1, elo:1404 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000000] > Poll: Do you want to force start? [END:FAILED] [f=0000005] [5] Event [432,199.562531,2896]: 0 finished unit Rover Assembly [f=0000005] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000005] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000005] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000005] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000005] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000005] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000005] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000005] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000005] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000005] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000016] [16] Event [5312,199.562531,3792]: 1 finished unit Rover Assembly [f=0000256] [256] Event [5272,199.562531,3896]: 1 finished unit Metal Extractor [f=0000300] [300] Event [280,199.562531,2904]: 0 finished unit Metal Extractor [f=0000457] [457] Event [449.99234,200.207626,2895.97046]: 0 finished unit Mason [f=0000464] [464] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Scorcher [f=0000481] [481] Event [5144,199.562531,3912]: 1 finished unit Solar Collector [f=0000525] [525] Event [312,199.562531,3016]: 0 finished unit Solar Collector [f=0000588] [588] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Dart [f=0000723] [723] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Dart [f=0000796] [796] Event [4952,199.562531,3880]: 1 finished unit Solar Collector [f=0000799] [799] Event [424,199.562531,3144]: 0 finished unit Solar Collector [f=0000871] [871] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Dart [f=0000875] [875] Event [449.99234,200.207626,2895.97046]: 0 finished unit Scorcher [f=0001012] [1012] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Dart [f=0001234] [1234] Event [520,199.562531,3256]: 0 finished unit Solar Collector [f=0001291] [1291] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Dart [f=0001451] [1451] Event [4728,199.562531,3880]: 1 finished unit Solar Collector [f=0001680] [1680] Event [600,199.562531,3208]: 0 finished unit Metal Extractor [f=0001780] [1780] Event [832,199.562531,1968]: 0 finished unit Lotus [f=0001782] [1782] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Mason [f=0002032] [2032] Event [4328,199.562531,3992]: 1 finished unit Metal Extractor [f=0002249] [2249] Event [680,199.562531,3288]: 0 finished unit Solar Collector [f=0002250] [2250] Event [4456,199.562531,3944]: 1 finished unit Solar Collector [f=0002281] [2281] Event [449.99234,200.207626,2895.97046]: 0 finished unit Mason [f=0002326] [2326] Event [643.737244,199.061569,2552.90381]: 1 lost unit Dart [f=0002412] [2412] Event [1005.24139,199.562531,1804.07593]: 1 lost unit Dart [f=0002475] [2475] Event [4552,199.562531,3896]: 1 finished unit Solar Collector [f=0002702] [2702] Event [728,199.562531,2104]: 0 finished unit Metal Extractor [f=0002781] [2781] Event [792,199.562531,3352]: 0 finished unit Solar Collector [f=0002925] [2925] Event [449.99234,200.207626,2895.97046]: 0 finished unit Scorcher [f=0003159] [3159] Event [856,199.562531,3496]: 0 finished unit Solar Collector [f=0003230] [3230] Event [648,199.562531,2056]: 0 finished unit Solar Collector [f=0003513] [3513] Event [3923.47339,199.562531,3896.86035]: 1 finished unit Engineer Commander [f=0003560] [3560] Event [2336.16772,199.562531,2051.53491]: 0 lost unit Mason [f=0003562] [3562] Event [968,199.562531,3464]: 0 finished unit Metal Extractor [f=0003620] [3620] Event [5928,199.562531,3928]: 1 finished unit Metal Extractor [f=0003631] [3631] Event [3736,199.562531,3784]: 1 finished unit Metal Extractor [f=0003725] [3725] Event [2050.20874,199.562531,2249.90967]: 1 lost unit Scorcher [f=0003860] [3860] Event [600,199.562531,1912]: 0 finished unit Solar Collector [f=0004006] [4006] Event [449.99234,200.207626,2895.97046]: 0 finished unit Ripper [f=0004218] [4218] Event [3512,199.562531,3352]: 1 finished unit Metal Extractor [f=0004365] [4365] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Fencer [f=0004381] [4381] Event [424,199.562531,1896]: 0 finished unit Solar Collector [f=0004382] [4382] Event [2447.93848,199.562531,1980.86157]: 0 lost unit Scorcher [f=0004396] [4396] Event [449.99234,200.207626,2895.97046]: 0 finished unit Mason [f=0004400] [4400] Event [5960,199.562531,3000]: 1 finished unit Metal Extractor [f=0004544] [4544] Event [1280,199.562531,3424]: 0 finished unit Lotus [f=0004810] [4810] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Fencer [f=0004811] [4811] Event [449.99234,200.207626,2895.97046]: 0 finished unit Scorcher [f=0004842] [4842] Event [1289.15747,199.562531,3961.1748]: 1 lost unit Dart [f=0004860] [4860] Event [520,199.562531,1832]: 0 finished unit Metal Extractor [f=0004907] [4907] Event [3208,199.562531,2904]: 1 finished unit Metal Extractor [f=0005200] [5200] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Mason [f=0005217] [5217] Event [449.99234,200.207626,2895.97046]: 0 finished unit Scorcher [f=0005257] [5257] Event [184,199.562531,1096]: 0 lost unit Metal Extractor [f=0005325] [5325] Event [241.902649,199.562531,1080.7561]: 1 lost unit Dart [f=0005374] [5374] Event [5640,199.562531,2280]: 1 finished unit Metal Extractor [f=0005512] [5512] Event [1885.6604,199.562531,1507.50574]: 1 lost unit Dart [f=0005573] [5573] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Fencer [f=0005761] [5761] Event [232,199.562531,1016]: 0 finished unit Solar Collector [f=0005850] [5850] Event [2408,199.562531,3352]: 0 finished unit Metal Extractor [f=0005888] [5888] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Fencer [f=0005949] [5949] Event [449.99234,200.207626,2895.97046]: 0 finished unit Ripper [f=0006017] [6017] Event [5416,199.562531,1992]: 1 finished unit Metal Extractor [f=0006346] [6346] Event [3012.47095,199.562531,2933.78662]: 1 lost unit Fencer [f=0006395] [6395] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Fencer [f=0006400] [6400] Event [449.99234,200.207626,2895.97046]: 0 finished unit Fencer [f=0006485] [6485] Event [3144,199.562531,2936]: 1 finished unit Stinger [f=0006600] [6600] Event [216,199.562531,184]: 0 finished unit Metal Extractor [f=0006849] [6849] Event [449.99234,200.207626,2895.97046]: 0 finished unit Fencer [f=0006912] [6912] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Mason [f=0007066] [7066] Event [328,199.562531,184]: 0 finished unit Solar Collector [f=0007239] [7239] Event [3107.25195,199.562531,3006.27539]: 1 finished unit Engineer Commander [f=0007278] [7278] Event [5880,199.562531,1192]: 1 finished unit Metal Extractor [f=0007298] [7298] Event [449.99234,200.207626,2895.97046]: 0 finished unit Fencer [f=0007337] [7337] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Scorcher [f=0007515] [7515] Event [3216,199.562531,2992]: 1 finished unit Radar Tower [f=0007561] [7561] Event [472,199.562531,168]: 0 finished unit Solar Collector [f=0007676] [7676] Event [449.99234,200.207626,2895.97046]: 0 finished unit Mason [f=0007690] [7690] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Scorcher [f=0007750] [7750] Event [2344.59302,199.562531,2858.02124]: 0 lost unit Fencer [f=0007755] [7755] Event [2602.74854,199.562531,2929.72949]: 0 lost unit Scorcher [f=0007827] [7827] Event [2424,199.562531,3240]: 0 finished unit Stinger [f=0007858] [7858] Event [2883.8291,199.562531,2852.42065]: 1 lost unit Fencer [f=0007868] [7868] Event [2842.25806,199.464325,3058.87134]: 1 lost unit Fencer [f=0007914] [7914] Event [2867.88452,199.241013,3019.15796]: 1 lost unit Fencer [f=0007919] [7919] Event [2862.34473,199.44693,2976.00342]: 1 lost unit Fencer [f=0007919] [7919] Event [2598.20752,199.562531,3009.75635]: 0 lost unit Ripper [f=0007985] [7985] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Scorcher [f=0008051] [8051] Event [2376,199.562531,3144]: 0 finished unit Metal Extractor [f=0008066] [8066] Event [5544,199.562531,904]: 1 finished unit Metal Extractor [f=0008072] [8072] Event [616,199.562531,168]: 0 finished unit Solar Collector [f=0008236] [8236] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Scorcher [f=0008310] [8310] Event [2360,199.562531,3240]: 0 finished unit Solar Collector [f=0008554] [8554] Event [3686.42432,199.519684,1210.18127]: 1 lost unit Scorcher [f=0008626] [8626] Event [760,199.562531,152]: 0 finished unit Solar Collector [f=0008682] [8682] Event [3521.62524,199.562531,1071.4762]: 0 lost unit Scorcher [f=0008682] [8682] Event [3689.43579,199.562531,1050.34802]: 1 lost unit Scorcher [f=0008685] [8685] Event [2312,199.562531,3384]: 0 finished unit Solar Collector [f=0008690] [8690] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Scorcher [f=0008856] [8856] Event [5400,199.562531,3832]: 1 finished unit Caretaker [f=0008857] [8857] Event [3608,199.562531,1192]: 0 finished unit Stinger [f=0008871] [8871] Event [3983.94434,199.562531,1218.68433]: 1 lost unit Scorcher [f=0008910] [8910] Event [2408,199.562531,3448]: 0 finished unit Solar Collector [f=0009032] [9032] Event [3635.68604,204.753128,1731.00732]: 1 lost unit Scorcher [f=0009066] [9066] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Scorcher [f=0009165] [9165] Event [872,199.562531,216]: 0 finished unit Metal Extractor [f=0009495] [9495] Event [5400,199.562531,3784]: 1 finished unit Caretaker [f=0009503] [9503] Event [4107.26074,199.562531,1417.22424]: 1 lost unit Scorcher [f=0009644] [9644] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Scorcher [f=0009793] [9793] Event [449.99234,200.207626,2895.97046]: 0 finished unit Ripper [f=0009877] [9877] Event [4112.57764,199.342987,1422.38098]: 1 lost unit Scorcher [f=0009945] [9945] Event [1784,199.562531,2904]: 0 finished unit Metal Extractor [f=0010010] [10010] Event [3784,199.562531,952]: 0 finished unit Metal Extractor [f=0010214] [10214] Event [5192,199.562531,632]: 1 finished unit Metal Extractor [f=0010270] [10270] Event [328,199.562531,2712]: 0 finished unit Caretaker [f=0010274] [10274] Event [5400,199.562531,3736]: 1 finished unit Caretaker [f=0010281] [10281] Event [2528.83398,199.562531,2880.16748]: 0 lost unit Fencer [f=0010406] [10406] Event [449.99234,200.207626,2895.97046]: 0 finished unit Ripper [f=0010562] [10562] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Scorcher [f=0010565] [10565] Event [3736,199.562531,744]: 0 finished unit Metal Extractor [f=0010651] [10651] Event [936,199.562531,408]: 0 finished unit Stardust [f=0010665] [10665] Event [1832,199.562531,2152]: 0 finished unit Metal Extractor [f=0010755] [10755] Event [232,199.562531,2760]: 0 finished unit Caretaker [f=0010774] [10774] Event [5464,199.562531,3912]: 1 finished unit Solar Collector [f=0010906] [10906] Event [449.99234,200.207626,2895.97046]: 0 finished unit Ravager [f=0011015] [11015] Event [3752,199.562531,824]: 0 finished unit Solar Collector [f=0011116] [11116] Event [440,199.562531,2728]: 0 finished unit Caretaker [f=0011141] [11141] Event [5352,199.562531,3992]: 1 finished unit Solar Collector [f=0011185] [11185] Event [3136,199.562531,2848]: 1 finished unit Picket [f=0011265] [11265] Event [449.99234,200.207626,2895.97046]: 0 finished unit Ravager [f=0011377] [11377] Event [4102.09229,199.21785,1411.96875]: 1 lost unit Scorcher [f=0011435] [11435] Event [5624,199.445801,3912]: 1 finished unit Solar Collector [f=0011480] [11480] Event [3864,199.562531,904]: 0 finished unit Solar Collector [f=0011594] [11594] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Scorcher [f=0011685] [11685] Event [5800,199.562531,3928]: 1 finished unit Solar Collector [f=0011803] [11803] Event [5120,199.562531,528]: 1 finished unit Radar Tower [f=0011939] [11939] Event [1832,199.562531,104]: 0 finished unit Metal Extractor [f=0011942] [11942] Event [416,199.562531,2640]: 0 finished unit Strider Hub [f=0011945] [11945] Event [3688,199.562531,1000]: 0 finished unit Solar Collector [f=0011963] [11963] Event [449.99234,200.207626,2895.97046]: 0 finished unit Ripper [f=0012150] [12150] Event [449.99234,200.207626,2895.97046]: 0 finished unit Ripper [f=0012265] [12265] Event [449.99234,200.207626,2895.97046]: 0 finished unit Scorcher [f=0012278] [12278] Event [1864,199.562531,2072]: 0 finished unit Solar Collector [f=0012370] [12370] Event [449.99234,200.207626,2895.97046]: 0 finished unit Scorcher [f=0012487] [12487] Event [449.99234,200.207626,2895.97046]: 0 finished unit Mason [f=0012642] [12642] Event [1720,199.562531,2104]: 0 finished unit Solar Collector [f=0012701] [12701] Event [2128,199.562531,288]: 0 finished unit Lotus [f=0012761] [12761] Event [449.99234,200.207626,2895.97046]: 0 finished unit Ripper [f=0012803] [12803] Event [3352,199.562531,1432]: 0 finished unit Metal Extractor [f=0012972] [12972] Event [449.99234,200.207626,2895.97046]: 0 finished unit Ripper [f=0013032] [13032] Event [2936,199.562531,1208]: 0 lost unit Metal Extractor [f=0013112] [13112] Event [449.99234,200.207626,2895.97046]: 0 finished unit Fencer [f=0013202] [13202] Event [184,199.562531,1096]: 0 finished unit Metal Extractor [f=0013245] [13245] Event [449.99234,200.207626,2895.97046]: 0 finished unit Fencer [f=0013275] [13275] Event [3228.97437,199.562531,1558.18689]: 0 lost unit Mason [f=0013325] [13325] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Fencer [f=0013465] [13465] Event [1752,199.562531,216]: 0 finished unit Solar Collector [f=0013465] [13465] Event [449.99234,200.207626,2895.97046]: 0 finished unit Badger [f=0013802] [13802] Event [1831.18579,199.562531,417.844818]: 1 lost unit Scorcher [f=0013924] [13924] Event [5584,199.562531,4040]: 1 finished unit Fusion Reactor [f=0014013] [14013] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Fencer [f=0014043] [14043] Event [2088,199.562531,2104]: 0 finished unit Stardust [f=0014170] [14170] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Fencer [f=0014189] [14189] Event [2808,199.562531,2664]: 1 finished unit Metal Extractor [f=0014268] [14268] Event [3047.91431,199.562531,2786.0459]: 1 finished unit Engineer Commander [f=0014274] [14274] Event [224,199.562531,2472]: 0 finished unit Fusion Reactor [f=0014314] [14314] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Fencer [f=0014350] [14350] Event [4376,199.562531,1192]: 1 finished unit Metal Extractor [f=0014353] [14353] Event [1880,199.562531,216]: 0 finished unit Solar Collector [f=0014363] [14363] Event [449.99234,200.207626,2895.97046]: 0 finished unit Badger [f=0014447] [14447] Event [2808,199.562531,2664]: 1 lost unit Metal Extractor [f=0014450] [14450] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Fencer [f=0014558] [14558] Event [449.99234,200.207626,2895.97046]: 0 finished unit Badger [f=0014584] [14584] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Fencer [f=0014670] [14670] Event [2216,199.562531,1496]: 0 finished unit Metal Extractor [f=0014719] [14719] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Fencer [f=0014756] [14756] Event [449.99234,200.207626,2895.97046]: 0 finished unit Badger [f=0014847] [14847] Event [3320,199.562531,2840]: 1 finished unit Stardust [f=0014854] [14854] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Fencer [f=0014909] [14909] Event [4183.95264,199.562531,2384.11816]: 0 lost unit Scorcher [f=0014951] [14951] Event [449.99234,200.207626,2895.97046]: 0 finished unit Badger [f=0014989] [14989] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Fencer [f=0015015] [15015] Event [4351.93408,197.472229,2691.81274]: 0 lost unit Scorcher [f=0015029] [15029] Event [2424,199.562531,312]: 0 finished unit Metal Extractor [f=0015043] [15043] Event [4447.94238,196.993225,2575.40454]: 1 lost unit Fencer [f=0015093] [15093] Event [4284.80664,199.286255,2643.18359]: 1 lost unit Fencer [f=0015125] [15125] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Fencer [f=0015138] [15138] Event [4219.51318,199.38295,2344.41968]: 1 lost unit Scorcher [f=0015210] [15210] Event [1960,199.562531,1096]: 0 finished unit Metal Extractor [f=0015224] [15224] Event [4602.9248,199.285278,2596.90796]: 1 lost unit Fencer [f=0015242] [15242] Event [449.99234,200.207626,2895.97046]: 0 finished unit Dominatrix [f=0015268] [15268] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Fencer [f=0015305] [15305] Event [4665.81152,200.094452,2560.76636]: 1 lost unit Fencer [f=0015409] [15409] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Fencer [f=0015425] [15425] Event [4497.68115,199.562531,3078.21533]: 0 lost unit Ravager [f=0015437] [15437] Event [4166.7251,199.194962,2973.48999]: 1 lost unit Fencer [f=0015458] [15458] Event [4190.69824,199.496658,3009.19556]: 1 lost unit Fencer [f=0015478] [15478] Event [4434.03467,199.562531,3125.70996]: 1 lost unit Fencer [f=0015510] [15510] Event [2456,199.562531,408]: 0 finished unit Solar Collector [f=0015528] [15528] Event [449.99234,200.207626,2895.97046]: 0 finished unit Dominatrix [f=0015545] [15545] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Fencer [f=0015558] [15558] Event [4547.9707,199.310272,3026.69971]: 1 lost unit Fencer [f=0015628] [15628] Event [4566.38184,199.427887,3082.46826]: 1 lost unit Fencer [f=0015658] [15658] Event [4633.23877,198.86409,3244.13037]: 1 lost unit Fencer [f=0015688] [15688] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Fencer [f=0015752] [15752] Event [4777.271,197.096588,3367.28491]: 1 lost unit Fencer [f=0015772] [15772] Event [5108.96973,199.562531,3613.54834]: 0 lost unit Ravager [f=0015798] [15798] Event [4784.38135,199.598724,3408.00464]: 0 lost unit Ripper [f=0015812] [15812] Event [449.99234,200.207626,2895.97046]: 0 finished unit Dominatrix [f=0015829] [15829] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Fencer [f=0015988] [15988] Event [4997.66846,199.323959,3610.22559]: 1 lost unit Fencer [f=0015989] [15989] Event [449.99234,200.207626,2895.97046]: 0 finished unit Ripper [f=0015995] [15995] Event [5035.3584,199.302475,3573.33325]: 1 lost unit Fencer [f=0016031] [16031] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Fencer [f=0016050] [16050] Event [2568,199.562531,568]: 0 finished unit Solar Collector [f=0016075] [16075] Event [4866.06689,199.562531,3461.06738]: 0 lost unit Ripper [f=0016109] [16109] Event [449.99234,200.207626,2895.97046]: 0 finished unit Fencer [f=0016229] [16229] Event [449.99234,200.207626,2895.97046]: 0 finished unit Fencer [f=0016293] [16293] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Fencer [f=0016440] [16440] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Fencer [f=0016590] [16590] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Fencer [f=0016605] [16605] Event [2696,199.562531,680]: 0 finished unit Solar Collector [f=0016740] [16740] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Fencer [f=0016883] [16883] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Scorcher [f=0016890] [16890] Event [4376,199.562531,1080]: 1 finished unit Stinger [f=0016892] [16892] Event [1896,199.562531,1176]: 0 finished unit Solar Collector [f=0016914] [16914] Event [3784,199.562531,952]: 0 lost unit Metal Extractor [f=0017018] [17018] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Scorcher [f=0017114] [17114] Event [2632,199.562531,744]: 0 finished unit Metal Extractor [f=0017115] [17115] Event [2008,199.562531,1320]: 0 finished unit Solar Collector [f=0017152] [17152] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Scorcher [f=0017287] [17287] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Scorcher [f=0017313] [17313] Event [3864,199.562531,904]: 0 lost unit Solar Collector [f=0017349] [17349] Event [3687.89331,199.562531,2182.35229]: 0 lost unit Ripper [f=0017422] [17422] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Scorcher [f=0017475] [17475] Event [2120,199.562531,1464]: 0 finished unit Solar Collector [f=0017531] [17531] Event [5448,199.562531,3832]: 1 finished unit Caretaker [f=0017750] [17750] Event [2633.32861,199.562531,3054.93433]: 0 lost unit Fencer [f=0017865] [17865] Event [5448,199.562531,3784]: 1 finished unit Caretaker [f=0017898] [17898] Event [3178.4812,199.562531,2858.72437]: 0 finished unit Claw [f=0017910] [17910] Event [3178.4812,199.562531,2858.72437]: 0 lost unit Claw [f=0017924] [17924] Event [2792.22119,199.666473,2959.67529]: 0 lost unit Badger [f=0017928] [17928] Event [3133.3501,199.562531,2796.52515]: 0 finished unit Claw [f=0017931] [17931] Event [2741.40723,199.565842,3008.73486]: 0 lost unit Badger [f=0017963] [17963] Event [3136,199.562531,2848]: 1 lost unit Picket [f=0018017] [18017] Event [2892.03247,199.543198,2999.63184]: 0 lost unit Ripper [f=0018020] [18020] Event [3118.7019,204.282364,2848.04883]: 0 finished unit Claw [f=0018025] [18025] Event [2743.04224,199.547806,3033.9436]: 0 lost unit Fencer [f=0018034] [18034] Event [3173.91333,199.565262,2909.39697]: 0 finished unit Claw [f=0018047] [18047] Event [2778.90796,199.591415,3082.53882]: 0 lost unit Fencer [f=0018090] [18090] Event [4312,199.562531,1944]: 1 finished unit Metal Extractor [f=0018099] [18099] Event [360,199.562531,2584]: 0 finished unit Caretaker [f=0018099] [18099] Event [5448,199.562531,3736]: 1 finished unit Caretaker [f=0018163] [18163] Event [2719.19604,199.587463,2977.19971]: 0 lost unit Dominatrix [f=0018192] [18192] Event [3006.68799,199.363312,2941.09717]: 0 finished unit Claw [f=0018202] [18202] Event [3149.42627,199.562531,2696.74829]: 0 finished unit Claw [f=0018206] [18206] Event [3216,199.562531,2992]: 1 lost unit Radar Tower [f=0018226] [18226] Event [5720,199.111176,3800]: 1 finished unit Storage [f=0018226] [18226] Event [3124.26514,199.562531,2625.2312]: 1 lost unit Fencer [f=0018252] [18252] Event [3137.88647,199.597672,2880.12183]: 1 lost unit Fencer [f=0018286] [18286] Event [2903.73071,199.505966,3009.35425]: 0 lost unit Ripper [f=0018311] [18311] Event [3144,199.347534,2936]: 0 lost unit Stinger [f=0018358] [18358] Event [2765.76172,199.639511,2974.60181]: 0 lost unit Ripper [f=0018379] [18379] Event [2780.31567,199.586548,2827.14404]: 1 lost unit Scorcher [f=0018379] [18379] Event [3006.68799,199.491302,2941.09717]: 0 lost unit Claw [f=0018392] [18392] Event [2778.44629,199.600571,2555.58179]: 0 finished unit Claw [f=0018405] [18405] Event [3040.57983,199.562531,2712.10547]: 0 finished unit Claw [f=0018444] [18444] Event [2858.89844,199.597916,2599.27905]: 1 lost unit Fencer [f=0018450] [18450] Event [2603.70166,199.611938,3039.03589]: 0 lost unit Dominatrix [f=0018509] [18509] Event [2462.84253,199.562531,3128.92407]: 1 lost unit Scorcher [f=0018514] [18514] Event [2364.64673,199.562531,3024.23682]: 0 lost unit Badger [f=0018515] [18515] Event [2486.34131,199.54776,3122.07446]: 1 lost unit Scorcher [f=0018529] [18529] Event [2442.18091,199.503662,3129.68311]: 1 lost unit Scorcher [f=0018564] [18564] Event [2505.16016,199.563339,2923.86768]: 0 finished unit Claw [f=0018579] [18579] Event [2492.53687,199.412323,3112.54468]: 0 finished unit Claw [f=0018599] [18599] Event [592,199.562531,2688]: 0 finished unit Scorpion [f=0018765] [18765] Event [2465.14673,199.562531,2912.72632]: 0 lost unit Fencer [f=0018795] [18795] Event [2264,199.562531,1384]: 0 finished unit Stinger [f=0018813] [18813] Event [2505.16016,199.576904,2923.86768]: 0 lost unit Claw [f=0018849] [18849] Event [2888.75708,199.664856,2609.86987]: 0 finished unit Claw [f=0018870] [18870] Event [3944,199.562531,2600]: 1 finished unit Metal Extractor [f=0018949] [18949] Event [2529.48389,199.562531,2932.92188]: 0 lost unit Dominatrix [f=0019011] [19011] Event [2866.0127,199.56279,2544.26294]: 0 finished unit Claw [f=0019178] [19178] Event [2922.53613,199.57753,2733.92554]: 0 finished unit Claw [f=0019345] [19345] Event [2943.72388,199.562622,2739.72461]: 0 finished unit Claw [f=0019496] [19496] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Fencer [f=0019514] [19514] Event [2931.28906,199.572525,2744.27539]: 0 finished unit Claw [f=0019601] [19601] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Fencer [f=0019684] [19684] Event [2811.24878,199.38504,2611.25366]: 0 finished unit Claw [f=0019706] [19706] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Fencer [f=0019709] [19709] Event [2856,199.562531,504]: 0 finished unit Stinger [f=0019811] [19811] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Fencer [f=0019845] [19845] Event [2947.92993,199.562531,2601.69531]: 0 finished unit Claw [f=0019853] [19853] Event [2925.71362,199.583206,2656.86304]: 1 lost unit Fencer [f=0019905] [19905] Event [4200,199.202438,3016]: 1 finished unit Metal Extractor [f=0019916] [19916] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Fencer [f=0019932] [19932] Event [2999.92456,199.562531,2702.69702]: 1 finished unit Engineer Commander [f=0019932] [19932] Event [2999.92456,199.562531,2702.69702]: 1 lost unit Engineer Commander [f=0019935] [19935] Event [2904,199.562531,1608]: 0 finished unit Metal Extractor [f=0019980] [19980] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Dart [f=0020026] [20026] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Dart [f=0020071] [20071] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Dart [f=0020115] [20115] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Dart [f=0020160] [20160] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Dart [f=0020176] [20176] Event [3009.87158,223.287109,2798.11719]: 0 finished unit Claw [f=0020184] [20184] Event [2415.83691,199.562531,2997.16528]: 0 lost unit Fencer [f=0020205] [20205] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Dart [f=0020250] [20250] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Dart [f=0020295] [20295] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Dart [f=0020310] [20310] Event [2376,199.562531,3144]: 0 lost unit Metal Extractor [f=0020340] [20340] Event [2936,199.562531,1208]: 0 finished unit Metal Extractor [f=0020340] [20340] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Dart [f=0020359] [20359] Event [2736.76489,199.537903,2671.35254]: 0 finished unit Claw [f=0020385] [20385] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Dart [f=0020386] [20386] Event [2736.76489,199.537903,2671.35254]: 0 lost unit Claw [f=0020430] [20430] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Dart [f=0020431] [20431] Event [608,199.562531,2624]: 0 finished unit Scorpion [f=0020475] [20475] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Dart [f=0020495] [20495] Event [296,199.562531,2648]: 0 finished unit Caretaker [f=0020507] [20507] Event [2689.75146,199.562531,2802.49976]: 1 lost unit Engineer Commander [f=0020520] [20520] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Dart [f=0020565] [20565] Event [2968,199.562531,1288]: 0 finished unit Solar Collector [f=0020565] [20565] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Dart [f=0020610] [20610] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Dart [f=0020693] [20693] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Scorcher [f=0020733] [20733] Event [2960.58594,199.945816,2792.93506]: 1 lost unit Fencer [f=0020760] [20760] Event [3256,199.562531,2488]: 1 finished unit Metal Extractor [f=0020783] [20783] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Scorcher [f=0020790] [20790] Event [2968,199.562531,1432]: 0 finished unit Solar Collector [f=0020794] [20794] Event [3017.72144,200.105682,2838.43188]: 1 lost unit Fencer [f=0020867] [20867] Event [3044.90967,199.51944,2957.57227]: 1 lost unit Fencer [f=0020872] [20872] Event [2966.0415,199.728271,3084.82739]: 1 lost unit Fencer [f=0020873] [20873] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Scorcher [f=0020913] [20913] Event [2936.18311,199.879501,2997.49219]: 1 lost unit Fencer [f=0020963] [20963] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Scorcher [f=0020974] [20974] Event [2897.76807,199.904755,2580.58521]: 1 lost unit Fencer [f=0021053] [21053] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Scorcher [f=0021125] [21125] Event [3208,199.562531,2904]: 1 lost unit Metal Extractor [f=0021135] [21135] Event [2968,199.562531,1576]: 0 finished unit Solar Collector [f=0021141] [21141] Event [112,199.562531,2728]: 0 finished unit Fusion Reactor [f=0021176] [21176] Event [3244.72437,199.623199,3057.10034]: 1 lost unit Dart [f=0021178] [21178] Event [3273.64233,199.666885,2875.01685]: 1 lost unit Fencer [f=0021182] [21182] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Crasher [f=0021201] [21201] Event [3092.81372,199.636978,3088.07544]: 1 lost unit Dart [f=0021211] [21211] Event [3074.5625,199.675461,3068.55273]: 1 lost unit Dart [f=0021221] [21221] Event [3013.87207,199.691864,2994.81519]: 1 lost unit Dart [f=0021234] [21234] Event [3008.50537,199.594391,2993.46655]: 1 lost unit Dart [f=0021235] [21235] Event [2976.60913,199.014145,3099.83838]: 1 lost unit Dart [f=0021244] [21244] Event [2988.7583,198.853668,3100.68335]: 1 lost unit Dart [f=0021249] [21249] Event [2990.15918,199.113235,3094.93604]: 1 lost unit Dart [f=0021277] [21277] Event [3023.14771,199.771362,2886.3103]: 1 lost unit Dart [f=0021293] [21293] Event [200,199.562531,2936]: 0 finished unit Solar Collector [f=0021317] [21317] Event [5294.00781,200.207626,3792.02954]: 1 finished unit Crasher [f=0021318] [21318] Event [2897.44702,199.782791,3069.62866]: 1 lost unit Dart [f=0021329] [21329] Event [2751.14453,199.395599,3007.89355]: 1 lost unit Dart [f=0021370] [21370] Event [2937.47583,199.754425,3029.73755]: 1 lost unit Dart [f=0021374] [21374] Event [2622.68701,199.721161,3025.979]: 0 finished unit Claw [f=0021420] [21420] Event [3080,199.562531,1576]: 0 finished unit Solar Collector [f=0021494] [21494] Event [3320,199.562531,2840]: 1 lost unit Stardust [f=0021528] [21528] Event [2944.53101,212.758316,2856.19336]: 0 finished unit Claw [f=0021528] [21528] Event [3282.65039,199.621811,2967.15283]: 1 lost unit Dart [f=0021528] [21528] Event [2930.7876,199.8461,2866.83667]: 1 lost unit Dart [f=0021559] [21559] Event [3003.35718,199.759521,2848.2439]: 1 lost unit Dart [f=0021587] [21587] Event [3218.32446,198.717209,2886.66602]: 1 lost unit Fencer [f=0021720] [21720] Event [3224,199.562531,1496]: 0 finished unit Solar Collector [f=0021743] [21743] Event [undefined]: Regedit resigned [f=0021743] game_message: Regedit has been destroyed! [f=0021743] game_message: Loocheenchancz wins! [f=0021743] Submitting stats [f=0021743] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021743] Part| Total Time|Time of the last 0.5s [f=0021743] Draw 15320.53ms 19.56% [f=0021743] Lua::Callins::Synced 7857.36ms 20.36% [f=0021743] Lua::Callins::Unsynced 19315.73ms 20.66% [f=0021743] Lua::CollectGarbage::Synced 552.79ms 0.20% [f=0021743] Lua::CollectGarbage::Unsynced 995.29ms 0.50% [f=0021743] Misc::Profiler::AddTime 69.99ms 0.00% [f=0021743] Sim 29582.12ms 67.66% [f=0021743] [21743] Received game_message: Regedit has been destroyed! [f=0021743] [21743] Received game_message: Loocheenchancz wins! [f=0021744] [21744] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0021744] [21744] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0021744] [21744] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021744] [21744] Game End Stats Values: 2,2075,2075,2075,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.36181307,6.20945024,6.36181307,6.20945024,0,0,0,0,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021744] [21744] Game End Stats Values: 3,2465,2465,2465,2465,0.37516844,0.42029637,0.37516844,0.42029637,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,9.73333359,9.86666679,9.73333359,2000,2000,2000,2000,8.31045055,8.31345844,8.31045055,8.31345844,250,250,250,250,0,0,0,0,215,215,215,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021744] [21744] Game End Stats Values: 4,2545,2535,2545,2535,5.33158207,5.50409317,5.33158207,5.50409317,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,12.2666664,12,12.2666664,2000,2000,2000,2000,8.61586666,8.62435913,8.61586666,8.62435913,330,250,330,250,0,0,0,0,215,285,215,285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021744] [21744] Game End Stats Values: 5,2735,2700,2735,2700,13.6602049,14.979434,13.6602049,14.979434,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,13.333333,14,13.333333,14,2000,2000,2000,2000,8.84068108,9.37421703,8.84068108,9.37421703,450,250,450,250,0,0,0,0,285,360,285,360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021744] [21744] Game End Stats Values: 6,2810,2770,2810,2770,24.2656136,25.4235153,24.2656136,25.4235153,0,0,0,0,0,0,0,0,0,0,0,0,0,26.216671,0,26.216671,0,90,0,90,14,14,14,14,2000,2000,2000,2000,9.90664291,11.2671509,9.90664291,11.2671509,450,250,450,250,0,0,0,0,360,430,360,430,0,0,0,0,0,0,0,0,26.216671,0,26.216671,0 [f=0021744] [21744] Game End Stats Values: 7,2870,2890,2870,2890,49.6625214,40.2354622,49.6625214,40.2354622,0,0,0,0,0,0,0,0,0,0,0,0,0,106.216515,0,106.216515,0,90,0,90,16.666666,15.8666668,16.666666,15.8666668,2000,2000,2000,2000,12.2640066,11.5583439,12.2640066,11.5583439,370,370,370,370,0,80,0,80,500,430,500,430,80,0,80,0,0,0,0,0,106.216515,0,106.216515,0 [f=0021744] [21744] Game End Stats Values: 8,2870,3165,2870,3165,87.2424774,56.3091202,87.2424774,56.3091202,0,0,0,0,0,0,0,0,0,0,0,0,0,106.216515,0,106.216515,0,90,0,90,18,17.4666672,18,17.4666672,2000,2000,2000,2000,13.0762138,13.6223392,13.0762138,13.6223392,370,500,370,500,0,80,0,80,500,575,500,575,80,0,80,0,0,0,0,0,106.216515,0,106.216515,0 [f=0021744] [21744] Game End Stats Values: 9,3025,3260,3025,3260,104.017326,82.1303329,104.017326,82.1303329,0,0,0,0,0,0,0,0,0,0,0,0,119.999992,111.570473,119.999992,111.570473,0,90,0,90,18,21.2000008,18,21.2000008,2155,2000,2155,2000,11.6892042,14.5767727,11.6892042,14.5767727,370,380,370,380,120,80,120,80,500,790,500,790,80,120,80,120,0,0,0,0,111.570473,119.999992,111.570473,119.999992 [f=0021744] [21744] Game End Stats Values: 10,3045,3570,3045,3570,135.816772,122.850845,135.816772,122.850845,0,0,0,0,0,0,0,0,0,0,0,0,236.339325,236.216522,236.339325,236.216522,0,90,0,90,18,22.666666,18,22.666666,2155,2000,2155,2000,16.4999084,17.8554993,16.4999084,17.8554993,240,620,240,620,120,210,120,210,650,860,650,860,210,120,210,120,0,0,0,0,236.216522,247.02562,236.216522,247.02562 [f=0021744] [21744] Game End Stats Values: 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42,9750,12395,9750,12395,795.136536,3412.65039,795.136536,3412.65039,0,0,0,0,0,0,0,0,3989.48901,2339.49902,3989.48901,2339.49902,6405.58936,5385.1377,6405.58936,5385.1377,640,1550,640,1550,61,101,61,101,4890,3520,4890,3520,42.7823219,63.8898964,42.7823219,63.8898964,1440,2870,1440,2870,4892,4800,4892,4800,2780,4455,2780,4455,4800,5282,4800,5282,410.669556,16.3333263,410.669556,16.3333263,5619.95947,6668.63818,5619.95947,6668.63818 [f=0021744] [21744] Game End Stats Values: 43,9435,14995,9435,14995,889.624878,3622.52246,889.624878,3622.52246,0,0,0,0,0,0,0,0,4362.73682,2380.36548,4362.73682,2380.36548,6919.52979,5605.58057,6919.52979,5605.58057,640,1970,640,1970,61,101.000008,61,101.000008,4890,3520,4890,3520,44.2896194,63.4052124,44.2896194,63.4052124,1050,5050,1050,5050,5712,5190,5712,5190,2855,4455,2855,4455,5190,6102,5190,6102,410.669556,16.3333263,410.669556,16.3333263,5874.02734,7206.17627,5874.02734,7206.17627 [f=0021744] [21744] Game End Stats Values: 44,9435,14575,9435,14575,987.01709,3834.48535,987.01709,3834.48535,0,0,0,0,0,0,0,0,4961.0835,2508.5686,4961.0835,2508.5686,6995.57324,5625.58545,6995.57324,5625.58545,640,1970,640,1970,61,101,61,101,4890,3520,4890,3520,49.2797279,63.5446014,49.2797279,63.5446014,1050,4630,1050,4630,6132,5190,6132,5190,2855,4455,2855,4455,5190,6522,5190,6522,453.166962,16.3333263,453.166962,16.3333263,5894.03223,7282.21973,5894.03223,7282.21973 [f=0021744] [21744] Game End Stats Values: 45,9855,14995,9855,14995,1028.54834,4060.35791,1028.54834,4060.35791,0,0,0,0,0,0,0,0,5047.83057,2640.52686,5047.83057,2640.52686,6995.57324,5696.49268,6995.57324,5696.49268,640,2390,640,2390,61,101,61,101,4890,3520,4890,3520,44.2668419,64.4719391,44.2668419,64.4719391,1470,4630,1470,4630,6132,5190,6132,5190,2855,4455,2855,4455,5190,6522,5190,6522,466.832794,16.3333263,466.832794,16.3333263,5964.93945,7282.21973,5964.93945,7282.21973 [f=0021744] [21744] Game End Stats Values: 46,10960,14930,10960,14930,1077.35876,4263.44531,1077.35876,4263.44531,0,0,0,0,0,0,0,0,5047.83057,2732.09668,5047.83057,2732.09668,7064.6084,6296.76172,7064.6084,6296.76172,640,2390,640,2390,61,101,61,101,5540,3520,5540,3520,45.052227,64.3241806,45.052227,64.3241806,1850,4490,1850,4490,6272,5330,6272,5330,2930,4530,2930,4530,5330,6662,5330,6662,466.832794,16.3333263,466.832794,16.3333263,6565.2085,7351.25488,6565.2085,7351.25488 [f=0021744] [21744] Game End Stats Values: 47,7845,18180,7845,18180,1145.88,4470.84863,1145.88,4470.84863,0,0,0,0,0,0,0,0,5511.40918,2940.88916,5511.40918,2940.88916,7293.94189,9398.18359,7293.94189,9398.18359,640,2390,640,2390,58.5999985,100.73333,58.5999985,100.73333,1935,3700,1935,3700,47.0474625,65.373703,47.0474625,65.373703,2340,7490,2340,7490,6347,8935,6347,8935,2930,4600,2930,4600,8935,6737,8935,6737,489.633026,16.3333263,489.633026,16.3333263,9666.63281,7589.13379,9666.63281,7589.13379 [f=0021744] [21744] Game End Stats Values: 48,7525,19320,7525,19320,1180.8927,4663.06689,1180.8927,4663.06689,0,0,0,0,0,0,0,0,5511.40918,2978.43701,5511.40918,2978.43701,7438.98145,10229.5078,7438.98145,10229.5078,640,2390,640,2390,55,104.466667,55,104.466667,1935,3700,1935,3700,42.7218781,64.5138245,42.7218781,64.5138245,2020,7490,2020,7490,6347,9850,6347,9850,2930,5740,2930,5740,9850,6737,9850,6737,489.633026,16.3333263,489.633026,16.3333263,10497.957,7764.18066,10497.957,7764.18066 [f=0021744] [21744] Game End Stats Values: 49,6865,19460,6865,19460,1241.11462,4992.74023,1241.11462,4992.74023,0,0,0,0,0,0,0,0,5738.34473,3877.79443,5738.34473,3877.79443,7659.34082,11126.1709,7659.34082,11126.1709,420,2390,420,2390,55,141.399994,55,141.399994,1935,3700,1935,3700,42.7265129,73.677536,42.7265129,73.677536,1580,7490,1580,7490,6347,10910,6347,10910,2930,5880,2930,5880,10950,6737,10950,6737,489.633026,16.3333263,489.633026,16.3333263,11562.9561,7986.41895,11562.9561,7986.41895 [f=0021744] [21744] Game End Stats Values: 50,6865,19530,6865,19530,1275.4209,5116.55371,1275.4209,5116.55371,0,0,0,0,0,0,0,0,5965.44824,4210.10791,5965.44824,4210.10791,7659.34082,11126.1709,7659.34082,11126.1709,420,2390,420,2390,55,146,55,146,1935,3700,1935,3700,45.4206123,76.4619675,45.4206123,76.4619675,1580,7490,1580,7490,6347,10910,6347,10910,2930,5950,2930,5950,10950,6737,10950,6737,489.633026,16.3333263,489.633026,16.3333263,11562.9561,7986.41895,11562.9561,7986.41895 [f=0021976] Spectator Regedit left the game: normal quit [f=0021976] [21976] Event [undefined]: Regedit quit [f=0021999] Player Loocheenchancz left the game: normal quit [f=0021999] [21999] Event [undefined]: Loocheenchancz quit [f=0022005] No clients connected, shutting down server [f=0022005] Server shutdown [f=0023145] [23145] Event [3368,199.562531,1336]: 0 finished unit Stinger [f=0025669] Autoquit sending quit command. [f=0025669] [QuitAction] user exited to system [f=0025669] [SpringApp::Kill][1] fromRun=1 [f=0025669] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0025669] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025669] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025669] [ThreadPool::SetThreadCount][2] workers=0 [f=0025669] [SpringApp::Kill][2] [f=0025669] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0025669] [Game::KillLua][3] dtor=0 luaUI=0x527dfd00 [f=0025669] Start widgetHandler:Shutdown [f=0025669] Shutdown - SaveOrderList Complete [f=0025669] Writing last game win data [f=0025669] Shutdown - SaveConfigData Complete [f=0025669] Shutdown Widget - Chili Highlight [f=0025669] Shutdown Widget - Save/Load API [f=0025669] Shutdown Widget - Draw After Chili [f=0025669] Shutdown Widget - EPIC Menu [f=0025669] Shutdown Widget - Chili Minimap [f=0025669] Shutdown Widget - Chili Widget Selector [f=0025669] Shutdown Widget - Local Team Colors [f=0025669] Shutdown Widget - Display Keys 2 [f=0025669] Shutdown Widget - Save Game Menu [f=0025669] Shutdown Widget - HealthBars [f=0025669] Shutdown Widget - Noises [f=0025669] Shutdown Widget - Unit Icons [f=0025669] Shutdown Widget - Win Counter [f=0025669] Shutdown Widget - BuildETA [f=0025669] Shutdown Widget - SpringRTS Replay Stats [f=0025669] Shutdown Widget - Modular Comm Info [f=0025669] Shutdown Widget - CameraShake [f=0025669] Shutdown Widget - Chili Economy Panel Default [f=0025669] Shutdown Widget - Chili EndGame Window [f=0025669] Shutdown Widget - Chili Nuke Warning [f=0025669] Shutdown Widget - Chili Selections & CursorTip v2 [f=0025669] Shutdown Widget - Chili Spectator Panels [f=0025669] Shutdown Widget - Context Menu [f=0025669] Shutdown Widget - Darkening [f=0025669] Shutdown Widget - MetalFeatures (new) [f=0025669] Shutdown Widget - Grab Input [f=0025669] Input grabbing is disabled! [f=0025669] Shutdown Widget - Highlight Geos [f=0025669] Shutdown Widget - Local Widgets Config [f=0025669] Shutdown Widget - Mex Placement Handler [f=0025669] Shutdown Widget - MinimapEvents [f=0025669] Shutdown Widget - Missile Silo Range [f=0025669] Shutdown Widget - Music Player [f=0025669] Shutdown Widget - Point Tracker [f=0025669] Shutdown Widget - Showeco and Grid Drawer [f=0025669] Shutdown Widget - Stereo3D [f=0025669] Shutdown Widget - Attack AoE [f=0025669] Shutdown Widget - Map Edge Extension [f=0025669] Shutdown Widget - Selection Send [f=0025669] Shutdown Widget - LupsManager [f=0025669] Shutdown Widget - Newton Firezone [f=0025669] Shutdown Widget - Chili Pro Console [f=0025669] Shutdown Widget - Chili Crude Player List [f=0025669] Shutdown Widget - Lasso Terraform GUI [f=0025669] Shutdown Widget - Chili Framework [f=0025669] Shutdown Widget - Lups [f=0025669] Shutdown Widget - Custom Markers [f=0025669] Shutdown Widget - Chili Core Selector [f=0025669] Shutdown Widget - Pause Screen [f=0025669] Shutdown Widget - Layout Handler [f=0025669] Shutdown Widget - Persistent Build Height [f=0025669] Shutdown Widget - Text To Speech Control [f=0025669] End widgetHandler:Shutdown [f=0025669] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={245827,45687969} {int,ext,rec}Allocs={25486020,0,0} {chunk,block}Bytes={45687969,0} [f=0025669] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0025669] [Game::KillLua][2] dtor=0 luaRules=0x51ff59b0 [f=0025669] Start gadgetHandler:Shutdown [f=0025669] Shutdown - StartSetup [f=0025669] Shutdown - UnitMorph [f=0025669] Shutdown - LupsNanoSpray [f=0025669] Shutdown - Missile Silo Controller [f=0025669] Shutdown - Modular Comm Info [f=0025669] Shutdown - Terrain Texture Handler [f=0025669] Shutdown - UnitCloakShield [f=0025669] Shutdown - Starlight Handler [f=0025669] End gadgetHandler:Shutdown [f=0025669] Start gadgetHandler:Shutdown [f=0025669] Shutdown - Save/Load [f=0025669] Shutdown - UnitMorph [f=0025669] Shutdown - Modular Comm Info [f=0025669] Shutdown - Retreat Command [f=0025669] Shutdown - Shockwaves [f=0025669] Shutdown - Teleport Throw [f=0025669] Shutdown - UnitCloakShield [f=0025669] Shutdown - Lups Cloak FX [f=0025669] Shutdown - Lups [f=0025669] Shutdown - Lups Shield [f=0025669] End gadgetHandler:Shutdown [f=0025669] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25486063,0,0} {chunk,block}Bytes={0,0} [f=0025669] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25486063,0,0} {chunk,block}Bytes={0,0} [f=0025669] [Game::KillLua][4] dtor=0 [f=0025669] [Game::~CGame][1] [f=0025669] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0025669] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0025669] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0025669] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0025669] [Game::KillLua][4] dtor=1 [f=0025669] [Game::KillMisc][1] [f=0025669] [Game::KillMisc][2] [f=0025669] [Game::KillMisc][3] [f=0025669] [Game::KillRendering][1] [f=0025669] [3DOParser::Kill] allocated 1 pieces [f=0025669] [S3OParser::Kill] allocated 583 pieces [f=0025669] [AssParser::Kill] allocated 23 pieces [f=0025669] [Game::KillInterface][1] [f=0025669] [Game::KillInterface][2] [f=0025669] [Game::KillSimulation][1] [f=0025669] [Game::KillSimulation][2] [f=0025669] [CCollisionHandler] dis-/continuous tests: 0/257713 [f=0025669] [Game::KillSimulation][3] [f=0025669] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025669] [~CPathCache(24x16)] cacheHits=62 hitPercentage=19% numHashColls=0 maxCacheSize=11 [f=0025669] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025669] [~CPathCache(48x32)] cacheHits=248 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0025669] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025669] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025669] [LosHandler::Kill] raycast instance cache-{hits,misses}={4927,10737}; shared=2%; cached=29% [f=0025669] [Game::KillSimulation][4] [f=0025669] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0025669] [Game::~CGame][2] [f=0025669] [Game::~CGame][3] [f=0025669] [SpringApp::Kill][3] [f=0025669] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 270780 bytes sent 184601 bytes recv'd [f=0025669] [SpringApp::Kill][4] font=0x45ade7e0 [f=0025669] [SpringApp::Kill][5] [f=0025669] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7651 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp (0x45b4bd20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp" numZipFiles=7651 sumInflSize=693124kb sumReadTime=1651ms file="unittextures/factoryveh1.png" indx=7022 inflSize=1077kb readTime=24ms file="bitmaps/cc/pinknovaexplo.tga" indx=417 inflSize=64kb readTime=23ms file="luaui/widgets/unit_cloaker_guard.lua" indx=4669 inflSize=9kb readTime=22ms file="bitmaps/loadpictures/selectionkeys.png" indx=506 inflSize=2340kb readTime=16ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=15ms file="bitmaps/other/light_red.png" indx=522 inflSize=15kb readTime=14ms file="luaui/widgets/unit_cloakfirestate2.lua" indx=4670 inflSize=3kb readTime=14ms file="units/staticantinuke.lua" indx=6710 inflSize=4kb readTime=12ms file="units/staticrearm.lua" indx=6720 inflSize=2kb readTime=12ms file="effects/explosions.lua" indx=644 inflSize=52kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp] 34059753 bytes cached in 2709 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x45c4c300) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base/spring/bitmaps.sdz (0x45c4a330) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base/springcontent.sdz (0x7f733401a610) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base/maphelper.sdz (0x45b5b700) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fb0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]