[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.6BgUfG4aX3/springsettings.792489.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1432-gba1702d maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efe7801daa0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 23275 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/792489/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 167ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45cbd2a0] using map "Frostburn v1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Frostburn v1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45cbd2a0] using game "Zero-K v1.7.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 93ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 577ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 677ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 763ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 45ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Sprooty was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/792489/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 23 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aa0516f [f=-000001] [Path] [PathEstimator::ReadFile] hash=aa0516f file="cache/104dev-maintenance/paths/Frostburn v1.7.pe-aa0516f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aa0517f [f=-000001] [Path] [PathEstimator::ReadFile] hash=aa0517f file="cache/104dev-maintenance/paths/Frostburn v1.7.pe2-aa0517f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (236ms, checksum 240b5898)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11400,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/792489/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1432-gba1702d maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50ed41d0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 73c1c45dcbd7ea87b3f4ab6d52e9c7a9 [f=-000001] Connection attempt from spaceT [f=-000001] -> Version: 104.0.1-1432-gba1702d maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: spaceT changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from whodies [f=-000001] -> Version: 104.0.1-1432-gba1702d maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: whodies changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="whodies" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="whodies" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="whodies" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="whodies" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="whodies" string="[Game::Load][lua{Rules,Gaia}={4c236320,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[Game::Load][lua{Rules,Gaia}={210bef78,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [2651,617.385864,5005]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2415,617.388916,113]: 1 finished unit Recon Commander [f=0000000] [0] spaceT, team: 1, elo:2566 [f=0000000] [0] whodies, team: 0, elo:1758 [f=0000000] [0] ?, team: 2, elo:0 [f=0000008] Playback continued [f=0000012] [12] Event [2336,617.383179,208]: 1 finished unit Rover Assembly [f=0000012] [12] Event [2520,617.383179,4896]: 0 finished unit Cloakbot Factory [f=0000012] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000012] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000012] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000012] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000012] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000012] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000012] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000012] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000012] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000012] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000012] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000012] !transmitlobby @voice@buildUnit@reload [f=0000191] [191] Event [2336.02954,618.028259,225.99234]: 1 finished unit Dart [f=0000241] [241] Event [2360,617.383179,56]: 1 finished unit Metal Extractor [f=0000321] [321] Event [2696,617.383179,5048]: 0 finished unit Wind/Tidal Generator [f=0000434] [434] Event [2632,617.383179,4968]: 0 finished unit Wind/Tidal Generator [f=0000481] [481] Event [2472,617.383179,216]: 1 finished unit Metal Extractor [f=0000554] [554] Event [2552,617.383179,5032]: 0 finished unit Wind/Tidal Generator [f=0000643] [643] Event [2336.02954,618.028259,225.99234]: 1 finished unit Scorcher [f=0000647] [647] Event [2648,617.383179,4904]: 0 finished unit Metal Extractor [f=0000723] [723] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Conjurer [f=0000793] [793] Event [2616,617.383179,72]: 1 finished unit Metal Extractor [f=0000885] [885] Event [2760,617.383179,5064]: 0 finished unit Metal Extractor [f=0000930] [930] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Glaive [f=0001182] [1182] Event [2488,617.383179,40]: 1 finished unit Solar Collector [f=0001299] [1299] Event [2504,617.383179,5048]: 0 finished unit Metal Extractor [f=0001304] [1304] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Glaive [f=0001333] [1333] Event [2336.02954,618.028259,225.99234]: 1 finished unit Mason [f=0001544] [1544] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Glaive [f=0001659] [1659] Event [2584,617.383179,200]: 1 finished unit Solar Collector [f=0001767] [1767] Event [2800,616.966614,4112]: 0 finished unit Radar Tower [f=0001945] [1945] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Glaive [f=0001966] [1966] Event [2728,617.383179,4968]: 0 finished unit Solar Collector [f=0002046] [2046] Event [2392,617.377869,952]: 1 finished unit Metal Extractor [f=0002140] [2140] Event [2568,617.383179,376]: 1 finished unit Solar Collector [f=0002384] [2384] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Conjurer [f=0002471] [2471] Event [3740.18701,500.042328,4864.60205]: 0 lost unit Glaive [f=0002566] [2566] Event [2816,614.4646,4048]: 0 finished unit Picket [f=0002613] [2613] Event [2504,617.383179,552]: 1 finished unit Solar Collector [f=0002615] [2615] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Glaive [f=0002826] [2826] Event [2480,613.332397,1008]: 1 finished unit Lotus [f=0002829] [2829] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Glaive [f=0002889] [2889] Event [2336.02954,618.028259,225.99234]: 1 finished unit Scorcher [f=0002955] [2955] Event [2424,617.383179,696]: 1 finished unit Solar Collector [f=0003039] [3039] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Glaive [f=0003073] [3073] Event [3055.69702,617.383179,5045.79199]: 0 lost unit Glaive [f=0003129] [3129] Event [3329.64404,596.296326,5015.19727]: 0 lost unit Glaive [f=0003172] [3172] Event [3608.29517,526.187927,5082.47705]: 1 lost unit Scorcher [f=0003184] [3184] Event [2496,617.177612,912]: 1 finished unit Radar Tower [f=0003250] [3250] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Glaive [f=0003255] [3255] Event [2392,617.383179,824]: 1 finished unit Solar Collector [f=0003284] [3284] Event [2336.02954,618.028259,225.99234]: 1 finished unit Scorcher [f=0003626] [3626] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Conjurer [f=0003743] [3743] Event [1968,617.380493,4912]: 0 finished unit Lotus [f=0003836] [3836] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Glaive [f=0004044] [4044] Event [3209.44067,586.396667,1300.64868]: 1 finished unit Recon Commander [f=0004046] [4046] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Glaive [f=0004237] [4237] Event [3184,613.145447,4864]: 0 finished unit Lotus [f=0004257] [4257] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Glaive [f=0004262] [4262] Event [2336.02954,618.028259,225.99234]: 1 finished unit Scorcher [f=0004468] [4468] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Glaive [f=0004555] [4555] Event [3464,655.322632,1608]: 1 finished unit Metal Extractor [f=0004674] [4674] Event [2336.02954,618.028259,225.99234]: 1 finished unit Scorcher [f=0004700] [4700] Event [1224,500,4488]: 0 finished unit Metal Extractor [f=0004894] [4894] Event [2632,617.383179,504]: 1 finished unit Caretaker [f=0004903] [4903] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Conjurer [f=0004952] [4952] Event [3899.04004,517.420532,4374.71143]: 0 lost unit Glaive [f=0004961] [4961] Event [3842.62378,502.97052,4234.2749]: 1 lost unit Scorcher [f=0004989] [4989] Event [2336.02954,618.028259,225.99234]: 1 finished unit Scorcher [f=0005111] [5111] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Glaive [f=0005207] [5207] Event [2336.02954,618.028259,225.99234]: 1 finished unit Scorcher [f=0005321] [5321] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Glaive [f=0005431] [5431] Event [1328,500,4432]: 0 finished unit Lotus [f=0005522] [5522] Event [4416,612.79834,1824]: 1 finished unit Lotus [f=0005531] [5531] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Glaive [f=0005597] [5597] Event [2336.02954,618.028259,225.99234]: 1 finished unit Ripper [f=0005661] [5661] Event [3741.43848,571.686401,1909.9613]: 0 lost unit Glaive [f=0005694] [5694] Event [4245.88135,500.001984,1897.22009]: 0 lost unit Glaive [f=0005706] [5706] Event [4782.51758,617.383179,1777.43677]: 0 lost unit Glaive [f=0005706] [5706] Event [3865.63354,580.819946,1755.47473]: 0 lost unit Glaive [f=0005746] [5746] Event [3728.9397,641.228577,1664.73633]: 1 lost unit Scorcher [f=0005785] [5785] Event [4249.15381,500.268127,1743.01343]: 0 lost unit Glaive [f=0005792] [5792] Event [3586.2688,655.322632,1622.28528]: 0 lost unit Glaive [f=0005838] [5838] Event [2336.02954,618.028259,225.99234]: 1 finished unit Scorcher [f=0005949] [5949] Event [4856,617.383179,1768]: 1 finished unit Metal Extractor [f=0006062] [6062] Event [2336.02954,618.028259,225.99234]: 1 finished unit Scorcher [f=0006095] [6095] Event [3944,500,4824]: 0 finished unit Metal Extractor [f=0006351] [6351] Event [2272,617.383179,464]: 1 finished unit Lotus [f=0006378] [6378] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Scythe [f=0006584] [6584] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Glaive [f=0006671] [6671] Event [2216,617.383179,488]: 1 finished unit Solar Collector [f=0006957] [6957] Event [3856,504.886627,4640]: 0 finished unit Picket [f=0006958] [6958] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Conjurer [f=0007064] [7064] Event [2336.02954,618.028259,225.99234]: 1 finished unit Ripper [f=0007090] [7090] Event [2216,617.383179,408]: 1 finished unit Solar Collector [f=0007165] [7165] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Glaive [f=0007254] [7254] Event [2296,617.383179,408]: 1 finished unit Solar Collector [f=0007371] [7371] Event [4824,617.383179,3432]: 1 finished unit Metal Extractor [f=0007376] [7376] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Glaive [f=0007395] [7395] Event [2336.02954,618.028259,225.99234]: 1 finished unit Fencer [f=0007513] [7513] Event [604.199768,517.70343,4116.20215]: 0 finished unit Engineer Commander [f=0007513] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007513] [7513] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007724] [7724] Event [2376,617.383179,520]: 1 finished unit Caretaker [f=0007771] [7771] Event [2336.02954,618.028259,225.99234]: 1 finished unit Fencer [f=0007936] [7936] Event [2336.02954,618.028259,225.99234]: 1 finished unit Scorcher [f=0008100] [8100] Event [2336.02954,618.028259,225.99234]: 1 finished unit Scorcher [f=0008206] [8206] Event [2776,617.383179,4856]: 0 finished unit Caretaker [f=0008259] [8259] Event [2728,617.383179,408]: 1 finished unit Solar Collector [f=0008300] [8300] Event [2336.02954,618.028259,225.99234]: 1 finished unit Scorcher [f=0008390] [8390] Event [280,617.383179,3352]: 0 finished unit Metal Extractor [f=0008400] [8400] Event [2744,617.383179,328]: 1 finished unit Solar Collector [f=0008508] [8508] Event [2336.02954,618.028259,225.99234]: 1 finished unit Scorcher [f=0008533] [8533] Event [400,617.383179,3344]: 0 finished unit Radar Tower [f=0008554] [8554] Event [3792,501.81311,4624]: 0 finished unit Picket [f=0008561] [8561] Event [4159.6709,511.244751,4668.52539]: 0 lost unit Glaive [f=0008609] [8609] Event [4238.88525,505.399109,4680.78467]: 0 lost unit Glaive [f=0008625] [8625] Event [2648,617.383179,424]: 1 finished unit Solar Collector [f=0008661] [8661] Event [4254.66699,513.293823,4578.53027]: 0 lost unit Glaive [f=0008692] [8692] Event [4321.62256,509.898712,4501.52637]: 0 lost unit Glaive [f=0008734] [8734] Event [2336.02954,618.028259,225.99234]: 1 finished unit Scorcher [f=0008741] [8741] Event [3856,504.886627,4640]: 0 lost unit Picket [f=0008750] [8750] Event [4009.87671,512.027344,4668.10791]: 1 lost unit Scorcher [f=0008796] [8796] Event [3792,501.81311,4624]: 0 lost unit Picket [f=0008895] [8895] Event [3763.86841,500.024261,4736.73291]: 0 lost unit Conjurer [f=0008920] [8920] Event [3944,500,4824]: 0 lost unit Metal Extractor [f=0009007] [9007] Event [544,617.380493,3360]: 0 finished unit Picket [f=0009010] [9010] Event [3541.59814,534.340759,4776.21973]: 1 lost unit Scorcher [f=0009077] [9077] Event [358.863861,617.383179,2849.36426]: 1 lost unit Dart [f=0009097] [9097] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Phantom [f=0009131] [9131] Event [2336.02954,618.028259,225.99234]: 1 finished unit Badger [f=0009157] [9157] Event [3384.51831,555.596985,4648.78857]: 1 lost unit Scorcher [f=0009203] [9203] Event [3249.85767,602.30072,4866.33984]: 1 lost unit Scorcher [f=0009225] [9225] Event [3315.83569,592.906494,4927.88818]: 0 lost unit Glaive [f=0009233] [9233] Event [3291.32715,596.154541,4907.19922]: 0 lost unit Glaive [f=0009233] [9233] Event [3290.99194,597.833008,4931.90967]: 0 lost unit Glaive [f=0009274] [9274] Event [3417.52783,572.028198,4925.53516]: 0 lost unit Glaive [f=0009334] [9334] Event [2696,617.383179,4792]: 0 finished unit Caretaker [f=0009401] [9401] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Glaive [f=0009404] [9404] Event [2736,617.383179,112]: 1 finished unit Lotus [f=0009527] [9527] Event [3976.3916,512.252136,4653.94727]: 1 finished unit Recon Commander [f=0009580] [9580] Event [3788.26636,500,4799.2627]: 1 lost unit Ripper [f=0009633] [9633] Event [2336.02954,618.028259,225.99234]: 1 finished unit Badger [f=0009722] [9722] Event [2760,617.383179,56]: 1 finished unit Solar Collector [f=0009852] [9852] Event [384,617.383179,3104]: 0 finished unit Picket [f=0009953] [9953] Event [2336.02954,618.028259,225.99234]: 1 finished unit Badger [f=0010035] [10035] Event [2792,617.383179,152]: 1 finished unit Solar Collector [f=0010174] [10174] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Scythe [f=0010248] [10248] Event [3824,501.636108,4672]: 1 lost unit Lotus [f=0010256] [10256] Event [2336.02954,618.028259,225.99234]: 1 finished unit Ravager [f=0010339] [10339] Event [2712,617.383179,168]: 1 finished unit Solar Collector [f=0010367] [10367] Event [2336.02954,618.028259,225.99234]: 1 finished unit Dart [f=0010381] [10381] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Glaive [f=0010423] [10423] Event [2336.02954,618.028259,225.99234]: 1 finished unit Dart [f=0010480] [10480] Event [2856,617.383179,5016]: 0 finished unit Wind/Tidal Generator [f=0010483] [10483] Event [2336.02954,618.028259,225.99234]: 1 finished unit Dart [f=0010543] [10543] Event [2336.02954,618.028259,225.99234]: 1 finished unit Dart [f=0010603] [10603] Event [2336.02954,618.028259,225.99234]: 1 finished unit Dart [f=0010637] [10637] Event [2936,617.383179,5016]: 0 finished unit Wind/Tidal Generator [f=0010663] [10663] Event [2336.02954,618.028259,225.99234]: 1 finished unit Dart [f=0010758] [10758] Event [3856,500.252686,4800]: 1 lost unit Lotus [f=0010782] [10782] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Conjurer [f=0010802] [10802] Event [2760,617.364502,4168]: 0 finished unit Metal Extractor [f=0010812] [10812] Event [2336.02954,618.028259,225.99234]: 1 finished unit Scorcher [f=0010840] [10840] Event [2936,617.383179,4936]: 0 finished unit Wind/Tidal Generator [f=0010956] [10956] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Glaive [f=0011023] [11023] Event [2856,617.383179,4936]: 0 finished unit Wind/Tidal Generator [f=0011072] [11072] Event [2336.02954,618.028259,225.99234]: 1 finished unit Ripper [f=0011104] [11104] Event [3856,501.511383,4704]: 1 finished unit Lotus [f=0011113] [11113] Event [4798.09766,532.985718,5058.72559]: 0 lost unit Scythe [f=0011163] [11163] Event [2888,617.383179,4664]: 0 finished unit Wind/Tidal Generator [f=0011239] [11239] Event [2856,617.383179,4856]: 0 finished unit Wind/Tidal Generator [f=0011266] [11266] Event [2808,617.383179,4664]: 0 finished unit Wind/Tidal Generator [f=0011268] [11268] Event [3856,500.217285,4832]: 1 lost unit Lotus [f=0011288] [11288] Event [3944,498.153992,4824]: 1 finished unit Metal Extractor [f=0011317] [11317] Event [2936,617.383179,4856]: 0 finished unit Wind/Tidal Generator [f=0011355] [11355] Event [2336.02954,618.028259,225.99234]: 1 finished unit Ripper [f=0011372] [11372] Event [2728,617.383179,4664]: 0 finished unit Wind/Tidal Generator [f=0011534] [11534] Event [2336.02954,618.028259,225.99234]: 1 finished unit Fencer [f=0011591] [11591] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Reaver [f=0011606] [11606] Event [3385.42456,576.166504,4891.79541]: 1 lost unit Scorcher [f=0011610] [11610] Event [3263.29663,614.874817,5103.36914]: 0 lost unit Glaive [f=0011616] [11616] Event [2648,617.383179,4664]: 0 finished unit Wind/Tidal Generator [f=0011664] [11664] Event [3262.60229,592.270081,4766.79053]: 1 lost unit Scorcher [f=0011676] [11676] Event [3184,613.145447,4864]: 0 lost unit Lotus [f=0011706] [11706] Event [2336.02954,618.028259,225.99234]: 1 finished unit Fencer [f=0011734] [11734] Event [2948.1582,617.383179,4982.35107]: 0 lost unit Glaive [f=0011755] [11755] Event [2936,617.383179,4856]: 0 lost unit Wind/Tidal Generator [f=0011760] [11760] Event [3073.96997,617.146179,4624.00732]: 1 lost unit Scorcher [f=0011781] [11781] Event [2936,617.383179,5016]: 0 lost unit Wind/Tidal Generator [f=0011801] [11801] Event [2888,617.383179,4664]: 0 lost unit Wind/Tidal Generator [f=0011810] [11810] Event [2961.48926,617.687744,4758.52979]: 1 lost unit Scorcher [f=0011815] [11815] Event [2856,617.475952,5016]: 0 lost unit Wind/Tidal Generator [f=0011848] [11848] Event [3005.30029,617.700012,4917.70215]: 1 lost unit Scorcher [f=0011853] [11853] Event [2856,617.605347,4936]: 0 lost unit Wind/Tidal Generator [f=0011854] [11854] Event [3212.09717,614.825806,4975.87695]: 0 lost unit Conjurer [f=0011885] [11885] Event [2336.02954,618.028259,225.99234]: 1 finished unit Fencer [f=0011907] [11907] Event [2760,617.582153,5064]: 0 lost unit Metal Extractor [f=0011937] [11937] Event [3105.66626,617.548767,4806.12646]: 1 lost unit Scorcher [f=0011938] [11938] Event [3144.54639,615.708862,4910.87793]: 0 lost unit Scythe [f=0011972] [11972] Event [2800.87671,616.170715,5053.10352]: 1 lost unit Scorcher [f=0012054] [12054] Event [2336.02954,618.028259,225.99234]: 1 finished unit Scorcher [f=0012065] [12065] Event [2520.01465,617.383179,4886.3999]: 0 finished unit Reaver [f=0012101] [12101] Event [2568,617.383179,4664]: 0 finished unit Wind/Tidal Generator [f=0012199] [12199] Event [2856,617.383179,4856]: 0 lost unit Wind/Tidal Generator [f=0012206] [12206] Event [2336.02954,618.028259,225.99234]: 1 finished unit Scorcher [f=0012279] [12279] Event [3193.6394,601.923035,4718.43848]: 1 lost unit Dart [f=0012285] [12285] Event [3262.77539,590.605652,4751.93115]: 1 lost unit Ripper [f=0012294] [12294] Event [3198.88916,607.678345,4808.02588]: 1 lost unit Dart [f=0012324] [12324] Event [undefined]: whodies resigned [f=0012324] game_message: whodies has been destroyed! [f=0012324] game_message: spaceT wins! [f=0012324] Submitting stats [f=0012324] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012324] Part| Total Time|Time of the last 0.5s [f=0012324] Draw 12033.73ms 14.23% [f=0012324] Lua::Callins::Synced 4392.77ms 15.31% [f=0012324] Lua::Callins::Unsynced 14466.68ms 7.56% [f=0012324] Lua::CollectGarbage::Synced 343.43ms 4.32% [f=0012324] Lua::CollectGarbage::Unsynced 757.93ms 0.00% [f=0012324] Misc::Profiler::AddTime 51.60ms 0.00% [f=0012324] Sim 14861.46ms 76.74% [f=0012324] [12324] Received game_message: whodies has been destroyed! [f=0012324] [12324] Received game_message: spaceT wins! [f=0012325] [12325] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012325] [12325] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012325] [12325] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012325] [12325] Game End Stats Values: 2,2070,2115,2115,2070,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.7523284,7.4666667,7.4666667,7.7523284,2000,2000,2000,2000,5.5999999,6.26666689,6.26666689,5.5999999,0,40,40,0,0,0,0,0,70,75,75,70,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012325] [12325] Game End Stats Values: 3,2375,2395,2395,2375,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.2847481,8,8,13.2847481,2000,2000,2000,2000,6.9333334,9.86666679,9.86666679,6.9333334,120,170,170,120,0,0,0,0,255,225,225,255,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012325] [12325] Game End Stats Values: 4,2580,2585,2585,2580,5.32558107,0.86203086,0.86203086,5.32558107,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.7990398,8.53333378,8.53333378,12.7990398,2000,2000,2000,2000,10.2217054,12.0574684,12.0574684,10.2217054,250,290,290,250,0,0,0,0,330,295,295,330,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012325] [12325] Game End Stats Values: 5,2700,2655,2655,2700,7.06276464,6.17347717,6.17347717,7.06276464,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.669652,10.3999996,10.3999996,10.669652,2055,2000,2000,2055,12.1158123,12.3540955,12.3540955,12.1158123,315,290,290,315,0,0,0,0,330,365,365,330,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012325] [12325] Game End Stats Values: 6,2835,2800,2800,2835,11.0704689,16.5475807,16.5475807,11.0704689,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.9114952,12.2666664,12.2666664,12.9114952,2055,2000,2000,2055,12.2671804,13.3582726,13.3582726,12.2671804,380,290,290,380,0,0,0,0,400,510,510,400,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012325] [12325] Game End Stats Values: 7,3055,2870,2870,3055,24.4591732,27.7104149,27.7104149,24.4591732,0,0,0,0,0,0,0,0,0,0,0,0,37.1428642,65,65,37.1428642,100,0,0,100,16.5869083,14.1333332,14.1333332,16.5869083,2055,2000,2000,2055,12.89258,14.7441893,14.7441893,12.89258,500,290,290,500,0,65,65,0,400,580,580,400,65,0,0,65,0,0,0,0,65,44.5714378,44.5714378,65 [f=0012325] [12325] Game End Stats Values: 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Caretaker [f=0012336] [12336] Event [2799.26904,617.061462,4822.68018]: 0 lost unit Conjurer [f=0012356] [12356] Event [2336.02954,618.028259,225.99234]: 1 finished unit Scorcher [f=0012357] [12357] Event [2933.41162,615.840027,4902.77979]: 0 lost unit Conjurer [f=0012367] [12367] Event [3108.9668,617.388977,4980.73584]: 1 lost unit Dart [f=0012371] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0012371] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0012371] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0012371] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0012371] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0012371] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0012371] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0012371] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0012371] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0012371] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0012371] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0012371] !transmitlobby @voice@buildUnit@reload [f=0012446] Player spaceT left the game: normal quit [f=0012446] [12446] Event [undefined]: spaceT quit [f=0012452] Spectator whodies left the game: normal quit [f=0012452] [12452] Event [undefined]: whodies quit [f=0012458] No clients connected, shutting down server [f=0012458] Server shutdown [f=0012507] [12507] Event [2336.02954,618.028259,225.99234]: 1 finished unit Scorcher [f=0012657] [12657] Event [2336.02954,618.028259,225.99234]: 1 finished unit Scorcher [f=0016906] Autoquit sending quit command. [f=0016906] [QuitAction] user exited to system [f=0016906] [SpringApp::Kill][1] fromRun=1 [f=0016906] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016906] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016906] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016906] [ThreadPool::SetThreadCount][2] workers=0 [f=0016906] [SpringApp::Kill][2] [f=0016906] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016906] [Game::KillLua][3] dtor=0 luaUI=0x51bf8850 [f=0016906] Start widgetHandler:Shutdown [f=0016906] Shutdown - SaveOrderList Complete [f=0016906] Writing last game win data [f=0016906] Shutdown - SaveConfigData Complete [f=0016906] Shutdown Widget - Chili Highlight [f=0016906] Shutdown Widget - Save/Load API [f=0016906] Shutdown Widget - Draw After Chili [f=0016906] Shutdown Widget - EPIC Menu [f=0016906] Shutdown Widget - Chili Minimap [f=0016906] Shutdown Widget - Chili Widget Selector [f=0016906] Shutdown Widget - Local Team Colors [f=0016906] Shutdown Widget - Display Keys 2 [f=0016906] Shutdown Widget - Save Game Menu [f=0016906] Shutdown Widget - HealthBars [f=0016906] Shutdown Widget - Noises [f=0016906] Shutdown Widget - Unit Icons [f=0016906] Shutdown Widget - Win Counter [f=0016906] Shutdown Widget - BuildETA [f=0016906] Shutdown Widget - SpringRTS Replay Stats [f=0016906] Shutdown Widget - Modular Comm Info [f=0016906] Shutdown Widget - CameraShake [f=0016906] Shutdown Widget - Chili Economy Panel Default [f=0016906] Shutdown Widget - Chili EndGame Window [f=0016906] Shutdown Widget - Chili Nuke Warning [f=0016906] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016906] Shutdown Widget - Chili Spectator Panels [f=0016906] Shutdown Widget - Context Menu [f=0016906] Shutdown Widget - Darkening [f=0016906] Shutdown Widget - MetalFeatures (new) [f=0016906] Shutdown Widget - Grab Input [f=0016906] Input grabbing is disabled! [f=0016906] Shutdown Widget - Highlight Geos [f=0016906] Shutdown Widget - Local Widgets Config [f=0016906] Shutdown Widget - Mex Placement Handler [f=0016906] Shutdown Widget - MinimapEvents [f=0016906] Shutdown Widget - Missile Silo Range [f=0016906] Shutdown Widget - Music Player [f=0016906] Shutdown Widget - Point Tracker [f=0016906] Shutdown Widget - Showeco and Grid Drawer [f=0016906] Shutdown Widget - Stereo3D [f=0016906] Shutdown Widget - Attack AoE [f=0016906] Shutdown Widget - Map Edge Extension [f=0016906] Shutdown Widget - Selection Send [f=0016906] Shutdown Widget - LupsManager [f=0016906] Shutdown Widget - Newton Firezone [f=0016906] Shutdown Widget - Chili Pro Console [f=0016906] Shutdown Widget - Chili Crude Player List [f=0016906] Shutdown Widget - Lasso Terraform GUI [f=0016906] Shutdown Widget - Chili Framework [f=0016906] Shutdown Widget - Lups [f=0016906] Shutdown Widget - Custom Markers [f=0016906] Shutdown Widget - Chili Core Selector [f=0016906] Shutdown Widget - Pause Screen [f=0016906] Shutdown Widget - Layout Handler [f=0016906] Shutdown Widget - Persistent Build Height [f=0016906] Shutdown Widget - Text To Speech Control [f=0016906] End widgetHandler:Shutdown [f=0016906] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={315486,50918119} {int,ext,rec}Allocs={22722251,0,0} {chunk,block}Bytes={50918119,0} [f=0016906] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016906] [Game::KillLua][2] dtor=0 luaRules=0x50ed41d0 [f=0016906] Start gadgetHandler:Shutdown [f=0016906] Shutdown - StartSetup [f=0016906] Shutdown - UnitMorph [f=0016906] Shutdown - LupsNanoSpray [f=0016906] Shutdown - Missile Silo Controller [f=0016906] Shutdown - Modular Comm Info [f=0016906] Shutdown - Terrain Texture Handler [f=0016906] Shutdown - UnitCloakShield [f=0016906] Shutdown - Starlight Handler [f=0016906] End gadgetHandler:Shutdown [f=0016906] Start gadgetHandler:Shutdown [f=0016906] Shutdown - Save/Load [f=0016906] Shutdown - UnitMorph [f=0016906] Shutdown - Modular Comm Info [f=0016906] Shutdown - Retreat Command [f=0016906] Shutdown - Shockwaves [f=0016906] Shutdown - Teleport Throw [f=0016906] Shutdown - UnitCloakShield [f=0016906] Shutdown - Lups Cloak FX [f=0016906] Shutdown - Lups [f=0016906] Shutdown - Lups Shield [f=0016906] End gadgetHandler:Shutdown [f=0016906] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22722281,0,0} {chunk,block}Bytes={0,0} [f=0016906] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22722281,0,0} {chunk,block}Bytes={0,0} [f=0016906] [Game::KillLua][4] dtor=0 [f=0016906] [Game::~CGame][1] [f=0016906] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016906] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016906] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016906] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016906] [Game::KillLua][4] dtor=1 [f=0016906] [Game::KillMisc][1] [f=0016906] [Game::KillMisc][2] [f=0016906] [Game::KillMisc][3] [f=0016906] [Game::KillRendering][1] [f=0016906] [3DOParser::Kill] allocated 1 pieces [f=0016906] [S3OParser::Kill] allocated 463 pieces [f=0016906] [AssParser::Kill] allocated 23 pieces [f=0016906] [Game::KillInterface][1] [f=0016906] [Game::KillInterface][2] [f=0016906] [Game::KillSimulation][1] [f=0016906] [Game::KillSimulation][2] [f=0016906] [CCollisionHandler] dis-/continuous tests: 22/944329 [f=0016906] [Game::KillSimulation][3] [f=0016906] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016906] [~CPathCache(20x20)] cacheHits=78 hitPercentage=28% numHashColls=0 maxCacheSize=12 [f=0016906] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016906] [~CPathCache(40x40)] cacheHits=465 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016906] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016906] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016906] [LosHandler::Kill] raycast instance cache-{hits,misses}={7618,10805}; shared=3%; cached=38% [f=0016906] [Game::KillSimulation][4] [f=0016906] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0016906] [Game::~CGame][2] [f=0016906] [Game::~CGame][3] [f=0016906] [SpringApp::Kill][3] [f=0016906] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 178211 bytes sent 128530 bytes recv'd [f=0016906] [SpringApp::Kill][4] font=0x45bd37e0 [f=0016906] [SpringApp::Kill][5] [f=0016906] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7651 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp (0x45c50610) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp" numZipFiles=7651 sumInflSize=693124kb sumReadTime=1795ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=60ms file="unittextures/factoryveh1.png" indx=7022 inflSize=1077kb readTime=24ms file="bitmaps/randdots.tga" indx=565 inflSize=256kb readTime=21ms file="luaui/images/commands/states/amph_sink.png" indx=3105 inflSize=0kb readTime=21ms file="bitmaps/loadpictures/markers.png" indx=502 inflSize=2489kb readTime=19ms file="luaui/configs/integral_menu_special_keys.lua" indx=2811 inflSize=1kb readTime=14ms file="icons/amphassault.png" indx=920 inflSize=1kb readTime=14ms file="luaui/images/commands/states/amph_float.png" indx=3104 inflSize=0kb readTime=11ms file="gamedata/modularcomms/weapons/rocketlauncher.lua" indx=890 inflSize=1kb readTime=10ms file="icons/amphbomb.png" indx=921 inflSize=1kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp] 33245165 bytes cached in 2694 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=24 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostburn_v1.7.sd7 (0x45d7a990) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base/spring/bitmaps.sdz (0x45d89c30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base/springcontent.sdz (0x7efe7801a610) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1432-gba1702d/base/maphelper.sdz (0x45c4ea00) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fb0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]