[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.eNX9EQzYcX/springsettings.790278.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5aa801daa0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 23210 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/790278/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 165ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4515f3d0] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4515f3d0] using game "Zero-K v1.7.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 95ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 585ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 657ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 63ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 717ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 68ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/790278/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd0e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-1d1bdd0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd1e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd1e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-1d1bdd1e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (208ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11402,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/790278/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51d00400,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 862bbe5d4c33efe51191dc1948b97af0 [f=-000001] Connection attempt from NorthChileanG [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: NorthChileanG changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from spaceT [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: spaceT changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[Game::Load][lua{Rules,Gaia}={442f16b8,00000000}]" [f=-000001] Allies: I choose: Semper Fidelis! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[Game::Load][lua{Rules,Gaia}={6689ab00,00000000}]" [f=-000001] Did you see, what the hell happened with the glaives there? [f=-000001] Allies: I choose: Recon! [f=-000001] Running away but still not shooting [f=-000001] hmmm [f=-000001] i dont think i saw that [f=-000001] On fire at will but hold pos [f=-000001] Not sure wtf [f=-000001] gl! [f=-000001] [0] Event [5812,199.565857,1094]: 0 finished unit Recon Commander [f=-000001] [0] Event [578,199.571777,1927]: 1 finished unit Recon Commander [f=0000000] [0] spaceT, team: 1, elo:2361 [f=0000000] [0] NorthChileanG, team: 0, elo:2336 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [5744,199.562531,1216]: 0 finished unit Rover Assembly [f=0000005] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000005] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000005] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000005] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000005] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000005] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000005] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000005] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000005] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000005] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000016] [16] Event [712,199.562531,1872]: 1 finished unit Shieldbot Factory [f=0000184] [184] Event [5726.00781,200.207626,1216.02966]: 0 finished unit Dart [f=0000240] [240] Event [5880,199.562531,1192]: 0 finished unit Metal Extractor [f=0000256] [256] Event [520,199.562531,1832]: 1 finished unit Metal Extractor [f=0000317] [317] Event [5726.00781,200.207626,1216.02966]: 0 finished unit Dart [f=0000571] [571] Event [728,199.562531,2104]: 1 finished unit Metal Extractor [f=0000726] [726] Event [5726.00781,200.207626,1216.02966]: 0 finished unit Scorcher [f=0000765] [765] Event [5544,199.562531,904]: 0 finished unit Metal Extractor [f=0000796] [796] Event [552,199.562531,1944]: 1 finished unit Solar Collector [f=0000857] [857] Event [724,199.562531,1872]: 1 finished unit Dirtbag [f=0000990] [990] Event [5640,199.562531,904]: 0 finished unit Solar Collector [f=0001021] [1021] Event [600,199.562531,2088]: 1 finished unit Solar Collector [f=0001101] [1101] Event [724,199.562531,1872]: 1 finished unit Bandit [f=0001200] [1200] Event [736,199.562531,1968]: 1 finished unit Radar Tower [f=0001260] [1260] Event [5752,199.562531,984]: 0 finished unit Solar Collector [f=0001337] [1337] Event [724,199.562531,1872]: 1 finished unit Bandit [f=0001469] [1469] Event [5616,199.562531,1072]: 0 finished unit Radar Tower [f=0001470] [1470] Event [824,199.562531,2104]: 1 finished unit Solar Collector [f=0001505] [1505] Event [5726.00781,200.207626,1216.02966]: 0 finished unit Mason [f=0001785] [1785] Event [5848,199.562531,1080]: 0 finished unit Solar Collector [f=0001792] [1792] Event [724,199.562531,1872]: 1 finished unit Convict [f=0002316] [2316] Event [960,199.562531,1984]: 1 finished unit Lotus [f=0002360] [2360] Event [724,199.562531,1872]: 1 finished unit Bandit [f=0002491] [2491] Event [5680,199.562531,1072]: 0 finished unit Lotus [f=0002517] [2517] Event [5726.00781,200.207626,1216.02966]: 0 finished unit Fencer [f=0002821] [2821] Event [724,199.562531,1872]: 1 finished unit Rogue [f=0002962] [2962] Event [5726.00781,200.207626,1216.02966]: 0 finished unit Fencer [f=0003069] [3069] Event [724,199.562531,1872]: 1 finished unit Bandit [f=0003231] [3231] Event [5416,199.562531,1992]: 0 finished unit Metal Extractor [f=0003301] [3301] Event [724,199.562531,1872]: 1 finished unit Bandit [f=0003307] [3307] Event [1857.75244,199.562531,1890.2384]: 0 lost unit Scorcher [f=0003483] [3483] Event [5192,199.562531,632]: 0 finished unit Metal Extractor [f=0003564] [3564] Event [5726.00781,200.207626,1216.02966]: 0 finished unit Fencer [f=0003676] [3676] Event [724,199.562531,1872]: 1 finished unit Convict [f=0003720] [3720] Event [1832,199.562531,2152]: 1 finished unit Metal Extractor [f=0003926] [3926] Event [724,199.562531,1872]: 1 finished unit Bandit [f=0003943] [3943] Event [4752.41943,205.601486,987.790527]: 0 finished unit Recon Commander [f=0003943] game_message: Morph complete: Semper Fidelis lvl 1 -> Semper Fidelis lvl 2 [f=0003943] [3943] Received game_message: Morph complete: Semper Fidelis lvl 1 -> Semper Fidelis lvl 2 [f=0004144] [4144] Event [5640,199.562531,2280]: 0 finished unit Metal Extractor [f=0004156] [4156] Event [724,199.562531,1872]: 1 finished unit Bandit [f=0004185] [4185] Event [5726.00781,200.207626,1216.02966]: 0 finished unit Fencer [f=0004188] [4188] Event [1936,199.562531,2144]: 1 finished unit Lotus [f=0004443] [4443] Event [528,199.562531,2000]: 1 finished unit Lotus [f=0004537] [4537] Event [2008,199.562531,2120]: 1 finished unit Solar Collector [f=0004537] [4537] Event [724,199.562531,1872]: 1 finished unit Bandit [f=0004577] [4577] Event [2216,199.562531,1496]: 1 finished unit Metal Extractor [f=0004703] [4703] Event [5726.00781,200.207626,1216.02966]: 0 finished unit Fencer [f=0004788] [4788] Event [724,199.562531,1872]: 1 finished unit Bandit [f=0004941] [4941] Event [472,199.562531,1944]: 1 finished unit Solar Collector [f=0004982] [4982] Event [5960,199.562531,3000]: 0 finished unit Metal Extractor [f=0005025] [5025] Event [724,199.562531,1872]: 1 finished unit Bandit [f=0005279] [5279] Event [3349.02539,199.562531,1333.53796]: 1 lost unit Bandit [f=0005363] [5363] Event [472,199.562531,2040]: 1 finished unit Solar Collector [f=0005374] [5374] Event [1063.55664,199.562531,3239.59033]: 0 lost unit Dart [f=0005625] [5625] Event [2904,199.562531,1608]: 1 finished unit Metal Extractor [f=0005813] [5813] Event [520,199.562531,2120]: 1 finished unit Solar Collector [f=0005837] [5837] Event [5928,199.562531,3928]: 0 finished unit Metal Extractor [f=0006005] [6005] Event [5726.00781,200.207626,1216.02966]: 0 finished unit Scorcher [f=0006013] [6013] Event [2904,199.562531,1608]: 1 lost unit Metal Extractor [f=0006016] [6016] Event [3248,199.562531,1296]: 0 finished unit Lotus [f=0006058] [6058] Event [2987.68115,199.603912,1604.07251]: 1 lost unit Bandit [f=0006170] [6170] Event [3150.77441,199.562531,1363.72144]: 1 lost unit Bandit [f=0006310] [6310] Event [3305.36572,199.600159,1336.27039]: 0 lost unit Fencer [f=0006360] [6360] Event [3322.60938,199.537781,1318.1405]: 1 lost unit Recon Commander [f=0006360] [6360] Event [3333.1499,199.562531,1287.81921]: 0 lost unit Fencer [f=0006360] [6360] Event [3354.91602,199.534882,1322.89343]: 0 lost unit Fencer [f=0006366] [6366] Event [3138.87451,199.609985,1307.40991]: 1 lost unit Bandit [f=0006375] [6375] Event [724,199.562531,1872]: 1 finished unit Thug [f=0006376] [6376] Event [3270.79541,198.337021,1236.34082]: 1 lost unit Rogue [f=0006388] [6388] Event [5726.00781,200.207626,1216.02966]: 0 finished unit Mason [f=0006557] [6557] Event [5272,199.562531,3896]: 0 finished unit Metal Extractor [f=0006686] [6686] Event [3656.34473,199.562531,1154.77454]: 1 lost unit Convict [f=0006782] [6782] Event [430.826294,199.562531,1707.38318]: 0 lost unit Dart [f=0006790] [6790] Event [5726.00781,200.207626,1216.02966]: 0 finished unit Scorcher [f=0006918] [6918] Event [5072.34131,199.562531,214.873291]: 1 lost unit Bandit [f=0007069] [7069] Event [2216,199.562531,1496]: 1 lost unit Metal Extractor [f=0007195] [7195] Event [5726.00781,200.207626,1216.02966]: 0 finished unit Scorcher [f=0007486] [7486] Event [4864,199.562531,3664]: 0 finished unit Lotus [f=0007645] [7645] Event [3400,199.385986,1176]: 0 finished unit Caretaker [f=0007695] [7695] Event [5272,199.562531,3896]: 0 lost unit Metal Extractor [f=0007721] [7721] Event [5726.00781,200.207626,1216.02966]: 0 finished unit Scorcher [f=0007793] [7793] Event [3203.15039,199.342819,1422.3313]: 1 lost unit Bandit [f=0007833] [7833] Event [3261.24048,198.60582,1407.81921]: 1 lost unit Bandit [f=0007865] [7865] Event [3344.34619,198.289764,1408.09216]: 1 lost unit Bandit [f=0007911] [7911] Event [3274.09961,197.503571,1329.43542]: 1 lost unit Thug [f=0007912] [7912] Event [3305.34009,198.636673,1429.55103]: 0 lost unit Scorcher [f=0008049] game_message: spaceT has been destroyed! [f=0008049] [8049] Event [undefined]: spaceT resigned [f=0008049] game_message: NorthChileanG wins! [f=0008049] Submitting stats [f=0008049] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008049] Part| Total Time|Time of the last 0.5s [f=0008049] Draw 8873.54ms 26.79% [f=0008049] Lua::Callins::Synced 2478.48ms 17.08% [f=0008049] Lua::Callins::Unsynced 11786.09ms 32.29% [f=0008049] Lua::CollectGarbage::Synced 215.22ms 0.29% [f=0008049] Lua::CollectGarbage::Unsynced 492.47ms 0.88% [f=0008049] Misc::Profiler::AddTime 32.56ms 0.10% [f=0008049] Sim 6945.71ms 36.70% [f=0008049] [8049] Received game_message: spaceT has been destroyed! [f=0008049] [8049] Received game_message: NorthChileanG wins! [f=0008050] [8050] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008050] [8050] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008050] [8050] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008050] [8050] Game End Stats Values: 2,2155,2075,2075,2155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,1200,1200,2000,6.51417542,6.36117363,6.36117363,6.51417542,80,0,0,80,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008050] [8050] Game End Stats Values: 3,2360,2250,2250,2360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,0,8,8.26666641,8.26666641,8,2000,1200,1200,2000,8.74252701,9.65420723,9.65420723,8.74252701,210,30,30,210,0,0,0,0,150,220,220,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008050] [8050] Game End Stats Values: 4,2500,2525,2525,2500,0.54159397,0.8950789,0.8950789,0.54159397,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,0,9.73333359,11.1999998,11.1999998,9.73333359,2000,1255,1255,2000,10.6069841,10.6276722,10.6276722,10.6069841,210,180,180,210,0,0,0,0,290,290,290,290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008050] [8050] Game End Stats Values: 5,2745,2715,2715,2745,3.44478226,9.73255444,9.73255444,3.44478226,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,0,12,13.333333,13.333333,12,2055,1255,1255,2055,10.7644253,11.1571627,11.1571627,10.7644253,330,300,300,330,0,0,0,0,360,360,360,360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008050] [8050] Game End Stats Values: 6,2745,2715,2715,2745,21.2633915,26.153471,26.153471,21.2633915,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,0,13.8666668,14,14,13.8666668,2055,1255,1255,2055,11.7587872,11.6627254,11.6627254,11.7587872,330,300,300,330,0,0,0,0,360,360,360,360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008050] [8050] Game End Stats Values: 7,2975,2880,2880,2975,24.3928566,38.6526375,38.6526375,24.3928566,0,0,0,0,0,0,0,0,0,0,0,0,0,8.84928513,8.84928513,0,90,890,890,90,14,14,14,14,2055,1255,1255,2055,10.7795095,11.4012794,11.4012794,10.7795095,470,375,375,470,0,0,0,0,360,360,360,360,0,0,0,0,0,0,0,0,8.84928513,0,0,8.84928513 [f=0008050] [8050] Game End Stats Values: 8,3115,3075,3075,3115,34.8120003,54.1085587,54.1085587,34.8120003,0,0,0,0,0,0,0,0,0,0,0,0,14.003479,11.7990475,11.7990475,14.003479,90,890,890,90,14,14,14,14,2055,1255,1255,2055,11.2654896,11.5983944,11.5983944,11.2654896,610,570,570,610,0,0,0,0,360,360,360,360,0,0,0,0,0,0,0,0,11.7990475,14.003479,14.003479,11.7990475 [f=0008050] [8050] Game End Stats Values: 9,3275,3150,3150,3275,36.7671204,67.6241913,67.6241913,36.7671204,0,0,0,0,0,0,0,0,0,0,0,0,23.4359493,130,130,23.4359493,90,890,890,90,14,14,14,14,2055,1255,1255,2055,12.6812315,11.4690409,11.4690409,12.6812315,620,645,645,620,0,130,130,0,510,360,360,510,130,0,0,130,0,0,0,0,130,28.6978569,28.6978569,130 [f=0008050] [8050] Game End Stats Values: 10,3430,3420,3420,3430,37.0398827,70.4552383,70.4552383,37.0398827,0,0,0,0,0,0,0,0,0,0,0,0,23.4359493,130,130,23.4359493,90,890,890,90,14,14,14,14,2210,1255,1255,2210,15.1589823,12.2797232,12.2797232,15.1589823,620,840,840,620,0,130,130,0,510,435,435,510,130,0,0,130,0,0,0,0,130,28.6978569,28.6978569,130 [f=0008050] [8050] Game End Stats Values: 11,3645,3675,3675,3645,38.8019753,70.6016922,70.6016922,38.8019753,0,0,0,0,0,0,0,0,0,0,0,0,23.4359493,130,130,23.4359493,90,1070,1070,90,14,14,14,14,2210,1255,1255,2210,16.7806168,12.8622437,12.8622437,16.7806168,760,915,915,760,0,130,130,0,585,435,435,585,130,0,0,130,0,0,0,0,130,28.6978569,28.6978569,130 [f=0008050] [8050] Game End Stats Values: 12,3785,4040,4040,3785,44.8671837,72.1183472,72.1183472,44.8671837,0,0,0,0,0,0,0,0,0,0,0,0,46.0831184,130,130,46.0831184,90,1070,1070,90,14,15.6000004,15.6000004,14,2210,1255,1255,2210,17.8286648,14.6295795,14.6295795,17.8286648,900,1065,1065,900,0,130,130,0,585,650,650,585,130,0,0,130,0,0,0,0,130,51.3450279,51.3450279,130 [f=0008050] [8050] Game End Stats Values: 13,3820,4110,4110,3820,67.673027,86.2854767,86.2854767,67.673027,0,0,0,0,0,0,0,0,7.8112793,0,0,7.8112793,200.348145,170,170,200.348145,90,1070,1070,90,14,17.8666668,17.8666668,14,2210,1255,1255,2210,20.772295,16.0823936,16.0823936,20.772295,860,1065,1065,860,75,170,170,75,660,720,720,660,170,75,75,170,0,0,0,0,170,205.610062,205.610062,170 [f=0008050] [8050] Game End Stats Values: 14,3895,4255,4255,3895,82.5587234,99.7271805,99.7271805,82.5587234,0,0,0,0,0,0,0,0,163.739929,0,0,163.739929,200.348145,170,170,200.348145,90,1070,1070,90,14,20,20,14,2210,1255,1255,2210,20.7011795,16.9482098,16.9482098,20.7011795,860,1065,1065,860,75,170,170,75,735,865,865,735,170,75,75,170,0,0,0,0,170,205.610062,205.610062,170 [f=0008050] [8050] Game End Stats Values: 15,4115,4030,4030,4115,85.8388519,110.751389,110.751389,85.8388519,0,0,0,0,0,0,0,0,246.065887,0,0,246.065887,1355.14624,679.101746,679.101746,1355.14624,180,1070,1070,180,14,22,22,14,2210,1255,1255,2210,22.0605507,26.4849663,26.4849663,22.0605507,990,915,915,990,300,170,170,300,735,790,790,735,170,300,300,170,0,0,0,0,731.491516,1371.48694,1371.48694,731.491516 [f=0008050] [8050] Game End Stats Values: 16,3660,2695,2695,3660,89.9607391,138.895309,138.895309,89.9607391,0,0,0,0,0,0,0,0,398.031799,373.674683,373.674683,398.031799,1687.02332,1226.63782,1226.63782,1687.02332,90,1070,1070,90,14,17.2000008,17.2000008,14,2210,55,55,2210,23.0308418,13.8141823,13.8141823,23.0308418,550,780,780,550,495,450,450,495,810,790,790,810,820,1815,1815,820,0,0,0,0,1542.00342,1759.58118,1759.58118,1542.00342 [f=0008050] [8050] Game End Stats Values: 17,3880,2545,2545,3880,97.7932205,166.516541,166.516541,97.7932205,0,0,0,0,0,0,0,0,567.505005,411.508484,411.508484,567.505005,1837.02332,1293.39246,1293.39246,1837.02332,90,1070,1070,90,14,16,16,14,2210,55,55,2210,24.8018398,12.5222502,12.5222502,24.8018398,770,705,705,770,645,490,490,645,810,715,715,810,860,1965,1965,860,0,0,0,0,1615.28955,1909.58118,1909.58118,1615.28955 [f=0008050] [8050] Game End Stats Values: 18,4150,2545,2545,4150,97.7932205,194.077774,194.077774,97.7932205,0,0,0,0,0,0,0,0,601.596436,423.023773,423.023773,601.596436,1839.51746,1331.37585,1331.37585,1839.51746,180,1070,1070,180,14,16,16,14,2390,55,55,2390,24.2796745,10.6898985,10.6898985,24.2796745,770,705,705,770,645,490,490,645,810,715,715,810,860,1965,1965,860,0,0,0,0,1653.27295,1912.07532,1912.07532,1653.27295 [f=0008050] [8050] Game End Stats Values: 19,4075,90,90,4075,99.3045502,219.007462,219.007462,99.3045502,0,0,0,0,0,0,0,0,846.555664,427.221497,427.221497,846.555664,2239.32593,1561.54578,1561.54578,2239.32593,180,90,90,180,14,16,16,14,2390,0,0,2390,24.1395473,10.6331701,10.6331701,24.1395473,770,0,0,770,1050,695,695,1050,735,0,0,735,1065,4970.1665,4970.1665,1065,24.3333416,0,0,24.3333416,1910.13159,2342.19751,2342.19751,1910.13159 [f=0008160] Spectator spaceT left the game: normal quit [f=0008160] [8160] Event [undefined]: spaceT quit [f=0008232] [8232] Event [5726.00781,200.207626,1216.02966]: 0 finished unit Scorcher [f=0008335] No clients connected, shutting down server [f=0008335] Server shutdown [f=0008996] [8996] Event [5726.00781,200.207626,1216.02966]: 0 finished unit Scorcher [f=0009138] [9138] Event [5272,199.054871,3896]: 0 finished unit Metal Extractor [f=0009407] [9407] Event [5726.00781,200.207626,1216.02966]: 0 finished unit Scorcher [f=0009822] [9822] Event [5726.00781,200.207626,1216.02966]: 0 finished unit Scorcher [f=0009931] [9931] Event [4328,199.562531,3992]: 0 finished unit Metal Extractor [f=0010227] [10227] Event [5726.00781,200.207626,1216.02966]: 0 finished unit Scorcher [f=0010628] [10628] Event [5726.00781,200.207626,1216.02966]: 0 finished unit Scorcher [f=0010680] [10680] Event [3736,199.562531,3784]: 0 finished unit Metal Extractor [f=0011034] [11034] Event [5726.00781,200.207626,1216.02966]: 0 finished unit Scorcher [f=0011355] [11355] Event [3512,199.562531,3352]: 0 finished unit Metal Extractor [f=0011439] [11439] Event [5726.00781,200.207626,1216.02966]: 0 finished unit Scorcher [f=0011845] [11845] Event [5726.00781,200.207626,1216.02966]: 0 finished unit Scorcher [f=0012075] [12075] Event [3208,199.562531,2904]: 0 finished unit Metal Extractor [f=0012250] [12250] Event [5726.00781,200.207626,1216.02966]: 0 finished unit Scorcher [f=0012656] [12656] Event [5726.00781,200.207626,1216.02966]: 0 finished unit Scorcher [f=0012720] [12720] Event [3256,199.562531,2488]: 0 finished unit Metal Extractor [f=0013061] [13061] Event [5726.00781,200.207626,1216.02966]: 0 finished unit Scorcher [f=0013335] [13335] Event [2808,199.562531,2664]: 0 finished unit Metal Extractor [f=0013467] [13467] Event [5726.00781,200.207626,1216.02966]: 0 finished unit Scorcher [f=0013493] Autoquit sending quit command. [f=0013493] [QuitAction] user exited to system [f=0013493] [SpringApp::Kill][1] fromRun=1 [f=0013493] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013493] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013493] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013493] [ThreadPool::SetThreadCount][2] workers=0 [f=0013493] [SpringApp::Kill][2] [f=0013493] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013493] [Game::KillLua][3] dtor=0 luaUI=0x513ea850 [f=0013493] Start widgetHandler:Shutdown [f=0013493] Shutdown - SaveOrderList Complete [f=0013493] Writing last game win data [f=0013493] Shutdown - SaveConfigData Complete [f=0013493] Shutdown Widget - Save/Load API [f=0013493] Shutdown Widget - Chili Highlight [f=0013493] Shutdown Widget - Draw After Chili [f=0013493] Shutdown Widget - EPIC Menu [f=0013493] Shutdown Widget - Chili Widget Selector [f=0013493] Shutdown Widget - Chili Minimap [f=0013493] Shutdown Widget - Local Team Colors [f=0013493] Shutdown Widget - Display Keys 2 [f=0013493] Shutdown Widget - Save Game Menu [f=0013493] Shutdown Widget - Unit Icons [f=0013493] Shutdown Widget - Noises [f=0013493] Shutdown Widget - HealthBars [f=0013493] Shutdown Widget - Win Counter [f=0013493] Shutdown Widget - SpringRTS Replay Stats [f=0013493] Shutdown Widget - BuildETA [f=0013493] Shutdown Widget - Modular Comm Info [f=0013493] Shutdown Widget - Stereo3D [f=0013493] Shutdown Widget - Showeco and Grid Drawer [f=0013493] Shutdown Widget - Point Tracker [f=0013493] Shutdown Widget - Music Player [f=0013493] Shutdown Widget - Missile Silo Range [f=0013493] Shutdown Widget - MinimapEvents [f=0013493] Shutdown Widget - Mex Placement Handler [f=0013493] Shutdown Widget - Local Widgets Config [f=0013493] Shutdown Widget - Highlight Geos [f=0013493] Shutdown Widget - Grab Input [f=0013493] Input grabbing is disabled! [f=0013493] Shutdown Widget - MetalFeatures (new) [f=0013493] Shutdown Widget - Darkening [f=0013493] Shutdown Widget - Context Menu [f=0013493] Shutdown Widget - Chili Spectator Panels [f=0013493] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013493] Shutdown Widget - Chili Nuke Warning [f=0013493] Shutdown Widget - Chili EndGame Window [f=0013493] Shutdown Widget - Chili Economy Panel Default [f=0013493] Shutdown Widget - CameraShake [f=0013493] Shutdown Widget - Attack AoE [f=0013493] Shutdown Widget - Map Edge Extension [f=0013493] Shutdown Widget - Selection Send [f=0013493] Shutdown Widget - LupsManager [f=0013493] Shutdown Widget - Newton Firezone [f=0013493] Shutdown Widget - Chili Crude Player List [f=0013493] Shutdown Widget - Chili Pro Console [f=0013493] Shutdown Widget - Lasso Terraform GUI [f=0013493] Shutdown Widget - Lups [f=0013493] Shutdown Widget - Chili Framework [f=0013493] Shutdown Widget - Chili Core Selector [f=0013493] Shutdown Widget - Custom Markers [f=0013493] Shutdown Widget - Pause Screen [f=0013493] Shutdown Widget - Text To Speech Control [f=0013493] Shutdown Widget - Persistent Build Height [f=0013493] Shutdown Widget - Layout Handler [f=0013493] End widgetHandler:Shutdown [f=0013493] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={348924,52721435} {int,ext,rec}Allocs={21512592,0,0} {chunk,block}Bytes={52721435,0} [f=0013493] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013493] [Game::KillLua][2] dtor=0 luaRules=0x51d00400 [f=0013493] Start gadgetHandler:Shutdown [f=0013493] Shutdown - StartSetup [f=0013493] Shutdown - UnitMorph [f=0013493] Shutdown - LupsNanoSpray [f=0013493] Shutdown - Missile Silo Controller [f=0013493] Shutdown - Modular Comm Info [f=0013493] Shutdown - Terrain Texture Handler [f=0013493] Shutdown - UnitCloakShield [f=0013493] Shutdown - Starlight Handler [f=0013493] End gadgetHandler:Shutdown [f=0013493] Start gadgetHandler:Shutdown [f=0013493] Shutdown - Save/Load [f=0013493] Shutdown - UnitMorph [f=0013493] Shutdown - Modular Comm Info [f=0013493] Shutdown - Retreat Command [f=0013493] Shutdown - Shockwaves [f=0013493] Shutdown - Teleport Throw [f=0013493] Shutdown - UnitCloakShield [f=0013493] Shutdown - Lups Cloak FX [f=0013493] Shutdown - Lups [f=0013493] Shutdown - Lups Shield [f=0013493] End gadgetHandler:Shutdown [f=0013493] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21512622,0,0} {chunk,block}Bytes={0,0} [f=0013493] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21512622,0,0} {chunk,block}Bytes={0,0} [f=0013493] [Game::KillLua][4] dtor=0 [f=0013493] [Game::~CGame][1] [f=0013493] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013493] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013493] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013493] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013493] [Game::KillLua][4] dtor=1 [f=0013493] [Game::KillMisc][1] [f=0013493] [Game::KillMisc][2] [f=0013493] [Game::KillMisc][3] [f=0013493] [Game::KillRendering][1] [f=0013493] [3DOParser::Kill] allocated 1 pieces [f=0013493] [S3OParser::Kill] allocated 314 pieces [f=0013493] [AssParser::Kill] allocated 21 pieces [f=0013493] [Game::KillInterface][1] [f=0013493] [Game::KillInterface][2] [f=0013493] [Game::KillSimulation][1] [f=0013493] [Game::KillSimulation][2] [f=0013493] [CCollisionHandler] dis-/continuous tests: 0/30735 [f=0013493] [Game::KillSimulation][3] [f=0013493] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013493] [~CPathCache(24x16)] cacheHits=13 hitPercentage=17% numHashColls=0 maxCacheSize=4 [f=0013493] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013493] [~CPathCache(48x32)] cacheHits=36 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013493] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013493] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013493] [LosHandler::Kill] raycast instance cache-{hits,misses}={2673,4942}; shared=2%; cached=33% [f=0013493] [Game::KillSimulation][4] [f=0013493] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0013493] [Game::~CGame][2] [f=0013493] [Game::~CGame][3] [f=0013493] [SpringApp::Kill][3] [f=0013493] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 142096 bytes sent 122253 bytes recv'd [f=0013493] [SpringApp::Kill][4] font=0x4506e7e0 [f=0013493] [SpringApp::Kill][5] [f=0013493] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7651 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp (0x43e137c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp" numZipFiles=7651 sumInflSize=693124kb sumReadTime=1877ms file="unittextures/factoryveh1.png" indx=7022 inflSize=1077kb readTime=48ms file="luaui/widgets/gui_chili_proconsole_test.lua" indx=4551 inflSize=46kb readTime=31ms file="bitmaps/loadpictures/fkeys.png" indx=497 inflSize=4463kb readTime=20ms file="lups/loadconfig.lua" indx=4713 inflSize=1kb readTime=18ms file="luaui/widgets/unit_global_build_command.lua" indx=4678 inflSize=102kb readTime=17ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=15ms file="luaui/widgets/unit_dynamic_avoidance_ex.lua" indx=4676 inflSize=127kb readTime=15ms file="objects3d/factoryveh.dae" indx=5074 inflSize=303kb readTime=14ms file="luarules/configs/target_priority_defs.lua" indx=1567 inflSize=10kb readTime=12ms file="luarules/gadgets/unit_target_priority.lua" indx=1755 inflSize=15kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp] 34441866 bytes cached in 2681 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x452201b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x4522a550) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7f5aa801a610) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x450eb740) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]