[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.SN5T1dYbHO/springsettings.790140.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f21e001daa0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 23203 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/790140/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 179ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45cb4f30] using map "Eye of Horus v13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Eye of Horus v13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45cb4f30] using game "Zero-K v1.7.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 94ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 778ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 882ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 68ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 709ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 79ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] n2o was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/790140/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b1343 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b1343 file="cache/104dev-maintenance/paths/Eye of Horus v13.pe-b42b1343.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b1353 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b1353 file="cache/104dev-maintenance/paths/Eye of Horus v13.pe2-b42b1353.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (370ms, checksum e7ca5d2b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11399,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/790140/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5478c940,0x5fffd320}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 71efbd5d41bcc7e598f7eda6930e0191 [f=-000001] Connection attempt from maccire [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: maccire changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from SCHALLUSPFALLUS [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: SCHALLUSPFALLUS changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SCHALLUSPFALLUS" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SCHALLUSPFALLUS" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maccire" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maccire" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SCHALLUSPFALLUS" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SCHALLUSPFALLUS" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SCHALLUSPFALLUS" string="[Game::Load][lua{Rules,Gaia}={2ad0a948,4592ca80}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maccire" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maccire" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maccire" string="[Game::Load][lua{Rules,Gaia}={4cc303d0,4cc30be0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [2987,11.9139862,841]: 0 finished unit Strike Commander [f=-000001] [0] Event [3051,21.9790039,6494]: 1 finished unit Guardian Commander [f=0000000] [0] SCHALLUSPFALLUS, team: 0, elo:1522 [f=0000000] [0] maccire, team: 1, elo:1343 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000031] [31] Event [3072,21.1624146,744]: 0 finished unit Shieldbot Factory [f=0000031] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000031] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000031] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000031] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000031] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000031] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000031] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000031] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000031] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000031] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000031] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000031] !transmitlobby @voice@buildUnit@reload [f=0000334] [334] Event [3160,23.0795288,6488]: 1 finished unit Jumpbot Factory [f=0000387] [387] Event [3072,18.5317402,756]: 0 finished unit Bandit [f=0000420] [420] Event [2808,26.350708,600]: 0 finished unit Metal Extractor [f=0000753] [753] Event [3072,18.5317402,756]: 0 finished unit Convict [f=0000975] [975] Event [2616,15.6500244,1176]: 0 finished unit Metal Extractor [f=0000996] [996] Event [3072,18.5317402,756]: 0 finished unit Bandit [f=0001006] [1006] Event [3368,25.7629395,6600]: 1 finished unit Metal Extractor [f=0001214] [1214] Event [2680,16.4465332,1160]: 0 finished unit Solar Collector [f=0001603] [1603] Event [3072,18.5317402,756]: 0 finished unit Convict [f=0001606] [1606] Event [3544,14.8919678,6024]: 1 finished unit Metal Extractor [f=0001711] [1711] Event [2584,13.1726074,1112]: 0 finished unit Solar Collector [f=0002019] [2019] Event [3072,18.5317402,756]: 0 finished unit Bandit [f=0002055] [2055] Event [3096,6.8939209,6024]: 1 finished unit Metal Extractor [f=0002223] [2223] Event [3160.03687,21.7309723,6464]: 1 finished unit Constable [f=0002322] [2322] Event [2552,15.6445313,1192]: 0 finished unit Solar Collector [f=0002353] [2353] Event [2536,9.84924316,2024]: 0 finished unit Metal Extractor [f=0002775] [2775] Event [3072,18.5317402,756]: 0 finished unit Convict [f=0002891] [2891] Event [2632,16.44104,1240]: 0 finished unit Solar Collector [f=0002904] [2904] Event [3160.03687,21.7309723,6464]: 1 finished unit Pyro [f=0002926] [2926] Event [3832,12.6507568,600]: 0 finished unit Metal Extractor [f=0002985] [2985] Event [2328,12.5518799,6600]: 1 finished unit Metal Extractor [f=0003071] [3071] Event [2600,9.84924316,2040]: 0 finished unit Solar Collector [f=0003100] [3100] Event [3072,18.5317402,756]: 0 finished unit Bandit [f=0003404] [3404] Event [3896,11.5795898,600]: 0 finished unit Solar Collector [f=0003436] [3436] Event [2184,15.4522705,6888]: 1 finished unit Solar Collector [f=0003495] [3495] Event [3072,18.5317402,756]: 0 finished unit Convict [f=0003580] [3580] Event [3160.03687,21.7309723,6464]: 1 finished unit Pyro [f=0003677] [3677] Event [2520,9.84924316,2088]: 0 finished unit Solar Collector [f=0003696] [3696] Event [2872,28.2293701,584]: 0 finished unit Solar Collector [f=0003696] [3696] Event [2264,12.0574951,6872]: 1 finished unit Solar Collector [f=0003800] [3800] Event [3072,18.5317402,756]: 0 finished unit Bandit [f=0003946] [3946] Event [2792,28.2128906,536]: 0 finished unit Solar Collector [f=0003961] [3961] Event [3816,11.4477539,664]: 0 finished unit Solar Collector [f=0004148] [4148] Event [2280,16.3037109,6952]: 1 finished unit Solar Collector [f=0004227] [4227] Event [2744,24.9884033,616]: 0 finished unit Solar Collector [f=0004243] [4243] Event [3072,18.5317402,756]: 0 finished unit Convict [f=0004522] [4522] Event [3072,18.5317402,756]: 0 finished unit Bandit [f=0004603] [4603] Event [2328,18.248291,7032]: 1 finished unit Solar Collector [f=0004606] [4606] Event [3752,11.25,584]: 0 finished unit Solar Collector [f=0004623] [4623] Event [1272,16.9683838,648]: 0 finished unit Metal Extractor [f=0004669] [4669] Event [3160.03687,21.7309723,6464]: 1 finished unit Pyro [f=0004670] [4670] Event [2824,22.2637939,664]: 0 finished unit Solar Collector [f=0004809] [4809] Event [3072,18.5317402,756]: 0 finished unit Bandit [f=0004925] [4925] Event [2408,18.0175781,7032]: 1 finished unit Solar Collector [f=0004951] [4951] Event [2632,12.4200439,5816]: 1 finished unit Stardust [f=0005120] [5120] Event [2472,9.36035156,2008]: 0 finished unit Solar Collector [f=0005151] [5151] Event [3072,18.5317402,756]: 0 finished unit Bandit [f=0005170] [5170] Event [1336,18.8085938,648]: 0 finished unit Solar Collector [f=0005193] [5193] Event [2488,16.8530273,6952]: 1 finished unit Solar Collector [f=0005266] [5266] Event [3832,11.25,520]: 0 finished unit Solar Collector [f=0005279] [5279] Event [3080,7.14111328,1176]: 0 finished unit Metal Extractor [f=0005283] [5283] Event [4617.41797,18.7465382,2832.01831]: 0 lost unit Bandit [f=0005422] [5422] Event [3072,18.5317402,756]: 0 finished unit Bandit [f=0005428] [5428] Event [4024,19.6875,2056]: 0 finished unit Metal Extractor [f=0005438] [5438] Event [3160.03687,21.7309723,6464]: 1 finished unit Pyro [f=0005517] [5517] Event [2376,16.539917,6952]: 1 finished unit Solar Collector [f=0005529] [5529] Event [1340.38928,18.7476692,719.537415]: 0 lost unit Convict [f=0005536] [5536] Event [3064,9.87121582,1240]: 0 finished unit Solar Collector [f=0005568] [5568] Event [4678.67627,18.546257,3001.51123]: 0 lost unit Bandit [f=0005666] [5666] Event [3072,18.5317402,756]: 0 finished unit Bandit [f=0005726] [5726] Event [1457.77405,21.8620434,922.797119]: 0 lost unit Bandit [f=0005760] [5760] Event [3144,9.37683105,1192]: 0 finished unit Solar Collector [f=0005858] [5858] Event [2360,16.3201904,6872]: 1 finished unit Solar Collector [f=0005895] [5895] Event [3072,18.5317402,756]: 0 finished unit Bandit [f=0005918] [5918] Event [4790.31152,9.50049973,2850.10449]: 0 lost unit Bandit [f=0005925] [5925] Event [1272,16.9683838,648]: 0 lost unit Metal Extractor [f=0005960] [5960] Event [1256,16.4744759,712]: 0 lost unit Solar Collector [f=0006048] [6048] Event [5070.55273,15.7152128,3115.11548]: 0 lost unit Bandit [f=0006073] [6073] Event [3080,7.02575684,1112]: 0 finished unit Solar Collector [f=0006117] [6117] Event [3160.03687,21.7309723,6464]: 1 finished unit Pyro [f=0006135] [6135] Event [3072,18.5317402,756]: 0 finished unit Bandit [f=0006154] [6154] Event [1336,18.8085938,648]: 0 lost unit Solar Collector [f=0006180] [6180] Event [2456,13.1011963,6872]: 1 finished unit Solar Collector [f=0006314] [6314] Event [1640.36768,92.8801498,1087.73169]: 0 lost unit Bandit [f=0006331] [6331] Event [4952,10.8215332,968]: 0 finished unit Metal Extractor [f=0006399] [6399] Event [2984,6.92138672,1160]: 0 finished unit Solar Collector [f=0006454] [6454] Event [5208,10.4425049,1864]: 0 finished unit Metal Extractor [f=0006571] [6571] Event [2536,14.2657471,6872]: 1 finished unit Solar Collector [f=0006642] [6642] Event [2540.60864,17.9598598,2289.84058]: 1 lost unit Pyro [f=0006743] [6743] Event [3072,18.5317402,756]: 0 finished unit Rogue [f=0006825] [6825] Event [2264,12.4639893,6792]: 1 finished unit Solar Collector [f=0006838] [6838] Event [3256,16.4080811,5736]: 1 finished unit Stardust [f=0006840] [6840] Event [3160.03687,21.7309723,6464]: 1 finished unit Moderator [f=0006868] [6868] Event [undefined]: SCHALLUSPFALLUS resigned [f=0006868] game_message: SCHALLUSPFALLUS has been destroyed! [f=0006868] game_message: maccire wins! [f=0006868] Submitting stats [f=0006868] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006868] Part| Total Time|Time of the last 0.5s [f=0006868] Draw 7356.14ms 11.47% [f=0006868] Lua::Callins::Synced 1837.75ms 16.42% [f=0006868] Lua::Callins::Unsynced 9401.08ms 13.65% [f=0006868] Lua::CollectGarbage::Synced 260.45ms 3.76% [f=0006868] Lua::CollectGarbage::Unsynced 439.64ms 0.59% [f=0006868] Misc::Profiler::AddTime 25.13ms 0.10% [f=0006868] Sim 5662.73ms 63.80% [f=0006868] [6868] Received game_message: SCHALLUSPFALLUS has been destroyed! [f=0006868] [6868] Received game_message: maccire wins! [f=0006869] [6869] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006869] [6869] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006869] [6869] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006869] [6869] Game End Stats Values: 2,2000,2150,2000,2150,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,7.4666667,7.4666667,7.4666667,7.4666667,2000,1200,2000,1200,5.5999999,5.5999999,5.5999999,5.5999999,0,75,0,75,0,0,0,0,0,75,0,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006869] [6869] Game End Stats Values: 3,2000,2270,2000,2270,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,8,8,8,8,2000,1200,2000,1200,6,8.86499882,6,8.86499882,0,195,0,195,0,0,0,0,0,75,0,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006869] [6869] Game End Stats Values: 4,2075,2490,2075,2490,0,0.31744081,0,0.31744081,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,8,8.39999962,8,8.39999962,2000,1200,2000,1200,7.90999842,10.9871645,7.90999842,10.9871645,0,270,0,270,0,0,0,0,75,220,75,220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006869] [6869] Game End Stats Values: 5,2150,2680,2150,2680,0,0.53386527,0,0.53386527,0,0,0,0,0,0,0,0,39.9449158,0,39.9449158,0,0,0,0,0,0,800,0,800,8,10.1333332,8,10.1333332,2000,1200,2000,1200,9.81999874,11.7444286,9.81999874,11.7444286,0,390,0,390,0,0,0,0,150,290,150,290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006869] [6869] Game End Stats Values: 6,2345,2755,2345,2755,0,0.73061758,0,0.73061758,0,0,0,0,0,0,0,0,64.8013,0,64.8013,0,0,0,0,0,0,800,0,800,8,12,8,12,2000,1200,2000,1200,12.6850014,11.7431164,12.6850014,11.7431164,120,465,120,465,0,0,0,0,225,290,225,290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006869] [6869] Game End Stats Values: 7,2345,2900,2345,2900,0,1.0897063,0,1.0897063,0,0,0,0,0,0,0,0,111.802704,0,111.802704,0,0,0,0,0,0,800,0,800,8,13.4666662,8,13.4666662,2000,1200,2000,1200,14.5950012,13.6639404,14.5950012,13.6639404,120,465,120,465,0,0,0,0,225,435,225,435,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006869] [6869] Game End Stats Values: 8,2640,3310,2640,3310,0,1.68866563,0,1.68866563,0,0,0,0,0,0,0,0,125.253998,0,125.253998,0,0,0,0,0,0,800,0,800,8,15.0666666,8,15.0666666,2000,1200,2000,1200,15.3590031,15.7809334,15.3590031,15.7809334,340,660,340,660,0,0,0,0,300,650,300,650,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006869] [6869] Game End Stats Values: 9,2930,3500,2930,3500,0,4.01405001,0,4.01405001,0,0,0,0,0,0,0,0,125.253998,0,125.253998,0,0,0,0,0,0,800,0,800,8.53333378,18.666666,8.53333378,18.666666,2000,1200,2000,1200,17.4600029,17.6150265,17.4600029,17.6150265,560,780,560,780,0,0,0,0,370,720,370,720,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006869] [6869] Game End Stats Values: 10,3000,3855,3000,3855,0,9.44417477,0,9.44417477,0,0,0,0,0,0,0,0,125.253998,0,125.253998,0,0,0,0,0,0,800,0,800,11.333333,23.2000008,11.333333,23.2000008,2000,1200,2000,1200,17.4600029,17.8220119,17.4600029,17.8220119,560,855,560,855,0,0,0,0,440,1000,440,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006869] [6869] Game End Stats Values: 11,3070,4045,3070,4045,0,36.4105453,0,36.4105453,0,0,0,0,0,0,0,0,147.534668,0,147.534668,0,0,0,0,0,0,800,0,800,13.333333,29.0666676,13.333333,29.0666676,2000,1200,2000,1200,17.4600029,19.2577572,17.4600029,19.2577572,560,975,560,975,0,0,0,0,510,1070,510,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006869] [6869] Game End Stats Values: 12,3430,4410,3430,4410,0,79.9623566,0,79.9623566,0,0,0,0,0,0,0,0,179.432953,0,179.432953,0,0,0,0,0,0,800,0,800,15.333333,32.4000015,15.333333,32.4000015,2000,1200,2000,1200,17.4600029,22.0824585,17.4600029,22.0824585,780,1125,780,1125,0,0,0,0,650,1285,650,1285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006869] [6869] Game End Stats Values: 13,3720,4695,3720,4695,0,140.870148,0,140.870148,0,0,0,0,0,0,0,0,188.475708,0,188.475708,0,74.9999924,43.960968,74.9999924,43.960968,220,800,220,800,18.5333328,36.2666664,18.5333328,36.2666664,2000,1200,2000,1200,17.4600029,24.9585171,17.4600029,24.9585171,780,1125,780,1125,75,0,75,0,720,1570,720,1570,0,75,0,75,0,0,0,0,43.960968,74.9999924,43.960968,74.9999924 [f=0006869] [6869] Game End Stats Values: 14,4010,4790,4010,4790,0,224.925018,0,224.925018,0,0,0,0,0,0,0,0,188.475708,0,188.475708,0,395.065552,128.501328,395.065552,128.501328,220,800,220,800,21.333334,39.7333336,21.333334,39.7333336,2000,1200,2000,1200,17.4600029,31.2766552,17.4600029,31.2766552,1000,1005,1000,1005,345,0,345,0,790,1785,790,1785,0,345,0,345,0,0,0,0,135.264542,395.065552,135.264542,395.065552 [f=0006869] [6869] Game End Stats Values: 15,4370,4715,4370,4715,0,325.551544,0,325.551544,0,0,0,0,0,0,0,0,188.475708,0,188.475708,0,740.721619,192.751862,740.721619,192.751862,220,800,220,800,24.1333332,42.7999992,24.1333332,42.7999992,2000,1200,2000,1200,17.4600029,30.6624355,17.4600029,30.6624355,1220,1005,1220,1005,692.500244,0,692.500244,0,930,1710,930,1710,0,692.500244,0,692.500244,0,0,0,0,199.515076,749.964539,199.515076,749.964539 [f=0006869] [6869] Game End Stats Values: 16,4220,4980,4220,4980,0,433.986115,0,433.986115,0,0,0,0,0,0,0,0,188.475708,44.149292,188.475708,44.149292,900.934998,429.660217,900.934998,429.660217,220,800,220,800,26.5333328,45.3333321,26.5333328,45.3333321,2000,1200,2000,1200,17.4600029,39.0167465,17.4600029,39.0167465,1000,1050,1000,1050,767.500244,220,767.500244,220,1000,1930,1000,1930,220,839.166748,220,839.166748,0,0,0,0,443.186707,923.285339,443.186707,923.285339 [f=0006869] [6869] Game End Stats Values: 17,4750,4860,4750,4860,0,463.610992,0,463.610992,0,0,0,0,0,0,0,0,188.475708,94.1222839,188.475708,94.1222839,980.188721,429.660217,980.188721,429.660217,440,800,440,800,28,46,28,46,2000,1200,2000,1200,17.460001,36.3262177,17.460001,36.3262177,1240,930,1240,930,767.500244,220,767.500244,220,1070,1930,1070,1930,220,959.166748,220,959.166748,0,0,0,0,443.186707,1007.33893,443.186707,1007.33893 [f=0006869] [6869] Event [4648.68652,8.31943989,2144.98804]: 0 lost unit Convict [f=0006875] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0006875] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0006875] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0006875] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0006875] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0006875] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0006875] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0006875] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0006875] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0006875] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0006875] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0006875] !transmitlobby @voice@buildUnit@reload [f=0006885] Spectator SCHALLUSPFALLUS left the game: normal quit [f=0006885] [6885] Event [undefined]: SCHALLUSPFALLUS quit [f=0007050] [7050] Event [2344,12.6507568,6792]: 1 finished unit Solar Collector [f=0007156] No clients connected, shutting down server [f=0007156] Server shutdown [f=0007425] [7425] Event [2424,12.7166748,6792]: 1 finished unit Solar Collector [f=0007560] [7560] Event [3160.03687,21.7309723,6464]: 1 finished unit Moderator [f=0007770] [7770] Event [2504,14.0625,6792]: 1 finished unit Solar Collector [f=0008116] [8116] Event [2504,11.4422607,6712]: 1 finished unit Solar Collector [f=0008302] [8302] Event [3160.03687,21.7309723,6464]: 1 finished unit Moderator [f=0008430] [8430] Event [2424,11.3433838,6712]: 1 finished unit Solar Collector [f=0008745] [8745] Event [2344,12.6123047,6712]: 1 finished unit Solar Collector [f=0008867] [8867] Event [4024,19.7753906,5656]: 1 finished unit Stardust [f=0009039] [9039] Event [3160.03687,21.7309723,6464]: 1 finished unit Moderator [f=0009108] [9108] Event [2264,12.6782227,6712]: 1 finished unit Solar Collector [f=0009775] [9775] Event [3160.03687,21.7309723,6464]: 1 finished unit Moderator [f=0010511] [10511] Event [3160.03687,21.7309723,6464]: 1 finished unit Moderator [f=0011264] [11264] Event [3160.03687,21.7309723,6464]: 1 finished unit Placeholder [f=0011701] [11701] Event [1640,14.6832275,6360]: 1 finished unit Stardust [f=0011854] Autoquit sending quit command. [f=0011854] [QuitAction] user exited to system [f=0011854] [SpringApp::Kill][1] fromRun=1 [f=0011854] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011854] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011854] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011854] [ThreadPool::SetThreadCount][2] workers=0 [f=0011854] [SpringApp::Kill][2] [f=0011854] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011854] [Game::KillLua][3] dtor=0 luaUI=0x54e22660 [f=0011854] Start widgetHandler:Shutdown [f=0011854] Shutdown - SaveOrderList Complete [f=0011854] Writing last game win data [f=0011854] Shutdown - SaveConfigData Complete [f=0011854] Shutdown Widget - Save/Load API [f=0011854] Shutdown Widget - Chili Highlight [f=0011854] Shutdown Widget - Draw After Chili [f=0011854] Shutdown Widget - EPIC Menu [f=0011854] Shutdown Widget - Chili Widget Selector [f=0011854] Shutdown Widget - Chili Minimap [f=0011854] Shutdown Widget - Local Team Colors [f=0011854] Shutdown Widget - Display Keys 2 [f=0011854] Shutdown Widget - Save Game Menu [f=0011854] Shutdown Widget - Unit Icons [f=0011854] Shutdown Widget - Noises [f=0011854] Shutdown Widget - HealthBars [f=0011854] Shutdown Widget - Win Counter [f=0011854] Shutdown Widget - SpringRTS Replay Stats [f=0011854] Shutdown Widget - BuildETA [f=0011854] Shutdown Widget - Modular Comm Info [f=0011854] Shutdown Widget - Stereo3D [f=0011854] Shutdown Widget - Showeco and Grid Drawer [f=0011854] Shutdown Widget - Point Tracker [f=0011854] Shutdown Widget - Music Player [f=0011854] Shutdown Widget - Missile Silo Range [f=0011854] Shutdown Widget - MinimapEvents [f=0011854] Shutdown Widget - Mex Placement Handler [f=0011854] Shutdown Widget - Local Widgets Config [f=0011854] Shutdown Widget - Highlight Geos [f=0011854] Shutdown Widget - Grab Input [f=0011854] Input grabbing is disabled! [f=0011854] Shutdown Widget - MetalFeatures (new) [f=0011854] Shutdown Widget - Darkening [f=0011854] Shutdown Widget - Context Menu [f=0011854] Shutdown Widget - Chili Spectator Panels [f=0011854] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011854] Shutdown Widget - Chili Nuke Warning [f=0011854] Shutdown Widget - Chili EndGame Window [f=0011854] Shutdown Widget - Chili Economy Panel Default [f=0011854] Shutdown Widget - CameraShake [f=0011854] Shutdown Widget - Attack AoE [f=0011854] Shutdown Widget - Map Edge Extension [f=0011854] Shutdown Widget - Selection Send [f=0011854] Shutdown Widget - LupsManager [f=0011854] Shutdown Widget - Newton Firezone [f=0011854] Shutdown Widget - Chili Crude Player List [f=0011854] Shutdown Widget - Chili Pro Console [f=0011854] Shutdown Widget - Lasso Terraform GUI [f=0011854] Shutdown Widget - Lups [f=0011854] Shutdown Widget - Chili Framework [f=0011854] Shutdown Widget - Chili Core Selector [f=0011854] Shutdown Widget - Custom Markers [f=0011854] Shutdown Widget - Pause Screen [f=0011854] Shutdown Widget - Text To Speech Control [f=0011854] Shutdown Widget - Persistent Build Height [f=0011854] Shutdown Widget - Layout Handler [f=0011854] End widgetHandler:Shutdown [f=0011854] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={412013,56354622} {int,ext,rec}Allocs={21381273,0,0} {chunk,block}Bytes={56354622,0} [f=0011854] [Game::KillLua][1] dtor=0 luaGaia=0x5fffd320 [f=0011854] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={345883,50934547} {int,ext,rec}Allocs={21381275,0,0} {chunk,block}Bytes={50934547,0} [f=0011854] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={345883,50934547} {int,ext,rec}Allocs={21381275,0,0} {chunk,block}Bytes={50934547,0} [f=0011854] [Game::KillLua][2] dtor=0 luaRules=0x5478c940 [f=0011854] Start gadgetHandler:Shutdown [f=0011854] Shutdown - StartSetup [f=0011854] Shutdown - UnitMorph [f=0011854] Shutdown - LupsNanoSpray [f=0011854] Shutdown - Missile Silo Controller [f=0011854] Shutdown - Modular Comm Info [f=0011854] Shutdown - Terrain Texture Handler [f=0011854] Shutdown - UnitCloakShield [f=0011854] Shutdown - Starlight Handler [f=0011854] End gadgetHandler:Shutdown [f=0011854] Start gadgetHandler:Shutdown [f=0011854] Shutdown - Save/Load [f=0011854] Shutdown - UnitMorph [f=0011854] Shutdown - Modular Comm Info [f=0011854] Shutdown - Retreat Command [f=0011854] Shutdown - Shockwaves [f=0011854] Shutdown - Teleport Throw [f=0011854] Shutdown - UnitCloakShield [f=0011854] Shutdown - Lups Cloak FX [f=0011854] Shutdown - Lups [f=0011854] Shutdown - Lups Shield [f=0011854] End gadgetHandler:Shutdown [f=0011854] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21381305,0,0} {chunk,block}Bytes={0,0} [f=0011854] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21381305,0,0} {chunk,block}Bytes={0,0} [f=0011854] [Game::KillLua][4] dtor=0 [f=0011854] [Game::~CGame][1] [f=0011854] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011854] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011854] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011854] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011854] [Game::KillLua][4] dtor=1 [f=0011854] [Game::KillMisc][1] [f=0011854] [Game::KillMisc][2] [f=0011854] [Game::KillMisc][3] [f=0011854] [Game::KillRendering][1] [f=0011854] [3DOParser::Kill] allocated 1 pieces [f=0011854] [S3OParser::Kill] allocated 222 pieces [f=0011854] [AssParser::Kill] allocated 32 pieces [f=0011854] [Game::KillInterface][1] [f=0011854] [Game::KillInterface][2] [f=0011854] [Game::KillSimulation][1] [f=0011854] [Game::KillSimulation][2] [f=0011854] [CCollisionHandler] dis-/continuous tests: 0/169636 [f=0011854] [Game::KillSimulation][3] [f=0011854] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011854] [~CPathCache(24x28)] cacheHits=3 hitPercentage=8% numHashColls=0 maxCacheSize=4 [f=0011854] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011854] [~CPathCache(48x56)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011854] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011854] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011854] [LosHandler::Kill] raycast instance cache-{hits,misses}={2073,3646}; shared=0%; cached=36% [f=0011854] [Game::KillSimulation][4] [f=0011854] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0011854] [Game::~CGame][2] [f=0011854] [Game::~CGame][3] [f=0011854] [SpringApp::Kill][3] [f=0011854] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 123754 bytes sent 63632 bytes recv'd [f=0011854] [SpringApp::Kill][4] font=0x45c1f7e0 [f=0011854] [SpringApp::Kill][5] [f=0011854] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7651 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp (0x45c93c40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp" numZipFiles=7651 sumInflSize=693124kb sumReadTime=1860ms file="luaui/widgets/camera_recorder.lua" indx=3738 inflSize=8kb readTime=36ms file="units/cloakbomb.lua" indx=6580 inflSize=2kb readTime=35ms file="scripts/amphlaunch.lua" indx=5463 inflSize=4kb readTime=31ms file="anims/cursorjump_4.png" indx=49 inflSize=1kb readTime=22ms file="objects3d/strikecom.dae" indx=5362 inflSize=1500kb readTime=18ms file="luaui/configs/lang/units.en.json" indx=2843 inflSize=70kb readTime=18ms file="bitmaps/loadpictures/jumpjets.png" indx=499 inflSize=1540kb readTime=15ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=15ms file="icons/pw_defense.png" indx=1052 inflSize=3kb readTime=12ms file="bitmaps/pd/dosray.tga" indx=533 inflSize=8kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp] 30762594 bytes cached in 2668 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/eye_of_horus_v13.sd7 (0x45da38a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x45db2560) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7f21e001a610) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 231326 bytes cached in 72 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x45c91490) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]