[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.5LUEIOnicK/springsettings.790044.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd15001daa0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 23199 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/790044/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 170ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4608eb50] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4608eb50] using game "Zero-K v1.7.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 101ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 588ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 659ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 710ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 120ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] jmicz3d was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/790044/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd100 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd100 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-909cd100.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd110 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd110 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-909cd110.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (268ms, checksum e83319b2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11400,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/790044/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x526297f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 67c1bd5db74a992224389fe4275d2964 [f=-000001] Connection attempt from sprang [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: sprang changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from OrangeSky [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: OrangeSky changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sprang" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sprang" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sprang" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sprang" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sprang" string="[Game::Load][lua{Rules,Gaia}={171190f0,00000000}]" [f=-000001] Allies: I choose: Boi 1! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[Game::Load][lua{Rules,Gaia}={1e29f8c0,00000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] hello there [f=-000001] hi [f=-000001] glhf [f=-000001] glhf [f=-000001] [0] Event [4782,163.130997,4543]: 0 finished unit Recon Commander [f=-000001] [0] Event [450,175.820984,381]: 1 finished unit Strike Commander [f=0000000] [0] sprang, team: 0, elo:2631 [f=0000000] [0] OrangeSky, team: 1, elo:2379 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [536,175.819244,336]: 1 finished unit Shieldbot Factory [f=0000075] [75] Event [4856,171.200195,4472]: 0 finished unit Amphbot Factory [f=0000075] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000075] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000075] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000075] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000075] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000075] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000075] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000075] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000075] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000075] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000075] !transmitlobby @voice@buildUnit@reload [f=0000256] [256] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000269] [269] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000367] [367] Event [4856.05518,175.681595,4436]: 0 finished unit Duck [f=0000481] [481] Event [424,175.819244,264]: 1 finished unit Solar Collector [f=0000496] [496] Event [4696,166.701721,4632]: 0 finished unit Solar Collector [f=0000507] [507] Event [548,176.003723,336]: 1 finished unit Convict [f=0000621] [621] Event [4856.05518,175.681595,4436]: 0 finished unit Duck [f=0000742] [742] Event [548,176.003723,336]: 1 finished unit Bandit [f=0000842] [842] Event [4632,174.180237,4728]: 0 finished unit Solar Collector [f=0000908] [908] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0001076] [1076] Event [548,176.003723,336]: 1 finished unit Bandit [f=0001155] [1155] Event [4688,170.008163,4688]: 0 finished unit Picket [f=0001349] [1349] Event [800,175.748291,544]: 1 finished unit Radar Tower [f=0001396] [1396] Event [824,175.819244,616]: 1 finished unit Solar Collector [f=0001560] [1560] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0001740] [1740] Event [4448,177.820129,4384]: 0 finished unit Radar Tower [f=0001871] [1871] Event [856,175.819244,520]: 1 finished unit Solar Collector [f=0002077] [2077] Event [4856.05518,175.681595,4436]: 0 finished unit Conch [f=0002197] [2197] Event [464,175.819244,832]: 1 finished unit Lotus [f=0002565] [2565] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0002583] [2583] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0002618] [2618] Event [4856.05518,175.681595,4436]: 0 finished unit Duck [f=0002818] [2818] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0002873] [2873] Event [1288,177.642761,200]: 1 finished unit Solar Collector [f=0002903] [2903] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0002916] [2916] Event [4856.05518,175.681595,4436]: 0 finished unit Duck [f=0003039] [3039] Event [3788.66138,176.32486,3273.91284]: 1 lost unit Bandit [f=0003094] [3094] Event [1336,175.819244,280]: 1 finished unit Solar Collector [f=0003246] [3246] Event [548,176.003723,336]: 1 finished unit Outlaw [f=0003375] [3375] Event [3672,170.348755,3224]: 0 finished unit Metal Extractor [f=0003400] [3400] Event [1256,175.634766,328]: 1 finished unit Solar Collector [f=0003509] [3509] Event [4320,175.883118,3952]: 0 finished unit Picket [f=0003668] [3668] Event [4856.05518,175.681595,4436]: 0 finished unit Duck [f=0003670] [3670] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0003741] [3741] Event [1208,175.819244,248]: 1 finished unit Solar Collector [f=0003927] [3927] Event [4856.05518,175.681595,4436]: 0 finished unit Duck [f=0003979] [3979] Event [548,176.003723,336]: 1 finished unit Rogue [f=0004205] [4205] Event [3344,175.819244,2816]: 0 finished unit Radar Tower [f=0004276] [4276] Event [4032,176.003723,4288]: 0 finished unit Picket [f=0004482] [4482] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [f=0004500] [4500] Event [3144,173.995728,2600]: 0 finished unit Metal Extractor [f=0004506] [4506] Event [4856.05518,175.681595,4436]: 0 finished unit Duck [f=0004513] [4513] Event [1666.22974,177.493683,694.883789]: 1 finished unit Strike Commander [f=0004515] [4515] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0004670] [4670] Event [548,176.003723,336]: 1 finished unit Rogue [f=0004861] [4861] Event [1200,175.826355,1952]: 1 finished unit Radar Tower [f=0004898] [4898] Event [3104,173.995728,2576]: 0 finished unit Lotus [f=0004901] [4901] Event [1880,179.338531,760]: 1 finished unit Solar Collector [f=0005050] [5050] Event [548,176.003723,336]: 1 finished unit Rogue [f=0005143] [5143] Event [4856.05518,175.681595,4436]: 0 finished unit Duck [f=0005314] [5314] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0005427] [5427] Event [548,176.003723,336]: 1 finished unit Rogue [f=0005460] [5460] Event [1296,173.868042,1984]: 1 finished unit Lotus [f=0005471] [5471] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [f=0005655] [5655] Event [2600,184.936768,2104]: 0 finished unit Metal Extractor [f=0005803] [5803] Event [548,176.003723,336]: 1 finished unit Rogue [f=0006068] [6068] Event [2224,173.988647,1328]: 1 finished unit Lotus [f=0006076] [6076] Event [1232,175.698608,2032]: 1 finished unit Picket [f=0006176] [6176] Event [548,176.003723,336]: 1 finished unit Rogue [f=0006190] [6190] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0006422] [6422] Event [4856.05518,175.681595,4436]: 0 finished unit Archer [f=0006442] [6442] Event [2400,172.044525,1392]: 1 finished unit Picket [f=0006487] [6487] Event [2544,175.691528,1856]: 0 finished unit Picket [f=0006552] [6552] Event [548,176.003723,336]: 1 finished unit Convict [f=0006573] [6573] Event [1176,175.748291,2072]: 1 finished unit Solar Collector [f=0006589] [6589] Event [2400,172.044525,1392]: 1 lost unit Picket [f=0006654] [6654] Event [2544,159.847656,1392]: 1 finished unit Radar Tower [f=0006896] [6896] Event [2544,159.847656,1392]: 1 lost unit Radar Tower [f=0006928] [6928] Event [2488,177.642761,1864]: 0 finished unit Solar Collector [f=0006928] [6928] Event [548,176.003723,336]: 1 finished unit Rogue [f=0007037] [7037] Event [2448,175.578003,1392]: 1 finished unit Picket [f=0007164] [7164] Event [3240,168.525238,4792]: 0 finished unit Solar Collector [f=0007290] [7290] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [f=0007303] [7303] Event [548,176.003723,336]: 1 finished unit Convict [f=0007346] [7346] Event [2448,175.578003,1392]: 1 lost unit Picket [f=0007544] [7544] Event [548,176.003723,336]: 1 finished unit Bandit [f=0007558] [7558] Event [3224,172.299957,4664]: 0 finished unit Solar Collector [f=0007632] [7632] Event [2544,175.691528,1856]: 0 lost unit Picket [f=0007782] [7782] Event [548,176.003723,336]: 1 finished unit Bandit [f=0007875] [7875] Event [776,177.571777,2712]: 1 finished unit Metal Extractor [f=0007937] [7937] Event [4856.05518,175.681595,4436]: 0 finished unit Buoy [f=0007942] [7942] Event [3304,172.172241,4632]: 0 finished unit Solar Collector [f=0008275] [8275] Event [2229.40015,180.387115,1460.21924]: 0 lost unit Duck [f=0008302] [8302] Event [2070.79834,173.82312,1243.02954]: 1 lost unit Rogue [f=0008303] [8303] Event [2107.44263,170.378235,1649.96887]: 0 lost unit Duck [f=0008305] [8305] Event [1975.27148,175.723145,1356.15173]: 1 lost unit Rogue [f=0008330] [8330] Event [2238.63477,179.347275,1572.84692]: 0 lost unit Duck [f=0008364] [8364] Event [3168,170.348755,4736]: 0 finished unit Lotus [f=0008505] [8505] Event [912,173.988647,2832]: 1 finished unit Lotus [f=0008546] [8546] Event [548,176.003723,336]: 1 finished unit Outlaw [f=0008682] [8682] Event [760,173.995728,536]: 1 finished unit Wind/Tidal Generator [f=0008735] [8735] Event [2400,173.988647,1344]: 1 finished unit Lotus [f=0008757] [8757] Event [3464,170.533203,4616]: 0 finished unit Solar Collector [f=0008860] [8860] Event [4856.05518,175.681595,4436]: 0 finished unit Buoy [f=0008966] [8966] Event [712,175.826355,168]: 1 finished unit Caretaker [f=0009033] [9033] Event [548,176.003723,336]: 1 finished unit Thug [f=0009096] [9096] Event [728,175.819244,664]: 1 finished unit Solar Collector [f=0009134] [9134] Event [3576,174.002838,4632]: 0 finished unit Solar Collector [f=0009145] [9145] Event [792,177.642761,2648]: 1 finished unit Solar Collector [f=0009382] [9382] Event [2201.55054,173.995728,1274.13867]: 1 finished unit Terraform [f=0009454] [9454] Event [2304,175.826355,2016]: 0 finished unit Picket [f=0009454] [9454] Event [548,176.003723,336]: 1 finished unit Outlaw [f=0009494] [9494] Event [3688,177.465363,4648]: 0 finished unit Solar Collector [f=0009513] [9513] Event [680,173.995728,584]: 1 finished unit Solar Collector [f=0009790] [9790] Event [4856.05518,175.681595,4436]: 0 finished unit Buoy [f=0009797] [9797] Event [840,177.635651,2728]: 1 finished unit Solar Collector [f=0009854] [9854] Event [3800,179.636536,4664]: 0 finished unit Solar Collector [f=0009874] [9874] Event [520,175.819244,72]: 1 finished unit Caretaker [f=0009926] [9926] Event [548,176.003723,336]: 1 finished unit Thug [f=0009942] [9942] Event [1977.15222,177.634003,1641.90906]: 1 lost unit Rogue [f=0009946] [9946] Event [408,175.819244,392]: 1 finished unit Solar Collector [f=0010071] [10071] Event [548,176.003723,336]: 1 finished unit Convict [f=0010081] [10081] Event [2304,175.826355,2016]: 0 lost unit Picket [f=0010114] [10114] Event [360,175.819244,312]: 1 finished unit Wind/Tidal Generator [f=0010128] [10128] Event [2338.63818,174.440384,2203.29297]: 0 lost unit Archer [f=0010186] [10186] Event [548,176.003723,336]: 1 finished unit Bandit [f=0010200] [10200] Event [3912,182.985535,4680]: 0 finished unit Solar Collector [f=0010282] [10282] Event [548,176.003723,336]: 1 finished unit Bandit [f=0010400] [10400] Event [1096.57996,173.995728,2946.50513]: 0 lost unit Duck [f=0010467] [10467] Event [2600,184.517609,2104]: 0 lost unit Metal Extractor [f=0010501] [10501] Event [912,173.988647,2832]: 1 lost unit Lotus [f=0010567] [10567] Event [548,176.003723,336]: 1 finished unit Outlaw [f=0010597] [10597] Event [2488,177.642761,1864]: 0 lost unit Solar Collector [f=0010670] [10670] Event [2201.55054,173.995728,1274.13867]: 1 finished unit Terraform [f=0010720] [10720] Event [4856.05518,175.681595,4436]: 0 finished unit Buoy [f=0010770] [10770] Event [944,143.088455,2592]: 1 finished unit Picket [f=0010822] [10822] Event [2942.97119,181.128098,2335.54395]: 1 lost unit Bandit [f=0010978] [10978] Event [548,176.003723,336]: 1 finished unit Thug [f=0011005] [11005] Event [344,175.819244,936]: 1 finished unit Solar Collector [f=0011224] [11224] Event [760,179.452362,2776]: 1 finished unit Solar Collector [f=0011230] [11230] Event [2184,122.172241,1224]: 1 finished unit Caretaker [f=0011263] [11263] Event [2376.88379,180.64566,2148.96387]: 1 lost unit Bandit [f=0011372] eh gg, I estalled too hard [f=0011612] [11612] Event [2539.95459,181.295502,2036.56067]: 1 lost unit Bandit [f=0011628] [11628] Event [548,176.003723,336]: 1 finished unit Outlaw [f=0011630] [11630] Event [2104,175.94696,1336]: 1 finished unit Stinger [f=0011635] gg [f=0011650] [11650] Event [4856.05518,175.681595,4436]: 0 finished unit Buoy [f=0011663] classic 1v1 mistakes [f=0011744] [11744] Event [2805.24805,179.624374,2143.18018]: 0 lost unit Buoy [f=0011775] better luck next game [f=0011776] [11776] Event [712,175.819244,2696]: 1 finished unit Solar Collector [f=0011882] [11882] Event [548,176.003723,336]: 1 finished unit Thug [f=0011892] [11892] Event [392,175.819244,1016]: 1 finished unit Solar Collector [f=0011943] [11943] Event [2842.55957,177.459335,2175.26563]: 0 lost unit Duck [f=0012036] [12036] Event [548,176.003723,336]: 1 finished unit Convict [f=0012113] [12113] Event [1608,174.002838,3256]: 1 finished unit Metal Extractor [f=0012146] [12146] Event [548,176.003723,336]: 1 finished unit Bandit [f=0012153] [12153] Event [2893.55957,175.79393,2236.41064]: 0 lost unit Duck [f=0012176] also lost my healthbars hmm [f=0012249] [12249] Event [548,176.003723,336]: 1 finished unit Bandit [f=0012256] [12256] Event [792,175.819244,2392]: 1 finished unit Solar Collector [f=0012353] [12353] Event [2907.67944,181.94577,2342.39526]: 0 lost unit Duck [f=0012380] [12380] Event [2902.73169,177.653046,2455.85522]: 0 lost unit Duck [f=0012427] [12427] Event [2641.37207,173.996918,2337.3313]: 0 lost unit Buoy [f=0012499] [12499] Event [312,177.394409,1064]: 1 finished unit Solar Collector [f=0012524] [12524] Event [undefined]: sprang resigned [f=0012524] game_message: sprang has been destroyed! [f=0012524] game_message: OrangeSky wins! [f=0012524] Submitting stats [f=0012524] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012524] Part| Total Time|Time of the last 0.5s [f=0012524] Draw 10707.64ms 29.31% [f=0012524] Lua::Callins::Synced 5166.04ms 20.94% [f=0012524] Lua::Callins::Unsynced 13308.04ms 31.31% [f=0012524] Lua::CollectGarbage::Synced 416.51ms 0.00% [f=0012524] Lua::CollectGarbage::Unsynced 757.72ms 0.70% [f=0012524] Misc::Profiler::AddTime 49.48ms 0.10% [f=0012524] Sim 16578.89ms 53.74% [f=0012524] [12524] Received game_message: sprang has been destroyed! [f=0012524] [12524] Received game_message: OrangeSky wins! [f=0012525] [12525] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012525] [12525] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012525] [12525] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012525] [12525] Game End Stats Values: 2,2075,2155,2075,2155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,7.4666667,7.4666667,7.4666667,7.4666667,1200,2000,1200,2000,6.26822042,6.26822042,6.26822042,6.26822042,0,80,0,80,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012525] [12525] Game End Stats Values: 3,2340,2375,2340,2375,0.59867918,0.45173189,0.59867918,0.45173189,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,9.60000038,9.60000038,9.60000038,9.60000038,1200,2000,1200,2000,8.04457188,8.03477573,8.04457188,8.03477573,195,160,195,160,0,0,0,0,145,215,145,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012525] [12525] Game End Stats Values: 4,2545,2475,2545,2475,1.96321094,7.60706234,1.96321094,7.60706234,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,100,800,100,10,12,10,12,1255,2000,1255,2000,9.83300209,8.48168373,9.83300209,8.48168373,270,160,270,160,0,0,0,0,220,215,220,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012525] [12525] Game End Stats Values: 5,2615,2605,2615,2605,5.02861261,14.0397263,5.02861261,14.0397263,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,100,800,100,11.6000004,12,11.6000004,12,1255,2055,1255,2055,10.2136822,9.36901283,10.2136822,9.36901283,270,160,270,160,0,0,0,0,290,290,290,290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012525] [12525] Game End Stats Values: 6,2775,2755,2775,2755,10.2992516,22.3214264,10.2992516,22.3214264,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,890,100,890,100,13.4666662,12,13.4666662,12,1255,2055,1255,2055,10.3606968,10.5614347,10.3606968,10.5614347,270,310,270,310,0,0,0,0,360,290,360,290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012525] [12525] Game End Stats Values: 7,2850,2910,2850,2910,18.0558243,26.8733883,18.0558243,26.8733883,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,890,100,890,100,14,12,14,12,1255,2055,1255,2055,10.7937136,10.7137165,10.7937136,10.7137165,270,390,270,390,0,0,0,0,435,365,435,365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012525] [12525] Game End Stats Values: 8,2990,3065,2990,3065,23.5665512,33.9758224,23.5665512,33.9758224,0,0,0,0,0,0,0,0,0,0,0,0,56.3002968,74.9999466,56.3002968,74.9999466,890,100,890,100,15.0666666,12,15.0666666,12,1255,2055,1255,2055,13.3168726,13.8239145,13.3168726,13.8239145,195,470,195,470,0,75,0,75,650,440,650,440,75,0,75,0,0,0,0,0,74.9999466,59.8190651,74.9999466,59.8190651 [f=0012525] [12525] Game End Stats Values: 9,3310,3240,3310,3240,34.6853027,36.3752861,34.6853027,36.3752861,0,0,0,0,0,0,0,0,0,0,0,0,56.3002968,74.9999466,56.3002968,74.9999466,890,200,890,200,18.666666,12,18.666666,12,1255,2055,1255,2055,14.7598906,14.9804688,14.7598906,14.9804688,445,470,445,470,0,75,0,75,720,515,720,515,75,0,75,0,0,0,0,0,74.9999466,59.8190651,74.9999466,59.8190651 [f=0012525] [12525] Game End Stats Values: 10,3575,3400,3575,3400,48.4070129,39.0134773,48.4070129,39.0134773,0,0,0,0,0,0,0,0,0,0,0,0,56.3002968,74.9999466,56.3002968,74.9999466,890,200,890,200,21.2000008,12,21.2000008,12,1255,2055,1255,2055,16.4035053,16.1991806,16.4035053,16.1991806,565,630,565,630,0,75,0,75,865,515,865,515,75,0,75,0,0,0,0,0,74.9999466,59.8190651,74.9999466,59.8190651 [f=0012525] [12525] Game End Stats Values: 11,3650,3555,3650,3555,64.2389755,39.7264824,64.2389755,39.7264824,0,0,0,0,0,0,0,0,0,0,0,0,56.3002968,74.9999466,56.3002968,74.9999466,890,300,890,300,22,12,22,12,1255,2110,1255,2110,17.0787659,16.0708351,17.0787659,16.0708351,565,630,565,630,0,75,0,75,940,515,940,515,75,0,75,0,0,0,0,0,74.9999466,59.8190651,74.9999466,59.8190651 [f=0012525] [12525] Game End Stats Values: 12,4125,3800,4125,3800,78.7016754,40.8801651,78.7016754,40.8801651,0,0,0,0,0,0,0,0,0,0,0,0,56.3002968,74.9999466,56.3002968,74.9999466,890,390,890,390,22,12,22,12,1465,2110,1465,2110,20.5958691,17.9712276,20.5958691,17.9712276,685,710,685,710,0,75,0,75,1085,590,1085,590,75,0,75,0,0,0,0,0,74.9999466,59.8190651,74.9999466,59.8190651 [f=0012525] [12525] Game End Stats Values: 13,4245,3955,4245,3955,102.837898,42.3809166,102.837898,42.3809166,0,0,0,0,0,0,0,0,0,18.3722229,0,18.3722229,56.3002968,74.9999466,56.3002968,74.9999466,890,390,890,390,24,12,24,12,1465,2110,1465,2110,21.6417046,18.6616554,21.6417046,18.6616554,805,790,805,790,0,75,0,75,1085,665,1085,665,75,6.00000095,75,6.00000095,0,0,0,0,74.9999466,59.8190651,74.9999466,59.8190651 [f=0012525] [12525] Game End Stats Values: 14,4650,4030,4650,4030,126.207413,43.8373451,126.207413,43.8373451,0,0,0,0,0,0,0,0,0,175.679535,0,175.679535,56.3002968,74.9999466,56.3002968,74.9999466,980,390,980,390,24,12,24,12,1465,2110,1465,2110,23.0606728,20.7979336,23.0606728,20.7979336,1045,790,1045,790,0,75,0,75,1160,740,1160,740,75,6.00000095,75,6.00000095,0,0,0,0,74.9999466,59.8190651,74.9999466,59.8190651 [f=0012525] [12525] Game End Stats Values: 15,4960,4105,4960,4105,135.714844,44.213089,135.714844,44.213089,0,0,0,0,0,0,0,0,0,347.296234,0,347.296234,56.3002968,74.9999466,56.3002968,74.9999466,1170,390,1170,390,24,12,24,12,1465,2110,1465,2110,22.6711102,22.3296165,22.6711102,22.3296165,1165,790,1165,790,0,75,0,75,1160,815,1160,815,75,6.00000095,75,6.00000095,0,0,0,0,74.9999466,59.8190651,74.9999466,59.8190651 [f=0012525] [12525] Game End Stats Values: 16,5205,4385,5205,4385,147.440918,45.3672028,147.440918,45.3672028,0,0,0,0,0,0,0,0,0,561.420166,0,561.420166,171.500305,174.999954,171.500305,174.999954,1170,490,1170,490,24.5333328,12,24.5333328,12,1520,2110,1520,2110,22.8190231,24.1188831,22.8190231,24.1188831,1285,970,1285,970,0,175,0,175,1230,815,1230,815,175,6.00000095,175,6.00000095,0,0,0,0,175.056076,175.019073,175.056076,175.019073 [f=0012525] [12525] Game End Stats Values: 17,5370,4525,5370,4525,166.419861,47.1727943,166.419861,47.1727943,0,0,0,0,0,0,0,0,0,752.360474,0,752.360474,286.700287,299.333282,286.700287,299.333282,1270,490,1270,490,26,13.0666666,26,13.0666666,1465,2110,1465,2110,23.3025436,24.1623173,23.3025436,24.1623173,1405,970,1405,970,0,230,0,230,1230,955,1230,955,230,6.00000095,230,6.00000095,0,0,0,0,301.10968,290.219055,301.10968,290.219055 [f=0012525] [12525] Game End Stats Values: 18,5540,4495,5540,4495,204.534775,50.9536095,204.534775,50.9536095,0,0,0,0,0,0,0,0,0.68536377,912.777649,0.68536377,912.777649,463.944916,392.31308,463.944916,392.31308,1170,390,1170,390,26,16.2666664,26,16.2666664,1465,2110,1465,2110,27.1594677,24.2939968,27.1594677,24.2939968,1600,970,1600,970,100,330,100,330,1305,1025,1305,1025,330,106,330,106,16.6666603,0,16.6666603,0,395.603607,468.601044,395.603607,468.601044 [f=0012525] [12525] Game End Stats Values: 19,5690,4865,5690,4865,243.365234,55.4033318,243.365234,55.4033318,0,0,0,0,0,0,0,0,176.338104,1074.19409,176.338104,1074.19409,476.194916,392.31308,476.194916,392.31308,1170,390,1170,390,26,16.666666,26,16.666666,1465,2110,1465,2110,27.4325027,24.3385906,27.4325027,24.3385906,1675,1270,1675,1270,100,330,100,330,1380,1095,1380,1095,330,106,330,106,16.6666603,0,16.6666603,0,395.603607,480.851044,395.603607,480.851044 [f=0012525] [12525] Game End Stats Values: 20,5790,4715,5790,4715,269.545227,64.4967117,269.545227,64.4967117,0,0,0,0,0,0,0,0,279.234802,1228.67358,279.234802,1228.67358,963.493652,633.854614,963.493652,633.854614,1260,480,1260,480,26,19.333334,26,19.333334,1465,2110,1465,2110,27.7919369,24.6481647,27.7919369,24.6481647,1685,1030,1685,1030,340,450,340,450,1380,1095,1380,1095,570,346,570,346,16.6666603,0,16.6666603,0,664.30011,969.059631,664.30011,969.059631 [f=0012525] [12525] Game End Stats Values: 21,6095,5085,6095,5085,276.552124,70.4169006,276.552124,70.4169006,0,0,0,0,0,0,0,0,279.234802,1366.97632,279.234802,1366.97632,976.045532,661.023804,976.045532,661.023804,1350,480,1350,480,27.3447838,20.9333324,27.3447838,20.9333324,1645,2110,1645,2110,26.5137291,24.4366188,26.5137291,24.4366188,1685,1330,1685,1330,340,450,340,450,1415,1165,1415,1165,570,346,570,346,16.6666603,0,16.6666603,0,691.992004,981.611511,691.992004,981.611511 [f=0012525] [12525] Game End Stats Values: 22,6415,5155,6415,5155,286.275848,76.9988556,286.275848,76.9988556,0,0,0,0,0,0,0,0,288.592255,1425.2666,288.592255,1425.2666,1052.87476,661.023804,1052.87476,661.023804,1350,480,1350,480,30.8143368,23.2000008,30.8143368,23.2000008,1645,2110,1645,2110,26.6948528,24.4807358,26.6948528,24.4807358,1865,1330,1865,1330,340,450,340,450,1555,1235,1555,1235,570,346,570,346,16.6666603,0,16.6666603,0,691.992004,1058.4408,691.992004,1058.4408 [f=0012525] [12525] Game End Stats Values: 23,6985,5695,6985,5695,296.438629,92.765419,296.438629,92.765419,0,0,0,0,0,0,0,0,288.592255,1539.58582,288.592255,1539.58582,1598.4541,747.092651,1598.4541,747.092651,1350,580,1350,580,33.6189041,25.6000004,33.6189041,25.6000004,1825,2110,1825,2110,26.724123,25.0930462,26.724123,25.0930462,2115,1630,2115,1630,340,450,340,450,1695,1375,1695,1375,570,346,570,346,16.6666603,0,16.6666603,0,778.060913,1604.02026,778.060913,1604.02026 [f=0012525] [12525] Game End Stats Values: 24,7420,5485,7420,5485,301.256226,121.17701,301.256226,121.17701,0,0,0,0,0,0,0,0,288.592255,1708.63391,288.592255,1708.63391,1836.91992,781.023682,1836.91992,781.023682,1350,480,1350,480,36.4991913,28,36.4991913,28,1825,2110,1825,2110,26.3677731,25.9360447,26.3677731,25.9360447,2445,1450,2445,1450,620,570,620,570,1800,1445,1800,1445,690,626,690,626,16.6666603,0,16.6666603,0,813.104187,1842.48608,813.104187,1842.48608 [f=0012525] [12525] Game End Stats Values: 25,7680,5560,7680,5560,314.839752,164.805786,314.839752,164.805786,0,0,0,0,0,0,0,0,288.592255,1952.85132,288.592255,1952.85132,2100.72021,906.401062,2100.72021,906.401062,1360,480,1360,480,37.6716461,28,37.6716461,28,1825,2110,1825,2110,26.9521694,25.6140842,26.9521694,25.6140842,2695,1670,2695,1670,845,660,845,660,1800,1300,1800,1300,780,851,780,851,16.6666603,0,16.6666603,0,939.330383,2161.70801,939.330383,2161.70801 [f=0012525] [12525] Game End Stats Values: 26,8105,5560,8105,5560,352.974884,211.587753,352.974884,211.587753,0,0,0,0,0,0,0,0,288.592255,2175.93848,288.592255,2175.93848,2302.58813,945.174683,2302.58813,945.174683,1360,480,1360,480,40.9546585,27.5737038,40.9546585,27.5737038,2005,2110,2005,2110,28.5889454,24.8718815,28.5889454,24.8718815,2800,1670,2800,1670,845,735,845,735,1940,1300,1940,1300,855,851,855,851,16.6666603,0,16.6666603,0,978.104004,2367.09473,978.104004,2367.09473 [f=0012525] [12525] Game End Stats Values: 27,8625,5860,8625,5860,405.463348,260.902954,405.463348,260.902954,0,0,0,0,0,0,0,0,288.592255,2412.81934,288.592255,2412.81934,2313.80029,1130.91272,2313.80029,1130.91272,1780,480,1780,480,43.9524612,28,43.9524612,28,2005,2110,2005,2110,30.4569435,25.3249626,30.4569435,25.3249626,2900,1970,2900,1970,845,885,845,885,1940,1300,1940,1300,1005,851,1005,851,40.6666565,0,40.6666565,0,1163.84204,2380.54932,1163.84204,2380.54932 [f=0012525] [12525] Game End Stats Values: 28,9215,5480,9215,5480,449.734161,312.35907,449.734161,312.35907,0,0,0,0,0,0,0,0,288.592255,2647.84351,288.592255,2647.84351,2595.89111,1258.67639,2595.89111,1258.67639,1780,480,1780,480,45.8588982,28,45.8588982,28,2005,2110,2005,2110,33.6646461,25.4676838,33.6646461,25.4676838,3275,1590,3275,1590,1225,885,1225,885,2155,1300,2155,1300,1005,1231,1005,1231,109.33358,0,109.33358,0,1291.60571,2662.64014,1291.60571,2662.64014 [f=0012525] [12525] Game End Stats Values: 29,9430,4940,9430,4940,498.869629,356.872192,498.869629,356.872192,0,0,0,0,0,0,0,0,288.592255,2848.84912,288.592255,2848.84912,3034.604,1365.8905,3034.604,1365.8905,1780,480,1780,480,48.6144447,28,48.6144447,28,2005,2110,2005,2110,33.3693695,25.4613667,33.3693695,25.4613667,3350,1050,3350,1050,1765,885,1765,885,2295,1300,2295,1300,1005,1771,1005,1771,129.667023,0,129.667023,0,1398.81982,3101.35303,1398.81982,3101.35303 [f=0012553] [12553] Event [1664,170.178467,3408]: 1 finished unit Radar Tower [f=0012572] !transmitlobby @voice@buildUnit@remove;amphcon [f=0012572] !transmitlobby @voice@buildUnit@remove;amphraid [f=0012572] !transmitlobby @voice@buildUnit@remove;amphimpulse [f=0012572] !transmitlobby @voice@buildUnit@remove;amphfloater [f=0012572] !transmitlobby @voice@buildUnit@remove;amphriot [f=0012572] !transmitlobby @voice@buildUnit@remove;amphassault [f=0012572] !transmitlobby @voice@buildUnit@remove;amphlaunch [f=0012572] !transmitlobby @voice@buildUnit@remove;amphaa [f=0012572] !transmitlobby @voice@buildUnit@remove;amphbomb [f=0012572] !transmitlobby @voice@buildUnit@remove;amphtele [f=0012572] !transmitlobby @voice@buildUnit@reload [f=0012573] [12573] Event [3104,173.995728,2576]: 0 lost unit Lotus [f=0012584] [12584] Event [548,176.003723,336]: 1 finished unit Outlaw [f=0012636] Spectator sprang left the game: normal quit [f=0012636] [12636] Event [undefined]: sprang quit [f=0012749] [12749] Event [840,175.819244,2472]: 1 finished unit Solar Collector [f=0012818] No clients connected, shutting down server [f=0012818] Server shutdown [f=0012818] End of demo reached [f=0013036] [13036] Event [264,179.217896,984]: 1 finished unit Solar Collector [f=0013271] [13271] Event [548,176.003723,336]: 1 finished unit Felon [f=0013430] [13430] Event [1656,173.995728,4152]: 1 finished unit Metal Extractor [f=0013501] [13501] Event [760,175.691528,2520]: 1 finished unit Solar Collector [f=0013696] [13696] Event [548,176.003723,336]: 1 finished unit Racketeer [f=0013742] [13742] Event [488,179.657837,1544]: 1 finished unit Solar Collector [f=0013743] [13743] Event [3624,172.363831,632]: 1 finished unit Metal Extractor [f=0013908] [13908] Event [548,176.003723,336]: 1 finished unit Thug [f=0013985] [13985] Event [1816,179.452057,4280]: 1 finished unit Metal Extractor [f=0014188] [14188] Event [548,176.003723,336]: 1 finished unit Outlaw [f=0014211] [14211] Event [536,179.473328,1624]: 1 finished unit Solar Collector [f=0014317] [14317] Event [3816,173.995728,504]: 1 finished unit Metal Extractor [f=0014388] [14388] Event [548,176.003723,336]: 1 finished unit Thug [f=0014539] [14539] Event [548,176.003723,336]: 1 finished unit Convict [f=0014644] [14644] Event [548,176.003723,336]: 1 finished unit Bandit [f=0014646] [14646] Event [456,179.338531,1672]: 1 finished unit Solar Collector [f=0014734] [14734] Event [548,176.003723,336]: 1 finished unit Bandit [f=0014944] [14944] Event [808,179.52301,4456]: 1 finished unit Metal Extractor [f=0014998] [14998] Event [548,176.003723,336]: 1 finished unit Outlaw [f=0015111] [15111] Event [4408,173.995728,920]: 1 finished unit Metal Extractor [f=0015229] [15229] Event [408,181.282654,1592]: 1 finished unit Solar Collector [f=0015653] [15653] Event [548,176.003723,336]: 1 finished unit Felon [f=0016028] [16028] Event [548,176.003723,336]: 1 finished unit Racketeer [f=0016165] Autoquit sending quit command. [f=0016165] [QuitAction] user exited to system [f=0016165] [SpringApp::Kill][1] fromRun=1 [f=0016165] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016165] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016165] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016165] [ThreadPool::SetThreadCount][2] workers=0 [f=0016165] [SpringApp::Kill][2] [f=0016165] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016165] [Game::KillLua][3] dtor=0 luaUI=0x52275b60 [f=0016165] Start widgetHandler:Shutdown [f=0016165] Shutdown - SaveOrderList Complete [f=0016165] Writing last game win data [f=0016165] Shutdown - SaveConfigData Complete [f=0016165] Shutdown Widget - Save/Load API [f=0016165] Shutdown Widget - Chili Highlight [f=0016165] Shutdown Widget - Draw After Chili [f=0016165] Shutdown Widget - EPIC Menu [f=0016165] Shutdown Widget - Chili Widget Selector [f=0016165] Shutdown Widget - Chili Minimap [f=0016165] Shutdown Widget - Local Team Colors [f=0016165] Shutdown Widget - Display Keys 2 [f=0016165] Shutdown Widget - Save Game Menu [f=0016165] Shutdown Widget - Unit Icons [f=0016165] Shutdown Widget - Noises [f=0016165] Shutdown Widget - HealthBars [f=0016165] Shutdown Widget - Win Counter [f=0016165] Shutdown Widget - SpringRTS Replay Stats [f=0016165] Shutdown Widget - BuildETA [f=0016165] Shutdown Widget - Modular Comm Info [f=0016165] Shutdown Widget - Stereo3D [f=0016165] Shutdown Widget - Showeco and Grid Drawer [f=0016165] Shutdown Widget - Point Tracker [f=0016165] Shutdown Widget - Music Player [f=0016165] Shutdown Widget - Missile Silo Range [f=0016165] Shutdown Widget - MinimapEvents [f=0016165] Shutdown Widget - Mex Placement Handler [f=0016165] Shutdown Widget - Local Widgets Config [f=0016165] Shutdown Widget - Highlight Geos [f=0016165] Shutdown Widget - Grab Input [f=0016165] Input grabbing is disabled! [f=0016165] Shutdown Widget - MetalFeatures (new) [f=0016165] Shutdown Widget - Darkening [f=0016165] Shutdown Widget - Context Menu [f=0016165] Shutdown Widget - Chili Spectator Panels [f=0016165] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016165] Shutdown Widget - Chili Nuke Warning [f=0016165] Shutdown Widget - Chili EndGame Window [f=0016165] Shutdown Widget - Chili Economy Panel Default [f=0016165] Shutdown Widget - CameraShake [f=0016165] Shutdown Widget - Attack AoE [f=0016165] Shutdown Widget - Map Edge Extension [f=0016165] Shutdown Widget - Selection Send [f=0016165] Shutdown Widget - LupsManager [f=0016165] Shutdown Widget - Newton Firezone [f=0016165] Shutdown Widget - Chili Crude Player List [f=0016165] Shutdown Widget - Chili Pro Console [f=0016165] Shutdown Widget - Lasso Terraform GUI [f=0016165] Shutdown Widget - Lups [f=0016165] Shutdown Widget - Chili Framework [f=0016165] Shutdown Widget - Chili Core Selector [f=0016165] Shutdown Widget - Custom Markers [f=0016165] Shutdown Widget - Pause Screen [f=0016165] Shutdown Widget - Text To Speech Control [f=0016165] Shutdown Widget - Persistent Build Height [f=0016165] Shutdown Widget - Layout Handler [f=0016165] End widgetHandler:Shutdown [f=0016165] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={570345,75763541} {int,ext,rec}Allocs={23303698,0,0} {chunk,block}Bytes={75763541,0} [f=0016165] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016165] [Game::KillLua][2] dtor=0 luaRules=0x526297f0 [f=0016165] Start gadgetHandler:Shutdown [f=0016165] Shutdown - StartSetup [f=0016165] Shutdown - UnitMorph [f=0016165] Shutdown - LupsNanoSpray [f=0016165] Shutdown - Missile Silo Controller [f=0016165] Shutdown - Modular Comm Info [f=0016165] Shutdown - Terrain Texture Handler [f=0016165] Shutdown - UnitCloakShield [f=0016165] Shutdown - Starlight Handler [f=0016165] End gadgetHandler:Shutdown [f=0016165] Start gadgetHandler:Shutdown [f=0016165] Shutdown - Save/Load [f=0016165] Shutdown - UnitMorph [f=0016165] Shutdown - Modular Comm Info [f=0016165] Shutdown - Retreat Command [f=0016165] Shutdown - Shockwaves [f=0016165] Shutdown - Teleport Throw [f=0016165] Shutdown - UnitCloakShield [f=0016165] Shutdown - Lups Cloak FX [f=0016165] Shutdown - Lups [f=0016165] Shutdown - Lups Shield [f=0016165] End gadgetHandler:Shutdown [f=0016165] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23303728,0,0} {chunk,block}Bytes={0,0} [f=0016165] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23303728,0,0} {chunk,block}Bytes={0,0} [f=0016165] [Game::KillLua][4] dtor=0 [f=0016165] [Game::~CGame][1] [f=0016165] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016165] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016165] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016165] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016165] [Game::KillLua][4] dtor=1 [f=0016165] [Game::KillMisc][1] [f=0016165] [Game::KillMisc][2] [f=0016165] [Game::KillMisc][3] [f=0016165] [Game::KillRendering][1] [f=0016165] [3DOParser::Kill] allocated 1 pieces [f=0016165] [S3OParser::Kill] allocated 355 pieces [f=0016165] [AssParser::Kill] allocated 32 pieces [f=0016165] [Game::KillInterface][1] [f=0016165] [Game::KillInterface][2] [f=0016165] [Game::KillSimulation][1] [f=0016165] [Game::KillSimulation][2] [f=0016165] [CCollisionHandler] dis-/continuous tests: 0/36426 [f=0016165] [Game::KillSimulation][3] [f=0016165] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016165] [~CPathCache(20x20)] cacheHits=18 hitPercentage=22% numHashColls=0 maxCacheSize=6 [f=0016165] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016165] [~CPathCache(40x40)] cacheHits=42 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016165] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016165] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016165] [LosHandler::Kill] raycast instance cache-{hits,misses}={3860,8703}; shared=6%; cached=24% [f=0016165] [Game::KillSimulation][4] [f=0016165] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0016165] [Game::~CGame][2] [f=0016165] [Game::~CGame][3] [f=0016165] [SpringApp::Kill][3] [f=0016165] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 170567 bytes sent 134754 bytes recv'd [f=0016165] [SpringApp::Kill][4] font=0x45f9d7e0 [f=0016165] [SpringApp::Kill][5] [f=0016165] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7651 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp (0x4600b780) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp" numZipFiles=7651 sumInflSize=693124kb sumReadTime=1769ms file="icons/amphbuilder.png" indx=922 inflSize=3kb readTime=37ms file="luaui/widgets/gui_chili_radial_buildmenu.lua" indx=4552 inflSize=9kb readTime=27ms file="bitmaps/loadpictures/fkeys.png" indx=497 inflSize=4463kb readTime=20ms file="objects3d/strikecom.dae" indx=5362 inflSize=1500kb readTime=18ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=15ms file="luarules/configs/dynamic_comm_skins.lua" indx=1217 inflSize=1kb readTime=14ms file="bitmaps/cc/bluenovaexplo.tga" indx=406 inflSize=64kb readTime=14ms file="bitmaps/gpl/flame.png" indx=439 inflSize=20kb readTime=13ms file="effects/mahlazer.lua" indx=749 inflSize=0kb readTime=12ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp] 34309490 bytes cached in 2687 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x461100c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x4610a620) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7fd15001a610) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x4601f810) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]