[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.LV6hPd9uyy/springsettings.789080.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f423401daa0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 23169 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/789080/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 165ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b39ac0] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b39ac0] using game "Zero-K v1.7.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 99ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 612ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 684ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 718ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 75ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Ukoti was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/789080/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd100 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd100 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-909cd100.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd110 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd110 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-909cd110.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (249ms, checksum e83319b2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11400,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/789080/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5217ff00,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 865ebb5de50bbe5c53af25a8bf54ffe2 [f=-000001] Connection attempt from userbanderson [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: userbanderson changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="userbanderson" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="userbanderson" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Fallenangel [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Fallenangel changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fallenangel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fallenangel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fallenangel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="userbanderson" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="userbanderson" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="userbanderson" string="[Game::Load][lua{Rules,Gaia}={5960c600,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fallenangel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fallenangel" string="[Game::Load][lua{Rules,Gaia}={0x58aa2a20,(nil)}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [611,171.165894,570]: 0 finished unit Recon Commander [f=-000001] [0] Event [4551,172.181641,4532]: 1 finished unit Engineer Commander [f=0000000] [0] Fallenangel, team: 0, elo:1913 [f=0000000] [0] userbanderson, team: 1, elo:1362 [f=0000000] [0] ?, team: 2, elo:0 [f=0000005] Playback continued [f=0000011] [11] Event [4600,172.172241,4432]: 1 finished unit Airplane Plant [f=0000023] [23] Event [560,171.343872,672]: 0 finished unit Tank Foundry [f=0000023] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000023] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000023] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000023] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000023] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000023] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000023] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000023] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000023] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000023] !transmitlobby @voice@buildUnit@reload [f=0000301] [301] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000361] [361] Event [560,172.209137,700]: 0 finished unit Kodachi [f=0000601] [601] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0000616] [616] Event [560,172.209137,700]: 0 finished unit Kodachi [f=0000649] [649] Event [undefined]: Fallenangel changed status [f=0000674] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 0 [f=0000827] [827] Event [4424,172.307068,4536]: 1 finished unit Solar Collector [f=0000945] [945] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0001051] [1051] Event [4440,174.123474,4664]: 1 finished unit Solar Collector [f=0001079] [1079] Event [760,173.995728,552]: 0 finished unit Wind/Tidal Generator [f=0001209] [1209] Event [744,175.819244,664]: 0 finished unit Wind/Tidal Generator [f=0001451] [1451] Event [4579.5,176.172241,4394]: 1 finished unit Phoenix [f=0001696] [1696] Event [480,175.691528,448]: 0 finished unit Lotus [f=0001946] [1946] Event [4512,173.924805,4368]: 1 finished unit Lotus [f=0002088] [2088] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0002193] [2193] Event [760,173.995728,552]: 0 lost unit Wind/Tidal Generator [f=0002211] [2211] Event [744,175.838348,664]: 0 lost unit Wind/Tidal Generator [f=0002236] [2236] Event [392,175.819244,280]: 0 finished unit Wind/Tidal Generator [f=0002354] [2354] Event [4376,181.289734,4376]: 1 lost unit Metal Extractor [f=0002370] [2370] Event [744,175.42511,600]: 0 lost unit Metal Extractor [f=0002491] [2491] Event [392,175.819244,392]: 0 finished unit Solar Collector [f=0002634] [2634] Event [488,174.187317,248]: 0 finished unit Wind/Tidal Generator [f=0002703] [2703] Event [4592,172.172241,4656]: 1 finished unit Lotus [f=0002840] [2840] Event [560,173.529144,700]: 0 finished unit Welder [f=0002898] [2898] Event [4728,170.107483,4696]: 1 lost unit Metal Extractor [f=0003144] [3144] Event [744,175.084839,664]: 0 finished unit Wind/Tidal Generator [f=0003182] [3182] Event [4243.79004,174.102951,4042.19141]: 0 lost unit Kodachi [f=0003400] [3400] Event [4512,173.924805,4368]: 1 lost unit Lotus [f=0003480] [3480] Event [4376,180.612854,4376]: 1 finished unit Metal Extractor [f=0003556] [3556] Event [792,175.895233,760]: 0 finished unit Wind/Tidal Generator [f=0003694] [3694] Event [744,174.772949,600]: 0 finished unit Metal Extractor [f=0003756] [3756] Event [760,173.111481,552]: 0 finished unit Wind/Tidal Generator [f=0003885] [3885] Event [4728,169.430603,4696]: 1 finished unit Metal Extractor [f=0004243] [4243] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0004328] [4328] Event [632,173.997894,552]: 0 finished unit Solar Collector [f=0004361] [4361] Event [4512,172.067627,4432]: 1 finished unit Picket [f=0004371] [4371] Event [760,173.111481,552]: 0 lost unit Wind/Tidal Generator [f=0004412] [4412] Event [744,175.132599,664]: 0 lost unit Wind/Tidal Generator [f=0004530] [4530] Event [744,174.772949,600]: 0 lost unit Metal Extractor [f=0004707] [4707] Event [4579.5,176.172241,4394]: 1 finished unit Raven [f=0004814] [4814] Event [480,174.123474,1344]: 0 finished unit Lotus [f=0004874] [4874] Event [856,175.961151,648]: 0 finished unit Solar Collector [f=0005113] [5113] Event [336,175.819244,1248]: 0 finished unit Radar Tower [f=0005120] [5120] Event [560,173.529144,700]: 0 finished unit Blitz [f=0005485] [5485] Event [744,174.159393,600]: 0 finished unit Metal Extractor [f=0005623] [5623] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0005775] [5775] Event [4672,171.987762,4320]: 1 finished unit Picket [f=0005806] [5806] Event [424,181.289734,1624]: 0 finished unit Wind/Tidal Generator [f=0005928] [5928] Event [656,175.819244,432]: 0 finished unit Lotus [f=0006129] [6129] Event [760,172.605652,536]: 0 lost unit Solar Collector [f=0006270] [6270] Event [560,173.529144,700]: 0 finished unit Welder [f=0006547] Player userbanderson left the game: normal quit [f=0006547] [6547] Event [undefined]: userbanderson quit [f=0006704] Fallenangel has forced a win due to dropped opposition. [f=0006704] game_message: userbanderson has been destroyed! [f=0006704] [6704] Event [undefined]: userbanderson resigned [f=0006704] game_message: Fallenangel wins! [f=0006704] Submitting stats [f=0006704] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006704] Part| Total Time|Time of the last 0.5s [f=0006704] Draw 6294.78ms 10.30% [f=0006704] Lua::Callins::Synced 2032.74ms 37.20% [f=0006704] Lua::Callins::Unsynced 8450.30ms 14.30% [f=0006704] Lua::CollectGarbage::Synced 159.84ms 0.00% [f=0006704] Lua::CollectGarbage::Unsynced 403.48ms 0.70% [f=0006704] Misc::Profiler::AddTime 20.87ms 0.10% [f=0006704] Sim 5405.96ms 62.20% [f=0006704] [6704] Received game_message: userbanderson has been destroyed! [f=0006704] [6704] Received game_message: Fallenangel wins! [f=0006705] [6705] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006705] [6705] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006705] [6705] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006705] [6705] Game End Stats Values: 2,2075,2160,2075,2160,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.00093222,5.5999999,6.00093222,5.5999999,0,160,0,160,0,0,0,0,75,0,75,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006705] [6705] Game End Stats Values: 3,2220,2320,2220,2320,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.13333321,8,8.13333321,8,2000,2000,2000,2000,9.07381344,6,9.07381344,6,0,320,0,320,0,0,0,0,220,0,220,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006705] [6705] Game End Stats Values: 4,2290,2465,2290,2465,0,1.02926302,0,1.02926302,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.0666666,8.74820518,11.0666666,8.74820518,2000,2000,2000,2000,10.0093222,10.7167854,10.0093222,10.7167854,0,320,0,320,0,0,0,0,290,145,290,145,0,45.6665916,0,45.6665916,0,0,0,0,0,0,0,0 [f=0006705] [6705] Game End Stats Values: 5,2650,2555,2650,2555,0,3.37972736,0,3.37972736,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,12,9.44883537,12,9.44883537,2000,2000,2000,2000,10.0093222,8.16135788,10.0093222,8.16135788,360,320,360,320,0,0,0,0,290,145,290,145,0,45.6665916,0,45.6665916,0,0,0,0,0,0,0,0 [f=0006705] [6705] Game End Stats Values: 6,2740,2595,2740,2595,0,5.85020638,0,5.85020638,0,0,0,0,0,0,0,0,0,0,0,0,194.917465,30.1266899,194.917465,30.1266899,90,90,90,90,12,9.66525364,12,9.66525364,2000,2000,2000,2000,10.0093222,8.70393467,10.0093222,8.70393467,360,320,360,320,70,0,70,0,290,185,290,185,0,115.666595,0,115.666595,0,0,0,0,30.1266899,212.755737,30.1266899,212.755737 [f=0006705] [6705] Game End Stats Values: 7,2665,2625,2665,2625,0,7.97107553,0,7.97107553,0,0,0,0,0,0,0,0,0,0,0,0,323.303802,165.622818,323.303802,165.622818,90,90,90,90,11.4666662,9.60835552,11.4666662,9.60835552,2000,2000,2000,2000,8.67288113,8.81427193,8.67288113,8.81427193,360,320,360,320,145,75,145,75,215,215,215,215,75,190.666595,75,190.666595,0,0,0,0,165.622818,345.242737,165.622818,345.242737 [f=0006705] [6705] Game End Stats Values: 8,2680,2860,2680,2860,0,11.5458403,0,11.5458403,0,0,0,0,0,0,0,0,0,0,0,0,442.242279,351.17218,442.242279,351.17218,180,90,180,90,10,12.3783216,10,12.3783216,2000,2000,2000,2000,7.06915236,9.62631226,7.06915236,9.62631226,360,520,360,520,145,150,145,150,140,250,140,250,150,190.666595,150,190.666595,0,28.0833321,0,28.0833321,351.17218,484.14743,351.17218,484.14743 [f=0006705] [6705] Game End Stats Values: 9,2665,2735,2665,2735,0,17.542326,0,17.542326,0,0,0,0,0,0,0,0,0,0,0,0,457.947601,383.331848,457.947601,383.331848,90,90,90,90,11.4666662,14.6765738,11.4666662,14.6765738,2000,2000,2000,2000,8.42315483,10.421093,8.42315483,10.421093,360,360,360,360,305,150,305,150,215,285,215,285,240,350.666595,240,350.666595,39.9999924,51.6666374,39.9999924,51.6666374,414.148224,501.879669,414.148224,501.879669 [f=0006705] [6705] Game End Stats Values: 10,2740,2845,2740,2845,0,31.6233978,0,31.6233978,0,0,0,0,0,0,0,0,0,0,0,0,457.947601,383.331848,457.947601,383.331848,90,90,90,90,12,17.2785568,12,17.2785568,2000,2000,2000,2000,10.5170155,10.2798395,10.5170155,10.2798395,360,360,360,360,305,150,305,150,290,395,290,395,240,350.666595,240,350.666595,59.9999161,51.6666374,59.9999161,51.6666374,414.148224,501.879669,414.148224,501.879669 [f=0006705] [6705] Game End Stats Values: 11,2840,2920,2840,2920,0,48.2833939,0,48.2833939,0,0,0,0,0,0,0,0,0,0,0,0,754.710693,394.406891,754.710693,394.406891,190,90,190,90,12,17.5200443,12,17.5200443,2000,2000,2000,2000,10.0093222,12.0554943,10.0093222,12.0554943,360,360,360,360,375,150,375,150,290,470,290,470,240,420.666595,240,420.666595,59.9999161,51.6666374,59.9999161,51.6666374,425.223267,834.290833,425.223267,834.290833 [f=0006705] [6705] Game End Stats Values: 12,3160,3005,3160,3005,0,58.3010902,0,58.3010902,0,0,0,0,0,0,0,0,0,0,0,0,833.52063,394.406891,833.52063,394.406891,190,180,190,180,12,14.9174604,12,14.9174604,2000,2000,2000,2000,10.0093222,10.9444551,10.0093222,10.9444551,680,360,680,360,450,150,450,150,290,465,290,465,240,495.666595,240,495.666595,59.9999161,51.6666374,59.9999161,51.6666374,425.223267,929.283691,425.223267,929.283691 [f=0006705] [6705] Game End Stats Values: 13,3160,3360,3160,3360,0,65.0890045,0,65.0890045,0,0,0,0,0,0,0,0,0,0,0,0,833.52063,394.406891,833.52063,394.406891,190,180,190,180,12,15.4822035,12,15.4822035,2000,2055,2000,2055,10.0093222,12.9285154,10.0093222,12.9285154,680,660,680,660,450,150,450,150,290,465,290,465,240,495.666595,240,495.666595,59.9999161,89.0001144,59.9999161,89.0001144,425.223267,929.283691,425.223267,929.283691 [f=0006705] [6705] Game End Stats Values: 14,3260,3545,3260,3545,0,71.5694733,0,71.5694733,0,0,0,0,0,0,0,0,47.3095093,0,47.3095093,0,833.52063,473.636383,833.52063,473.636383,290,180,290,180,12,14.9900036,12,14.9900036,2000,2055,2000,2055,10.0093222,13.6466341,10.0093222,13.6466341,680,660,680,660,450,150,450,150,290,650,290,650,240,495.666595,240,495.666595,59.9999161,103.000221,59.9999161,103.000221,504.452759,938.729065,504.452759,938.729065 [f=0006705] [6705] Game End Stats Values: 15,3260,3835,3260,3835,0,86.7249527,0,86.7249527,0,0,0,0,0,0,0,0,113.446564,0,113.446564,0,1080.8186,570.171326,1080.8186,570.171326,290,270,290,270,12,18.0075016,12,18.0075016,2000,2055,2000,2055,10.0093222,15.0290079,10.0093222,15.0290079,680,860,680,860,468,150,468,150,290,650,290,650,240,513.666626,240,513.666626,59.9999161,103.000221,59.9999161,103.000221,600.986938,1186.02698,600.986938,1186.02698 [f=0006705] [6705] Game End Stats Values: 16,3260,3835,3260,3835,0,97.5095825,0,97.5095825,0,0,0,0,0,0,0,0,113.464569,0,113.464569,0,1100.89526,604.918884,1100.89526,604.918884,290,270,290,270,12,19.9223785,12,19.9223785,2000,2055,2000,2055,10.0093222,14.7889729,10.0093222,14.7889729,680,860,680,860,468,150,468,150,290,650,290,650,240,513.666626,240,513.666626,59.9999161,103.000221,59.9999161,103.000221,635.734497,1212.34729,635.734497,1212.34729 [f=0006710] [6710] Event [3610.11108,168.564178,3385.48999]: 0 lost unit Kodachi [f=0006717] [6717] Event [744,174.248657,648]: 0 finished unit Wind/Tidal Generator [f=0006729] [6729] Event [4579.5,176.172241,4394]: 1 finished unit Phoenix [f=0006751] [6751] Event [4473.5459,251.288162,4347.53613]: 1 lost unit Phoenix [f=0006793] [6793] Event [328,175.890198,936]: 0 finished unit Solar Collector [f=0006826] [Game::ClientReadNet] remote skirmish AI "ecoOverlay" (ID: 0) being removed from team 0 [f=0006826] [6826] Event [undefined]: Fallenangel changed status [f=0006826] Player Fallenangel left the game: normal quit [f=0006826] [6826] Event [undefined]: Fallenangel quit [f=0006832] No clients connected, shutting down server [f=0006832] Server shutdown [f=0006871] [6871] Event [560,173.529144,700]: 0 finished unit Welder [f=0006899] [6899] Event [824,175.825027,536]: 0 finished unit Wind/Tidal Generator [f=0007248] [7248] Event [336,175.634766,656]: 0 finished unit Lotus [f=0007392] [7392] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0008045] [8045] Event [560,173.529144,700]: 0 finished unit Ettin [f=0008593] [8593] Event [560,173.529144,700]: 0 finished unit Blitz [f=0008948] [8948] Event [560,173.529144,700]: 0 finished unit Welder [f=0009288] [9288] Event [560,173.529144,700]: 0 finished unit Welder [f=0010167] [10167] Event [560,173.529144,700]: 0 finished unit Ettin [f=0010688] [10688] Event [560,173.529144,700]: 0 finished unit Blitz [f=0011018] [11018] Event [560,173.529144,700]: 0 finished unit Welder [f=0011343] [11343] Event [560,173.529144,700]: 0 finished unit Welder [f=0011938] Autoquit sending quit command. [f=0011938] [QuitAction] user exited to system [f=0011938] [SpringApp::Kill][1] fromRun=1 [f=0011938] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011938] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011938] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011938] [ThreadPool::SetThreadCount][2] workers=0 [f=0011938] [SpringApp::Kill][2] [f=0011938] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011938] [Game::KillLua][3] dtor=0 luaUI=0x520e88e0 [f=0011938] Start widgetHandler:Shutdown [f=0011938] Shutdown - SaveOrderList Complete [f=0011938] Writing last game win data [f=0011938] Shutdown - SaveConfigData Complete [f=0011938] Shutdown Widget - Save/Load API [f=0011938] Shutdown Widget - Chili Highlight [f=0011938] Shutdown Widget - Draw After Chili [f=0011938] Shutdown Widget - EPIC Menu [f=0011938] Shutdown Widget - Chili Widget Selector [f=0011938] Shutdown Widget - Chili Minimap [f=0011938] Shutdown Widget - Local Team Colors [f=0011938] Shutdown Widget - Display Keys 2 [f=0011938] Shutdown Widget - Save Game Menu [f=0011938] Shutdown Widget - Unit Icons [f=0011938] Shutdown Widget - Noises [f=0011938] Shutdown Widget - HealthBars [f=0011938] Shutdown Widget - Win Counter [f=0011938] Shutdown Widget - SpringRTS Replay Stats [f=0011938] Shutdown Widget - BuildETA [f=0011938] Shutdown Widget - Modular Comm Info [f=0011938] Shutdown Widget - Stereo3D [f=0011938] Shutdown Widget - Showeco and Grid Drawer [f=0011938] Shutdown Widget - Point Tracker [f=0011938] Shutdown Widget - Music Player [f=0011938] Shutdown Widget - Missile Silo Range [f=0011938] Shutdown Widget - MinimapEvents [f=0011938] Shutdown Widget - Mex Placement Handler [f=0011938] Shutdown Widget - Local Widgets Config [f=0011938] Shutdown Widget - Highlight Geos [f=0011938] Shutdown Widget - Grab Input [f=0011938] Input grabbing is disabled! [f=0011938] Shutdown Widget - MetalFeatures (new) [f=0011938] Shutdown Widget - Darkening [f=0011938] Shutdown Widget - Context Menu [f=0011938] Shutdown Widget - Chili Spectator Panels [f=0011938] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011938] Shutdown Widget - Chili Nuke Warning [f=0011938] Shutdown Widget - Chili EndGame Window [f=0011938] Shutdown Widget - Chili Economy Panel Default [f=0011938] Shutdown Widget - CameraShake [f=0011938] Shutdown Widget - Attack AoE [f=0011938] Shutdown Widget - Map Edge Extension [f=0011938] Shutdown Widget - Selection Send [f=0011938] Shutdown Widget - LupsManager [f=0011938] Shutdown Widget - Newton Firezone [f=0011938] Shutdown Widget - Chili Crude Player List [f=0011938] Shutdown Widget - Chili Pro Console [f=0011938] Shutdown Widget - Lasso Terraform GUI [f=0011938] Shutdown Widget - Lups [f=0011938] Shutdown Widget - Chili Framework [f=0011938] Shutdown Widget - Chili Core Selector [f=0011938] Shutdown Widget - Custom Markers [f=0011938] Shutdown Widget - Pause Screen [f=0011938] Shutdown Widget - Text To Speech Control [f=0011938] Shutdown Widget - Persistent Build Height [f=0011938] Shutdown Widget - Layout Handler [f=0011938] End widgetHandler:Shutdown [f=0011938] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={361009,52530168} {int,ext,rec}Allocs={20785486,0,0} {chunk,block}Bytes={52530168,0} [f=0011938] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011938] [Game::KillLua][2] dtor=0 luaRules=0x5217ff00 [f=0011938] Start gadgetHandler:Shutdown [f=0011938] Shutdown - StartSetup [f=0011938] Shutdown - UnitMorph [f=0011938] Shutdown - LupsNanoSpray [f=0011938] Shutdown - Missile Silo Controller [f=0011938] Shutdown - Modular Comm Info [f=0011938] Shutdown - Terrain Texture Handler [f=0011938] Shutdown - UnitCloakShield [f=0011938] Shutdown - Starlight Handler [f=0011938] End gadgetHandler:Shutdown [f=0011938] Start gadgetHandler:Shutdown [f=0011938] Shutdown - Save/Load [f=0011938] Shutdown - UnitMorph [f=0011938] Shutdown - Modular Comm Info [f=0011938] Shutdown - Retreat Command [f=0011938] Shutdown - Shockwaves [f=0011938] Shutdown - Teleport Throw [f=0011938] Shutdown - UnitCloakShield [f=0011938] Shutdown - Lups Cloak FX [f=0011938] Shutdown - Lups [f=0011938] Shutdown - Lups Shield [f=0011938] End gadgetHandler:Shutdown [f=0011938] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20785516,0,0} {chunk,block}Bytes={0,0} [f=0011938] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20785516,0,0} {chunk,block}Bytes={0,0} [f=0011938] [Game::KillLua][4] dtor=0 [f=0011938] [Game::~CGame][1] [f=0011938] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011938] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011938] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011938] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011938] [Game::KillLua][4] dtor=1 [f=0011938] [Game::KillMisc][1] [f=0011938] [Game::KillMisc][2] [f=0011938] [Game::KillMisc][3] [f=0011938] [Game::KillRendering][1] [f=0011938] [3DOParser::Kill] allocated 1 pieces [f=0011938] [S3OParser::Kill] allocated 305 pieces [f=0011938] [AssParser::Kill] allocated 32 pieces [f=0011938] [Game::KillInterface][1] [f=0011938] [Game::KillInterface][2] [f=0011938] [Game::KillSimulation][1] [f=0011938] [Game::KillSimulation][2] [f=0011938] [CCollisionHandler] dis-/continuous tests: 0/5071 [f=0011938] [Game::KillSimulation][3] [f=0011938] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011938] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2 [f=0011938] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011938] [~CPathCache(40x40)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011938] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011938] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011938] [LosHandler::Kill] raycast instance cache-{hits,misses}={858,3099}; shared=0%; cached=21% [f=0011938] [Game::KillSimulation][4] [f=0011938] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0011938] [Game::~CGame][2] [f=0011938] [Game::~CGame][3] [f=0011938] [SpringApp::Kill][3] [f=0011938] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 125453 bytes sent 94458 bytes recv'd [f=0011938] [SpringApp::Kill][4] font=0x45a547e0 [f=0011938] [SpringApp::Kill][5] [f=0011938] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7651 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp (0x45accfe0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp" numZipFiles=7651 sumInflSize=693124kb sumReadTime=2055ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=68ms file="unittextures/factorytank_1.png" indx=7017 inflSize=4103kb readTime=57ms file="gamedata/icontypes.lua" indx=841 inflSize=0kb readTime=28ms file="unittextures/factorytank_2.png" indx=7018 inflSize=4103kb readTime=25ms file="luaui/widgets/chili_old/skins/carbon/skin.lua" indx=4220 inflSize=5kb readTime=25ms file="objects3d/firestorm.s3o" indx=5085 inflSize=18kb readTime=24ms file="objects3d/strikecom.dae" indx=5362 inflSize=1500kb readTime=18ms file="luaui/widgets/api_widget_disabler.lua" indx=3733 inflSize=1kb readTime=18ms file="luaui/widgets/localwidgets.lua" indx=4623 inflSize=2kb readTime=14ms file="icons/amphassault.png" indx=920 inflSize=1kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp] 40594822 bytes cached in 2682 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x45bfcb20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x45b65950) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7f423401a610) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x45b37f70) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]