[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.fMBxmUqr5Z/springsettings.789077.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2be401daa0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 23169 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/789077/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 182ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x457caaf0] using map "Gecko Isle 1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Gecko Isle 1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x457caaf0] using game "Zero-K v1.7.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 95ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (116 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 763ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 926ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 37ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 155ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 740ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 195ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 39ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 147ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 79ms [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/789077/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 144 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8e532cfb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=65c66a20 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e20aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e20aa file="cache/104dev-maintenance/paths/Gecko Isle 1.1.pe-f14e20aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8e532cfb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=65c66a20 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e20ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e20ba file="cache/104dev-maintenance/paths/Gecko Isle 1.1.pe2-f14e20ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (782ms, checksum e3500186)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11403,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/789077/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15ea0c95bb9a3e040be8d964e23fdb743d82392bf94d742853a7d7b12c81350aa4fc3bdb3a8fb227dd82e621999abfcdd9869321711016b6b70e8221eefb19ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cd65f4f1e262654782a68eed026066b949a96d1235ae2c6047a1ac3884c3ad4228d87d2e4e6e1523fa356c64a5da60699d7b0598822de4634715fba8ad6dd7bc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52dfc560,0x5cf6bcd0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 265cbb5d95d4363018711396bf54ffe2 [f=-000001] Connection attempt from userbanderson [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: userbanderson changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="userbanderson" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="userbanderson" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Fallenangel [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Fallenangel changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fallenangel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fallenangel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="userbanderson" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15ea0c95bb9a3e040be8d964e23fdb743d82392bf94d742853a7d7b12c81350aa4fc3bdb3a8fb227dd82e621999abfcdd9869321711016b6b70e8221eefb19ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="userbanderson" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cd65f4f1e262654782a68eed026066b949a96d1235ae2c6047a1ac3884c3ad4228d87d2e4e6e1523fa356c64a5da60699d7b0598822de4634715fba8ad6dd7bc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="userbanderson" string="[Game::Load][lua{Rules,Gaia}={4d58fc40,3556c858}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fallenangel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15ea0c95bb9a3e040be8d964e23fdb743d82392bf94d742853a7d7b12c81350aa4fc3bdb3a8fb227dd82e621999abfcdd9869321711016b6b70e8221eefb19ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fallenangel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cd65f4f1e262654782a68eed026066b949a96d1235ae2c6047a1ac3884c3ad4228d87d2e4e6e1523fa356c64a5da60699d7b0598822de4634715fba8ad6dd7bc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fallenangel" string="[Game::Load][lua{Rules,Gaia}={0x5bbc7280,0x610d41a0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [3612,82.5858459,6735]: 0 finished unit Recon Commander [f=-000001] [0] Event [4521,78.6333008,2342]: 1 finished unit Recon Commander [f=0000000] [0] Fallenangel, team: 0, elo:1878 [f=0000000] [0] userbanderson, team: 1, elo:1371 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000019] [19] Event [3640,79.3831253,6824]: 0 finished unit Gunship Plant [f=0000019] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0000019] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0000019] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0000019] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0000019] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0000019] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0000019] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0000019] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0000019] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0000019] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0000019] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0000019] !transmitlobby @voice@buildUnit@reload [f=0000106] [106] Event [4384,78.9385986,2296]: 1 finished unit Shieldbot Factory [f=0000252] [252] Event [3640.00146,101.205978,6823]: 0 finished unit Blastwing [f=0000361] [361] Event [3640.00146,101.205978,6823]: 0 finished unit Blastwing [f=0000385] [385] Event [4552,77.1539307,2232]: 1 finished unit Metal Extractor [f=0000458] [458] Event [3640.00146,101.205978,6823]: 0 finished unit Blastwing [f=0000563] [563] Event [3640.00146,101.205978,6823]: 0 finished unit Blastwing [f=0000616] [616] Event [4472,79.0238953,2456]: 1 finished unit Metal Extractor [f=0000640] [640] Event [4384,79.7574463,2308]: 1 finished unit Convict [f=0000827] [827] Event [3544,79.3782043,6808]: 0 finished unit Metal Extractor [f=0000871] [871] Event [4648,79.3782043,2408]: 1 finished unit Metal Extractor [f=0001079] [1079] Event [4568,209.685211,2616]: 1 finished unit Wind/Tidal Generator [f=0001164] [1164] Event [4384,79.7574463,2308]: 1 finished unit Bandit [f=0001199] [1199] Event [4632,214.599609,2600]: 1 finished unit Wind/Tidal Generator [f=0001273] [1273] Event [3672,78.3349609,6952]: 0 finished unit Metal Extractor [f=0001664] [1664] Event [4696,227.879639,2568]: 1 finished unit Wind/Tidal Generator [f=0001717] [1717] Event [3640.00146,101.205978,6823]: 0 finished unit Wasp [f=0001718] [1718] Event [3752,78.4202576,6776]: 0 finished unit Metal Extractor [f=0001844] [1844] Event [4760,247.038574,2536]: 1 finished unit Wind/Tidal Generator [f=0002072] [2072] Event [3640,200.217285,6632]: 0 finished unit Wind/Tidal Generator [f=0002194] [2194] Event [4384,79.7574463,2308]: 1 finished unit Bandit [f=0002204] [2204] Event [4512,194.528656,2608]: 1 finished unit Lotus [f=0002252] [2252] Event [3776,79.909668,6864]: 0 finished unit Lotus [f=0002302] [2302] Event [3560,185.939941,6664]: 0 finished unit Wind/Tidal Generator [f=0002424] [2424] Event [4326.35303,211.015732,2354.5061]: 0 lost unit Blastwing [f=0002431] [2431] Event [4384,79.7574463,2308]: 1 finished unit Bandit [f=0002568] [2568] Event [3480,213.37265,6696]: 0 finished unit Wind/Tidal Generator [f=0002596] [2596] Event [3592,77.0095825,6984]: 0 finished unit Solar Collector [f=0002655] [2655] Event [4600,79.3453979,2328]: 1 finished unit Solar Collector [f=0002703] [2703] Event [4784,214.14032,2320]: 1 finished unit Picket [f=0002769] [2769] Event [3400,252.281036,6728]: 0 finished unit Wind/Tidal Generator [f=0002934] [2934] Event [3384,178.525696,6808]: 0 finished unit Wind/Tidal Generator [f=0003084] [3084] Event [3464,97.4938965,6840]: 0 finished unit Wind/Tidal Generator [f=0003234] [3234] Event [3656,80.9857178,6744]: 0 finished unit Wind/Tidal Generator [f=0003241] [3241] Event [4824,180.618744,2360]: 1 finished unit Wind/Tidal Generator [f=0003329] [3329] Event [4812.90039,270.840179,2742.9231]: 0 lost unit Blastwing [f=0003372] [3372] Event [4619.0166,246.513916,2607.24805]: 0 lost unit Blastwing [f=0003372] [3372] Event [4632,214.599609,2600]: 1 lost unit Wind/Tidal Generator [f=0003372] [3372] Event [4696,227.879639,2568]: 1 lost unit Wind/Tidal Generator [f=0003405] [3405] Event [4224,62.9225159,2448]: 1 finished unit Picket [f=0003414] [3414] Event [3624,78.9189148,6904]: 0 finished unit Wind/Tidal Generator [f=0003448] [3448] Event [4384,79.7574463,2308]: 1 finished unit Bandit [f=0003676] [3676] Event [4384,79.7574463,2308]: 1 finished unit Bandit [f=0003732] [3732] Event [3640.00146,101.205978,6823]: 0 finished unit Wasp [f=0003751] [3751] Event [4296,75.169754,2328]: 1 finished unit Storage [f=0004191] [4191] Event [undefined]: Fallenangel changed status [f=0004221] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 0 [f=0004337] [4337] Event [4640,207.632904,2592]: 1 finished unit Picket [f=0004454] [4454] Event [3640.00146,101.205978,6823]: 0 finished unit Wasp [f=0004728] [4728] Event [4384,79.7574463,2308]: 1 finished unit Bandit [f=0004917] [4917] Event [3456,56.1447144,7024]: 0 finished unit Lotus [f=0004921] [4921] Event [4736,227.803955,2560]: 1 finished unit Picket [f=0004951] [4951] Event [4568,79.6800232,2408]: 1 finished unit Solar Collector [f=0004966] [4966] Event [4384,79.7574463,2308]: 1 finished unit Bandit [f=0005070] [5070] Event [4384,79.7574463,2308]: 1 finished unit Dirtbag [f=0005833] [5833] Event [4384,79.7574463,2308]: 1 finished unit Bandit [f=0006014] [6014] Event [4536,78.6039734,2344]: 1 finished unit Caretaker [f=0006043] [6043] Event [4384,79.7574463,2308]: 1 finished unit Bandit [f=0006163] [6163] Event [4384,79.7574463,2308]: 1 finished unit Bandit [f=0006227] [6227] Event [3640.00146,101.205978,6823]: 0 finished unit Harpy [f=0006283] [6283] Event [4384,79.7574463,2308]: 1 finished unit Bandit [f=0006360] [6360] Event [3512,40.9947205,7104]: 0 finished unit Fusion Reactor [f=0006403] [6403] Event [4384,79.7574463,2308]: 1 finished unit Bandit [f=0006523] [6523] Event [4384,79.7574463,2308]: 1 finished unit Bandit [f=0006643] [6643] Event [4384,79.7574463,2308]: 1 finished unit Bandit [f=0006763] [6763] Event [4384,79.7574463,2308]: 1 finished unit Bandit [f=0006780] [6780] Event [3656,80.9857178,6744]: 0 lost unit Wind/Tidal Generator [f=0006791] [6791] Event [3726.93726,79.8370743,6719.30908]: 1 lost unit Bandit [f=0006883] [6883] Event [4384,79.7574463,2308]: 1 finished unit Bandit [f=0006892] [6892] Event [3656,76.2747192,7000]: 0 finished unit Caretaker [f=0007000] [7000] Event [3640.00146,101.205978,6823]: 0 finished unit Harpy [f=0007002] [7002] Event [4384,79.7574463,2308]: 1 finished unit Bandit [f=0007096] [7096] Event [3903.24072,74.8780899,6512.52002]: 1 lost unit Bandit [f=0007126] [7126] Event [3880.83936,75.9873428,6557.65137]: 1 lost unit Bandit [f=0007195] [7195] Event [4384,79.7574463,2308]: 1 finished unit Bandit [f=0007230] [7230] Event [2200,107.959137,2424]: 1 finished unit Metal Extractor [f=0007231] [7231] Event [3784.29858,79.1454315,6830.50439]: 1 lost unit Bandit [f=0007258] [7258] Event [3847.59741,78.8526535,6864.15137]: 1 lost unit Bandit [f=0007369] [7369] Event [4384,79.7574463,2308]: 1 finished unit Bandit [f=0007374] [7374] Event [3802.73047,79.5844727,6852.6377]: 1 lost unit Bandit [f=0007427] [7427] Event [3796.39624,78.7595978,6828.50977]: 1 lost unit Dirtbag [f=0007534] [7534] Event [4384,79.7574463,2308]: 1 finished unit Bandit [f=0007591] [7591] Event [3624,69.1098022,7048]: 0 finished unit Caretaker [f=0007689] [7689] Event [3704,77.4688721,7000]: 0 finished unit Caretaker [f=0007692] [7692] Event [4384,79.7574463,2308]: 1 finished unit Bandit [f=0007785] [7785] Event [2104,108.680878,2568]: 1 finished unit Metal Extractor [f=0007846] [7846] Event [4384,79.7574463,2308]: 1 finished unit Bandit [f=0007883] [7883] Event [3304,22.7215576,6888]: 0 finished unit Wind/Tidal Generator [f=0008020] [8020] Event [4384,79.7574463,2308]: 1 finished unit Bandit [f=0008057] [8057] Event [2144,108.326569,5376]: 0 finished unit Radar Tower [f=0008083] [8083] Event [3640.00146,101.205978,6823]: 0 finished unit Harpy [f=0008152] [8152] Event [2296,108.497162,5400]: 0 finished unit Metal Extractor [f=0008230] [8230] Event [3632,56.1512756,7088]: 0 finished unit Lotus [f=0008317] [8317] Event [4472,78.4924316,2296]: 1 finished unit Solar Collector [f=0008416] [8416] Event [3907.54321,74.032074,6515.93994]: 1 lost unit Bandit [f=0008439] [8439] Event [2168,109.435425,5560]: 0 finished unit Metal Extractor [f=0008487] [8487] Event [3897.88062,73.4154892,6702.44336]: 1 lost unit Bandit [f=0008491] [8491] Event [3672,71.2225342,7048]: 0 finished unit Caretaker [f=0008534] [8534] Event [3840.16748,77.3921204,6794.41309]: 1 lost unit Bandit [f=0008583] [8583] Event [4472,79.3847656,2376]: 1 finished unit Solar Collector [f=0008593] [8593] Event [4384,79.7574463,2308]: 1 finished unit Bandit [f=0008606] [8606] Event [3924.15576,10.4291048,7152.80762]: 1 lost unit Bandit [f=0008664] [8664] Event [3845.55737,47.1569366,7113.00537]: 1 lost unit Bandit [f=0008683] [8683] Event [3834.82935,62.2197838,7082.27832]: 1 lost unit Bandit [f=0008689] [8689] Event [2072,108.431549,5384]: 0 finished unit Metal Extractor [f=0008704] [8704] Event [2008,109.1008,2408]: 1 finished unit Metal Extractor [f=0008754] [8754] Event [3496,63.7426758,7032]: 0 finished unit Storage [f=0008754] [8754] Event [4384,79.7574463,2308]: 1 finished unit Bandit [f=0008949] [8949] Event [4384,79.7574463,2308]: 1 finished unit Vandal [f=0009053] [9053] Event [3640.00146,101.205978,6823]: 0 finished unit Harpy [f=0009152] [9152] Event [4384,79.7574463,2308]: 1 finished unit Vandal [f=0009197] [9197] Event [4120,7.99804688,2296]: 1 finished unit Solar Collector [f=0009222] [9222] Event [3808,77.9544067,6656]: 0 finished unit Lotus [f=0009249] [9249] Event [2208,108.503723,5328]: 0 finished unit Faraday [f=0009392] [9392] Event [4384,79.7574463,2308]: 1 finished unit Vandal [f=0009487] [9487] Event [4120,6.73171997,2216]: 1 finished unit Solar Collector [f=0009548] [9548] Event [2240,108.621826,5376]: 0 finished unit Lotus [f=0009621] [9621] Event [4384,79.7574463,2308]: 1 finished unit Vandal [f=0009683] [9683] Event [3640.00146,101.205978,6823]: 0 finished unit Harpy [f=0009842] [9842] Event [4384,79.7574463,2308]: 1 finished unit Vandal [f=0009904] [9904] Event [4120,6.54144287,2136]: 1 finished unit Solar Collector [f=0010004] [10004] Event [3640.00146,101.205978,6823]: 0 finished unit Harpy [f=0010053] [10053] Event [4384,79.7574463,2308]: 1 finished unit Vandal [f=0010250] [10250] Event [4384,79.7574463,2308]: 1 finished unit Vandal [f=0010252] [10252] Event [4120,6.17401123,2056]: 1 finished unit Solar Collector [f=0010353] [10353] Event [3640.00146,101.205978,6823]: 0 finished unit Harpy [f=0010601] [10601] Event [3664,70.2645874,6528]: 0 finished unit Faraday [f=0010660] [10660] Event [4280,63.1652832,2232]: 1 finished unit Hacksaw [f=0010718] [10718] Event [3640.00146,101.205978,6823]: 0 finished unit Harpy [f=0010818] [10818] Event [4384,79.7574463,2308]: 1 finished unit Thug [f=0010930] [10930] Event [3456,29.4534302,6544]: 0 finished unit Radar Tower [f=0010963] [10963] Event [2136,108.293762,2472]: 1 finished unit Hacksaw [f=0011002] [11002] Event [2104,108.680878,2568]: 1 lost unit Metal Extractor [f=0011005] [11005] Event [1934.20288,186.731171,2812.61157]: 0 lost unit Harpy [f=0011116] [11116] Event [4384,79.7574463,2308]: 1 finished unit Thug [f=0011141] [11141] Event [4296,6.73828125,1992]: 1 finished unit Solar Collector [f=0011169] [11169] Event [3952,62.3123169,6816]: 0 finished unit Lotus [f=0011290] [11290] Event [2160,103.089371,2624]: 0 lost unit Lotus [f=0011382] [11382] Event [2136,108.293762,2472]: 1 lost unit Hacksaw [f=0011384] [11384] Event [3808,74.155426,7040]: 0 finished unit Lotus [f=0011402] [11402] Event [4376,7.06634521,1976]: 1 finished unit Solar Collector [f=0011417] [11417] Event [4384,79.7574463,2308]: 1 finished unit Thug [f=0011441] [11441] Event [2072.48364,108.449142,2457.40283]: 1 lost unit Bandit [f=0011470] [11470] Event [2200,107.959137,2424]: 1 lost unit Metal Extractor [f=0011506] [11506] Event [2104,105.19783,2568]: 0 lost unit Metal Extractor [f=0011553] [11553] Event [2098.54663,107.218559,2438.90649]: 1 lost unit Bandit [f=0011628] [11628] Event [2098.97339,107.973846,2424.21997]: 1 lost unit Bandit [f=0011651] [11651] Event [2008,109.1008,2408]: 1 lost unit Metal Extractor [f=0011703] [11703] Event [2087.92627,109.043762,2379.25391]: 1 lost unit Convict [f=0011716] [11716] Event [4384,79.7574463,2308]: 1 finished unit Thug [f=0011785] [11785] Event [3640.00146,101.205978,6823]: 0 finished unit Revenant [f=0011890] [11890] Event [2080,107.729874,2496]: 0 finished unit Lotus [f=0012017] [12017] Event [4384,79.7574463,2308]: 1 finished unit Thug [f=0012174] [12174] Event [3352,5.39321899,7320]: 0 finished unit Stardust [f=0012304] [12304] Event [2048,106.609116,2400]: 0 finished unit Radar Tower [f=0012316] [12316] Event [4384,79.7574463,2308]: 1 finished unit Thug [f=0012336] [12336] Event [2008,105.039368,2408]: 0 finished unit Metal Extractor [f=0012543] [12543] Event [3984,22.8330994,6992]: 0 finished unit Picket [f=0012572] [12572] Event [2104,105.19783,2568]: 0 finished unit Metal Extractor [f=0012694] [12694] Event [3640.00146,101.205978,6823]: 0 finished unit Harpy [f=0012835] [12835] Event [2200,103.897705,2424]: 0 finished unit Metal Extractor [f=0013074] [13074] Event [4280,71.9180298,2392]: 1 finished unit Razor [f=0013223] [13223] Event [4384,79.7574463,2308]: 1 finished unit Thug [f=0013250] [13250] Event [984,73.9520264,7848]: 0 finished unit Metal Extractor [f=0013457] [13457] Event [2280,149.367371,8152]: 0 finished unit Metal Extractor [f=0013465] [13465] Event [4135.85742,6.14776611,4262.93115]: 1 lost unit Thug [f=0013701] [13701] Event [4056.91553,3.89564109,4771.31396]: 1 lost unit Thug [f=0013762] [13762] Event [992,68.8014221,8048]: 0 finished unit Lotus [f=0013806] [13806] Event [3640.00146,101.205978,6823]: 0 finished unit Revenant [f=0013886] [13886] Event [4032.00708,25.9465046,4543.03809]: 0 lost unit Harpy [f=0013890] [13890] Event [2240,148.435669,8112]: 0 finished unit Lotus [f=0014036] [14036] Event [3606.81738,26.2120419,4891.40576]: 0 lost unit Harpy [f=0014063] [14063] Event [3738.64575,6.23578978,5910.49365]: 1 lost unit Bandit [f=0014066] [14066] Event [3752.70605,5.96491432,5886.63818]: 1 lost unit Bandit [f=0014066] [14066] Event [4360,77.2064209,2488]: 1 finished unit Thresher [f=0014071] [14071] Event [3764.02173,6.22465801,5924.6543]: 1 lost unit Bandit [f=0014080] [14080] Event [3776.31543,6.22222567,5980.5166]: 1 lost unit Bandit [f=0014082] [14082] Event [3778.70703,5.78607702,5948.32666]: 1 lost unit Bandit [f=0014085] [14085] Event [1032,69.5690918,8104]: 0 finished unit Metal Extractor [f=0014283] [14283] Event [2072,148.888397,8200]: 0 finished unit Metal Extractor [f=0014317] [14317] Event [1024,73.7945557,7872]: 0 finished unit Radar Tower [f=0014405] [14405] Event [3904.99487,73.6748428,6520.77344]: 1 lost unit Bandit [f=0014434] [14434] Event [3924.2395,74.1377258,6546.29639]: 1 lost unit Bandit [f=0014474] [14474] Event [3879.48193,75.3018646,6625.05469]: 1 lost unit Bandit [f=0014476] [14476] Event [3931.44434,72.4602127,6606.55957]: 1 lost unit Bandit [f=0014523] [14523] Event [3831.66113,69.5357666,6454.23291]: 1 lost unit Vandal [f=0014659] [14659] Event [3843.86499,78.1433792,6928.10938]: 1 lost unit Vandal [f=0014703] [14703] Event [3820.29224,77.5326614,6725.1875]: 1 lost unit Vandal [f=0014742] [14742] Event [3862.89795,76.6193008,6809.48145]: 1 lost unit Thug [f=0014773] [14773] Event [3839.14893,76.0795975,6758.23975]: 1 lost unit Vandal [f=0014784] [14784] Event [3910.16089,72.8028336,6486.30127]: 1 lost unit Thug [f=0014784] [14784] Event [3808,77.9544067,6656]: 0 lost unit Lotus [f=0014876] [14876] Event [3790.31421,78.8024445,6952.5498]: 1 lost unit Thug [f=0014950] [14950] Event [3815.8396,79.3054581,6918.32178]: 1 lost unit Thug [f=0014953] [14953] Event [3870.95923,77.543808,6883.25049]: 1 lost unit Vandal [f=0014959] [14959] Event [3897.87695,74.6447449,6882.78662]: 1 lost unit Vandal [f=0014960] [14960] Event [3853.8125,78.1943283,6906.98633]: 1 lost unit Vandal [f=0015155] [15155] Event [3640,5.77377319,7296]: 0 finished unit Cloakbot Factory [f=0015155] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0015155] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0015155] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0015155] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0015155] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0015155] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0015155] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0015155] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0015155] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0015155] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0015155] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0015155] !transmitlobby @voice@buildUnit@reload [f=0015411] Player userbanderson left the game: normal quit [f=0015411] [15411] Event [undefined]: userbanderson quit [f=0015422] [15422] Event [3640.01465,5.77377319,7286.3999]: 0 finished unit Glaive [f=0015454] [15454] Event [2192,109.586334,5504]: 0 finished unit Lotus [f=0015535] Fallenangel has forced a win due to dropped opposition. [f=0015535] game_message: userbanderson has been destroyed! [f=0015535] [15535] Event [undefined]: userbanderson resigned [f=0015535] game_message: Fallenangel wins! [f=0015535] Submitting stats [f=0015535] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015535] Part| Total Time|Time of the last 0.5s [f=0015535] Draw 12347.59ms 32.60% [f=0015535] Lua::Callins::Synced 5842.07ms 7.30% [f=0015535] Lua::Callins::Unsynced 14594.25ms 36.90% [f=0015535] Lua::CollectGarbage::Synced 412.92ms 0.20% [f=0015535] Lua::CollectGarbage::Unsynced 773.24ms 1.00% [f=0015535] Misc::Profiler::AddTime 60.10ms 0.10% [f=0015535] Sim 22152.82ms 29.00% [f=0015535] [15535] Received game_message: userbanderson has been destroyed! [f=0015535] [15535] Received game_message: Fallenangel wins! [f=0015536] [15536] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015536] [15536] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015536] [15536] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015536] [15536] Game End Stats Values: 2,2075,2110,2075,2110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,7.4666667,7.4666667,7.4666667,7.4666667,1200,2000,1200,2000,5.74666643,5.5999999,5.74666643,5.5999999,0,110,0,110,0,0,0,0,75,0,75,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015536] [15536] Game End Stats Values: 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[15536] Game End Stats Values: 34,5565,11215,5565,11215,338.769745,1150.31628,338.769745,1150.31628,0,0,0,0,0,0,0,0,45.9298401,0,45.9298401,0,3629.70117,3814.08325,3629.70117,3814.08325,2240,1630,2240,1630,29.2684765,54.8467445,29.2684765,54.8467445,1380,2940,1380,2940,15.2944374,38.1247978,15.2944374,38.1247978,885,4220,885,4220,548.333313,3545,548.333313,3545,1060,2425,1060,2425,3615,1312.3335,3615,1312.3335,181.498718,2012.32202,181.498718,2012.32202,4006.72827,4007.354,4006.72827,4007.354 [f=0015536] [15536] Game End Stats Values: 35,4935,12015,4935,12015,379.186157,1162.45557,379.186157,1162.45557,0,0,0,0,0,0,0,0,45.9298401,0,45.9298401,0,3764.62354,4139.0166,3764.62354,4139.0166,2240,1630,2240,1630,28.6771564,49.9716187,28.6771564,49.9716187,1380,3740,1380,3740,15.2944374,35.4092865,15.2944374,35.4092865,255,4220,255,4220,548.333313,4175,548.333313,4175,1060,2425,1060,2425,4245,1312.3335,4245,1312.3335,181.498718,2012.32202,181.498718,2012.32202,4338.91895,4161.7666,4338.91895,4161.7666 [f=0015536] [15536] Game End Stats Values: 36,4935,12170,4935,12170,400.741577,1162.45557,400.741577,1162.45557,0,0,0,0,0,0,0,0,45.9298401,0,45.9298401,0,3764.62354,4139.0166,3764.62354,4139.0166,2240,1720,2240,1720,28.7273293,50.3852844,28.7273293,50.3852844,1380,3740,1380,3740,15.2944403,34.6000061,15.2944403,34.6000061,255,4285,255,4285,548.333313,4175,548.333313,4175,1060,2425,1060,2425,4245,1312.3335,4245,1312.3335,181.498718,2012.32202,181.498718,2012.32202,4338.91895,4161.7666,4338.91895,4161.7666 [f=0015547] [15547] Event [3640.01465,5.77377319,7286.3999]: 0 finished unit Ronin [f=0015653] [15653] Event [2024,109.527283,5528]: 0 finished unit Wind/Tidal Generator [f=0015653] [Game::ClientReadNet] remote skirmish AI "ecoOverlay" (ID: 0) being removed from team 0 [f=0015653] [15653] Event [undefined]: Fallenangel changed status [f=0015653] Player Fallenangel left the game: normal quit [f=0015653] [15653] Event [undefined]: Fallenangel quit [f=0015659] No clients connected, shutting down server [f=0015659] Server shutdown [f=0015676] [15676] Event [3640.01465,5.77377319,7286.3999]: 0 finished unit Conjurer [f=0015920] [15920] Event [2408,135.247498,8200]: 0 finished unit Wind/Tidal Generator [f=0016275] [16275] Event [2152,107.644196,2280]: 0 finished unit Stinger [f=0017737] [17737] Event [4280,5.56381226,7192]: 0 finished unit Geothermal Generator [f=0019794] Autoquit sending quit command. [f=0019794] [QuitAction] user exited to system [f=0019794] [SpringApp::Kill][1] fromRun=1 [f=0019794] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019794] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019794] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019794] [ThreadPool::SetThreadCount][2] workers=0 [f=0019794] [SpringApp::Kill][2] [f=0019794] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019794] [Game::KillLua][3] dtor=0 luaUI=0x535e81e0 [f=0019794] Start widgetHandler:Shutdown [f=0019794] Shutdown - SaveOrderList Complete [f=0019794] Writing last game win data [f=0019794] Shutdown - SaveConfigData Complete [f=0019794] Shutdown Widget - Chili Highlight [f=0019794] Shutdown Widget - Save/Load API [f=0019794] Shutdown Widget - Draw After Chili [f=0019794] Shutdown Widget - EPIC Menu [f=0019794] Shutdown Widget - Chili Minimap [f=0019794] Shutdown Widget - Chili Widget Selector [f=0019794] Shutdown Widget - Local Team Colors [f=0019794] Shutdown Widget - Display Keys 2 [f=0019794] Shutdown Widget - Save Game Menu [f=0019794] Shutdown Widget - HealthBars [f=0019794] Shutdown Widget - Noises [f=0019794] Shutdown Widget - Unit Icons [f=0019794] Shutdown Widget - Win Counter [f=0019794] Shutdown Widget - BuildETA [f=0019794] Shutdown Widget - SpringRTS Replay Stats [f=0019794] Shutdown Widget - Modular Comm Info [f=0019794] Shutdown Widget - CameraShake [f=0019794] Shutdown Widget - Chili Economy Panel Default [f=0019794] Shutdown Widget - Chili EndGame Window [f=0019794] Shutdown Widget - Chili Nuke Warning [f=0019794] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019794] Shutdown Widget - Chili Spectator Panels [f=0019794] Shutdown Widget - Context Menu [f=0019794] Shutdown Widget - Darkening [f=0019794] Shutdown Widget - MetalFeatures (new) [f=0019794] Shutdown Widget - Grab Input [f=0019794] Input grabbing is disabled! [f=0019794] Shutdown Widget - Highlight Geos [f=0019794] Shutdown Widget - Local Widgets Config [f=0019794] Shutdown Widget - Mex Placement Handler [f=0019794] Shutdown Widget - MinimapEvents [f=0019794] Shutdown Widget - Missile Silo Range [f=0019794] Shutdown Widget - Music Player [f=0019794] Shutdown Widget - Point Tracker [f=0019794] Shutdown Widget - Showeco and Grid Drawer [f=0019794] Shutdown Widget - Stereo3D [f=0019794] Shutdown Widget - Attack AoE [f=0019794] Shutdown Widget - Map Edge Extension [f=0019794] Shutdown Widget - Selection Send [f=0019794] Shutdown Widget - LupsManager [f=0019794] Shutdown Widget - Newton Firezone [f=0019794] Shutdown Widget - Chili Pro Console [f=0019794] Shutdown Widget - Chili Crude Player List [f=0019794] Shutdown Widget - Lasso Terraform GUI [f=0019794] Shutdown Widget - Chili Framework [f=0019794] Shutdown Widget - Lups [f=0019794] Shutdown Widget - Custom Markers [f=0019794] Shutdown Widget - Chili Core Selector [f=0019794] Shutdown Widget - Pause Screen [f=0019794] Shutdown Widget - Layout Handler [f=0019794] Shutdown Widget - Persistent Build Height [f=0019794] Shutdown Widget - Text To Speech Control [f=0019794] End widgetHandler:Shutdown [f=0019794] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={405716,56560424} {int,ext,rec}Allocs={23470676,0,0} {chunk,block}Bytes={56560424,0} [f=0019794] [Game::KillLua][1] dtor=0 luaGaia=0x5cf6bcd0 [f=0019794] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={338786,51064324} {int,ext,rec}Allocs={23470678,0,0} {chunk,block}Bytes={51064324,0} [f=0019794] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={338786,51064324} {int,ext,rec}Allocs={23470678,0,0} {chunk,block}Bytes={51064324,0} [f=0019794] [Game::KillLua][2] dtor=0 luaRules=0x52dfc560 [f=0019794] Start gadgetHandler:Shutdown [f=0019794] Shutdown - StartSetup [f=0019794] Shutdown - UnitMorph [f=0019794] Shutdown - LupsNanoSpray [f=0019794] Shutdown - Missile Silo Controller [f=0019794] Shutdown - Modular Comm Info [f=0019794] Shutdown - Terrain Texture Handler [f=0019794] Shutdown - UnitCloakShield [f=0019794] Shutdown - Starlight Handler [f=0019794] End gadgetHandler:Shutdown [f=0019794] Start gadgetHandler:Shutdown [f=0019794] Shutdown - Save/Load [f=0019794] Shutdown - UnitMorph [f=0019794] Shutdown - Modular Comm Info [f=0019794] Shutdown - Retreat Command [f=0019794] Shutdown - Shockwaves [f=0019794] Shutdown - Teleport Throw [f=0019794] Shutdown - UnitCloakShield [f=0019794] Shutdown - Lups Cloak FX [f=0019794] Shutdown - Lups [f=0019794] Shutdown - Lups Shield [f=0019794] End gadgetHandler:Shutdown [f=0019794] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23470714,0,0} {chunk,block}Bytes={0,0} [f=0019794] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23470714,0,0} {chunk,block}Bytes={0,0} [f=0019794] [Game::KillLua][4] dtor=0 [f=0019794] [Game::~CGame][1] [f=0019794] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019794] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019794] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019794] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019794] [Game::KillLua][4] dtor=1 [f=0019794] [Game::KillMisc][1] [f=0019794] [Game::KillMisc][2] [f=0019794] [Game::KillMisc][3] [f=0019794] [Game::KillRendering][1] [f=0019794] [3DOParser::Kill] allocated 19 pieces [f=0019794] [S3OParser::Kill] allocated 404 pieces [f=0019794] [AssParser::Kill] allocated 28 pieces [f=0019794] [Game::KillInterface][1] [f=0019794] [Game::KillInterface][2] [f=0019794] [Game::KillSimulation][1] [f=0019794] [Game::KillSimulation][2] [f=0019794] [CCollisionHandler] dis-/continuous tests: 133/373336 [f=0019794] [Game::KillSimulation][3] [f=0019794] [~CPathCache(32x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019794] [~CPathCache(32x36)] cacheHits=16 hitPercentage=26% numHashColls=0 maxCacheSize=7 [f=0019794] [~CPathCache(64x72)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019794] [~CPathCache(64x72)] cacheHits=88 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019794] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019794] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019794] [LosHandler::Kill] raycast instance cache-{hits,misses}={8594,15013}; shared=6%; cached=30% [f=0019794] [Game::KillSimulation][4] [f=0019794] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0019794] [Game::~CGame][2] [f=0019794] [Game::~CGame][3] [f=0019794] [SpringApp::Kill][3] [f=0019794] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 209301 bytes sent 501251 bytes recv'd [f=0019794] [SpringApp::Kill][4] font=0x456e57e0 [f=0019794] [SpringApp::Kill][5] [f=0019794] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7651 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp (0x45754120) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp" numZipFiles=7651 sumInflSize=693124kb sumReadTime=1924ms file="bitmaps/loadpictures/commandqueueing.png" indx=490 inflSize=3444kb readTime=45ms file="bitmaps/pd/lightningball.tga" indx=538 inflSize=256kb readTime=32ms file="luaui/widgets/gui_chili_display_keys.lua" indx=4535 inflSize=9kb readTime=25ms file="luaui/widgets/api_lobby_battle_status.lua" indx=3725 inflSize=4kb readTime=24ms file="luaui/widgets/unit_auto_patrol_nanos.lua" indx=4663 inflSize=5kb readTime=21ms file="luaui/widgets/api_lag_monitor.lua" indx=3724 inflSize=1kb readTime=19ms file="luaui/widgets/api_mexspot_fetcher.lua" indx=3726 inflSize=1kb readTime=18ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=15ms file="luaui/widgets/gui_chili_economy_panel2.lua" indx=4536 inflSize=46kb readTime=14ms file="units/amphassault.lua" indx=6527 inflSize=5kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d9308c20f7e3ee298c58033576d95fbb.sdp] 33341301 bytes cached in 2703 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=44 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/gecko_isle_1.1.sd7 (0x4584d970) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x4585ccd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7f2be401a610) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 231326 bytes cached in 72 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x457c8fa0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]