[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ZdEMoz5PxT/springsettings.787558.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f97b001ca70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 23777 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/787558/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 184ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d3a4d0] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d3a4d0] using game "Zero-K v1.7.9.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 98ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 796ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 930ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 79ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 710ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 156ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 125ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Ampul was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/787558/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a1f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a1f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-a0196a1f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a2f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a2f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-a0196a2f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (516ms, checksum 9bc0b410)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11400,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/787558/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x532fba70,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 94a8b55d71c738d0891a2aaf4596f592 [f=-000001] Connection attempt from Steel_Blue [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Steel_Blue changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Timo [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Timo changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Timo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Timo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Timo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Timo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Timo" string="[Game::Load][lua{Rules,Gaia}={4cced8e8,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[Game::Load][lua{Rules,Gaia}={1bbec0a8,00000000}]" [f=-000001] Allies: I choose: Reconnosance! [f=-000001] Allies: I choose: Crabulon! [f=-000001] time to kick you around I guess [f=-000001] yeah xD [f=-000001] gl hf [f=-000001] i haven't played in ages as well [f=-000001] hf hf [f=-000001] [0] Event [5114,-15.99585,6731]: 0 finished unit Recon Commander [f=-000001] [0] Event [1499,-16.804256,3280]: 1 finished unit Recon Commander [f=0000000] [0] Steel_Blue, team: 1, elo:2759 [f=0000000] [0] Timo, team: 0, elo:2403 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [5136,-1,6592]: 0 finished unit Hovercraft Platform [f=0000010] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000010] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000010] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000010] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000010] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000010] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000010] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000010] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000010] !transmitlobby @voice@buildUnit@reload [f=0000015] [15] Event [1504,0,3408]: 1 finished unit Shipyard [f=0000290] [290] Event [1608,-1,3240]: 1 finished unit Metal Extractor [f=0000315] [315] Event [5336,-1,6712]: 0 finished unit Metal Extractor [f=0000355] [355] Event [5135.95068,0,6624]: 0 finished unit Dagger [f=0000377] [377] Event [1504,-2,3400]: 1 finished unit Cutter [f=0000606] [606] Event [5135.95068,0,6624]: 0 finished unit Dagger [f=0000606] [606] Event [1504,-2,3400]: 1 finished unit Cutter [f=0000660] [660] Event [5128,-1,6968]: 0 finished unit Metal Extractor [f=0000691] [691] Event [1224,-1,3064]: 1 finished unit Metal Extractor [f=0000779] [779] Event [5256,0,6776]: 0 finished unit Wind/Tidal Generator [f=0000903] [903] Event [5224,0,6824]: 0 finished unit Wind/Tidal Generator [f=0001025] [1025] Event [5135.95068,0,6624]: 0 finished unit Quill [f=0001065] [1065] Event [1480,-1,2856]: 1 finished unit Metal Extractor [f=0001123] [1123] Event [5176,0,6872]: 0 finished unit Wind/Tidal Generator [f=0001331] [1331] Event [1304,0,3048]: 1 finished unit Wind/Tidal Generator [f=0001454] [1454] Event [1504,0,3400]: 1 finished unit Mariner [f=0001541] [1541] Event [1384,0,3000]: 1 finished unit Wind/Tidal Generator [f=0001638] [1638] Event [5272,-1,6536]: 0 finished unit Urchin [f=0001733] [1733] Event [4952,-1,6584]: 0 finished unit Metal Extractor [f=0001739] [1739] Event [1464,0,2968]: 1 finished unit Wind/Tidal Generator [f=0001897] [1897] Event [5135.95068,0,6624]: 0 finished unit Dagger [f=0001992] [1992] Event [1544,0,2920]: 1 finished unit Wind/Tidal Generator [f=0002071] [2071] Event [4942.71045,0,5891.75244]: 0 lost unit Dagger [f=0002265] [2265] Event [5272,0,6632]: 0 finished unit Wind/Tidal Generator [f=0002317] [2317] Event [1544,0,3016]: 1 finished unit Wind/Tidal Generator [f=0002347] [2347] Event [1568,0,3696]: 1 finished unit Radar Tower [f=0002470] [2470] Event [5272,0,6680]: 0 finished unit Wind/Tidal Generator [f=0002551] [2551] Event [1544,0,3096]: 1 finished unit Wind/Tidal Generator [f=0002646] [2646] Event [1504,0,3400]: 1 finished unit Corsair [f=0002791] [2791] Event [1544,0,3176]: 1 finished unit Wind/Tidal Generator [f=0002918] [2918] Event [4776,-1,6744]: 0 finished unit Urchin [f=0002985] [2985] Event [5520,103.778534,7200]: 0 finished unit Radar Tower [f=0003004] [3004] Event [968,-1,4552]: 1 finished unit Metal Extractor [f=0003121] [3121] Event [1544,0,3256]: 1 finished unit Wind/Tidal Generator [f=0003523] [3523] Event [1504,0,3400]: 1 finished unit Corsair [f=0003559] [3559] Event [728,-1,5000]: 1 finished unit Metal Extractor [f=0003677] [3677] Event [5135.95068,0,6624]: 0 finished unit Mace [f=0003979] [3979] Event [1224,-1,5256]: 1 finished unit Metal Extractor [f=0004050] [4050] Event [2520,-1,2568]: 1 finished unit Metal Extractor [f=0004201] [4201] Event [1504,0,3400]: 1 finished unit Mariner [f=0004232] [4232] Event [3288,-1,7080]: 0 finished unit Urchin [f=0004379] [4379] Event [5135.95068,0,6624]: 0 finished unit Dagger [f=0004499] [4499] Event [1536,10.7060242,5808]: 1 finished unit Radar Tower [f=0004567] [4567] Event [2928,0,2496]: 1 lost unit Radar Tower [f=0004620] [4620] Event [5135.95068,0,6624]: 0 finished unit Dagger [f=0004653] [4653] Event [2904,-1,2344]: 1 finished unit Metal Extractor [f=0004786] [4786] Event [3640,-1,7240]: 0 finished unit Metal Extractor [f=0004836] [4836] Event [1504,-4,3400]: 1 finished unit Mistral [f=0004875] [4875] Event [5135.95068,0,6624]: 0 finished unit Dagger [f=0005130] [5130] Event [5135.95068,0,6624]: 0 finished unit Dagger [f=0005292] [5292] Event [2896,-5,2224]: 1 finished unit Lotus [f=0005385] [5385] Event [5135.95068,0,6624]: 0 finished unit Dagger [f=0005386] [5386] Event [3192,-1,7480]: 0 finished unit Metal Extractor [f=0005436] [5436] Event [3499.13452,-2,7387.36621]: 1 lost unit Cutter [f=0005555] [5555] Event [2808,-1,1976]: 1 finished unit Metal Extractor [f=0005640] [5640] Event [5135.95068,0,6624]: 0 finished unit Dagger [f=0005649] [5649] Event [1504,-4,3400]: 1 finished unit Mistral [f=0005683] [5683] Event [4116.75195,-2,4793.47461]: 1 lost unit Cutter [f=0005732] [5732] Event [1224,0,5192]: 1 finished unit Wind/Tidal Generator [f=0005770] [5770] Event [2744,0,1976]: 1 finished unit Wind/Tidal Generator [f=0005973] [5973] Event [2712,0,2056]: 1 finished unit Wind/Tidal Generator [f=0006007] [6007] Event [1144,0,5176]: 1 finished unit Wind/Tidal Generator [f=0006016] [6016] Event [2936,-1,6968]: 0 finished unit Metal Extractor [f=0006131] [6131] Event [2696,0,2136]: 1 finished unit Wind/Tidal Generator [f=0006313] [6313] Event [2664,0,2216]: 1 finished unit Wind/Tidal Generator [f=0006361] [6361] Event [1738.39954,0,4470.02686]: 1 lost unit Mariner [f=0006362] [6362] Event [1504,0,3400]: 1 finished unit Corsair [f=0006378] [6378] Event [1800.55566,0,4456.97412]: 0 lost unit Dagger [f=0006479] [6479] Event [2648,0,2296]: 1 finished unit Wind/Tidal Generator [f=0006496] [6496] Event [5135.95068,0,6624]: 0 finished unit Halberd [f=0006501] [6501] Event [6216,-1,5400]: 0 finished unit Metal Extractor [f=0006639] [6639] Event [1224,-1,5256]: 1 lost unit Metal Extractor [f=0006644] [6644] Event [2616,0,2376]: 1 finished unit Wind/Tidal Generator [f=0006721] [6721] Event [1536,10.7060242,5808]: 1 lost unit Radar Tower [f=0006808] [6808] Event [1504,0,3400]: 1 finished unit Corsair [f=0006824] [6824] Event [2600,0,2456]: 1 finished unit Wind/Tidal Generator [f=0006872] [6872] Event [728,-1,5000]: 1 lost unit Metal Extractor [f=0006965] [6965] Event [5848,-1,5288]: 0 finished unit Metal Extractor [f=0007019] [7019] Event [2568,0,2536]: 1 finished unit Wind/Tidal Generator [f=0007032] [7032] Event [1336,0,3096]: 1 finished unit Wind/Tidal Generator [f=0007199] [7199] Event [2536,0,2616]: 1 finished unit Wind/Tidal Generator [f=0007234] [7234] Event [2404.08228,0,5084.33301]: 0 lost unit Dagger [f=0007308] [7308] Event [5135.95068,0,6624]: 0 finished unit Halberd [f=0007348] [7348] Event [2891.65527,0,5273.11621]: 0 lost unit Dagger [f=0007379] [7379] Event [2712,0,2376]: 1 finished unit Wind/Tidal Generator [f=0007473] [7473] Event [5640,-1,5672]: 0 finished unit Metal Extractor [f=0007529] [7529] Event [2792,0,2392]: 1 finished unit Wind/Tidal Generator [f=0007550] [7550] Event [1504,0,3400]: 1 finished unit Corsair [f=0007709] [7709] Event [2872,0,2392]: 1 finished unit Wind/Tidal Generator [f=0007776] [7776] Event [1416,0,3272]: 1 finished unit Caretaker [f=0007785] [7785] Event [3331.63696,0,6084.7749]: 0 lost unit Dagger [f=0008053] [8053] Event [5784,-1,5448]: 0 finished unit Urchin [f=0008100] [8100] Event [3198.81909,0,6253.73682]: 0 lost unit Halberd [f=0008109] [8109] Event [1504,0,3400]: 1 finished unit Corsair [f=0008193] [8193] Event [3453.61133,0,5337.11523]: 0 lost unit Mace [f=0008288] [8288] Event [1320,0,3272]: 1 finished unit Caretaker [f=0008333] [8333] Event [5135.95068,0,6624]: 0 finished unit Halberd [f=0008428] [8428] Event [2936,-1,6968]: 0 lost unit Metal Extractor [f=0008434] [8434] Event [3288,-1,7080]: 0 lost unit Urchin [f=0008438] [8438] Event [1504,0,3400]: 1 finished unit Mariner [f=0008448] [8448] Event [1176,0,3144]: 1 finished unit Wind/Tidal Generator [f=0008483] [8483] Event [3000,0,7032]: 0 lost unit Wind/Tidal Generator [f=0008556] [8556] Event [3192,-1,7480]: 0 lost unit Metal Extractor [f=0008574] [8574] Event [3640,-1,7240]: 0 lost unit Metal Extractor [f=0008620] [8620] Event [1160,0,3224]: 1 finished unit Wind/Tidal Generator [f=0008705] [8705] Event [1504,0,3400]: 1 finished unit Corsair [f=0008738] [8738] Event [1144,0,3304]: 1 finished unit Wind/Tidal Generator [f=0008905] [8905] Event [1128,0,3384]: 1 finished unit Wind/Tidal Generator [f=0008933] [8933] Event [1504,0,3400]: 1 finished unit Corsair [f=0008939] [8939] Event [2849.59375,0,2176.89673]: 0 lost unit Dagger [f=0009039] [9039] Event [3856,0,2736]: 1 finished unit Radar Tower [f=0009069] [9069] Event [3944,-1,2648]: 1 finished unit Metal Extractor [f=0009070] [9070] Event [5135.95068,0,6624]: 0 finished unit Halberd [f=0009089] [9089] Event [3033.81152,0,2301.1311]: 0 lost unit Dagger [f=0009160] [9160] Event [2896,-5,2224]: 1 lost unit Lotus [f=0009347] [9347] Event [1584,-5,3040]: 1 finished unit Lotus [f=0009358] [9358] Event [2808,-1,1976]: 1 lost unit Metal Extractor [f=0009512] [9512] Event [4008,-1,3000]: 1 finished unit Metal Extractor [f=0009524] [9524] Event [1504,0,3400]: 1 finished unit Corsair [f=0009613] [9613] Event [4680,-1,6824]: 0 finished unit Urchin [f=0009674] [9674] Event [4680,-1,6936]: 0 lost unit Urchin [f=0009707] [9707] Event [4696,-1,7048]: 0 lost unit Urchin [f=0009723] [9723] Event [5544,-1,4248]: 0 finished unit Metal Extractor [f=0009743] [9743] Event [1408,-5,2960]: 1 finished unit Lotus [f=0009760] [9760] Event [4680,-1,6824]: 0 lost unit Urchin [f=0009769] [9769] Event [4614.94824,0,6922.51855]: 1 lost unit Corsair [f=0009803] [9803] Event [4080,-5,2976]: 1 finished unit Lotus [f=0009834] [9834] Event [4716.31982,0,6927.82568]: 0 lost unit Quill [f=0009844] [9844] Event [2536,0,2616]: 1 lost unit Wind/Tidal Generator [f=0009874] [9874] Event [4673.94238,0,6927.03857]: 0 lost unit Halberd [f=0009886] [9886] Event [4843.375,0,7033.19629]: 1 lost unit Corsair [f=0009915] [9915] Event [5135.95068,0,6624]: 0 finished unit Halberd [f=0009954] [9954] Event [2568,0,2536]: 1 lost unit Wind/Tidal Generator [f=0009966] [9966] Event [1504,0,3400]: 1 finished unit Corsair [f=0009988] [9988] Event [4867.08447,0,6951.89941]: 0 lost unit Halberd [f=0010011] [10011] Event [2634.89697,0,2723.56128]: 0 lost unit Dagger [f=0010046] [10046] Event [2649.80859,0,2703.40454]: 0 lost unit Dagger [f=0010098] [10098] Event [5128,-1,6968]: 0 lost unit Metal Extractor [f=0010105] gg [f=0010121] [10121] Event [4776,-1,6744]: 0 lost unit Urchin [f=0010204] [10204] Event [5192,-1,4200]: 0 finished unit Metal Extractor [f=0010214] [10214] Event [4096,-5,2672]: 1 finished unit Lotus [f=0010275] [10275] Event [undefined]: Timo resigned [f=0010275] game_message: Timo has been destroyed! [f=0010275] game_message: Steel_Blue wins! [f=0010275] Submitting stats [f=0010275] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010275] Part| Total Time|Time of the last 0.5s [f=0010275] Draw 9878.25ms 14.87% [f=0010275] Lua::Callins::Synced 5844.73ms 33.73% [f=0010275] Lua::Callins::Unsynced 12442.54ms 15.17% [f=0010275] Lua::CollectGarbage::Synced 409.90ms 0.30% [f=0010275] Lua::CollectGarbage::Unsynced 679.59ms 0.40% [f=0010275] Misc::Profiler::AddTime 37.63ms 0.00% [f=0010275] Sim 15433.56ms 74.55% [f=0010275] [10275] Received game_message: Timo has been destroyed! [f=0010275] [10275] Received game_message: Steel_Blue wins! [f=0010276] [10276] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010276] [10276] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010276] [10276] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010276] [10276] Game End Stats Values: 2,2155,2145,2145,2155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6,6.73333311,6.73333311,6,80,70,70,80,0,0,0,0,75,75,75,75,0,8.99999809,8.99999809,0,0,0,0,0,0,0,0,0 [f=0010276] [10276] Game End Stats Values: 3,2345,2290,2290,2345,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.23999977,8,8,8.23999977,2000,2000,2000,2000,8.9333334,8.66666698,8.66666698,8.9333334,160,140,140,160,0,0,0,0,185,150,150,185,0,8.99999809,8.99999809,0,0,0,0,0,0,0,0,0 [f=0010276] [10276] Game End Stats Values: 4,2545,2400,2400,2545,3.11231375,0,0,3.11231375,0,0,0,0,0,0,0,0,0,0,0,0,29.1958332,9.33333302,9.33333302,29.1958332,0,0,0,0,10.7200012,8,8,10.7200012,2000,2000,2000,2000,10.2074881,11.0666666,11.0666666,10.2074881,290,140,140,290,0,0,0,0,255,260,260,255,0,8.99999809,8.99999809,0,0,0,0,0,9.33333302,29.1958332,29.1958332,9.33333302 [f=0010276] [10276] Game End Stats Values: 5,2740,2670,2670,2740,4.6562562,2.09712553,2.09712553,4.6562562,0,0,0,0,0,0,0,0,0,0,0,0,58.3916664,53.2291641,53.2291641,58.3916664,120,0,0,120,11.6000013,9.76000023,9.76000023,11.6000013,2000,2000,2000,2000,10.2362633,12.1398077,12.1398077,10.2362633,290,340,340,290,0,0,0,0,330,330,330,330,0,8.99999809,8.99999809,0,0,0,0,0,53.2291641,58.3916664,58.3916664,53.2291641 [f=0010276] [10276] Game End Stats Values: 6,2740,2705,2705,2740,5.74256372,2.71539354,2.71539354,5.74256372,0,0,0,0,0,0,0,0,0,0,0,0,87.5875015,95.8958359,95.8958359,87.5875015,120,0,0,120,11.6000013,12.1600008,12.1600008,11.6000013,2000,2000,2000,2000,16.8724155,12.0412178,12.0412178,16.8724155,290,340,340,290,0,80,80,0,330,365,365,330,151.999939,8.99999809,8.99999809,151.999939,0,0,0,0,95.8958359,87.5875015,87.5875015,95.8958359 [f=0010276] [10276] Game End Stats Values: 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9,2985,3530,3530,2985,13.1813993,10.1172924,10.1172924,13.1813993,0,0,0,0,0,0,0,0,0,0,0,0,87.5875015,95.8958359,95.8958359,87.5875015,240,0,0,240,14,17.5200005,17.5200005,14,2055,2055,2055,2055,12.3923855,14.2454348,14.2454348,12.3923855,290,820,820,290,0,80,80,0,400,655,655,400,151.999939,8.99999809,8.99999809,151.999939,0,0,0,0,95.8958359,87.5875015,87.5875015,95.8958359 [f=0010276] [10276] Game End Stats Values: 10,3385,3605,3605,3385,13.8658056,14.063695,14.063695,13.8658056,0,0,0,0,0,0,0,0,0,0,0,0,87.5875015,95.8958359,95.8958359,87.5875015,240,0,0,240,14,17.6000023,17.6000023,14,2055,2055,2055,2055,12.0456276,16.3964272,16.3964272,12.0456276,690,820,820,690,0,80,80,0,400,730,730,400,151.999939,8.99999809,8.99999809,151.999939,0,0,0,0,95.8958359,87.5875015,87.5875015,95.8958359 [f=0010276] [10276] Game End Stats Values: 11,3585,3935,3935,3585,15.4790449,20.8981495,20.8981495,15.4790449,0,0,0,0,0,0,0,0,0,0,0,0,87.5875015,95.8958359,95.8958359,87.5875015,360,0,0,360,14,17.6000023,17.6000023,14,2055,2110,2110,2055,21.6630974,20.322298,20.322298,21.6630974,770,1020,1020,770,0,80,80,0,400,805,805,400,295.33313,8.99999809,8.99999809,295.33313,0,0,0,0,95.8958359,87.5875015,87.5875015,95.8958359 [f=0010276] [10276] Game End Stats Values: 12,3820,4250,4250,3820,17.2083225,22.3376789,22.3376789,17.2083225,0,0,0,0,0,0,0,0,0,0,0,0,141.954163,105.229172,105.229172,141.954163,360,0,0,360,14,17.6000023,17.6000023,14,2055,2110,2110,2055,12.6486187,21.1626339,21.1626339,12.6486187,930,1260,1260,930,6.33333445,80,80,6.33333445,475,880,880,475,295.33313,15.3333321,15.3333321,295.33313,0,0,0,0,105.229172,141.954163,141.954163,105.229172 [f=0010276] [10276] Game End Stats Values: 13,4055,4340,4340,4055,18.137661,22.8418159,22.8418159,18.137661,0,0,0,0,0,0,0,0,0,0,0,0,197.370834,109.346817,109.346817,197.370834,360,90,90,360,14,17.5999985,17.5999985,14,2055,2110,2110,2055,14.0619555,22.0336094,22.0336094,14.0619555,1090,1260,1260,1090,6.33333445,80,80,6.33333445,550,880,880,550,295.33313,15.3333321,15.3333321,295.33313,0,0,0,0,109.346817,197.370834,197.370834,109.346817 [f=0010276] [10276] Game End Stats Values: 14,4135,4585,4585,4135,21.9657402,24.2201996,24.2201996,21.9657402,0,0,0,0,0,0,0,0,0,0,0,0,242.491699,113.464462,113.464462,242.491699,360,90,90,360,14,17.8399982,17.8399982,14,2055,2110,2110,2055,17.4552059,25.49189,25.49189,17.4552059,1170,1360,1360,1170,146.333344,80,80,146.333344,550,1025,1025,550,315.33313,190.333313,190.333313,315.33313,0,0,0,0,113.464462,242.491699,242.491699,113.464462 [f=0010276] [10276] Game End Stats Values: 15,4210,4690,4690,4210,24.969511,25.853487,25.853487,24.969511,0,0,0,0,0,0,0,0,0,0,0,0,422.850311,113.464462,113.464462,422.850311,360,90,90,360,14,21.6799984,21.6799984,14,2055,2110,2110,2055,17.2669163,24.1088848,24.1088848,17.2669163,1170,1360,1360,1170,146.333344,80,80,146.333344,625,1130,1130,625,315.33313,190.333313,190.333313,315.33313,0,0,0,0,113.464462,422.850311,422.850311,113.464462 [f=0010276] [10276] Game End Stats Values: 16,4445,4705,4705,4445,27.0275135,31.7976704,31.7976704,27.0275135,0,0,0,0,0,0,0,0,0,0,0,0,607.804626,193.464462,193.464462,607.804626,360,90,90,360,14,25.4400024,25.4400024,14,2055,2055,2055,2055,19.0705338,24.129612,24.129612,19.0705338,1330,1400,1400,1330,476.333344,160,160,476.333344,700,1160,1160,700,395.33313,520.333313,520.333313,395.33313,0,0,0,0,193.464462,610.983887,610.983887,193.464462 [f=0010276] [10276] Game End Stats Values: 17,4520,5010,5010,4520,29.0769176,46.7439232,46.7439232,29.0769176,0,0,0,0,0,0,0,0,0,8.41174316,8.41174316,0,682.804565,286.109802,286.109802,682.804565,360,90,90,360,14,28.7999992,28.7999992,14,2055,2055,2055,2055,20.9366283,21.7964191,21.7964191,20.9366283,1330,1640,1640,1330,551.333374,160,160,551.333374,775,1225,1225,775,395.33313,595.333313,595.333313,395.33313,0,0,0,0,286.109802,685.983826,685.983826,286.109802 [f=0010276] [10276] Game End Stats Values: 18,4675,5320,5320,4675,30.0335293,75.6458511,75.6458511,30.0335293,0,0,0,0,0,0,0,0,121.032593,8.41174316,8.41174316,121.032593,700.600098,544.334412,544.334412,700.600098,360,90,90,360,14,32.8000031,32.8000031,14,2055,2055,2055,2055,22.5971069,21.926796,21.926796,22.5971069,1410,1880,1880,1410,551.333374,320,320,551.333374,850,1295,1295,850,555.33313,595.333313,595.333313,555.33313,0,0,0,0,544.334412,703.779358,703.779358,544.334412 [f=0010276] [10276] Game End Stats Values: 19,4715,5535,5535,4715,30.4602127,121.20974,121.20974,30.4602127,0,0,0,0,0,0,0,0,283.299805,30.5942383,30.5942383,283.299805,727.284546,1015.13452,1015.13452,727.284546,480,90,90,480,14,35.3600044,35.3600044,14,2055,2235,2235,2055,24.0284443,23.0375938,23.0375938,24.0284443,1330,1880,1880,1330,551.333374,400,400,551.333374,850,1330,1330,850,635.33313,595.333313,595.333313,635.33313,0,0,0,0,1015.13452,730.463806,730.463806,1015.13452 [f=0010276] [10276] Game End Stats Values: 20,4120,6190,6190,4120,34.7636566,154.811447,154.811447,34.7636566,0,0,0,0,0,0,0,0,485.277802,30.5942383,30.5942383,485.277802,794.840088,1369.43726,1369.43726,794.840088,360,90,90,360,14,35.760006,35.760006,14,2055,2415,2415,2055,23.886898,22.2401161,22.2401161,23.886898,930,2320,2320,930,551.333374,1268.8335,1268.8335,551.333374,775,1365,1365,775,1504.1665,595.333313,595.333313,1504.1665,0,0,0,0,1370.5575,844.943359,844.943359,1370.5575 [f=0010276] [10276] Game End Stats Values: 21,3890,6775,6775,3890,40.4546776,161.19487,161.19487,40.4546776,0,0,0,0,0,0,0,0,596.472534,30.5942383,30.5942383,596.472534,866.806885,1557.87122,1557.87122,866.806885,360,90,90,360,14,38.4000092,38.4000092,14,2055,2415,2415,2055,18.9127369,20.4255619,20.4255619,18.9127369,850,2800,2800,850,551.333374,1498.8335,1498.8335,551.333374,625,1470,1470,625,1734.1665,595.333313,595.333313,1734.1665,0,0,0,0,1559.14124,919.268311,919.268311,1559.14124 [f=0010276] [10276] Game End Stats Values: 22,4050,6830,6830,4050,40.9630127,208.852173,208.852173,40.9630127,0,0,0,0,0,0,0,0,643.648804,30.5942383,30.5942383,643.648804,1006.13629,1656.14368,1656.14368,1006.13629,360,90,90,360,14,40.400013,40.400013,14,2055,2470,2470,2055,18.0338879,24.3771553,24.3771553,18.0338879,1010,2800,2800,1010,716.333374,1578.8335,1578.8335,716.333374,625,1470,1470,625,1814.1665,760.333313,760.333313,1814.1665,0,0,0,0,1661.02808,1061.77698,1061.77698,1661.02808 [f=0010276] [10276] Game End Stats Values: 23,3755,6810,6810,3755,42.3812065,262.526794,262.526794,42.3812065,0,0,0,0,0,0,0,0,708.234619,30.5942383,30.5942383,708.234619,1478.29346,2388.14331,2388.14331,1478.29346,360,270,270,360,14,40.400013,40.400013,14,2055,2470,2470,2055,18.6278801,25.1449757,25.1449757,18.6278801,640,2560,2560,640,1231.33337,2076.16699,2076.16699,1231.33337,700,1510,1510,700,2311.5,1275.33325,1275.33325,2311.5,0,8.75,8.75,0,2439.42432,1579.99976,1579.99976,2439.42432 [f=0010276] [10276] Game End Stats Values: 24,3475,7105,7105,3475,44.0047989,295.569763,295.569763,44.0047989,0,0,0,0,0,0,0,0,782.529053,30.5942383,30.5942383,782.529053,1660.44031,2912.40674,2912.40674,1660.44031,240,360,360,240,14,38.2769241,38.2769241,14,2055,2470,2470,2055,19.5095062,26.7340813,26.7340813,19.5095062,480,2800,2800,480,1266.33337,2671.16699,2671.16699,1266.33337,700,1475,1475,700,2906.5,1310.33325,1310.33325,2906.5,0,30.25,30.25,0,2964.49536,1830.05505,1830.05505,2964.49536 [f=0010283] [10283] Event [5084.979,0,6414.77344]: 0 lost unit Halberd [f=0010285] [10285] Event [4952,-1,6584]: 0 lost unit Metal Extractor [f=0010299] [10299] Event [728,-1,5000]: 1 finished unit Metal Extractor [f=0010301] [10301] Event [5176,0,6872]: 0 lost unit Wind/Tidal Generator [f=0010324] [10324] Event [5136,-1,6592]: 0 lost unit Hovercraft Platform [f=0010324] !transmitlobby @voice@buildUnit@remove;hovercon [f=0010324] !transmitlobby @voice@buildUnit@remove;hoverraid [f=0010324] !transmitlobby @voice@buildUnit@remove;hoverskirm [f=0010324] !transmitlobby @voice@buildUnit@remove;hoverassault [f=0010324] !transmitlobby @voice@buildUnit@remove;hoverdepthcharge [f=0010324] !transmitlobby @voice@buildUnit@remove;hoverriot [f=0010324] !transmitlobby @voice@buildUnit@remove;hoverarty [f=0010324] !transmitlobby @voice@buildUnit@remove;hoveraa [f=0010324] !transmitlobby @voice@buildUnit@reload [f=0010429] [10429] Event [1504,0,3400]: 1 finished unit Corsair [f=0010462] gg [f=0010465] Spectator Timo left the game: normal quit [f=0010465] [10465] Event [undefined]: Timo quit [f=0010567] No clients connected, shutting down server [f=0010567] Server shutdown [f=0010699] [10699] Event [1504,0,3400]: 1 finished unit Corsair [f=0010921] [10921] Event [1224,-1,5256]: 1 finished unit Metal Extractor [f=0011096] [11096] Event [1504,0,3400]: 1 finished unit Corsair [f=0011097] [11097] Event [2760,10.2468872,456]: 1 finished unit Metal Extractor [f=0011361] [11361] Event [1504,0,3400]: 1 finished unit Corsair [f=0011628] [11628] Event [3576,10.2468872,760]: 1 finished unit Metal Extractor [f=0011678] [11678] Event [1504,0,3400]: 1 finished unit Corsair [f=0011775] [11775] Event [5688,-1,1912]: 1 finished unit Metal Extractor [f=0011944] [11944] Event [1504,0,3400]: 1 finished unit Corsair [f=0012212] [12212] Event [1504,0,3400]: 1 finished unit Corsair [f=0012482] [12482] Event [1504,0,3400]: 1 finished unit Corsair [f=0012555] [12555] Event [6280,-1,2504]: 1 finished unit Metal Extractor [f=0012752] [12752] Event [1504,0,3400]: 1 finished unit Corsair [f=0013022] [13022] Event [1504,0,3400]: 1 finished unit Corsair [f=0013292] [13292] Event [1504,0,3400]: 1 finished unit Corsair [f=0013562] [13562] Event [1504,0,3400]: 1 finished unit Corsair [f=0013832] [13832] Event [1504,0,3400]: 1 finished unit Corsair [f=0013925] Autoquit sending quit command. [f=0013925] [QuitAction] user exited to system [f=0013925] [SpringApp::Kill][1] fromRun=1 [f=0013925] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013925] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013925] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013925] [ThreadPool::SetThreadCount][2] workers=0 [f=0013925] [SpringApp::Kill][2] [f=0013925] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013925] [Game::KillLua][3] dtor=0 luaUI=0x52b0eb30 [f=0013925] Start widgetHandler:Shutdown [f=0013925] Shutdown - SaveOrderList Complete [f=0013925] Writing last game win data [f=0013925] Shutdown - SaveConfigData Complete [f=0013925] Shutdown Widget - Save/Load API [f=0013925] Shutdown Widget - Chili Highlight [f=0013925] Shutdown Widget - Draw After Chili [f=0013925] Shutdown Widget - EPIC Menu [f=0013925] Shutdown Widget - Chili Widget Selector [f=0013925] Shutdown Widget - Chili Minimap [f=0013925] Shutdown Widget - Local Team Colors [f=0013925] Shutdown Widget - Display Keys 2 [f=0013925] Shutdown Widget - Save Game Menu [f=0013925] Shutdown Widget - Unit Icons [f=0013925] Shutdown Widget - Noises [f=0013925] Shutdown Widget - HealthBars [f=0013925] Shutdown Widget - Win Counter [f=0013925] Shutdown Widget - SpringRTS Replay Stats [f=0013925] Shutdown Widget - BuildETA [f=0013925] Shutdown Widget - Modular Comm Info [f=0013925] Shutdown Widget - Stereo3D [f=0013925] Shutdown Widget - Showeco and Grid Drawer [f=0013925] Shutdown Widget - Point Tracker [f=0013925] Shutdown Widget - Music Player [f=0013925] Shutdown Widget - Missile Silo Range [f=0013925] Shutdown Widget - MinimapEvents [f=0013925] Shutdown Widget - Mex Placement Handler [f=0013925] Shutdown Widget - Local Widgets Config [f=0013925] Shutdown Widget - Highlight Geos [f=0013925] Shutdown Widget - Grab Input [f=0013925] Input grabbing is disabled! [f=0013925] Shutdown Widget - MetalFeatures (new) [f=0013925] Shutdown Widget - Darkening [f=0013925] Shutdown Widget - Context Menu [f=0013925] Shutdown Widget - Chili Spectator Panels [f=0013925] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013925] Shutdown Widget - Chili Nuke Warning [f=0013925] Shutdown Widget - Chili EndGame Window [f=0013925] Shutdown Widget - Chili Economy Panel Default [f=0013925] Shutdown Widget - CameraShake [f=0013925] Shutdown Widget - Attack AoE [f=0013925] Shutdown Widget - Map Edge Extension [f=0013925] Shutdown Widget - Selection Send [f=0013925] Shutdown Widget - LupsManager [f=0013925] Shutdown Widget - Newton Firezone [f=0013925] Shutdown Widget - Chili Crude Player List [f=0013925] Shutdown Widget - Chili Pro Console [f=0013925] Shutdown Widget - Lasso Terraform GUI [f=0013925] Shutdown Widget - Lups [f=0013925] Shutdown Widget - Chili Framework [f=0013925] Shutdown Widget - Chili Core Selector [f=0013925] Shutdown Widget - Custom Markers [f=0013925] Shutdown Widget - Pause Screen [f=0013925] Shutdown Widget - Text To Speech Control [f=0013925] Shutdown Widget - Persistent Build Height [f=0013925] Shutdown Widget - Layout Handler [f=0013925] End widgetHandler:Shutdown [f=0013925] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={462266,60086720} {int,ext,rec}Allocs={23237649,0,0} {chunk,block}Bytes={60086720,0} [f=0013925] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013925] [Game::KillLua][2] dtor=0 luaRules=0x532fba70 [f=0013925] Start gadgetHandler:Shutdown [f=0013925] Shutdown - StartSetup [f=0013925] Shutdown - UnitMorph [f=0013925] Shutdown - LupsNanoSpray [f=0013925] Shutdown - Missile Silo Controller [f=0013925] Shutdown - Modular Comm Info [f=0013925] Shutdown - Terrain Texture Handler [f=0013925] Shutdown - UnitCloakShield [f=0013925] Shutdown - Starlight Handler [f=0013925] End gadgetHandler:Shutdown [f=0013925] Start gadgetHandler:Shutdown [f=0013925] Shutdown - Save/Load [f=0013925] Shutdown - UnitMorph [f=0013925] Shutdown - Modular Comm Info [f=0013925] Shutdown - Retreat Command [f=0013925] Shutdown - Shockwaves [f=0013925] Shutdown - Teleport Throw [f=0013925] Shutdown - UnitCloakShield [f=0013925] Shutdown - Lups Cloak FX [f=0013925] Shutdown - Lups [f=0013925] Shutdown - Lups Shield [f=0013925] End gadgetHandler:Shutdown [f=0013925] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23237678,0,0} {chunk,block}Bytes={0,0} [f=0013925] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23237678,0,0} {chunk,block}Bytes={0,0} [f=0013925] [Game::KillLua][4] dtor=0 [f=0013925] [Game::~CGame][1] [f=0013925] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013925] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013925] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013925] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013925] [Game::KillLua][4] dtor=1 [f=0013925] [Game::KillMisc][1] [f=0013925] [Game::KillMisc][2] [f=0013925] [Game::KillMisc][3] [f=0013925] [Game::KillRendering][1] [f=0013925] [3DOParser::Kill] allocated 1 pieces [f=0013925] [S3OParser::Kill] allocated 282 pieces [f=0013925] [AssParser::Kill] allocated 0 pieces [f=0013925] [Game::KillInterface][1] [f=0013925] [Game::KillInterface][2] [f=0013925] [Game::KillSimulation][1] [f=0013925] [Game::KillSimulation][2] [f=0013925] [CCollisionHandler] dis-/continuous tests: 0/52211 [f=0013925] [Game::KillSimulation][3] [f=0013925] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013925] [~CPathCache(32x32)] cacheHits=5 hitPercentage=12% numHashColls=0 maxCacheSize=3 [f=0013925] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013925] [~CPathCache(64x64)] cacheHits=6 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013925] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013925] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013925] [LosHandler::Kill] raycast instance cache-{hits,misses}={2772,9616}; shared=1%; cached=22% [f=0013925] [Game::KillSimulation][4] [f=0013925] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0013925] [Game::~CGame][2] [f=0013925] [Game::~CGame][3] [f=0013925] [SpringApp::Kill][3] [f=0013925] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 146624 bytes sent 129332 bytes recv'd [f=0013925] [SpringApp::Kill][4] font=0x45cc67e0 [f=0013925] [SpringApp::Kill][5] [f=0013925] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp (0x45d4d700) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp" numZipFiles=7814 sumInflSize=694864kb sumReadTime=2051ms file="bitmaps/loadpictures/commandqueueing.png" indx=490 inflSize=3444kb readTime=53ms file="objects3d/hoverriot_dead.s3o" indx=5290 inflSize=96kb readTime=48ms file="luaui/widgets/gui_custom_markers.lua" indx=4721 inflSize=15kb readTime=29ms file="icons/shipriot_alt.png" indx=1087 inflSize=64kb readTime=22ms file="units/staticrearm.lua" indx=6883 inflSize=2kb readTime=20ms file="units/amphcon.lua" indx=6692 inflSize=1kb readTime=17ms file="gamedata/featuredefs_post.lua" indx=840 inflSize=5kb readTime=16ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=15ms file="luaui/widgets/unit_morph_finished.lua" indx=4843 inflSize=0kb readTime=14ms file="luarules/utilities/clustertool.lua" indx=1850 inflSize=24kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp] 31702819 bytes cached in 2679 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x45e7bc30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x45e8b030) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7f97b001eef0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x45d41930) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]