[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.cPUQBh7ya5/springsettings.786719.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f512401ca70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 23795 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/786719/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 161ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x461b0e40] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x461b0e40] using game "Zero-K v1.7.9.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 96ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 613ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 784ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 76ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 707ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] BLISS was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/786719/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a1f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a1f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-a0196a1f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a2f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a2f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-a0196a2f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (478ms, checksum 9bc0b410)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11401,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/786719/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52eeb3b0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1078b35d921c577cb5890021f9f64488 [f=-000001] Connection attempt from jmicz3d [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: jmicz3d changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from WaldstonSFM [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: WaldstonSFM changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[Game::Load][lua{Rules,Gaia}={07927350,00000000}]" [f=-000001] Allies: I choose: Ikit Claw! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[Game::Load][lua{Rules,Gaia}={0x7d4114a0,(nil)}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [1400,-16.487183,2968]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4915,-17.635254,6752]: 1 finished unit Engineer Commander [f=0000000] [0] jmicz3d, team: 1, elo:1865 [f=0000000] [0] WaldstonSFM, team: 0, elo:1691 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000097] [97] Event [4800,-1,6800]: 1 finished unit Hovercraft Platform [f=0000180] [180] Event [1584,0,2976]: 0 finished unit Shipyard [f=0000180] !transmitlobby @voice@buildUnit@add;shipcon;Mariner [f=0000180] !transmitlobby @voice@buildUnit@add;shipscout;Cutter [f=0000180] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter [f=0000180] !transmitlobby @voice@buildUnit@add;subraider;Seawolf [f=0000180] !transmitlobby @voice@buildUnit@add;shipriot;Corsair [f=0000180] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral [f=0000180] !transmitlobby @voice@buildUnit@add;shipassault;Siren [f=0000180] !transmitlobby @voice@buildUnit@add;shiparty;Envoy [f=0000180] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr [f=0000180] !transmitlobby @voice@buildUnit@reload [f=0000320] [320] Event [1480,-1,2856]: 0 finished unit Metal Extractor [f=0000411] [411] Event [4952,-1,6584]: 1 finished unit Metal Extractor [f=0000622] [622] Event [1584,0,2968]: 0 finished unit Hunter [f=0000673] [673] Event [4799.95068,0,6832]: 1 finished unit Quill [f=0000766] [766] Event [5128,-1,6968]: 1 finished unit Metal Extractor [f=0000825] [825] Event [1224,-1,3064]: 0 finished unit Metal Extractor [f=0000885] [885] Event [5176,0,6920]: 1 finished unit Wind/Tidal Generator [f=0000937] [937] Event [1584,0,2968]: 0 finished unit Hunter [f=0000944] [944] Event [1272,0,3000]: 0 finished unit Wind/Tidal Generator [f=0001064] [1064] Event [1336,0,2920]: 0 finished unit Wind/Tidal Generator [f=0001200] [1200] Event [5336,-1,6712]: 1 finished unit Metal Extractor [f=0001244] [1244] Event [1384,0,2840]: 0 finished unit Wind/Tidal Generator [f=0001255] [1255] Event [1584,0,2968]: 0 finished unit Hunter [f=0001319] [1319] Event [5304,0,6776]: 1 finished unit Wind/Tidal Generator [f=0001364] [1364] Event [4799.95068,0,6832]: 1 finished unit Dagger [f=0001439] [1439] Event [5224,0,6840]: 1 finished unit Wind/Tidal Generator [f=0001559] [1559] Event [5032,0,6568]: 1 finished unit Wind/Tidal Generator [f=0001587] [1587] Event [1584,0,2968]: 0 finished unit Hunter [f=0001613] [1613] Event [4799.95068,0,6832]: 1 finished unit Dagger [f=0001733] [1733] Event [1608,-1,3240]: 0 finished unit Metal Extractor [f=0001866] [1866] Event [5128,0,6584]: 1 finished unit Wind/Tidal Generator [f=0001929] [1929] Event [4799.95068,0,6832]: 1 finished unit Dagger [f=0001982] [1982] Event [1584,0,2968]: 0 finished unit Hunter [f=0002049] [2049] Event [5208,0,6600]: 1 finished unit Wind/Tidal Generator [f=0002101] [2101] Event [3640,-1,7240]: 1 finished unit Metal Extractor [f=0002203] [2203] Event [5288,0,6632]: 1 finished unit Wind/Tidal Generator [f=0002276] [2276] Event [4799.95068,0,6832]: 1 finished unit Dagger [f=0002529] [2529] Event [4799.95068,0,6832]: 1 finished unit Dagger [f=0002589] [2589] Event [5240,0,6984]: 1 finished unit Wind/Tidal Generator [f=0002664] [2664] Event [1584,0,2968]: 0 finished unit Mariner [f=0002790] [2790] Event [2520,-1,2568]: 0 finished unit Metal Extractor [f=0002851] [2851] Event [5304,9.20410156,7064]: 1 finished unit Wind/Tidal Generator [f=0002876] [2876] Event [3192,-1,7480]: 1 finished unit Metal Extractor [f=0003029] [3029] Event [5336,45.1490784,7128]: 1 finished unit Wind/Tidal Generator [f=0003105] [3105] Event [1544,0,3256]: 0 finished unit Wind/Tidal Generator [f=0003270] [3270] Event [1464,0,3224]: 0 finished unit Wind/Tidal Generator [f=0003297] [3297] Event [5384,112.120819,7208]: 1 finished unit Wind/Tidal Generator [f=0003351] [3351] Event [4799.95068,0,6832]: 1 finished unit Scalpel [f=0003360] [3360] Event [2904,-1,2344]: 0 finished unit Metal Extractor [f=0003450] [3450] Event [1384,0,3192]: 0 finished unit Wind/Tidal Generator [f=0003542] [3542] Event [2936,-1,6968]: 1 finished unit Metal Extractor [f=0003627] [3627] Event [1304,0,3160]: 0 finished unit Wind/Tidal Generator [f=0003713] [3713] Event [5400,139.941406,7288]: 1 finished unit Solar Collector [f=0003807] [3807] Event [1224,0,3128]: 0 finished unit Wind/Tidal Generator [f=0003822] [3822] Event [2920,0,7048]: 1 finished unit Wind/Tidal Generator [f=0003840] [3840] Event [2808,-1,1976]: 0 finished unit Metal Extractor [f=0004073] [4073] Event [2968,0,7128]: 1 finished unit Wind/Tidal Generator [f=0004095] [4095] Event [5320,137.373352,7368]: 1 finished unit Solar Collector [f=0004117] [4117] Event [4799.95068,0,6832]: 1 finished unit Scalpel [f=0004325] [4325] Event [5400,145.855713,7368]: 1 finished unit Solar Collector [f=0004417] [4417] Event [1584,-4,2968]: 0 finished unit Mistral [f=0004485] [4485] Event [3208,0,7416]: 1 finished unit Wind/Tidal Generator [f=0004525] [4525] Event [4799.95068,0,6832]: 1 finished unit Quill [f=0004673] [4673] Event [5320,150.073547,7448]: 1 finished unit Solar Collector [f=0004725] [4725] Event [3288,0,7384]: 1 finished unit Wind/Tidal Generator [f=0004866] [4866] Event [1624,-1,3144]: 0 finished unit Urchin [f=0005040] [5040] Event [3944,-1,2648]: 0 finished unit Metal Extractor [f=0005070] [5070] Event [3592,0,7224]: 1 finished unit Wind/Tidal Generator [f=0005156] [5156] Event [1584,-4,2968]: 0 finished unit Mistral [f=0005295] [5295] Event [3512,0,7240]: 1 finished unit Wind/Tidal Generator [f=0005396] [5396] Event [1416,0,2952]: 0 finished unit Wind/Tidal Generator [f=0005520] [5520] Event [4008,-1,3000]: 0 finished unit Metal Extractor [f=0005560] [5560] Event [5640,-1,5672]: 1 finished unit Metal Extractor [f=0005561] [5561] Event [1352,0,3032]: 0 finished unit Wind/Tidal Generator [f=0005726] [5726] Event [1272,0,3112]: 0 finished unit Wind/Tidal Generator [f=0005741] [5741] Event [4799.95068,0,6832]: 1 finished unit Mace [f=0005891] [5891] Event [1416,0,3080]: 0 finished unit Wind/Tidal Generator [f=0005905] [5905] Event [1584,-4,2968]: 0 finished unit Mistral [f=0006150] [6150] Event [1536,0,3168]: 0 finished unit Radar Tower [f=0006205] [6205] Event [5848,-1,5288]: 1 finished unit Metal Extractor [f=0006431] [6431] Event [4799.95068,0,6832]: 1 finished unit Scalpel [f=0006469] [6469] Event [3156.57642,-4,3938.81201]: 0 lost unit Mistral [f=0006655] [6655] Event [1584,-4,2968]: 0 finished unit Mistral [f=0006790] [6790] Event [1384,0,3192]: 0 lost unit Wind/Tidal Generator [f=0006803] [6803] Event [6216,-1,5400]: 1 finished unit Metal Extractor [f=0006846] [6846] Event [1164.86328,0,3305.79639]: 1 lost unit Dagger [f=0006867] [6867] Event [2846.98145,0,4048.85962]: 1 lost unit Scalpel [f=0006947] [6947] Event [1464,0,3224]: 0 lost unit Wind/Tidal Generator [f=0007020] [7020] Event [4799.95068,0,6832]: 1 finished unit Quill [f=0007037] [7037] Event [1544,0,3256]: 0 lost unit Wind/Tidal Generator [f=0007060] [7060] Event [1304,0,3160]: 0 lost unit Wind/Tidal Generator [f=0007123] [7123] Event [6120,0,5400]: 1 finished unit Wind/Tidal Generator [f=0007126] [7126] Event [1536,0,3168]: 0 lost unit Radar Tower [f=0007150] [7150] Event [1224,0,3128]: 0 lost unit Wind/Tidal Generator [f=0007223] [7223] Event [1425.08374,0,3265.57275]: 1 lost unit Dagger [f=0007234] [7234] Event [1263.63452,0,3311.02319]: 1 lost unit Dagger [f=0007246] [7246] Event [1608,-1,3240]: 0 lost unit Metal Extractor [f=0007290] [7290] Event [5056,43.6082458,3456]: 0 finished unit Radar Tower [f=0007312] [7312] Event [1333.76233,0,3292.86182]: 1 lost unit Dagger [f=0007360] [7360] Event [2890.13525,0,4033.99927]: 1 lost unit Scalpel [f=0007406] [7406] Event [1584,-4,2968]: 0 finished unit Mistral [f=0007492] [7492] Event [6040,0,5368]: 1 finished unit Wind/Tidal Generator [f=0007525] [7525] Event [1511.98523,0,3289.3186]: 1 lost unit Dagger [f=0007664] [7664] Event [4792,0,7016]: 1 finished unit Caretaker [f=0007690] [7690] Event [4982.96289,-15.962424,7105.17627]: 1 finished unit Engineer Commander [f=0007792] [7792] Event [5960,0,5320]: 1 finished unit Wind/Tidal Generator [f=0007851] [7851] Event [4799.95068,0,6832]: 1 finished unit Claymore [f=0007935] [7935] Event [3240,0,6968]: 1 finished unit Stinger [f=0008008] [8008] Event [4856,0,7016]: 1 finished unit Caretaker [f=0008090] [8090] Event [5864,0,5352]: 1 finished unit Wind/Tidal Generator [f=0008120] [8120] Event [1608,-1,3240]: 0 finished unit Metal Extractor [f=0008143] [8143] Event [3993.02417,0,5102.37256]: 0 lost unit Hunter [f=0008157] [8157] Event [1584,-4,2968]: 0 finished unit Mistral [f=0008260] [8260] Event [4269.63965,0,4836.77393]: 0 lost unit Hunter [f=0008330] [8330] Event [4799.95068,0,6832]: 1 finished unit Claymore [f=0008440] [8440] Event [4920,0,7016]: 1 finished unit Caretaker [f=0008484] [8484] Event [5832,0,5432]: 1 finished unit Wind/Tidal Generator [f=0008513] [8513] Event [1192,0,3128]: 0 finished unit Wind/Tidal Generator [f=0008577] [8577] Event [3778.72339,0,4878.23291]: 0 lost unit Hunter [f=0008672] [8672] Event [3715.70972,0,4790.13623]: 0 lost unit Hunter [f=0008693] [8693] Event [1128,0,3208]: 0 finished unit Wind/Tidal Generator [f=0008694] [8694] Event [4538.35645,0,4966.67334]: 1 lost unit Scalpel [f=0008720] [8720] Event [4799.95068,0,6832]: 1 finished unit Scalpel [f=0008755] [8755] Event [3716.5293,0,4696.91016]: 0 lost unit Hunter [f=0008903] [8903] Event [1064,0,3288]: 0 finished unit Wind/Tidal Generator [f=0008932] [8932] Event [5784,0,5512]: 1 finished unit Wind/Tidal Generator [f=0009032] [9032] Event [4799.95068,0,6832]: 1 finished unit Scalpel [f=0009113] [9113] Event [1000,0,3368]: 0 finished unit Wind/Tidal Generator [f=0009203] [9203] Event [7736,10.2468872,5432]: 1 finished unit Metal Extractor [f=0009265] [9265] Event [3983.84473,0,5580.68994]: 1 lost unit Mace [f=0009308] [9308] Event [952,0,3448]: 0 finished unit Wind/Tidal Generator [f=0009326] [9326] Event [1584,0,2968]: 0 finished unit Corsair [f=0009327] [9327] Event [4799.95068,0,6832]: 1 finished unit Scalpel [f=0009348] [9348] Event [5752,0,5592]: 1 finished unit Wind/Tidal Generator [f=0009450] [9450] Event [5192,-1,4200]: 0 finished unit Metal Extractor [f=0009473] [9473] Event [3496,-1,6936]: 1 finished unit Urchin [f=0009518] [9518] Event [888,0,3528]: 0 finished unit Wind/Tidal Generator [f=0009587] [9587] Event [4799.95068,0,6832]: 1 finished unit Scalpel [f=0009727] [9727] Event [824,0,3608]: 0 finished unit Wind/Tidal Generator [f=0009930] [9930] Event [5544,-1,4248]: 0 finished unit Metal Extractor [f=0010060] [10060] Event [5544,-1,5496]: 1 lost unit Urchin [f=0010076] [10076] Event [1584,0,2968]: 0 finished unit Corsair [f=0010306] [10306] Event [7432,10.2546692,4616]: 1 finished unit Metal Extractor [f=0010497] [10497] Event [4690.51123,-4,4529.59814]: 0 lost unit Mistral [f=0010571] [10571] Event [4576,0,7040]: 1 finished unit Shipyard [f=0010683] [10683] Event [4967.44482,-4,3968.97119]: 0 lost unit Mistral [f=0010789] [10789] Event [5192,-1,4200]: 0 lost unit Metal Extractor [f=0010795] [10795] Event [4799.95068,0,6832]: 1 finished unit Mace [f=0010826] [10826] Event [1584,0,2968]: 0 finished unit Corsair [f=0011202] [11202] Event [4799.95068,0,6832]: 1 finished unit Mace [f=0011270] [11270] Event [5656,-1,5400]: 1 finished unit Urchin [f=0011361] [11361] Event [5143.85596,0,4609.83984]: 1 lost unit Scalpel [f=0011432] [11432] Event [4799.95068,0,6832]: 1 finished unit Halberd [f=0011497] [11497] Event [792,0,3672]: 0 finished unit Wind/Tidal Generator [f=0011576] [11576] Event [1584,0,2968]: 0 finished unit Corsair [f=0011707] [11707] Event [776,0,3752]: 0 finished unit Wind/Tidal Generator [f=0011707] [11707] Event [4799.95068,0,6832]: 1 finished unit Halberd [f=0011713] [11713] Event [5041.56689,0,4523.83398]: 1 lost unit Scalpel [f=0011736] [11736] Event [7536,10.2157593,4560]: 1 finished unit Radar Tower [f=0011741] [11741] Event [5081.09082,-4,3970.24854]: 0 lost unit Mistral [f=0011753] [11753] Event [5046.04688,0,4460.61963]: 1 lost unit Scalpel [f=0011780] [11780] Event [5192,-1,4200]: 0 finished unit Metal Extractor [f=0011863] [11863] Event [5230.05469,0,4597.61621]: 1 lost unit Scalpel [f=0011872] [11872] Event [760,0,3832]: 0 finished unit Wind/Tidal Generator [f=0011962] [11962] Event [4799.95068,0,6832]: 1 finished unit Halberd [f=0012042] [12042] Event [4576,-2,7048]: 1 finished unit Cutter [f=0012067] [12067] Event [744,0,3912]: 0 finished unit Wind/Tidal Generator [f=0012247] [12247] Event [728,0,3992]: 0 finished unit Wind/Tidal Generator [f=0012259] [12259] Event [4944.00977,0,4783.07373]: 1 lost unit Halberd [f=0012326] [12326] Event [4799.95068,0,6832]: 1 finished unit Halberd [f=0012327] [12327] Event [1584,0,2968]: 0 finished unit Corsair [f=0012351] [12351] Event [4576,-2,7048]: 1 finished unit Cutter [f=0012442] [12442] Event [712,0,4072]: 0 finished unit Wind/Tidal Generator [f=0012503] [12503] Event [4674.91797,0,4950.83789]: 1 lost unit Mace [f=0012565] [12565] Event [4708.38428,0,4958.41064]: 0 lost unit Corsair [f=0012575] [12575] Event [4772.19678,0,4974.64648]: 1 lost unit Halberd [f=0012576] [12576] Event [4572.87061,0,5173.95361]: 0 lost unit Corsair [f=0012579] [12579] Event [4697.08154,0,4895.75195]: 0 lost unit Corsair [f=0012636] [12636] Event [4799.95068,0,6832]: 1 finished unit Halberd [f=0012637] [12637] Event [680,0,4152]: 0 finished unit Wind/Tidal Generator [f=0012656] [12656] Event [4576,-2,7048]: 1 finished unit Cutter [f=0012748] [12748] Event [4799.95068,0,6832]: 1 finished unit Dagger [f=0012815] [12815] Event [4576,-2,7048]: 1 finished unit Cutter [f=0012847] [12847] Event [664,0,4232]: 0 finished unit Wind/Tidal Generator [f=0012848] [12848] Event [4720.65186,-4,4344.84766]: 0 lost unit Mistral [f=0012870] [12870] Event [5176,-1,4312]: 0 finished unit Urchin [f=0012904] [12904] Event [4799.95068,0,6832]: 1 finished unit Dagger [f=0012968] [12968] Event [5167.15625,0,4465.47217]: 1 lost unit Halberd [f=0012977] [12977] Event [4576,-2,7048]: 1 finished unit Cutter [f=0013027] [13027] Event [648,0,4312]: 0 finished unit Wind/Tidal Generator [f=0013070] [13070] Event [4799.95068,0,6832]: 1 finished unit Dagger [f=0013075] [13075] Event [1584,0,2968]: 0 finished unit Corsair [f=0013082] [13082] Event [5176,-1,4312]: 0 lost unit Urchin [f=0013128] [13128] Event [5352,0,6616]: 1 finished unit Wind/Tidal Generator [f=0013160] [13160] Event [5192,-1,4200]: 0 lost unit Metal Extractor [f=0013207] [13207] Event [632,0,4392]: 0 finished unit Wind/Tidal Generator [f=0013289] [13289] Event [undefined]: WaldstonSFM resigned [f=0013289] game_message: WaldstonSFM has been destroyed! [f=0013289] game_message: jmicz3d wins! [f=0013289] Submitting stats [f=0013289] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013289] Part| Total Time|Time of the last 0.5s [f=0013289] Draw 11888.88ms 32.25% [f=0013289] Lua::Callins::Synced 7500.92ms 18.34% [f=0013289] Lua::Callins::Unsynced 14393.76ms 34.22% [f=0013289] Lua::CollectGarbage::Synced 421.55ms 0.10% [f=0013289] Lua::CollectGarbage::Unsynced 766.39ms 5.82% [f=0013289] Misc::Profiler::AddTime 46.86ms 0.10% [f=0013289] Sim 19442.20ms 43.39% [f=0013289] [13289] Received game_message: WaldstonSFM has been destroyed! [f=0013289] [13289] Received game_message: jmicz3d wins! [f=0013290] [13290] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013290] [13290] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013290] [13290] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013290] [13290] Game End Stats Values: 2,2075,2075,2075,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6,5.5999999,5.5999999,6,0,0,0,0,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013290] [13290] Game End Stats Values: 3,2250,2315,2315,2250,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2000,2000,2000,2000,8.13333321,8.39999962,8.39999962,8.13333321,100,130,130,100,0,0,0,0,150,185,185,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013290] [13290] Game End Stats Values: 4,2555,2425,2425,2555,0.98279667,2.19089031,2.19089031,0.98279667,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.76000118,9.11999893,9.11999893,9.76000118,2000,2000,2000,2000,10.0655193,10.6793928,10.6793928,10.0655193,300,130,130,300,0,0,0,0,255,295,295,255,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013290] [13290] Game End Stats Values: 5,2730,2655,2655,2730,3.60484576,2.64752054,2.64752054,3.60484576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6000013,11.8400002,11.8400002,11.6000013,2000,2000,2000,2000,10.308136,12.0304422,12.0304422,10.308136,400,290,290,400,0,0,0,0,330,365,365,330,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013290] [13290] Game End Stats Values: 6,2830,2915,2915,2830,9.81604958,3.29096985,3.29096985,9.81604958,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6000013,14.079999,14.079999,11.6000013,2000,2000,2000,2000,12.6140804,12.4428968,12.4428968,12.6140804,500,370,370,500,0,0,0,0,330,545,545,330,3.00000024,0,0,3.00000024,0,0,0,0,0,0,0,0 [f=0013290] [13290] Game End Stats Values: 7,3030,3110,3110,3030,14.3488388,8.95171261,8.95171261,14.3488388,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6000013,16.5599995,16.5599995,11.6000013,2000,2000,2000,2000,12.302186,14.3773813,14.3773813,12.302186,700,530,530,700,0,0,0,0,330,580,580,330,3.00000024,0,0,3.00000024,0,0,0,0,0,0,0,0 [f=0013290] [13290] Game End Stats Values: 8,3140,3255,3255,3140,20.3532524,16.4917831,16.4917831,20.3532524,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6000013,18.4489803,18.4489803,11.6000013,2000,2000,2000,2000,18.0669575,15.5693369,15.5693369,18.0669575,700,530,530,700,0,0,0,0,440,725,725,440,65.9999542,0,0,65.9999542,0,0,0,0,0,0,0,0 [f=0013290] [13290] Game End Stats Values: 9,3285,3585,3585,3285,29.7291889,24.2317219,24.2317219,29.7291889,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.9199991,18.8205948,18.8205948,13.9199991,2000,2000,2000,2000,15.5583944,16.5159969,16.5159969,15.5583944,700,750,750,700,0,0,0,0,585,835,835,585,65.9999542,0,0,65.9999542,0,0,0,0,0,0,0,0 [f=0013290] [13290] Game End Stats Values: 10,3430,3690,3690,3430,40.2604599,33.2270813,33.2270813,40.2604599,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.8000011,21.1629505,21.1629505,16.8000011,2000,2000,2000,2000,17.5020847,18.5996914,18.5996914,17.5020847,700,750,750,700,0,0,0,0,730,940,940,730,65.9999542,0,0,65.9999542,0,0,0,0,0,0,0,0 [f=0013290] [13290] Game End Stats Values: 11,3670,4120,4120,3670,60.0070724,61.2224197,61.2224197,60.0070724,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.6000004,28.2992268,28.2992268,17.6000004,2000,2000,2000,2000,19.3164406,19.866354,19.866354,19.3164406,940,970,970,940,0,0,0,0,730,1150,1150,730,65.9999542,0,0,65.9999542,0,0,0,0,0,0,0,0 [f=0013290] [13290] Game End Stats Values: 12,3790,4355,4355,3790,62.0617218,108.811218,108.811218,62.0617218,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,120,0,0,120,17.6000023,33.097393,33.097393,17.6000023,2000,2000,2000,2000,18.1369743,21.1725864,21.1725864,18.1369743,940,1100,1100,940,0,0,0,0,730,1255,1255,730,65.9999542,0,0,65.9999542,0,0,0,0,0,0,0,0 [f=0013290] [13290] Game End Stats Values: 13,4140,4425,4425,4140,73.8128891,171.122543,171.122543,73.8128891,0,0,0,0,0,0,0,0,4.23678589,0,0,4.23678589,0,0,0,0,120,0,0,120,17.6000004,33.7146111,33.7146111,17.6000004,2000,2000,2000,2000,20.2500782,22.1540871,22.1540871,20.2500782,1180,1100,1100,1180,0,0,0,0,840,1325,1325,840,65.9999542,0,0,65.9999542,0,0,0,0,0,0,0,0 [f=0013290] [13290] Game End Stats Values: 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[f=0013290] [13290] Game End Stats Values: 30,4770,8595,8595,4770,479.044434,1239.73145,1239.73145,479.044434,0,0,0,0,0,0,0,0,2725.64307,204.78476,204.78476,2725.64307,3680.44116,2920.36255,2920.36255,3680.44116,240,660,660,240,33.3600044,45.9921761,45.9921761,33.3600044,2055,3550,3550,2055,28.0463181,33.631382,33.631382,28.0463181,920,2440,2440,920,3241.3335,2800,2800,3241.3335,1555,1945,1945,1555,3052.33301,3488.00024,3488.00024,3052.33301,44.5,0,0,44.5,3060.73022,4242.3916,4242.3916,3060.73022 [f=0013290] [13290] Game End Stats Values: 31,4850,8710,8710,4850,504.325287,1278.74231,1278.74231,504.325287,0,0,0,0,0,0,0,0,2846.7627,204.78476,204.78476,2846.7627,3680.44116,3443.04883,3443.04883,3680.44116,120,660,660,120,35.6000061,47.3420143,47.3420143,35.6000061,2055,3550,3550,2055,28.4101028,33.8763657,33.8763657,28.4101028,1160,2520,2520,1160,3241.3335,2995,2995,3241.3335,1515,1980,1980,1515,3247.33301,3488.00024,3488.00024,3247.33301,44.5,0,0,44.5,3617.85596,4242.3916,4242.3916,3617.85596 [f=0013325] !transmitlobby @voice@buildUnit@remove;shipcon [f=0013325] !transmitlobby @voice@buildUnit@remove;shipscout [f=0013325] !transmitlobby @voice@buildUnit@remove;shiptorpraider [f=0013325] !transmitlobby @voice@buildUnit@remove;subraider [f=0013325] !transmitlobby @voice@buildUnit@remove;shipriot [f=0013325] !transmitlobby @voice@buildUnit@remove;shipskirm [f=0013325] !transmitlobby @voice@buildUnit@remove;shipassault [f=0013325] !transmitlobby @voice@buildUnit@remove;shiparty [f=0013325] !transmitlobby @voice@buildUnit@remove;shipaa [f=0013325] !transmitlobby @voice@buildUnit@reload [f=0013333] [13333] Event [5097.95557,-73.32959,4250.94531]: 0 lost unit Guardian Commander [f=0013342] [13342] Event [4576,0,7048]: 1 finished unit Corsair [f=0013378] [13378] Event [4799.95068,0,6832]: 1 finished unit Dagger [f=0013430] Spectator WaldstonSFM left the game: normal quit [f=0013430] [13430] Event [undefined]: WaldstonSFM quit [f=0013492] [13492] Event [4799.95068,0,6832]: 1 finished unit Dagger [f=0013579] No clients connected, shutting down server [f=0013579] Server shutdown [f=0013681] [13681] Event [4576,0,7048]: 1 finished unit Corsair [f=0013924] [13924] Event [4576,0,7048]: 1 finished unit Corsair [f=0014167] [14167] Event [4576,0,7048]: 1 finished unit Corsair [f=0014408] [14408] Event [4576,0,7048]: 1 finished unit Corsair [f=0015224] [15224] Event [7544,10.2468872,4680]: 1 finished unit Stinger [f=0017393] Autoquit sending quit command. [f=0017393] [QuitAction] user exited to system [f=0017393] [SpringApp::Kill][1] fromRun=1 [f=0017393] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017393] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017393] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017393] [ThreadPool::SetThreadCount][2] workers=0 [f=0017393] [SpringApp::Kill][2] [f=0017393] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017393] [Game::KillLua][3] dtor=0 luaUI=0x52d1a070 [f=0017393] Start widgetHandler:Shutdown [f=0017393] Shutdown - SaveOrderList Complete [f=0017393] Writing last game win data [f=0017393] Shutdown - SaveConfigData Complete [f=0017393] Shutdown Widget - Chili Highlight [f=0017393] Shutdown Widget - Save/Load API [f=0017393] Shutdown Widget - Draw After Chili [f=0017393] Shutdown Widget - EPIC Menu [f=0017393] Shutdown Widget - Chili Minimap [f=0017393] Shutdown Widget - Chili Widget Selector [f=0017393] Shutdown Widget - Local Team Colors [f=0017393] Shutdown Widget - Display Keys 2 [f=0017393] Shutdown Widget - Save Game Menu [f=0017393] Shutdown Widget - HealthBars [f=0017393] Shutdown Widget - Noises [f=0017393] Shutdown Widget - Unit Icons [f=0017393] Shutdown Widget - Win Counter [f=0017393] Shutdown Widget - BuildETA [f=0017393] Shutdown Widget - SpringRTS Replay Stats [f=0017393] Shutdown Widget - Modular Comm Info [f=0017393] Shutdown Widget - CameraShake [f=0017393] Shutdown Widget - Chili Economy Panel Default [f=0017393] Shutdown Widget - Chili EndGame Window [f=0017393] Shutdown Widget - Chili Nuke Warning [f=0017393] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017393] Shutdown Widget - Chili Spectator Panels [f=0017393] Shutdown Widget - Context Menu [f=0017393] Shutdown Widget - Darkening [f=0017393] Shutdown Widget - MetalFeatures (new) [f=0017393] Shutdown Widget - Grab Input [f=0017393] Input grabbing is disabled! [f=0017393] Shutdown Widget - Highlight Geos [f=0017393] Shutdown Widget - Local Widgets Config [f=0017393] Shutdown Widget - Mex Placement Handler [f=0017393] Shutdown Widget - MinimapEvents [f=0017393] Shutdown Widget - Missile Silo Range [f=0017393] Shutdown Widget - Music Player [f=0017393] Shutdown Widget - Point Tracker [f=0017393] Shutdown Widget - Showeco and Grid Drawer [f=0017393] Shutdown Widget - Stereo3D [f=0017393] Shutdown Widget - Attack AoE [f=0017393] Shutdown Widget - Map Edge Extension [f=0017393] Shutdown Widget - Selection Send [f=0017393] Shutdown Widget - LupsManager [f=0017393] Shutdown Widget - Newton Firezone [f=0017393] Shutdown Widget - Chili Pro Console [f=0017393] Shutdown Widget - Chili Crude Player List [f=0017393] Shutdown Widget - Lasso Terraform GUI [f=0017393] Shutdown Widget - Chili Framework [f=0017393] Shutdown Widget - Lups [f=0017393] Shutdown Widget - Custom Markers [f=0017393] Shutdown Widget - Chili Core Selector [f=0017393] Shutdown Widget - Pause Screen [f=0017393] Shutdown Widget - Layout Handler [f=0017393] Shutdown Widget - Persistent Build Height [f=0017393] Shutdown Widget - Text To Speech Control [f=0017393] End widgetHandler:Shutdown [f=0017393] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={383043,54291825} {int,ext,rec}Allocs={24572377,0,0} {chunk,block}Bytes={54291825,0} [f=0017393] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017393] [Game::KillLua][2] dtor=0 luaRules=0x52eeb3b0 [f=0017393] Start gadgetHandler:Shutdown [f=0017393] Shutdown - StartSetup [f=0017393] Shutdown - UnitMorph [f=0017393] Shutdown - LupsNanoSpray [f=0017393] Shutdown - Missile Silo Controller [f=0017393] Shutdown - Modular Comm Info [f=0017393] Shutdown - Terrain Texture Handler [f=0017393] Shutdown - UnitCloakShield [f=0017393] Shutdown - Starlight Handler [f=0017393] End gadgetHandler:Shutdown [f=0017393] Start gadgetHandler:Shutdown [f=0017393] Shutdown - Save/Load [f=0017393] Shutdown - UnitMorph [f=0017393] Shutdown - Modular Comm Info [f=0017393] Shutdown - Retreat Command [f=0017393] Shutdown - Shockwaves [f=0017393] Shutdown - Teleport Throw [f=0017393] Shutdown - UnitCloakShield [f=0017393] Shutdown - Lups Cloak FX [f=0017393] Shutdown - Lups [f=0017393] Shutdown - Lups Shield [f=0017393] End gadgetHandler:Shutdown [f=0017393] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24572406,0,0} {chunk,block}Bytes={0,0} [f=0017393] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24572406,0,0} {chunk,block}Bytes={0,0} [f=0017393] [Game::KillLua][4] dtor=0 [f=0017393] [Game::~CGame][1] [f=0017393] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017393] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017393] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017393] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017393] [Game::KillLua][4] dtor=1 [f=0017393] [Game::KillMisc][1] [f=0017393] [Game::KillMisc][2] [f=0017393] [Game::KillMisc][3] [f=0017393] [Game::KillRendering][1] [f=0017393] [3DOParser::Kill] allocated 10 pieces [f=0017393] [S3OParser::Kill] allocated 333 pieces [f=0017393] [AssParser::Kill] allocated 0 pieces [f=0017393] [Game::KillInterface][1] [f=0017393] [Game::KillInterface][2] [f=0017393] [Game::KillSimulation][1] [f=0017393] [Game::KillSimulation][2] [f=0017393] [CCollisionHandler] dis-/continuous tests: 0/40098 [f=0017393] [Game::KillSimulation][3] [f=0017393] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017393] [~CPathCache(32x32)] cacheHits=9 hitPercentage=18% numHashColls=0 maxCacheSize=8 [f=0017393] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017393] [~CPathCache(64x64)] cacheHits=81 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017393] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017393] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017393] [LosHandler::Kill] raycast instance cache-{hits,misses}={3252,8291}; shared=0%; cached=28% [f=0017393] [Game::KillSimulation][4] [f=0017393] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0017393] [Game::~CGame][2] [f=0017393] [Game::~CGame][3] [f=0017393] [SpringApp::Kill][3] [f=0017393] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 182914 bytes sent 109691 bytes recv'd [f=0017393] [SpringApp::Kill][4] font=0x460c67e0 [f=0017393] [SpringApp::Kill][5] [f=0017393] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp (0x461408e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp" numZipFiles=7814 sumInflSize=694864kb sumReadTime=1532ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=37ms file="bitmaps/cc/uglynovaexplo.tga" indx=419 inflSize=64kb readTime=26ms file="luaui/widgets/unit_icons.lua" indx=4839 inflSize=9kb readTime=21ms file="luaui/images/commands/states/retreat_off.png" indx=3312 inflSize=4kb readTime=18ms file="bitmaps/loadpictures/markers.png" indx=502 inflSize=2489kb readTime=17ms file="luaui/widgets/localwidgets.lua" indx=4782 inflSize=2kb readTime=17ms file="luaui/widgets/init_startup_info_selector.lua" indx=4781 inflSize=15kb readTime=14ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=14ms file="luaui/images/commands/states/selection_rank_0.png" indx=3313 inflSize=1kb readTime=14ms file="bitmaps/pd/bloodblastwhite.tga" indx=526 inflSize=84kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp] 30743783 bytes cached in 2681 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x462725e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x46281730) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7f512401eef0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x4613d910) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]