[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.wBHkWiVUdo/springsettings.786510.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 180ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efe7c01ca70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 23816 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/786510/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 161ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x461ca480] using map "Trojan Hills v05" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Trojan Hills v05", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x461ca480] using game "Zero-K v1.7.9.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 96ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 677ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 788ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 64ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 684ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] swaylean was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/786510/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 42 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37afe [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37afe file="cache/104dev-maintenance/paths/Trojan Hills v05.pe-65b37afe.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37b0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37b0e file="cache/104dev-maintenance/paths/Trojan Hills v05.pe2-65b37b0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (299ms, checksum 23caeef5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11399,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/786510/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x548599d0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 26c9b25d16c39b298ca59bc71a42524b [f=-000001] Connection attempt from charbonneau [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: charbonneau changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from beimak [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: beimak changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="beimak" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="beimak" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="charbonneau" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="charbonneau" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player AO with number 2 to team 0 [f=-000001] > SPRINGIE:User AO|staticantinuke|1_4||False|||RU [f=-000001] Connection attempt from AO [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AO" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AO" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="beimak" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="beimak" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="beimak" string="[Game::Load][lua{Rules,Gaia}={458c9a60,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="charbonneau" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] Allies: I choose: Re-Li-Stun! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="charbonneau" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="charbonneau" string="[Game::Load][lua{Rules,Gaia}={0706c120,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: glhf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AO" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AO" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AO" string="[Game::Load][lua{Rules,Gaia}={44ce5df8,00000000}]" [f=-000001] [0] Event [826,347.060059,957]: 0 finished unit Recon Commander [f=-000001] [0] Event [1927,512.71936,5114]: 1 finished unit Recon Commander [f=0000000] [0] charbonneau, team: 1, elo:1554 [f=0000000] [0] beimak, team: 0, elo:1328 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000195] [195] Event [856,349.56662,928]: 0 finished unit Shieldbot Factory [f=0000195] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000195] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000195] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000195] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000195] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000195] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000195] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000195] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000195] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000195] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000195] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000195] !transmitlobby @voice@buildUnit@reload [f=0000256] [256] Event [1696,524.045349,5112]: 1 finished unit Shieldbot Factory [f=0000562] [562] Event [868,348.560181,928]: 0 finished unit Bandit [f=0000713] [713] Event [1928,513.454468,5224]: 1 finished unit Metal Extractor [f=0000771] [771] Event [696,371.187592,808]: 0 finished unit Caretaker [f=0000791] [791] Event [868,348.560181,928]: 0 finished unit Bandit [f=0000893] [AO] !predict [f=0000893] > Team beimak has a 21.4% chance to win [f=0000893] > Team charbonneau has a 78.6% chance to win [f=0000922] [922] Event [868,348.560181,928]: 0 finished unit Bandit [f=0000952] [952] Event [1696.01843,522.570862,5100]: 1 finished unit Convict [f=0001066] [1066] Event [2104,503.242645,4920]: 1 finished unit Metal Extractor [f=0001161] [1161] Event [1696.01843,522.570862,5100]: 1 finished unit Bandit [f=0001194] [1194] Event [616,357.473694,1016]: 0 finished unit Metal Extractor [f=0001334] [1334] Event [1696.01843,522.570862,5100]: 1 finished unit Bandit [f=0001440] [1440] Event [1768,513.061646,4904]: 1 finished unit Metal Extractor [f=0001591] [1591] Event [1696.01843,522.570862,5100]: 1 finished unit Convict [f=0001655] [1655] Event [2104,504.890076,4984]: 1 finished unit Wind/Tidal Generator [f=0001805] [1805] Event [904,361.303101,760]: 0 finished unit Metal Extractor [f=0001928] [1928] Event [2104,505.915588,5032]: 1 finished unit Wind/Tidal Generator [f=0001937] [1937] Event [1696.01843,522.570862,5100]: 1 finished unit Bandit [f=0002155] [2155] Event [584,402.095703,552]: 0 finished unit Metal Extractor [f=0002202] [2202] Event [2104,506.755676,5080]: 1 finished unit Wind/Tidal Generator [f=0002290] [2290] Event [1696.01843,522.570862,5100]: 1 finished unit Bandit [f=0002362] [2362] Event [600,394.502319,664]: 0 finished unit Solar Collector [f=0002395] [2395] Event [2008,510.290527,5192]: 1 finished unit Wind/Tidal Generator [f=0002513] [2513] Event [600,380.26474,824]: 0 finished unit Solar Collector [f=0002576] [2576] Event [808,363.103271,792]: 0 finished unit Solar Collector [f=0002630] [2630] Event [2056,508.806763,5192]: 1 finished unit Wind/Tidal Generator [f=0002795] [2795] Event [868,348.560181,928]: 0 finished unit Bandit [f=0002813] [2813] Event [760,375.49707,680]: 0 finished unit Solar Collector [f=0002870] [2870] Event [2104,507.813965,5192]: 1 finished unit Wind/Tidal Generator [f=0002971] [2971] Event [1696.01843,522.570862,5100]: 1 finished unit Bandit [f=0003015] [3015] Event [632,364.979797,936]: 0 finished unit Solar Collector [f=0003111] [3111] Event [1696.01843,522.570862,5100]: 1 finished unit Bandit [f=0003255] [3255] Event [1696.01843,522.570862,5100]: 1 finished unit Bandit [f=0003258] [3258] Event [720,342.897888,1056]: 0 lost unit Picket [f=0003280] [3280] Event [711.039063,329.651154,1227.69788]: 1 lost unit Bandit [f=0003312] [3312] Event [976,333.97345,1024]: 0 finished unit Radar Tower [f=0003377] [3377] Event [1696.01843,522.570862,5100]: 1 finished unit Bandit [f=0003380] [3380] Event [868,348.560181,928]: 0 finished unit Bandit [f=0003408] [AO] make candle for balanse calculator [f=0003574] [3574] Event [397.335571,384.426819,1760.95374]: 1 lost unit Bandit [f=0003593] [3593] Event [449.557526,363.209747,1579.23547]: 0 lost unit Bandit [f=0003635] [3635] Event [3480,350.731262,5496]: 1 finished unit Metal Extractor [f=0003752] [3752] Event [1696.01843,522.570862,5100]: 1 finished unit Thug [f=0003911] [3911] Event [896,367.041779,656]: 0 finished unit Picket [f=0004031] [4031] Event [819.608887,335.101624,1064.33362]: 0 finished unit Recon Commander [f=0004031] game_message: Morph complete: Re-Li-Stun lvl 1 -> Re-Li-Stun lvl 2 [f=0004031] [4031] Received game_message: Morph complete: Re-Li-Stun lvl 1 -> Re-Li-Stun lvl 2 [f=0004279] [4279] Event [1696.01843,522.570862,5100]: 1 finished unit Thug [f=0004279] [4279] Event [736,343.42157,1040]: 0 finished unit Picket [f=0004317] [4317] Event [3768,346.323608,5880]: 1 finished unit Metal Extractor [f=0004498] [4498] Event [3739.36841,501.020142,960.634644]: 0 lost unit Bandit [f=0004504] [Game::ClientReadNet] added new player BLaNKMiND with number 3 to team 0 [f=0004504] > SPRINGIE:User BLaNKMiND|shieldassault|7_6|donator_0|False|TNK||GB [f=0004521] Connection attempt from BLaNKMiND [f=0004521] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=0004521] -> Connection established (given id 3) [f=0004615] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=0004615] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004660] [4660] Event [178.315079,401.579071,1142.26074]: 1 lost unit Bandit [f=0004724] [4724] Event [1696.01843,522.570862,5100]: 1 finished unit Thug [f=0004984] [4984] Event [4008,346.97821,5528]: 1 finished unit Metal Extractor [f=0005535] [5535] Event [3744,347.098236,5648]: 1 finished unit Lotus [f=0005623] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=0005658] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=0005658] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[Game::Load][lua{Rules,Gaia}={2023c0e0,00000000}]" [f=0005951] [5951] Event [744,355.880798,920]: 0 finished unit Stinger [f=0006045] [6045] Event [4032,351.44043,5616]: 1 finished unit Lotus [f=0006241] [6241] Event [1696.01843,522.570862,5100]: 1 finished unit Felon [f=0006268] [6268] Event [3720,348.036499,5736]: 1 finished unit Wind/Tidal Generator [f=0006383] [6383] Event [3816,349.563904,5736]: 1 finished unit Wind/Tidal Generator [f=0006440] [6440] Event [1696.01843,522.570862,5100]: 1 finished unit Bandit [f=0006482] [6482] Event [2545.51221,347.798401,515.961853]: 1 lost unit Bandit [f=0006535] [6535] Event [3880,350.905823,5720]: 1 finished unit Wind/Tidal Generator [f=0006635] [6635] Event [1696.01843,522.570862,5100]: 1 finished unit Bandit [f=0006693] [6693] Event [3912,347.567383,5608]: 1 finished unit Wind/Tidal Generator [f=0006801] [6801] Event [1696.01843,522.570862,5100]: 1 finished unit Bandit [f=0006888] [6888] Event [3832,341.304993,5512]: 1 finished unit Wind/Tidal Generator [f=0006982] [6982] Event [1696.01843,522.570862,5100]: 1 finished unit Bandit [f=0007042] [7042] Event [3768,342.254181,5528]: 1 finished unit Wind/Tidal Generator [f=0007087] [7087] Event [2449.09253,343.23764,520.607544]: 0 finished unit Recon Commander [f=0007087] game_message: Morph complete: Re-Li-Stun lvl 2 -> Re-Li-Stun lvl 3 [f=0007087] [7087] Received game_message: Morph complete: Re-Li-Stun lvl 2 -> Re-Li-Stun lvl 3 [f=0007106] [7106] Event [2202.72241,336.50531,626.506958]: 1 lost unit Bandit [f=0007143] [7143] Event [1696.01843,522.570862,5100]: 1 finished unit Bandit [f=0007322] [7322] Event [1696.01843,522.570862,5100]: 1 finished unit Bandit [f=0007395] [7395] Event [868,348.560181,928]: 0 finished unit Outlaw [f=0007500] [7500] Event [1696.01843,522.570862,5100]: 1 finished unit Bandit [f=0007515] [7515] Event [3656,344.828949,5544]: 1 finished unit Storage [f=0007638] [7638] Event [1696.01843,522.570862,5100]: 1 finished unit Bandit [f=0007750] [7750] Event [2376,340.944977,504]: 0 finished unit Caretaker [f=0007770] [7770] Event [1696.01843,522.570862,5100]: 1 finished unit Bandit [f=0007905] [7905] Event [1696.01843,522.570862,5100]: 1 finished unit Bandit [f=0008033] [8033] Event [868,348.560181,928]: 0 finished unit Thug [f=0008108] [8108] Event [1696.01843,522.570862,5100]: 1 finished unit Convict [f=0008317] [8317] Event [1696.01843,522.570862,5100]: 1 finished unit Convict [f=0008509] [8509] Event [2248,334.769897,696]: 0 finished unit Metal Extractor [f=0008527] [8527] Event [1696.01843,522.570862,5100]: 1 finished unit Convict [f=0008739] [8739] Event [2696,358.553772,536]: 0 finished unit Metal Extractor [f=0008985] [8985] Event [5624,387.890869,5544]: 1 finished unit Metal Extractor [f=0009067] [9067] Event [2472,345.26535,248]: 0 finished unit Metal Extractor [f=0009360] [9360] Event [5368,366.430817,5272]: 1 finished unit Metal Extractor [f=0009374] [9374] Event [868,348.560181,928]: 0 finished unit Racketeer [f=0009447] [9447] Event [2408,340.1922,600]: 0 finished unit Solar Collector [f=0009460] [9460] Event [904,483.81189,4136]: 1 finished unit Metal Extractor [f=0009765] [9765] Event [5688,381.541199,5144]: 1 finished unit Metal Extractor [f=0009805] [9805] Event [992,463.933777,4000]: 1 finished unit Lotus [f=0009837] [9837] Event [1696.01843,522.570862,5100]: 1 finished unit Thug [f=0009970] [9970] Event [2376,340.824951,392]: 0 finished unit Solar Collector [f=0009994] [9994] Event [2248,334.769897,696]: 0 lost unit Metal Extractor [f=0010081] [10081] Event [1696.01843,522.570862,5100]: 1 finished unit Thug [f=0010145] [10145] Event [2280,336.628784,616]: 0 lost unit Solar Collector [f=0010158] [10158] Event [768,471.15625,4016]: 1 finished unit Lotus [f=0010199] [10199] Event [5344,371.449432,5376]: 1 finished unit Lotus [f=0010245] [10245] Event [2448,338.959351,672]: 0 lost unit Picket [f=0010257] [10257] Event [2696,358.553772,536]: 0 lost unit Metal Extractor [f=0010435] [10435] Event [896,467.730469,4016]: 1 finished unit Lotus [f=0010450] [10450] Event [2244.64771,337.071808,555.45636]: 1 lost unit Bandit [f=0010486] [10486] Event [2297.72803,338.34433,531.198425]: 1 lost unit Bandit [f=0010514] [10514] Event [5504,368.285522,5168]: 1 finished unit Lotus [f=0010518] [10518] Event [2282.32739,338.182983,524.589355]: 1 lost unit Bandit [f=0010529] [10529] Event [2316.62183,338.638824,550.07782]: 0 lost unit Recon Commander [f=0010529] [10529] Event [2313.79785,336.760773,574.400818]: 1 lost unit Bandit [f=0010529] [10529] Event [2289.89233,338.036316,548.270996]: 1 lost unit Bandit [f=0010531] [10531] Event [2289.46777,335.25412,574.260254]: 1 lost unit Bandit [f=0010531] [10531] Event [2337.55884,336.687134,579.729797]: 1 lost unit Bandit [f=0010535] [10535] Event [2264.9292,330.123566,546.913208]: 1 lost unit Bandit [f=0010536] [10536] Event [2264.8562,328.493042,572.025024]: 1 lost unit Bandit [f=0010537] [10537] Event [2303.9668,327.294189,609.023438]: 1 lost unit Bandit [f=0010541] [10541] Event [2408,331.634399,600]: 0 lost unit Solar Collector [f=0010542] [10542] Event [2283.73779,325.276093,626.515625]: 1 lost unit Bandit [f=0010655] [10655] Event [2296,338.566589,472]: 0 lost unit Stinger [f=0010787] [10787] Event [1040,462.984619,4000]: 1 finished unit Lotus [f=0010819] [10819] Event [undefined]: beimak resigned [f=0010819] game_message: beimak has been destroyed! [f=0010819] game_message: charbonneau wins! [f=0010819] Submitting stats [f=0010819] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010819] Part| Total Time|Time of the last 0.5s [f=0010819] Draw 10204.23ms 7.88% [f=0010819] Lua::Callins::Synced 4265.65ms 67.40% [f=0010819] Lua::Callins::Unsynced 13209.55ms 11.67% [f=0010819] Lua::CollectGarbage::Synced 345.51ms 0.40% [f=0010819] Lua::CollectGarbage::Unsynced 766.71ms 0.60% [f=0010819] Misc::Profiler::AddTime 40.99ms 0.00% [f=0010819] Sim 10746.84ms 85.04% [f=0010819] [10819] Received game_message: beimak has been destroyed! [f=0010819] [10819] Received game_message: charbonneau wins! [f=0010820] [10820] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010820] [10820] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010820] [10820] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010820] [10820] Game End Stats Values: 2,2000,2000,2000,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,800,800,7.4666667,7.4666667,7.4666667,7.4666667,1200,1200,1200,1200,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010820] [10820] Game End Stats Values: 3,2330,2075,2075,2330,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,800,800,8,8,8,8,1380,1200,1200,1380,6,6.63830042,6.63830042,6,150,0,0,150,0,0,0,0,0,75,75,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010820] [10820] Game End Stats Values: 4,2480,2420,2420,2480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,800,800,8,8,8,8,1380,1200,1200,1380,6.51064062,8.93618202,8.93618202,6.51064062,225,270,270,225,0,0,0,0,75,150,150,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010820] [10820] Game End Stats Values: 5,2480,2650,2650,2480,0,0.1836545,0.1836545,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,800,800,8,8.34516048,8.34516048,8,1380,1200,1200,1380,7.91490126,11.2463036,11.2463036,7.91490126,225,390,390,225,0,0,0,0,75,260,260,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010820] [10820] Game End Stats Values: 6,2630,2795,2795,2630,0,0.63431799,0.63431799,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,800,800,8,10.4408731,10.4408731,8,1380,1200,1200,1380,9.82980156,11.774745,11.774745,9.82980156,225,465,465,225,0,0,0,0,225,330,330,225,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010820] [10820] Game End Stats Values: 7,2840,2940,2940,2840,0.95597583,7.98547411,7.98547411,0.95597583,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,800,800,10.3999996,11.9795713,11.9795713,10.3999996,1380,1200,1200,1380,11.8084316,12.2347784,12.2347784,11.8084316,225,540,540,225,0,0,0,0,435,400,400,435,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010820] [10820] Game End Stats Values: 8,3055,3125,3125,3055,7.41434765,15.054142,15.054142,7.41434765,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,800,800,15.7333336,14.1525154,14.1525154,15.7333336,1380,1200,1200,1380,12.1752586,12.2159452,12.2159452,12.1752586,300,690,690,300,0,0,0,0,575,435,435,575,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010820] [10820] Game End Stats Values: 9,3110,3125,3125,3110,22.0793972,16.476881,16.476881,22.0793972,0,0,0,0,0,0,0,0,0,0,0,0,163.485825,143.442093,143.442093,163.485825,800,800,800,800,18,14.6929655,14.6929655,18,1435,1200,1200,1435,12.7223701,11.839551,11.839551,12.7223701,300,690,690,300,150,121.999969,121.999969,150,575,435,435,575,121.999969,150,150,121.999969,0,0,0,0,150.623322,163.485825,163.485825,150.623322 [f=0010820] [10820] Game End Stats Values: 10,3365,3380,3380,3365,32.5908661,20.4044399,20.4044399,32.5908661,0,0,0,0,0,0,0,0,0,0,0,0,163.485825,143.442093,143.442093,163.485825,900,800,800,900,18,14.6629677,14.6629677,18,1590,1200,1200,1590,12.445466,13.5384588,13.5384588,12.445466,300,870,870,300,150,121.999969,121.999969,150,575,510,510,575,121.999969,150,150,121.999969,0,0,0,0,150.623322,163.485825,163.485825,150.623322 [f=0010820] [10820] Game End Stats Values: 11,3390,3635,3635,3390,51.7461433,21.4402676,21.4402676,51.7461433,0,0,0,0,0,0,0,0,0,0,0,0,198.314133,218.442215,218.442215,198.314133,1000,800,800,1000,18,14.4259453,14.4259453,18,1590,1200,1200,1590,13.0217171,14.3669558,14.3669558,13.0217171,225,1050,1050,225,150,196.999969,196.999969,150,575,585,585,575,196.999969,150,150,196.999969,0,0,0,0,225.623444,198.314133,198.314133,225.623444 [f=0010820] [10820] Game End Stats Values: 12,3390,3740,3740,3390,64.0934982,21.8828144,21.8828144,64.0934982,0,0,0,0,0,0,0,0,0,0,0,0,230.394318,218.442215,218.442215,230.394318,1000,800,800,1000,18,14.4786329,14.4786329,18,1590,1200,1200,1590,12.5678577,15.6040039,15.6040039,12.5678577,225,1155,1155,225,225,196.999969,196.999969,225,575,585,585,575,196.999969,225,225,196.999969,0,0,0,0,225.623444,230.394318,230.394318,225.623444 [f=0010820] [10820] Game End Stats Values: 13,3390,3815,3815,3390,82.5302429,22.5146236,22.5146236,82.5302429,0,0,0,0,0,0,0,0,0,0,0,0,230.394318,218.442215,218.442215,230.394318,1000,800,800,1000,18,15.9474268,15.9474268,18,1590,1200,1200,1590,12.9738197,17.1485386,17.1485386,12.9738197,225,1155,1155,225,225,196.999969,196.999969,225,575,660,660,575,196.999969,225,225,196.999969,0,0,0,0,225.623444,230.394318,230.394318,225.623444 [f=0010820] [10820] Game End Stats Values: 14,3390,3905,3905,3390,101.728714,23.0562344,23.0562344,101.728714,0,0,0,0,0,0,0,0,0,0,0,0,292.658478,218.442215,218.442215,292.658478,1000,890,890,1000,18,16.243227,16.243227,18,1590,1200,1200,1590,13.0245972,17.525507,17.525507,13.0245972,225,1155,1155,225,225,196.999969,196.999969,225,575,660,660,575,196.999969,225,225,196.999969,0,0,0,0,225.623444,292.658478,292.658478,225.623444 [f=0010820] [10820] Game End Stats Values: 15,3810,4650,4650,3810,121.391502,25.0423622,25.0423622,121.391502,0,0,0,0,0,0,0,0,0,0,0,0,292.658478,218.442215,218.442215,292.658478,1420,980,980,1420,18,21.3317223,21.3317223,18,1590,1200,1200,1590,13.0555525,17.621809,17.621809,13.0555525,225,1775,1775,225,225,196.999969,196.999969,225,575,695,695,575,196.999969,225,225,196.999969,0,0,0,0,225.623444,292.658478,292.658478,225.623444 [f=0010820] [10820] Game End Stats Values: 16,3810,4830,4830,3810,141.628769,36.2550964,36.2550964,141.628769,0,0,0,0,0,0,0,0,0,0,0,0,367.658508,274.068085,274.068085,367.658508,1420,980,980,1420,18,27.7673473,27.7673473,18,1590,1200,1200,1590,13.0938482,18.2369175,18.2369175,13.0938482,225,1850,1850,225,300,196.999969,196.999969,300,575,800,800,575,196.999969,300,300,196.999969,0,0,0,0,281.249298,367.658508,367.658508,281.249298 [f=0010820] [10820] Game End Stats Values: 17,4410,5050,5050,4410,161.911667,61.3003807,61.3003807,161.911667,0,0,0,0,0,0,0,0,0,0,0,0,442.658539,280.929657,280.929657,442.658539,1420,980,980,1420,18,34.6213837,34.6213837,18,2190,1200,1200,2190,13.0968933,19.1590881,19.1590881,13.0968933,225,2000,2000,225,375,196.999969,196.999969,375,575,870,870,575,196.999969,375,375,196.999969,0,0,0,0,288.11087,442.658539,442.658539,288.11087 [f=0010820] [10820] Game End Stats Values: 18,4660,5375,5375,4660,178.10614,93.9644699,93.9644699,178.10614,0,0,0,0,0,0,0,0,0,0,0,0,442.658539,280.929657,280.929657,442.658539,1420,980,980,1420,18,37.6897354,37.6897354,18,2190,1200,1200,2190,13.4509993,19.6670055,19.6670055,13.4509993,475,2225,2225,475,375,196.999969,196.999969,375,575,970,970,575,196.999969,375,375,196.999969,9.92908669,0,0,9.92908669,288.11087,442.658539,442.658539,288.11087 [f=0010820] [10820] Game End Stats Values: 19,5020,5525,5525,5020,195.560928,122.918747,122.918747,195.560928,0,0,0,0,0,0,0,0,0,0,0,0,442.658539,280.929657,280.929657,442.658539,1420,980,980,1420,18,34.7576294,34.7576294,18,2370,1200,1200,2370,12.9083529,19.4196854,19.4196854,12.9083529,655,2375,2375,655,375,196.999969,196.999969,375,575,970,970,575,196.999969,375,375,196.999969,9.92908669,0,0,9.92908669,288.11087,442.658539,442.658539,288.11087 [f=0010820] [10820] Game End Stats Values: 20,5095,5885,5885,5095,212.802765,151.593857,151.593857,212.802765,0,0,0,0,0,0,0,0,0,0,0,0,442.658539,280.929657,280.929657,442.658539,1420,980,980,1420,18,31.8255291,31.8255291,18,2370,1200,1200,2370,12.8941565,19.4010754,19.4010754,12.8941565,655,2735,2735,655,375,196.999969,196.999969,375,650,970,970,650,196.999969,375,375,196.999969,9.92908669,0,0,9.92908669,288.11087,442.658539,442.658539,288.11087 [f=0010820] [10820] Game End Stats Values: 21,5170,5960,5960,5170,220.925812,186.256714,186.256714,220.925812,0,0,0,0,0,0,0,0,0,0,0,0,442.658539,280.929657,280.929657,442.658539,1420,980,980,1420,18,31.275013,31.275013,18,2370,1200,1200,2370,15.0947609,19.8002567,19.8002567,15.0947609,655,2735,2735,655,375,196.999969,196.999969,375,725,1045,1045,725,196.999969,375,375,196.999969,9.92908669,0,0,9.92908669,288.11087,442.658539,442.658539,288.11087 [f=0010820] [10820] Game End Stats Values: 22,5665,6035,6035,5665,223.04599,220.242065,220.242065,223.04599,0,0,0,0,0,0,0,0,0,0,0,0,442.658539,280.929657,280.929657,442.658539,1420,980,980,1420,18,30.3241196,30.3241196,18,2370,1200,1200,2370,17.1201038,21.7976475,21.7976475,17.1201038,1005,2735,2735,1005,375,196.999969,196.999969,375,870,1120,1120,870,196.999969,375,375,196.999969,9.92908669,0,0,9.92908669,288.11087,442.658539,442.658539,288.11087 [f=0010820] [10820] Game End Stats Values: 23,5665,6455,6455,5665,225.195908,239.282257,239.282257,225.195908,0,0,0,0,0,0,0,0,0,0,0,0,442.658539,280.929657,280.929657,442.658539,1420,1070,1070,1420,19.8666668,30.981451,30.981451,19.8666668,2370,1200,1200,2370,17.6327305,24.6311054,24.6311054,17.6327305,1005,2915,2915,1005,375,196.999969,196.999969,375,870,1270,1270,870,196.999969,375,375,196.999969,9.92908669,0,0,9.92908669,288.11087,442.658539,442.658539,288.11087 [f=0010820] [10820] Game End Stats Values: 24,5585,6815,6815,5585,238.696213,245.422195,245.422195,238.696213,0,0,0,0,0,0,0,0,0,0,0,0,456.144409,816.308533,816.308533,456.144409,1420,1250,1250,1420,21.333334,33.0447578,33.0447578,21.333334,2370,1200,1200,2370,16.857502,25.5583248,25.5583248,16.857502,1005,3095,3095,1005,375,412.666595,412.666595,375,790,1270,1270,790,412.666595,375,375,412.666595,9.92908669,0,0,9.92908669,828.320557,469.63028,469.63028,828.320557 [f=0010820] [10820] Game End Stats Values: 25,3155,6260,6260,3155,252.710663,245.422195,245.422195,252.710663,0,0,0,0,0,0,0,0,1.23668611,0,0,1.23668611,1398.6145,2564.90674,2564.90674,1398.6145,1420,1520,1520,1420,16.2666664,31.4111328,31.4111328,16.2666664,235,1200,1200,235,12.4605665,25.1489983,25.1489983,12.4605665,780,2270,2270,780,1200,2536.66772,2536.66772,1200,720,1270,1270,720,3011.66772,1200,1200,3011.66772,9.92908669,0,0,9.92908669,3197.96997,1493.2959,1493.2959,3197.96997 [f=0010820] [10820] Game End Stats Values: 26,3155,6260,6260,3155,254.193939,245.422195,245.422195,254.193939,0,0,0,0,0,0,0,0,1.23668611,0,0,1.23668611,1398.6145,2564.90674,2564.90674,1398.6145,1420,1520,1520,1420,14,24.8036003,24.8036003,14,235,1200,1200,235,11.1428757,25.1490002,25.1490002,11.1428757,780,2270,2270,780,1200,2536.66772,2536.66772,1200,720,1270,1270,720,3011.66772,1200,1200,3011.66772,9.92908669,0,0,9.92908669,3197.96997,1493.2959,1493.2959,3197.96997 [f=0010864] [10864] Event [2183.72412,336.84494,790.072998]: 0 lost unit Outlaw [f=0010864] [10864] Event [1696.01843,522.570862,5100]: 1 finished unit Felon [f=0010868] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0010868] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0010868] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0010868] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0010868] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0010868] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0010868] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0010868] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0010868] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0010868] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0010868] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0010868] !transmitlobby @voice@buildUnit@reload [f=0010963] Spectator AO left the game: normal quit [f=0010963] [10963] Event [undefined]: AO quit [f=0010989] Spectator BLaNKMiND left the game: normal quit [f=0010989] [10989] Event [undefined]: BLaNKMiND quit [f=0010995] Player charbonneau left the game: normal quit [f=0010995] [10995] Event [undefined]: charbonneau quit [f=0011001] > SPRINGIE:User AO|staticantinuke|1_4||False|||RU [f=0011020] Connection attempt from AO [f=0011020] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=0011020] -> Connection established (given id 2) [f=0011027] [Game::ClientReadNet][LOGMSG] sender="AO" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=0011027] [Game::ClientReadNet][LOGMSG] sender="AO" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011039] [11039] Event [5824,393.553162,5088]: 1 finished unit Lotus [f=0011056] No clients connected, shutting down server [f=0011056] Server shutdown [f=0011115] [11115] Event [1696.01843,522.570862,5100]: 1 finished unit Thug [f=0011234] [11234] Event [5672,387.268982,5304]: 1 finished unit Wind/Tidal Generator [f=0011437] [11437] Event [5720,389.93103,5416]: 1 finished unit Wind/Tidal Generator [f=0011622] [11622] Event [5704,389.614624,5480]: 1 finished unit Wind/Tidal Generator [f=0011829] [11829] Event [5704,388.370911,5544]: 1 finished unit Wind/Tidal Generator [f=0012094] [12094] Event [5656,385.905212,5640]: 1 finished unit Wind/Tidal Generator [f=0012102] [12102] Event [1696.01843,522.570862,5100]: 1 finished unit Felon [f=0012144] [12144] Event [2744,503.962708,4456]: 1 finished unit Metal Extractor [f=0012802] [12802] Event [3240,496.762085,3736]: 1 finished unit Metal Extractor [f=0013807] [13807] Event [4296,708.438599,3160]: 1 finished unit Metal Extractor [f=0014250] [14250] Event [4552,713.588135,2904]: 1 finished unit Metal Extractor [f=0014969] [14969] Event [5544,441.797333,2920]: 1 finished unit Metal Extractor [f=0015159] Autoquit sending quit command. [f=0015159] [QuitAction] user exited to system [f=0015159] [SpringApp::Kill][1] fromRun=1 [f=0015159] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015159] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015159] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015159] [ThreadPool::SetThreadCount][2] workers=0 [f=0015159] [SpringApp::Kill][2] [f=0015159] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015159] [Game::KillLua][3] dtor=0 luaUI=0x53eb2b50 [f=0015159] Start widgetHandler:Shutdown [f=0015159] Shutdown - SaveOrderList Complete [f=0015159] Writing last game win data [f=0015159] Shutdown - SaveConfigData Complete [f=0015159] Shutdown Widget - Chili Highlight [f=0015159] Shutdown Widget - Save/Load API [f=0015159] Shutdown Widget - Draw After Chili [f=0015159] Shutdown Widget - EPIC Menu [f=0015159] Shutdown Widget - Chili Minimap [f=0015159] Shutdown Widget - Chili Widget Selector [f=0015159] Shutdown Widget - Local Team Colors [f=0015159] Shutdown Widget - Display Keys 2 [f=0015159] Shutdown Widget - Save Game Menu [f=0015159] Shutdown Widget - HealthBars [f=0015159] Shutdown Widget - Noises [f=0015159] Shutdown Widget - Unit Icons [f=0015159] Shutdown Widget - Win Counter [f=0015159] Shutdown Widget - BuildETA [f=0015159] Shutdown Widget - SpringRTS Replay Stats [f=0015159] Shutdown Widget - Modular Comm Info [f=0015159] Shutdown Widget - CameraShake [f=0015159] Shutdown Widget - Chili Economy Panel Default [f=0015159] Shutdown Widget - Chili EndGame Window [f=0015159] Shutdown Widget - Chili Nuke Warning [f=0015159] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015159] Shutdown Widget - Chili Spectator Panels [f=0015159] Shutdown Widget - Context Menu [f=0015159] Shutdown Widget - Darkening [f=0015159] Shutdown Widget - MetalFeatures (new) [f=0015159] Shutdown Widget - Grab Input [f=0015159] Input grabbing is disabled! [f=0015159] Shutdown Widget - Highlight Geos [f=0015159] Shutdown Widget - Local Widgets Config [f=0015159] Shutdown Widget - Mex Placement Handler [f=0015159] Shutdown Widget - MinimapEvents [f=0015159] Shutdown Widget - Missile Silo Range [f=0015159] Shutdown Widget - Music Player [f=0015159] Shutdown Widget - Point Tracker [f=0015159] Shutdown Widget - Showeco and Grid Drawer [f=0015159] Shutdown Widget - Stereo3D [f=0015159] Shutdown Widget - Attack AoE [f=0015159] Shutdown Widget - Map Edge Extension [f=0015159] Shutdown Widget - Selection Send [f=0015159] Shutdown Widget - LupsManager [f=0015159] Shutdown Widget - Newton Firezone [f=0015159] Shutdown Widget - Chili Pro Console [f=0015159] Shutdown Widget - Chili Crude Player List [f=0015159] Shutdown Widget - Lasso Terraform GUI [f=0015159] Shutdown Widget - Chili Framework [f=0015159] Shutdown Widget - Lups [f=0015159] Shutdown Widget - Custom Markers [f=0015159] Shutdown Widget - Chili Core Selector [f=0015159] Shutdown Widget - Pause Screen [f=0015159] Shutdown Widget - Layout Handler [f=0015159] Shutdown Widget - Persistent Build Height [f=0015159] Shutdown Widget - Text To Speech Control [f=0015159] End widgetHandler:Shutdown [f=0015159] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={314622,49606897} {int,ext,rec}Allocs={23173865,0,0} {chunk,block}Bytes={49606897,0} [f=0015159] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015159] [Game::KillLua][2] dtor=0 luaRules=0x548599d0 [f=0015159] Start gadgetHandler:Shutdown [f=0015159] Shutdown - StartSetup [f=0015159] Shutdown - UnitMorph [f=0015159] Shutdown - LupsNanoSpray [f=0015159] Shutdown - Missile Silo Controller [f=0015159] Shutdown - Modular Comm Info [f=0015159] Shutdown - Terrain Texture Handler [f=0015159] Shutdown - UnitCloakShield [f=0015159] Shutdown - Starlight Handler [f=0015159] End gadgetHandler:Shutdown [f=0015159] Start gadgetHandler:Shutdown [f=0015159] Shutdown - Save/Load [f=0015159] Shutdown - UnitMorph [f=0015159] Shutdown - Modular Comm Info [f=0015159] Shutdown - Retreat Command [f=0015159] Shutdown - Shockwaves [f=0015159] Shutdown - Teleport Throw [f=0015159] Shutdown - UnitCloakShield [f=0015159] Shutdown - Lups Cloak FX [f=0015159] Shutdown - Lups [f=0015159] Shutdown - Lups Shield [f=0015159] End gadgetHandler:Shutdown [f=0015159] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23173895,0,0} {chunk,block}Bytes={0,0} [f=0015159] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23173895,0,0} {chunk,block}Bytes={0,0} [f=0015159] [Game::KillLua][4] dtor=0 [f=0015159] [Game::~CGame][1] [f=0015159] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015159] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015159] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015159] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015159] [Game::KillLua][4] dtor=1 [f=0015159] [Game::KillMisc][1] [f=0015159] [Game::KillMisc][2] [f=0015159] [Game::KillMisc][3] [f=0015159] [Game::KillRendering][1] [f=0015159] [3DOParser::Kill] allocated 1 pieces [f=0015159] [S3OParser::Kill] allocated 278 pieces [f=0015159] [AssParser::Kill] allocated 0 pieces [f=0015159] [Game::KillInterface][1] [f=0015159] [Game::KillInterface][2] [f=0015159] [Game::KillSimulation][1] [f=0015159] [Game::KillSimulation][2] [f=0015159] [CCollisionHandler] dis-/continuous tests: 0/24721 [f=0015159] [Game::KillSimulation][3] [f=0015159] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015159] [~CPathCache(24x24)] cacheHits=78 hitPercentage=37% numHashColls=0 maxCacheSize=11 [f=0015159] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015159] [~CPathCache(48x48)] cacheHits=225 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015159] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015159] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015159] [LosHandler::Kill] raycast instance cache-{hits,misses}={4561,4890}; shared=16%; cached=32% [f=0015159] [Game::KillSimulation][4] [f=0015159] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0015159] [Game::~CGame][2] [f=0015159] [Game::~CGame][3] [f=0015159] [SpringApp::Kill][3] [f=0015159] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 158773 bytes sent 130256 bytes recv'd [f=0015159] [SpringApp::Kill][4] font=0x460e07e0 [f=0015159] [SpringApp::Kill][5] [f=0015159] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp (0x461563e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp" numZipFiles=7814 sumInflSize=694864kb sumReadTime=1536ms file="luaui/widgets/gui_chili_core_selector.lua" indx=4691 inflSize=49kb readTime=28ms file="luarules/configs/cai/unitmovetype.lua" indx=1209 inflSize=1kb readTime=26ms file="gamedata/modularcomms/legacysitedatatranslate.lua" indx=848 inflSize=3kb readTime=24ms file="gamedata/resources.lua" indx=903 inflSize=5kb readTime=24ms file="bitmaps/loadpictures/selectionkeys.png" indx=506 inflSize=2340kb readTime=24ms file="unitpics/dronefighter.png" indx=6449 inflSize=9kb readTime=17ms file="units/cloakbomb.lua" indx=6743 inflSize=2kb readTime=16ms file="luaui/images/lobbyranks/2_2.png" indx=3696 inflSize=175kb readTime=15ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=14ms file="luaui/configs/integral_menu_special_keys.lua" indx=2970 inflSize=1kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp] 30011511 bytes cached in 2673 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=11 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/trojan_hills_v05.sd7 (0x4628cf90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x46295d60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7efe7c01eef0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x46155ca0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]