[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.QkHOahAQq5/springsettings.785962.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe13c01ca70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 23860 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/785962/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 168ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451f4010] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451f4010] using game "Zero-K v1.7.9.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 284ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 587ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 662ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 52ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 723ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 157ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] izirayd was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/785962/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a0b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a0b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-1efa9a0b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a1b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-1efa9a1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (176ms, checksum fed28b1c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11400,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/785962/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51bfe920,0x5810e720}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5ac2b05dd3eacbfaef3c63bf5fc8eb57 [f=-000001] Connection attempt from dyth68 [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: dyth68 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Kingstad [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Kingstad changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={5a085b08,5a06cff8}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[Game::Load][lua{Rules,Gaia}={55dec108,58e29570}]" [f=-000001] hail to the King! [f=-000001] Allies: I choose: Recon! [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] will this be the day? [f=-000001] Allies: I choose: The Administrator! [f=-000001] !predict [f=-000001] > Team Kingstad has a 93.5% chance to win [f=-000001] > Team dyth68 has a 6.5% chance to win [f=-000001] hey! [f=-000001] sorry [f=-000001] > Game will be force started in 20 seconds [f=-000001] [0] Event [4691,399.983765,421]: 0 finished unit Recon Commander [f=-000001] [0] Event [523,399.980591,4809]: 1 finished unit Recon Commander [f=0000000] [0] Kingstad, team: 0, elo:3052 [f=0000000] [0] dyth68, team: 1, elo:2590 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [576,399.978638,4704]: 1 finished unit Rover Assembly [f=0000016] [16] Event [4712,399.978638,560]: 0 finished unit Cloakbot Factory [f=0000016] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000016] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000016] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000016] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000016] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000016] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000016] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000016] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000016] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000016] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000016] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000016] !transmitlobby @voice@buildUnit@reload [f=0000183] [183] Event [593.99231,400.623749,4703.97021]: 1 finished unit Dart [f=0000241] [241] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0000270] [270] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000360] [360] Event [408,399.978638,4856]: 1 finished unit Wind/Tidal Generator [f=0000506] [506] Event [4712,399.978638,569.599976]: 0 finished unit Conjurer [f=0000510] [510] Event [360,399.978638,4808]: 1 finished unit Wind/Tidal Generator [f=0000555] [555] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000588] [588] Event [593.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0000645] [645] Event [344,399.978638,4728]: 1 finished unit Wind/Tidal Generator [f=0000708] [708] Event [4712,399.978638,569.599976]: 0 finished unit Glaive [f=0000920] [920] Event [4712,399.978638,569.599976]: 0 finished unit Glaive [f=0001035] [1035] Event [4256,397.180176,960]: 0 finished unit Radar Tower [f=0001051] [1051] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0001132] [1132] Event [4712,399.978638,569.599976]: 0 finished unit Glaive [f=0001223] [1223] Event [593.99231,400.623749,4703.97021]: 1 finished unit Mason [f=0001262] [1262] Event [344,399.978638,4648]: 1 finished unit Wind/Tidal Generator [f=0001360] [1360] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0001622] [1622] Event [424,399.978638,4744]: 1 finished unit Solar Collector [f=0001657] [1657] Event [4712,399.978638,569.599976]: 0 finished unit Glaive [f=0001773] [1773] Event [4248,399.967957,840]: 0 finished unit Wind/Tidal Generator [f=0001888] [1888] Event [593.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0001895] [1895] Event [4904,399.775696,376]: 0 finished unit Wind/Tidal Generator [f=0002080] [2080] Event [4296,399.978638,840]: 0 finished unit Wind/Tidal Generator [f=0002105] [2105] Event [4712,399.978638,569.599976]: 0 finished unit Glaive [f=0002180] [2180] Event [496,399.978638,4720]: 1 finished unit Lotus [f=0002237] [2237] Event [4840,399.957275,312]: 0 finished unit Wind/Tidal Generator [f=0002393] [2393] Event [4712,399.978638,569.599976]: 0 finished unit Ronin [f=0002434] [2434] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0002453] [2453] Event [2406.24902,228.488998,4476.05859]: 0 lost unit Glaive [f=0002566] [2566] Event [4776,399.935913,248]: 0 finished unit Wind/Tidal Generator [f=0002602] [2602] Event [593.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0002761] [2761] Event [4712,399.978638,569.599976]: 0 finished unit Conjurer [f=0002781] [2781] Event [4635.08887,280.573334,1320.77832]: 1 lost unit Scorcher [f=0002821] [2821] Event [4712,399.967957,200]: 0 finished unit Wind/Tidal Generator [f=0002860] [2860] Event [944,393.612671,4208]: 1 finished unit Radar Tower [f=0003029] [3029] Event [593.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0003121] [3121] Event [4648,399.797058,136]: 0 finished unit Wind/Tidal Generator [f=0003146] [3146] Event [4712,399.978638,569.599976]: 0 finished unit Conjurer [f=0003170] [3170] Event [593.99231,400.623749,4703.97021]: 1 finished unit Dart [f=0003174] [3174] Event [366.698608,249.000549,3445.46606]: 0 lost unit Glaive [f=0003450] [3450] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0003521] [3521] Event [864,399.797058,4224]: 1 finished unit Lotus [f=0003522] [3522] Event [4712,399.978638,569.599976]: 0 finished unit Conjurer [f=0003607] [3607] Event [656,288.349915,2976]: 1 finished unit Radar Tower [f=0003730] [3730] Event [593.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0003769] [3769] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0003939] [3939] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0003947] [3947] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0003956] [3956] Event [4712,399.978638,569.599976]: 0 finished unit Conjurer [f=0004044] [4044] Event [4600,399.946594,152]: 0 finished unit Wind/Tidal Generator [f=0004211] [4211] Event [593.99231,400.623749,4703.97021]: 1 finished unit Mason [f=0004245] [4245] Event [4560,292.686462,2160]: 0 finished unit Radar Tower [f=0004290] [4290] Event [4696,399.978638,248]: 0 finished unit Wind/Tidal Generator [f=0004366] [4366] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0004545] [4545] Event [4744,399.978638,296]: 0 finished unit Wind/Tidal Generator [f=0004577] [4577] Event [1368,249.043274,4168]: 1 lost unit Metal Extractor [f=0004720] [4720] Event [4712,399.978638,569.599976]: 0 finished unit Scythe [f=0004732] [4732] Event [4584,163.711548,2776]: 0 lost unit Metal Extractor [f=0004800] [4800] Event [4776,399.978638,344]: 0 finished unit Wind/Tidal Generator [f=0004806] [4806] Event [1220.58569,327.023895,4577.2207]: 0 lost unit Glaive [f=0004839] [4839] Event [4588.47021,165.35704,2745.43018]: 1 lost unit Scorcher [f=0005133] [5133] Event [352,249.000549,3344]: 1 finished unit Faraday [f=0005201] [5201] Event [2064,157.527161,1136]: 0 finished unit Lotus [f=0005270] [5270] Event [4920,399.978638,488]: 0 finished unit Wind/Tidal Generator [f=0005337] [5337] Event [3856,224.241638,1632]: 0 finished unit Lotus [f=0005361] [5361] Event [360,249.235535,3160]: 1 finished unit Solar Collector [f=0005364] [5364] Event [1953.85376,157.010406,1111.19836]: 1 lost unit Dart [f=0005368] [5368] Event [593.99231,400.623749,4703.97021]: 1 finished unit Ripper [f=0005379] [5379] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0005611] [5611] Event [248,249.000549,3400]: 1 finished unit Solar Collector [f=0005633] [5633] Event [4712,249.053955,1960]: 0 finished unit Wind/Tidal Generator [f=0005652] [5652] Event [4920,399.978638,584]: 0 finished unit Wind/Tidal Generator [f=0005687] [5687] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0005773] [5773] Event [4712,399.978638,569.599976]: 0 finished unit Scythe [f=0005782] [5782] Event [2412.32935,178.428391,967.61969]: 0 lost unit Ronin [f=0005838] [5838] Event [344,249.000549,3256]: 1 finished unit Solar Collector [f=0005869] [5869] Event [4528,153.778076,2896]: 0 finished unit Lotus [f=0005904] [5904] Event [2832.90186,197.518341,969.994934]: 1 lost unit Scorcher [f=0005929] [5929] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0005963] [5963] Event [2852.40649,191.384567,1033.1814]: 0 lost unit Scythe [f=0005986] [5986] Event [4792,249.000549,1912]: 0 finished unit Wind/Tidal Generator [f=0006009] [6009] Event [4888,399.978638,536]: 0 finished unit Wind/Tidal Generator [f=0006147] [6147] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0006287] [6287] Event [593.99231,400.623749,4703.97021]: 1 finished unit Ripper [f=0006306] [6306] Event [4672,153.511047,3040]: 0 finished unit Lotus [f=0006355] [6355] Event [4872,249.000549,1864]: 0 finished unit Wind/Tidal Generator [f=0006372] [6372] Event [3582.53076,231.424301,1438.20898]: 1 lost unit Scorcher [f=0006387] [6387] Event [4840,399.978638,488]: 0 finished unit Wind/Tidal Generator [f=0006497] [6497] Event [1968,158.44574,1184]: 0 finished unit Lotus [f=0006600] [6600] Event [4760,399.978638,392]: 0 finished unit Wind/Tidal Generator [f=0006620] [6620] Event [4904,249.000549,1736]: 0 finished unit Wind/Tidal Generator [f=0006701] [6701] Event [593.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0006726] [6726] Event [4712,399.978638,569.599976]: 0 finished unit Scythe [f=0006816] [6816] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0006825] [6825] Event [4728,399.978638,344]: 0 finished unit Wind/Tidal Generator [f=0006827] [6827] Event [4584,163.822937,2776]: 0 finished unit Metal Extractor [f=0006875] [6875] Event [4904,249.000549,1656]: 0 finished unit Wind/Tidal Generator [f=0007015] [7015] Event [4712,399.978638,569.599976]: 0 finished unit Ronin [f=0007106] [7106] Event [593.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0007110] [7110] Event [4680,399.978638,296]: 0 finished unit Wind/Tidal Generator [f=0007145] [7145] Event [4920,249.01123,1576]: 0 finished unit Wind/Tidal Generator [f=0007160] [7160] Event [480,250.154114,3184]: 1 finished unit Lotus [f=0007242] [7242] Event [896,255.815125,928]: 0 finished unit Radar Tower [f=0007302] [7302] Event [4712,399.978638,569.599976]: 0 finished unit Ronin [f=0007386] [7386] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0007414] [7414] Event [4920,252.087402,1496]: 0 finished unit Wind/Tidal Generator [f=0007512] [7512] Event [593.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0007586] [7586] Event [4712,399.978638,569.599976]: 0 finished unit Ronin [f=0007645] [7645] Event [1072,243.927002,640]: 0 finished unit Lotus [f=0007647] [7647] Event [593.99231,400.623749,4703.97021]: 1 finished unit Dart [f=0007684] [7684] Event [4920,266.047668,1416]: 0 finished unit Wind/Tidal Generator [f=0007726] [7726] Event [1336,249.000549,4024]: 1 finished unit Solar Collector [f=0007872] [7872] Event [4712,399.978638,569.599976]: 0 finished unit Ronin [f=0007939] [7939] Event [4920,287.399292,1336]: 0 finished unit Wind/Tidal Generator [f=0008052] [8052] Event [593.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0008157] [8157] Event [4712,399.978638,569.599976]: 0 finished unit Ronin [f=0008162] [8162] Event [1400,249.481201,4232]: 1 finished unit Solar Collector [f=0008206] [8206] Event [4744,399.978638,440]: 0 finished unit Caretaker [f=0008239] [8239] Event [4936,300.804138,1256]: 0 finished unit Wind/Tidal Generator [f=0008283] [8283] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0008329] [8329] Event [4712,399.978638,569.599976]: 0 finished unit Ronin [f=0008346] [8346] Event [4348.69971,248.825226,1843.2782]: 1 lost unit Dart [f=0008428] [8428] Event [593.99231,400.623749,4703.97021]: 1 finished unit Mason [f=0008508] [8508] Event [4936,328.607178,1176]: 0 finished unit Wind/Tidal Generator [f=0008596] [8596] Event [1432,249.000549,4104]: 1 finished unit Solar Collector [f=0008622] [8622] Event [4712,399.978638,569.599976]: 0 finished unit Ronin [f=0008681] [8681] Event [4696,399.978638,440]: 0 finished unit Caretaker [f=0008749] [8749] Event [4570.55176,166.085098,4667.09766]: 0 finished unit Recon Commander [f=0008749] game_message: Morph complete: The Administrator lvl 1 -> The Administrator lvl 2 [f=0008749] [8749] Received game_message: Morph complete: The Administrator lvl 1 -> The Administrator lvl 2 [f=0008760] [8760] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0008762] [8762] Event [4712,399.978638,569.599976]: 0 finished unit Ronin [f=0008793] [8793] Event [4936,375.262451,1096]: 0 finished unit Wind/Tidal Generator [f=0008800] [8800] Event [520,153.265381,232]: 0 finished unit Metal Extractor [f=0008819] [8819] Event [593.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0008886] [8886] Event [2079.97095,197.505081,2810.43433]: 0 lost unit Glaive [f=0008894] [8894] Event [4576,167.823792,4720]: 0 finished unit Lotus [f=0008894] [8894] Event [3328,155.198669,4144]: 1 lost unit Lotus [f=0008982] [8982] Event [4648,399.978638,424]: 0 finished unit Caretaker [f=0008983] [8983] Event [4712,399.978638,569.599976]: 0 finished unit Glaive [f=0008996] [8996] Event [3283.70923,155.97435,4092.38159]: 1 lost unit Mason [f=0009055] [9055] Event [4712,399.978638,569.599976]: 0 finished unit Glaive [f=0009063] [9063] Event [3384,163.4552,3992]: 1 lost unit Metal Extractor [f=0009075] [9075] Event [408,155.369568,2088]: 1 finished unit Solar Collector [f=0009093] [9093] Event [4936,388.710022,1016]: 0 finished unit Wind/Tidal Generator [f=0009104] [9104] Event [3304,163.030701,3960]: 1 lost unit Solar Collector [f=0009176] [9176] Event [3176,162.419128,4120]: 1 lost unit Metal Extractor [f=0009224] [9224] Event [280,166.915894,456]: 0 finished unit Metal Extractor [f=0009252] [9252] Event [593.99231,400.623749,4703.97021]: 1 finished unit Fencer [f=0009254] [9254] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [f=0009300] [9300] Event [408,153.244019,2280]: 1 finished unit Solar Collector [f=0009313] [9313] Event [4600,399.978638,424]: 0 finished unit Caretaker [f=0009337] [9337] Event [4712,399.978638,569.599976]: 0 finished unit Glaive [f=0009438] [9438] Event [4712,399.978638,569.599976]: 0 finished unit Glaive [f=0009541] [9541] Event [4712,399.978638,569.599976]: 0 finished unit Glaive [f=0009572] [9572] Event [4952,397.489929,936]: 0 finished unit Wind/Tidal Generator [f=0009669] [9669] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [f=0009687] [9687] Event [616,399.978638,4856]: 1 finished unit Caretaker [f=0009701] [9701] Event [593.99231,400.623749,4703.97021]: 1 finished unit Fencer [f=0009705] [9705] Event [1344,249.000549,4112]: 1 finished unit Lotus [f=0009707] [9707] Event [4712,399.978638,569.599976]: 0 finished unit Ronin [f=0009759] [9759] Event [3413.25244,249.000549,4687.39795]: 0 lost unit Scythe [f=0009777] [9777] Event [4952,399.775696,856]: 0 finished unit Wind/Tidal Generator [f=0009856] [9856] Event [4712,399.978638,569.599976]: 0 finished unit Glaive [f=0009944] [9944] Event [4192,399.284363,160]: 0 finished unit Picket [f=0009972] [9972] Event [4712,399.978638,569.599976]: 0 finished unit Glaive [f=0010024] [10024] Event [4952,399.967957,776]: 0 finished unit Wind/Tidal Generator [f=0010090] [10090] Event [536,399.978638,4840]: 1 finished unit Caretaker [f=0010100] [10100] Event [4712,399.978638,569.599976]: 0 finished unit Glaive [f=0010116] [10116] Event [593.99231,400.623749,4703.97021]: 1 finished unit Fencer [f=0010147] [10147] Event [4952,399.967957,696]: 0 finished unit Wind/Tidal Generator [f=0010221] [10221] Event [4712,399.978638,569.599976]: 0 finished unit Glaive [f=0010272] [10272] Event [4968,399.946594,616]: 0 finished unit Wind/Tidal Generator [f=0010302] [10302] Event [3932.56396,172.697861,2900.49316]: 0 lost unit Ronin [f=0010351] [10351] Event [4712,399.978638,569.599976]: 0 finished unit Glaive [f=0010407] [10407] Event [4968,399.967957,536]: 0 finished unit Wind/Tidal Generator [f=0010435] [10435] Event [480,399.978638,4768]: 1 finished unit Faraday [f=0010443] [10443] Event [3773.65552,213.851837,3132.62646]: 0 lost unit Glaive [f=0010459] [10459] Event [3715.19312,228.288605,3197.8335]: 0 lost unit Glaive [f=0010481] [10481] Event [593.99231,400.623749,4703.97021]: 1 finished unit Fencer [f=0010605] [10605] Event [3721.89014,248.282959,3463.09351]: 0 lost unit Glaive [f=0010652] [10652] Event [568,153.639221,568]: 0 finished unit Stardust [f=0010656] [10656] Event [593.99231,400.623749,4703.97021]: 1 finished unit Fencer [f=0010703] [10703] Event [4712,399.978638,569.599976]: 0 finished unit Reaver [f=0010826] [10826] Event [593.99231,400.623749,4703.97021]: 1 finished unit Fencer [f=0010835] [10835] Event [4800,398.643494,816]: 0 finished unit Picket [f=0010863] [10863] Event [4968,399.807739,456]: 0 finished unit Wind/Tidal Generator [f=0010930] [10930] Event [336,157.185364,2208]: 1 finished unit Faraday [f=0011034] [11034] Event [593.99231,400.623749,4703.97021]: 1 finished unit Fencer [f=0011072] [11072] Event [4712,399.978638,569.599976]: 0 finished unit Reaver [f=0011202] [11202] Event [1584,249.01123,4304]: 1 finished unit Terraform [f=0011259] [11259] Event [593.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0011345] [11345] Event [480,153.479004,2208]: 1 finished unit Radar Tower [f=0011346] [11346] Event [4712,399.978638,569.599976]: 0 finished unit Reaver [f=0011374] [11374] Event [3154.40552,249.000549,2970.10889]: 1 lost unit Scorcher [f=0011384] [11384] Event [3126.43237,245.250046,2807.91138]: 1 lost unit Dart [f=0011447] [11447] Event [3210.37695,241.918274,2834.12671]: 1 lost unit Scorcher [f=0011474] [11474] Event [3167.20093,229.989761,2714.62671]: 1 lost unit Scorcher [f=0011482] [11482] Event [593.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0011510] [11510] Event [3156.46313,202.908508,2439.18994]: 0 lost unit Ronin [f=0011513] [11513] Event [4648,163.497925,4600]: 0 finished unit Stinger [f=0011517] [11517] Event [3231.09375,214.451218,2616.31079]: 1 lost unit Scorcher [f=0011551] [11551] Event [593.99231,400.623749,4703.97021]: 1 finished unit Dart [f=0011618] [11618] Event [4712,399.978638,569.599976]: 0 finished unit Reaver [f=0011701] [11701] Event [593.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0011843] [11843] Event [593.99231,400.623749,4703.97021]: 1 finished unit Mason [f=0011851] [11851] Event [4664,159.620667,4824]: 0 finished unit Solar Collector [f=0011913] [11913] Event [4712,399.978638,569.599976]: 0 finished unit Reaver [f=0011933] [11933] Event [3349.03223,248.622787,3064.50098]: 0 lost unit Glaive [f=0012008] [12008] Event [593.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0012024] Kingstad added point: so sick of this [f=0012074] [12074] Event [4336,393.174744,1072]: 0 finished unit Picket [f=0012093] [12093] Event [4712,155.2948,4904]: 0 finished unit Solar Collector [f=0012178] [12178] Event [593.99231,400.623749,4703.97021]: 1 finished unit Fencer [f=0012306] [12306] Event [3504,249.000549,864]: 0 finished unit Terraform [f=0012359] [12359] Event [4632,164.021301,4952]: 0 finished unit Solar Collector [f=0012385] [12385] Event [593.99231,400.623749,4703.97021]: 1 finished unit Fencer [f=0012411] [12411] Event [3462.4314,221.587433,808.743469]: 0 finished unit Terraform [f=0012577] [12577] Event [440,158.798218,584]: 0 finished unit Stinger [f=0012657] [12657] Event [416,157.131958,2192]: 1 finished unit Lotus [f=0012738] [12738] Event [593.99231,400.623749,4703.97021]: 1 finished unit Fencer [f=0012830] [12830] Event [3367.37646,246.859909,3048.26636]: 0 lost unit Ronin [f=0012881] [12881] Event [3236.10205,222.718842,3388.89307]: 1 lost unit Fencer [f=0012890] [12890] Event [4712,399.978638,569.599976]: 0 finished unit Phantom [f=0012917] [12917] Event [3391.89746,245.119293,3035.40186]: 0 lost unit Ronin [f=0012920] [12920] Event [3399.90942,241.589157,3004.7124]: 0 lost unit Ronin [f=0012952] [12952] Event [3176,160.388336,4120]: 1 finished unit Metal Extractor [f=0012980] [12980] Event [3441.55737,229.518738,2947.70874]: 0 lost unit Ronin [f=0012991] [12991] Event [593.99231,400.623749,4703.97021]: 1 finished unit Fencer [f=0013031] [13031] Event [3531.88232,241.681305,3139.37085]: 1 lost unit Scorcher [f=0013032] [13032] Event [3216.2876,248.123291,2925.93433]: 0 lost unit Ronin [f=0013165] [13165] Event [593.99231,400.623749,4703.97021]: 1 finished unit Fencer [f=0013180] [13180] Event [4712,399.978638,569.599976]: 0 finished unit Scythe [f=0013297] [13297] Event [3246.33252,162.404358,3931.16162]: 1 lost unit Dart [f=0013348] [13348] Event [3384,161.424408,3992]: 1 lost unit Metal Extractor [f=0013367] [13367] Event [593.99231,400.623749,4703.97021]: 1 finished unit Fencer [f=0013371] [13371] Event [3223.38794,159.922119,4120.57471]: 0 lost unit Glaive [f=0013391] [13391] Event [3711.54321,241.586731,3820.25122]: 1 lost unit Fencer [f=0013397] [13397] Event [3176,160.388336,4120]: 1 lost unit Metal Extractor [f=0013412] [13412] Event [3775.5686,248.677765,3693.44897]: 1 lost unit Scorcher [f=0013467] [13467] Event [4712,399.978638,569.599976]: 0 finished unit Scythe [f=0013473] [13473] Event [3739.44653,248.387344,3638.08936]: 1 lost unit Scorcher [f=0013473] [13473] Event [3459.05444,179.263596,3925.76758]: 1 lost unit Mason [f=0013520] [13520] Event [3669.80713,234.038818,3815.79614]: 1 lost unit Fencer [f=0013565] [13565] Event [593.99231,400.623749,4703.97021]: 1 finished unit Fencer [f=0013566] [13566] Event [3746.71216,246.001205,3890.77124]: 0 lost unit Glaive [f=0013576] [13576] Event [3648.88257,227.390976,3890.27466]: 0 lost unit Glaive [f=0013580] [13580] Event [3763.6665,249.050308,3611.8728]: 1 lost unit Ripper [f=0013594] [13594] Event [3723.91772,246.363876,4022.40088]: 0 lost unit Glaive [f=0013606] [13606] Event [3763.55933,248.648941,4001.92603]: 0 lost unit Glaive [f=0013621] [13621] Event [3722.00952,243.998093,4069.53516]: 0 lost unit Glaive [f=0013644] [13644] Event [3686.71753,228.396027,4102.11328]: 0 lost unit Glaive [f=0013685] [13685] Event [3741.22559,249.013,3591.22339]: 0 lost unit Reaver [f=0013697] [13697] Event [3785.63965,248.767349,3722.97559]: 1 lost unit Scorcher [f=0013754] [13754] Event [593.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0013754] [13754] Event [4712,399.978638,569.599976]: 0 finished unit Scythe [f=0013754] [13754] Event [4608,159.866333,4640]: 0 finished unit Faraday [f=0013778] [13778] Event [3813.7146,248.996948,3557.30469]: 0 lost unit Reaver [f=0013826] [13826] Event [3489.00732,227.130402,3586.91431]: 0 lost unit Ronin [f=0013874] [13874] Event [538.339294,399.978638,4366.40674]: 0 lost unit Scythe [f=0013897] hello [f=0013923] [13923] Event [3950.6875,249.000549,3754.02441]: 1 lost unit Fencer [f=0013935] [13935] Event [3881.19702,246.013794,3500.4668]: 0 lost unit Reaver [f=0013939] [13939] Event [593.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0013954] [13954] Event [3630.46436,240.650421,3622.45996]: 0 lost unit Ronin [f=0014026] [14026] Event [4712,399.978638,569.599976]: 0 finished unit Scythe [f=0014027] [14027] Event [3681.12939,248.58342,3504.53833]: 0 lost unit Reaver [f=0014073] [14073] Event [4584,158.808899,4872]: 0 finished unit Solar Collector [f=0014084] [14084] Event [593.99231,400.623749,4703.97021]: 1 finished unit Dart [f=0014104] [14104] Event [4712,399.978638,569.599976]: 0 finished unit Glaive [f=0014128] [14128] Event [480,160.058594,640]: 0 finished unit Faraday [f=0014149] [14149] Event [3953.69971,249.76619,3610.5874]: 1 lost unit Scorcher [f=0014163] [14163] Event [4712,399.978638,569.599976]: 0 finished unit Glaive [f=0014206] afk com [f=0014219] [14219] Event [4712,399.978638,569.599976]: 0 finished unit Glaive [f=0014235] [14235] Event [593.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0014327] [14327] Event [160,148.245239,624]: 0 lost unit Radar Tower [f=0014335] [14335] Event [4712,399.978638,569.599976]: 0 finished unit Imp [f=0014357] [14357] Event [146.897583,133.980469,831.930908]: 1 lost unit Recon Commander [f=0014375] [14375] Event [593.99231,400.623749,4703.97021]: 1 finished unit Mason [f=0014418] [14418] Event [4856,158.552551,4600]: 0 finished unit Solar Collector [f=0014454] [14454] Event [4074.31519,245.735168,4442.64697]: 1 lost unit Fencer [f=0014474] [14474] Event [4712,399.978638,569.599976]: 0 finished unit Imp [f=0014589] [14589] Event [4113.87451,247.311325,4399.34814]: 1 lost unit Fencer [f=0014613] [14613] Event [593.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0014614] [14614] Event [4712,399.978638,569.599976]: 0 finished unit Imp [f=0014672] [14672] Event [4904,155.220032,4680]: 0 finished unit Solar Collector [f=0014678] [14678] Event [4712,399.978638,569.599976]: 0 finished unit Glaive [f=0014749] [14749] Event [4712,399.978638,569.599976]: 0 finished unit Glaive [f=0014815] [14815] Event [4712,399.978638,569.599976]: 0 finished unit Glaive [f=0014865] [14865] Event [4824,161.575317,4728]: 0 finished unit Solar Collector [f=0014874] [14874] Event [593.99231,400.623749,4703.97021]: 1 finished unit Fencer [f=0014884] [14884] Event [4712,399.978638,569.599976]: 0 finished unit Glaive [f=0014941] [14941] Event [4712,399.978638,569.599976]: 0 finished unit Glaive [f=0014956] [14956] Event [3994.68799,184.560822,3103.75293]: 1 lost unit Scorcher [f=0015031] [15031] Event [4712,399.978638,569.599976]: 0 finished unit Sling [f=0015130] [15130] Event [593.99231,400.623749,4703.97021]: 1 finished unit Fencer [f=0015147] [15147] Event [4712,399.978638,569.599976]: 0 finished unit Sling [f=0015183] [15183] Event [4084.74756,183.351639,3261.30151]: 1 lost unit Fencer [f=0015185] [15185] Event [4776,165.933228,4648]: 0 finished unit Solar Collector [f=0015202] [15202] Event [3416,249.000549,808]: 0 finished unit Geothermal Generator [f=0015251] [15251] Event [4712,399.978638,569.599976]: 0 finished unit Sling [f=0015277] [15277] Event [4198.79395,166.54007,3148.70386]: 0 lost unit Reaver [f=0015340] [15340] Event [4712,399.978638,569.599976]: 0 finished unit Sling [f=0015395] [15395] Event [593.99231,400.623749,4703.97021]: 1 finished unit Fencer [f=0015430] [15430] Event [4712,399.978638,569.599976]: 0 finished unit Sling [f=0015462] [15462] Event [3479.63623,245.169922,3424.37915]: 1 lost unit Fencer [f=0015508] [15508] Event [4712,399.978638,569.599976]: 0 finished unit Ronin [f=0015547] [15547] Event [3475.479,241.3741,3457.07275]: 1 lost unit Fencer [f=0015583] [15583] Event [4712,399.978638,569.599976]: 0 finished unit Ronin [f=0015589] [15589] Event [3914.14819,191.042725,3071.90503]: 1 lost unit Scorcher [f=0015590] [15590] Event [3791.6958,191.249146,2938.74805]: 0 lost unit Glaive [f=0015623] [15623] Event [3355.02539,245.238266,3293.04126]: 1 lost unit Fencer [f=0015631] [15631] Event [3492.4834,246.668381,3411.56592]: 1 lost unit Fencer [f=0015656] [15656] Event [3573.09106,240.562912,3163.97852]: 1 lost unit Fencer [f=0015658] [15658] Event [4712,399.978638,569.599976]: 0 finished unit Ronin [f=0015658] [15658] Event [3777.04004,220.474869,3201.54395]: 0 lost unit Glaive [f=0015665] [15665] Event [593.99231,400.623749,4703.97021]: 1 finished unit Fencer [f=0015679] [15679] Event [3939.27466,198.913513,3203.51343]: 0 lost unit Glaive [f=0015695] [15695] Event [3744.8269,226.117004,3214.7168]: 1 lost unit Fencer [f=0015699] [15699] Event [4020.31714,192.536591,3247.3645]: 0 lost unit Imp [f=0015733] [15733] Event [4712,399.978638,569.599976]: 0 finished unit Ronin [f=0015740] [15740] Event [undefined]: dyth68 resigned [f=0015740] game_message: dyth68 has been destroyed! [f=0015740] game_message: Kingstad wins! [f=0015740] Submitting stats [f=0015740] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015740] Part| Total Time|Time of the last 0.5s [f=0015740] Draw 18510.80ms 9.39% [f=0015740] Lua::Callins::Synced 11726.81ms 43.56% [f=0015740] Lua::Callins::Unsynced 21282.69ms 9.39% [f=0015740] Lua::CollectGarbage::Synced 633.17ms 0.90% [f=0015740] Lua::CollectGarbage::Unsynced 1279.30ms 4.60% [f=0015740] Misc::Profiler::AddTime 77.62ms 0.00% [f=0015740] Sim 32201.33ms 79.42% [f=0015740] [15740] Received game_message: dyth68 has been destroyed! [f=0015740] [15740] Received game_message: Kingstad wins! [f=0015741] [15741] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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34,6305,11725,6305,11725,735.418701,1488.89917,735.418701,1488.89917,0,0,0,0,0,0,0,0,306.523895,40.8078308,306.523895,40.8078308,4362.57373,5001.93652,4362.57373,5001.93652,1200,2490,1200,2490,28.6889896,100.083076,28.6889896,100.083076,1325,3115,1325,3115,21.0482521,47.0921059,21.0482521,47.0921059,2410,3320,2410,3320,3470.33325,4712.66699,3470.33325,4712.66699,1370,2800,1370,2800,4712.66699,3568.83325,4712.66699,3568.83325,186.499283,399.071014,186.499283,399.071014,5252.21436,4887.18066,5252.21436,4887.18066 [f=0015741] [15741] Game End Stats Values: 35,6315,12605,6315,12605,785.139465,1610.90442,785.139465,1610.90442,0,0,0,0,0,0,0,0,340.522858,40.8078308,340.522858,40.8078308,4571.83936,5260.7749,4571.83936,5260.7749,1200,2490,1200,2490,28.1969223,102.201538,28.1969223,102.201538,1325,3115,1325,3115,21.3147202,52.1337547,21.3147202,52.1337547,2420,3560,2420,3560,3690.33325,4982.66699,3690.33325,4982.66699,1370,3440,1370,3440,4982.66699,3788.83325,4982.66699,3788.83325,186.499283,549.068665,186.499283,549.068665,5511.05273,5107.18066,5511.05273,5107.18066 [f=0015741] [15741] Game End Stats Values: 36,5625,12870,5625,12870,825.979004,1754.66528,825.979004,1754.66528,0,0,0,0,0,0,0,0,371.437805,40.8078308,371.437805,40.8078308,5156.31787,6305.19336,5156.31787,6305.19336,1200,2490,1200,2490,26.197031,105.757309,26.197031,105.757309,1325,3115,1325,3115,20.7226315,53.5841255,20.7226315,53.5841255,1730,3825,1730,3825,4005.33325,5952.66699,4005.33325,5952.66699,1370,3440,1370,3440,5952.66699,4103.83301,5952.66699,4103.83301,186.499283,696.086609,186.499283,696.086609,6581.46191,5707.07324,6581.46191,5707.07324 [f=0015789] [15789] Event [4219.81348,166.679688,3363.10889]: 1 lost unit Ripper [f=0015809] [15809] Event [4712,399.978638,569.599976]: 0 finished unit Ronin [f=0015882] Spectator dyth68 left the game: normal quit [f=0015882] [15882] Event [undefined]: dyth68 quit [f=0015884] [15884] Event [4712,399.978638,569.599976]: 0 finished unit Ronin [f=0015910] Player Kingstad left the game: normal quit [f=0015910] [15910] Event [undefined]: Kingstad quit [f=0015916] No clients connected, shutting down server [f=0015916] Server shutdown [f=0015959] [15959] Event [4712,399.978638,569.599976]: 0 finished unit Ronin [f=0016034] [16034] Event [4712,399.978638,569.599976]: 0 finished unit Ronin [f=0016109] [16109] Event [4712,399.978638,569.599976]: 0 finished unit Ronin [f=0016184] [16184] Event [4712,399.978638,569.599976]: 0 finished unit Ronin [f=0016258] [16258] Event [4712,399.978638,569.599976]: 0 finished unit Ronin [f=0016333] [16333] Event [4712,399.978638,569.599976]: 0 finished unit Ronin [f=0016408] [16408] Event [4712,399.978638,569.599976]: 0 finished unit Ronin [f=0016483] [16483] Event [4712,399.978638,569.599976]: 0 finished unit Ronin [f=0016545] [16545] Event [3832,290.518188,696]: 0 finished unit Energy Pylon [f=0016558] [16558] Event [4712,399.978638,569.599976]: 0 finished unit Ronin [f=0017291] [17291] Event [4600,395.172119,920]: 0 finished unit Energy Pylon [f=0019255] Autoquit sending quit command. [f=0019255] [QuitAction] user exited to system [f=0019255] [SpringApp::Kill][1] fromRun=1 [f=0019255] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019255] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019255] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019255] [ThreadPool::SetThreadCount][2] workers=0 [f=0019255] [SpringApp::Kill][2] [f=0019255] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019255] [Game::KillLua][3] dtor=0 luaUI=0x5158f9b0 [f=0019255] Start widgetHandler:Shutdown [f=0019255] Shutdown - SaveOrderList Complete [f=0019255] Writing last game win data [f=0019255] Shutdown - SaveConfigData Complete [f=0019255] Shutdown Widget - Save/Load API [f=0019255] Shutdown Widget - Chili Highlight [f=0019255] Shutdown Widget - Draw After Chili [f=0019255] Shutdown Widget - EPIC Menu [f=0019255] Shutdown Widget - Chili Widget Selector [f=0019255] Shutdown Widget - Chili Minimap [f=0019255] Shutdown Widget - Local Team Colors [f=0019255] Shutdown Widget - Display Keys 2 [f=0019255] Shutdown Widget - Save Game Menu [f=0019255] Shutdown Widget - Unit Icons [f=0019255] Shutdown Widget - Noises [f=0019255] Shutdown Widget - HealthBars [f=0019255] Shutdown Widget - Win Counter [f=0019255] Shutdown Widget - SpringRTS Replay Stats [f=0019255] Shutdown Widget - BuildETA [f=0019255] Shutdown Widget - Modular Comm Info [f=0019255] Shutdown Widget - Stereo3D [f=0019255] Shutdown Widget - Showeco and Grid Drawer [f=0019255] Shutdown Widget - Point Tracker [f=0019255] Shutdown Widget - Music Player [f=0019255] Shutdown Widget - Missile Silo Range [f=0019255] Shutdown Widget - MinimapEvents [f=0019255] Shutdown Widget - Mex Placement Handler [f=0019255] Shutdown Widget - Local Widgets Config [f=0019255] Shutdown Widget - Highlight Geos [f=0019255] Shutdown Widget - Grab Input [f=0019255] Input grabbing is disabled! [f=0019255] Shutdown Widget - MetalFeatures (new) [f=0019255] Shutdown Widget - Darkening [f=0019255] Shutdown Widget - Context Menu [f=0019255] Shutdown Widget - Chili Spectator Panels [f=0019255] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019255] Shutdown Widget - Chili Nuke Warning [f=0019255] Shutdown Widget - Chili EndGame Window [f=0019255] Shutdown Widget - Chili Economy Panel Default [f=0019255] Shutdown Widget - CameraShake [f=0019255] Shutdown Widget - Attack AoE [f=0019255] Shutdown Widget - Map Edge Extension [f=0019255] Shutdown Widget - Selection Send [f=0019255] Shutdown Widget - LupsManager [f=0019255] Shutdown Widget - Newton Firezone [f=0019255] Shutdown Widget - Chili Crude Player List [f=0019255] Shutdown Widget - Chili Pro Console [f=0019255] Shutdown Widget - Lasso Terraform GUI [f=0019255] Shutdown Widget - Lups [f=0019255] Shutdown Widget - Chili Framework [f=0019255] Shutdown Widget - Chili Core Selector [f=0019255] Shutdown Widget - Custom Markers [f=0019255] Shutdown Widget - Pause Screen [f=0019255] Shutdown Widget - Text To Speech Control [f=0019255] Shutdown Widget - Persistent Build Height [f=0019255] Shutdown Widget - Layout Handler [f=0019255] End widgetHandler:Shutdown [f=0019255] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={341706,53717237} {int,ext,rec}Allocs={28144467,0,0} {chunk,block}Bytes={53717237,0} [f=0019255] [Game::KillLua][1] dtor=0 luaGaia=0x5810e720 [f=0019255] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={273914,48184309} {int,ext,rec}Allocs={28144469,0,0} {chunk,block}Bytes={48184309,0} [f=0019255] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={273914,48184309} {int,ext,rec}Allocs={28144469,0,0} {chunk,block}Bytes={48184309,0} [f=0019255] [Game::KillLua][2] dtor=0 luaRules=0x51bfe920 [f=0019255] Start gadgetHandler:Shutdown [f=0019255] Shutdown - StartSetup [f=0019255] Shutdown - UnitMorph [f=0019255] Shutdown - LupsNanoSpray [f=0019255] Shutdown - Missile Silo Controller [f=0019255] Shutdown - Modular Comm Info [f=0019255] Shutdown - Terrain Texture Handler [f=0019255] Shutdown - UnitCloakShield [f=0019255] Shutdown - Starlight Handler [f=0019255] End gadgetHandler:Shutdown [f=0019255] Start gadgetHandler:Shutdown [f=0019255] Shutdown - Save/Load [f=0019255] Shutdown - UnitMorph [f=0019255] Shutdown - Modular Comm Info [f=0019255] Shutdown - Retreat Command [f=0019255] Shutdown - Shockwaves [f=0019255] Shutdown - Teleport Throw [f=0019255] Shutdown - UnitCloakShield [f=0019255] Shutdown - Lups Cloak FX [f=0019255] Shutdown - Lups [f=0019255] Shutdown - Lups Shield [f=0019255] End gadgetHandler:Shutdown [f=0019255] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28144571,0,0} {chunk,block}Bytes={0,0} [f=0019255] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28144571,0,0} {chunk,block}Bytes={0,0} [f=0019255] [Game::KillLua][4] dtor=0 [f=0019255] [Game::~CGame][1] [f=0019255] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019255] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019255] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019255] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019255] [Game::KillLua][4] dtor=1 [f=0019255] [Game::KillMisc][1] [f=0019255] [Game::KillMisc][2] [f=0019255] [Game::KillMisc][3] [f=0019255] [Game::KillRendering][1] [f=0019255] [3DOParser::Kill] allocated 37 pieces [f=0019255] [S3OParser::Kill] allocated 435 pieces [f=0019255] [AssParser::Kill] allocated 30 pieces [f=0019255] [Game::KillInterface][1] [f=0019255] [Game::KillInterface][2] [f=0019255] [Game::KillSimulation][1] [f=0019255] [Game::KillSimulation][2] [f=0019255] [CCollisionHandler] dis-/continuous tests: 37/147991 [f=0019255] [Game::KillSimulation][3] [f=0019255] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019255] [~CPathCache(20x20)] cacheHits=143 hitPercentage=34% numHashColls=0 maxCacheSize=24 [f=0019255] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019255] [~CPathCache(40x40)] cacheHits=260 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019255] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019255] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019255] [LosHandler::Kill] raycast instance cache-{hits,misses}={10192,19587}; shared=3%; cached=32% [f=0019255] [Game::KillSimulation][4] [f=0019255] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0019255] [Game::~CGame][2] [f=0019255] [Game::~CGame][3] [f=0019255] [SpringApp::Kill][3] [f=0019255] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 203697 bytes sent 216165 bytes recv'd [f=0019255] [SpringApp::Kill][4] font=0x4517b7e0 [f=0019255] [SpringApp::Kill][5] [f=0019255] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp (0x451fc9b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp" numZipFiles=7814 sumInflSize=694864kb sumReadTime=1531ms file="luaui/widgets/gui_chili_core_selector.lua" indx=4691 inflSize=49kb readTime=39ms file="bitmaps/loadpictures/windgen.png" indx=510 inflSize=2589kb readTime=35ms file="unittextures/factoryveh1.png" indx=7185 inflSize=1077kb readTime=23ms file="gamedata/resources.lua" indx=903 inflSize=5kb readTime=21ms file="units/amphassault.lua" indx=6690 inflSize=5kb readTime=19ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=14ms file="luaai.lua" indx=1187 inflSize=1kb readTime=12ms file="bitmaps/gpl/explosion2/exp00_4.tga" indx=429 inflSize=16kb readTime=11ms file="bitmaps/gpl/wakelarge.png" indx=476 inflSize=124kb readTime=11ms file="unitpics/cloakassault.png" indx=6392 inflSize=11kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp] 33749147 bytes cached in 2704 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x452f2140) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x45316790) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7fe13c01eef0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 231326 bytes cached in 72 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x451f8aa0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]