[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.XCnMxGDl45/springsettings.785582.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6b4801ca70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 23882 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/785582/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 164ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45860fb0] using map "Fifteen Platforms v1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fifteen Platforms v1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45860fb0] using game "Zero-K v1.7.9.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 97ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 554ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 627ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 683ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 101ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: Void Handler LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: fog_layer LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Void Handler >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: fog_layer >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 129ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] OrangeSky was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/785582/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 27 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=525fbcc1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=efc5c1eb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=ecab0f9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=50f032b3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=50f032b3 file="cache/104dev-maintenance/paths/Fifteen Platforms v1.pe-50f032b3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=525fbcc1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=efc5c1eb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=ecab0f9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=50f032c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=50f032c3 file="cache/104dev-maintenance/paths/Fifteen Platforms v1.pe2-50f032c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (285ms, checksum 5ac71e83)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11402,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/785582/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2eca9be5e99f748da3ebf62e11c5724bec61f88d11d20bfa995d3dea189299e8605d1b536532dab7956c787d67075359159ccbcb297690bacd374f47fc85b47a" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=26b7fa84b96a9958269a2df4c8b627871085d5ef9e5261775d7ab5715898ee75756c7650637a5a410cbd0b293941c4a5ff7e0c8c2535af04a7f9f0eae4cc1d00]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=340f23ffac54079f38fd65be964af8fd6880cd74bdaba356464f313afc18dccf04061683ed5baf2c430ea67e22f027539f82585ade0c9e691eec1a229f458990]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53f53ff0,0x5320d5e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 115eaf5d9e6523b0f857005248b97af0 [f=-000001] Connection attempt from Kingstad [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Kingstad changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Anir [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Anir changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2eca9be5e99f748da3ebf62e11c5724bec61f88d11d20bfa995d3dea189299e8605d1b536532dab7956c787d67075359159ccbcb297690bacd374f47fc85b47a" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2eca9be5e99f748da3ebf62e11c5724bec61f88d11d20bfa995d3dea189299e8605d1b536532dab7956c787d67075359159ccbcb297690bacd374f47fc85b47a" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Topkack with number 2 to team 0 [f=-000001] > SPRINGIE:User Topkack|energysolar|5_5||False|MC|Federation|DE [f=-000001] Connection attempt from Topkack [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Topkack" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2eca9be5e99f748da3ebf62e11c5724bec61f88d11d20bfa995d3dea189299e8605d1b536532dab7956c787d67075359159ccbcb297690bacd374f47fc85b47a" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Topkack" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=26b7fa84b96a9958269a2df4c8b627871085d5ef9e5261775d7ab5715898ee75756c7650637a5a410cbd0b293941c4a5ff7e0c8c2535af04a7f9f0eae4cc1d00]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=340f23ffac54079f38fd65be964af8fd6880cd74bdaba356464f313afc18dccf04061683ed5baf2c430ea67e22f027539f82585ade0c9e691eec1a229f458990]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[Game::Load][lua{Rules,Gaia}={4e81fc48,51cf1740}]" [f=-000001] Allies: I choose: The Administrator! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=26b7fa84b96a9958269a2df4c8b627871085d5ef9e5261775d7ab5715898ee75756c7650637a5a410cbd0b293941c4a5ff7e0c8c2535af04a7f9f0eae4cc1d00]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=340f23ffac54079f38fd65be964af8fd6880cd74bdaba356464f313afc18dccf04061683ed5baf2c430ea67e22f027539f82585ade0c9e691eec1a229f458990]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[Game::Load][lua{Rules,Gaia}={6f635278,6f633640}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Topkack" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=26b7fa84b96a9958269a2df4c8b627871085d5ef9e5261775d7ab5715898ee75756c7650637a5a410cbd0b293941c4a5ff7e0c8c2535af04a7f9f0eae4cc1d00]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Topkack" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=340f23ffac54079f38fd65be964af8fd6880cd74bdaba356464f313afc18dccf04061683ed5baf2c430ea67e22f027539f82585ade0c9e691eec1a229f458990]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Topkack" string="[Game::Load][lua{Rules,Gaia}={7963ed10,4f64a8f0}]" [f=-000001] wth this map is in the 1v1 pool [f=-000001] aqua decided to "yolo" [f=-000001] and see how it goes [f=-000001] hm [f=-000001] > Game will be force started in 60 seconds [f=-000001] drunken aqua [f=-000001] [0] Event [5109,297.054016,5007]: 0 finished unit Engineer Commander [f=-000001] [0] Event [975,297.056091,1076]: 1 finished unit Recon Commander [f=0000000] [0] Kingstad, team: 1, elo:3090 [f=0000000] [0] Anir, team: 0, elo:2737 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [968,297.052765,968]: 1 finished unit Gunship Plant [f=0000016] [16] Event [5112,297.052765,4920]: 0 finished unit Gunship Plant [f=0000016] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0000016] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0000016] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0000016] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0000016] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0000016] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0000016] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0000016] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0000016] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0000016] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0000016] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0000016] !transmitlobby @voice@buildUnit@reload [f=0000241] [241] Event [1096,297.052765,1096]: 1 finished unit Metal Extractor [f=0000255] [255] Event [5048,297.052765,5048]: 0 finished unit Metal Extractor [f=0000374] [374] Event [5128,297.052765,5080]: 0 finished unit Wind/Tidal Generator [f=0000616] [616] Event [600,297.052765,1096]: 1 finished unit Metal Extractor [f=0000735] [735] Event [600,297.052765,1048]: 1 finished unit Wind/Tidal Generator [f=0000825] [825] Event [5544,297.052765,5048]: 0 finished unit Metal Extractor [f=0000862] [862] Event [5112.00146,317.937042,4919]: 0 finished unit Locust [f=0000945] [945] Event [969,317.937042,968]: 1 finished unit Locust [f=0001050] [1050] Event [648,297.052765,1048]: 1 finished unit Wind/Tidal Generator [f=0001244] [1244] Event [648,297.052765,1000]: 1 finished unit Wind/Tidal Generator [f=0001395] [1395] Event [5048,297.052765,5544]: 0 finished unit Metal Extractor [f=0001511] [1511] Event [969,317.937042,968]: 1 finished unit Locust [f=0001622] [1622] Event [5080,297.052765,5480]: 0 finished unit Wind/Tidal Generator [f=0001664] [1664] Event [5112.00146,317.937042,4919]: 0 finished unit Locust [f=0001757] [1757] Event [5080,297.052765,5400]: 0 finished unit Wind/Tidal Generator [f=0001899] [1899] Event [5080,297.052765,5304]: 0 finished unit Wind/Tidal Generator [f=0001931] [1931] Event [1096,297.052765,600]: 1 finished unit Metal Extractor [f=0002051] [2051] Event [5080,297.052765,5208]: 0 finished unit Wind/Tidal Generator [f=0002105] [2105] Event [1016,297.052765,616]: 1 finished unit Wind/Tidal Generator [f=0002205] [2205] Event [5144,297.052765,5160]: 0 finished unit Wind/Tidal Generator [f=0002285] [2285] Event [952,297.052765,680]: 1 finished unit Wind/Tidal Generator [f=0002467] [2467] Event [969,317.937042,968]: 1 finished unit Wasp [f=0002684] [2684] Event [5112.00146,317.937042,4919]: 0 finished unit Locust [f=0002685] [2685] Event [4928,297.052765,5168]: 0 finished unit Lotus [f=0003006] [3006] Event [1040,297.052765,1056]: 1 finished unit Lotus [f=0003007] [3007] Event [5080,297.052765,5480]: 0 lost unit Wind/Tidal Generator [f=0003102] [3102] Event [5048,297.052765,5544]: 0 lost unit Metal Extractor [f=0003117] [3117] Event [880,297.052765,848]: 1 finished unit Lotus [f=0003160] [3160] Event [5098.71826,402.905121,5479.51758]: 1 lost unit Locust [f=0003197] [Game::ClientReadNet] added new player katastrophe with number 3 to team 0 [f=0003197] > SPRINGIE:User katastrophe|vehsupport|7_6|donator_1|False|MC|Federation|DE [f=0003225] Connection attempt from katastrophe [f=0003225] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=0003225] -> Connection established (given id 3) [f=0003230] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2eca9be5e99f748da3ebf62e11c5724bec61f88d11d20bfa995d3dea189299e8605d1b536532dab7956c787d67075359159ccbcb297690bacd374f47fc85b47a" [f=0003230] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003472] [3472] Event [969,317.937042,968]: 1 finished unit Wasp [f=0003498] [3498] Event [5112.00146,317.937042,4919]: 0 finished unit Trident [f=0003838] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=26b7fa84b96a9958269a2df4c8b627871085d5ef9e5261775d7ab5715898ee75756c7650637a5a410cbd0b293941c4a5ff7e0c8c2535af04a7f9f0eae4cc1d00]" [f=0003865] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=340f23ffac54079f38fd65be964af8fd6880cd74bdaba356464f313afc18dccf04061683ed5baf2c430ea67e22f027539f82585ade0c9e691eec1a229f458990]" [f=0003865] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[Game::Load][lua{Rules,Gaia}={8da93c40,8da90be0}]" [f=0004185] [4185] Event [5272,376.451874,3800]: 0 finished unit Metal Extractor [f=0004230] [4230] Event [5112.00146,317.937042,4919]: 0 finished unit Wasp [f=0004235] [4235] Event [888,297.052765,3608]: 1 finished unit Metal Extractor [f=0004290] [4290] Event [969,317.937042,968]: 1 finished unit Trident [f=0004440] [4440] Event [912,297.052765,3504]: 1 finished unit Lotus [f=0004627] [4627] Event [816,297.052765,3536]: 1 finished unit Lotus [f=0004634] [4634] Event [680,297.052765,1112]: 1 finished unit Wind/Tidal Generator [f=0004754] [4754] Event [776,297.052765,1112]: 1 finished unit Wind/Tidal Generator [f=0004831] [4831] Event [5272,376.451874,3800]: 0 lost unit Metal Extractor [f=0004905] [4905] Event [872,297.052765,1112]: 1 finished unit Wind/Tidal Generator [f=0005013] [5013] Event [888,297.052765,4008]: 1 finished unit Metal Extractor [f=0005409] [5409] Event [969,317.937042,968]: 1 finished unit Trident [f=0005431] [5431] Event [912,297.052765,3840]: 1 finished unit Lotus [f=0005445] [5445] Event [1032,297.052765,1112]: 1 finished unit Wind/Tidal Generator [f=0005762] [5762] Event [904,297.052765,3544]: 1 finished unit Wind/Tidal Generator [f=0005975] [5975] Event [952,297.052765,3624]: 1 finished unit Solar Collector [f=0006214] [6214] Event [288,297.052765,1488]: 1 finished unit Radar Tower [f=0006273] [6273] Event [872,297.052765,3672]: 1 finished unit Solar Collector [f=0006481] [6481] Event [824,297.052765,3592]: 1 finished unit Solar Collector [f=0006515] [6515] Event [969,317.937042,968]: 1 finished unit Trident [f=0006633] [6633] Event [968,297.052765,1112]: 1 finished unit Wind/Tidal Generator [f=0006696] [6696] Event [840,297.052765,3832]: 1 finished unit Solar Collector [f=0006916] [6916] Event [904,297.052765,3944]: 1 finished unit Solar Collector [f=0007104] [7104] Event [952,297.052765,4024]: 1 finished unit Solar Collector [f=0007276] [7276] Event [872,297.052765,4072]: 1 finished unit Solar Collector [f=0007279] lag [f=0007279] 20 sec already [f=0007284] ... [f=0007419] [7419] Event [824,297.052765,3992]: 1 finished unit Solar Collector [f=0007430] [7430] Event [3051.44092,371.222137,4659.32959]: 0 lost unit Trident [f=0007430] Topkack added point: good unit air [f=0007440] [7440] Event [969,317.937042,968]: 1 finished unit Harpy [f=0007515] [7515] Event [1472,376.451874,1760]: 1 finished unit Radar Tower [f=0007544] oh I see [f=0007560] Kingstad paused the game [f=0007560] Topkack added point: ai* [f=0007560] srz [f=0007560] lag, was gone for over a minute [f=0007560] anything you can do`? [f=0007560] Topkack added point: zoom out WTF [f=0007560] i am back, but well the game is kinda over [f=0007560] might as well play it out [f=0007560] duno how much you kept playing... [f=0007560] ok [f=0007560] Kingstad unpaused the game [f=0008007] [8007] Event [1048,297.052765,3864]: 1 finished unit Razor [f=0008070] [8070] Event [5272,376.451874,3800]: 0 finished unit Metal Extractor [f=0008174] [8174] Event [5112.00146,317.937042,4919]: 0 finished unit Trident [f=0008310] [8310] Event [888,376.451874,2344]: 1 finished unit Metal Extractor [f=0008355] [8355] Event [969,317.937042,968]: 1 finished unit Harpy [f=0008384] [8384] Event [5264,376.451874,3744]: 0 finished unit Lotus [f=0008646] [8646] Event [5112.00146,317.937042,4919]: 0 finished unit Trident [f=0008784] [8784] Event [904,376.451874,2280]: 1 finished unit Solar Collector [f=0009014] [9014] Event [952,376.451874,2360]: 1 finished unit Solar Collector [f=0009089] [9089] Event [5352,376.451874,3768]: 0 finished unit Solar Collector [f=0009220] [9220] Event [5112.00146,317.937042,4919]: 0 finished unit Wasp [f=0009248] [9248] Event [2424,297.052765,2344]: 1 finished unit Razor [f=0009270] [9270] Event [969,317.937042,968]: 1 finished unit Harpy [f=0009285] [9285] Event [2963.16333,393.529175,2011.94214]: 0 lost unit Locust [f=0009330] [9330] Event [2839.03662,395.249054,2361.88696]: 0 lost unit Locust [f=0009359] [9359] Event [872,376.451874,2408]: 1 finished unit Solar Collector [f=0009446] [9446] Event [2344,297.052765,2648]: 1 finished unit Metal Extractor [f=0009493] yeah is over.... [f=0009618] [9618] Event [3068.21509,21.7672405,3538.80713]: 0 lost unit Locust [f=0009678] [9678] Event [2040,297.052765,2344]: 1 finished unit Metal Extractor [f=0009684] [9684] Event [824,376.451874,2328]: 1 finished unit Solar Collector [f=0009777] [9777] Event [3791.1499,410.260712,3681.19995]: 0 lost unit Trident [f=0009822] [9822] Event [5048,297.052765,5544]: 0 finished unit Metal Extractor [f=0009948] [9948] Event [2344,297.052765,2040]: 1 finished unit Metal Extractor [f=0010004] [10004] Event [969,317.937042,968]: 1 finished unit Wasp [f=0010047] [10047] Event [848,376.451874,2256]: 1 finished unit Lotus [f=0010109] [10109] Event [5064,561.743164,3576]: 0 finished unit Razor [f=0010210] [10210] Event [2648,297.052765,2344]: 1 finished unit Metal Extractor [f=0010397] [10397] Event [800,376.451874,2240]: 1 finished unit Lotus [f=0010435] [10435] Event [2512,297.052765,2480]: 1 finished unit Lotus [f=0010473] [10473] Event [5112.00146,317.937042,4919]: 0 finished unit Trident [f=0010510] [10510] Event [3816,376.451874,5240]: 0 finished unit Metal Extractor [f=0010630] [10630] Event [2608,297.052765,2224]: 1 finished unit Lotus [f=0010724] [10724] Event [969,317.937042,968]: 1 finished unit Wasp [f=0010737] [10737] Event [856,297.052765,936]: 1 finished unit Caretaker [f=0010882] [10882] Event [3946.62085,673.889038,4897.31348]: 0 lost unit Trident [f=0010921] [10921] Event [3815.00903,534.000732,4659.46484]: 1 lost unit Trident [f=0010956] [10956] Event [5112.00146,317.937042,4919]: 0 finished unit Trident [f=0010967] [10967] Event [840,297.052765,984]: 1 finished unit Caretaker [f=0010988] [10988] Event [undefined]: Anir resigned [f=0010988] game_message: Anir has been destroyed! [f=0010988] game_message: Kingstad wins! [f=0010988] Submitting stats [f=0010988] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010988] Part| Total Time|Time of the last 0.5s [f=0010988] Draw 13137.28ms 10.80% [f=0010988] Lua::Callins::Synced 3787.60ms 21.10% [f=0010988] Lua::Callins::Unsynced 16917.49ms 17.10% [f=0010988] Lua::CollectGarbage::Synced 294.37ms 0.00% [f=0010988] Lua::CollectGarbage::Unsynced 890.93ms 0.40% [f=0010988] Misc::Profiler::AddTime 47.04ms 0.10% [f=0010988] Sim 9551.20ms 57.70% [f=0010988] [10988] Received game_message: Anir has been destroyed! [f=0010988] [10988] Received game_message: Kingstad wins! [f=0010989] [10989] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010989] [10989] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010989] [10989] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010989] [10989] Game End Stats Values: 2,2110,2075,2075,2110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.76666689,6.76666689,6.76666689,6.76666689,0,0,0,0,0,0,0,0,110,75,75,110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010989] [10989] Game End Stats Values: 3,2405,2185,2185,2405,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.73702431,8.34740448,8.34740448,9.73702431,2000,2000,2000,2000,9.64000034,10.6199999,10.6199999,9.64000034,220,0,0,220,0,0,0,0,185,185,185,185,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010989] [10989] Game End Stats Values: 4,2405,2475,2475,2405,0.99851292,0.91759104,0.91759104,0.99851292,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.6762886,10.6540279,10.6540279,9.6762886,2000,2000,2000,2000,11.6665688,11.6611748,11.6611748,11.6665688,220,220,220,220,0,0,0,0,185,255,255,185,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010989] [10989] Game End Stats Values: 5,2770,2695,2695,2770,1.99326026,4.72877169,4.72877169,1.99326026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.0226936,12.7905912,12.7905912,10.0226936,2000,2000,2000,2000,13.3463154,11.8540792,11.8540792,13.3463154,440,440,440,440,0,0,0,0,330,255,255,330,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010989] [10989] Game End Stats Values: 6,2875,2805,2805,2875,3.17838645,4.97551298,4.97551298,3.17838645,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.278451,12.3685465,12.3685465,13.278451,2000,2000,2000,2000,13.7790079,12.8764477,12.8764477,13.7790079,440,440,440,440,0,0,0,0,435,365,365,435,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010989] [10989] Game End Stats Values: 7,3185,3080,3080,3185,4.95608616,6.68205786,6.68205786,4.95608616,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,13.3246441,12.3075771,12.3075771,13.3246441,2000,2000,2000,2000,13.8185129,13.8137684,13.8137684,13.8185129,660,680,680,660,0,0,0,0,435,400,400,435,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010989] [10989] Game End Stats Values: 8,3075,3260,3260,3075,13.8336639,7.85790348,7.85790348,13.8336639,0,0,0,0,0,0,0,0,0,0,0,0,289.914612,133.584076,133.584076,289.914612,90,180,180,90,14.6445456,13.8306437,13.8306437,14.6445456,2000,2000,2000,2000,14.2918386,13.7783899,13.7783899,14.2918386,660,680,680,660,0,110,110,0,325,400,400,325,110,0,0,110,0,0,0,0,145.929321,289.914612,289.914612,145.929321 [f=0010989] [10989] Game End Stats Values: 9,3345,3280,3280,3345,35.1080055,21.5422783,21.5422783,35.1080055,0,0,0,0,0,0,0,0,0,0,0,0,437.749146,141.066681,141.066681,437.749146,90,180,180,90,19.540884,19.5408859,19.5408859,19.540884,2000,2000,2000,2000,13.0182896,14.6122923,14.6122923,13.0182896,930,700,700,930,220,110,110,220,325,400,400,325,110,220,220,110,0,0,0,0,153.411926,437.749146,437.749146,153.411926 [f=0010989] [10989] Game End Stats Values: 10,3345,3280,3280,3345,60.2493935,40.1364288,40.1364288,60.2493935,0,0,0,0,0,0,0,0,0,0,0,0,447.227112,141.066681,141.066681,447.227112,90,180,180,90,19.2272854,19.2272835,19.2272835,19.2272854,2000,2000,2000,2000,13.2760925,14.9396086,14.9396086,13.2760925,930,700,700,930,220,110,110,220,325,400,400,325,110,220,220,110,0,0,0,0,153.411926,447.227112,447.227112,153.411926 [f=0010989] [10989] Game End Stats Values: 11,3660,3715,3715,3660,78.3339081,40.6935349,40.6935349,78.3339081,0,0,0,0,0,0,0,0,0,0,0,0,447.227112,141.066681,141.066681,447.227112,90,270,270,90,15.4143486,15.4143486,15.4143486,15.4143486,2000,2000,2000,2000,14.0656328,15.370472,15.370472,14.0656328,1170,970,970,1170,220,110,110,220,400,475,475,400,110,220,220,110,0,0,0,0,153.411926,447.227112,447.227112,153.411926 [f=0010989] [10989] Game End Stats Values: 12,3585,3910,3910,3585,113.039108,40.9975586,40.9975586,113.039108,0,0,0,0,0,0,0,0,71.0445251,0,0,71.0445251,462.576111,216.067825,216.067825,462.576111,90,360,360,90,14.9942026,16.0856495,16.0856495,14.9942026,2000,2000,2000,2000,15.7336788,17.2202682,17.2202682,15.7336788,1170,970,970,1170,220,185,185,220,325,580,580,325,185,220,220,185,0,0,0,0,228.413071,462.576111,462.576111,228.413071 [f=0010989] [10989] Game End Stats Values: 13,3585,3985,3985,3585,141.241714,41.3336143,41.3336143,141.241714,0,0,0,0,0,0,0,0,273.247284,0,0,273.247284,462.576111,216.067825,216.067825,462.576111,90,360,360,90,12.6344652,15.3357048,15.3357048,12.6344652,2000,2000,2000,2000,13.4801779,18.7624035,18.7624035,13.4801779,1170,970,970,1170,220,185,185,220,325,655,655,325,185,220,220,185,0,0,0,0,228.413071,462.576111,462.576111,228.413071 [f=0010989] [10989] Game End Stats Values: 14,3585,4415,4415,3585,168.220001,48.0971069,48.0971069,168.220001,0,0,0,0,0,0,0,0,474.225861,0,0,474.225861,462.576111,216.067825,216.067825,462.576111,90,450,450,90,12.2250891,15.4345989,15.4345989,12.2250891,2000,2000,2000,2000,13.3985577,19.7508984,19.7508984,13.3985577,1170,1240,1240,1170,220,185,185,220,325,725,725,325,185,220,220,185,0,0,0,0,228.413071,462.576111,462.576111,228.413071 [f=0010989] [10989] Game End Stats Values: 15,3585,4610,4610,3585,192.725494,48.7707863,48.7707863,192.725494,0,0,0,0,0,0,0,0,672.73114,0,0,672.73114,564.95282,216.067825,216.067825,564.95282,90,450,450,90,11.4911842,16.182373,16.182373,11.4911842,2000,2055,2055,2000,13.233695,19.3449116,19.3449116,13.233695,1170,1240,1240,1170,220,185,185,220,325,865,865,325,185,220,220,185,0,0,0,0,228.413071,564.95282,564.95282,228.413071 [f=0010989] [10989] Game End Stats Values: 16,3585,5055,5055,3585,216.413849,52.5626678,52.5626678,216.413849,0,0,0,0,0,0,0,0,870.419128,0,0,870.419128,616.141174,216.067825,216.067825,616.141174,90,450,450,90,11.2573748,19.4016151,19.4016151,11.2573748,2000,2055,2055,2000,13.1792154,19.5527954,19.5527954,13.1792154,1170,1510,1510,1170,220,185,185,220,325,1040,1040,325,185,220,220,185,0,0,0,0,228.413071,616.141174,616.141174,228.413071 [f=0010989] [10989] Game End Stats Values: 17,3585,5195,5195,3585,254.711761,92.5296249,92.5296249,254.711761,0,0,0,0,0,0,0,0,1082.71716,0,0,1082.71716,616.141174,216.067825,216.067825,616.141174,90,450,450,90,16.8249931,36.7483177,36.7483177,16.8249931,2000,2055,2055,2000,14.1531963,21.9644661,21.9644661,14.1531963,1170,1510,1510,1170,220,185,185,220,325,1180,1180,325,185,220,220,185,0,0,0,0,228.413071,616.141174,616.141174,228.413071 [f=0010989] [10989] Game End Stats Values: 18,3315,5690,5690,3315,300.269775,169.582825,169.582825,300.269775,0,0,0,0,0,0,0,0,1302.27527,0,0,1302.27527,676.171204,486.067963,486.067963,676.171204,90,450,450,90,20.0483513,48.7730293,48.7730293,20.0483513,2000,2110,2110,2000,14.6371908,24.4368839,24.4368839,14.6371908,900,1810,1810,900,220,455,455,220,325,1320,1320,325,455,220,220,455,0,0,0,0,498.413177,736.201233,736.201233,498.413177 [f=0010989] [10989] Game End Stats Values: 19,3390,5970,5970,3390,316.733734,256.391266,256.391266,316.733734,0,0,0,0,0,0,0,0,1359.93896,0,0,1359.93896,676.171204,486.067963,486.067963,676.171204,90,730,730,90,17.2792053,44.414257,44.414257,17.2792053,2000,2110,2110,2000,14.6976004,25.0872269,25.0872269,14.6976004,900,1810,1810,900,220,455,455,220,400,1320,1320,400,455,220,220,455,30.0000191,0,0,30.0000191,498.413177,736.201233,736.201233,498.413177 [f=0010989] [10989] Game End Stats Values: 20,3750,6345,6345,3750,316.733734,357.289429,357.289429,316.733734,0,0,0,0,0,0,0,0,1359.93896,0,0,1359.93896,677.633606,486.067963,486.067963,677.633606,180,730,730,180,14.5100594,38.3221397,38.3221397,14.5100594,2000,2110,2110,2000,13.6999979,27.0065403,27.0065403,13.6999979,1170,2110,2110,1170,220,455,455,220,400,1395,1395,400,455,220,220,455,30.0000191,0,0,30.0000191,498.413177,737.663635,737.663635,498.413177 [f=0010989] [10989] Game End Stats Values: 21,4020,6415,6415,4020,332.011902,442.102448,442.102448,332.011902,0,0,0,0,0,0,0,0,1359.93896,0,0,1359.93896,683.483215,537.256348,537.256348,683.483215,180,730,730,180,16.104063,42.6289444,42.6289444,16.104063,2000,2110,2110,2000,14.7185431,27.0542011,27.0542011,14.7185431,1440,2110,2110,1440,220,455,455,220,400,1465,1465,400,455,220,220,455,30.0000191,0,0,30.0000191,549.601563,743.513245,743.513245,549.601563 [f=0010989] [10989] Game End Stats Values: 22,3890,7210,7210,3890,353.857239,549.086609,549.086609,353.857239,0,0,0,0,0,0,0,0,1359.93896,0,0,1359.93896,721.509644,1082.2478,1082.2478,721.509644,180,1010,1010,180,20.3240147,51.8861656,51.8861656,20.3240147,2000,2110,2110,2000,15.7230234,28.5322819,28.5322819,15.7230234,1240,2410,2410,1240,220,895,895,220,470,1680,1680,470,895,220,220,895,45.7500191,0,0,45.7500191,1094.59302,781.539673,781.539673,1094.59302 [f=0010989] [10989] Game End Stats Values: 23,3475,7355,7355,3475,376.533295,669.477905,669.477905,376.533295,0,0,0,0,0,0,0,0,1359.93896,20.8823242,20.8823242,1359.93896,837.341858,1454.08765,1454.08765,837.341858,180,1010,1010,180,19.5934658,51.9056244,51.9056244,19.5934658,2000,2110,2110,2000,16.7850685,31.6927528,31.6927528,16.7850685,750,2410,2410,750,220,1165,1165,220,545,1825,1825,545,1385,220,220,1385,60.2500191,0,0,60.2500191,1466.43286,897.371887,897.371887,1466.43286 [f=0010989] [10989] Game End Stats Values: 24,3755,7835,7835,3755,386.406036,739.680298,739.680298,386.406036,0,0,0,0,0,0,0,0,1359.93896,41.1499329,41.1499329,1359.93896,837.341858,1454.08765,1454.08765,837.341858,460,1100,1100,460,15.6262827,44.3778305,44.3778305,15.6262827,2000,2110,2110,2000,16.4581833,31.1801586,31.1801586,16.4581833,750,2650,2650,750,220,1165,1165,220,545,1975,1975,545,1385,220,220,1385,60.2500191,0,0,60.2500191,1466.43286,897.371887,897.371887,1466.43286 [f=0010989] [10989] Game End Stats Values: 25,4100,8525,8525,4100,387.210663,807.218994,807.218994,387.210663,0,0,0,0,0,0,0,0,1359.93896,41.1499329,41.1499329,1359.93896,837.341858,1454.08765,1454.08765,837.341858,460,1370,1370,460,15.8556967,44.882534,44.882534,15.8556967,2000,2290,2290,2000,16.9736404,32.7025795,32.7025795,16.9736404,1020,2890,2890,1020,220,1165,1165,220,620,1975,1975,620,1385,220,220,1385,60.2500191,0,0,60.2500191,1466.43286,897.371887,897.371887,1466.43286 [f=0010989] [10989] Game End Stats Values: 26,4100,8435,8435,4100,387.210663,833.627563,833.627563,387.210663,0,0,0,0,0,0,0,0,1359.93896,41.1499329,41.1499329,1359.93896,1097.70642,1964.20703,1964.20703,1097.70642,460,1370,1370,460,17.3186474,48.1010323,48.1010323,17.3186474,2000,2470,2470,2000,17.8999996,31.9726563,31.9726563,17.8999996,1020,2620,2620,1020,490,1435,1435,490,620,1975,1975,620,1655,490,490,1655,60.2500191,0,0,60.2500191,1976.55225,1157.73645,1157.73645,1976.55225 [f=0011008] [11008] Event [4430.3252,512.887329,4967.62891]: 0 lost unit Trident [f=0011010] [11010] Event [4928,297.052765,5168]: 0 lost unit Lotus [f=0011019] [11019] Event [4647.41846,375.706451,4009.33081]: 0 lost unit Engineer Commander [f=0011025] [11025] Event [2664,297.052765,2280]: 1 finished unit Solar Collector [f=0011027] !transmitlobby @voice@buildUnit@remove;gunshipcon [f=0011027] !transmitlobby @voice@buildUnit@remove;gunshipbomb [f=0011027] !transmitlobby @voice@buildUnit@remove;gunshipemp [f=0011027] !transmitlobby @voice@buildUnit@remove;gunshipraid [f=0011027] !transmitlobby @voice@buildUnit@remove;gunshipskirm [f=0011027] !transmitlobby @voice@buildUnit@remove;gunshipheavyskirm [f=0011027] !transmitlobby @voice@buildUnit@remove;gunshipassault [f=0011027] !transmitlobby @voice@buildUnit@remove;gunshipkrow [f=0011027] !transmitlobby @voice@buildUnit@remove;gunshipaa [f=0011027] !transmitlobby @voice@buildUnit@remove;gunshiptrans [f=0011027] !transmitlobby @voice@buildUnit@remove;gunshipheavytrans [f=0011027] !transmitlobby @voice@buildUnit@reload [f=0011031] [11031] Event [5080,297.052765,5208]: 0 lost unit Wind/Tidal Generator [f=0011035] [11035] Event [5080,297.052765,5400]: 0 lost unit Wind/Tidal Generator [f=0011095] Spectator Anir left the game: normal quit [f=0011095] [11095] Event [undefined]: Anir quit [f=0011145] [11145] Event [1112,297.052765,1032]: 1 finished unit Solar Collector [f=0011181] Player Kingstad left the game: normal quit [f=0011181] [11181] Event [undefined]: Kingstad quit [f=0011193] [11193] Event [969,317.937042,968]: 1 finished unit Harpy [f=0011199] Spectator Topkack left the game: normal quit [f=0011199] [11199] Event [undefined]: Topkack quit [f=0011211] [11211] Event [2712,297.052765,2360]: 1 finished unit Solar Collector [f=0011229] No clients connected, shutting down server [f=0011229] Server shutdown [f=0011253] [11253] Event [1160,297.052765,1112]: 1 finished unit Solar Collector [f=0011329] [11329] Event [1080,297.052765,1160]: 1 finished unit Wind/Tidal Generator [f=0011361] [11361] Event [2632,297.052765,2408]: 1 finished unit Solar Collector [f=0011511] [11511] Event [2584,297.052765,2328]: 1 finished unit Solar Collector [f=0011553] [11553] Event [969,317.937042,968]: 1 finished unit Harpy [f=0011602] [11602] Event [1112,297.052765,536]: 1 finished unit Solar Collector [f=0011665] [11665] Event [1160,297.052765,616]: 1 finished unit Solar Collector [f=0011741] [11741] Event [1080,297.052765,664]: 1 finished unit Solar Collector [f=0011755] [11755] Event [2360,297.052765,2584]: 1 finished unit Solar Collector [f=0011931] [11931] Event [2408,297.052765,2664]: 1 finished unit Solar Collector [f=0012023] [12023] Event [584,297.052765,1160]: 1 finished unit Solar Collector [f=0012101] [12101] Event [536,297.052765,1080]: 1 finished unit Solar Collector [f=0012126] [12126] Event [2328,297.052765,2712]: 1 finished unit Solar Collector [f=0012276] [12276] Event [2280,297.052765,2632]: 1 finished unit Solar Collector [f=0012561] [12561] Event [2056,297.052765,2280]: 1 finished unit Solar Collector [f=0012711] [12711] Event [2104,297.052765,2360]: 1 finished unit Solar Collector [f=0012757] [12757] Event [2344,376.451874,904]: 1 finished unit Metal Extractor [f=0012861] [12861] Event [2024,297.052765,2408]: 1 finished unit Solar Collector [f=0013033] [13033] Event [1976,297.052765,2328]: 1 finished unit Solar Collector [f=0013296] [13296] Event [2360,297.052765,1976]: 1 finished unit Solar Collector [f=0013446] [13446] Event [2408,297.052765,2056]: 1 finished unit Solar Collector [f=0013596] [13596] Event [2328,297.052765,2104]: 1 finished unit Solar Collector [f=0013746] [13746] Event [2280,297.052765,2024]: 1 finished unit Solar Collector [f=0014605] [14605] Event [2600,297.052765,2472]: 1 finished unit Stinger [f=0015331] Autoquit sending quit command. [f=0015331] [QuitAction] user exited to system [f=0015331] [SpringApp::Kill][1] fromRun=1 [f=0015331] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015331] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015331] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015331] [ThreadPool::SetThreadCount][2] workers=0 [f=0015331] [SpringApp::Kill][2] [f=0015331] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015331] [Game::KillLua][3] dtor=0 luaUI=0x531fc1a0 [f=0015331] Start widgetHandler:Shutdown [f=0015331] Shutdown - SaveOrderList Complete [f=0015331] Writing last game win data [f=0015331] Shutdown - SaveConfigData Complete [f=0015331] Shutdown Widget - Chili Highlight [f=0015331] Shutdown Widget - Save/Load API [f=0015331] Shutdown Widget - Draw After Chili [f=0015331] Shutdown Widget - EPIC Menu [f=0015331] Shutdown Widget - Chili Minimap [f=0015331] Shutdown Widget - Chili Widget Selector [f=0015331] Shutdown Widget - Local Team Colors [f=0015331] Shutdown Widget - Display Keys 2 [f=0015331] Shutdown Widget - Save Game Menu [f=0015331] Shutdown Widget - HealthBars [f=0015331] Shutdown Widget - Noises [f=0015331] Shutdown Widget - Unit Icons [f=0015331] Shutdown Widget - Win Counter [f=0015331] Shutdown Widget - BuildETA [f=0015331] Shutdown Widget - SpringRTS Replay Stats [f=0015331] Shutdown Widget - Modular Comm Info [f=0015331] Shutdown Widget - CameraShake [f=0015331] Shutdown Widget - Chili Economy Panel Default [f=0015331] Shutdown Widget - Chili EndGame Window [f=0015331] Shutdown Widget - Chili Nuke Warning [f=0015331] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015331] Shutdown Widget - Chili Spectator Panels [f=0015331] Shutdown Widget - Context Menu [f=0015331] Shutdown Widget - Darkening [f=0015331] Shutdown Widget - MetalFeatures (new) [f=0015331] Shutdown Widget - Grab Input [f=0015331] Input grabbing is disabled! [f=0015331] Shutdown Widget - Highlight Geos [f=0015331] Shutdown Widget - Local Widgets Config [f=0015331] Shutdown Widget - Mex Placement Handler [f=0015331] Shutdown Widget - MinimapEvents [f=0015331] Shutdown Widget - Missile Silo Range [f=0015331] Shutdown Widget - Music Player [f=0015331] Shutdown Widget - Point Tracker [f=0015331] Shutdown Widget - Showeco and Grid Drawer [f=0015331] Shutdown Widget - Stereo3D [f=0015331] Shutdown Widget - Attack AoE [f=0015331] Shutdown Widget - Map Edge Extension [f=0015331] Shutdown Widget - Selection Send [f=0015331] Shutdown Widget - LupsManager [f=0015331] Shutdown Widget - Newton Firezone [f=0015331] Shutdown Widget - Chili Pro Console [f=0015331] Shutdown Widget - Chili Crude Player List [f=0015331] Shutdown Widget - Lasso Terraform GUI [f=0015331] Shutdown Widget - Chili Framework [f=0015331] Shutdown Widget - Lups [f=0015331] Shutdown Widget - Custom Markers [f=0015331] Shutdown Widget - Chili Core Selector [f=0015331] Shutdown Widget - Pause Screen [f=0015331] Shutdown Widget - Layout Handler [f=0015331] Shutdown Widget - Persistent Build Height [f=0015331] Shutdown Widget - Text To Speech Control [f=0015331] End widgetHandler:Shutdown [f=0015331] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={383427,58856198} {int,ext,rec}Allocs={24611688,0,0} {chunk,block}Bytes={58856198,0} [f=0015331] [Game::KillLua][1] dtor=0 luaGaia=0x5320d5e0 [f=0015331] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={316695,53392494} {int,ext,rec}Allocs={24611690,0,0} {chunk,block}Bytes={53392494,0} [f=0015331] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={316695,53392494} {int,ext,rec}Allocs={24611690,0,0} {chunk,block}Bytes={53392494,0} [f=0015331] [Game::KillLua][2] dtor=0 luaRules=0x53f53ff0 [f=0015331] Start gadgetHandler:Shutdown [f=0015331] Shutdown - StartSetup [f=0015331] Shutdown - UnitMorph [f=0015331] Shutdown - LupsNanoSpray [f=0015331] Shutdown - Missile Silo Controller [f=0015331] Shutdown - Modular Comm Info [f=0015331] Shutdown - Terrain Texture Handler [f=0015331] Shutdown - UnitCloakShield [f=0015331] Shutdown - Starlight Handler [f=0015331] End gadgetHandler:Shutdown [f=0015331] Start gadgetHandler:Shutdown [f=0015331] Shutdown - Save/Load [f=0015331] Shutdown - UnitMorph [f=0015331] Shutdown - Modular Comm Info [f=0015331] Shutdown - Retreat Command [f=0015331] Shutdown - Shockwaves [f=0015331] Shutdown - Teleport Throw [f=0015331] Shutdown - UnitCloakShield [f=0015331] Shutdown - Lups Cloak FX [f=0015331] Shutdown - Lups [f=0015331] Shutdown - Lups Shield [f=0015331] End gadgetHandler:Shutdown [f=0015331] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24611720,0,0} {chunk,block}Bytes={0,0} [f=0015331] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24611720,0,0} {chunk,block}Bytes={0,0} [f=0015331] [Game::KillLua][4] dtor=0 [f=0015331] [Game::~CGame][1] [f=0015331] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015331] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015331] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015331] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015331] [Game::KillLua][4] dtor=1 [f=0015331] [Game::KillMisc][1] [f=0015331] [Game::KillMisc][2] [f=0015331] [Game::KillMisc][3] [f=0015331] [Game::KillRendering][1] [f=0015331] [3DOParser::Kill] allocated 1 pieces [f=0015331] [S3OParser::Kill] allocated 200 pieces [f=0015331] [AssParser::Kill] allocated 25 pieces [f=0015331] [Game::KillInterface][1] [f=0015331] [Game::KillInterface][2] [f=0015331] [Game::KillSimulation][1] [f=0015331] [Game::KillSimulation][2] [f=0015331] [CCollisionHandler] dis-/continuous tests: 0/6437 [f=0015331] [Game::KillSimulation][3] [f=0015331] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015331] [~CPathCache(24x24)] cacheHits=1 hitPercentage=14% numHashColls=0 maxCacheSize=2 [f=0015331] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015331] [~CPathCache(48x48)] cacheHits=245 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015331] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015331] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015331] [LosHandler::Kill] raycast instance cache-{hits,misses}={3374,11461}; shared=0%; cached=22% [f=0015331] [Game::KillSimulation][4] [f=0015331] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0015331] [Game::~CGame][2] [f=0015331] [Game::~CGame][3] [f=0015331] [SpringApp::Kill][3] [f=0015331] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 160357 bytes sent 157383 bytes recv'd [f=0015331] [SpringApp::Kill][4] font=0x457ec7e0 [f=0015331] [SpringApp::Kill][5] [f=0015331] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp (0x45863350) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp" numZipFiles=7814 sumInflSize=694864kb sumReadTime=1530ms file="bitmaps/loadpictures/windgen.png" indx=510 inflSize=2589kb readTime=35ms file="icons/shipsupport_alt.png" indx=1092 inflSize=64kb readTime=19ms file="luarules/configs/icon_generator.lua" indx=1220 inflSize=9kb readTime=17ms file="icons/vehicleaa.png" indx=1155 inflSize=1kb readTime=16ms file="anims/cursortarget_0.png" indx=165 inflSize=1kb readTime=16ms file="effects/slasher.lua" indx=792 inflSize=3kb readTime=15ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=14ms file="luarules/gadgets/cmd_remove_wait.lua" indx=1612 inflSize=1kb readTime=10ms file="icons/jumpjetbuilder.png" indx=1017 inflSize=4kb readTime=10ms file="objects3d/bumblebee.dae" indx=5027 inflSize=678kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp] 30595037 bytes cached in 2674 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=46 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fifteen_platforms_v1.sd7 (0x459641f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x45971ba0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7f6b4801eef0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 231326 bytes cached in 72 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x45868410) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]