[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.TLnaV0AhUu/springsettings.784627.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f788c01eac0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 24035 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/784627/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 172ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x458dcd10] using map "Adansonia v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Adansonia v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x458dcd10] using game "Zero-K v1.7.9.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 96ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 678ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 784ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 84ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 695ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 114ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Ghetto Feature Placer LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Ghetto Feature Placer >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Loocheenchancz was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/784627/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3d203db0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3d203db0 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe-3d203db0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3d203dc0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3d203dc0 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe2-3d203dc0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (423ms, checksum 5bb361ef)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11358,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/784627/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51d91fe0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3760ac5db3b273f9e524016b18df2838 [f=-000001] Connection attempt from Artiom [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Artiom changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from gyalogkakukk [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: gyalogkakukk changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Artiom" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Artiom" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gyalogkakukk" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gyalogkakukk" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gyalogkakukk" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gyalogkakukk" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gyalogkakukk" string="[Game::Load][lua{Rules,Gaia}={66eb0520,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Artiom" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Artiom" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Artiom" string="[Game::Load][lua{Rules,Gaia}={6d90d740,00000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [5367,125.391785,921]: 0 finished unit Guardian Commander [f=-000001] [0] Event [2677,125.38916,6192]: 1 finished unit Strike Commander [f=0000000] [0] Artiom, team: 1, elo:1556 [f=0000000] [0] gyalogkakukk, team: 0, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000210] [210] Event [5336,125.388184,1064]: 0 finished unit Amphbot Factory [f=0000210] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000210] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000210] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000210] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000210] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000210] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000210] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000210] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000210] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000210] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000210] !transmitlobby @voice@buildUnit@reload [f=0000436] [436] Event [2752,125.388184,6160]: 1 finished unit Hovercraft Platform [f=0000585] [585] Event [5160,125.388184,984]: 0 finished unit Metal Extractor [f=0000811] [811] Event [2936,125.388184,6088]: 1 finished unit Metal Extractor [f=0000945] [945] Event [5432,125.388184,728]: 0 finished unit Metal Extractor [f=0001016] [1016] Event [2751.95093,125.388184,6192]: 1 finished unit Quill [f=0001171] [1171] Event [2632,125.388184,5960]: 1 finished unit Metal Extractor [f=0001222] [1222] Event [5336,125.388184,1100]: 0 finished unit Conch [f=0001320] [1320] Event [5528,125.388184,1080]: 0 finished unit Metal Extractor [f=0001415] [1415] Event [2751.95093,125.388184,6192]: 1 finished unit Quill [f=0001478] [1478] Event [5336,125.388184,1100]: 0 finished unit Duck [f=0001576] [1576] Event [2600,125.388184,6344]: 1 finished unit Metal Extractor [f=0001675] [1675] Event [2751.95093,125.388184,6192]: 1 finished unit Dagger [f=0001726] [1726] Event [5336,125.388184,1100]: 0 finished unit Duck [f=0001800] [1800] Event [5176,125.388184,648]: 0 finished unit Solar Collector [f=0001863] [1863] Event [2751.95093,125.388184,6192]: 1 finished unit Dagger [f=0001924] [1924] Event [2616,125.388184,6040]: 1 finished unit Solar Collector [f=0001987] [1987] Event [5336,125.388184,1100]: 0 finished unit Duck [f=0002025] [2025] Event [5176,125.388184,728]: 0 finished unit Solar Collector [f=0002124] [2124] Event [2751.95093,125.388184,6192]: 1 finished unit Dagger [f=0002326] [2326] Event [5336,125.388184,1100]: 0 finished unit Duck [f=0002331] [2331] Event [5176,125.388184,808]: 0 finished unit Solar Collector [f=0002380] [2380] Event [2751.95093,125.388184,6192]: 1 finished unit Dagger [f=0002581] [2581] Event [5336,125.388184,1100]: 0 finished unit Duck [f=0002681] [2681] Event [2600,125.388184,6232]: 1 finished unit Solar Collector [f=0002802] [2802] Event [2751.95093,125.388184,6192]: 1 finished unit Dagger [f=0002862] [2862] Event [5336,125.388184,1100]: 0 finished unit Duck [f=0003186] [3186] Event [4152,125.406494,4824]: 1 finished unit Metal Extractor [f=0003216] [3216] Event [5336,125.388184,1100]: 0 finished unit Duck [f=0003225] [3225] Event [2760,125.388184,5992]: 1 finished unit Solar Collector [f=0003356] [3356] Event [5225.5249,125.388184,1783.60254]: 1 lost unit Dagger [f=0003510] [3510] Event [2872,125.388184,6040]: 1 finished unit Solar Collector [f=0003706] [3706] Event [4280,125.388184,5016]: 1 finished unit Metal Extractor [f=0003724] [3724] Event [5336,125.388184,1100]: 0 finished unit Duck [f=0003812] [3812] Event [6856,17.557373,2296]: 0 finished unit Metal Extractor [f=0004172] [4172] Event [5336,125.388184,1100]: 0 finished unit Duck [f=0004200] [4200] Event [2904,125.388184,6216]: 1 finished unit Solar Collector [f=0004261] [4261] Event [4440,125.38208,5144]: 1 finished unit Metal Extractor [f=0004549] [4549] Event [7240,22.1105957,2232]: 0 finished unit Metal Extractor [f=0004563] [4563] Event [4488,24.9975586,6040]: 1 finished unit Metal Extractor [f=0004574] [4574] Event [2760,125.388184,6344]: 1 finished unit Solar Collector [f=0004607] [4607] Event [5000,125.388184,1064]: 0 finished unit Stinger [f=0004620] [4620] Event [5336,125.388184,1100]: 0 finished unit Duck [f=0004852] [4852] Event [4200,125.388184,4936]: 1 finished unit Solar Collector [f=0004875] [4875] Event [5336,125.388184,1100]: 0 finished unit Duck [f=0005101] [5101] Event [4728,24.9975586,6056]: 1 finished unit Metal Extractor [f=0005130] [5130] Event [5336,125.388184,1100]: 0 finished unit Duck [f=0005311] [5311] Event [4344,125.388184,5128]: 1 finished unit Solar Collector [f=0005492] [5492] Event [5336,125.388184,1100]: 0 finished unit Duck [f=0005626] [5626] Event [4600,24.9975586,6280]: 1 finished unit Metal Extractor [f=0005761] [5761] Event [4168,125.388184,5096]: 1 finished unit Solar Collector [f=0005835] [5835] Event [6920,124.985352,1224]: 0 finished unit Metal Extractor [f=0005947] [5947] Event [5336,125.388184,1100]: 0 finished unit Duck [f=0006092] [6092] Event [4600,24.9975586,6072]: 1 finished unit Solar Collector [f=0006210] [6210] Event [3416,125.388184,6120]: 1 finished unit Energy Pylon [f=0006398] [6398] Event [5336,125.388184,1100]: 0 finished unit Duck [f=0006557] [6557] Event [4488,24.9975586,6184]: 1 finished unit Solar Collector [f=0006642] [6642] Event [7288,125.388184,1032]: 0 finished unit Metal Extractor [f=0006765] [6765] Event [2751.95093,125.388184,6192]: 1 finished unit Lance [f=0006825] [6825] Event [5336,125.388184,1100]: 0 finished unit Duck [f=0006853] [6853] Event [5496,125.388184,1320]: 0 finished unit Stinger [f=0007022] [7022] Event [4696,24.9975586,6200]: 1 finished unit Solar Collector [f=0007147] [7147] Event [5336,125.388184,1100]: 0 finished unit Duck [f=0007193] [7193] Event [6968,125.388184,808]: 0 finished unit Metal Extractor [f=0007408] [7408] Event [5336,125.388184,1100]: 0 finished unit Duck [f=0007663] [7663] Event [5336,125.388184,1100]: 0 finished unit Duck [f=0007707] [7707] Event [6600,124.710693,1080]: 0 finished unit Solar Collector [f=0007918] [7918] Event [5336,125.388184,1100]: 0 finished unit Duck [f=0007979] [7979] Event [2874.67236,125.388184,5013.92334]: 0 lost unit Duck [f=0007984] [7984] Event [2867.65796,125.310013,4995.26514]: 0 lost unit Duck [f=0007989] [7989] Event [2882.9895,125.401466,4977.45605]: 0 lost unit Duck [f=0007994] [7994] Event [2867.29248,125.425491,4951.74023]: 0 lost unit Duck [f=0007999] [7999] Event [2880.07813,125.364372,4931.5918]: 0 lost unit Duck [f=0008004] [8004] Event [2861.12646,125.420486,4899.19385]: 0 lost unit Duck [f=0008028] [8028] Event [6600,116.873779,1160]: 0 finished unit Solar Collector [f=0008070] [8070] Event [4232,94.0466309,5640]: 1 finished unit Energy Pylon [f=0008265] [8265] Event [2905.00146,125.388184,5581.08887]: 1 lost unit Lance [f=0008414] [8414] Event [6680,125.162354,1080]: 0 finished unit Solar Collector [f=0008475] [8475] Event [2760,125.388184,5992]: 1 lost unit Solar Collector [f=0008501] [8501] Event [2632,125.388641,5960]: 1 lost unit Metal Extractor [f=0008589] [8589] Event [2751.95093,125.388184,6192]: 1 lost unit Lance [f=0008623] [8623] Event [2936,125.388184,6088]: 1 lost unit Metal Extractor [f=0008693] [8693] Event [2751.95093,125.388184,6192]: 1 lost unit Lance [f=0008777] [8777] Event [6680,122.141113,1160]: 0 finished unit Solar Collector [f=0008793] [8793] Event [2751.95093,125.388184,6192]: 1 lost unit Lance [f=0008872] [8872] Event [2751.95093,125.388184,6192]: 1 lost unit Lance [f=0008898] Allies: gg [f=0008930] [8930] Event [2751.95093,125.388184,6192]: 1 lost unit Lance [f=0008930] [8930] Event [2752,125.388184,6160]: 1 lost unit Hovercraft Platform [f=0008954] [8954] Event [2872,125.729446,6040]: 1 lost unit Solar Collector [f=0008970] [8970] Event [4072,125.388184,4920]: 1 finished unit Stinger [f=0008972] [8972] Event [2616,125.784912,6040]: 1 lost unit Solar Collector [f=0009153] [9153] Event [2600,125.388184,6232]: 1 lost unit Solar Collector [f=0009198] [9198] Event [2904,125.388184,6216]: 1 lost unit Solar Collector [f=0009231] [9231] Event [2600,125.481033,6344]: 1 lost unit Metal Extractor [f=0009240] [9240] Event [6728,73.1665039,1432]: 0 finished unit Storage [f=0009271] [9271] Event [2760,125.390701,6344]: 1 lost unit Solar Collector [f=0009612] [9612] Event [undefined]: Artiom resigned [f=0009612] game_message: Artiom has been destroyed! [f=0009612] game_message: gyalogkakukk wins! [f=0009612] Submitting stats [f=0009612] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009612] Part| Total Time|Time of the last 0.5s [f=0009612] Draw 8818.74ms 31.70% [f=0009612] Lua::Callins::Synced 6063.20ms 19.94% [f=0009612] Lua::Callins::Unsynced 9373.64ms 27.32% [f=0009612] Lua::CollectGarbage::Synced 310.83ms 0.10% [f=0009612] Lua::CollectGarbage::Unsynced 577.93ms 0.80% [f=0009612] Misc::Profiler::AddTime 30.68ms 0.00% [f=0009612] Sim 12014.67ms 47.36% [f=0009612] [9612] Received game_message: Artiom has been destroyed! [f=0009612] [9612] Received game_message: gyalogkakukk wins! [f=0009613] [9613] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009613] [9613] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009613] [9613] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009613] [9613] Game End Stats Values: 2,2000,2000,2000,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009613] [9613] Game End Stats Values: 3,2075,2075,2075,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2000,2000,2000,2000,7.19999981,6.13333321,6.13333321,7.19999981,0,0,0,0,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009613] [9613] Game End Stats Values: 4,2375,2280,2280,2375,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2000,2000,2000,2000,9.60000038,8.53333378,8.53333378,9.60000038,150,130,130,150,0,0,0,0,225,150,150,225,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009613] [9613] Game End Stats Values: 5,2535,2565,2565,2535,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2000,2000,2000,2000,12,10.8000002,10.8000002,12,310,340,340,310,0,0,0,0,225,225,225,225,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009613] [9613] Game End Stats Values: 6,2755,2795,2795,2755,0,0.40412164,0.40412164,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.666667,9.19999981,9.19999981,10.666667,2000,2000,2000,2000,12,12.0269403,12.0269403,12,390,500,500,390,0,0,0,0,365,295,295,365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009613] [9613] Game End Stats Values: 7,2985,2945,2945,2985,0,0.69265509,0.69265509,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.4666662,10,10,13.4666662,2000,2000,2000,2000,12,12.0192356,12.0192356,12,550,580,580,550,0,0,0,0,435,365,365,435,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009613] [9613] Game End Stats Values: 8,3065,3025,3025,3065,0,5.47877121,5.47877121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,11.8666668,11.8666668,14,2000,2000,2000,2000,12,12.3190756,12.3190756,12,630,660,660,630,0,0,0,0,435,365,365,435,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009613] [9613] Game End Stats Values: 9,3145,3160,3160,3145,0,9.67150688,9.67150688,0,0,0,0,0,0,0,0,0,0,0,0,0,80,23.5529404,23.5529404,80,0,0,0,0,14,13.7333336,13.7333336,14,2000,2000,2000,2000,12,13.8795166,13.8795166,12,710,580,580,710,80,0,0,80,435,580,580,435,0,80,80,0,0,0,0,0,23.5529404,80,80,23.5529404 [f=0009613] [9613] Game End Stats Values: 10,3300,3235,3235,3300,0,23.640646,23.640646,0,0,0,0,0,0,0,0,0,0,0,0,0,80,23.5529404,23.5529404,80,0,0,0,0,14,16,16,14,2000,2000,2000,2000,12.8000002,16.2646103,16.2646103,12.8000002,790,580,580,790,80,0,0,80,510,655,655,510,0,80,80,0,0,0,0,0,23.5529404,80,80,23.5529404 [f=0009613] [9613] Game End Stats Values: 11,3380,3380,3380,3380,0,24.127882,24.127882,0,0,0,0,0,0,0,0,0,0,0,0,0,80,23.5529404,23.5529404,80,0,0,0,0,14,17.2000008,17.2000008,14,2000,2000,2000,2000,14,16.8324833,16.8324833,14,870,580,580,870,80,0,0,80,510,800,800,510,0,80,80,0,0,0,0,0,23.5529404,80,80,23.5529404 [f=0009613] [9613] Game End Stats Values: 12,4035,3595,3595,4035,0,26.960825,26.960825,0,0,0,0,0,0,0,0,0,0,0,0,0,80,23.5529404,23.5529404,80,420,0,0,420,14,19.7333336,19.7333336,14,2000,2000,2000,2000,15.6000004,19.6555271,19.6555271,15.6000004,1030,580,580,1030,80,0,0,80,585,1015,1015,585,0,80,80,0,0,0,0,0,23.5529404,80,80,23.5529404 [f=0009613] [9613] Game End Stats Values: 13,4115,3740,3740,4115,0,37.4245224,37.4245224,0,0,0,0,0,0,0,0,0,0,0,0,0,80,23.5529404,23.5529404,80,420,0,0,420,14,22.1333332,22.1333332,14,2000,2000,2000,2000,16,21.7642441,21.7642441,16,1110,580,580,1110,80,0,0,80,585,1160,1160,585,0,80,80,0,0,0,0,0,23.5529404,80,80,23.5529404 [f=0009613] [9613] Game End Stats Values: 14,4270,3885,3885,4270,0,47.7069893,47.7069893,0,0,0,0,0,0,0,0,0,0,0,0,0,80,23.5529404,23.5529404,80,420,0,0,420,14,24.1333332,24.1333332,14,2000,2000,2000,2000,16,23.4854965,23.4854965,16,1190,580,580,1190,80,0,0,80,660,1305,1305,660,0,80,80,0,0,0,0,0,23.5529404,80,80,23.5529404 [f=0009613] [9613] Game End Stats Values: 15,4350,4155,4155,4350,0,61.1848907,61.1848907,0,0,0,0,0,0,0,0,0,0,0,0,0,80,23.5529404,23.5529404,80,420,0,0,420,14,26.666666,26.666666,14,2000,2000,2000,2000,17.8666668,24.8985271,24.8985271,17.8666668,1270,580,580,1270,80,0,0,80,660,1575,1575,660,0,80,80,0,0,0,0,0,23.5529404,80,80,23.5529404 [f=0009613] [9613] Game End Stats Values: 16,4505,4225,4225,4505,0,105.60157,105.60157,0,0,0,0,0,0,0,0,0,0,0,0,0,80,23.5529404,23.5529404,80,420,0,0,420,14,28.666666,28.666666,14,2000,2000,2000,2000,18.2666664,26.9611111,26.9611111,18.2666664,1350,580,580,1350,80,0,0,80,735,1645,1645,735,0,80,80,0,0,0,0,0,23.5529404,80,80,23.5529404 [f=0009613] [9613] Game End Stats Values: 17,5160,5295,5295,5160,0,164.454697,164.454697,0,0,0,0,0,0,0,0,0,0,16.09552,16.09552,0,80,23.5529404,23.5529404,80,840,0,0,840,14,30.5333328,30.5333328,14,2000,2000,2000,2000,20,27.923542,27.923542,20,1510,1580,1580,1510,80,0,0,80,810,1715,1715,810,0,80,80,0,0,0,0,0,23.5529404,80,80,23.5529404 [f=0009613] [9613] Game End Stats Values: 18,5240,5295,5295,5240,0,235.079407,235.079407,0,0,0,0,0,0,0,0,0,0,171.388336,171.388336,0,80,23.5529404,23.5529404,80,840,0,0,840,14,32,32,14,2000,2000,2000,2000,21.8666668,28.7083111,28.7083111,21.8666668,1590,1580,1580,1590,80,0,0,80,810,1715,1715,810,0,80,80,0,0,0,0,0,23.5529404,80,80,23.5529404 [f=0009613] [9613] Game End Stats Values: 19,5060,5495,5495,5060,0,287.522827,287.522827,0,0,0,0,0,0,0,0,0,61.986145,209.169159,209.169159,61.986145,80,495.501312,495.501312,80,840,0,0,840,15.7333336,32,32,15.7333336,2000,2000,2000,2000,22,27.4962273,27.4962273,22,1270,1580,1580,1270,80,480,480,80,950,1915,1915,950,480,80,80,480,0,0,0,0,505.041351,80,80,505.041351 [f=0009613] [9613] Game End Stats Values: 20,5130,4350,4350,5130,0,370.625549,370.625549,0,0,0,0,0,0,0,0,0,316.236328,427.27182,427.27182,316.236328,1265.24976,495.501312,495.501312,1265.24976,840,0,0,840,18.3999996,31.7333336,31.7333336,18.3999996,2000,2000,2000,2000,22,29.5401821,29.5401821,22,1270,580,580,1270,1225,480,480,1225,1020,1770,1770,1020,480,1225,1225,480,0,0,0,0,505.041351,1271.04468,1271.04468,505.041351 [f=0009613] [9613] Game End Stats Values: 21,5200,3755,3755,5200,0,440.404144,440.404144,0,0,0,0,0,0,0,0,0,549.236511,604.059998,604.059998,549.236511,2925.42065,495.501312,495.501312,2925.42065,840,420,420,840,20.7999992,27.333334,27.333334,20.7999992,2000,1200,1200,2000,22,25.1852398,25.1852398,22,1270,580,580,1270,2854.33203,480,480,2854.33203,1090,1555,1555,1090,480,2941.33203,2941.33203,480,0,0,0,0,574.490479,2982.54688,2982.54688,574.490479 [f=0009613] [9613] Game End Stats Values: 22,5300,3470,3470,5300,0,504.383759,504.383759,0,0,0,0,0,0,0,0,0,665.236511,956.039185,956.039185,665.236511,3160.6853,495.501312,495.501312,3160.6853,840,420,420,840,22,20.666666,20.666666,22,2000,1200,1200,2000,22,23.4653053,23.4653053,22,1270,580,580,1270,3139.33203,480,480,3139.33203,1190,1270,1270,1190,480,3226.33203,3226.33203,480,0,0,0,0,574.490479,3217.81152,3217.81152,574.490479 [f=0009613] [9613] Game End Stats Values: 23,5300,3470,3470,5300,0,529.839478,529.839478,0,0,0,0,0,0,0,0,0,665.236511,1089.49487,1089.49487,665.236511,3160.6853,495.501312,495.501312,3160.6853,840,420,420,840,22,20,20,22,2000,1200,1200,2000,22,22.2426434,22.2426434,22,1270,580,580,1270,3139.33203,480,480,3139.33203,1190,1270,1270,1190,480,3226.33203,3226.33203,480,0,0,0,0,574.490479,3217.81152,3217.81152,574.490479 [f=0009690] [9690] Event [6792,67.9907227,1480]: 0 finished unit Storage [f=0009809] Spectator Artiom left the game: normal quit [f=0009809] [9809] Event [undefined]: Artiom quit [f=0009904] No clients connected, shutting down server [f=0009904] Server shutdown [f=0010156] [10156] Event [6840,64.6887207,1512]: 0 finished unit Storage [f=0012191] [12191] Event [6120,125.388184,2216]: 0 finished unit Stardust [f=0013229] Autoquit sending quit command. [f=0013229] [QuitAction] user exited to system [f=0013229] [SpringApp::Kill][1] fromRun=1 [f=0013229] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013229] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013229] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013229] [ThreadPool::SetThreadCount][2] workers=0 [f=0013229] [SpringApp::Kill][2] [f=0013229] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013229] [Game::KillLua][3] dtor=0 luaUI=0x5b154fa0 [f=0013229] Start widgetHandler:Shutdown [f=0013229] Shutdown - SaveOrderList Complete [f=0013229] Writing last game win data [f=0013229] Shutdown - SaveConfigData Complete [f=0013229] Shutdown Widget - Chili Highlight [f=0013229] Shutdown Widget - Save/Load API [f=0013229] Shutdown Widget - Draw After Chili [f=0013229] Shutdown Widget - EPIC Menu [f=0013229] Shutdown Widget - Chili Minimap [f=0013229] Shutdown Widget - Chili Widget Selector [f=0013229] Shutdown Widget - Local Team Colors [f=0013229] Shutdown Widget - Display Keys 2 [f=0013229] Shutdown Widget - Save Game Menu [f=0013229] Shutdown Widget - HealthBars [f=0013229] Shutdown Widget - Noises [f=0013229] Shutdown Widget - Unit Icons [f=0013229] Shutdown Widget - Win Counter [f=0013229] Shutdown Widget - BuildETA [f=0013229] Shutdown Widget - SpringRTS Replay Stats [f=0013229] Shutdown Widget - Modular Comm Info [f=0013229] Shutdown Widget - CameraShake [f=0013229] Shutdown Widget - Chili Economy Panel Default [f=0013229] Shutdown Widget - Chili EndGame Window [f=0013229] Shutdown Widget - Chili Nuke Warning [f=0013229] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013229] Shutdown Widget - Chili Spectator Panels [f=0013229] Shutdown Widget - Context Menu [f=0013229] Shutdown Widget - Darkening [f=0013229] Shutdown Widget - MetalFeatures (new) [f=0013229] Shutdown Widget - Grab Input [f=0013229] Input grabbing is disabled! [f=0013229] Shutdown Widget - Highlight Geos [f=0013229] Shutdown Widget - Local Widgets Config [f=0013229] Shutdown Widget - Mex Placement Handler [f=0013229] Shutdown Widget - MinimapEvents [f=0013229] Shutdown Widget - Missile Silo Range [f=0013229] Shutdown Widget - Music Player [f=0013229] Shutdown Widget - Point Tracker [f=0013229] Shutdown Widget - Showeco and Grid Drawer [f=0013229] Shutdown Widget - Stereo3D [f=0013229] Shutdown Widget - Attack AoE [f=0013229] Shutdown Widget - Map Edge Extension [f=0013229] Shutdown Widget - Selection Send [f=0013229] Shutdown Widget - LupsManager [f=0013229] Shutdown Widget - Newton Firezone [f=0013229] Shutdown Widget - Chili Pro Console [f=0013229] Shutdown Widget - Chili Crude Player List [f=0013229] Shutdown Widget - Lasso Terraform GUI [f=0013229] Shutdown Widget - Chili Framework [f=0013229] Shutdown Widget - Lups [f=0013229] Shutdown Widget - Custom Markers [f=0013229] Shutdown Widget - Chili Core Selector [f=0013229] Shutdown Widget - Pause Screen [f=0013229] Shutdown Widget - Layout Handler [f=0013229] Shutdown Widget - Persistent Build Height [f=0013229] Shutdown Widget - Text To Speech Control [f=0013229] End widgetHandler:Shutdown [f=0013229] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={373381,53781654} {int,ext,rec}Allocs={20992392,0,0} {chunk,block}Bytes={53781654,0} [f=0013229] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013229] [Game::KillLua][2] dtor=0 luaRules=0x51d91fe0 [f=0013229] Start gadgetHandler:Shutdown [f=0013229] Shutdown - StartSetup [f=0013229] Shutdown - UnitMorph [f=0013229] Shutdown - LupsNanoSpray [f=0013229] Shutdown - Missile Silo Controller [f=0013229] Shutdown - Modular Comm Info [f=0013229] Shutdown - Terrain Texture Handler [f=0013229] Shutdown - UnitCloakShield [f=0013229] Shutdown - Starlight Handler [f=0013229] End gadgetHandler:Shutdown [f=0013229] Start gadgetHandler:Shutdown [f=0013229] Shutdown - Save/Load [f=0013229] Shutdown - UnitMorph [f=0013229] Shutdown - Modular Comm Info [f=0013229] Shutdown - Retreat Command [f=0013229] Shutdown - Shockwaves [f=0013229] Shutdown - Teleport Throw [f=0013229] Shutdown - UnitCloakShield [f=0013229] Shutdown - Lups Cloak FX [f=0013229] Shutdown - Lups [f=0013229] Shutdown - Lups Shield [f=0013229] End gadgetHandler:Shutdown [f=0013229] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20992422,0,0} {chunk,block}Bytes={0,0} [f=0013229] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20992422,0,0} {chunk,block}Bytes={0,0} [f=0013229] [Game::KillLua][4] dtor=0 [f=0013229] [Game::~CGame][1] [f=0013229] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013229] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013229] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013229] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013229] [Game::KillLua][4] dtor=1 [f=0013229] [Game::KillMisc][1] [f=0013229] [Game::KillMisc][2] [f=0013229] [Game::KillMisc][3] [f=0013229] [Game::KillRendering][1] [f=0013229] [3DOParser::Kill] allocated 1 pieces [f=0013229] [S3OParser::Kill] allocated 224 pieces [f=0013229] [AssParser::Kill] allocated 43 pieces [f=0013229] [Game::KillInterface][1] [f=0013229] [Game::KillInterface][2] [f=0013229] [Game::KillSimulation][1] [f=0013229] [Game::KillSimulation][2] [f=0013229] [CCollisionHandler] dis-/continuous tests: 0/589977 [f=0013229] [Game::KillSimulation][3] [f=0013229] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013229] [~CPathCache(32x28)] cacheHits=74 hitPercentage=42% numHashColls=0 maxCacheSize=13 [f=0013229] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013229] [~CPathCache(64x56)] cacheHits=226 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013229] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013229] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013229] [LosHandler::Kill] raycast instance cache-{hits,misses}={4476,3859}; shared=19%; cached=35% [f=0013229] [Game::KillSimulation][4] [f=0013229] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0013229] [Game::~CGame][2] [f=0013229] [Game::~CGame][3] [f=0013229] [SpringApp::Kill][3] [f=0013229] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 138491 bytes sent 74391 bytes recv'd [f=0013229] [SpringApp::Kill][4] font=0x457f77e0 [f=0013229] [SpringApp::Kill][5] [f=0013229] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp (0x458d45d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp" numZipFiles=7814 sumInflSize=694864kb sumReadTime=1555ms file="objects3d/strikecom.dae" indx=5521 inflSize=1500kb readTime=17ms file="bitmaps/gpl/explosion2/exp00_1.tga" indx=425 inflSize=9kb readTime=16ms file="bitmaps/loadpictures/selectionkeys.png" indx=506 inflSize=2340kb readTime=15ms file="luaui/widgets/unit_decoration_handler.lua" indx=4833 inflSize=6kb readTime=14ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=14ms file="luaui/widgets/unit_comm_nametags.lua" indx=4831 inflSize=7kb readTime=14ms file="objects3d/lordmuffe_pene_dead.dae" indx=5319 inflSize=881kb readTime=12ms file="luaui/widgets/unit_decloak_range.lua" indx=4832 inflSize=3kb readTime=11ms file="objects3d/penetrator_lordmuffe.s3o" indx=5345 inflSize=463kb readTime=9ms file="scripts/shiparty.lua" indx=5840 inflSize=9kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp] 32663387 bytes cached in 2674 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=82 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/adansonia_v4.1.sd7 (0x4599f4a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x459b2710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7f788c07ead0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x45870750) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]