[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.hINCmhDG1H/springsettings.783937.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd9fc01bd50 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 24094 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/783937/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 170ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4546b470] using map "Shimmershore v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4546b470] using game "Zero-K v1.7.9.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 100ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 735ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 813ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 19ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 94ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 682ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 73ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Scrangos was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/783937/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6de7e1cb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=370b9987 [f=-000001] [Path] [PathEstimator::ReadFile] hash=370b9987 file="cache/104dev-maintenance/paths/Shimmershore v1.0.pe-370b9987.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6de7e1cb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=370b9997 [f=-000001] [Path] [PathEstimator::ReadFile] hash=370b9997 file="cache/104dev-maintenance/paths/Shimmershore v1.0.pe2-370b9997.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (243ms, checksum fcc43f3b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11340,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/783937/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9f1b5722b90f12d736a87a90eebbf16ca8230e5402910e0817101f01387f9ecfd21c2785a3841446effefedf3839dc6cd1a27844f65b3c9ee03f42e47758b527]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5da8e8196569cda32875c9d157cda7ab6ce376d0d64b5c697f7dec17c321ffa7c46cc19046c624bf47bb4fa46308a9fff796364f045011cd2ed20641cb4e14a5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x532a27c0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 53e0aa5def829cabd24c30944596f592 [f=-000001] Connection attempt from Salamander69 [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Salamander69 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Paul123asd [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Paul123asd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Salamander69" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Salamander69" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Paul123asd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Paul123asd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Salamander69" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9f1b5722b90f12d736a87a90eebbf16ca8230e5402910e0817101f01387f9ecfd21c2785a3841446effefedf3839dc6cd1a27844f65b3c9ee03f42e47758b527]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Salamander69" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5da8e8196569cda32875c9d157cda7ab6ce376d0d64b5c697f7dec17c321ffa7c46cc19046c624bf47bb4fa46308a9fff796364f045011cd2ed20641cb4e14a5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Salamander69" string="[Game::Load][lua{Rules,Gaia}={07855510,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Paul123asd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9f1b5722b90f12d736a87a90eebbf16ca8230e5402910e0817101f01387f9ecfd21c2785a3841446effefedf3839dc6cd1a27844f65b3c9ee03f42e47758b527]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Paul123asd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5da8e8196569cda32875c9d157cda7ab6ce376d0d64b5c697f7dec17c321ffa7c46cc19046c624bf47bb4fa46308a9fff796364f045011cd2ed20641cb4e14a5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Paul123asd" string="[Game::Load][lua{Rules,Gaia}={18e8f7f8,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Anisbusta! [f=-000001] [0] Event [5213,-17.055298,879]: 0 finished unit Recon Commander [f=-000001] [0] Event [897,-17.060059,5408]: 1 finished unit Engineer Commander [f=0000000] [0] Salamander69, team: 0, elo:1940 [f=0000000] [0] Paul123asd, team: 1, elo:1392 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000106] [106] Event [688,0,5168]: 1 finished unit Shipyard [f=0000344] [344] Event [5160,-17.063141,664]: 0 finished unit Amphbot Factory [f=0000344] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000344] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000344] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000344] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000344] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000344] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000344] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000344] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000344] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000344] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000344] !transmitlobby @voice@buildUnit@reload [f=0000346] [346] Event [616,-1,5368]: 1 finished unit Metal Extractor [f=0000562] [Game::ClientReadNet] added new player katastrophe with number 2 to team 0 [f=0000562] > SPRINGIE:User katastrophe|vehsupport|7_6|donator_1|False|MC|Federation|DE [f=0000578] Connection attempt from katastrophe [f=0000578] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=0000578] -> Connection established (given id 2) [f=0000586] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=0000586] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000676] [676] Event [824,-1,5624]: 1 finished unit Metal Extractor [f=0000705] [705] Event [5320,-1,520]: 0 finished unit Metal Extractor [f=0000810] [810] Event [680.000061,0,5167.98779]: 1 finished unit Mariner [f=0000921] [921] Event [5160,-17.063141,700]: 0 finished unit Conch [f=0001081] [1081] Event [1128,-1,5688]: 1 finished unit Metal Extractor [f=0001095] [1095] Event [5032,-1,472]: 0 finished unit Metal Extractor [f=0001131] [1131] Event [680.000061,0,5167.98779]: 1 finished unit Hunter [f=0001254] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9f1b5722b90f12d736a87a90eebbf16ca8230e5402910e0817101f01387f9ecfd21c2785a3841446effefedf3839dc6cd1a27844f65b3c9ee03f42e47758b527]" [f=0001285] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5da8e8196569cda32875c9d157cda7ab6ce376d0d64b5c697f7dec17c321ffa7c46cc19046c624bf47bb4fa46308a9fff796364f045011cd2ed20641cb4e14a5]" [f=0001285] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[Game::Load][lua{Rules,Gaia}={209a1810,00000000}]" [f=0001598] [1598] Event [5336,0,568]: 0 finished unit Wind/Tidal Generator [f=0001605] [1605] Event [5528,-1,776]: 0 finished unit Metal Extractor [f=0001711] [1711] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0001746] [1746] Event [680.000061,0,5167.98779]: 1 finished unit Hunter [f=0001748] [1748] Event [5336,0,616]: 0 finished unit Wind/Tidal Generator [f=0001758] [1758] Event [920,4.85412598,5944]: 1 finished unit Solar Collector [f=0001836] [1836] Event [5528,0,728]: 0 finished unit Wind/Tidal Generator [f=0001949] [1949] Event [5528,0,680]: 0 finished unit Wind/Tidal Generator [f=0001988] [1988] Event [5336,0,664]: 0 finished unit Wind/Tidal Generator [f=0002069] [2069] Event [5528,0,632]: 0 finished unit Wind/Tidal Generator [f=0002189] [2189] Event [5528,0,584]: 0 finished unit Wind/Tidal Generator [f=0002198] [2198] Event [5336,0,712]: 0 finished unit Wind/Tidal Generator [f=0002258] [2258] Event [744,6.82090759,5960]: 1 finished unit Solar Collector [f=0002298] [2298] Event [680.000061,0,5167.98779]: 1 finished unit Hunter [f=0002336] [2336] Event [5160,-17.063141,700]: 0 finished unit Conch [f=0002354] [2354] Event [5528,0,536]: 0 finished unit Wind/Tidal Generator [f=0002408] [2408] Event [5336,0,760]: 0 finished unit Wind/Tidal Generator [f=0002504] [2504] Event [5528,0,488]: 0 finished unit Wind/Tidal Generator [f=0002624] [2624] Event [5480,0,488]: 0 finished unit Wind/Tidal Generator [f=0002654] [2654] Event [5336,0,808]: 0 finished unit Wind/Tidal Generator [f=0002744] [2744] Event [5432,0,488]: 0 finished unit Wind/Tidal Generator [f=0002780] [2780] Event [5080,0,472]: 0 finished unit Wind/Tidal Generator [f=0002831] [2831] Event [584,6.32102966,5944]: 1 finished unit Solar Collector [f=0002834] [2834] Event [3544,-1,6024]: 1 finished unit Metal Extractor [f=0002899] [2899] Event [680.000061,0,5167.98779]: 1 finished unit Hunter [f=0002914] [2914] Event [5384,0,488]: 0 finished unit Wind/Tidal Generator [f=0002977] [2977] Event [5128,0,472]: 0 finished unit Wind/Tidal Generator [f=0003004] [3004] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0003169] [3169] Event [5176,0,472]: 0 finished unit Wind/Tidal Generator [f=0003259] [3259] Event [5061.68164,0,1401.87366]: 1 lost unit Hunter [f=0003280] [3280] Event [424,6.83578491,5912]: 1 finished unit Solar Collector [f=0003354] [3354] Event [680.000061,0,5167.98779]: 1 finished unit Hunter [f=0003387] [3387] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0003430] [3430] Event [5224,0,472]: 0 finished unit Wind/Tidal Generator [f=0003436] [3436] Event [4024,-1,6056]: 1 finished unit Metal Extractor [f=0003462] Spectator katastrophe left the game: normal quit [f=0003462] [3462] Event [undefined]: katastrophe quit [f=0003704] [3704] Event [280,7.60047913,5832]: 1 finished unit Solar Collector [f=0003708] [3708] Event [5272,0,472]: 0 finished unit Wind/Tidal Generator [f=0003795] [3795] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0003915] [3915] Event [5320,0,472]: 0 finished unit Wind/Tidal Generator [f=0003977] [3977] Event [3472,-5,5600]: 1 finished unit Lotus [f=0004087] [4087] Event [680.000061,0,5167.98779]: 1 finished unit Mariner [f=0004411] [4411] Event [4064,-5,5600]: 1 finished unit Lotus [f=0004811] [4811] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0004825] [4825] Event [680.000061,0,5167.98779]: 1 finished unit Corsair [f=0004875] [4875] Event [1440,0,4832]: 1 finished unit Radar Tower [f=0005057] [5057] Event [5288,0,584]: 0 finished unit Caretaker [f=0005068] [5068] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0005185] [5185] Event [5272,0,648]: 0 finished unit Stinger [f=0005234] [5234] Event [1232,-5,4688]: 1 finished unit Lotus [f=0005293] [5293] Event [5384,-16.997681,536]: 0 finished unit Storage [f=0005319] [5319] Event [3000,-1,4616]: 1 finished unit Metal Extractor [f=0005383] [5383] Event [5480,0,536]: 0 finished unit Wind/Tidal Generator [f=0005400] [5400] Event [5752,-1,5400]: 1 finished unit Metal Extractor [f=0005442] [5442] Event [5480,0,584]: 0 finished unit Wind/Tidal Generator [f=0005459] [5459] Event [4048,0,2112]: 0 finished unit Radar Tower [f=0005601] [5601] Event [5480,0,632]: 0 finished unit Wind/Tidal Generator [f=0005673] [5673] Event [680.000061,0,5167.98779]: 1 finished unit Corsair [f=0005802] [5802] Event [5480,0,680]: 0 finished unit Wind/Tidal Generator [f=0006010] [6010] Event [3184,-5,4496]: 1 finished unit Lotus [f=0006053] [6053] Event [5480,0,728]: 0 finished unit Wind/Tidal Generator [f=0006098] [6098] Event [1696,-5,4928]: 1 finished unit Lotus [f=0006160] [6160] Event [5840,-5,4848]: 1 finished unit Lotus [f=0006288] [6288] Event [5160,-17.063141,700]: 0 finished unit Buoy [f=0006313] [6313] Event [5480,0,776]: 0 finished unit Wind/Tidal Generator [f=0006341] [6341] Event [3340.74097,-86.896584,751.246399]: 0 lost unit Conch [f=0006406] [6406] Event [5480,0,824]: 0 finished unit Wind/Tidal Generator [f=0006585] [6585] Event [2816,-5,4128]: 1 finished unit Lotus [f=0006613] [6613] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0006651] [6651] Event [4216,-1,2136]: 0 finished unit Urchin [f=0006679] [6679] Event [680.000061,0,5167.98779]: 1 finished unit Corsair [f=0006732] [6732] Event [5200,-5,5168]: 1 finished unit Lotus [f=0006768] [6768] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0006909] [6909] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0007053] [7053] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0007183] [7183] Event [2780.04077,-0.0276051,1022.29504]: 1 lost unit Hunter [f=0007190] [7190] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0007338] [7338] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0007474] [7474] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0007648] [7648] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0007845] [7845] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0008248] [8248] Event [4984,0,488]: 0 finished unit Wind/Tidal Generator [f=0008276] [8276] Event [5160,-17.063141,700]: 0 finished unit Conch [f=0008309] [8309] Event [3800,-1,2056]: 0 finished unit Urchin [f=0008363] [8363] Event [4936,0,488]: 0 finished unit Wind/Tidal Generator [f=0008433] [8433] Event [5640,-1,3480]: 1 finished unit Metal Extractor [f=0008564] [8564] Event [4888,0,472]: 0 finished unit Wind/Tidal Generator [f=0008681] [8681] Event [5160,-17.063141,700]: 0 finished unit Conch [f=0008726] [8726] Event [4840,0,472]: 0 finished unit Wind/Tidal Generator [f=0008772] [8772] Event [4275.31201,0,1983.88318]: 1 lost unit Hunter [f=0008861] [8861] Event [4048,0,2112]: 0 lost unit Radar Tower [f=0008899] [8899] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0008900] [8900] Event [4161.73633,0,2007.26306]: 1 lost unit Hunter [f=0008920] [8920] Event [4792,0,472]: 0 finished unit Wind/Tidal Generator [f=0009052] [9052] Event [4042.42944,0,2360.4541]: 1 lost unit Hunter [f=0009119] [9119] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0009159] [9159] Event [4744,0,472]: 0 finished unit Wind/Tidal Generator [f=0009185] [9185] Event [6008,-1,3048]: 1 finished unit Metal Extractor [f=0009366] [9366] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0009398] [9398] Event [4696,0,456]: 0 finished unit Wind/Tidal Generator [f=0009398] [9398] Event [4032,0,2080]: 0 finished unit Radar Tower [f=0009472] [9472] Event [2339.48193,-22.90431,3826.66138]: 0 lost unit Duck [f=0009512] [9512] Event [504,-1,2664]: 1 finished unit Metal Extractor [f=0009539] [9539] Event [4648,0,456]: 0 finished unit Wind/Tidal Generator [f=0009704] [9704] Event [4600,0,456]: 0 finished unit Wind/Tidal Generator [f=0010023] [10023] Event [5792,-5,2736]: 1 finished unit Lotus [f=0010087] [10087] Event [2441.23975,0,4304.71387]: 1 lost unit Corsair [f=0010221] [10221] Event [2816,-5,4128]: 1 lost unit Lotus [f=0010235] [10235] Event [136,-1,3096]: 1 finished unit Metal Extractor [f=0010332] [10332] Event [3000,-1,4616]: 1 lost unit Metal Extractor [f=0010395] [10395] Event [3184,-5,4496]: 1 lost unit Lotus [f=0010476] [10476] Event [680.000061,0,5167.98779]: 1 finished unit Envoy [f=0010478] [10478] Event [3517.31641,0,4800.61816]: 1 lost unit Corsair [f=0010505] [10505] Event [3323.40991,0,5027.39795]: 1 lost unit Corsair [f=0010807] [10807] Event [5264,-5,3008]: 1 finished unit Lotus [f=0010876] [10876] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0011013] [11013] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0011101] [11101] Event [1080,-1.2634277,5904]: 1 finished unit Fusion Reactor [f=0011147] [11147] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0011152] [11152] Event [1040,-5,2448]: 1 finished unit Lotus [f=0011236] [11236] Event [4232,-1,1976]: 0 finished unit Urchin [f=0011276] [11276] Event [2600,-1,120]: 0 finished unit Metal Extractor [f=0011282] [11282] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0011326] [11326] Event [4880,0,3680]: 1 finished unit Radar Tower [f=0011338] [11338] Event [3472,-5,5600]: 1 lost unit Lotus [f=0011394] [11394] Event [3544,-1,6024]: 1 lost unit Metal Extractor [f=0011417] [11417] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0011552] [11552] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0011562] [11562] Event [4024,-1,6056]: 1 lost unit Metal Extractor [f=0011646] [11646] Event [4074.03149,-12.030809,6017.15869]: 0 lost unit Duck [f=0011687] [11687] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0011705] [11705] Event [1280,-5,3168]: 1 finished unit Lotus [f=0011817] [11817] Event [4083.19824,-30.502764,5811.27979]: 0 lost unit Duck [f=0011822] [11822] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0011859] [11859] Event [2120,-1,88]: 0 finished unit Metal Extractor [f=0011916] [11916] Event [4064,-5,5600]: 1 lost unit Lotus [f=0011957] [11957] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0012119] [12119] Event [672,0,3520]: 1 finished unit Radar Tower [f=0012194] [12194] Event [456,0,5448]: 1 finished unit Caretaker [f=0012331] [12331] Event [4008,0,1944]: 0 finished unit Caretaker [f=0012436] [12436] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0012512] [12512] Event [5200,-5,5168]: 1 lost unit Lotus [f=0012572] [12572] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0012615] [12615] Event [4696,0,392]: 0 finished unit Stinger [f=0012707] [12707] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0012729] [12729] Event [5752,-1,5400]: 1 lost unit Metal Extractor [f=0012749] [12749] Event [808,0,5512]: 1 finished unit Caretaker [f=0012766] [12766] Event [680.000061,0,5167.98779]: 1 finished unit Envoy [f=0012842] [12842] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0012867] [12867] Event [5792,-5,2736]: 1 lost unit Lotus [f=0012977] [12977] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0013040] [13040] Event [5840,-5,4848]: 1 lost unit Lotus [f=0013089] [13089] Event [6008,-1,3048]: 1 lost unit Metal Extractor [f=0013112] [13112] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0013148] [13148] Event [1736,17.6873016,1224]: 0 finished unit Metal Extractor [f=0013247] [13247] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0013323] [13323] Event [3816,-1,1864]: 0 finished unit Urchin [f=0013382] [13382] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0013407] [13407] Event [680.000061,0,5167.98779]: 1 finished unit Siren [f=0013619] [13619] Event [4552,0,408]: 0 finished unit Wind/Tidal Generator [f=0013635] [13635] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0013646] [13646] Event [5264,-5,3008]: 1 lost unit Lotus [f=0013739] [13739] Event [4504,0,408]: 0 finished unit Wind/Tidal Generator [f=0013818] [13818] Event [4900.92334,-19.324451,4938.62354]: 0 lost unit Duck [f=0013859] [13859] Event [4456,0,392]: 0 finished unit Wind/Tidal Generator [f=0013859] [13859] Event [5079.53125,0,3482.07227]: 1 lost unit Mariner [f=0013890] [13890] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0013970] [13970] Event [4880,0,3680]: 1 lost unit Radar Tower [f=0013979] [13979] Event [4408,0,392]: 0 finished unit Wind/Tidal Generator [f=0014046] [14046] Event [680.000061,0,5167.98779]: 1 finished unit Siren [f=0014204] [14204] Event [4360,0,376]: 0 finished unit Wind/Tidal Generator [f=0014209] [14209] Event [5000,0,712]: 0 finished unit Thresher [f=0014229] [14229] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0014229] [14229] Event [5640,-1,3480]: 1 lost unit Metal Extractor [f=0014296] [14296] Event [5707.19385,-17.547964,5333.62109]: 0 lost unit Duck [f=0014301] [14301] Event [5692.38184,-19.2661,5310.44043]: 0 lost unit Duck [f=0014347] [14347] Event [5866.88574,0,5324.81201]: 1 lost unit Envoy [f=0014402] [14402] Event [4312,0,376]: 0 finished unit Wind/Tidal Generator [f=0014443] [14443] Event [408,-1,744]: 0 finished unit Metal Extractor [f=0014445] [14445] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0014518] [14518] Event [3144,-1,1528]: 0 finished unit Metal Extractor [f=0014575] [14575] Event [4264,0,360]: 0 finished unit Wind/Tidal Generator [f=0014592] [14592] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0014714] [14714] Event [4216,0,360]: 0 finished unit Wind/Tidal Generator [f=0014731] [14731] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0014864] [14864] Event [4168,0,344]: 0 finished unit Wind/Tidal Generator [f=0014867] [14867] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0014990] [14990] Event [680.000061,0,5167.98779]: 1 finished unit Siren [f=0015002] [15002] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0015014] [15014] Event [4120,0,344]: 0 finished unit Wind/Tidal Generator [f=0015015] Player Paul123asd left the game: normal quit [f=0015015] [15015] Event [undefined]: Paul123asd quit [f=0015100] Salamander69 has forced a win due to dropped opposition. [f=0015100] game_message: Paul123asd has been destroyed! [f=0015100] [15100] Event [undefined]: Paul123asd resigned [f=0015100] game_message: Salamander69 wins! [f=0015100] Submitting stats [f=0015100] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015100] Part| Total Time|Time of the last 0.5s [f=0015100] Draw 14647.44ms 34.43% [f=0015100] Lua::Callins::Synced 7013.50ms 11.98% [f=0015100] Lua::Callins::Unsynced 19094.80ms 42.51% [f=0015100] Lua::CollectGarbage::Synced 501.63ms 0.20% [f=0015100] Lua::CollectGarbage::Unsynced 1063.67ms 0.60% [f=0015100] Misc::Profiler::AddTime 61.98ms 0.10% [f=0015100] Sim 21841.17ms 34.73% [f=0015100] [15100] Received game_message: Paul123asd has been destroyed! [f=0015100] [15100] Received game_message: Salamander69 wins! [f=0015101] [15101] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015101] [15101] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015101] [15101] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015101] [15101] Game End Stats Values: 2,2075,2000,2075,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,5.9000001,5.5999999,5.9000001,5.5999999,0,0,0,0,0,0,0,0,75,0,75,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015101] [15101] Game End Stats Values: 3,2350,2075,2350,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2000,2000,2000,2000,9.14999962,6.75,9.14999962,6.75,200,0,200,0,0,0,0,0,150,75,150,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015101] [15101] Game End Stats Values: 4,2525,2300,2525,2300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2000,2000,2000,2000,11.5500002,9.30000019,11.5500002,9.30000019,300,150,300,150,0,0,0,0,225,150,225,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015101] [15101] Game End Stats Values: 5,2695,2525,2695,2525,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.39999866,8,8.39999866,2000,2000,2000,2000,12.75,11.25,12.75,11.25,400,230,400,230,0,0,0,0,295,295,295,295,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015101] [15101] Game End Stats Values: 6,2695,2735,2695,2735,0,0.93404216,0,0.93404216,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,13.1199989,10,13.1199989,2000,2000,2000,2000,12.75,12.8122702,12.75,12.8122702,400,230,400,230,0,0,0,0,295,505,295,505,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015101] [15101] Game End Stats Values: 7,2865,3060,2865,3060,0,12.1918831,0,12.1918831,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7333336,19.5199986,11.7333336,19.5199986,2000,2000,2000,2000,12.75,13.5005226,12.75,13.5005226,500,380,500,380,0,0,0,0,365,680,365,680,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015101] [15101] Game End Stats Values: 8,3110,3280,3110,3280,0,31.7488461,0,31.7488461,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.1999998,26.2399979,13.1999998,26.2399979,2000,2000,2000,2000,14.1000004,14.0537987,14.1000004,14.0537987,600,460,600,460,0,0,0,0,510,820,510,820,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015101] [15101] Game End Stats Values: 9,3255,3430,3255,3430,0,71.4960251,0,71.4960251,0,0,0,0,0,0,0,0,0,0,0,0,0,100,0,100,0,0,0,0,15.1999998,29.7600021,15.1999998,29.7600021,2000,2000,2000,2000,15.6000004,15.3998137,15.6000004,15.3998137,600,540,600,540,0,100,0,100,655,890,655,890,100,0,100,0,0,0,0,0,100,88.2850189,100,88.2850189 [f=0015101] [15101] Game End Stats Values: 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20,5145,6070,5145,6070,0,714.871643,0,714.871643,0,0,0,0,0,0,0,0,179.174957,0,179.174957,0,213.905884,200,213.905884,200,720,660,720,660,18,42.7200089,18,42.7200089,2055,2235,2055,2235,22.0499992,17.4243641,22.0499992,17.4243641,1420,1800,1420,1800,150,200,150,200,950,1375,950,1375,200,150,200,150,0,0,0,0,200,302.190918,200,302.190918 [f=0015101] [15101] Game End Stats Values: 21,4945,6350,4945,6350,0,790.680664,0,790.680664,0,0,0,0,0,0,0,0,281.514923,0,281.514923,0,292.447052,461.290314,292.447052,461.290314,720,660,720,660,18,45.7600174,18,45.7600174,2055,2180,2055,2180,24,17.8039417,24,17.8039417,1220,2030,1220,2030,205,400,205,400,950,1480,950,1480,400,205,400,205,0,0,0,0,461.290314,404.273254,461.290314,404.273254 [f=0015101] [15101] Game End Stats Values: 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24,4755,6625,4755,6625,0,1061.53357,0,1061.53357,0,0,0,0,0,0,0,0,733.705322,0,733.705322,0,475.298706,1284.84998,475.298706,1284.84998,720,660,720,660,18,52.4000206,18,52.4000206,2055,2235,2055,2235,28.7999992,19.2419434,28.7999992,19.2419434,880,2110,880,2110,285,905,285,905,1100,1620,1100,1620,905,285,905,285,0,0,0,0,1317.20532,618.727722,1317.20532,618.727722 [f=0015101] [15101] Game End Stats Values: 25,5035,6625,5035,6625,0,1158.91272,0,1158.91272,0,0,0,0,0,0,0,0,905.616943,0,905.616943,0,475.298706,1442.64465,475.298706,1442.64465,630,660,630,660,18,52.4000206,18,52.4000206,2055,2235,2055,2235,28.6499996,19.2419434,28.6499996,19.2419434,1250,2110,1250,2110,285,1475,285,1475,1100,1620,1100,1620,1475,285,1475,285,0,0,0,0,1475,625.232056,1475,625.232056 [f=0015101] [15101] Game End Stats Values: 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28,6085,7455,6085,7455,0,1357.2157,0,1357.2157,0,0,0,0,0,0,0,0,1226.85498,0,1226.85498,0,755.456421,1772.64441,755.456421,1772.64441,720,780,720,780,53,52.4000206,53,52.4000206,2165,2235,2165,2235,24,20.1118736,24,20.1118736,1250,2670,1250,2670,445,1805,445,1805,1950,1770,1950,1770,1805,445,1805,445,0,0,0,0,1804.99976,934.097595,1804.99976,934.097595 [f=0015101] [15101] Game End Stats Values: 29,6175,7795,6175,7795,0,1432.19727,0,1432.19727,0,0,0,0,0,0,0,0,1226.85498,0,1226.85498,0,776.205688,1862.64429,776.205688,1862.64429,630,780,630,780,53,52.4000206,53,52.4000206,2345,2415,2345,2415,24,24.3154297,24,24.3154297,1250,2830,1250,2830,445,1895,445,1895,1950,1770,1950,1770,1895,445,1895,445,0,41.3333206,0,41.3333206,1894.99963,954.846863,1894.99963,954.846863 [f=0015101] [15101] Game End Stats Values: 30,6950,8455,6950,8455,0,1512.17517,0,1512.17517,0,0,0,0,0,0,0,0,1226.85498,0,1226.85498,0,776.205688,2117.64453,776.205688,2117.64453,450,1200,450,1200,53,52.4000206,53,52.4000206,2525,2415,2525,2415,22.6499996,25.2485027,22.6499996,25.2485027,2100,3070,2100,3070,445,2150,445,2150,1875,1770,1875,1770,2150,445,2150,445,0,72.3332977,0,72.3332977,2150,954.846863,2150,954.846863 [f=0015101] [15101] Game End Stats Values: 31,7475,8890,7475,8890,0,1578.32178,0,1578.32178,0,0,0,0,0,0,0,0,1226.85498,0,1226.85498,0,776.205688,2192.64453,776.205688,2192.64453,450,1320,450,1320,53,52.4000206,53,52.4000206,2525,2415,2525,2415,19.9500008,23.1597519,19.9500008,23.1597519,2700,3310,2700,3310,445,2225,445,2225,1800,1845,1800,1845,2225,445,2225,445,0,72.3332977,0,72.3332977,2225,954.846863,2225,954.846863 [f=0015101] [15101] Game End Stats Values: 32,7185,9075,7185,9075,0,1640.94128,0,1640.94128,0,0,0,0,0,0,0,0,1226.85498,0,1226.85498,0,982.898438,2482.64404,982.898438,2482.64404,360,1320,360,1320,53,53.8400154,53,53.8400154,2525,2415,2525,2415,19.5,23.6746311,19.5,23.6746311,2500,3390,2500,3390,525,2515,525,2515,1800,1950,1800,1950,2515,525,2515,525,0,72.3332977,0,72.3332977,2514.99951,1162.55811,2514.99951,1162.55811 [f=0015101] [15101] Game End Stats Values: 33,6805,9515,6805,9515,0,1715.03015,0,1715.03015,0,0,0,0,0,0,0,0,1226.85498,0,1226.85498,0,1144.14966,3461.81982,1144.14966,3461.81982,360,1770,360,1770,53,57.4400177,53,57.4400177,2470,2415,2470,2415,18.8999996,24.4392586,18.8999996,24.4392586,2250,3310,2250,3310,685,3495,685,3495,1725,2020,1725,2020,3495,685,3495,685,0,72.3332977,0,72.3332977,3494.99951,1343.37329,3494.99951,1343.37329 [f=0015101] [15101] Game End Stats Values: 34,6805,10010,6805,10010,0,1801.00403,0,1801.00403,0,0,0,0,0,0,0,0,1226.85498,0,1226.85498,0,1144.14966,3461.81982,1144.14966,3461.81982,360,1770,360,1770,53,60.4570694,53,60.4570694,2470,2415,2470,2415,17.25,28.5315914,17.25,28.5315914,2250,3550,2250,3550,685,3495,685,3495,1725,2275,1725,2275,3495,685,3495,685,0,72.3332977,0,72.3332977,3494.99951,1343.37329,3494.99951,1343.37329 [f=0015101] [15101] Game End Stats Values: 35,7405,10240,7405,10240,0,1855.67004,0,1855.67004,0,0,0,0,0,0,0,0,1226.85498,0,1226.85498,0,1144.14966,3461.81982,1144.14966,3461.81982,360,1770,360,1770,53,64.3561096,53,64.3561096,2470,2415,2470,2415,17.25,30.0740013,17.25,30.0740013,2850,3710,2850,3710,685,3495,685,3495,1725,2345,1725,2345,3495,685,3495,685,0,72.3332977,0,72.3332977,3494.99951,1343.37329,3494.99951,1343.37329 [f=0015137] [15137] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0015179] [15179] Event [4072,0,328]: 0 finished unit Wind/Tidal Generator [f=0015218] Player Salamander69 left the game: normal quit [f=0015218] [15218] Event [undefined]: Salamander69 quit [f=0015224] No clients connected, shutting down server [f=0015224] Server shutdown [f=0015271] [15271] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0015329] [15329] Event [4024,0,328]: 0 finished unit Wind/Tidal Generator [f=0015406] [15406] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0015494] [15494] Event [3976,0,312]: 0 finished unit Wind/Tidal Generator [f=0015541] [15541] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0015541] [15541] Event [864,81.2759399,1888]: 0 finished unit Radar Tower [f=0015644] [15644] Event [3928,0,312]: 0 finished unit Wind/Tidal Generator [f=0015676] [15676] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0015794] [15794] Event [3880,0,296]: 0 finished unit Wind/Tidal Generator [f=0015811] [15811] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0015944] [15944] Event [3832,0,296]: 0 finished unit Wind/Tidal Generator [f=0016065] [16065] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0016109] [16109] Event [3784,0,280]: 0 finished unit Wind/Tidal Generator [f=0016259] [16259] Event [3736,0,280]: 0 finished unit Wind/Tidal Generator [f=0016320] [16320] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0016424] [16424] Event [3688,0,264]: 0 finished unit Wind/Tidal Generator [f=0016574] [16574] Event [3640,0,264]: 0 finished unit Wind/Tidal Generator [f=0016575] [16575] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0016724] [16724] Event [3592,0,248]: 0 finished unit Wind/Tidal Generator [f=0016830] [16830] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0016875] [16875] Event [3544,0,248]: 0 finished unit Wind/Tidal Generator [f=0017054] [17054] Event [3496,0,232]: 0 finished unit Wind/Tidal Generator [f=0017111] [17111] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0017187] [17187] Event [5152,8.29078674,152]: 0 finished unit Airplane Plant [f=0017187] !transmitlobby @voice@buildUnit@add;planecon;Crane [f=0017187] !transmitlobby @voice@buildUnit@add;planefighter;Swift [f=0017187] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor [f=0017187] !transmitlobby @voice@buildUnit@add;bomberprec;Raven [f=0017187] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix [f=0017187] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird [f=0017187] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho [f=0017187] !transmitlobby @voice@buildUnit@add;planescout;Owl [f=0017187] !transmitlobby @voice@buildUnit@add;planelightscout;Sparrow [f=0017187] !transmitlobby @voice@buildUnit@reload [f=0017214] [17214] Event [3448,0,232]: 0 finished unit Wind/Tidal Generator [f=0017288] [17288] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0017369] [17369] Event [3400,0,216]: 0 finished unit Wind/Tidal Generator [f=0017430] [17430] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0017519] [17519] Event [3352,0,216]: 0 finished unit Wind/Tidal Generator [f=0017566] [17566] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0017684] [17684] Event [3304,0,200]: 0 finished unit Wind/Tidal Generator [f=0017701] [17701] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0017834] [17834] Event [3256,0,200]: 0 finished unit Wind/Tidal Generator [f=0017836] [17836] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0017971] [17971] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0017984] [17984] Event [3208,0,184]: 0 finished unit Wind/Tidal Generator [f=0018106] [18106] Event [5160,-17.063141,700]: 0 finished unit Duck [f=0018134] [18134] Event [3160,0,184]: 0 finished unit Wind/Tidal Generator [f=0018174] Autoquit sending quit command. [f=0018174] [QuitAction] user exited to system [f=0018174] [SpringApp::Kill][1] fromRun=1 [f=0018174] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018174] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018174] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018174] [ThreadPool::SetThreadCount][2] workers=0 [f=0018174] [SpringApp::Kill][2] [f=0018174] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018174] [Game::KillLua][3] dtor=0 luaUI=0x5320b7c0 [f=0018174] Start widgetHandler:Shutdown [f=0018174] Shutdown - SaveOrderList Complete [f=0018174] Writing last game win data [f=0018174] Shutdown - SaveConfigData Complete [f=0018174] Shutdown Widget - Save/Load API [f=0018174] Shutdown Widget - Chili Highlight [f=0018174] Shutdown Widget - Draw After Chili [f=0018174] Shutdown Widget - EPIC Menu [f=0018174] Shutdown Widget - Chili Widget Selector [f=0018174] Shutdown Widget - Chili Minimap [f=0018174] Shutdown Widget - Local Team Colors [f=0018174] Shutdown Widget - Display Keys 2 [f=0018174] Shutdown Widget - Save Game Menu [f=0018174] Shutdown Widget - Unit Icons [f=0018174] Shutdown Widget - Noises [f=0018174] Shutdown Widget - HealthBars [f=0018174] Shutdown Widget - Win Counter [f=0018174] Shutdown Widget - SpringRTS Replay Stats [f=0018174] Shutdown Widget - BuildETA [f=0018174] Shutdown Widget - Modular Comm Info [f=0018174] Shutdown Widget - Stereo3D [f=0018174] Shutdown Widget - Showeco and Grid Drawer [f=0018174] Shutdown Widget - Point Tracker [f=0018174] Shutdown Widget - Music Player [f=0018174] Shutdown Widget - Missile Silo Range [f=0018174] Shutdown Widget - MinimapEvents [f=0018174] Shutdown Widget - Mex Placement Handler [f=0018174] Shutdown Widget - Local Widgets Config [f=0018174] Shutdown Widget - Highlight Geos [f=0018174] Shutdown Widget - Grab Input [f=0018174] Input grabbing is disabled! [f=0018174] Shutdown Widget - MetalFeatures (new) [f=0018174] Shutdown Widget - Darkening [f=0018174] Shutdown Widget - Context Menu [f=0018174] Shutdown Widget - Chili Spectator Panels [f=0018174] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018174] Shutdown Widget - Chili Nuke Warning [f=0018174] Shutdown Widget - Chili EndGame Window [f=0018174] Shutdown Widget - Chili Economy Panel Default [f=0018174] Shutdown Widget - CameraShake [f=0018174] Shutdown Widget - Attack AoE [f=0018174] Shutdown Widget - Map Edge Extension [f=0018174] Shutdown Widget - Selection Send [f=0018174] Shutdown Widget - LupsManager [f=0018174] Shutdown Widget - Newton Firezone [f=0018174] Shutdown Widget - Chili Crude Player List [f=0018174] Shutdown Widget - Chili Pro Console [f=0018174] Shutdown Widget - Lasso Terraform GUI [f=0018174] Shutdown Widget - Lups [f=0018174] Shutdown Widget - Chili Framework [f=0018174] Shutdown Widget - Chili Core Selector [f=0018174] Shutdown Widget - Custom Markers [f=0018174] Shutdown Widget - Pause Screen [f=0018174] Shutdown Widget - Text To Speech Control [f=0018174] Shutdown Widget - Persistent Build Height [f=0018174] Shutdown Widget - Layout Handler [f=0018174] End widgetHandler:Shutdown [f=0018174] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={332410,51839997} {int,ext,rec}Allocs={25404014,0,0} {chunk,block}Bytes={51839997,0} [f=0018174] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018174] [Game::KillLua][2] dtor=0 luaRules=0x532a27c0 [f=0018174] Start gadgetHandler:Shutdown [f=0018174] Shutdown - StartSetup [f=0018174] Shutdown - UnitMorph [f=0018174] Shutdown - LupsNanoSpray [f=0018174] Shutdown - Missile Silo Controller [f=0018174] Shutdown - Modular Comm Info [f=0018174] Shutdown - Terrain Texture Handler [f=0018174] Shutdown - UnitCloakShield [f=0018174] Shutdown - Starlight Handler [f=0018174] End gadgetHandler:Shutdown [f=0018174] Start gadgetHandler:Shutdown [f=0018174] Shutdown - Save/Load [f=0018174] Shutdown - UnitMorph [f=0018174] Shutdown - Modular Comm Info [f=0018174] Shutdown - Retreat Command [f=0018174] Shutdown - Shockwaves [f=0018174] Shutdown - Teleport Throw [f=0018174] Shutdown - UnitCloakShield [f=0018174] Shutdown - Lups Cloak FX [f=0018174] Shutdown - Lups [f=0018174] Shutdown - Lups Shield [f=0018174] End gadgetHandler:Shutdown [f=0018174] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25404043,0,0} {chunk,block}Bytes={0,0} [f=0018174] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25404043,0,0} {chunk,block}Bytes={0,0} [f=0018174] [Game::KillLua][4] dtor=0 [f=0018174] [Game::~CGame][1] [f=0018174] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018174] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018174] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018174] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018174] [Game::KillLua][4] dtor=1 [f=0018174] [Game::KillMisc][1] [f=0018174] [Game::KillMisc][2] [f=0018174] [Game::KillMisc][3] [f=0018174] [Game::KillRendering][1] [f=0018174] [3DOParser::Kill] allocated 10 pieces [f=0018174] [S3OParser::Kill] allocated 345 pieces [f=0018174] [AssParser::Kill] allocated 0 pieces [f=0018174] [Game::KillInterface][1] [f=0018174] [Game::KillInterface][2] [f=0018174] [Game::KillSimulation][1] [f=0018174] [Game::KillSimulation][2] [f=0018174] [CCollisionHandler] dis-/continuous tests: 0/84447 [f=0018174] [Game::KillSimulation][3] [f=0018174] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018174] [~CPathCache(24x24)] cacheHits=19 hitPercentage=25% numHashColls=0 maxCacheSize=10 [f=0018174] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018174] [~CPathCache(48x48)] cacheHits=28 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018174] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018174] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018174] [LosHandler::Kill] raycast instance cache-{hits,misses}={7557,11391}; shared=9%; cached=31% [f=0018174] [Game::KillSimulation][4] [f=0018174] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0018174] [Game::~CGame][2] [f=0018174] [Game::~CGame][3] [f=0018174] [SpringApp::Kill][3] [f=0018174] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 190711 bytes sent 150043 bytes recv'd [f=0018174] [SpringApp::Kill][4] font=0x4538b7e0 [f=0018174] [SpringApp::Kill][5] [f=0018174] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp (0x4546eef0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp" numZipFiles=7814 sumInflSize=694864kb sumReadTime=1444ms file="bitmaps/cc/redexplo.tga" indx=418 inflSize=64kb readTime=39ms file="gamedata/featuredefs_post.lua" indx=840 inflSize=5kb readTime=35ms file="bitmaps/loadpictures/linemove.png" indx=500 inflSize=3005kb readTime=18ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=14ms file="bitmaps/pd/smoke1.tga" indx=555 inflSize=16kb readTime=11ms file="unitpics/amphfloater.png" indx=6345 inflSize=10kb readTime=9ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=7ms file="bitmaps/pd/shield.png" indx=548 inflSize=260kb readTime=6ms file="objects3d/amphraider3_dead.s3o" indx=4938 inflSize=61kb readTime=5ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=5ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp] 31128233 bytes cached in 2682 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/shimmershore_v1.0.sd7 (0x454f7190) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x45509c10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7fd9fc01d5d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x45400440) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]