[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vemlwB7oaM/springsettings.783927.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efd1401bd50 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 24094 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/783927/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 162ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c0a110] using map "Thornford 2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Thornford 2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c0a110] using game "Zero-K v1.7.9.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 95ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 708ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 957ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 74ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 781ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 108ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Ghetto Feature Placer LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Ghetto Feature Placer >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 81ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Salamander69 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/783927/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=faa7a3d4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=69a79c93 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6183c9f6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6183c9f6 file="cache/104dev-maintenance/paths/Thornford 2.pe-6183c9f6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=faa7a3d4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=69a79c93 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6183ca06 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6183ca06 file="cache/104dev-maintenance/paths/Thornford 2.pe2-6183ca06.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (422ms, checksum 1f2f74f8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11340,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/783927/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=790a30705206c629ff05698703f1a0f0dcf5f77ba21a74868c041ad1c862fa7196e1bb63e88d8119e9f20a5f0e0524d7a16cac3c6c5a47fc8483e0772987d377]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a6254488ec069a22ee27a8dbfe3b01a830dbbe505ddbd3b08a1be97acc9820b84856bbdfebbe59543b24d248a631b355940ed2dddbdcad0415f39ea942d89603]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5064ebc0,0x59351580}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 83d2aa5d3f9aeab9790821ddbf54ffe2 [f=-000001] Connection attempt from Paul123asd [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Paul123asd changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from slonpe [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: slonpe changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Paul123asd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Paul123asd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slonpe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slonpe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Paul123asd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=790a30705206c629ff05698703f1a0f0dcf5f77ba21a74868c041ad1c862fa7196e1bb63e88d8119e9f20a5f0e0524d7a16cac3c6c5a47fc8483e0772987d377]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Paul123asd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a6254488ec069a22ee27a8dbfe3b01a830dbbe505ddbd3b08a1be97acc9820b84856bbdfebbe59543b24d248a631b355940ed2dddbdcad0415f39ea942d89603]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Paul123asd" string="[Game::Load][lua{Rules,Gaia}={3c57caf0,39d2b070}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slonpe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=790a30705206c629ff05698703f1a0f0dcf5f77ba21a74868c041ad1c862fa7196e1bb63e88d8119e9f20a5f0e0524d7a16cac3c6c5a47fc8483e0772987d377]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slonpe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a6254488ec069a22ee27a8dbfe3b01a830dbbe505ddbd3b08a1be97acc9820b84856bbdfebbe59543b24d248a631b355940ed2dddbdcad0415f39ea942d89603]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slonpe" string="[Game::Load][lua{Rules,Gaia}={50969f08,509696f8}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hello [f=-000001] hi [f=-000001] [0] Event [1473,21.2628174,921]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5392,15.1950684,6199]: 1 finished unit Engineer Commander [f=0000000] [0] slonpe, team: 1, elo:1815 [f=0000000] [0] Paul123asd, team: 0, elo:1519 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [5312,23.7783165,6024]: 1 finished unit Shieldbot Factory [f=0000241] [241] Event [5400,0.16392517,6392]: 1 finished unit Metal Extractor [f=0000261] [261] Event [1376,10.5963707,832]: 0 finished unit Tank Foundry [f=0000261] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000261] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000261] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000261] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000261] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000261] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000261] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000261] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000261] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000261] !transmitlobby @voice@buildUnit@reload [f=0000386] [386] Event [5312.01855,27.7552166,6012]: 1 finished unit Bandit [f=0000620] [620] Event [5312.01855,27.7552166,6012]: 1 finished unit Bandit [f=0000631] [631] Event [5704,7.14628601,6424]: 1 finished unit Metal Extractor [f=0000780] [780] Event [1496,10.880127,760]: 0 finished unit Metal Extractor [f=0000983] [983] Event [1240,9.52592468,824]: 0 finished unit Metal Extractor [f=0000997] [997] Event [5312.01855,27.7552166,6012]: 1 finished unit Convict [f=0001036] [1036] Event [5944,2.25393677,6360]: 1 finished unit Metal Extractor [f=0001119] [1119] Event [1376,15.5582361,860]: 0 finished unit Welder [f=0001350] [1350] Event [1800,9.0484314,792]: 0 finished unit Metal Extractor [f=0001576] [1576] Event [1704,8.75097656,728]: 0 finished unit Solar Collector [f=0001632] [1632] Event [1376,15.5582361,860]: 0 finished unit Kodachi [f=0001755] [1755] Event [5848,2.52790833,6392]: 1 finished unit Solar Collector [f=0001927] [1927] Event [5312.01855,27.7552166,6012]: 1 finished unit Rogue [f=0001983] [1983] Event [1576,9.07191467,696]: 0 finished unit Solar Collector [f=0002077] [2077] Event [5472,62.3711243,5712]: 1 finished unit Radar Tower [f=0002175] Player Paul123asd left the game: normal quit [f=0002175] [2175] Event [undefined]: Paul123asd quit [f=0002251] [2251] Event [5656,14.7705231,6360]: 1 finished unit Solar Collector [f=0002434] [2434] Event [1432,9.99559021,664]: 0 finished unit Solar Collector [f=0002556] [2556] Event [1376,15.5582361,860]: 0 finished unit Kodachi [f=0002654] [2654] Event [5496,5.73728943,6360]: 1 finished unit Solar Collector [f=0002690] [2690] Event [2512,21.1188354,1968]: 0 finished unit Lotus [f=0002803] [2803] Event [1272,9.99559021,696]: 0 finished unit Solar Collector [f=0003002] [3002] Event [5432,0,6600]: 1 finished unit Wind/Tidal Generator [f=0003044] [3044] Event [5312.01855,27.7552166,6012]: 1 finished unit Outlaw [f=0003137] [3137] Event [5512,0,6632]: 1 finished unit Wind/Tidal Generator [f=0003152] [3152] Event [1128,9.07974243,776]: 0 finished unit Solar Collector [f=0003280] [3280] Event [5592,0,6664]: 1 finished unit Wind/Tidal Generator [f=0003408] [3408] Event [5736,0,6664]: 1 finished unit Wind/Tidal Generator [f=0003465] [3465] Event [1096,10.715744,936]: 0 finished unit Solar Collector [f=0003547] [3547] Event [5816,0,6648]: 1 finished unit Wind/Tidal Generator [f=0003701] [3701] Event [5312.01855,27.7552166,6012]: 1 finished unit Thug [f=0003738] [3738] Event [5896,0,6632]: 1 finished unit Wind/Tidal Generator [f=0003843] [3843] Event [1048,11.4280701,1096]: 0 finished unit Solar Collector [f=0003917] [3917] Event [5976,0,6632]: 1 finished unit Wind/Tidal Generator [f=0004122] [4122] Event [5672,0,6696]: 1 finished unit Wind/Tidal Generator [f=0004236] [4236] Event [5072,20.289093,5856]: 1 finished unit Picket [f=0004320] [4320] Event [5960,0,6728]: 1 finished unit Wind/Tidal Generator [f=0004492] [4492] Event [5880,0,6744]: 1 finished unit Wind/Tidal Generator [f=0004497] [4497] Event [5312.01855,27.7552166,6012]: 1 finished unit Thug [f=0004627] [4627] Event [5800,0,6760]: 1 finished unit Wind/Tidal Generator [f=0004781] [4781] Event [5720,0,6792]: 1 finished unit Wind/Tidal Generator [f=0004820] [4820] Event [5312.01855,27.7552166,6012]: 1 finished unit Bandit [f=0005024] [5024] Event [5448,0,6712]: 1 finished unit Wind/Tidal Generator [f=0005056] [5056] Event [5312.01855,27.7552166,6012]: 1 finished unit Bandit [f=0005167] [5167] Event [5528,0,6760]: 1 finished unit Wind/Tidal Generator [f=0005318] [5318] Event [5608,0,6808]: 1 finished unit Wind/Tidal Generator [f=0005509] [5509] Event [5312.01855,27.7552166,6012]: 1 finished unit Convict [f=0005668] [5668] Event [2196.43384,-3.2477708,2164.52588]: 1 lost unit Bandit [f=0005788] [5788] Event [5048,6.08171082,4280]: 1 finished unit Metal Extractor [f=0005892] [5892] Event [5312.01855,27.7552166,6012]: 1 finished unit Rogue [f=0006280] [6280] Event [1800,9.0484314,792]: 0 lost unit Metal Extractor [f=0006491] [6491] Event [1496,10.880127,760]: 0 lost unit Metal Extractor [f=0006657] [6657] Event [5312.01855,27.7552166,6012]: 1 finished unit Outlaw [f=0006691] [6691] Event [6008,7.78816223,3960]: 1 finished unit Metal Extractor [f=0007211] [7211] Event [5312.01855,27.7552166,6012]: 1 finished unit Thug [f=0007246] [7246] Event [6136,20.7587585,4184]: 1 finished unit Metal Extractor [f=0007589] [7589] Event [6264,0,6520]: 1 finished unit Wind/Tidal Generator [f=0007767] [7767] Event [5312.01855,27.7552166,6012]: 1 finished unit Thug [f=0007769] [7769] Event [6344,0,6520]: 1 finished unit Wind/Tidal Generator [f=0007800] [7800] Event [1376,14.2382364,832]: 0 lost unit Tank Foundry [f=0007800] !transmitlobby @voice@buildUnit@remove;tankcon [f=0007800] !transmitlobby @voice@buildUnit@remove;tankraid [f=0007800] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0007800] !transmitlobby @voice@buildUnit@remove;tankriot [f=0007800] !transmitlobby @voice@buildUnit@remove;tankassault [f=0007800] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0007800] !transmitlobby @voice@buildUnit@remove;tankarty [f=0007800] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0007800] !transmitlobby @voice@buildUnit@remove;tankaa [f=0007800] !transmitlobby @voice@buildUnit@reload [f=0007876] [7876] Event [6136,9.99559021,3704]: 1 finished unit Metal Extractor [f=0007964] [7964] Event [6424,0,6520]: 1 finished unit Wind/Tidal Generator [f=0008008] [8008] Event [5312.01855,27.7552166,6012]: 1 finished unit Bandit [f=0008144] [8144] Event [6504,0,6520]: 1 finished unit Wind/Tidal Generator [f=0008246] [8246] Event [5312.01855,27.7552166,6012]: 1 finished unit Bandit [f=0008339] [8339] Event [6584,0,6520]: 1 finished unit Wind/Tidal Generator [f=0008519] [8519] Event [6664,0,6520]: 1 finished unit Wind/Tidal Generator [f=0008543] [8543] Event [3496,10.1130066,6136]: 1 finished unit Metal Extractor [f=0008622] [8622] Event [5312.01855,27.7552166,6012]: 1 finished unit Convict [f=0008699] [8699] Event [6744,0,6520]: 1 finished unit Wind/Tidal Generator [f=0008790] [8790] Event [1581.86292,84.6888885,1437.61743]: 0 lost unit Kodachi [f=0008828] [8828] Event [1678.17529,61.6568336,1511.37952]: 0 lost unit Kodachi [f=0008894] [8894] Event [6824,0,6520]: 1 finished unit Wind/Tidal Generator [f=0008997] [8997] Event [5312.01855,27.7552166,6012]: 1 finished unit Rogue [f=0009074] [9074] Event [6904,0,6520]: 1 finished unit Wind/Tidal Generator [f=0009113] [9113] Event [3240,9.99559021,6008]: 1 finished unit Metal Extractor [f=0009194] [9194] Event [1704,8.74100113,728]: 0 lost unit Solar Collector [f=0009269] [9269] Event [6984,0,6520]: 1 finished unit Wind/Tidal Generator [f=0009341] [9341] Event [1240,9.52592468,824]: 0 lost unit Metal Extractor [f=0009382] [9382] Event [1576,9.07191467,696]: 0 lost unit Solar Collector [f=0009389] [9389] Event [6984,0,6600]: 1 finished unit Wind/Tidal Generator [f=0009509] [9509] Event [6904,0,6600]: 1 finished unit Wind/Tidal Generator [f=0009557] [9557] Event [1470.2572,26.2368431,948.612061]: 1 lost unit Outlaw [f=0009626] [9626] Event [1293.28503,9.75930309,752.005981]: 1 lost unit Bandit [f=0009629] [9629] Event [6824,0,6600]: 1 finished unit Wind/Tidal Generator [f=0009712] [9712] Event [3000,18.1521149,6136]: 1 finished unit Metal Extractor [f=0009749] [9749] Event [6744,0,6600]: 1 finished unit Wind/Tidal Generator [f=0009762] [9762] Event [5312.01855,27.7552166,6012]: 1 finished unit Outlaw [f=0009810] [9810] Event [4280,6.88796997,2136]: 1 finished unit Metal Extractor [f=0009869] [9869] Event [6664,0,6600]: 1 finished unit Wind/Tidal Generator [f=0009989] [9989] Event [6584,0,6600]: 1 finished unit Wind/Tidal Generator [f=0010108] [10108] Event [1432,9.99559021,664]: 0 lost unit Solar Collector [f=0010184] [10184] Event [6504,0,6600]: 1 finished unit Wind/Tidal Generator [f=0010316] [10316] Event [5312.01855,27.7552166,6012]: 1 finished unit Thug [f=0010351] [10351] Event [1272,9.99559021,696]: 0 lost unit Solar Collector [f=0010364] [10364] Event [6424,0,6600]: 1 finished unit Wind/Tidal Generator [f=0010541] [10541] Event [5176,20.4143372,5992]: 1 finished unit Caretaker [f=0010559] [10559] Event [6344,0,6600]: 1 finished unit Wind/Tidal Generator [f=0010685] [10685] Event [2920,9.94862366,5048]: 1 finished unit Metal Extractor [f=0010713] [10713] Event [5312.01855,27.7552166,6012]: 1 finished unit Thug [f=0010739] [10739] Event [6264,0,6600]: 1 finished unit Wind/Tidal Generator [f=0010829] [10829] Event [1152.49707,10.5783262,905.858948]: 0 lost unit Engineer Commander [f=0010874] [10874] Event [6264,0,6680]: 1 finished unit Wind/Tidal Generator [f=0010962] [10962] Event [5312.01855,27.7552166,6012]: 1 finished unit Bandit [f=0010994] [10994] Event [6344,0,6680]: 1 finished unit Wind/Tidal Generator [f=0011050] [11050] Event [5208,16.265625,6152]: 1 finished unit Caretaker [f=0011106] [11106] Event [5312.01855,27.7552166,6012]: 1 finished unit Bandit [f=0011114] [11114] Event [6424,0,6680]: 1 finished unit Wind/Tidal Generator [f=0011234] [11234] Event [6504,0,6680]: 1 finished unit Wind/Tidal Generator [f=0011276] [11276] Event [5312.01855,27.7552166,6012]: 1 finished unit Convict [f=0011295] [11295] Event [1048,11.4280701,1096]: 0 lost unit Solar Collector [f=0011354] [11354] Event [6584,0,6680]: 1 finished unit Wind/Tidal Generator [f=0011467] [11467] Event [5400,18.4260864,6152]: 1 finished unit Caretaker [f=0011474] [11474] Event [6664,0,6680]: 1 finished unit Wind/Tidal Generator [f=0011517] [11517] Event [5312.01855,27.7552166,6012]: 1 finished unit Rogue [f=0011669] [11669] Event [6744,0,6680]: 1 finished unit Wind/Tidal Generator [f=0011719] [11719] Event [5448,39.8193512,6024]: 1 finished unit Caretaker [f=0011837] [11837] Event [5312.01855,27.7552166,6012]: 1 finished unit Outlaw [f=0011864] [11864] Event [6824,0,6680]: 1 finished unit Wind/Tidal Generator [f=0012016] [12016] Event [5312.01855,27.7552166,6012]: 1 finished unit Thug [f=0012044] [12044] Event [6904,0,6680]: 1 finished unit Wind/Tidal Generator [f=0012068] [12068] Event [2269.9104,12.8320303,2095.02759]: 1 lost unit Bandit [f=0012199] [12199] Event [2512,21.1188354,1968]: 0 lost unit Lotus [f=0012202] [12202] Event [5312.01855,27.7552166,6012]: 1 finished unit Thug [f=0012224] [12224] Event [6984,0,6680]: 1 finished unit Wind/Tidal Generator [f=0012305] [12305] Event [5312.01855,27.7552166,6012]: 1 finished unit Bandit [f=0012359] [12359] Event [6984,0,6760]: 1 finished unit Wind/Tidal Generator [f=0012378] [12378] Event [5312.01855,27.7552166,6012]: 1 finished unit Bandit [f=0012422] game_message: Paul123asd has been destroyed! [f=0012422] [12422] Event [undefined]: Paul123asd resigned [f=0012422] game_message: slonpe wins! [f=0012422] Submitting stats [f=0012422] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012422] Part| Total Time|Time of the last 0.5s [f=0012422] Draw 14396.70ms 14.10% [f=0012422] Lua::Callins::Synced 13062.47ms 36.84% [f=0012422] Lua::Callins::Unsynced 16266.46ms 14.70% [f=0012422] Lua::CollectGarbage::Synced 463.09ms 4.07% [f=0012422] Lua::CollectGarbage::Unsynced 887.48ms 0.40% [f=0012422] Misc::Profiler::AddTime 44.85ms 0.00% [f=0012422] Sim 21981.51ms 71.40% [f=0012422] [12422] Event [2408.02393,29.7320824,1932.73669]: 0 lost unit Welder [f=0012422] [12422] Received game_message: Paul123asd has been destroyed! [f=0012422] [12422] Received game_message: slonpe wins! [f=0012423] [12423] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012423] [12423] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012423] [12423] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012423] [12423] Game End Stats Values: 2,2000,2150,2150,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,1200,1200,2000,5.5999999,6.26666689,6.26666689,5.5999999,0,75,75,0,0,0,0,0,0,75,75,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012423] [12423] Game End Stats Values: 3,2075,2300,2300,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,0,8,8,8,8,2000,1200,1200,2000,6.4000001,8.9333334,8.9333334,6.4000001,0,150,150,0,0,0,0,0,75,150,150,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012423] [12423] Game End Stats Values: 4,2350,2495,2495,2350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,0,8,8,8,8,2000,1200,1200,2000,9.46666622,11.1999998,11.1999998,9.46666622,200,270,270,200,0,0,0,0,150,225,225,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012423] [12423] Game End Stats Values: 5,2655,2565,2565,2655,0.00385864,0,0,0.00385864,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,0,8.80000019,8,8,8.80000019,2000,1200,1200,2000,11.8669233,12,12,11.8669233,360,270,270,360,0,0,0,0,295,295,295,295,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012423] [12423] Game End Stats Values: 6,2725,2740,2740,2725,0.2749925,0.34826121,0.34826121,0.2749925,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,0,10.9333334,10,10,10.9333334,2000,1255,1255,2000,12.018075,12.0232182,12.0232182,12.018075,360,390,390,360,0,0,0,0,365,295,295,365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012423] [12423] Game End Stats Values: 7,3045,2880,2880,3045,1.14394248,1.05736041,1.05736041,1.14394248,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,800,800,90,12.9333334,11.7333336,11.7333336,12.9333334,2000,1255,1255,2000,12.057929,12.0472736,12.0472736,12.057929,520,390,390,520,0,0,0,0,435,435,435,435,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012423] [12423] Game End Stats Values: 8,3115,3200,3200,3115,13.8016472,4.55715847,4.55715847,13.8016472,0,0,0,0,0,0,0,0,0,0,0,0,52.6132545,0,0,52.6132545,90,800,800,90,15.333333,14.2399998,14.2399998,15.333333,2000,1255,1255,2000,12.8438473,12.2333202,12.2333202,12.8438473,520,640,640,520,0,0,0,0,505,505,505,505,0,0,0,0,0,0,0,0,0,52.6132545,52.6132545,0 [f=0012423] [12423] Game End Stats Values: 9,3255,3305,3305,3255,40.6677666,5.59968567,5.59968567,40.6677666,0,0,0,0,0,0,0,0,0,0,0,0,52.6132545,0,0,52.6132545,90,800,800,90,18.1333332,17.4399986,17.4399986,18.1333332,2000,1255,1255,2000,13.7910738,12.0695009,12.0695009,13.7910738,520,640,640,520,0,0,0,0,645,610,610,645,0,0,0,0,0,0,0,0,0,52.6132545,52.6132545,0 [f=0012423] [12423] Game End Stats Values: 10,3325,3555,3555,3325,79.6615524,9.59509277,9.59509277,79.6615524,0,0,0,0,0,0,0,0,0,0,0,0,52.6132545,0,0,52.6132545,90,800,800,90,20.666666,20.9599972,20.9599972,20.666666,2000,1255,1255,2000,14.5995874,12.2663603,12.2663603,14.5995874,520,820,820,520,0,0,0,0,715,680,680,715,0,0,0,0,0,0,0,0,0,52.6132545,52.6132545,0 [f=0012423] [12423] Game End Stats Values: 11,3325,3940,3940,3325,128.26712,27.5656052,27.5656052,128.26712,0,0,0,0,0,0,0,0,133.271454,0,0,133.271454,52.6132545,0,0,52.6132545,90,900,900,90,22,23.6799946,23.6799946,22,2000,1255,1255,2000,15.2403708,13.1980343,13.1980343,15.2403708,520,1000,1000,520,0,0,0,0,715,785,785,715,0,0,0,0,0,0,0,0,0,52.6132545,52.6132545,0 [f=0012423] [12423] Game End Stats Values: 12,3325,4085,4085,3325,176.872696,56.5056801,56.5056801,176.872696,0,0,0,0,0,0,0,0,361.876801,0,0,361.876801,52.6132545,0,0,52.6132545,90,900,900,90,22,26.9599991,26.9599991,22,2000,1255,1255,2000,15.2403708,13.9293375,13.9293375,15.2403708,520,1075,1075,520,0,0,0,0,715,855,855,715,0,0,0,0,0,0,0,0,0,52.6132545,52.6132545,0 [f=0012423] [12423] Game End Stats Values: 13,3325,4265,4265,3325,225.478271,87.4917831,87.4917831,225.478271,0,0,0,0,0,0,0,0,590.482178,0,0,590.482178,52.6132545,0,0,52.6132545,90,900,900,90,22,29.8399982,29.8399982,22,2000,1255,1255,2000,15.2403708,14.0657396,14.0657396,15.2403708,520,1150,1150,520,0,0,0,0,715,960,960,715,0,0,0,0,0,0,0,0,0,52.6132545,52.6132545,0 [f=0012423] [12423] Game End Stats Values: 14,3325,4385,4385,3325,274.083771,119.311623,119.311623,274.083771,0,0,0,0,0,0,0,0,819.087524,0,0,819.087524,152.462631,0,0,152.462631,90,900,900,90,22,32.0000038,32.0000038,22,2000,1255,1255,2000,15.2403708,14.2546549,14.2546549,15.2403708,520,1195,1195,520,75,0,0,75,715,1035,1035,715,0,75,75,0,0,0,0,0,0,152.462631,152.462631,0 [f=0012423] [12423] Game End Stats Values: 15,3250,4505,4505,3250,322.689117,151.131454,151.131454,322.689117,0,0,0,0,0,0,0,0,1047.69287,0,0,1047.69287,152.462631,75.0000305,75.0000305,152.462631,90,900,900,90,22,32.0000038,32.0000038,22,2000,1255,1255,2000,15.2403708,16.1213207,16.1213207,15.2403708,520,1315,1315,520,75,75,75,75,640,1035,1035,640,75,75,75,75,0,0,0,0,75.0000305,152.462631,152.462631,75.0000305 [f=0012423] [12423] Game End Stats Values: 16,3175,4830,4830,3175,353.656464,182.951294,182.951294,353.656464,0,0,0,0,0,0,0,0,1216.65991,0,0,1216.65991,152.462631,292.712219,292.712219,152.462631,90,900,900,90,18.7999992,32.0000038,32.0000038,18.7999992,2000,1255,1255,2000,11.2644892,16.1213207,16.1213207,11.2644892,520,1565,1565,520,75,150,150,75,565,1110,1110,565,150,75,75,150,0,0,0,0,302.026978,152.462631,152.462631,302.026978 [f=0012423] [12423] Game End Stats Values: 17,3175,4830,4830,3175,381.71875,214.771133,214.771133,381.71875,0,0,0,0,0,0,0,0,1364.72266,0,0,1364.72266,152.462631,578.613098,578.613098,152.462631,90,900,900,90,22,32.0000038,32.0000038,22,2000,1255,1255,2000,9.87082863,18.1213207,18.1213207,9.87082863,520,1565,1565,520,75,150,150,75,565,1110,1110,565,150,75,75,150,0,0,0,0,587.927856,152.462631,152.462631,587.927856 [f=0012423] [12423] Game End Stats Values: 18,3175,5120,5120,3175,409.781036,246.590973,246.590973,409.781036,0,0,0,0,0,0,0,0,1512.7854,0,0,1512.7854,152.462631,864.513977,864.513977,152.462631,90,900,900,90,22,32.0800018,32.0800018,22,2000,1255,1255,2000,9.87082863,19.7213192,19.7213192,9.87082863,520,1745,1745,520,75,150,150,75,565,1220,1220,565,150,75,75,150,0,0,0,0,873.828735,152.462631,152.462631,873.828735 [f=0012423] [12423] Game End Stats Values: 19,2375,5520,5520,2375,433.22052,278.410645,278.410645,433.22052,0,0,0,0,0,0,0,0,1656.2251,0,0,1656.2251,152.462631,1012.59583,1012.59583,152.462631,90,900,900,90,18.2666664,34.2400017,34.2400017,18.2666664,1200,1255,1255,1200,9.56264114,20.92132,20.92132,9.56264114,520,2000,2000,520,75,950,950,75,565,1365,1365,565,950,75,75,950,0,0,0,0,1087.92615,152.462631,152.462631,1087.92615 [f=0012423] [12423] Game End Stats Values: 20,2375,5775,5775,2375,456.164825,310.230255,310.230255,456.164825,0,0,0,0,0,0,0,0,1799.16956,0,0,1799.16956,152.462631,1021.93542,1021.93542,152.462631,90,900,900,90,18.9333324,37.0400047,37.0400047,18.9333324,1200,1255,1255,1200,9.52963066,22.1213169,22.1213169,9.52963066,520,2075,2075,520,75,950,950,75,565,1545,1545,565,950,75,75,950,0,0,0,0,1097.2655,152.462631,152.462631,1097.2655 [f=0012423] [12423] Game End Stats Values: 21,2055,6085,6085,2055,484.227112,342.049866,342.049866,484.227112,0,0,0,0,0,0,0,0,1947.2323,0,0,1947.2323,299.644592,1290.56567,1290.56567,299.644592,90,900,900,90,22,40.0800171,40.0800171,22,1200,1255,1255,1200,9.87082863,23.9879837,23.9879837,9.87082863,200,2315,2315,200,75,1110,1110,75,565,1615,1615,565,1270,75,75,1270,0,0,0,0,1417.26477,340.120789,340.120789,1417.26477 [f=0012423] [12423] Game End Stats Values: 22,1840,6265,6265,1840,506.093018,373.869476,373.869476,506.093018,0,0,0,0,0,0,0,0,2085.09814,0,0,2085.09814,322.263916,1451.97876,1451.97876,322.263916,90,900,900,90,18.666666,42.9600105,42.9600105,18.666666,1200,1255,1255,1200,9.19106483,25.4546509,25.4546509,9.19106483,200,2315,2315,200,75,1325,1325,75,350,1795,1795,350,1485,75,75,1485,0,0,0,0,1579.06958,362.740112,362.740112,1579.06958 [f=0012423] [12423] Game End Stats Values: 23,1840,6480,6480,1840,506.093018,405.689087,405.689087,506.093018,0,0,0,0,0,0,0,0,2174.51636,0,0,2174.51636,525.518799,1856.74683,1856.74683,525.518799,90,900,900,90,12.8218136,47.1200066,47.1200066,12.8218136,1200,1255,1255,1200,5.96120882,27.0546494,27.0546494,5.96120882,200,2240,2240,200,400,1325,1325,400,350,2085,2085,350,1485,400,400,1485,0,0,0,0,1989.85669,565.994995,565.994995,1989.85669 [f=0012423] [12423] Game End Stats Values: 24,1770,6730,6730,1770,506.093018,437.508698,437.508698,506.093018,0,0,0,0,0,0,0,0,2264.51636,53.3464966,53.3464966,2264.51636,525.518799,2162.52051,2162.52051,525.518799,90,900,900,90,16.7360001,51.200016,51.200016,16.7360001,1200,1255,1255,1200,6,30.121315,30.121315,6,200,2420,2420,200,400,1395,1395,400,280,2155,2155,280,1555,400,400,1555,0,0,0,0,2295.63037,565.994995,565.994995,2295.63037 [f=0012423] [12423] Game End Stats Values: 25,1700,7270,7270,1700,506.093018,469.328308,469.328308,506.093018,0,0,0,0,0,0,0,0,2354.51636,100.223389,100.223389,2354.51636,604.268799,2760.98218,2760.98218,604.268799,90,900,900,90,14,54.0800209,54.0800209,14,1200,1435,1435,1200,6,30.3879814,30.3879814,6,200,2600,2600,200,400,1465,1465,400,210,2335,2335,210,1625,400,400,1625,0,0,0,0,2894.09204,644.744995,644.744995,2894.09204 [f=0012423] [12423] Game End Stats Values: 26,360,7740,7740,360,506.093018,501.147919,501.147919,506.093018,0,0,0,0,0,0,0,0,2892.01636,130.236206,130.236206,2892.01636,623.956299,2814.07056,2814.07056,623.956299,90,900,900,90,4.13333321,57.6800194,57.6800194,4.13333321,0,1615,1615,0,2.5333333,34.1213226,34.1213226,2.5333333,200,2750,2750,200,400,2665,2665,400,70,2475,2475,70,2965,400,400,2965,0,30.0000191,30.0000191,0,3094.04053,664.432495,664.432495,3094.04053 [f=0012423] [12423] Game End Stats Values: 27,290,8265,8265,290,506.093018,532.967834,532.967834,506.093018,0,0,0,0,0,0,0,0,2922.01636,130.236206,130.236206,2922.01636,623.956299,2825.87939,2825.87939,623.956299,90,900,900,90,2,62.0000191,62.0000191,2,0,1795,1795,0,2,34.1213264,34.1213264,2,200,2990,2990,200,400,2735,2735,400,0,2580,2580,0,3035,400,400,3035,0,59.9999161,59.9999161,0,3105.84937,669.01593,669.01593,3105.84937 [f=0012423] [12423] Game End Stats Values: 28,290,8870,8870,290,506.093018,563.383728,563.383728,506.093018,0,0,0,0,0,0,0,0,2952.01636,130.236206,130.236206,2952.01636,792.317627,2943.99438,2943.99438,792.317627,90,900,900,90,2,65.2000351,65.2000351,2,0,1975,1975,0,2,38.2499542,38.2499542,2,200,3345,3345,200,475,2735,2735,475,0,2650,2650,0,3035,475,475,3035,0,172.666367,172.666367,0,3224.91724,837.377258,837.377258,3224.91724 [f=0012423] [12423] Game End Stats Values: 29,200,9270,9270,200,506.093018,584.597107,584.597107,506.093018,0,0,0,0,0,0,0,0,2972.01636,130.236206,130.236206,2972.01636,792.317627,3114.06665,3114.06665,792.317627,0,900,900,0,2,67.760025,67.760025,2,0,1975,1975,0,2,43.7879753,43.7879753,2,200,3675,3675,200,475,2825,2825,475,0,2720,2720,0,3125,475,475,3125,0,269.99884,269.99884,0,3395.84937,837.377258,837.377258,3395.84937 [f=0012479] [12479] Event [6904,0,6760]: 1 finished unit Wind/Tidal Generator [f=0012494] [12494] Event [5312.01855,27.7552166,6012]: 1 finished unit Convict [f=0012596] [12596] Event [5312.01855,27.7552166,6012]: 1 finished unit Rogue [f=0012599] [12599] Event [6824,0,6760]: 1 finished unit Wind/Tidal Generator [f=0012667] Player slonpe left the game: normal quit [f=0012667] [12667] Event [undefined]: slonpe quit [f=0012673] No clients connected, shutting down server [f=0012673] Server shutdown [f=0012719] [12719] Event [6744,0,6760]: 1 finished unit Wind/Tidal Generator [f=0012832] [12832] Event [5312.01855,27.7552166,6012]: 1 finished unit Outlaw [f=0012839] [12839] Event [6664,0,6760]: 1 finished unit Wind/Tidal Generator [f=0012959] [12959] Event [6584,0,6760]: 1 finished unit Wind/Tidal Generator [f=0012987] [12987] Event [5312.01855,27.7552166,6012]: 1 finished unit Thug [f=0013145] [13145] Event [5312.01855,27.7552166,6012]: 1 finished unit Thug [f=0013154] [13154] Event [6504,0,6760]: 1 finished unit Wind/Tidal Generator [f=0013230] [13230] Event [5312.01855,27.7552166,6012]: 1 finished unit Bandit [f=0013307] [13307] Event [5312.01855,27.7552166,6012]: 1 finished unit Bandit [f=0013349] [13349] Event [6424,0,6760]: 1 finished unit Wind/Tidal Generator [f=0013416] [13416] Event [5312.01855,27.7552166,6012]: 1 finished unit Convict [f=0013518] [13518] Event [5312.01855,27.7552166,6012]: 1 finished unit Rogue [f=0013529] [13529] Event [6344,0,6760]: 1 finished unit Wind/Tidal Generator [f=0013709] [13709] Event [6264,0,6760]: 1 finished unit Wind/Tidal Generator [f=0013723] [13723] Event [5312.01855,27.7552166,6012]: 1 finished unit Outlaw [f=0013844] [13844] Event [6264,0,6840]: 1 finished unit Wind/Tidal Generator [f=0013857] [13857] Event [5312.01855,27.7552166,6012]: 1 finished unit Thug [f=0013964] [13964] Event [6344,0,6840]: 1 finished unit Wind/Tidal Generator [f=0013989] [13989] Event [5312.01855,27.7552166,6012]: 1 finished unit Thug [f=0014060] [14060] Event [5312.01855,27.7552166,6012]: 1 finished unit Bandit [f=0014084] [14084] Event [6424,0,6840]: 1 finished unit Wind/Tidal Generator [f=0014121] [14121] Event [5312.01855,27.7552166,6012]: 1 finished unit Bandit [f=0014204] [14204] Event [6504,0,6840]: 1 finished unit Wind/Tidal Generator [f=0014222] [14222] Event [5312.01855,27.7552166,6012]: 1 finished unit Convict [f=0014313] [14313] Event [5312.01855,27.7552166,6012]: 1 finished unit Rogue [f=0014324] [14324] Event [6584,0,6840]: 1 finished unit Wind/Tidal Generator [f=0014444] [14444] Event [6664,0,6840]: 1 finished unit Wind/Tidal Generator [f=0014495] [14495] Event [5312.01855,27.7552166,6012]: 1 finished unit Outlaw [f=0014682] [14682] Event [5312.01855,27.7552166,6012]: 1 finished unit Thug [f=0014692] [14692] Event [6744,0,6840]: 1 finished unit Wind/Tidal Generator [f=0014867] [14867] Event [5312.01855,27.7552166,6012]: 1 finished unit Thug [f=0014937] [14937] Event [6824,0,6840]: 1 finished unit Wind/Tidal Generator [f=0014958] [14958] Event [5312.01855,27.7552166,6012]: 1 finished unit Bandit [f=0015031] [15031] Event [5312.01855,27.7552166,6012]: 1 finished unit Bandit [f=0015169] [15169] Event [6904,0,6840]: 1 finished unit Wind/Tidal Generator [f=0015169] [15169] Event [5312.01855,27.7552166,6012]: 1 finished unit Convict [f=0015292] [15292] Event [5312.01855,27.7552166,6012]: 1 finished unit Rogue [f=0015395] [15395] Event [6984,0,6840]: 1 finished unit Wind/Tidal Generator [f=0015574] [15574] Event [5312.01855,27.7552166,6012]: 1 finished unit Outlaw [f=0015606] [15606] Event [6984,0,6920]: 1 finished unit Wind/Tidal Generator [f=0015780] [15780] Event [5312.01855,27.7552166,6012]: 1 finished unit Thug [f=0015788] [15788] Event [6904,0,6920]: 1 finished unit Wind/Tidal Generator [f=0015972] [15972] Event [6824,0,6920]: 1 finished unit Wind/Tidal Generator [f=0015984] [15984] Event [5312.01855,27.7552166,6012]: 1 finished unit Thug [f=0016072] [16072] Event [5312.01855,27.7552166,6012]: 1 finished unit Bandit [f=0016126] [16126] Event [6744,0,6920]: 1 finished unit Wind/Tidal Generator [f=0016160] [16160] Event [5312.01855,27.7552166,6012]: 1 finished unit Bandit [f=0016297] [16297] Event [5312.01855,27.7552166,6012]: 1 finished unit Convict [f=0016315] [16315] Event [6664,0,6920]: 1 finished unit Wind/Tidal Generator [f=0016436] [16436] Event [5312.01855,27.7552166,6012]: 1 finished unit Rogue [f=0016479] [16479] Event [6584,0,6920]: 1 finished unit Wind/Tidal Generator [f=0016571] Autoquit sending quit command. [f=0016571] [QuitAction] user exited to system [f=0016571] [SpringApp::Kill][1] fromRun=1 [f=0016571] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016571] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016571] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016571] [ThreadPool::SetThreadCount][2] workers=0 [f=0016571] [SpringApp::Kill][2] [f=0016571] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016571] [Game::KillLua][3] dtor=0 luaUI=0x50479600 [f=0016571] Start widgetHandler:Shutdown [f=0016571] Shutdown - SaveOrderList Complete [f=0016571] Writing last game win data [f=0016571] Shutdown - SaveConfigData Complete [f=0016571] Shutdown Widget - Chili Highlight [f=0016571] Shutdown Widget - Save/Load API [f=0016571] Shutdown Widget - Draw After Chili [f=0016571] Shutdown Widget - EPIC Menu [f=0016571] Shutdown Widget - Chili Minimap [f=0016571] Shutdown Widget - Chili Widget Selector [f=0016571] Shutdown Widget - Local Team Colors [f=0016571] Shutdown Widget - Display Keys 2 [f=0016571] Shutdown Widget - Save Game Menu [f=0016571] Shutdown Widget - HealthBars [f=0016571] Shutdown Widget - Noises [f=0016571] Shutdown Widget - Unit Icons [f=0016571] Shutdown Widget - Win Counter [f=0016571] Shutdown Widget - BuildETA [f=0016571] Shutdown Widget - SpringRTS Replay Stats [f=0016571] Shutdown Widget - Modular Comm Info [f=0016571] Shutdown Widget - CameraShake [f=0016571] Shutdown Widget - Chili Economy Panel Default [f=0016571] Shutdown Widget - Chili EndGame Window [f=0016571] Shutdown Widget - Chili Nuke Warning [f=0016571] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016571] Shutdown Widget - Chili Spectator Panels [f=0016571] Shutdown Widget - Context Menu [f=0016571] Shutdown Widget - Darkening [f=0016571] Shutdown Widget - MetalFeatures (new) [f=0016571] Shutdown Widget - Grab Input [f=0016571] Input grabbing is disabled! [f=0016571] Shutdown Widget - Highlight Geos [f=0016571] Shutdown Widget - Local Widgets Config [f=0016571] Shutdown Widget - Mex Placement Handler [f=0016571] Shutdown Widget - MinimapEvents [f=0016571] Shutdown Widget - Missile Silo Range [f=0016571] Shutdown Widget - Music Player [f=0016571] Shutdown Widget - Point Tracker [f=0016571] Shutdown Widget - Showeco and Grid Drawer [f=0016571] Shutdown Widget - Stereo3D [f=0016571] Shutdown Widget - Attack AoE [f=0016571] Shutdown Widget - Map Edge Extension [f=0016571] Shutdown Widget - Selection Send [f=0016571] Shutdown Widget - LupsManager [f=0016571] Shutdown Widget - Newton Firezone [f=0016571] Shutdown Widget - Chili Pro Console [f=0016571] Shutdown Widget - Chili Crude Player List [f=0016571] Shutdown Widget - Lasso Terraform GUI [f=0016571] Shutdown Widget - Chili Framework [f=0016571] Shutdown Widget - Lups [f=0016571] Shutdown Widget - Custom Markers [f=0016571] Shutdown Widget - Chili Core Selector [f=0016571] Shutdown Widget - Pause Screen [f=0016571] Shutdown Widget - Layout Handler [f=0016571] Shutdown Widget - Persistent Build Height [f=0016571] Shutdown Widget - Text To Speech Control [f=0016571] End widgetHandler:Shutdown [f=0016571] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={500340,64702813} {int,ext,rec}Allocs={24226357,0,0} {chunk,block}Bytes={64702813,0} [f=0016571] [Game::KillLua][1] dtor=0 luaGaia=0x59351580 [f=0016571] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={433908,59263615} {int,ext,rec}Allocs={24226359,0,0} {chunk,block}Bytes={59263615,0} [f=0016571] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={433908,59263615} {int,ext,rec}Allocs={24226359,0,0} {chunk,block}Bytes={59263615,0} [f=0016571] [Game::KillLua][2] dtor=0 luaRules=0x5064ebc0 [f=0016571] Start gadgetHandler:Shutdown [f=0016571] Shutdown - StartSetup [f=0016571] Shutdown - UnitMorph [f=0016571] Shutdown - LupsNanoSpray [f=0016571] Shutdown - Missile Silo Controller [f=0016571] Shutdown - Modular Comm Info [f=0016571] Shutdown - Terrain Texture Handler [f=0016571] Shutdown - UnitCloakShield [f=0016571] Shutdown - Starlight Handler [f=0016571] End gadgetHandler:Shutdown [f=0016571] Start gadgetHandler:Shutdown [f=0016571] Shutdown - Save/Load [f=0016571] Shutdown - UnitMorph [f=0016571] Shutdown - Modular Comm Info [f=0016571] Shutdown - Retreat Command [f=0016571] Shutdown - Shockwaves [f=0016571] Shutdown - Teleport Throw [f=0016571] Shutdown - UnitCloakShield [f=0016571] Shutdown - Lups Cloak FX [f=0016571] Shutdown - Lups [f=0016571] Shutdown - Lups Shield [f=0016571] End gadgetHandler:Shutdown [f=0016571] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24226388,0,0} {chunk,block}Bytes={0,0} [f=0016571] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24226388,0,0} {chunk,block}Bytes={0,0} [f=0016571] [Game::KillLua][4] dtor=0 [f=0016571] [Game::~CGame][1] [f=0016571] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016571] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016571] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016571] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016571] [Game::KillLua][4] dtor=1 [f=0016571] [Game::KillMisc][1] [f=0016571] [Game::KillMisc][2] [f=0016571] [Game::KillMisc][3] [f=0016571] [Game::KillRendering][1] [f=0016571] [3DOParser::Kill] allocated 1 pieces [f=0016571] [S3OParser::Kill] allocated 303 pieces [f=0016571] [AssParser::Kill] allocated 30 pieces [f=0016571] [Game::KillInterface][1] [f=0016571] [Game::KillInterface][2] [f=0016571] [Game::KillSimulation][1] [f=0016571] [Game::KillSimulation][2] [f=0016571] [CCollisionHandler] dis-/continuous tests: 0/1750730 [f=0016571] [Game::KillSimulation][3] [f=0016571] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016571] [~CPathCache(28x28)] cacheHits=3 hitPercentage=12% numHashColls=0 maxCacheSize=6 [f=0016571] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016571] [~CPathCache(56x56)] cacheHits=2623 hitPercentage=1% numHashColls=0 maxCacheSize=201 [f=0016571] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016571] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016571] [LosHandler::Kill] raycast instance cache-{hits,misses}={2320,5582}; shared=0%; cached=29% [f=0016571] [Game::KillSimulation][4] [f=0016571] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0016571] [Game::~CGame][2] [f=0016571] [Game::~CGame][3] [f=0016571] [SpringApp::Kill][3] [f=0016571] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 174383 bytes sent 79136 bytes recv'd [f=0016571] [SpringApp::Kill][4] font=0x44b247e0 [f=0016571] [SpringApp::Kill][5] [f=0016571] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp (0x438c97c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp" numZipFiles=7814 sumInflSize=694864kb sumReadTime=1849ms file="unittextures/factorytank_1.png" indx=7180 inflSize=4103kb readTime=83ms file="bitmaps/loadpictures/fire.png" indx=495 inflSize=3301kb readTime=29ms file="units/staticrearm.lua" indx=6883 inflSize=2kb readTime=25ms file="unittextures/factorytank_2.png" indx=7181 inflSize=4103kb readTime=24ms file="luaui/widgets/gui_chili_display_keys.lua" indx=4694 inflSize=9kb readTime=18ms file="luaui/widgets/chili_old/controls/multiprogressbar.lua" indx=4271 inflSize=3kb readTime=17ms file="luaui/widgets/chili_old/controls/stackpanel.lua" indx=4279 inflSize=0kb readTime=16ms file="luaui/widgets/chili_old/controls/progressbar.lua" indx=4274 inflSize=2kb readTime=15ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=15ms file="luaui/widgets/chili_old/controls/treeview.lua" indx=4284 inflSize=2kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp] 39897371 bytes cached in 2679 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=118 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/thornford_2.sd7 (0x44cccc10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x44cdf7d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7efd1401d5d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 231326 bytes cached in 72 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x44c08540) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]