[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9cJcyYiBs8/springsettings.782770.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f47ec01bd50 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 24179 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/782770/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 162ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x462cd060] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x462cd060] using game "Zero-K v1.7.9.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 102ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 569ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 642ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 689ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 103ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Juicicle was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/782770/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd0e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-1d1bdd0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd1e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd1e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-1d1bdd1e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (167ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11340,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/782770/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52f746a0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ca42a75db5abae70d261fd9dbf54ffe2 [f=-000001] Connection attempt from TurBoss [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: TurBoss changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Leopardhunter [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Leopardhunter changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TurBoss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TurBoss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TurBoss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TurBoss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TurBoss" string="[Game::Load][lua{Rules,Gaia}={0x85811760,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[Game::Load][lua{Rules,Gaia}={0x914789c0,(nil)}]" [f=-000001] Allies: I choose: Commander 1! [f=-000001] Allies: I choose: Striker! [f=-000001] [0] Event [871,199.563477,332]: 0 finished unit Strike Commander [f=-000001] [0] Event [5363,199.567139,2162]: 1 finished unit Strike Commander [f=0000000] [0] Leopardhunter, team: 1, elo:2054 [f=0000000] [0] TurBoss, team: 0, elo:1907 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [816,199.562531,464]: 0 finished unit Tank Foundry [f=0000007] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000007] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000007] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000007] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000007] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000007] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000007] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000007] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000007] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000007] !transmitlobby @voice@buildUnit@reload [f=0000008] [8] Event [5248,199.562531,2112]: 1 finished unit Rover Assembly [f=0000204] [204] Event [5230.00781,200.207626,2112.02954]: 1 finished unit Dart [f=0000240] [240] Event [872,199.562531,216]: 0 finished unit Metal Extractor [f=0000286] [286] Event [5416,199.562531,1992]: 1 finished unit Metal Extractor [f=0000511] [511] Event [5336,199.562531,1976]: 1 finished unit Solar Collector [f=0000576] [576] Event [5230.00781,200.207626,2112.02954]: 1 finished unit Mason [f=0000627] [627] Event [856,199.562531,312]: 0 finished unit Solar Collector [f=0000927] [927] Event [5640,199.562531,2280]: 1 finished unit Metal Extractor [f=0000944] [944] Event [848,199.562531,384]: 0 finished unit Lotus [f=0001092] [1092] Event [5230.00781,200.207626,2112.02954]: 1 finished unit Scorcher [f=0001401] [1401] Event [5560,199.562531,2280]: 1 finished unit Solar Collector [f=0001726] [1726] Event [4560,199.562531,2208]: 1 finished unit Radar Tower [f=0001821] [1821] Event [844,200.882538,464]: 0 finished unit Ogre [f=0001921] [1921] Event [5230.00781,200.207626,2112.02954]: 1 finished unit Scorcher [f=0001939] [1939] Event [5640,199.562531,2360]: 1 finished unit Solar Collector [f=0002312] [2312] Event [2114.50317,199.562531,756.733948]: 1 lost unit Dart [f=0002383] [2383] Event [1664,217.702332,368]: 0 finished unit Picket [f=0002415] [2415] Event [5720,199.562531,2280]: 1 finished unit Solar Collector [f=0002651] [2651] Event [5230.00781,200.207626,2112.02954]: 1 finished unit Scorcher [f=0002679] [2679] Event [4312,199.562531,1944]: 1 finished unit Metal Extractor [f=0002997] [2997] Event [5432,199.562531,1880]: 1 finished unit Solar Collector [f=0003020] [3020] Event [3362.29712,199.562531,370.587524]: 1 lost unit Scorcher [f=0003129] [3129] Event [1832,199.562531,104]: 0 finished unit Metal Extractor [f=0003276] [3276] Event [5230.00781,200.207626,2112.02954]: 1 finished unit Scorcher [f=0003474] [3474] Event [5488,199.562531,1984]: 1 finished unit Lotus [f=0003547] [3547] Event [1928,199.562531,104]: 0 finished unit Solar Collector [f=0003639] [3639] Event [844,200.882538,464]: 0 finished unit Blitz [f=0003755] [3755] Event [5230.00781,200.207626,2112.02954]: 1 finished unit Mason [f=0004605] [4605] Event [2424,199.562531,312]: 0 finished unit Metal Extractor [f=0004643] [4643] Event [844,200.882538,464]: 0 finished unit Blitz [f=0004753] [4753] Event [848,199.562531,384]: 0 lost unit Lotus [f=0004774] [4774] Event [844,200.935181,464]: 0 lost unit Blitz [f=0004893] [4893] Event [5230.00781,200.207626,2112.02954]: 1 finished unit Ripper [f=0004931] [4931] Event [5552,199.562531,2000]: 1 lost unit Faraday [f=0004943] [4943] Event [844,200.882538,464]: 0 lost unit Blitz [f=0004962] [4962] Event [844,200.882538,464]: 0 lost unit Blitz [f=0004967] [4967] Event [844,200.882538,464]: 0 lost unit Blitz [f=0004985] [4985] Event [5640,199.562531,2280]: 1 lost unit Metal Extractor [f=0005065] [5065] Event [1327.72046,199.562531,557.002869]: 1 lost unit Scorcher [f=0005104] [5104] Event [5230.00781,200.207626,2112.02954]: 1 finished unit Dart [f=0005105] [5105] Event [5712.24756,199.564316,2172.67041]: 0 lost unit Ogre [f=0005177] [5177] Event [2632,199.562531,744]: 0 finished unit Metal Extractor [f=0005201] [5201] Event [3944,199.562531,2600]: 1 finished unit Metal Extractor [f=0005268] [5268] Event [5230.00781,200.207626,2112.02954]: 1 finished unit Dart [f=0005410] [5410] Event [5230.00781,200.207626,2112.02954]: 1 finished unit Dart [f=0005492] [5492] Event [2632,199.562531,840]: 0 finished unit Solar Collector [f=0005536] [5536] Event [5230.00781,200.207626,2112.02954]: 1 finished unit Dart [f=0005671] [5671] Event [5230.00781,200.207626,2112.02954]: 1 finished unit Dart [f=0005856] [5856] Event [4200,199.562531,3016]: 1 finished unit Metal Extractor [f=0005910] [5910] Event [2456,199.562531,392]: 0 finished unit Solar Collector [f=0005927] [5927] Event [844,200.882538,464]: 0 finished unit Blitz [f=0006295] [6295] Event [4392,199.562531,1928]: 1 finished unit Stinger [f=0006300] [6300] Event [5640,198.251648,2280]: 1 finished unit Metal Extractor [f=0006308] [6308] Event [5230.00781,200.207626,2112.02954]: 1 finished unit Mason [f=0006429] [6429] Event [2560,199.562531,560]: 0 finished unit Lotus [f=0006464] [6464] Event [2406.50562,199.562531,1223.73938]: 1 lost unit Dart [f=0006513] [6513] Event [2775.31714,199.562531,837.261841]: 1 lost unit Dart [f=0006621] [6621] Event [3151.44482,199.562531,418.989471]: 1 lost unit Dart [f=0006636] [6636] Event [3512,199.562531,3352]: 1 finished unit Metal Extractor [f=0006687] [6687] Event [5230.00781,200.207626,2112.02954]: 1 finished unit Mason [f=0006767] [6767] Event [4248,199.562531,1864]: 1 finished unit Solar Collector [f=0006850] [6850] Event [844,200.882538,464]: 0 finished unit Blitz [f=0007288] [7288] Event [5584,198.822845,1984]: 1 finished unit Faraday [f=0007393] [7393] Event [4360,199.562531,1816]: 1 finished unit Solar Collector [f=0007449] [7449] Event [4359.60742,199.562531,2259.72632]: 0 lost unit Blitz [f=0007454] [7454] Event [4560,199.562531,2208]: 1 lost unit Radar Tower [f=0007509] [7509] Event [3736,199.562531,3784]: 1 finished unit Metal Extractor [f=0007558] [7558] Event [5230.00781,200.207626,2112.02954]: 1 finished unit Ravager [f=0007594] [7594] Event [4568.31152,199.309891,2413.89087]: 0 lost unit Blitz [f=0007601] [7601] Event [2976,199.562531,624]: 0 finished unit Radar Tower [f=0007649] [7649] Event [77.3565292,199.562531,1658.20142]: 0 lost unit Blitz [f=0007721] [7721] Event [5960,199.562531,3000]: 1 finished unit Metal Extractor [f=0007755] [7755] Event [844,200.882538,464]: 0 finished unit Blitz [f=0007948] [7948] Event [4600.89209,198.728043,2721.6665]: 0 lost unit Blitz [f=0008254] [8254] Event [4328,199.562531,3992]: 1 finished unit Metal Extractor [f=0008309] [8309] Event [5230.00781,200.207626,2112.02954]: 1 finished unit Ravager [f=0008380] [8380] Event [844,200.882538,464]: 0 finished unit Welder [f=0008414] [8414] Event [5528,199.562531,2136]: 1 finished unit Caretaker [f=0008564] [8564] Event [872,199.562531,216]: 0 lost unit Metal Extractor [f=0008586] [8586] Event [5928,199.562531,3928]: 1 finished unit Metal Extractor [f=0008597] [8597] Event [3648,199.562531,880]: 0 finished unit Picket [f=0008657] [8657] Event [732.30481,199.570343,340.810852]: 1 lost unit Dart [f=0008788] [8788] Event [3736,199.562531,744]: 0 finished unit Metal Extractor [f=0008885] [8885] Event [5230.00781,200.207626,2112.02954]: 1 finished unit Ravager [f=0008915] [8915] Event [816,199.562531,464]: 0 lost unit Tank Foundry [f=0008915] !transmitlobby @voice@buildUnit@remove;tankcon [f=0008915] !transmitlobby @voice@buildUnit@remove;tankraid [f=0008915] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0008915] !transmitlobby @voice@buildUnit@remove;tankriot [f=0008915] !transmitlobby @voice@buildUnit@remove;tankassault [f=0008915] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0008915] !transmitlobby @voice@buildUnit@remove;tankarty [f=0008915] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0008915] !transmitlobby @voice@buildUnit@remove;tankaa [f=0008915] !transmitlobby @voice@buildUnit@reload [f=0008937] [8937] Event [911.712036,198.952835,482.020233]: 1 lost unit Scorcher [f=0009079] game_message: TurBoss has been destroyed! [f=0009079] [9079] Event [undefined]: TurBoss resigned [f=0009079] game_message: Leopardhunter wins! [f=0009079] Submitting stats [f=0009079] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009079] Part| Total Time|Time of the last 0.5s [f=0009079] Draw 8590.22ms 12.30% [f=0009079] Lua::Callins::Synced 3209.27ms 27.28% [f=0009079] Lua::Callins::Unsynced 11142.03ms 14.78% [f=0009079] Lua::CollectGarbage::Synced 233.20ms 0.20% [f=0009079] Lua::CollectGarbage::Unsynced 475.16ms 0.69% [f=0009079] Misc::Profiler::AddTime 32.34ms 0.10% [f=0009079] Sim 8681.47ms 70.63% [f=0009079] [9079] Received game_message: TurBoss has been destroyed! [f=0009079] [9079] Received game_message: Leopardhunter wins! [f=0009080] [9080] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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3,2145,2305,2305,2145,0.00032247,0.60803288,0.60803288,0.00032247,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,9.46666622,9.46666622,9.0666666,2000,2000,2000,2000,8.28546047,8.32501507,8.32501507,8.28546047,0,160,160,0,0,0,0,0,145,145,145,145,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009080] [9080] Game End Stats Values: 4,2235,2510,2510,2235,0.0027311,1.0198617,1.0198617,0.0027311,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,10,10,10,10,2000,2000,2000,2000,8.28560066,10.2909851,10.2909851,8.28560066,0,290,290,0,0,0,0,0,145,220,220,145,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009080] [9080] Game End Stats Values: 5,2235,2635,2635,2235,0.00601558,3.98700404,3.98700404,0.00601558,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,10,11.6000004,11.6000004,10,2000,2055,2055,2000,8.28565884,10.7658091,10.7658091,8.28565884,0,290,290,0,0,0,0,0,145,290,290,145,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009080] [9080] Game End Stats Values: 6,2735,2835,2835,2735,4.23468637,8.26431847,8.26431847,4.23468637,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,10,13.1999998,13.1999998,10,2000,2055,2055,2000,8.56735039,10.8531532,10.8531532,8.56735039,500,420,420,500,0,0,0,0,145,360,360,145,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009080] [9080] Game End Stats Values: 7,2835,3070,3070,2835,8.1942234,16.4675369,16.4675369,8.1942234,0,0,0,0,0,0,0,0,0,0,0,0,40,0,0,40,190,0,0,190,10,15.0666666,15.0666666,10,2000,2055,2055,2000,8.54940891,11.1148806,11.1148806,8.54940891,500,510,510,500,40,0,0,40,145,505,505,145,0,40,40,0,0,0,0,0,0,40,40,0 [f=0009080] [9080] Game End Stats Values: 8,2910,3010,3010,2910,13.0955133,25.5221195,25.5221195,13.0955133,0,0,0,0,0,0,0,0,0,0,0,0,170,10.127902,10.127902,170,190,0,0,190,10,16.5333328,16.5333328,10,2000,2055,2055,2000,8.61219215,13.3038187,13.3038187,8.61219215,500,380,380,500,170,0,0,170,220,575,575,220,0,170,170,0,0,0,0,0,19.3103313,170,170,19.3103313 [f=0009080] [9080] Game End Stats Values: 9,2980,3230,3230,2980,14.6436453,38.1917152,38.1917152,14.6436453,0,0,0,0,0,0,0,0,0,0,0,0,170,10.127902,10.127902,170,190,90,90,190,10,18,18,10,2000,2055,2055,2000,10.5217247,13.6971178,13.6971178,10.5217247,500,510,510,500,170,0,0,170,290,575,575,290,0,170,170,0,0,0,0,0,19.3103313,170,170,19.3103313 [f=0009080] [9080] Game End Stats Values: 10,3280,3350,3350,3280,24.7274342,50.8427429,50.8427429,24.7274342,0,0,0,0,0,0,0,0,0,0,0,0,170,10.127902,10.127902,170,190,90,90,190,12,18,18,12,2000,2055,2055,2000,11.2431335,13.6958799,13.6958799,11.2431335,800,630,630,800,170,0,0,170,290,575,575,290,0,170,170,0,0,0,0,0,19.3103313,170,170,19.3103313 [f=0009080] [9080] Game End Stats Values: 11,3280,3350,3350,3280,31.03969,65.3729095,65.3729095,31.03969,0,0,0,0,0,0,0,0,0,0,0,0,170,10.127902,10.127902,170,190,90,90,190,12,18,18,12,2000,2055,2055,2000,10.9916964,13.8211575,13.8211575,10.9916964,800,630,630,800,170,0,0,170,290,575,575,290,0,170,170,0,0,0,0,0,19.3103313,170,170,19.3103313 [f=0009080] [9080] Game End Stats Values: 12,3565,3590,3590,3565,35.6507568,80.6892319,80.6892319,35.6507568,0,0,0,0,0,0,0,0,0,0,0,0,682.380493,839.682251,839.682251,682.380493,100,90,90,100,10.8000002,18,18,10.8000002,2000,2055,2055,2000,12.4019108,13.8735685,13.8735685,12.4019108,1100,870,870,1100,293.999512,181.666641,181.666641,293.999512,365,575,575,365,181.666641,293.999512,293.999512,181.666641,0,0,0,0,863.165344,726.051453,726.051453,863.165344 [f=0009080] [9080] Game End Stats Values: 13,3140,3540,3540,3140,38.2105293,91.1950302,91.1950302,38.2105293,0,0,0,0,0,0,0,0,0,0,0,0,1003.47656,1103.74182,1103.74182,1003.47656,100,90,90,100,12,16,16,12,2000,2055,2055,2000,13.9407625,15.4967432,15.4967432,13.9407625,600,820,820,600,498.999512,687,687,498.999512,440,575,575,440,687,498.999512,498.999512,687,0,54.8656311,54.8656311,0,1127.22412,1063.94763,1063.94763,1127.22412 [f=0009080] [9080] Game End Stats Values: 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16,3670,4425,4425,3670,61.0803833,107.906967,107.906967,61.0803833,0,0,0,0,0,0,0,0,0,0,0,0,1123.47485,1103.74182,1103.74182,1123.47485,190,510,510,190,16,18,18,16,2000,2055,2055,2000,15.7610445,17.6867466,17.6867466,15.7610445,900,1060,1060,900,618.999512,687,687,618.999512,580,800,800,580,687,618.999512,618.999512,687,0,240.531036,240.531036,0,1127.22412,1183.94592,1183.94592,1127.22412 [f=0009080] [9080] Game End Stats Values: 17,3970,4495,4495,3970,79.2735977,107.906967,107.906967,79.2735977,0,0,0,0,0,0,0,0,0,0,0,0,1123.47485,1325.92822,1325.92822,1123.47485,190,510,510,190,16,19.7333336,19.7333336,16,2000,2055,2055,2000,16.3536797,19.7059212,19.7059212,16.3536797,1200,1060,1060,1200,618.999512,687,687,618.999512,580,870,870,580,687,618.999512,618.999512,687,0,240.531036,240.531036,0,1349.41052,1183.94592,1183.94592,1349.41052 [f=0009080] [9080] Game End Stats Values: 18,3125,5085,5085,3125,97.9900513,111.154404,111.154404,97.9900513,0,0,0,0,0,0,0,0,0,0,0,0,1513.51221,2095.36597,2095.36597,1513.51221,190,760,760,190,16,20.1333332,20.1333332,16,2055,2000,2000,2055,16.3885612,20.2272034,20.2272034,16.3885612,300,1310,1310,300,673.999512,1587,1587,673.999512,580,1015,1015,580,1587,673.999512,673.999512,1587,0,240.531036,240.531036,0,2120.57642,1573.98328,1573.98328,2120.57642 [f=0009080] [9080] Game End Stats Values: 19,3125,5160,5160,3125,123.8731,122.713379,122.713379,123.8731,0,0,0,0,0,0,0,0,0,0,0,0,1513.51221,2302.01538,2302.01538,1513.51221,190,760,760,190,16,22,22,16,2055,2000,2000,2055,16.8663368,26.7372608,26.7372608,16.8663368,300,1310,1310,300,673.999512,1887,1887,673.999512,580,1090,1090,580,1887,673.999512,673.999512,1887,0,279.863373,279.863373,0,2327.22583,1573.98328,1573.98328,2327.22583 [f=0009080] [9080] Game End Stats Values: 20,3325,5665,5665,3325,142.083389,122.964035,122.964035,142.083389,0,0,0,0,0,0,0,0,0,0,0,0,1513.51221,2420.60864,2420.60864,1513.51221,190,760,760,190,16,22,22,16,2055,2180,2180,2055,16.149128,30.5114651,30.5114651,16.149128,500,1560,1560,500,673.999512,1887,1887,673.999512,580,1165,1165,580,1887,673.999512,673.999512,1887,0,354.858795,354.858795,0,2445.81909,1573.98328,1573.98328,2445.81909 [f=0009080] [9080] Game End Stats Values: 21,2625,5820,5820,2625,168.704254,127.953629,127.953629,168.704254,0,0,0,0,0,0,0,0,10.3255005,0,0,10.3255005,1600.04846,2846.09424,2846.09424,1600.04846,290,760,760,290,15.1999998,22,22,15.1999998,1255,2180,2180,1255,15.6962395,32.3888588,32.3888588,15.6962395,500,1640,1640,500,713.999512,2762,2762,713.999512,580,1240,1240,580,2762,843.999512,843.999512,2762,0,410.022095,410.022095,0,2918.9104,1743.9845,1743.9845,2918.9104 [f=0009080] [9080] Game End Stats Values: 22,75,5820,5820,75,172.837341,127.953629,127.953629,172.837341,0,0,0,0,0,0,0,0,29.8783264,0,0,29.8783264,1600.04846,2846.09424,2846.09424,1600.04846,0,760,760,0,14,22,22,14,0,2180,2180,0,16.5175323,33.8467598,33.8467598,16.5175323,0,1640,1640,0,713.999512,2762,2762,713.999512,75,1240,1240,75,5312,843.999512,843.999512,5312,0,423.187958,423.187958,0,2918.9104,1743.9845,1743.9845,2918.9104 [f=0009113] [TurBoss (replay)] wp [f=0009209] Player Leopardhunter left the game: normal quit [f=0009209] [9209] Event [undefined]: Leopardhunter quit [f=0009215] Spectator TurBoss left the game: normal quit [f=0009215] [9215] Event [undefined]: TurBoss quit [f=0009221] No clients connected, shutting down server [f=0009221] Server shutdown [f=0009464] [9464] Event [5230.00781,200.207626,2112.02954]: 1 finished unit Ravager [f=0009499] [9499] Event [5272,199.562531,3896]: 1 finished unit Metal Extractor [f=0009575] [9575] Event [3208,199.562531,2904]: 1 finished unit Metal Extractor [f=0010486] [10486] Event [3256,199.562531,2488]: 1 finished unit Metal Extractor [f=0010626] [10626] Event [5230.00781,200.207626,2112.02954]: 1 finished unit Ravager [f=0011354] [11354] Event [2808,199.562531,2664]: 1 finished unit Metal Extractor [f=0011674] [11674] Event [5696,199.580688,2136]: 1 finished unit Fusion Reactor [f=0011701] [11701] Event [5230.00781,200.207626,2112.02954]: 1 finished unit Ripper [f=0012093] [12093] Event [5230.00781,200.207626,2112.02954]: 1 finished unit Ripper [f=0012120] [12120] Event [2376,199.562531,3144]: 1 finished unit Metal Extractor [f=0012484] [12484] Event [5230.00781,200.207626,2112.02954]: 1 finished unit Ripper [f=0012633] [12633] Event [2408,199.562531,3352]: 1 finished unit Metal Extractor [f=0012870] [12870] Event [5230.00781,200.207626,2112.02954]: 1 finished unit Ripper [f=0013261] [13261] Event [5230.00781,200.207626,2112.02954]: 1 finished unit Ripper [f=0013454] Autoquit sending quit command. [f=0013454] [QuitAction] user exited to system [f=0013454] [SpringApp::Kill][1] fromRun=1 [f=0013454] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013454] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013454] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013454] [ThreadPool::SetThreadCount][2] workers=0 [f=0013454] [SpringApp::Kill][2] [f=0013454] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013454] [Game::KillLua][3] dtor=0 luaUI=0x525fb2d0 [f=0013454] Start widgetHandler:Shutdown [f=0013454] Shutdown - SaveOrderList Complete [f=0013454] Writing last game win data [f=0013454] Shutdown - SaveConfigData Complete [f=0013454] Shutdown Widget - Save/Load API [f=0013454] Shutdown Widget - Chili Highlight [f=0013454] Shutdown Widget - Draw After Chili [f=0013454] Shutdown Widget - EPIC Menu [f=0013454] Shutdown Widget - Chili Widget Selector [f=0013454] Shutdown Widget - Chili Minimap [f=0013454] Shutdown Widget - Local Team Colors [f=0013454] Shutdown Widget - Display Keys 2 [f=0013454] Shutdown Widget - Save Game Menu [f=0013454] Shutdown Widget - Unit Icons [f=0013454] Shutdown Widget - Noises [f=0013454] Shutdown Widget - HealthBars [f=0013454] Shutdown Widget - Win Counter [f=0013454] Shutdown Widget - SpringRTS Replay Stats [f=0013454] Shutdown Widget - BuildETA [f=0013454] Shutdown Widget - Modular Comm Info [f=0013454] Shutdown Widget - Stereo3D [f=0013454] Shutdown Widget - Showeco and Grid Drawer [f=0013454] Shutdown Widget - Point Tracker [f=0013454] Shutdown Widget - Music Player [f=0013454] Shutdown Widget - Missile Silo Range [f=0013454] Shutdown Widget - MinimapEvents [f=0013454] Shutdown Widget - Mex Placement Handler [f=0013454] Shutdown Widget - Local Widgets Config [f=0013454] Shutdown Widget - Highlight Geos [f=0013454] Shutdown Widget - Grab Input [f=0013454] Input grabbing is disabled! [f=0013454] Shutdown Widget - MetalFeatures (new) [f=0013454] Shutdown Widget - Darkening [f=0013454] Shutdown Widget - Context Menu [f=0013454] Shutdown Widget - Chili Spectator Panels [f=0013454] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013454] Shutdown Widget - Chili Nuke Warning [f=0013454] Shutdown Widget - Chili EndGame Window [f=0013454] Shutdown Widget - Chili Economy Panel Default [f=0013454] Shutdown Widget - CameraShake [f=0013454] Shutdown Widget - Attack AoE [f=0013454] Shutdown Widget - Map Edge Extension [f=0013454] Shutdown Widget - Selection Send [f=0013454] Shutdown Widget - LupsManager [f=0013454] Shutdown Widget - Newton Firezone [f=0013454] Shutdown Widget - Chili Crude Player List [f=0013454] Shutdown Widget - Chili Pro Console [f=0013454] Shutdown Widget - Lasso Terraform GUI [f=0013454] Shutdown Widget - Lups [f=0013454] Shutdown Widget - Chili Framework [f=0013454] Shutdown Widget - Chili Core Selector [f=0013454] Shutdown Widget - Custom Markers [f=0013454] Shutdown Widget - Pause Screen [f=0013454] Shutdown Widget - Text To Speech Control [f=0013454] Shutdown Widget - Persistent Build Height [f=0013454] Shutdown Widget - Layout Handler [f=0013454] End widgetHandler:Shutdown [f=0013454] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={353116,52417556} {int,ext,rec}Allocs={22295269,0,0} {chunk,block}Bytes={52417556,0} [f=0013454] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013454] [Game::KillLua][2] dtor=0 luaRules=0x52f746a0 [f=0013454] Start gadgetHandler:Shutdown [f=0013454] Shutdown - StartSetup [f=0013454] Shutdown - UnitMorph [f=0013454] Shutdown - LupsNanoSpray [f=0013454] Shutdown - Missile Silo Controller [f=0013454] Shutdown - Modular Comm Info [f=0013454] Shutdown - Terrain Texture Handler [f=0013454] Shutdown - UnitCloakShield [f=0013454] Shutdown - Starlight Handler [f=0013454] End gadgetHandler:Shutdown [f=0013454] Start gadgetHandler:Shutdown [f=0013454] Shutdown - Save/Load [f=0013454] Shutdown - UnitMorph [f=0013454] Shutdown - Modular Comm Info [f=0013454] Shutdown - Retreat Command [f=0013454] Shutdown - Shockwaves [f=0013454] Shutdown - Teleport Throw [f=0013454] Shutdown - UnitCloakShield [f=0013454] Shutdown - Lups Cloak FX [f=0013454] Shutdown - Lups [f=0013454] Shutdown - Lups Shield [f=0013454] End gadgetHandler:Shutdown [f=0013454] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22295299,0,0} {chunk,block}Bytes={0,0} [f=0013454] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22295299,0,0} {chunk,block}Bytes={0,0} [f=0013454] [Game::KillLua][4] dtor=0 [f=0013454] [Game::~CGame][1] [f=0013454] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013454] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013454] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013454] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013454] [Game::KillLua][4] dtor=1 [f=0013454] [Game::KillMisc][1] [f=0013454] [Game::KillMisc][2] [f=0013454] [Game::KillMisc][3] [f=0013454] [Game::KillRendering][1] [f=0013454] [3DOParser::Kill] allocated 19 pieces [f=0013454] [S3OParser::Kill] allocated 293 pieces [f=0013454] [AssParser::Kill] allocated 53 pieces [f=0013454] [Game::KillInterface][1] [f=0013454] [Game::KillInterface][2] [f=0013454] [Game::KillSimulation][1] [f=0013454] [Game::KillSimulation][2] [f=0013454] [CCollisionHandler] dis-/continuous tests: 0/34914 [f=0013454] [Game::KillSimulation][3] [f=0013454] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013454] [~CPathCache(24x16)] cacheHits=14 hitPercentage=17% numHashColls=0 maxCacheSize=6 [f=0013454] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013454] [~CPathCache(48x32)] cacheHits=33 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013454] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013454] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013454] [LosHandler::Kill] raycast instance cache-{hits,misses}={2434,4864}; shared=1%; cached=33% [f=0013454] [Game::KillSimulation][4] [f=0013454] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0013454] [Game::~CGame][2] [f=0013454] [Game::~CGame][3] [f=0013454] [SpringApp::Kill][3] [f=0013454] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 142293 bytes sent 89796 bytes recv'd [f=0013454] [SpringApp::Kill][4] font=0x462567e0 [f=0013454] [SpringApp::Kill][5] [f=0013454] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp (0x46347040) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp" numZipFiles=7814 sumInflSize=694864kb sumReadTime=1708ms file="unittextures/factorytank_1.png" indx=7180 inflSize=4103kb readTime=55ms file="bitmaps/loadpictures/markers.png" indx=502 inflSize=2489kb readTime=47ms file="unittextures/factoryveh1.png" indx=7185 inflSize=1077kb readTime=25ms file="unittextures/factorytank_2.png" indx=7181 inflSize=4103kb readTime=24ms file="bitmaps/other/dust.tga" indx=515 inflSize=5kb readTime=18ms file="objects3d/strikecom.dae" indx=5521 inflSize=1500kb readTime=17ms file="luarules/gadgets/ai_cai.lua" indx=1574 inflSize=138kb readTime=15ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=14ms file="luaui/widgets/unit_start_state.lua" indx=4855 inflSize=35kb readTime=12ms file="scripts/rockpiece.lua" indx=5820 inflSize=3kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp] 42921324 bytes cached in 2690 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x4640b620) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x464143f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7f47ec01d5d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x462d31f0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]