[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.u1ZOhltN65/springsettings.781681.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbbec01c990 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 24263 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/781681/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 168ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b6e990] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b6e990] using game "Zero-K v1.7.9.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 101ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 512ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 607ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 682ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 163ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: we require more minerals v1.1 LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: we require more minerals v1.1 >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] DefhLcAHRfQk was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/781681/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9ce9b950 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9ce9b950 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-9ce9b950.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9ce9b960 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9ce9b960 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-9ce9b960.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (217ms, checksum d69927b0)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11340,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/781681/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5219c2b0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 696da35dc21217f9d08f65e4939337a8 [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Scrangos [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Scrangos changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scrangos" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scrangos" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scrangos" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scrangos" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scrangos" string="[Game::Load][lua{Rules,Gaia}={5cf1b8c0,00000000}]" [f=-000001] Allies: I choose: Tank Com! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={382e4ad0,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [4364,269.02832,4743]: 0 finished unit Guardian Commander [f=-000001] [0] Event [979,267.450378,241]: 1 finished unit Recon Commander [f=0000000] [0] ATOSTIC, team: 1, elo:2609 [f=0000000] [0] Scrangos, team: 0, elo:2543 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000039] [39] Event [968,267.446533,344]: 1 finished unit Jumpbot Factory [f=0000060] [60] Event [4184,267.446533,4688]: 0 finished unit Cloakbot Factory [f=0000060] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000060] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000060] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000060] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000060] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000060] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000060] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000060] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000060] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000060] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000060] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000060] !transmitlobby @voice@buildUnit@reload [f=0000294] [294] Event [952,267.446533,168]: 1 finished unit Metal Extractor [f=0000435] [435] Event [4200,267.678467,4984]: 0 finished unit Metal Extractor [f=0000544] [544] Event [992,267.446533,344]: 1 finished unit Constable [f=0000570] [570] Event [4184.01465,267.446533,4678.3999]: 0 finished unit Conjurer [f=0000749] [749] Event [4184.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0000909] [909] Event [992,267.446533,344]: 1 finished unit Constable [f=0000916] [916] Event [504,310.629639,584]: 1 finished unit Metal Extractor [f=0000949] [949] Event [4184.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0001157] [1157] Event [4184.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0001283] [1283] Event [992,267.446533,344]: 1 finished unit Constable [f=0001781] [1781] Event [216,310.317993,200]: 1 finished unit Metal Extractor [f=0001884] [1884] Event [1488,263.909546,1264]: 1 finished unit Radar Tower [f=0001961] [1961] Event [4184.01465,267.446533,4678.3999]: 0 finished unit Conjurer [f=0001980] [1980] Event [992,267.446533,344]: 1 finished unit Constable [f=0002233] [2233] Event [536,444.404602,1176]: 1 finished unit Wind/Tidal Generator [f=0002377] [2377] Event [3632,267.446533,3904]: 0 finished unit Radar Tower [f=0002386] [2386] Event [4648,313.173676,4568]: 0 finished unit Metal Extractor [f=0002393] [2393] Event [1693.49792,97.9393005,1704.97668]: 0 lost unit Glaive [f=0002445] [2445] Event [1572.7511,97.9393005,1544.29871]: 0 lost unit Glaive [f=0002541] [2541] Event [3679.84985,264.201477,4025.40625]: 0 finished unit Guardian Commander [f=0002541] game_message: Morph complete: Tank Com lvl 1 -> Tank Com lvl 2 [f=0002541] [2541] Received game_message: Morph complete: Tank Com lvl 1 -> Tank Com lvl 2 [f=0002582] [2582] Event [504,444.281372,1080]: 1 finished unit Wind/Tidal Generator [f=0002647] [2647] Event [992,267.446533,344]: 1 finished unit Pyro [f=0002792] [2792] Event [4184.01465,267.446533,4678.3999]: 0 finished unit Conjurer [f=0003010] [3010] Event [456,424.806213,984]: 1 finished unit Wind/Tidal Generator [f=0003045] [3045] Event [616,444.404602,1176]: 1 finished unit Metal Extractor [f=0003061] [3061] Event [1928,97.9393005,1272]: 1 finished unit Metal Extractor [f=0003306] [3306] Event [424,344.55719,888]: 1 finished unit Wind/Tidal Generator [f=0003398] [3398] Event [992,267.446533,344]: 1 finished unit Constable [f=0003665] [3665] Event [392,339.628601,792]: 1 finished unit Wind/Tidal Generator [f=0003669] [3669] Event [4184.01465,267.446533,4678.3999]: 0 finished unit Conjurer [f=0003695] [3695] Event [4936,310.289001,4952]: 0 finished unit Metal Extractor [f=0003791] [3791] Event [2376,97.9393005,1320]: 1 finished unit Metal Extractor [f=0003791] [3791] Event [3224,97.9393005,3880]: 0 finished unit Metal Extractor [f=0003867] [3867] Event [4080,267.446533,4640]: 0 finished unit Lotus [f=0003911] [3911] Event [360,334.410095,696]: 1 finished unit Wind/Tidal Generator [f=0004039] [4039] Event [992,267.446533,344]: 1 finished unit Constable [f=0004093] [4093] Event [312,328.981384,600]: 1 finished unit Wind/Tidal Generator [f=0004288] [4288] Event [280,312.854767,504]: 1 finished unit Wind/Tidal Generator [f=0004342] [4342] Event [2776,97.9393005,3832]: 0 finished unit Metal Extractor [f=0004378] [4378] Event [4176,265.656281,4480]: 0 finished unit Radar Tower [f=0004468] [4468] Event [248,307.433319,408]: 1 finished unit Wind/Tidal Generator [f=0004601] [4601] Event [3392,198.062134,1792]: 1 finished unit Radar Tower [f=0004655] [4655] Event [200,310.289001,312]: 1 finished unit Wind/Tidal Generator [f=0004811] [4811] Event [2992,97.9393005,3760]: 0 finished unit Lotus [f=0004850] [4850] Event [168,310.289001,216]: 1 finished unit Wind/Tidal Generator [f=0004908] [4908] Event [4184,267.932129,5048]: 0 finished unit Solar Collector [f=0005000] [5000] Event [264,310.289001,248]: 1 finished unit Wind/Tidal Generator [f=0005010] [5010] Event [1688,97.9393005,1944]: 1 finished unit Metal Extractor [f=0005091] [5091] Event [1016,267.692932,264]: 1 finished unit Caretaker [f=0005100] [5100] Event [2088,267.446533,280]: 1 finished unit Metal Extractor [f=0005201] [5201] Event [992,267.446533,344]: 1 finished unit Pyro [f=0005277] [5277] Event [360,306.46936,232]: 1 finished unit Wind/Tidal Generator [f=0005321] [5321] Event [2760,97.9393005,3752]: 0 finished unit Solar Collector [f=0005375] [5375] Event [1168,267.446533,272]: 1 finished unit Lotus [f=0005467] [5467] Event [456,285.18219,216]: 1 finished unit Wind/Tidal Generator [f=0005501] [5501] Event [2144,97.2290039,1824]: 1 finished unit Lotus [f=0005656] [5656] Event [3968,131.656647,1856]: 1 finished unit Lotus [f=0005708] [5708] Event [552,269.99054,200]: 1 finished unit Wind/Tidal Generator [f=0005717] [5717] Event [992,267.446533,344]: 1 finished unit Pyro [f=0005787] [5787] Event [4648,313.173676,4568]: 0 lost unit Metal Extractor [f=0005862] [5862] Event [4712,308.624878,4648]: 0 lost unit Solar Collector [f=0005899] [5899] Event [648,269.345459,184]: 1 finished unit Wind/Tidal Generator [f=0005899] [5899] Event [4515.18213,269.309235,4905.17676]: 0 lost unit Conjurer [f=0005931] [5931] Event [4352,269.142517,4928]: 0 lost unit Lotus [f=0006031] [6031] Event [4184.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0006066] [6066] Event [4183.22607,267.446533,4546.95068]: 0 lost unit Glaive [f=0006068] [6068] Event [2696,97.9393005,3832]: 0 finished unit Solar Collector [f=0006136] [6136] Event [4136,267.446533,4968]: 0 finished unit Solar Collector [f=0006145] [6145] Event [4184.01465,267.446533,4678.3999]: 0 lost unit Glaive [f=0006153] [6153] Event [4184.01465,267.446533,4678.3999]: 0 lost unit Glaive [f=0006156] [6156] Event [744,269.359985,168]: 1 finished unit Wind/Tidal Generator [f=0006174] [6174] Event [4184.01465,267.446533,4678.3999]: 0 lost unit Glaive [f=0006192] [6192] Event [4184.01465,267.446533,4678.3999]: 0 lost unit Glaive [f=0006197] [6197] Event [4184.01465,267.446533,4678.3999]: 0 lost unit Glaive [f=0006213] [6213] Event [4184.01465,267.446533,4678.3999]: 0 lost unit Glaive [f=0006228] [6228] Event [4176,265.656281,4480]: 0 lost unit Radar Tower [f=0006234] [6234] Event [4184.01465,267.446533,4678.3999]: 0 lost unit Glaive [f=0006246] [6246] Event [4184.01465,267.446533,4678.3999]: 0 lost unit Glaive [f=0006257] [6257] Event [4184.01465,267.446533,4678.3999]: 0 lost unit Glaive [f=0006273] [6273] Event [4184.01465,267.446533,4678.3999]: 0 lost unit Glaive [f=0006281] [6281] Event [992,267.446533,344]: 1 finished unit Pyro [f=0006294] [6294] Event [4184.01465,267.446533,4678.3999]: 0 lost unit Glaive [f=0006306] [6306] Event [4184.01465,267.446533,4678.3999]: 0 lost unit Glaive [f=0006317] [6317] Event [4184.01465,267.446533,4678.3999]: 0 lost unit Glaive [f=0006333] [6333] Event [4184.01465,267.446533,4678.3999]: 0 lost unit Glaive [f=0006354] [6354] Event [4184.01465,267.446533,4678.3999]: 0 lost unit Glaive [f=0006365] [6365] Event [4184.01465,267.446533,4678.3999]: 0 lost unit Glaive [f=0006377] [6377] Event [4184.01465,267.446533,4678.3999]: 0 lost unit Glaive [f=0006393] [6393] Event [4184.01465,267.446533,4678.3999]: 0 lost unit Glaive [f=0006393] [6393] Event [840,273.469543,152]: 1 finished unit Wind/Tidal Generator [f=0006413] [6413] Event [4184.01465,267.446533,4678.3999]: 0 lost unit Glaive [f=0006416] [6416] Event [4184,267.446533,4688]: 0 lost unit Cloakbot Factory [f=0006416] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0006416] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0006416] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0006416] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0006416] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0006416] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0006416] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0006416] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0006416] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0006416] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0006416] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0006416] !transmitlobby @voice@buildUnit@reload [f=0006421] [6421] Event [3048,97.9393005,488]: 1 finished unit Metal Extractor [f=0006471] [6471] Event [4080,264.464966,4640]: 0 lost unit Lotus [f=0006486] [6486] Event [4020.07642,269.493683,4731.96826]: 0 lost unit Conjurer [f=0006553] Player Scrangos left the game: normal quit [f=0006553] [6553] Event [undefined]: Scrangos quit [f=0006580] [6580] Event [4235.79004,272.108246,4993.72266]: 0 lost unit Conjurer [f=0006611] [6611] Event [3224,97.9393005,3800]: 0 finished unit Solar Collector [f=0006625] [6625] Event [4278.52148,268.321655,4898.8916]: 0 lost unit Conjurer [f=0006640] [6640] Event [1008,75.6374359,2032]: 1 finished unit Lotus [f=0006645] [6645] Event [4200,267.678467,4984]: 0 lost unit Metal Extractor [f=0006677] [6677] Event [4128,126.33667,1872]: 1 finished unit Lotus [f=0006696] [6696] Event [4376,269.048309,4792]: 0 lost unit Caretaker [f=0006725] ATOSTIC has forced a win due to dropped opposition. [f=0006725] game_message: Scrangos has been destroyed! [f=0006725] [6725] Event [undefined]: Scrangos resigned [f=0006725] game_message: ATOSTIC wins! [f=0006725] Submitting stats [f=0006725] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006725] Part| Total Time|Time of the last 0.5s [f=0006725] Draw 8075.24ms 14.68% [f=0006725] Lua::Callins::Synced 2407.98ms 31.13% [f=0006725] Lua::Callins::Unsynced 9346.08ms 11.92% [f=0006725] Lua::CollectGarbage::Synced 215.42ms 0.10% [f=0006725] Lua::CollectGarbage::Unsynced 450.89ms 0.59% [f=0006725] Misc::Profiler::AddTime 24.69ms 0.00% [f=0006725] Sim 9737.02ms 79.21% [f=0006725] [6725] Received game_message: Scrangos has been destroyed! [f=0006725] [6725] Received game_message: ATOSTIC wins! [f=0006726] [6726] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006726] [6726] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006726] [6726] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006726] [6726] Game End Stats Values: 2,2075,2075,2075,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,5.5999999,6.14431953,6.14431953,5.5999999,0,0,0,0,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006726] [6726] Game End Stats Values: 3,2260,2195,2195,2260,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.95866394,8.95866394,8,2000,2000,2000,2000,7.97567892,9.33904362,9.33904362,7.97567892,185,120,120,185,0,0,0,0,75,75,75,75,0,0,0,0,0,20.1344662,20.1344662,0,0,0,0,0 [f=0006726] [6726] Game End Stats Values: 4,2390,2510,2510,2390,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.8080006,10.8080006,8,2000,2000,2000,2000,8.11679935,9.84607792,9.84607792,8.11679935,315,360,360,315,0,0,0,0,75,150,150,75,0,0,0,0,0,20.1389656,20.1389656,0,0,0,0,0 [f=0006726] [6726] Game End Stats Values: 5,2390,2585,2585,2390,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.1666651,10.1666651,8,2000,2000,2000,2000,8.11679935,11.4159203,11.4159203,8.11679935,315,360,360,315,0,0,0,0,75,225,225,75,0,0,0,0,0,40.2747231,40.2747231,0,0,0,0,0 [f=0006726] [6726] Game End Stats Values: 6,2510,2795,2795,2510,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.0279989,10.0279989,8,2000,2055,2055,2000,8.11679935,12.1121626,12.1121626,8.11679935,435,480,480,435,0,0,0,0,75,260,260,75,0,0,0,0,0.00013333,46.0107422,46.0107422,0.00013333,0,0,0,0 [f=0006726] [6726] Game End Stats Values: 7,2740,3050,3050,2740,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,124.061569,129.991104,129.991104,124.061569,0,0,0,0,10.9000034,12.1850338,12.1850338,10.9000034,2285,2055,2055,2285,13.3417168,13.3326864,13.3326864,13.3417168,305,700,700,305,0,130,130,0,150,295,295,150,130,0,0,130,60.8361473,62.1469002,62.1469002,60.8361473,129.999985,128.49234,128.49234,129.999985 [f=0006726] [6726] Game End Stats Values: 8,2860,3235,3235,2860,0,0.11927629,0.11927629,0,0,0,0,0,0,0,0,0,0,0,0,0,124.061569,129.991104,129.991104,124.061569,0,0,0,0,9.88889599,13.3246765,13.3246765,9.88889599,2285,2055,2055,2285,12.82479,14.264369,14.264369,12.82479,425,700,700,425,0,130,130,0,150,480,480,150,130,0,0,130,101.170799,90.2821732,90.2821732,101.170799,129.999985,128.49234,128.49234,129.999985 [f=0006726] [6726] Game End Stats Values: 9,2860,3390,3390,2860,0,0.16955397,0.16955397,0,0,0,0,0,0,0,0,0,0,0,0,0,124.061569,129.991104,129.991104,124.061569,0,0,0,0,9.82222557,13.3742399,13.3742399,9.82222557,2285,2055,2055,2285,11.4914808,17.8183689,17.8183689,11.4914808,425,820,820,425,0,130,130,0,150,515,515,150,130,0,0,130,121.339294,114.550789,114.550789,121.339294,129.999985,128.49234,128.49234,129.999985 [f=0006726] [6726] Game End Stats Values: 10,3220,3655,3655,3220,0,0.42655858,0.42655858,0,0,0,0,0,0,0,0,0,0,0,0,0,124.061569,129.991104,129.991104,124.061569,90,0,0,90,11.6666689,15.9394026,15.9394026,11.6666689,2285,2055,2055,2285,13.8050251,18.3758907,18.3758907,13.8050251,545,940,940,545,0,130,130,0,300,660,660,300,130,0,0,130,145.678131,132.687332,132.687332,145.678131,129.999985,128.49234,128.49234,129.999985 [f=0006726] [6726] Game End Stats Values: 11,3350,3760,3760,3350,0,10.3891687,10.3891687,0,0,0,0,0,0,0,0,0,0,0,0,0,124.061569,129.991104,129.991104,124.061569,90,0,0,90,10.4222307,25.791048,25.791048,10.4222307,2340,2055,2055,2340,17.4515686,19.7115479,19.7115479,17.4515686,545,940,940,545,0,130,130,0,375,765,765,375,130,0,0,130,181.848007,140.957321,140.957321,181.848007,129.999985,128.49234,128.49234,129.999985 [f=0006726] [6726] Game End Stats Values: 12,3510,3885,3885,3510,0,22.0530529,22.0530529,0,0,0,0,0,0,0,0,0,0,0,0,0,124.061569,129.991104,129.991104,124.061569,180,0,0,180,9.62222481,30.7183952,30.7183952,9.62222481,2340,2110,2110,2340,17.6150646,21.6915245,21.6915245,17.6150646,545,940,940,545,0,130,130,0,445,835,835,445,130,0,0,130,202.017349,181.224533,181.224533,202.017349,129.999985,128.49234,128.49234,129.999985 [f=0006726] [6726] Game End Stats Values: 13,3580,4595,4595,3580,0.38432267,22.8253231,22.8253231,0.38432267,0,0,0,0,0,0,0,0,64.4501038,0,0,64.4501038,124.061569,129.991104,129.991104,124.061569,180,90,90,180,11.0286131,26.1220818,26.1220818,11.0286131,2340,2290,2290,2340,17.2739525,22.4898701,22.4898701,17.2739525,545,1160,1160,545,0,130,130,0,515,1055,1055,515,130,0,0,130,216.518524,201.360626,201.360626,216.518524,129.999985,128.49234,128.49234,129.999985 [f=0006726] [6726] Game End Stats Values: 14,3505,5065,5065,3505,0.83426994,24.4440308,24.4440308,0.83426994,0,0,0,0,0,0,0,0,151.082214,0,0,151.082214,124.061569,277.031036,277.031036,124.061569,180,270,270,180,12,25.3689785,25.3689785,12,2340,2290,2290,2340,16.1755142,23.3264503,23.3264503,16.1755142,545,1380,1380,545,0,205,205,0,440,1125,1125,440,205,0,0,205,216.518524,221.694092,221.694092,216.518524,279.801819,128.49234,128.49234,279.801819 [f=0006726] [6726] Game End Stats Values: 15,3470,5355,5355,3470,2.36347032,24.4440308,24.4440308,2.36347032,0,0,0,0,0,0,0,0,226.984741,0,0,226.984741,124.061569,1342.61987,1342.61987,124.061569,180,270,270,180,12.1333332,24.4444485,24.4444485,12.1333332,2285,2290,2290,2285,14.4267893,24.2497292,24.2497292,14.4267893,425,1600,1600,425,0,513,513,0,580,1195,1195,580,513,0,0,513,218.886948,247.829346,247.829346,218.886948,1346.16064,128.49234,128.49234,1346.16064 [f=0006726] [6726] Game End Stats Values: 16,2215,5645,5645,2215,5.7602911,24.4945011,24.4945011,5.7602911,0,0,0,0,0,0,0,0,263.088776,0,0,263.088776,124.061569,2013.54382,2013.54382,124.061569,90,450,450,90,14.3999996,24.9380283,24.9380283,14.3999996,1485,2290,2290,1485,14.1846142,24.748991,24.748991,14.1846142,65,1600,1600,65,0,1954.33313,1954.33313,0,575,1305,1305,575,1954.33313,0,0,1954.33313,218.886948,261.962463,261.962463,218.886948,2081.98755,226.225952,226.225952,2081.98755 [f=0006736] [6736] Event [4216,267.541443,4920]: 0 lost unit Solar Collector [f=0006742] [6742] Event [4336,277.760315,4992]: 0 lost unit Lotus [f=0006756] [6756] Event [4184,267.41394,5048]: 0 lost unit Solar Collector [f=0006773] [6773] Event [4136,267.318054,4968]: 0 lost unit Solar Collector [f=0006873] [6873] Event [992,267.446533,344]: 1 finished unit Pyro [f=0006962] [6962] Event [808,97.9393005,1752]: 1 finished unit Metal Extractor [f=0006981] [6981] Event [1264,78.6598206,2032]: 1 finished unit Lotus [f=0007050] No clients connected, shutting down server [f=0007050] Server shutdown [f=0007276] [7276] Event [992,267.446533,344]: 1 finished unit Pyro [f=0007464] [7464] Event [4272,110.659409,1904]: 1 finished unit Lotus [f=0007676] [7676] Event [584,94.6342468,1960]: 1 finished unit Metal Extractor [f=0007677] [7677] Event [3752,202.251434,1144]: 1 finished unit Metal Extractor [f=0008192] [8192] Event [4368,93.8152313,1920]: 1 finished unit Lotus [f=0008486] [8486] Event [168,2.94075012,2120]: 1 finished unit Metal Extractor [f=0008562] [8562] Event [4424,202.251434,696]: 1 finished unit Metal Extractor [f=0011110] Autoquit sending quit command. [f=0011110] [QuitAction] user exited to system [f=0011110] [SpringApp::Kill][1] fromRun=1 [f=0011110] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011110] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011110] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011110] [ThreadPool::SetThreadCount][2] workers=0 [f=0011110] [SpringApp::Kill][2] [f=0011110] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011110] [Game::KillLua][3] dtor=0 luaUI=0x525c64a0 [f=0011110] Start widgetHandler:Shutdown [f=0011110] Shutdown - SaveOrderList Complete [f=0011110] Writing last game win data [f=0011110] Shutdown - SaveConfigData Complete [f=0011110] Shutdown Widget - Chili Highlight [f=0011110] Shutdown Widget - Save/Load API [f=0011110] Shutdown Widget - Draw After Chili [f=0011110] Shutdown Widget - EPIC Menu [f=0011110] Shutdown Widget - Chili Minimap [f=0011110] Shutdown Widget - Chili Widget Selector [f=0011110] Shutdown Widget - Local Team Colors [f=0011110] Shutdown Widget - Display Keys 2 [f=0011110] Shutdown Widget - Save Game Menu [f=0011110] Shutdown Widget - HealthBars [f=0011110] Shutdown Widget - Noises [f=0011110] Shutdown Widget - Unit Icons [f=0011110] Shutdown Widget - Win Counter [f=0011110] Shutdown Widget - BuildETA [f=0011110] Shutdown Widget - SpringRTS Replay Stats [f=0011110] Shutdown Widget - Modular Comm Info [f=0011110] Shutdown Widget - CameraShake [f=0011110] Shutdown Widget - Chili Economy Panel Default [f=0011110] Shutdown Widget - Chili EndGame Window [f=0011110] Shutdown Widget - Chili Nuke Warning [f=0011110] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011110] Shutdown Widget - Chili Spectator Panels [f=0011110] Shutdown Widget - Context Menu [f=0011110] Shutdown Widget - Darkening [f=0011110] Shutdown Widget - MetalFeatures (new) [f=0011110] Shutdown Widget - Grab Input [f=0011110] Input grabbing is disabled! [f=0011110] Shutdown Widget - Highlight Geos [f=0011110] Shutdown Widget - Local Widgets Config [f=0011110] Shutdown Widget - Mex Placement Handler [f=0011110] Shutdown Widget - MinimapEvents [f=0011110] Shutdown Widget - Missile Silo Range [f=0011110] Shutdown Widget - Music Player [f=0011110] Shutdown Widget - Point Tracker [f=0011110] Shutdown Widget - Showeco and Grid Drawer [f=0011110] Shutdown Widget - Stereo3D [f=0011110] Shutdown Widget - Attack AoE [f=0011110] Shutdown Widget - Map Edge Extension [f=0011110] Shutdown Widget - Selection Send [f=0011110] Shutdown Widget - LupsManager [f=0011110] Shutdown Widget - Newton Firezone [f=0011110] Shutdown Widget - Chili Pro Console [f=0011110] Shutdown Widget - Chili Crude Player List [f=0011110] Shutdown Widget - Lasso Terraform GUI [f=0011110] Shutdown Widget - Chili Framework [f=0011110] Shutdown Widget - Lups [f=0011110] Shutdown Widget - Custom Markers [f=0011110] Shutdown Widget - Chili Core Selector [f=0011110] Shutdown Widget - Pause Screen [f=0011110] Shutdown Widget - Layout Handler [f=0011110] Shutdown Widget - Persistent Build Height [f=0011110] Shutdown Widget - Text To Speech Control [f=0011110] End widgetHandler:Shutdown [f=0011110] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={316121,54004915} {int,ext,rec}Allocs={21051547,0,0} {chunk,block}Bytes={54004915,0} [f=0011110] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011110] [Game::KillLua][2] dtor=0 luaRules=0x5219c2b0 [f=0011110] Start gadgetHandler:Shutdown [f=0011110] Shutdown - StartSetup [f=0011110] Shutdown - UnitMorph [f=0011110] Shutdown - LupsNanoSpray [f=0011110] Shutdown - Missile Silo Controller [f=0011110] Shutdown - Modular Comm Info [f=0011110] Shutdown - Terrain Texture Handler [f=0011110] Shutdown - UnitCloakShield [f=0011110] Shutdown - Starlight Handler [f=0011110] End gadgetHandler:Shutdown [f=0011110] Start gadgetHandler:Shutdown [f=0011110] Shutdown - Save/Load [f=0011110] Shutdown - UnitMorph [f=0011110] Shutdown - Modular Comm Info [f=0011110] Shutdown - Retreat Command [f=0011110] Shutdown - Shockwaves [f=0011110] Shutdown - Teleport Throw [f=0011110] Shutdown - we require more minerals v1.1 [f=0011110] Shutdown - UnitCloakShield [f=0011110] Shutdown - Lups Cloak FX [f=0011110] Shutdown - Lups [f=0011110] Shutdown - Lups Shield [f=0011110] End gadgetHandler:Shutdown [f=0011110] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21051578,0,0} {chunk,block}Bytes={0,0} [f=0011110] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21051578,0,0} {chunk,block}Bytes={0,0} [f=0011110] [Game::KillLua][4] dtor=0 [f=0011110] [Game::~CGame][1] [f=0011110] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011110] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011110] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011110] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011110] [Game::KillLua][4] dtor=1 [f=0011110] [Game::KillMisc][1] [f=0011110] [Game::KillMisc][2] [f=0011110] [Game::KillMisc][3] [f=0011110] [Game::KillRendering][1] [f=0011110] [3DOParser::Kill] allocated 1 pieces [f=0011110] [S3OParser::Kill] allocated 210 pieces [f=0011110] [AssParser::Kill] allocated 2 pieces [f=0011110] [Game::KillInterface][1] [f=0011110] [Game::KillInterface][2] [f=0011110] [Game::KillSimulation][1] [f=0011110] [Game::KillSimulation][2] [f=0011110] [CCollisionHandler] dis-/continuous tests: 0/1001223 [f=0011110] [Game::KillSimulation][3] [f=0011110] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011110] [~CPathCache(20x20)] cacheHits=3 hitPercentage=11% numHashColls=0 maxCacheSize=3 [f=0011110] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011110] [~CPathCache(40x40)] cacheHits=383 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011110] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011110] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011110] [LosHandler::Kill] raycast instance cache-{hits,misses}={853,2481}; shared=2%; cached=24% [f=0011110] [Game::KillSimulation][4] [f=0011110] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0011110] [Game::~CGame][2] [f=0011110] [Game::~CGame][3] [f=0011110] [SpringApp::Kill][3] [f=0011110] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 116734 bytes sent 66810 bytes recv'd [f=0011110] [SpringApp::Kill][4] font=0x45a7d7e0 [f=0011110] [SpringApp::Kill][5] [f=0011110] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp (0x45aebe40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp" numZipFiles=7814 sumInflSize=694864kb sumReadTime=1638ms file="unitpics/spiderriot.png" indx=6610 inflSize=11kb readTime=36ms file="bitmaps/gpl/corelaser.png" indx=423 inflSize=10kb readTime=25ms file="luaui/widgets/mission_objectives.lua" indx=4794 inflSize=12kb readTime=24ms file="bitmaps/pd/shield2.png" indx=549 inflSize=119kb readTime=24ms file="lups/headers/nanoupdate.lua" indx=4869 inflSize=5kb readTime=17ms file="lups/particleclasses/ribbons.lua" indx=4888 inflSize=10kb readTime=16ms file="bitmaps/loadpictures/cloaking.png" indx=489 inflSize=3633kb readTime=16ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=14ms file="luarules/configs/icon_generator.lua" indx=1220 inflSize=9kb readTime=14ms file="icons/defensetorp.png" indx=958 inflSize=2kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp] 31329120 bytes cached in 2669 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x45c30370) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x45c39ca0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7fbbec01d670) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x45b6ce00) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]