[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.IzaBjjSeX5/springsettings.780015.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2d2801c8e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 24356 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/780015/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 195ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463c3df0] using map "Shimmershore v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463c3df0] using game "Zero-K v1.7.9.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 101ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 653ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 763ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 43ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 697ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 139ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 112ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] LtCommanderData was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/780015/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6de7e1cb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=370b9987 [f=-000001] [Path] [PathEstimator::ReadFile] hash=370b9987 file="cache/104dev-maintenance/paths/Shimmershore v1.0.pe-370b9987.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6de7e1cb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=370b9997 [f=-000001] [Path] [PathEstimator::ReadFile] hash=370b9997 file="cache/104dev-maintenance/paths/Shimmershore v1.0.pe2-370b9997.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (302ms, checksum fcc43f3b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11331,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/780015/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9f1b5722b90f12d736a87a90eebbf16ca8230e5402910e0817101f01387f9ecfd21c2785a3841446effefedf3839dc6cd1a27844f65b3c9ee03f42e47758b527]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5da8e8196569cda32875c9d157cda7ab6ce376d0d64b5c697f7dec17c321ffa7c46cc19046c624bf47bb4fa46308a9fff796364f045011cd2ed20641cb4e14a5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5496ef50,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a92a9e5dd99888ec5935521a4596f592 [f=-000001] Connection attempt from indaled [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: indaled changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9f1b5722b90f12d736a87a90eebbf16ca8230e5402910e0817101f01387f9ecfd21c2785a3841446effefedf3839dc6cd1a27844f65b3c9ee03f42e47758b527]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5da8e8196569cda32875c9d157cda7ab6ce376d0d64b5c697f7dec17c321ffa7c46cc19046c624bf47bb4fa46308a9fff796364f045011cd2ed20641cb4e14a5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[Game::Load][lua{Rules,Gaia}={41d7d9f0,00000000}]" [f=-000001] fuck that [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9f1b5722b90f12d736a87a90eebbf16ca8230e5402910e0817101f01387f9ecfd21c2785a3841446effefedf3839dc6cd1a27844f65b3c9ee03f42e47758b527]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5da8e8196569cda32875c9d157cda7ab6ce376d0d64b5c697f7dec17c321ffa7c46cc19046c624bf47bb4fa46308a9fff796364f045011cd2ed20641cb4e14a5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={6b283698,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] again this map [f=-000001] Allies: I choose: Firelobster! [f=-000001] meh [f=-000001] [0] Event [5176,-17.055786,652]: 0 finished unit Recon Commander [f=-000001] [0] Event [726,-17.055176,5418]: 1 finished unit Recon Commander [f=0000000] [0] ATOSTIC, team: 1, elo:2589 [f=0000000] [0] indaled, team: 0, elo:2580 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000045] [45] Event [5216,0,816]: 0 finished unit Shipyard [f=0000045] !transmitlobby @voice@buildUnit@add;shipcon;Mariner [f=0000045] !transmitlobby @voice@buildUnit@add;shipscout;Cutter [f=0000045] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter [f=0000045] !transmitlobby @voice@buildUnit@add;subraider;Seawolf [f=0000045] !transmitlobby @voice@buildUnit@add;shipriot;Corsair [f=0000045] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral [f=0000045] !transmitlobby @voice@buildUnit@add;shipassault;Siren [f=0000045] !transmitlobby @voice@buildUnit@add;shiparty;Envoy [f=0000045] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr [f=0000045] !transmitlobby @voice@buildUnit@reload [f=0000046] [46] Event [848,0,5296]: 1 finished unit Shipyard [f=0000301] [301] Event [616,-1,5368]: 1 finished unit Metal Extractor [f=0000308] [308] Event [5224,-2,816]: 0 finished unit Cutter [f=0000405] [405] Event [5032,-1,472]: 0 finished unit Metal Extractor [f=0000544] [544] Event [5224,-2,816]: 0 finished unit Cutter [f=0000646] [646] Event [824,-1,5624]: 1 finished unit Metal Extractor [f=0000708] [708] Event [840.000061,0,5295.98779]: 1 finished unit Mariner [f=0000720] [720] Event [5320,-1,520]: 0 finished unit Metal Extractor [f=0000863] [863] Event [5224,0,816]: 0 finished unit Hunter [f=0000899] [899] Event [5384,0,456]: 0 finished unit Wind/Tidal Generator [f=0000950] [950] Event [840.000061,-2,5295.98779]: 1 finished unit Cutter [f=0001094] [1094] Event [5448,0,536]: 0 finished unit Wind/Tidal Generator [f=0001232] [1232] Event [1128,-1,5688]: 1 finished unit Metal Extractor [f=0001241] [1241] Event [5224,0,816]: 0 finished unit Hunter [f=0001325] [1325] Event [1096,0,5624]: 1 finished unit Wind/Tidal Generator [f=0001326] [1326] Event [5512,0,616]: 0 finished unit Wind/Tidal Generator [f=0001507] [1507] Event [840.000061,-2,5295.98779]: 1 finished unit Cutter [f=0001563] [1563] Event [5576,0,696]: 0 finished unit Wind/Tidal Generator [f=0001605] [1605] Event [1064,0,5688]: 1 finished unit Wind/Tidal Generator [f=0001667] [1667] Event [5224,0,816]: 0 finished unit Hunter [f=0001747] [1747] Event [1000,0,5592]: 1 finished unit Wind/Tidal Generator [f=0001780] [1780] Event [5640,0,776]: 0 finished unit Wind/Tidal Generator [f=0001866] [1866] Event [984,0,5688]: 1 finished unit Wind/Tidal Generator [f=0002023] [2023] Event [840.000061,-2,5295.98779]: 1 finished unit Cutter [f=0002076] [2076] Event [904,0,5560]: 1 finished unit Wind/Tidal Generator [f=0002083] [2083] Event [888,0,5656]: 1 finished unit Wind/Tidal Generator [f=0002193] [2193] Event [5528,-1,776]: 0 finished unit Metal Extractor [f=0002263] [2263] Event [808,0,5528]: 1 finished unit Wind/Tidal Generator [f=0002298] [2298] Event [840.000061,-2,5295.98779]: 1 finished unit Cutter [f=0002410] [2410] Event [760,0,5528]: 1 finished unit Wind/Tidal Generator [f=0002522] [2522] Event [5224,0,816]: 0 finished unit Mariner [f=0002536] [2536] Event [840.000061,-2,5295.98779]: 1 finished unit Cutter [f=0002597] [2597] Event [728,0,5432]: 1 finished unit Wind/Tidal Generator [f=0002682] [2682] Event [1152,0,5568]: 1 finished unit Radar Tower [f=0002794] [2794] Event [840.000061,-2,5295.98779]: 1 finished unit Cutter [f=0002816] [2816] Event [680,0,5336]: 1 finished unit Wind/Tidal Generator [f=0002835] [2835] Event [4832,0,944]: 0 finished unit Radar Tower [f=0003164] [3164] Event [4952,0,520]: 0 finished unit Wind/Tidal Generator [f=0003264] [3264] Event [5384,10.0790405,2200]: 0 finished unit Metal Extractor [f=0003284] [3284] Event [5032,0,536]: 0 finished unit Wind/Tidal Generator [f=0003417] [3417] Event [840.000061,0,5295.98779]: 1 finished unit Mariner [f=0003434] [3434] Event [5112,0,552]: 0 finished unit Wind/Tidal Generator [f=0003554] [3554] Event [5224,0,816]: 0 finished unit Corsair [f=0003636] [3636] Event [5192,0,568]: 0 finished unit Wind/Tidal Generator [f=0003876] [3876] Event [5272,0,584]: 0 finished unit Wind/Tidal Generator [f=0003943] [3943] Event [840.000061,-2,5295.98779]: 1 finished unit Cutter [f=0004065] [4065] Event [3101.11865,-2,5108.48096]: 1 lost unit Cutter [f=0004066] [4066] Event [5544,-1,2520]: 0 finished unit Urchin [f=0004098] [4098] Event [3186.19751,-2,5036.51367]: 1 lost unit Cutter [f=0004150] [4150] Event [760,6.72271729,3944]: 1 finished unit Metal Extractor [f=0004166] [4166] Event [840.000061,-2,5295.98779]: 1 finished unit Cutter [f=0004171] [4171] Event [2940.60547,-2,4854.70313]: 1 lost unit Cutter [f=0004230] [4230] Event [3060.81104,-2,4737.31299]: 1 lost unit Cutter [f=0004232] [4232] Event [3092.20483,-2,4711.43701]: 1 lost unit Cutter [f=0004427] [4427] Event [5224,0,816]: 0 finished unit Corsair [f=0004482] [4482] Event [840.000061,0,5295.98779]: 1 finished unit Hunter [f=0004686] [4686] Event [6008,-1,3048]: 0 finished unit Metal Extractor [f=0004706] [4706] Event [840.000061,-2,5295.98779]: 1 finished unit Cutter [f=0004931] [4931] Event [840.000061,-2,5295.98779]: 1 finished unit Cutter [f=0004958] [4958] Event [656,42.5830078,3920]: 1 finished unit Lotus [f=0004961] [4961] Event [954.419556,-2,4095.98584]: 0 lost unit Cutter [f=0004977] [4977] Event [958.296204,0,4072.15869]: 0 lost unit Hunter [f=0004977] [4977] Event [920.612,0,4106.13428]: 1 lost unit Hunter [f=0005056] [5056] Event [5224,0,816]: 0 finished unit Mariner [f=0005195] [5195] Event [5976,-1,3128]: 0 finished unit Urchin [f=0005227] [5227] Event [3431.51611,-12.61396,6020.2041]: 1 finished unit Recon Commander [f=0005248] [5248] Event [840.000061,0,5295.98779]: 1 finished unit Hunter [f=0005345] [5345] Event [3544,-1,6024]: 1 finished unit Metal Extractor [f=0005351] [5351] Event [2048.55127,-2,3567.4231]: 1 lost unit Cutter [f=0005366] [5366] Event [2246.15039,0,3410.47705]: 0 lost unit Hunter [f=0005389] [5389] Event [608,63.2297516,3904]: 1 finished unit Radar Tower [f=0005486] [5486] Event [840.000061,-2,5295.98779]: 1 finished unit Cutter [f=0005550] [5550] Event [968,0,5432]: 1 finished unit Caretaker [f=0005625] [5625] Event [3144,-1,1528]: 0 finished unit Metal Extractor [f=0005637] [5637] Event [840.000061,-2,5295.98779]: 1 finished unit Cutter [f=0005682] [5682] Event [5224,-20,816]: 0 finished unit Seawolf [f=0005688] [5688] Event [1208,0,5672]: 1 finished unit Wind/Tidal Generator [f=0005794] [5794] Event [5544,-1,3336]: 0 finished unit Urchin [f=0005862] [5862] Event [840.000061,0,5295.98779]: 1 finished unit Hunter [f=0005893] [5893] Event [1304,0,5672]: 1 finished unit Wind/Tidal Generator [f=0005930] [5930] Event [3040,0,1680]: 0 finished unit Radar Tower [f=0006064] [6064] Event [4024,-1,6056]: 1 finished unit Metal Extractor [f=0006103] [6103] Event [840.000061,-2,5295.98779]: 1 finished unit Cutter [f=0006112] [6112] Event [5224,-20,816]: 0 finished unit Seawolf [f=0006137] [6137] Event [1400,0,5672]: 1 finished unit Wind/Tidal Generator [f=0006278] [6278] Event [136,-1,3096]: 1 finished unit Metal Extractor [f=0006317] [6317] Event [840.000061,-2,5295.98779]: 1 finished unit Cutter [f=0006407] [6407] Event [1496,0,5672]: 1 finished unit Wind/Tidal Generator [f=0006538] [6538] Event [3144,-1,1928]: 0 finished unit Urchin [f=0006653] [6653] Event [5224,0,816]: 0 finished unit Corsair [f=0006710] [6710] Event [1592,0,5672]: 1 finished unit Wind/Tidal Generator [f=0006734] [6734] Event [3632.0144,-2,5852.99951]: 0 lost unit Cutter [f=0006796] [6796] Event [3736,-1,5928]: 1 lost unit Urchin [f=0006940] [6940] Event [840.000061,0,5295.98779]: 1 finished unit Corsair [f=0006966] [6966] Event [504,-1,2664]: 1 finished unit Metal Extractor [f=0006974] [6974] Event [1688,0,5672]: 1 finished unit Wind/Tidal Generator [f=0007006] [7006] Event [3786.76221,-2,5827.84082]: 1 lost unit Cutter [f=0007017] [7017] Event [3815.9917,-2.1642113,5758.7041]: 1 lost unit Cutter [f=0007037] [7037] Event [4000.84106,0,5834.70801]: 0 lost unit Corsair [f=0007065] [7065] Event [4013.74048,-2,5866.83203]: 1 lost unit Cutter [f=0007080] [7080] Event [4127.54541,-2,5924.66113]: 1 lost unit Cutter [f=0007156] [7156] Event [2808,-1,1704]: 0 finished unit Urchin [f=0007156] [7156] Event [840.000061,0,5295.98779]: 1 finished unit Hunter [f=0007189] [7189] Event [4231.5415,-2,5594.00293]: 1 lost unit Cutter [f=0007195] [7195] Event [1784,0,5672]: 1 finished unit Wind/Tidal Generator [f=0007207] [7207] Event [4279.45898,0,5514.41699]: 0 lost unit Corsair [f=0007210] [7210] Event [5224,0,816]: 0 finished unit Corsair [f=0007294] [7294] Event [4214.48145,0,5452.40674]: 1 lost unit Hunter [f=0007306] [7306] Event [840.000061,-2,5295.98779]: 1 finished unit Cutter [f=0007370] [7370] Event [4219.31885,-20,5461.79346]: 0 lost unit Seawolf [f=0007416] [7416] Event [1880,0,5672]: 1 finished unit Wind/Tidal Generator [f=0007466] [7466] Event [840.000061,-2,5295.98779]: 1 finished unit Cutter [f=0007570] [7570] Event [504,-1,2904]: 1 finished unit Urchin [f=0007668] [7668] Event [5640,-1,3480]: 0 finished unit Metal Extractor [f=0007729] [7729] Event [5224,-4,816]: 0 finished unit Mistral [f=0007884] [7884] Event [3830.82007,-2,5595.22705]: 1 lost unit Cutter [f=0007936] [7936] Event [840.000061,0,5295.98779]: 1 finished unit Corsair [f=0008006] [8006] Event [4134.30029,-20,5546.62451]: 0 lost unit Seawolf [f=0008168] [8168] Event [840.000061,0,5295.98779]: 1 finished unit Hunter [f=0008173] [8173] Event [5224,-4,816]: 0 finished unit Mistral [f=0008214] [8214] Event [440,-1,2776]: 1 finished unit Urchin [f=0008276] [8276] Event [3928,-1,5608]: 1 finished unit Urchin [f=0008307] [8307] Event [840.000061,-2,5295.98779]: 1 finished unit Cutter [f=0008433] [8433] Event [840.000061,-2,5295.98779]: 1 finished unit Cutter [f=0008553] [8553] Event [2600,-1,120]: 0 finished unit Metal Extractor [f=0008821] [8821] Event [840.000061,0,5295.98779]: 1 finished unit Corsair [f=0008825] [8825] Event [1960,0,5720]: 1 finished unit Wind/Tidal Generator [f=0008859] [8859] Event [5272,0,680]: 0 finished unit Wind/Tidal Generator [f=0008890] [8890] Event [5224,-4,816]: 0 finished unit Mistral [f=0008944] [8944] Event [5576,-1,3864]: 0 finished unit Urchin [f=0009002] [9002] Event [840.000061,0,5295.98779]: 1 finished unit Hunter [f=0009035] [9035] Event [2056,0,5736]: 1 finished unit Wind/Tidal Generator [f=0009051] [9051] Event [5192,0,664]: 0 finished unit Wind/Tidal Generator [f=0009123] [9123] Event [2120,-1,88]: 0 finished unit Metal Extractor [f=0009135] [9135] Event [840.000061,-2,5295.98779]: 1 finished unit Cutter [f=0009225] [9225] Event [5112,0,664]: 0 finished unit Wind/Tidal Generator [f=0009230] [9230] Event [2152,0,5752]: 1 finished unit Wind/Tidal Generator [f=0009257] [9257] Event [840.000061,-2,5295.98779]: 1 finished unit Cutter [f=0009423] [9423] Event [552,-1,3048]: 1 finished unit Urchin [f=0009440] [9440] Event [2248,0,5784]: 1 finished unit Wind/Tidal Generator [f=0009481] [9481] Event [5224,-2,816]: 0 finished unit Cutter [f=0009528] [9528] Event [5752,-1,3944]: 0 finished unit Urchin [f=0009528] [9528] Event [5273.57275,0,3382.86938]: 1 lost unit Hunter [f=0009577] [9577] Event [5032,0,648]: 0 finished unit Wind/Tidal Generator [f=0009620] [9620] Event [2344,0,5800]: 1 finished unit Wind/Tidal Generator [f=0009646] [9646] Event [840.000061,0,5295.98779]: 1 finished unit Corsair [f=0009668] [9668] Event [2312,-1,360]: 0 finished unit Urchin [f=0009715] [9715] Event [5544,-1,3336]: 0 lost unit Urchin [f=0009728] [9728] Event [5224,-2,816]: 0 finished unit Cutter [f=0009736] [9736] Event [5485.16748,0,3326.95142]: 1 lost unit Hunter [f=0009819] [9819] Event [4952,0,648]: 0 finished unit Wind/Tidal Generator [f=0009827] [9827] Event [840.000061,0,5295.98779]: 1 finished unit Hunter [f=0009830] [9830] Event [2440,0,5816]: 1 finished unit Wind/Tidal Generator [f=0009933] [9933] Event [568,-1,3224]: 1 finished unit Urchin [f=0009956] [9956] Event [5224,-2,816]: 0 finished unit Cutter [f=0009960] [9960] Event [840.000061,-2,5295.98779]: 1 finished unit Cutter [f=0010040] [10040] Event [2536,0,5832]: 1 finished unit Wind/Tidal Generator [f=0010082] [10082] Event [840.000061,-2,5295.98779]: 1 finished unit Cutter [f=0010180] [10180] Event [5576,-1,3864]: 0 lost unit Urchin [f=0010182] [10182] Event [5224,-2,816]: 0 finished unit Cutter [f=0010222] [10222] Event [1101.29297,0,3200.23511]: 1 lost unit Corsair [f=0010229] [10229] Event [5688,-1,3640]: 0 lost unit Urchin [f=0010233] [10233] Event [1143.04053,0,3106.00684]: 0 lost unit Corsair [f=0010235] [10235] Event [2632,0,5864]: 1 finished unit Wind/Tidal Generator [f=0010259] [10259] Event [1075.19849,0,3097.11743]: 1 lost unit Hunter [f=0010314] [10314] Event [5752,-1,3944]: 0 lost unit Urchin [f=0010334] [10334] Event [1011.55829,0,3212.13086]: 0 lost unit Corsair [f=0010396] [10396] Event [5780.00488,0,3797.85693]: 0 lost unit Mariner [f=0010407] [10407] Event [5224,-2,816]: 0 finished unit Cutter [f=0010445] [10445] Event [2728,0,5880]: 1 finished unit Wind/Tidal Generator [f=0010457] [10457] Event [840.000061,0,5295.98779]: 1 finished unit Corsair [f=0010487] [10487] Event [5816,-1,3496]: 0 lost unit Urchin [f=0010544] [10544] Event [5640,-1,3480]: 0 lost unit Metal Extractor [f=0010580] [10580] Event [5771.63672,0,3497.08081]: 1 lost unit Corsair [f=0010632] [10632] Event [5224,-2,816]: 0 finished unit Cutter [f=0010636] [10636] Event [840.000061,0,5295.98779]: 1 finished unit Hunter [f=0010654] [10654] Event [5800.62451,-2,3117.16382]: 1 lost unit Cutter [f=0010655] [10655] Event [2824,0,5896]: 1 finished unit Wind/Tidal Generator [f=0010695] [10695] Event [1477.68066,0,3259.53906]: 1 lost unit Corsair [f=0010698] [10698] Event [1559.1012,-2,3304.22461]: 1 lost unit Cutter [f=0010698] [10698] Event [4936,-1,904]: 0 finished unit Urchin [f=0010719] [10719] Event [1618.91748,-2,3302.4563]: 1 lost unit Cutter [f=0010734] [10734] Event [5976,-1,3128]: 0 lost unit Urchin [f=0010802] [10802] Event [6008,-1,3048]: 0 lost unit Metal Extractor [f=0010835] [10835] Event [2920,0,5912]: 1 finished unit Wind/Tidal Generator [f=0010857] [10857] Event [5224,-2,816]: 0 finished unit Cutter [f=0011030] [11030] Event [3016,0,5944]: 1 finished unit Wind/Tidal Generator [f=0011096] [11096] Event [5224,-2,816]: 0 finished unit Cutter [f=0011102] [11102] Event [840.000061,0,5295.98779]: 1 finished unit Mariner [f=0011240] [11240] Event [3112,0,5960]: 1 finished unit Wind/Tidal Generator [f=0011268] [11268] Event [5432,-1,888]: 0 finished unit Urchin [f=0011321] [11321] Event [408,-1,744]: 0 finished unit Metal Extractor [f=0011322] [11322] Event [5224,-2,816]: 0 finished unit Cutter [f=0011398] [11398] Event [1140.54932,-2,3320.75732]: 1 lost unit Cutter [f=0011412] [11412] Event [1159.7251,-4,3231.01367]: 0 lost unit Mistral [f=0011431] [11431] Event [840.000061,0,5295.98779]: 1 finished unit Mariner [f=0011450] [11450] Event [3208,0,5976]: 1 finished unit Wind/Tidal Generator [f=0011486] [11486] Event [1209.00122,-4,3352.79834]: 0 lost unit Mistral [f=0011547] [11547] Event [5224,-2,816]: 0 finished unit Cutter [f=0011587] [11587] Event [1480.55237,-4,3159.91357]: 0 lost unit Mistral [f=0011594] [11594] Event [undefined]: indaled resigned [f=0011594] game_message: indaled has been destroyed! [f=0011594] game_message: ATOSTIC wins! [f=0011594] Submitting stats [f=0011594] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011594] Part| Total Time|Time of the last 0.5s [f=0011594] Draw 9330.42ms 23.53% [f=0011594] Lua::Callins::Synced 5799.86ms 24.43% [f=0011594] Lua::Callins::Unsynced 12127.68ms 28.81% [f=0011594] Lua::CollectGarbage::Synced 375.23ms 0.40% [f=0011594] Lua::CollectGarbage::Unsynced 615.80ms 2.79% [f=0011594] Misc::Profiler::AddTime 40.65ms 0.10% [f=0011594] Sim 14351.14ms 55.53% [f=0011594] [11594] Received game_message: indaled has been destroyed! [f=0011594] [11594] Received game_message: ATOSTIC wins! [f=0011595] [11595] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011595] [11595] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011595] [11595] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011595] [11595] Game End Stats Values: 2,2145,2075,2075,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,5.5999999,6.05000019,6.05000019,5.5999999,70,0,0,70,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011595] [11595] Game End Stats Values: 3,2425,2350,2350,2425,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2000,2000,2000,2000,9,9.30000019,9.30000019,9,240,200,200,240,0,0,0,0,185,150,150,185,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011595] [11595] Game End Stats Values: 4,2595,2530,2530,2595,0.24942359,0,0,0.24942359,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.67999935,8,8,9.67999935,2000,2000,2000,2000,10.5166283,10.8000002,10.8000002,10.5166283,340,270,270,340,0,0,0,0,255,260,260,255,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011595] [11595] Game End Stats Values: 5,2765,2670,2670,2765,1.26335466,0.44264922,0.44264922,1.26335466,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.000001,9.5199995,9.5199995,12.000001,2000,2000,2000,2000,10.5675964,12.7795095,12.7795095,10.5675964,440,340,340,440,0,0,0,0,325,330,330,325,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011595] [11595] Game End Stats Values: 6,2840,2845,2845,2840,5.30496788,1.36689162,1.36689162,5.30496788,0,0,0,0,0,0,0,0,0,0,0,0,10.208333,10.208333,10.208333,10.208333,0,0,0,0,13.9200001,13.1199999,13.1199999,13.9200001,2000,2000,2000,2000,10.7694407,12.8116169,12.8116169,10.7694407,440,410,410,440,0,0,0,0,400,435,435,400,0,0,0,0,0,0,0,0,10.208333,10.208333,10.208333,10.208333 [f=0011595] [11595] Game End Stats Values: 7,3040,3145,3145,3040,19.1190567,3.096452,3.096452,19.1190567,0,0,0,0,0,0,0,0,0,0,0,0,10.208333,10.208333,10.208333,10.208333,0,0,0,0,14,17.0400009,17.0400009,14,2000,2055,2055,2000,13.6709394,12.865304,12.865304,13.6709394,640,550,550,640,0,0,0,0,400,540,540,400,0,0,0,0,0,0,0,0,10.208333,10.208333,10.208333,10.208333 [f=0011595] [11595] Game End Stats Values: 8,3095,3250,3250,3095,29.3393879,14.6480894,14.6480894,29.3393879,0,0,0,0,0,0,0,0,0,0,0,0,10.208333,10.208333,10.208333,10.208333,0,0,0,0,14,19.6000004,19.6000004,14,2055,2055,2055,2055,13.4313555,13.5201092,13.5201092,13.4313555,640,620,620,640,0,0,0,0,400,575,575,400,0,0,0,0,0,0,0,0,10.208333,10.208333,10.208333,10.208333 [f=0011595] [11595] Game End Stats Values: 9,3515,3450,3450,3515,31.3655624,43.5476799,43.5476799,31.3655624,0,0,0,0,0,0,0,0,0,0,0,0,20.416666,10.208333,10.208333,20.416666,0,0,0,0,16.0799999,20,20,16.0799999,2055,2055,2055,2055,14.3850794,14.6766405,14.6766405,14.3850794,880,820,820,880,0,0,0,0,580,575,575,580,0,0,0,0,0,0,0,0,10.208333,20.416666,20.416666,10.208333 [f=0011595] [11595] Game End Stats Values: 10,3585,3520,3520,3585,38.6185226,77.9619904,77.9619904,38.6185226,0,0,0,0,0,0,0,0,0,0,0,0,30.625,21.4986553,21.4986553,30.625,0,0,0,0,18.8800011,20,20,18.8800011,2055,2055,2055,2055,15.483532,20.0665302,20.0665302,15.483532,880,890,890,880,0,0,0,0,650,575,575,650,0,0,0,0,0,85.3333969,85.3333969,0,21.4986553,30.625,30.625,21.4986553 [f=0011595] [11595] Game End Stats Values: 11,3945,3415,3415,3945,57.8185539,107.101593,107.101593,57.8185539,0,0,0,0,0,0,0,0,0,24.266571,24.266571,0,372.102844,145.6922,145.6922,372.102844,120,0,0,120,20,20,20,20,2055,2055,2055,2055,16.2800026,22.8370724,22.8370724,16.2800026,1120,710,710,1120,350,0,0,350,650,650,650,650,0,350,350,0,0,175.999649,175.999649,0,179.563187,377.772827,377.772827,179.563187 [f=0011595] [11595] Game End Stats Values: 12,4020,3555,3555,4020,70.9730835,127.084969,127.084969,70.9730835,0,0,0,0,0,0,0,0,0,61.5901489,61.5901489,0,394.683472,204.054703,204.054703,394.683472,120,0,0,120,20,20,20,20,2055,2055,2055,2055,16.9269676,16.3322239,16.3322239,16.9269676,1120,850,850,1120,350,0,0,350,725,650,650,725,0,350,350,0,0,175.999649,175.999649,0,237.92569,400.353455,400.353455,237.92569 [f=0011595] [11595] Game End Stats Values: 13,3970,3860,3860,3970,96.7759857,127.084969,127.084969,96.7759857,0,0,0,0,0,0,0,0,0,61.5901489,61.5901489,0,562.519531,236.404037,236.404037,562.519531,240,90,90,240,20,20,20,20,2055,2265,2265,2055,18.9701939,15,15,18.9701939,950,780,780,950,520,0,0,520,725,725,725,725,370,520,520,370,0,175.999649,175.999649,0,404.1008,568.189514,568.189514,404.1008 [f=0011595] [11595] Game End Stats Values: 14,4385,4215,4215,4385,98.8747787,130.490448,130.490448,98.8747787,0,0,0,0,0,0,0,0,0,61.5901489,61.5901489,0,562.519531,236.404037,236.404037,562.519531,360,90,90,360,20,20.3200016,20.3200016,20,2055,2445,2445,2055,18.2899189,17.4770317,17.4770317,18.2899189,1170,920,920,1170,520,0,0,520,800,760,760,800,370,520,520,370,0,175.999649,175.999649,0,404.1008,568.189514,568.189514,404.1008 [f=0011595] [11595] Game End Stats Values: 15,4660,4605,4605,4660,101.922806,131.59169,131.59169,101.922806,0,0,0,0,0,0,0,0,0,61.5901489,61.5901489,0,562.519531,236.404037,236.404037,562.519531,360,90,90,360,20,22.4799976,22.4799976,20,2110,2445,2445,2110,19.7031994,18.2234154,18.2234154,19.7031994,1390,1090,1090,1390,520,0,0,520,800,980,980,800,370,520,520,370,0,175.999649,175.999649,0,404.1008,568.189514,568.189514,404.1008 [f=0011595] [11595] Game End Stats Values: 16,4950,4745,4745,4950,105.366707,132.407227,132.407227,105.366707,0,0,0,0,0,0,0,0,0,61.5901489,61.5901489,0,598.284424,236.404037,236.404037,598.284424,480,90,90,480,20,24.3999958,24.3999958,20,2110,2445,2445,2110,19.7295933,21.6543694,21.6543694,19.7295933,1560,1160,1160,1560,520,0,0,520,800,1050,1050,800,440,520,520,440,0,175.999649,175.999649,0,450.208496,603.954407,603.954407,450.208496 [f=0011595] [11595] Game End Stats Values: 17,4830,4880,4880,4830,106.090401,137.039307,137.039307,106.090401,0,0,0,0,0,0,0,0,0,61.5901489,61.5901489,0,1621.24158,639.987732,639.987732,1621.24158,600,90,90,600,20,26.4800053,26.4800053,20,2110,2445,2445,2110,19.5482464,22.9588051,22.9588051,19.5482464,1320,1150,1150,1320,910.333008,0,0,910.333008,800,1195,1195,800,680,980.333008,980.333008,680,0,175.999649,175.999649,0,892.579895,1868.2406,1868.2406,892.579895 [f=0011595] [11595] Game End Stats Values: 18,4610,5075,5075,4610,109.018661,145.768356,145.768356,109.018661,0,0,0,0,0,0,0,0,0,61.5901489,61.5901489,0,1778.29944,897.616211,897.616211,1778.29944,600,210,210,600,20,28.8000011,28.8000011,20,2110,2445,2445,2110,19.6952171,24.5819359,24.5819359,19.6952171,1100,1190,1190,1100,1010.33301,460,460,1010.33301,800,1230,1230,800,1140,1080.33301,1080.33301,1140,0,175.999649,175.999649,0,1223.57813,2048.91797,2048.91797,1223.57813 [f=0011595] [11595] Game End Stats Values: 19,4705,5245,5245,4705,113.830383,155.28656,155.28656,113.830383,0,0,0,0,0,0,0,0,0,61.5901489,61.5901489,0,2022.29468,1044.24622,1044.24622,2022.29468,600,210,210,600,20,28.3817101,28.3817101,20,2110,2445,2445,2110,21.7707825,23.8223515,23.8223515,21.7707825,1120,1360,1360,1120,1080.33301,680,680,1080.33301,875,1230,1230,875,1360,1150.33301,1150.33301,1360,0,175.999649,175.999649,0,1370.20813,2292.91333,2292.91333,1370.20813 [f=0011595] [11595] Game End Stats Values: 20,4945,5725,5725,4945,118.194313,173.88179,173.88179,118.194313,0,0,0,0,0,0,0,0,0,61.5901489,61.5901489,0,2022.29468,1044.24622,1044.24622,2022.29468,600,450,450,600,20,28.8257523,28.8257523,20,2110,2445,2445,2110,22.040926,25.6568508,25.6568508,22.040926,1360,1600,1600,1360,1080.33301,680,680,1080.33301,875,1230,1230,875,1360,1150.33301,1150.33301,1360,0,192.666061,192.666061,0,1370.20813,2292.91333,2292.91333,1370.20813 [f=0011595] [11595] Game End Stats Values: 21,5415,6000,6000,5415,119.669731,195.302628,195.302628,119.669731,0,0,0,0,0,0,0,0,0,61.5901489,61.5901489,0,2022.29468,1044.24622,1044.24622,2022.29468,720,450,450,720,20.2400017,29.9200001,29.9200001,20.2400017,2110,2445,2445,2110,23.7983608,31.8280354,31.8280354,23.7983608,1600,1840,1840,1600,1080.33301,680,680,1080.33301,985,1265,1265,985,1360,1150.33301,1150.33301,1360,0,295.66629,295.66629,0,1370.20813,2292.91333,2292.91333,1370.20813 [f=0011595] [11595] Game End Stats Values: 22,5560,6465,6465,5560,122.995407,206.259155,206.259155,122.995407,0,0,0,0,0,0,0,0,0,61.5901489,61.5901489,0,2022.29468,1044.24622,1044.24622,2022.29468,720,570,570,720,22.6399975,32.2400055,32.2400055,22.6399975,2110,2445,2445,2110,25.5717106,30.8238049,30.8238049,25.5717106,1600,2080,2080,1600,1080.33301,680,680,1080.33301,1130,1370,1370,1130,1360,1150.33301,1150.33301,1360,0,378.450287,378.450287,0,1370.20813,2292.91333,2292.91333,1370.20813 [f=0011595] [11595] Game End Stats Values: 23,5890,6675,6675,5890,129.919083,218.253082,218.253082,129.919083,0,0,0,0,0,0,0,0,0,61.5901489,61.5901489,0,2265.08911,1164.24658,1164.24658,2265.08911,840,570,570,840,24.3999977,35.0400047,35.0400047,24.3999977,2110,2445,2445,2110,26.7115803,26.3551464,26.3551464,26.7115803,1740,2220,2220,1740,1180.33301,800,800,1180.33301,1200,1440,1440,1200,1480,1350.33301,1350.33301,1480,0,410.784607,410.784607,0,1490.2085,2598.90527,2598.90527,1490.2085 [f=0011595] [11595] Game End Stats Values: 24,5310,6565,6565,5310,152.26004,254.556076,254.556076,152.26004,0,0,0,0,0,0,0,0,96.7683105,61.5901489,61.5901489,96.7683105,2910.20215,1954.30273,1954.30273,2910.20215,600,690,690,600,26,37.6800041,37.6800041,26,2110,2445,2445,2110,27.739397,34.2201767,34.2201767,27.739397,1400,1920,1920,1400,1520.33301,1463.25,1463.25,1520.33301,1200,1510,1510,1200,2263.25,1790.33301,1790.33301,2263.25,0,528.453369,528.453369,0,2513.62012,3368.57324,3368.57324,2513.62012 [f=0011595] [11595] Game End Stats Values: 25,5175,6215,6215,5175,173.518677,302.634583,302.634583,173.518677,0,0,0,0,0,0,0,0,242.284515,175.894409,175.894409,242.284515,3274.81421,2283.8689,2283.8689,3274.81421,600,690,690,600,26,40.2400093,40.2400093,26,2110,2445,2445,2110,26.6172428,40.6274261,40.6274261,26.6172428,1340,1500,1500,1340,2210.33301,1884.75,1884.75,2210.33301,1125,1580,1580,1125,2684.75,2609.99951,2609.99951,2684.75,0,671.777954,671.777954,0,2865.67822,3829.84692,3829.84692,2865.67822 [f=0011595] [11595] Game End Stats Values: 26,5240,6450,6450,5240,198.884338,360.617371,360.617371,198.884338,0,0,0,0,0,0,0,0,328.045929,290.307831,290.307831,328.045929,3293.47583,2314.24585,2314.24585,3293.47583,600,690,690,600,26,43.0400047,43.0400047,26,2110,2445,2445,2110,23.5910416,30.4433327,30.4433327,23.5910416,1480,1630,1630,1480,2210.33301,1959.75,1959.75,2210.33301,1050,1685,1685,1050,2759.75,2679.99951,2679.99951,2759.75,0,699.776245,699.776245,0,2896.05518,3908.30444,3908.30444,2896.05518 [f=0011595] [11595] Game End Stats Values: 27,4855,6545,6545,4855,221.556335,409.371552,409.371552,221.556335,0,0,0,0,0,0,0,0,432.3284,348.353455,348.353455,432.3284,3384.36743,2627.68701,2627.68701,3384.36743,720,690,690,720,26,45.5000153,45.5000153,26,2110,2445,2445,2110,25.1393337,28.062849,28.062849,25.1393337,900,1690,1690,900,2280.33301,2439.75,2439.75,2280.33301,1125,1720,1720,1125,3479.75,2819.99951,2819.99951,3479.75,0,699.776245,699.776245,0,3489.9856,4048.3042,4048.3042,3489.9856 [f=0011611] [11611] Event [840.000061,0,5295.98779]: 1 finished unit Hunter [f=0011642] !transmitlobby @voice@buildUnit@remove;shipcon [f=0011642] !transmitlobby @voice@buildUnit@remove;shipscout [f=0011642] !transmitlobby @voice@buildUnit@remove;shiptorpraider [f=0011642] !transmitlobby @voice@buildUnit@remove;subraider [f=0011642] !transmitlobby @voice@buildUnit@remove;shipriot [f=0011642] !transmitlobby @voice@buildUnit@remove;shipskirm [f=0011642] !transmitlobby @voice@buildUnit@remove;shipassault [f=0011642] !transmitlobby @voice@buildUnit@remove;shiparty [f=0011642] !transmitlobby @voice@buildUnit@remove;shipaa [f=0011642] !transmitlobby @voice@buildUnit@reload [f=0011645] [11645] Event [3304,0,5992]: 1 finished unit Wind/Tidal Generator [f=0011705] Spectator indaled left the game: normal quit [f=0011705] [11705] Event [undefined]: indaled quit [f=0011750] [11750] Event [4408,20.255127,4920]: 1 finished unit Metal Extractor [f=0011790] [11790] Event [840.000061,0,5295.98779]: 1 finished unit Hunter [f=0011825] [11825] Event [3384,0,6040]: 1 finished unit Wind/Tidal Generator [f=0011889] No clients connected, shutting down server [f=0011889] Server shutdown [f=0011970] [11970] Event [840.000061,0,5295.98779]: 1 finished unit Hunter [f=0012035] [12035] Event [3480,0,6056]: 1 finished unit Wind/Tidal Generator [f=0012150] [12150] Event [840.000061,0,5295.98779]: 1 finished unit Hunter [f=0012245] [12245] Event [3576,0,6072]: 1 finished unit Wind/Tidal Generator [f=0012331] [12331] Event [840.000061,0,5295.98779]: 1 finished unit Hunter [f=0012440] [12440] Event [3672,0,6088]: 1 finished unit Wind/Tidal Generator [f=0012465] [12465] Event [840.000061,-2,5295.98779]: 1 finished unit Cutter [f=0012586] [12586] Event [840.000061,-2,5295.98779]: 1 finished unit Cutter [f=0012620] [12620] Event [3768,0,6088]: 1 finished unit Wind/Tidal Generator [f=0012830] [12830] Event [3864,0,6088]: 1 finished unit Wind/Tidal Generator [f=0012901] [12901] Event [840.000061,0,5295.98779]: 1 finished unit Mariner [f=0013040] [13040] Event [3960,0,6104]: 1 finished unit Wind/Tidal Generator [f=0013230] [13230] Event [840.000061,0,5295.98779]: 1 finished unit Mariner [f=0013235] [13235] Event [4056,0,6104]: 1 finished unit Wind/Tidal Generator [f=0013410] [13410] Event [840.000061,0,5295.98779]: 1 finished unit Hunter [f=0013590] [13590] Event [840.000061,0,5295.98779]: 1 finished unit Hunter [f=0013770] [13770] Event [840.000061,0,5295.98779]: 1 finished unit Hunter [f=0013951] [13951] Event [840.000061,0,5295.98779]: 1 finished unit Hunter [f=0014131] [14131] Event [840.000061,0,5295.98779]: 1 finished unit Hunter [f=0014265] [14265] Event [840.000061,-2,5295.98779]: 1 finished unit Cutter [f=0014386] [14386] Event [840.000061,-2,5295.98779]: 1 finished unit Cutter [f=0014701] [14701] Event [840.000061,0,5295.98779]: 1 finished unit Mariner [f=0015029] [15029] Event [840.000061,0,5295.98779]: 1 finished unit Mariner [f=0015209] [15209] Event [840.000061,0,5295.98779]: 1 finished unit Hunter [f=0015390] [15390] Event [840.000061,0,5295.98779]: 1 finished unit Hunter [f=0015570] [15570] Event [840.000061,0,5295.98779]: 1 finished unit Hunter [f=0015750] [15750] Event [840.000061,0,5295.98779]: 1 finished unit Hunter [f=0015930] [15930] Event [840.000061,0,5295.98779]: 1 finished unit Hunter [f=0016064] [16064] Event [840.000061,-2,5295.98779]: 1 finished unit Cutter [f=0016123] Autoquit sending quit command. [f=0016123] [QuitAction] user exited to system [f=0016123] [SpringApp::Kill][1] fromRun=1 [f=0016123] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016123] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016123] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016123] [ThreadPool::SetThreadCount][2] workers=0 [f=0016123] [SpringApp::Kill][2] [f=0016123] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016123] [Game::KillLua][3] dtor=0 luaUI=0x54183390 [f=0016123] Start widgetHandler:Shutdown [f=0016123] Shutdown - SaveOrderList Complete [f=0016123] Writing last game win data [f=0016123] Shutdown - SaveConfigData Complete [f=0016123] Shutdown Widget - Save/Load API [f=0016123] Shutdown Widget - Chili Highlight [f=0016123] Shutdown Widget - Draw After Chili [f=0016123] Shutdown Widget - EPIC Menu [f=0016123] Shutdown Widget - Chili Widget Selector [f=0016123] Shutdown Widget - Chili Minimap [f=0016123] Shutdown Widget - Local Team Colors [f=0016123] Shutdown Widget - Display Keys 2 [f=0016123] Shutdown Widget - Save Game Menu [f=0016123] Shutdown Widget - Unit Icons [f=0016123] Shutdown Widget - Noises [f=0016123] Shutdown Widget - HealthBars [f=0016123] Shutdown Widget - Win Counter [f=0016123] Shutdown Widget - SpringRTS Replay Stats [f=0016123] Shutdown Widget - BuildETA [f=0016123] Shutdown Widget - Modular Comm Info [f=0016123] Shutdown Widget - Stereo3D [f=0016123] Shutdown Widget - Showeco and Grid Drawer [f=0016123] Shutdown Widget - Point Tracker [f=0016123] Shutdown Widget - Music Player [f=0016123] Shutdown Widget - Missile Silo Range [f=0016123] Shutdown Widget - MinimapEvents [f=0016123] Shutdown Widget - Mex Placement Handler [f=0016123] Shutdown Widget - Local Widgets Config [f=0016123] Shutdown Widget - Highlight Geos [f=0016123] Shutdown Widget - Grab Input [f=0016123] Input grabbing is disabled! [f=0016123] Shutdown Widget - MetalFeatures (new) [f=0016123] Shutdown Widget - Darkening [f=0016123] Shutdown Widget - Context Menu [f=0016123] Shutdown Widget - Chili Spectator Panels [f=0016123] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016123] Shutdown Widget - Chili Nuke Warning [f=0016123] Shutdown Widget - Chili EndGame Window [f=0016123] Shutdown Widget - Chili Economy Panel Default [f=0016123] Shutdown Widget - CameraShake [f=0016123] Shutdown Widget - Attack AoE [f=0016123] Shutdown Widget - Map Edge Extension [f=0016123] Shutdown Widget - Selection Send [f=0016123] Shutdown Widget - LupsManager [f=0016123] Shutdown Widget - Newton Firezone [f=0016123] Shutdown Widget - Chili Crude Player List [f=0016123] Shutdown Widget - Chili Pro Console [f=0016123] Shutdown Widget - Lasso Terraform GUI [f=0016123] Shutdown Widget - Lups [f=0016123] Shutdown Widget - Chili Framework [f=0016123] Shutdown Widget - Chili Core Selector [f=0016123] Shutdown Widget - Custom Markers [f=0016123] Shutdown Widget - Pause Screen [f=0016123] Shutdown Widget - Text To Speech Control [f=0016123] Shutdown Widget - Persistent Build Height [f=0016123] Shutdown Widget - Layout Handler [f=0016123] End widgetHandler:Shutdown [f=0016123] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={444073,59241564} {int,ext,rec}Allocs={23052502,0,0} {chunk,block}Bytes={59241564,0} [f=0016123] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016123] [Game::KillLua][2] dtor=0 luaRules=0x5496ef50 [f=0016123] Start gadgetHandler:Shutdown [f=0016123] Shutdown - StartSetup [f=0016123] Shutdown - UnitMorph [f=0016123] Shutdown - LupsNanoSpray [f=0016123] Shutdown - Missile Silo Controller [f=0016123] Shutdown - Modular Comm Info [f=0016123] Shutdown - Terrain Texture Handler [f=0016123] Shutdown - UnitCloakShield [f=0016123] Shutdown - Starlight Handler [f=0016123] End gadgetHandler:Shutdown [f=0016123] Start gadgetHandler:Shutdown [f=0016123] Shutdown - Save/Load [f=0016123] Shutdown - UnitMorph [f=0016123] Shutdown - Modular Comm Info [f=0016123] Shutdown - Retreat Command [f=0016123] Shutdown - Shockwaves [f=0016123] Shutdown - Teleport Throw [f=0016123] Shutdown - UnitCloakShield [f=0016123] Shutdown - Lups Cloak FX [f=0016123] Shutdown - Lups [f=0016123] Shutdown - Lups Shield [f=0016123] End gadgetHandler:Shutdown [f=0016123] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23052531,0,0} {chunk,block}Bytes={0,0} [f=0016123] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23052531,0,0} {chunk,block}Bytes={0,0} [f=0016123] [Game::KillLua][4] dtor=0 [f=0016123] [Game::~CGame][1] [f=0016123] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016123] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016123] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016123] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016123] [Game::KillLua][4] dtor=1 [f=0016123] [Game::KillMisc][1] [f=0016123] [Game::KillMisc][2] [f=0016123] [Game::KillMisc][3] [f=0016123] [Game::KillRendering][1] [f=0016123] [3DOParser::Kill] allocated 10 pieces [f=0016123] [S3OParser::Kill] allocated 202 pieces [f=0016123] [AssParser::Kill] allocated 0 pieces [f=0016123] [Game::KillInterface][1] [f=0016123] [Game::KillInterface][2] [f=0016123] [Game::KillSimulation][1] [f=0016123] [Game::KillSimulation][2] [f=0016123] [CCollisionHandler] dis-/continuous tests: 0/141016 [f=0016123] [Game::KillSimulation][3] [f=0016123] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016123] [~CPathCache(24x24)] cacheHits=69 hitPercentage=49% numHashColls=0 maxCacheSize=13 [f=0016123] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016123] [~CPathCache(48x48)] cacheHits=200 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016123] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016123] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016123] [LosHandler::Kill] raycast instance cache-{hits,misses}={5737,14422}; shared=1%; cached=28% [f=0016123] [Game::KillSimulation][4] [f=0016123] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0016123] [Game::~CGame][2] [f=0016123] [Game::~CGame][3] [f=0016123] [SpringApp::Kill][3] [f=0016123] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 169733 bytes sent 194907 bytes recv'd [f=0016123] [SpringApp::Kill][4] font=0x462d37e0 [f=0016123] [SpringApp::Kill][5] [f=0016123] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp (0x463413f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp" numZipFiles=7814 sumInflSize=694864kb sumReadTime=1550ms file="bitmaps/loadpictures/skydust.png" indx=507 inflSize=3031kb readTime=31ms file="units/cloakbomb.lua" indx=6743 inflSize=2kb readTime=25ms file="luarules/gadgets/lups_projectiles.lua" indx=1646 inflSize=4kb readTime=14ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=14ms file="luaui/widgets/chili/skins/evolved/tech_button_action_fg.png" indx=4122 inflSize=2kb readTime=13ms file="scripts/jumpraid.lua" indx=5784 inflSize=10kb readTime=8ms file="units/turretemp.lua" indx=6917 inflSize=3kb readTime=8ms file="units/turretimpulse.lua" indx=6921 inflSize=5kb readTime=8ms file="luaui/widgets/chili/skins/evolved/tech_button_bright_fg.png" indx=4126 inflSize=5kb readTime=7ms file="units/turretheavy.lua" indx=6919 inflSize=5kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp] 30266596 bytes cached in 2673 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/shimmershore_v1.0.sd7 (0x46443df0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x46456b40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7f2d28080170) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x463c3a50) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]