[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ip5YnRPCPl/springsettings.780012.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3a2801c8e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 24356 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/780012/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 166ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467e7b70] using map "Shimmershore v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467e7b70] using game "Zero-K v1.7.9.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 95ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 462ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 538ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 79ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 712ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 180ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 49ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 94ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/780012/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6de7e1cb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=370b9987 [f=-000001] [Path] [PathEstimator::ReadFile] hash=370b9987 file="cache/104dev-maintenance/paths/Shimmershore v1.0.pe-370b9987.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6de7e1cb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=370b9997 [f=-000001] [Path] [PathEstimator::ReadFile] hash=370b9997 file="cache/104dev-maintenance/paths/Shimmershore v1.0.pe2-370b9997.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (294ms, checksum fcc43f3b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11332,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/780012/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9f1b5722b90f12d736a87a90eebbf16ca8230e5402910e0817101f01387f9ecfd21c2785a3841446effefedf3839dc6cd1a27844f65b3c9ee03f42e47758b527]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5da8e8196569cda32875c9d157cda7ab6ce376d0d64b5c697f7dec17c321ffa7c46cc19046c624bf47bb4fa46308a9fff796364f045011cd2ed20641cb4e14a5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54e45800,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9a289e5dfbe1123323722a2d939337a8 [f=-000001] Connection attempt from indaled [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: indaled changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Anir [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Anir changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9f1b5722b90f12d736a87a90eebbf16ca8230e5402910e0817101f01387f9ecfd21c2785a3841446effefedf3839dc6cd1a27844f65b3c9ee03f42e47758b527]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5da8e8196569cda32875c9d157cda7ab6ce376d0d64b5c697f7dec17c321ffa7c46cc19046c624bf47bb4fa46308a9fff796364f045011cd2ed20641cb4e14a5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[Game::Load][lua{Rules,Gaia}={0788a0d0,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9f1b5722b90f12d736a87a90eebbf16ca8230e5402910e0817101f01387f9ecfd21c2785a3841446effefedf3839dc6cd1a27844f65b3c9ee03f42e47758b527]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5da8e8196569cda32875c9d157cda7ab6ce376d0d64b5c697f7dec17c321ffa7c46cc19046c624bf47bb4fa46308a9fff796364f045011cd2ed20641cb4e14a5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[Game::Load][lua{Rules,Gaia}={3c367098,00000000}]" [f=-000001] Allies: I choose: Firelobster! [f=-000001] Allies: I choose: Engineer! [f=-000001] damn, this map :/ [f=-000001] i like it [f=-000001] hate water map in 1vs1 [f=-000001] losing even with noobs [f=-000001] [0] Event [979,-17.059082,5600]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5215,-17.059448,626]: 1 finished unit Recon Commander [f=0000000] [0] Anir, team: 0, elo:2782 [f=0000000] [0] indaled, team: 1, elo:2626 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [1072,0,5472]: 0 finished unit Shipyard [f=0000015] !transmitlobby @voice@buildUnit@add;shipcon;Mariner [f=0000015] !transmitlobby @voice@buildUnit@add;shipscout;Cutter [f=0000015] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter [f=0000015] !transmitlobby @voice@buildUnit@add;subraider;Seawolf [f=0000015] !transmitlobby @voice@buildUnit@add;shipriot;Corsair [f=0000015] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral [f=0000015] !transmitlobby @voice@buildUnit@add;shipassault;Siren [f=0000015] !transmitlobby @voice@buildUnit@add;shiparty;Envoy [f=0000015] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr [f=0000015] !transmitlobby @voice@buildUnit@reload [f=0000091] [91] Event [5168,0,864]: 1 finished unit Shipyard [f=0000255] [255] Event [1128,-1,5688]: 0 finished unit Metal Extractor [f=0000481] [481] Event [5032,-1,472]: 1 finished unit Metal Extractor [f=0000495] [495] Event [824,-1,5624]: 0 finished unit Metal Extractor [f=0000614] [614] Event [776,0,5560]: 0 finished unit Wind/Tidal Generator [f=0000693] [693] Event [1064,0,5471.98779]: 0 finished unit Mariner [f=0000745] [745] Event [5176,0,864]: 1 finished unit Mariner [f=0000811] [811] Event [5320,-1,520]: 1 finished unit Metal Extractor [f=0000975] [975] Event [5384,0,472]: 1 finished unit Wind/Tidal Generator [f=0001035] [1035] Event [616,-1,5368]: 0 finished unit Metal Extractor [f=0001175] [1175] Event [1064,-2,5471.98779]: 0 finished unit Cutter [f=0001206] [1206] Event [680,0,5416]: 0 finished unit Wind/Tidal Generator [f=0001207] [1207] Event [5024,0,1008]: 1 finished unit Radar Tower [f=0001212] [1212] Event [5176,0,864]: 1 finished unit Hunter [f=0001277] [1277] Event [5448,0,552]: 1 finished unit Wind/Tidal Generator [f=0001320] [1320] Event [728,0,5464]: 0 finished unit Wind/Tidal Generator [f=0001439] [1439] Event [760,0,5512]: 0 finished unit Wind/Tidal Generator [f=0001474] [1474] Event [5512,0,632]: 1 finished unit Wind/Tidal Generator [f=0001571] [1571] Event [888,0,5640]: 0 finished unit Wind/Tidal Generator [f=0001724] [1724] Event [968,0,5640]: 0 finished unit Wind/Tidal Generator [f=0001746] [1746] Event [5176,0,864]: 1 finished unit Hunter [f=0001782] [1782] Event [5576,0,712]: 1 finished unit Wind/Tidal Generator [f=0001808] [1808] Event [1064,0,5471.98779]: 0 finished unit Hunter [f=0001949] [1949] Event [1048,0,5656]: 0 finished unit Wind/Tidal Generator [f=0002035] [2035] Event [1064,-2,5471.98779]: 0 finished unit Cutter [f=0002164] [2164] Event [5528,-1,776]: 1 finished unit Metal Extractor [f=0002220] [2220] Event [880,0,5504]: 0 finished unit Radar Tower [f=0002227] [2227] Event [5176,0,864]: 1 finished unit Hunter [f=0002582] [2582] Event [5176,-2,864]: 1 finished unit Cutter [f=0002591] [2591] Event [5384,10.0790405,2200]: 1 finished unit Metal Extractor [f=0002705] [2705] Event [1064,0,5471.98779]: 0 finished unit Corsair [f=0002815] [2815] Event [5176,-2,864]: 1 finished unit Cutter [f=0003040] [3040] Event [5176,-2,864]: 1 finished unit Cutter [f=0003076] [3076] Event [3544,-1,6024]: 0 finished unit Metal Extractor [f=0003153] [3153] Event [1064,0,5471.98779]: 0 finished unit Mariner [f=0003266] [3266] Event [5176,-2,864]: 1 finished unit Cutter [f=0003362] [3362] Event [6008,-1,3048]: 1 finished unit Metal Extractor [f=0003700] [3700] Event [2975.90137,-1.3109894,4990.37988]: 0 lost unit Cutter [f=0003701] [3701] Event [4024,-1,6056]: 0 finished unit Metal Extractor [f=0003764] [3764] Event [1064,0,5471.98779]: 0 finished unit Corsair [f=0003827] [3827] Event [5640,-1,3480]: 1 finished unit Metal Extractor [f=0003832] [3832] Event [5176,0,864]: 1 finished unit Hunter [f=0004046] [4046] Event [760,6.72271729,3944]: 0 finished unit Metal Extractor [f=0004194] [4194] Event [3174.85034,-0.4832993,6001.03125]: 0 lost unit Mariner [f=0004281] [4281] Event [3312.04248,-2,5820.49561]: 0 lost unit Cutter [f=0004333] [4333] Event [3544,-1,6024]: 0 lost unit Metal Extractor [f=0004442] [4442] Event [4024,-1,6056]: 0 lost unit Metal Extractor [f=0004453] [4453] Event [4032.45093,0,6003.79785]: 1 lost unit Hunter [f=0004573] [4573] Event [5176,-4,864]: 1 finished unit Mistral [f=0004598] [4598] Event [936,-1,3944]: 0 finished unit Urchin [f=0004740] [Game::ClientReadNet] added new player ATOSTIC with number 2 to team 0 [f=0004740] > SPRINGIE:User ATOSTIC|staticarty|7_5||False||Dynasty|AT [f=0004772] Connection attempt from ATOSTIC [f=0004772] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=0004772] -> Connection established (given id 2) [f=0004779] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=0004779] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004804] [4804] Event [1064,0,5471.98779]: 0 finished unit Corsair [f=0004941] [4941] Event [1064,-2,5471.98779]: 0 finished unit Cutter [f=0005075] [5075] Event [1064,-2,5471.98779]: 0 finished unit Cutter [f=0005081] [5081] Event [3144,-1,1528]: 1 finished unit Metal Extractor [f=0005255] [5255] Event [1064,0,5471.98779]: 0 finished unit Hunter [f=0005403] [5403] Event [856,0,5576]: 0 finished unit Wind/Tidal Generator [f=0005528] [5528] Event [824,0,5528]: 0 finished unit Wind/Tidal Generator [f=0005587] [5587] Event [1064,0,5471.98779]: 0 finished unit Hunter [f=0005643] [5643] Event [776,0,5448]: 0 finished unit Wind/Tidal Generator [f=0005653] [5653] Event [4560.94678,0,3669.23071]: 1 lost unit Hunter [f=0005668] [5668] Event [4535.17676,0,3626.12036]: 1 lost unit Hunter [f=0005707] [5707] Event [5928,-1,3528]: 1 finished unit Urchin [f=0005714] [5714] Event [5176,-4,864]: 1 finished unit Mistral [f=0005816] [5816] Event [3272,-1,1656]: 1 finished unit Urchin [f=0005819] [5819] Event [728,0,5368]: 0 finished unit Wind/Tidal Generator [f=0005831] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9f1b5722b90f12d736a87a90eebbf16ca8230e5402910e0817101f01387f9ecfd21c2785a3841446effefedf3839dc6cd1a27844f65b3c9ee03f42e47758b527]" [f=0005840] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5da8e8196569cda32875c9d157cda7ab6ce376d0d64b5c697f7dec17c321ffa7c46cc19046c624bf47bb4fa46308a9fff796364f045011cd2ed20641cb4e14a5]" [f=0005840] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={67646068,00000000}]" [f=0006034] [6034] Event [5384,-1,3512]: 1 lost unit Urchin [f=0006088] [6088] Event [1064,0,5471.98779]: 0 finished unit Corsair [f=0006180] [6180] Event [5296,0,3456]: 1 lost unit Radar Tower [f=0006181] [6181] Event [5522.50098,0,3617.26538]: 0 lost unit Corsair [f=0006209] [6209] Event [1006.24481,0,3452.95068]: 1 lost unit Hunter [f=0006220] [6220] Event [800.947876,-2,2950.97876]: 1 lost unit Cutter [f=0006231] [6231] Event [1064,-2,5471.98779]: 0 finished unit Cutter [f=0006276] [6276] Event [5640,-1,3480]: 1 lost unit Metal Extractor [f=0006325] [6325] Event [899.893555,0,3041.31299]: 0 lost unit Hunter [f=0006359] [6359] Event [5787.25732,0,3705.9397]: 0 lost unit Corsair [f=0006521] [6521] Event [2952,-1,1400]: 1 finished unit Urchin [f=0006591] [6591] Event [1064,-20,5471.98779]: 0 finished unit Seawolf [f=0006951] [6951] Event [1064,-17.063141,5471.98779]: 0 finished unit Seawolf [f=0006967] [6967] Event [5176,0,864]: 1 finished unit Mariner [f=0007086] [7086] Event [1064,-2,5471.98779]: 0 finished unit Cutter [f=0007202] [7202] Event [5640,-1,3480]: 1 finished unit Metal Extractor [f=0007246] [7246] Event [2840,-1,1400]: 1 finished unit Urchin [f=0007359] [7359] Event [360,-1,2872]: 0 finished unit Urchin [f=0007400] [7400] Event [3105.34619,0,1105.91479]: 0 lost unit Hunter [f=0007416] [7416] Event [1064,0,5471.98779]: 0 finished unit Mariner [f=0007561] [7561] Event [3272,0,1480]: 1 finished unit Wind/Tidal Generator [f=0007610] [7610] Event [1064,0,5471.98779]: 0 finished unit Hunter [f=0007732] [7732] Event [136,-1,3096]: 0 finished unit Metal Extractor [f=0007772] [7772] Event [3224,0,1400]: 1 finished unit Wind/Tidal Generator [f=0007791] [7791] Event [1064,0,5471.98779]: 0 finished unit Hunter [f=0007966] [7966] Event [3192,0,1320]: 1 finished unit Wind/Tidal Generator [f=0008143] [8143] Event [5496,-1,3480]: 1 finished unit Urchin [f=0008185] [8185] Event [504,-1,2664]: 0 finished unit Metal Extractor [f=0008257] [8257] Event [1064,0,5471.98779]: 0 finished unit Corsair [f=0008261] [8261] Event [3144,0,1240]: 1 finished unit Wind/Tidal Generator [f=0008305] [8305] Event [5407.20605,-4,2917.85645]: 1 lost unit Mistral [f=0008410] [8410] Event [1064,-2,5471.98779]: 0 finished unit Cutter [f=0008434] [8434] Event [5400,0,1064]: 1 finished unit Caretaker [f=0008481] [8481] Event [2320,0,3552]: 0 finished unit Radar Tower [f=0008518] [8518] Event [5589.79346,-2,3290.96021]: 0 lost unit Cutter [f=0008521] [8521] Event [5813.46924,-4,3137.4729]: 1 lost unit Mistral [f=0008524] [8524] Event [5696,0,3376]: 1 lost unit Radar Tower [f=0008549] [8549] Event [1064,-2,5471.98779]: 0 finished unit Cutter [f=0008554] [8554] Event [3096,0,1160]: 1 finished unit Wind/Tidal Generator [f=0008674] [8674] Event [5496,-1,3480]: 1 lost unit Urchin [f=0008684] [8684] Event [5580.40723,-2,3385.27295]: 0 lost unit Cutter [f=0008721] [8721] Event [1064,0,5471.98779]: 0 finished unit Hunter [f=0008755] [8755] Event [5568.23877,-2,3459.05664]: 1 lost unit Cutter [f=0008763] [8763] Event [5668.3208,-2,3423.14478]: 1 lost unit Cutter [f=0008768] [8768] Event [5640,-1,3480]: 1 lost unit Metal Extractor [f=0008775] [8775] Event [5632.78369,-20,3569.19995]: 0 lost unit Seawolf [f=0008823] [8823] Event [5722.42627,0,3284.14307]: 1 lost unit Mariner [f=0008881] [8881] Event [5176,0,864]: 1 finished unit Corsair [f=0008892] [8892] Event [6081.46631,-2,3375.46851]: 0 lost unit Cutter [f=0008901] [8901] Event [1064,0,5471.98779]: 0 finished unit Hunter [f=0008947] [8947] Event [5857.61768,0,3523.60669]: 0 lost unit Hunter [f=0008951] [8951] Event [5928,-1,3528]: 1 lost unit Urchin [f=0009010] [9010] Event [856,0,5432]: 0 finished unit Wind/Tidal Generator [f=0009013] [9013] Event [5923.85693,-2,3281.70264]: 1 lost unit Cutter [f=0009119] [9119] Event [808,0,5384]: 0 finished unit Wind/Tidal Generator [f=0009126] [9126] Event [6008,-1,3048]: 1 lost unit Metal Extractor [f=0009182] [9182] Event [5432,0,840]: 1 finished unit Caretaker [f=0009254] [9254] Event [744,0,5304]: 0 finished unit Wind/Tidal Generator [f=0009394] [9394] Event [824,0,5288]: 0 finished unit Wind/Tidal Generator [f=0009408] [9408] Event [3000,-1,4616]: 0 finished unit Metal Extractor [f=0009484] [9484] Event [5176,0,864]: 1 finished unit Corsair [f=0009516] [9516] Event [888,0,5368]: 0 finished unit Wind/Tidal Generator [f=0009606] [9606] Event [1064,0,5471.98779]: 0 finished unit Corsair [f=0009740] [9740] Event [1064,-2,5471.98779]: 0 finished unit Cutter [f=0009853] [9853] Event [2600,-1,120]: 1 finished unit Metal Extractor [f=0009876] [9876] Event [1064,-2,5471.98779]: 0 finished unit Cutter [f=0009997] [9997] Event [5176,-4,864]: 1 finished unit Mistral [f=0010057] [10057] Event [1064,0,5471.98779]: 0 finished unit Hunter [f=0010117] [10117] Event [undefined]: indaled resigned [f=0010117] game_message: indaled has been destroyed! [f=0010117] game_message: Anir wins! [f=0010117] Submitting stats [f=0010117] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010117] Part| Total Time|Time of the last 0.5s [f=0010117] Draw 13372.14ms 24.88% [f=0010117] Lua::Callins::Synced 3742.94ms 10.99% [f=0010117] Lua::Callins::Unsynced 16831.71ms 31.47% [f=0010117] Lua::CollectGarbage::Synced 380.19ms 0.30% [f=0010117] Lua::CollectGarbage::Unsynced 917.87ms 4.00% [f=0010117] Misc::Profiler::AddTime 47.72ms 0.10% [f=0010117] Sim 10825.15ms 35.06% [f=0010117] [10117] Received game_message: indaled has been destroyed! [f=0010117] [10117] Received game_message: Anir wins! [f=0010118] [10118] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010118] [10118] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010118] [10118] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010118] [10118] Game End Stats Values: 2,2000,2075,2000,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,5.5999999,6.3499999,5.5999999,6.3499999,0,0,0,0,0,0,0,0,0,75,0,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010118] [10118] Game End Stats Values: 3,2350,2385,2350,2385,0,2.42061353,0,2.42061353,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.63999844,8,8.63999844,2000,2000,2000,2000,7.94999981,10.2113752,7.94999981,10.2113752,200,200,200,200,0,0,0,0,150,185,150,185,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010118] [10118] Game End Stats Values: 4,2575,2600,2575,2600,0.6097337,3.07337046,0.6097337,3.07337046,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.95999813,9.43999863,8.95999813,9.43999863,2055,2000,2055,2000,10.5406494,15.2101774,10.5406494,15.2101774,300,270,300,270,0,0,0,0,220,330,220,330,0,0,0,0,0,57.25,0,57.25,0,0,0,0 [f=0010118] [10118] Game End Stats Values: 5,2745,2705,2745,2705,1.71951234,5.31194925,1.71951234,5.31194925,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.1200008,13.04,11.1200008,13.04,2055,2000,2055,2000,10.5739851,16.8159008,10.5739851,16.8159008,400,270,400,270,0,0,0,0,290,435,290,435,0,0,0,0,0,116.5,0,116.5,0,0,0,0 [f=0010118] [10118] Game End Stats Values: 6,2920,2965,2920,2965,2.07324481,14.234314,2.07324481,14.234314,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.7200012,15.9199972,12.7200012,15.9199972,2055,2055,2055,2055,10.673583,20.3614998,10.673583,20.3614998,500,440,500,440,0,0,0,0,365,470,365,470,0,0,0,0,0,222,0,222,0,0,0,0 [f=0010118] [10118] Game End Stats Values: 7,3065,2965,3065,2965,6.30625534,23.599123,6.30625534,23.599123,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8000021,16.3999977,12.8000021,16.3999977,2055,2055,2055,2055,13.332201,15.4576521,13.332201,15.4576521,570,440,570,440,0,0,0,0,440,470,440,470,0,0,0,0,0,246.25,0,246.25,0,0,0,0 [f=0010118] [10118] Game End Stats Values: 8,3205,3280,3205,3280,12.0068903,31.0851536,12.0068903,31.0851536,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8000021,16.3999977,12.8000021,16.3999977,2055,2055,2055,2055,15.380044,13.3990679,15.380044,13.3990679,710,680,710,680,0,0,0,0,440,545,440,545,0,0,0,0,0,246.25,0,246.25,0,0,0,0 [f=0010118] [10118] Game End Stats Values: 9,3350,3480,3350,3480,19.5866013,38.0513344,19.5866013,38.0513344,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8000021,16.3999977,12.8000021,16.3999977,2055,2055,2055,2055,16.4053154,15.4644127,16.4053154,15.4644127,780,880,780,880,0,0,0,0,515,545,515,545,0,0,0,0,0,246.25,0,246.25,0,0,0,0 [f=0010118] [10118] Game End Stats Values: 10,3525,3800,3525,3800,22.0647354,44.665062,22.0647354,44.665062,0,0,0,0,0,0,0,0,0,0,0,0,98.5857162,77.8444443,98.5857162,77.8444443,0,0,0,0,12.8000021,16.3999977,12.8000021,16.3999977,2055,2055,2055,2055,18.3152084,16.9409142,18.3152084,16.9409142,880,1050,880,1050,70,0,70,0,590,695,590,695,0,70,0,70,0,246.25,0,246.25,77.8444443,98.5857162,77.8444443,98.5857162 [f=0010118] [10118] Game End Stats Values: 11,3425,3380,3425,3380,28.6487694,67.454361,28.6487694,67.454361,0,0,0,0,0,0,0,0,0,36.003479,0,36.003479,490,114.295982,490,114.295982,0,0,0,0,12.8000021,16.3999958,12.8000021,16.3999958,2055,2055,2055,2055,19.9389362,20.2692852,19.9389362,20.2692852,780,780,780,780,490,0,490,0,590,545,590,545,100,490,100,490,0,246.25,0,246.25,224.592957,490,224.592957,490 [f=0010118] [10118] Game End Stats Values: 12,3665,3810,3665,3810,35.6539497,69.1850815,35.6539497,69.1850815,0,0,0,0,0,0,0,0,75.3194885,36.003479,75.3194885,36.003479,490,114.295982,490,114.295982,0,120,0,120,12.8000011,16.3999977,12.8000011,16.3999977,2055,2055,2055,2055,19.9670124,15.1153822,19.9670124,15.1153822,1020,1090,1020,1090,490,0,490,0,590,545,590,545,100,490,100,490,0,246.25,0,246.25,224.592957,490,224.592957,490 [f=0010118] [10118] Game End Stats Values: 13,3740,3980,3740,3980,36.0638161,73.5591431,36.0638161,73.5591431,0,0,0,0,0,0,0,0,144.727509,36.003479,144.727509,36.003479,519.117676,114.295982,519.117676,114.295982,0,120,0,120,12.8000021,16.3999977,12.8000021,16.3999977,2055,2055,2055,2055,20.8773251,15.291604,20.8773251,15.291604,1020,1260,1020,1260,490,0,490,0,665,545,665,545,100,490,100,490,0,246.25,0,246.25,224.592957,519.117676,224.592957,519.117676 [f=0010118] [10118] Game End Stats Values: 14,4020,4220,4020,4220,36.9699936,76.5391617,36.9699936,76.5391617,0,0,0,0,0,0,0,0,300.474884,36.003479,300.474884,36.003479,575.588379,189.703049,575.588379,189.703049,240,120,240,120,12.8000021,18.5599995,12.8000021,18.5599995,2055,2055,2055,2055,21.8104134,15.1986694,21.8104134,15.1986694,1060,1360,1060,1360,490,200,490,200,665,685,665,685,300,490,300,490,0,246.25,0,246.25,330.624908,634.272705,330.624908,634.272705 [f=0010118] [10118] Game End Stats Values: 15,3775,4290,3775,4290,39.9339828,83.7524948,39.9339828,83.7524948,0,0,0,0,0,0,0,0,443.775635,36.003479,443.775635,36.003479,1020.77527,666.150879,1020.77527,666.150879,240,120,240,120,12.8000021,21.2000008,12.8000021,21.2000008,2055,2055,2055,2055,21.9475994,15.4808893,21.9475994,15.4808893,890,1430,890,1430,730,502.249939,730,502.249939,590,685,590,685,602.25,730,602.25,730,0,246.25,0,246.25,809.426575,1147.50928,809.426575,1147.50928 [f=0010118] [10118] Game End Stats Values: 16,3895,4170,3895,4170,40.4431992,91.5765457,40.4431992,91.5765457,0,0,0,0,0,0,0,0,582.290527,36.003479,582.290527,36.003479,1059.47864,715.092285,1059.47864,715.092285,360,120,360,120,12.8000021,21.2000008,12.8000021,21.2000008,2055,2055,2055,2055,21.2339497,15.5216036,21.2339497,15.5216036,890,1310,890,1310,1070,502.249939,1070,502.249939,590,685,590,685,602.25,1070,602.25,1070,30.25,246.25,30.25,246.25,873.662109,1186.21265,873.662109,1186.21265 [f=0010118] [10118] Game End Stats Values: 17,4095,4460,4095,4460,41.9086227,99.2456512,41.9086227,99.2456512,0,0,0,0,0,0,0,0,703.925537,36.003479,703.925537,36.003479,1059.47864,715.092285,1059.47864,715.092285,360,120,360,120,12.8000021,21.2000008,12.8000021,21.2000008,2055,2055,2055,2055,20.0476971,15.5112743,20.0476971,15.5112743,1090,1600,1090,1600,1070,502.249939,1070,502.249939,590,685,590,685,602.25,1070,602.25,1070,30.25,246.25,30.25,246.25,873.662109,1186.21265,873.662109,1186.21265 [f=0010118] [10118] Game End Stats Values: 18,4325,4780,4325,4780,45.1522179,101.763107,45.1522179,101.763107,0,0,0,0,0,0,0,0,850.253662,36.003479,850.253662,36.003479,1159.47864,792.630859,1159.47864,792.630859,480,240,480,240,12.880002,21.2000008,12.880002,21.2000008,2055,2055,2055,2055,21.6662407,15.1678295,21.6662407,15.1678295,1090,1800,1090,1800,1170,502.249939,1170,502.249939,700,685,700,685,602.25,1170,602.25,1170,30.25,246.25,30.25,246.25,951.200684,1286.21265,951.200684,1286.21265 [f=0010118] [10118] Game End Stats Values: 19,4395,4955,4395,4955,45.9875031,104.802391,45.9875031,104.802391,0,0,0,0,0,0,0,0,965.174622,36.003479,965.174622,36.003479,1159.47864,941.337708,1159.47864,941.337708,480,240,480,240,14.9599972,21.2000008,14.9599972,21.2000008,2055,2055,2055,2055,21.805685,16.8526192,21.805685,16.8526192,1090,1900,1090,1900,1170,502.249939,1170,502.249939,770,760,770,760,602.25,1170,602.25,1170,30.25,246.25,30.25,246.25,1099.90759,1286.21265,1099.90759,1286.21265 [f=0010118] [10118] Game End Stats Values: 20,4250,5395,4250,5395,46.6734543,109.783478,46.6734543,109.783478,0,0,0,0,0,0,0,0,1048.44873,36.003479,1048.44873,36.003479,1472.14319,1322.0426,1472.14319,1322.0426,600,240,600,240,17.0400009,21.2000008,17.0400009,21.2000008,2235,2110,2235,2110,21.7957325,19.2320728,21.7957325,19.2320728,610,2210,610,2210,1240,1025.74988,1240,1025.74988,805,835,805,835,1125.75,1240,1125.75,1240,30.25,246.25,30.25,246.25,1480.61267,1656.85632,1480.61267,1656.85632 [f=0010118] [10118] Game End Stats Values: 21,3870,5135,3870,5135,47.0999832,115.472916,47.0999832,115.472916,0,0,0,0,0,0,0,0,1094.37939,36.003479,1094.37939,36.003479,1784.68286,1692.42419,1784.68286,1692.42419,360,240,360,240,18.6400013,21.2000008,18.6400013,21.2000008,2235,2110,2235,2110,20.8784351,19.8792973,20.8784351,19.8792973,510,1950,510,1950,1700,1680.74988,1700,1680.74988,765,835,765,835,1780.75,1700,1780.75,1700,30.25,246.25,30.25,246.25,1864.46924,2032.60706,1864.46924,2032.60706 [f=0010118] [10118] Game End Stats Values: 22,3905,5350,3905,5350,47.1041145,118.644585,47.1041145,118.644585,0,0,0,0,0,0,0,0,1103.38013,36.003479,1103.38013,36.003479,1784.68286,1815.44727,1784.68286,1815.44727,360,240,360,240,18.7999992,23.4399986,18.7999992,23.4399986,2415,2110,2415,2110,18.1502762,19.7114468,18.1502762,19.7114468,440,1950,440,1950,1700,1825.74988,1700,1825.74988,690,1050,690,1050,1925.75,1700,1925.75,1700,30.25,246.25,30.25,246.25,1987.49231,2038.82922,1987.49231,2038.82922 [f=0010118] [10118] Game End Stats Values: 23,4220,5765,4220,5765,47.5396996,138.340912,47.5396996,138.340912,0,0,0,0,0,0,0,0,1103.38013,36.003479,1103.38013,36.003479,1812.41602,1886.15955,1812.41602,1886.15955,360,240,360,240,18.7999992,26.880003,18.7999992,26.880003,2415,2110,2415,2110,16.5290394,27.9297523,16.5290394,27.9297523,680,2330,680,2330,1700,1825.74988,1700,1825.74988,765,1085,765,1085,1925.75,1700,1925.75,1700,30.25,327,30.25,327,2060.28955,2066.56299,2060.28955,2066.56299 [f=0010118] [10118] Game End Stats Values: 24,4460,5865,4460,5865,48.8366585,149.243301,48.8366585,149.243301,0,0,0,0,0,0,0,0,1103.38013,36.003479,1103.38013,36.003479,1812.41602,1975.08411,1812.41602,1975.08411,360,240,360,240,18.8000011,27.1999989,18.8000011,27.1999989,2415,2110,2415,2110,19.3808708,30.2065449,19.3808708,30.2065449,920,2430,920,2430,1700,1825.74988,1700,1825.74988,765,1085,765,1085,1925.75,1700,1925.75,1700,30.25,378.5,30.25,378.5,2149.21387,2066.56299,2149.21387,2066.56299 [f=0010154] [10154] Event [5384,10.0790405,2200]: 1 lost unit Metal Extractor [f=0010166] [10166] Event [5449.70703,0,1740.0293]: 1 lost unit Corsair [f=0010227] Spectator indaled left the game: normal quit [f=0010227] [10227] Event [undefined]: indaled quit [f=0010233] Spectator ATOSTIC left the game: normal quit [f=0010233] [10233] Event [undefined]: ATOSTIC quit [f=0010298] [10298] Event [4408,20.255127,4920]: 0 finished unit Metal Extractor [f=0010355] Player Anir left the game: normal quit [f=0010355] [10355] Event [undefined]: Anir quit [f=0010361] No clients connected, shutting down server [f=0010361] Server shutdown [f=0010416] [10416] Event [1064,-17.063141,5471.98779]: 0 finished unit Seawolf [f=0010595] [10595] Event [1064,0,5471.98779]: 0 finished unit Hunter [f=0010776] [10776] Event [4528,9.6446228,4944]: 0 finished unit Lotus [f=0010985] [10985] Event [1064,0,5471.98779]: 0 finished unit Corsair [f=0011120] [11120] Event [1064,-2,5471.98779]: 0 finished unit Cutter [f=0011255] [11255] Event [1064,-2,5471.98779]: 0 finished unit Cutter [f=0011436] [11436] Event [1064,0,5471.98779]: 0 finished unit Hunter [f=0011616] [11616] Event [1064,0,5471.98779]: 0 finished unit Hunter [f=0012006] [12006] Event [1064,0,5471.98779]: 0 finished unit Corsair [f=0012141] [12141] Event [1064,-2,5471.98779]: 0 finished unit Cutter [f=0012276] [12276] Event [1064,-2,5471.98779]: 0 finished unit Cutter [f=0012457] [12457] Event [1064,0,5471.98779]: 0 finished unit Hunter [f=0012637] [12637] Event [1064,0,5471.98779]: 0 finished unit Hunter [f=0013025] [13025] Event [1064,0,5471.98779]: 0 finished unit Corsair [f=0013160] [13160] Event [1064,-2,5471.98779]: 0 finished unit Cutter [f=0013295] [13295] Event [1064,-2,5471.98779]: 0 finished unit Cutter [f=0013476] [13476] Event [1064,0,5471.98779]: 0 finished unit Hunter [f=0013656] [13656] Event [1064,0,5471.98779]: 0 finished unit Hunter [f=0014045] [14045] Event [1064,0,5471.98779]: 0 finished unit Corsair [f=0014181] [14181] Event [1064,-2,5471.98779]: 0 finished unit Cutter [f=0014316] [14316] Event [1064,-2,5471.98779]: 0 finished unit Cutter [f=0014496] [14496] Event [1064,0,5471.98779]: 0 finished unit Hunter [f=0014544] Autoquit sending quit command. [f=0014544] [QuitAction] user exited to system [f=0014544] [SpringApp::Kill][1] fromRun=1 [f=0014544] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014544] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014544] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014544] [ThreadPool::SetThreadCount][2] workers=0 [f=0014544] [SpringApp::Kill][2] [f=0014544] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014544] [Game::KillLua][3] dtor=0 luaUI=0x5452d240 [f=0014544] Start widgetHandler:Shutdown [f=0014544] Shutdown - SaveOrderList Complete [f=0014544] Writing last game win data [f=0014544] Shutdown - SaveConfigData Complete [f=0014544] Shutdown Widget - Chili Highlight [f=0014544] Shutdown Widget - Save/Load API [f=0014544] Shutdown Widget - Draw After Chili [f=0014544] Shutdown Widget - EPIC Menu [f=0014544] Shutdown Widget - Chili Minimap [f=0014544] Shutdown Widget - Chili Widget Selector [f=0014544] Shutdown Widget - Local Team Colors [f=0014544] Shutdown Widget - Display Keys 2 [f=0014544] Shutdown Widget - Save Game Menu [f=0014544] Shutdown Widget - HealthBars [f=0014544] Shutdown Widget - Noises [f=0014544] Shutdown Widget - Unit Icons [f=0014544] Shutdown Widget - Win Counter [f=0014544] Shutdown Widget - BuildETA [f=0014544] Shutdown Widget - SpringRTS Replay Stats [f=0014544] Shutdown Widget - Modular Comm Info [f=0014544] Shutdown Widget - CameraShake [f=0014544] Shutdown Widget - Chili Economy Panel Default [f=0014544] Shutdown Widget - Chili EndGame Window [f=0014544] Shutdown Widget - Chili Nuke Warning [f=0014544] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014544] Shutdown Widget - Chili Spectator Panels [f=0014544] Shutdown Widget - Context Menu [f=0014544] Shutdown Widget - Darkening [f=0014544] Shutdown Widget - MetalFeatures (new) [f=0014544] Shutdown Widget - Grab Input [f=0014544] Input grabbing is disabled! [f=0014544] Shutdown Widget - Highlight Geos [f=0014544] Shutdown Widget - Local Widgets Config [f=0014544] Shutdown Widget - Mex Placement Handler [f=0014544] Shutdown Widget - MinimapEvents [f=0014544] Shutdown Widget - Missile Silo Range [f=0014544] Shutdown Widget - Music Player [f=0014544] Shutdown Widget - Point Tracker [f=0014544] Shutdown Widget - Showeco and Grid Drawer [f=0014544] Shutdown Widget - Stereo3D [f=0014544] Shutdown Widget - Attack AoE [f=0014544] Shutdown Widget - Map Edge Extension [f=0014544] Shutdown Widget - Selection Send [f=0014544] Shutdown Widget - LupsManager [f=0014544] Shutdown Widget - Newton Firezone [f=0014544] Shutdown Widget - Chili Pro Console [f=0014544] Shutdown Widget - Chili Crude Player List [f=0014544] Shutdown Widget - Lasso Terraform GUI [f=0014544] Shutdown Widget - Chili Framework [f=0014544] Shutdown Widget - Lups [f=0014544] Shutdown Widget - Custom Markers [f=0014544] Shutdown Widget - Chili Core Selector [f=0014544] Shutdown Widget - Pause Screen [f=0014544] Shutdown Widget - Layout Handler [f=0014544] Shutdown Widget - Persistent Build Height [f=0014544] Shutdown Widget - Text To Speech Control [f=0014544] End widgetHandler:Shutdown [f=0014544] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={359667,52950622} {int,ext,rec}Allocs={24189626,0,0} {chunk,block}Bytes={52950622,0} [f=0014544] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014544] [Game::KillLua][2] dtor=0 luaRules=0x54e45800 [f=0014544] Start gadgetHandler:Shutdown [f=0014544] Shutdown - StartSetup [f=0014544] Shutdown - UnitMorph [f=0014544] Shutdown - LupsNanoSpray [f=0014544] Shutdown - Missile Silo Controller [f=0014544] Shutdown - Modular Comm Info [f=0014544] Shutdown - Terrain Texture Handler [f=0014544] Shutdown - UnitCloakShield [f=0014544] Shutdown - Starlight Handler [f=0014544] End gadgetHandler:Shutdown [f=0014544] Start gadgetHandler:Shutdown [f=0014544] Shutdown - Save/Load [f=0014544] Shutdown - UnitMorph [f=0014544] Shutdown - Modular Comm Info [f=0014544] Shutdown - Retreat Command [f=0014544] Shutdown - Shockwaves [f=0014544] Shutdown - Teleport Throw [f=0014544] Shutdown - UnitCloakShield [f=0014544] Shutdown - Lups Cloak FX [f=0014544] Shutdown - Lups [f=0014544] Shutdown - Lups Shield [f=0014544] End gadgetHandler:Shutdown [f=0014544] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24189655,0,0} {chunk,block}Bytes={0,0} [f=0014544] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24189655,0,0} {chunk,block}Bytes={0,0} [f=0014544] [Game::KillLua][4] dtor=0 [f=0014544] [Game::~CGame][1] [f=0014544] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014544] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014544] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014544] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014544] [Game::KillLua][4] dtor=1 [f=0014544] [Game::KillMisc][1] [f=0014544] [Game::KillMisc][2] [f=0014544] [Game::KillMisc][3] [f=0014544] [Game::KillRendering][1] [f=0014544] [3DOParser::Kill] allocated 10 pieces [f=0014544] [S3OParser::Kill] allocated 233 pieces [f=0014544] [AssParser::Kill] allocated 0 pieces [f=0014544] [Game::KillInterface][1] [f=0014544] [Game::KillInterface][2] [f=0014544] [Game::KillSimulation][1] [f=0014544] [Game::KillSimulation][2] [f=0014544] [CCollisionHandler] dis-/continuous tests: 0/127099 [f=0014544] [Game::KillSimulation][3] [f=0014544] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014544] [~CPathCache(24x24)] cacheHits=76 hitPercentage=47% numHashColls=0 maxCacheSize=20 [f=0014544] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014544] [~CPathCache(48x48)] cacheHits=110 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014544] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014544] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014544] [LosHandler::Kill] raycast instance cache-{hits,misses}={3028,12018}; shared=0%; cached=20% [f=0014544] [Game::KillSimulation][4] [f=0014544] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0014544] [Game::~CGame][2] [f=0014544] [Game::~CGame][3] [f=0014544] [SpringApp::Kill][3] [f=0014544] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 153029 bytes sent 173895 bytes recv'd [f=0014544] [SpringApp::Kill][4] font=0x466fb7e0 [f=0014544] [SpringApp::Kill][5] [f=0014544] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp (0x46769310) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp" numZipFiles=7814 sumInflSize=694864kb sumReadTime=1523ms file="unitpics/bomberheavy.png" indx=6358 inflSize=10kb readTime=21ms file="luaui/widgets/unit_jumper_jumpoverobstacle.lua" indx=4841 inflSize=20kb readTime=20ms file="unittextures/tatex/armcam2b00.bmp" indx=7472 inflSize=12kb readTime=18ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=17ms file="bitmaps/loadpictures/cooperation.png" indx=493 inflSize=2500kb readTime=17ms file="unittextures/tatex/armcam3c00.bmp" indx=7475 inflSize=12kb readTime=15ms file="scripts/chickenspire.lua" indx=5693 inflSize=0kb readTime=11ms file="scripts/chickenlandqueen.lua" indx=5686 inflSize=9kb readTime=10ms file="luaui/widgets/chili_old/controls/scale.lua" indx=4276 inflSize=2kb readTime=8ms file="luaui/widgets/chili_old/controls/multiprogressbar.lua" indx=4271 inflSize=3kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp] 29862783 bytes cached in 2675 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/shimmershore_v1.0.sd7 (0x4686a260) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x4687efa0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7f3a28080170) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x4676fd50) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]